ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #109876

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.186901] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.186915] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.189613] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.189669] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.199885] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.199944] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.199982]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.199998]   
[t=00:00:00.200004]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.200012]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.200019]   Use "none" to disable the default log sections.
[t=00:00:00.200025] ============== </Log Sections> ==============

[t=00:00:00.200050] ============== <User Config> ==============
[t=00:00:00.200165]   BumpWaterDepthBits = 16
[t=00:00:00.200175]   BumpWaterReflection = 0
[t=00:00:00.200181]   BumpWaterRefraction = 0
[t=00:00:00.200187]   BumpWaterShoreWaves = 0
[t=00:00:00.200193]   BumpWaterTexSizeReflection = 64
[t=00:00:00.200199]   CamFreeScrollSpeed = 50
[t=00:00:00.200205]   CamMode = 1
[t=00:00:00.200211]   CubeTexSizeReflection = 64
[t=00:00:00.200217]   CubeTexSizeSpecular = 64
[t=00:00:00.200223]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.200236]   EdgeMoveDynamic = 0
[t=00:00:00.200243]   EdgeMoveWidth = 0.003
[t=00:00:00.200248]   FPSFOV = 90
[t=00:00:00.200253]   FPSScrollSpeed = 50
[t=00:00:00.200259]   FontSize = 18
[t=00:00:00.200265]   GrassDetail = 0
[t=00:00:00.200271]   GroundDecals = 1
[t=00:00:00.200276]   GroundDetail = 70
[t=00:00:00.200282]   HangTimeout = 30
[t=00:00:00.200289]   HardwareCursor = 1
[t=00:00:00.200296]   InitialNetworkTimeout = 0
[t=00:00:00.200303]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.200314]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.200321]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.200327]   LinkOutgoingBandwidth = 131072
[t=00:00:00.200334]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.200340]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.200345]   MSAALevel = 4
[t=00:00:00.200351]   MaxParticles = 6000
[t=00:00:00.200356]   MaxSounds = 32
[t=00:00:00.200362]   MaximumTransmissionUnit = 0
[t=00:00:00.200368]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.200380]   MiniMapMarker = 0
[t=00:00:00.200387]   MouseDragScrollThreshold = 0
[t=00:00:00.200393]   NetworkLossFactor = 1
[t=00:00:00.200400]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.200406]   OverheadScrollSpeed = 50
[t=00:00:00.200411]   ReconnectTimeout = 0
[t=00:00:00.200417]   RotOverheadScrollSpeed = 50
[t=00:00:00.200422]   RotateLogFiles = 1
[t=00:00:00.200428]   ShadowMapSize = 1024
[t=00:00:00.200434]   Shadows = 0
[t=00:00:00.200439]   ShowClock = 0
[t=00:00:00.200445]   SoftParticles = 2
[t=00:00:00.200457]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.200463]   UnitIconDist = 250
[t=00:00:00.200470]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.200476]   UseLuaMemPools = 0
[t=00:00:00.200481]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.200487]   VFSCacheArchiveFiles = 0
[t=00:00:00.200493]   VSync = 0
[t=00:00:00.200498]   Water = 4
[t=00:00:00.200504]   XResolution = 1920
[t=00:00:00.200509]   YResolution = 1080
[t=00:00:00.200515]   snd_volmaster = 64
[t=00:00:00.200556] ============== </User Config> ==============

[t=00:00:00.200564] ============== <User System> ==============
[t=00:00:00.200571]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.200580]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.200586]        Compiler Version: gcc-11.2.0
[t=00:00:00.200627]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.200707]         Hardware Config: 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz; 32637MB RAM, 37501MB pagefile
[t=00:00:00.200717]        Binary Word Size: 64-bit (native)
[t=00:00:00.200732]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.200739]      Physical CPU Cores: 8
[t=00:00:00.200745]       Logical CPU Cores: 16
[t=00:00:00.200751] ============== </User System> ==============

[t=00:00:00.200901] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.200909]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.200915]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.200920]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.200944]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.202053] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.202068] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.207052] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.216295]     Display (Generic PnP Monitor)=1 modes=98 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.216307]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.216312]         [ 7] 1680x1050x24bpp@144Hz
[t=00:00:00.216331]         [12] 1600x1024x24bpp@144Hz
[t=00:00:00.216335]         [17] 1600x900x24bpp@144Hz
[t=00:00:00.216341]         [22] 1440x1080x24bpp@144Hz
[t=00:00:00.216344]         [28] 1440x900x24bpp@144Hz
[t=00:00:00.216348]         [32] 1366x768x24bpp@144Hz
[t=00:00:00.216353]         [36] 1360x768x24bpp@144Hz
[t=00:00:00.216358]         [40] 1280x1024x24bpp@144Hz
[t=00:00:00.216362]         [45] 1280x960x24bpp@144Hz
[t=00:00:00.216366]         [49] 1280x800x24bpp@144Hz
[t=00:00:00.216369]         [53] 1280x768x24bpp@144Hz
[t=00:00:00.216375]         [57] 1280x720x24bpp@144Hz
[t=00:00:00.216382]         [63] 1176x664x24bpp@60Hz
[t=00:00:00.216386]         [66] 1152x864x24bpp@144Hz
[t=00:00:00.216390]         [70] 1024x768x24bpp@144Hz
[t=00:00:00.216395]         [76] 800x600x24bpp@144Hz
[t=00:00:00.216399]         [83] 720x576x24bpp@144Hz
[t=00:00:00.216403]         [87] 720x480x24bpp@144Hz
[t=00:00:00.216408]         [92] 640x480x24bpp@144Hz
[t=00:00:00.406736] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.407078] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.407088] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.422248] [GR::LogVersionInfo]
[t=00:00:00.422260]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.422264]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.422269]     GL vendor   : NVIDIA Corporation
[t=00:00:00.422273]     GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2
[t=00:00:00.422287]     GLSL version: 4.60 NVIDIA
[t=00:00:00.422291]     GLEW version: 2.1.0
[t=00:00:00.422295]     GPU memory  : 8192MB (total) / 6398MB (available)
[t=00:00:00.422305]     SDL swap-int: 1
[t=00:00:00.422309]     SDL driver  : windows
[t=00:00:00.422313]     
[t=00:00:00.422317]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.422321]     GLSL shader support       : 1
[t=00:00:00.422324]     GL4 support               : 1
[t=00:00:00.422328]     FBO extension support     : 1
[t=00:00:00.422340]     NVX GPU mem-info support  : 1
[t=00:00:00.422349]     ATI GPU mem-info support  : 0
[t=00:00:00.422359]     NPOT-texture support      : 1 (1)
[t=00:00:00.422366]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.422371]     texture query-LOD support : 1 (1)
[t=00:00:00.422376]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.422380]     Z-buffer depth            : 32 (-)
[t=00:00:00.422387]     primitive-restart support : 1 (1)
[t=00:00:00.422392]     clip-space control support: 1 (1)
[t=00:00:00.422397]     seamless cube-map support : 1 (1)
[t=00:00:00.422435]     frag-depth layout support : 1 (1)
[t=00:00:00.422441]     persistent maps support   : 1 (1)
[t=00:00:00.422446]     explicit attribs location : 1 (1)
[t=00:00:00.422451]     multi draw indirect       : 1 (-)
[t=00:00:00.422456]     array textures            : 1 (-)
[t=00:00:00.422461]     buffer copy support       : 1 (-)
[t=00:00:00.422465]     indirect draw             : 1 (-)
[t=00:00:00.422470]     base instance             : 1 (-)
[t=00:00:00.422473]     
[t=00:00:00.422479]     max. FBO samples              : 32
[t=00:00:00.422488]     max. FS/program texture slots : 32/192
[t=00:00:00.422493]     max. texture size             : 32768
[t=00:00:00.422499]     max. texture anisotropy level : 16.000000
[t=00:00:00.422505]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.422509]     max. draw-buffers             : 8
[t=00:00:00.422513]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.422518]     max. uniform buffer-bindings  : 84
[t=00:00:00.422522]     max. uniform block-size       : 64KB
[t=00:00:00.422526]     max. storage buffer-bindings  : 96
[t=00:00:00.422534]     max. storage block-size       : 2047MB
[t=00:00:00.422538]     
[t=00:00:00.422542]     enable AMD-hacks : 0
[t=00:00:00.422545]     compress MIP-maps: 0
[t=00:00:00.422559] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.422772] [GR::UpdateGLConfigs]
[t=00:00:00.422799] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.422804] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.423181] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.423193] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.423197] [GR::InitGLState]
[t=00:00:00.423284] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.493644] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.495822] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.496239] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.500026] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.500042] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.500395] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.502038] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.502046] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.502095] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.502144] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.511664] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.512154] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.512936] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.513239] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.535037] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[t=00:00:00.535051] [VFS] [SpringVFS::ReserveArchives<this=000002376be91270>]
[t=00:00:00.535182] [VFS] [SpringVFS::AddArchive<this=000002376be91270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.537234] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002376be91270 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.537242] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.621349] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.621745] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.621851] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.622043] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.622089] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.622183] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.622275] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.623543] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.623547] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.623594] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.624010][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.624115][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.624178][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.624196][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.624202][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.624235][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.628295][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.628311][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.628317][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek HD Audio 2nd output (Realtek(R) Audio)"
[t=00:00:00.628333][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "MSI G27C5 (NVIDIA High Definition Audio)"
[t=00:00:00.628338][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.644483][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.647918][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002376c0672c0(default) context=00000237533deaf0  numChannels=2 frameSize=8
[t=00:00:00.647936][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.647944][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.647960][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.647975][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.647992][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.648015][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.648025][f=-000001] [Sound]   Devices:
[t=00:00:00.650485][f=-000001] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)]
[t=00:00:00.650498][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.650521][f=-000001] [Sound]     [OpenAL Soft on MSI G27C5 (NVIDIA High Definition Audio)]
[t=00:00:00.650540][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.650546][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.651083][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.651101][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.731291][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 781770 MB
[t=00:00:00.732747][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.732793][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.732805][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231028_032649_Cobalt Dream v1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:00.824827][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.827973][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.828008][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.828019][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.835743][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.835827][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 103ms
[t=00:00:00.836240][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7)
[t=00:00:00.879925][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002376c52acf0] using map "Cobalt Dream v1.1" (loaded=0 cached=0)
[t=00:00:00.880550][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002376be91270>(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.882053][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002376be91270>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.882367][f=-000001] [PreGame::AddModArchivesToVFS][server=000002376c52acf0] using game "Zero-K v1.11.10.0" (loaded=0 cached=0)
[t=00:00:00.883013][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002376be91270>(arName="Zero-K v1.11.10.0", overwrite=false)] section=0 cached=0
[t=00:00:00.888199][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002376be91270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.888333][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002376be91270>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.943115][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cobalt Dream v1.1 (checksum e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.113726][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c7255a31c16d5fb61974cd08e0d0da8b.sdp" numZipFiles=8078 sumInflSize=880349kb sumReadTime=10631ms
[t=00:00:03.113762][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6244 inflSize=21816kb readTime=334ms
[t=00:00:03.113788][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6239 inflSize=14172kb readTime=236ms
[t=00:00:03.113796][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6236 inflSize=9675kb readTime=215ms
[t=00:00:03.113802][f=-000001]  file="bitmaps/loadpictures/fkeys.png" indx=526 inflSize=4463kb readTime=215ms
[t=00:00:03.113809][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6237 inflSize=7493kb readTime=203ms
[t=00:00:03.113840][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6238 inflSize=12267kb readTime=202ms
[t=00:00:03.113847][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6240 inflSize=12437kb readTime=187ms
[t=00:00:03.113853][f=-000001]  file="sounds/music/war/hybrid statement.ogg" indx=6256 inflSize=5829kb readTime=176ms
[t=00:00:03.113860][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6235 inflSize=10480kb readTime=163ms
[t=00:00:03.113874][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6243 inflSize=7896kb readTime=140ms
[t=00:00:03.236610][f=-000001] Warning: [PreGame::GameDataReceived] Archive c7255a31c16d5fb61974cd08e0d0da8b.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.236634][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2400ms
[t=00:00:03.236947][f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen
[t=00:00:03.238137][f=-000001] forceSingleThreaded, false
[t=00:00:03.254013][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.254027][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.254117][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.254201][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.254255][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.254298][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.255083][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.255569][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.255999][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.256596][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.257064][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.257465][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.257478][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.257996][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.262874][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.265477][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.266340][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.266482][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:03.266857][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.266884][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.267000][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.267016][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.402490][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.470489][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[t=00:00:03.972199][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 705ms
[t=00:00:03.972230][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.026833][f=-000001] Loading UnitDefs_posts
[t=00:00:04.087295][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.095281][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.107766][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.115311][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 140ms
[t=00:00:04.141359][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 169ms
[t=00:00:04.141402][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.401765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.404413][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:04.408715][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua
[t=00:00:04.408848][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[t=00:00:04.408857][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.408878][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.409405][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.409848][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.409929][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:04.470813][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.478261][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.509844][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:04.509985][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:04.510138][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:04.510382][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:04.510504][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:04.510855][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:04.512256][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:04.512708][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:04.512963][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:04.513117][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:04.513373][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:04.515415][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:04.515561][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:04.515688][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:04.517611][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:04.526839][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.611725][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.611753][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:04.816697][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 204ms
[t=00:00:04.816715][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:04.862478][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 45ms
[t=00:00:04.862505][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:04.874167][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 11ms
[t=00:00:04.888679][f=-000001] [Path] TK CPathManager::InitStatic: 8 threads available (MT requests=1, MT updates=1)
[t=00:00:04.895910][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:04.895933][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:04.897035][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:04.898220][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:04.899434][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:04.906002][f=-000001] InfoTexture: shaders
[t=00:00:04.906031][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:04.906614][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:05.262075][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:05.265319][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:05.265339][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:05.265367][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.278551][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:05.278570][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:05.293860][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:05.316229][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:05.369432][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:05.369450][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:05.369818][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:05.875525][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:05.955868][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:09.316228][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:09.453557][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 34ms
[t=00:00:09.454561][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:09.454714][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:09.458885][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:09.458900][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=108
------- TRUNCATED -------
113 106 7   2
114 113 1   2
116 114 2   2
120 116 4   2
122 120 2   2
13  1   12  2
93  13  80  2
106 93  13  2
108 106 2   2
112 108 4   2
119 112 7   2
120 119 1   2
122 120 2   2
[t=00:04:23.097824][f=0050979] [TheFlyingFortress (replay)] Allies: lel
[t=00:04:23.850089][f=0051189] [TheFlyingFortress (replay)] Allies: drawing with mouse is still pain
81  1   80  2
85  81  4   2
91  85  6   2
103 91  12  2
116 103 13  2
118 116 2   2
120 118 2   2
121 120 1   2
122 121 1   2
13  1   12  2
93  13  80  2
99  93  6   2
112 99  13  2
114 112 2   2
118 114 4   2
120 118 2   2
121 120 1   2
122 121 1   2
81  1   80  2
93  81  12  2
97  93  4   2
99  97  2   2
105 99  6   2
106 105 1   2
119 106 13  2
121 119 2   2
122 121 1   2
81  1   80  2
94  81  13  2
106 94  12  2
108 106 2   2
112 108 4   2
118 112 6   2
120 118 2   2
122 120 2   2
123 122 1   2
5   1   4   2
85  5   80  2
87  85  2   2
99  87  12  2
105 99  6   2
118 105 13  2
119 118 1   2
121 119 2   2
123 121 2   2
13  1   12  2
19  13  6   2
99  19  80  2
100 99  1   2
104 100 4   2
106 104 2   2
108 106 2   2
121 108 13  2
122 121 1   2
81  1   80  2
83  81  2   2
92  83  9   2
105 92  13  2
117 105 12  2
121 117 4   2
122 121 1   2
124 122 2   2
125 124 1   2
81  1   80  2
93  81  12  2
97  93  4   2
110 97  13  2
119 110 9   2
121 119 2   2
123 121 2   2
124 123 1   2
81  1   80  2
85  81  4   2
96  85  11  2
108 96  12  2
121 108 13  2
123 121 2   2
125 123 2   2
126 125 1   2
81  1   80  2
93  81  12  2
106 93  13  2
110 106 4   2
122 110 12  2
123 122 1   2
125 123 2   2
127 125 2   2
13  1   12  2
29  13  16  2
109 29  80  2
111 109 2   2
124 111 13  2
128 124 4   2
130 128 2   2
131 130 1   2
81  1   80  2
94  81  13  2
106 94  12  2
129 106 23  2
130 129 1   2
134 130 4   2
136 134 2   2
138 136 2   2
81  1   80  2
93  81  12  2
124 93  31  2
137 124 13  2
141 137 4   2
143 141 2   2
144 143 1   2
146 144 2   2
35  1   34  2
39  35  4   2
119 39  80  2
131 119 12  2
132 131 1   2
145 132 13  2
147 145 2   2
149 147 2   2
13  1   12  2
26  13  13  2
62  26  36  2
66  62  4   2
146 66  80  2
148 146 2   2
150 148 2   2
151 150 1   2
81  1   80  2
121 81  40  2
133 121 12  2
137 133 4   2
150 137 13  2
152 150 2   2
154 152 2   2
155 154 1   2
81  1   80  2
134 81  53  2
146 134 12  2
159 146 13  2
163 159 4   2
165 163 2   2
167 165 2   2
168 167 1   2
60  1   59  2
140 60  80  2
141 140 1   2
145 141 4   2
157 145 12  2
170 157 13  2
172 170 2   2
174 172 2   2
81  1   80  2
140 81  59  2
152 140 12  2
165 152 13  2
169 165 4   2
171 169 2   2
173 171 2   2
174 173 1   2
60  1   59  2
140 60  80  2
144 140 4   2
156 144 12  2
169 156 13  2
171 169 2   2
172 171 1   2
174 172 2   2
60  1   59  2
73  60  13  2
153 73  80  2
157 153 4   2
169 157 12  2
171 169 2   2
172 171 1   2
174 172 2   2
[t=00:04:26.486202][f=0051939] [TheFlyingFortress (replay)] looooool
[t=00:04:26.892773][f=0052053] [Game::ClientReadNet] added new player Betelgeusesupergiant with number 5 to team 0
[t=00:04:26.892810][f=0052053] > SPRINGIE:User Betelgeusesupergiant|jumpsumo|4_3||False|||IN
81  1   80  2
85  81  4   2
143 85  58  2
156 143 13  2
168 156 12  2
170 168 2   2
171 170 1   2
173 171 2   2
[t=00:04:29.328661][f=0052743] [TheFlyingFortress (replay)] bbar
[t=00:04:30.457670][f=0053067] [TheFlyingFortress (replay)] pres, you realize bbar was using only his feet to play?
[t=00:04:30.832147][f=0053172] Pres added point: i give up 
81  1   80  2
93  81  12  2
150 93  57  2
154 150 4   2
167 154 13  2
169 167 2   2
171 169 2   2
172 171 1   2
[t=00:04:31.004395][f=0053222] [TheFlyingFortress (replay)] zero k
81  1   80  2
137 81  56  2
139 137 2   2
151 139 12  2
155 151 4   2
168 155 13  2
169 168 1   2
171 169 2   2
81  1   80  2
136 81  55  2
140 136 4   2
153 140 13  2
165 153 12  2
167 165 2   2
168 167 1   2
170 168 2   2
[t=00:04:32.031246][f=0053515] Player Pres left the game:  normal quit
81  1   80  2
135 81  54  2
139 135 4   2
151 139 12  2
152 151 1   2
165 152 13  2
167 165 2   2
169 167 2   2
81  1   80  2
134 81  53  2
147 134 13  2
159 147 12  2
163 159 4   2
165 163 2   2
166 165 1   2
168 166 2   2
81  1   80  2
133 81  52  2
145 133 12  2
147 145 2   2
160 147 13  2
164 160 4   2
166 164 2   2
167 166 1   2
52  1   51  2
132 52  80  2
144 132 12  2
146 144 2   2
150 146 4   2
163 150 13  2
165 163 2   2
166 165 1   2
81  1   80  2
131 81  50  2
135 131 4   2
148 135 13  2
149 148 1   2
161 149 12  2
163 161 2   2
165 163 2   2
81  1   80  2
130 81  49  2
142 130 12  2
155 142 13  2
156 155 1   2
160 156 4   2
162 160 2   2
164 162 2   2
[t=00:04:33.299291][f=0053872] <bbar97> holy crap
49  1   48  2
53  49  4   2
133 53  80  2
145 133 12  2
158 145 13  2
160 158 2   2
161 160 1   2
163 161 2   2
14  1   13  2
61  14  47  2
141 61  80  2
142 141 1   2
154 142 12  2
158 154 4   2
160 158 2   2
162 160 2   2
81  1   80  2
127 81  46  2
139 127 12  2
152 139 13  2
156 152 4   2
158 156 2   2
160 158 2   2
161 160 1   2
[t=00:04:33.756538][f=0054001] [TheFlyingFortress (replay)] bbar
[t=00:04:34.124590][f=0054109] [TheFlyingFortress (replay)] i dont know how lol
46  1   45  2
58  46  12  2
71  58  13  2
151 71  80  2
155 151 4   2
157 155 2   2
158 157 1   2
160 158 2   2
[t=00:04:34.518092][f=0054216] > <Pres>so i give up
45  1   44  2
49  45  4   2
129 49  80  2
141 129 12  2
143 141 2   2
156 143 13  2
158 156 2   2
159 158 1   2
44  1   43  2
124 44  80  2
137 124 13  2
139 137 2   2
151 139 12  2
155 151 4   2
157 155 2   2
158 157 1   2
14  1   13  2
56  14  42  2
60  56  4   2
140 60  80  2
142 140 2   2
154 142 12  2
156 154 2   2
157 156 1   2
[t=00:04:35.876507][f=0054602] [TheFlyingFortress (replay)] pres, resign?
81  1   80  2
122 81  41  2
135 122 13  2
137 135 2   2
149 137 12  2
153 149 4   2
155 153 2   2
156 155 1   2
81  1   80  2
121 81  40  2
122 121 1   2
134 122 12  2
147 134 13  2
151 147 4   2
153 151 2   2
155 153 2   2
14  1   13  2
53  14  39  2
65  53  12  2
146 65  81  2
150 146 4   2
152 150 2   2
154 152 2   2
155 154 1   2
82  1   81  2
95  82  13  2
134 95  39  2
146 134 12  2
150 146 4   2
152 150 2   2
154 152 2   2
155 154 1   2
13  1   12  2
52  13  39  2
135 52  83  2
148 135 13  2
152 148 4   2
154 152 2   2
156 154 2   2
157 156 1   2
85  1   84  2
98  85  13  2
136 98  38  2
148 136 12  2
150 148 2   2
154 150 4   2
156 154 2   2
157 156 1   2
[t=00:04:37.655573][f=0055109] > <Pres>i gave up
86  1   85  2
124 86  38  2
136 124 12  2
149 136 13  2
153 149 4   2
155 153 2   2
157 155 2   2
158 157 1   2
89  1   88  2
127 89  38  2
140 127 13  2
144 140 4   2
156 144 12  2
158 156 2   2
160 158 2   2
161 160 1   2
[t=00:04:37.833576][f=0055157] [TheFlyingFortress (replay)] "winner vs the fly"?
90  1   89  2
128 90  38  2
141 128 13  2
153 141 12  2
157 153 4   2
159 157 2   2
161 159 2   2
162 161 1   2
39  1   38  2
129 39  90  2
133 129 4   2
146 133 13  2
158 146 12  2
160 158 2   2
162 160 2   2
163 162 1   2
39  1   38  2
129 39  90  2
142 129 13  2
154 142 12  2
158 154 4   2
160 158 2   2
162 160 2   2
163 162 1   2
14  1   13  2
52  14  38  2
143 52  91  2
155 143 12  2
159 155 4   2
161 159 2   2
163 161 2   2
164 163 1   2
38  1   37  2
128 38  90  2
132 128 4   2
144 132 12  2
157 144 13  2
159 157 2   2
161 159 2   2
162 161 1   2
93  1   92  2
105 93  12  2
142 105 37  2
155 142 13  2
159 155 4   2
161 159 2   2
162 161 1   2
164 162 2   2
38  1   37  2
131 38  93  2
133 131 2   2
145 133 12  2
158 145 13  2
162 158 4   2
164 162 2   2
165 164 1   2
94  1   93  2
131 94  37  2
143 131 12  2
147 143 4   2
148 147 1   2
161 148 13  2
163 161 2   2
165 163 2   2
2   1   1   2
95  2   93  2
132 95  37  2
144 132 12  2
157 144 13  2
161 157 4   2
163 161 2   2
165 163 2   2
14  1   13  2
106 14  92  2
143 106 37  2
155 143 12  2
159 155 4   2
161 159 2   2
163 161 2   2
164 163 1   2
94  1   93  2
130 94  36  2
143 130 13  2
155 143 12  2
159 155 4   2
161 159 2   2
163 161 2   2
164 163 1   2
3   1   2   2
16  3   13  2
110 16  94  2
122 110 12  2
158 122 36  2
159 158 1   2
163 159 4   2
165 163 2   2
[t=00:04:39.176338][f=0055538] > <Pres> i man you
96  1   95  2
108 96  12  2
144 108 36  2
146 144 2   2
159 146 13  2
160 159 1   2
164 160 4   2
166 164 2   2
96  1   95  2
100 96  4   2
113 100 13  2
149 113 36  2
161 149 12  2
163 161 2   2
165 163 2   2
166 165 1   2
96  1   95  2
132 96  36  2
136 132 4   2
148 136 12  2
161 148 13  2
163 161 2   2
164 163 1   2
166 164 2   2
2   1   1   2
97  2   95  2
110 97  13  2
146 110 36  2
150 146 4   2
162 150 12  2
164 162 2   2
166 164 2   2
14  1   13  2
111 14  97  2
147 111 36  2
159 147 12  2
163 159 4   2
165 163 2   2
166 165 1   2
168 166 2   2
[t=00:04:39.723305][f=0055696] [TheFlyingFortress (replay)] Allies: wdym
36  1   35  2
134 36  98  2
146 134 12  2
150 146 4   2
152 150 2   2
165 152 13  2
166 165 1   2
168 166 2   2
36  1   35  2
134 36  98  2
146 134 12  2
148 146 2   2
161 148 13  2
165 161 4   2
166 165 1   2
168 166 2   2
36  1   35  2
134 36  98  2
146 134 12  2
159 146 13  2
161 159 2   2
165 161 4   2
167 165 2   2
168 167 1   2
[t=00:04:40.000052][f=0055775] > <Pres>mane
100 1   99  2
134 100 34  2
147 134 13  2
159 147 12  2
163 159 4   2
165 163 2   2
167 165 2   2
168 167 1   2
35  1   34  2
48  35  13  2
146 48  98  2
150 146 4   2
162 150 12  2
164 162 2   2
166 164 2   2
167 166 1   2
35  1   34  2
133 35  98  2
145 133 12  2
149 145 4   2
151 149 2   2
164 151 13  2
166 164 2   2
167 166 1   2
[t=00:04:40.692584][f=0055971] [TheFlyingFortress (replay)] Allies: oooo right
99  1   98  2
132 99  33  2
144 132 12  2
157 144 13  2
161 157 4   2
163 161 2   2
165 163 2   2
166 165 1   2
99  1   98  2
131 99  32  2
144 131 13  2
145 144 1   2
157 145 12  2
161 157 4   2
163 161 2   2
165 163 2   2
99  1   98  2
130 99  31  2
134 130 4   2
146 134 12  2
159 146 13  2
161 159 2   2
163 161 2   2
164 163 1   2
[t=00:04:41.675545][f=0056250] bbar97 has forced a win due to dropped opposition.
[t=00:04:41.675579][f=0056250] game_message: Pres has been destroyed!
[t=00:04:41.675816][f=0056250] game_message: bbar97 wins!
[t=00:04:41.676097][f=0056250] Submitting stats
[t=00:04:41.710946][f=0056250] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:04:41.734371][f=0056263] <autoquit> Autoquit canceled.
32  1   31  2
133 32  101 2
145 133 12  2
158 145 13  2
162 158 4   2
164 162 2   2
166 164 2   2
167 166 1   2
107 1   106 2
120 107 13  2
132 120 12  2
134 132 2   2
165 134 31  2
169 165 4   2
171 169 2   2
172 171 1   2
107 1   106 2
119 107 12  2
132 119 13  2
163 132 31  2
165 163 2   2
166 165 1   2
170 166 4   2
172 170 2   2
[t=00:04:42.068744][f=0056360] Spectator TheFlyingFortress left the game:  normal quit
[t=00:04:42.098545][f=0056369] Spectator vxd240 left the game:  normal quit
14  1   13  2
45  14  31  2
151 45  106 2
163 151 12  2
165 163 2   2
169 165 4   2
171 169 2   2
172 171 1   2
107 1   106 2
138 107 31  2
150 138 12  2
152 150 2   2
156 152 4   2
169 156 13  2
171 169 2   2
172 171 1   2
107 1   106 2
138 107 31  2
150 138 12  2
154 150 4   2
167 154 13  2
169 167 2   2
171 169 2   2
172 171 1   2
[t=00:04:42.551249][f=0056494] > <vxd240>My gode.
[t=00:04:42.564828][f=0056499] > <TheFlyingFortress>bbar
[t=00:04:42.765191][f=0056557] > <TheFlyingFortress>me vs you?
[t=00:04:42.765500][f=0056558] No clients connected, shutting down server
[t=00:04:42.765511][f=0056558] Server shutdown
[t=00:04:48.068281][f=0058147] [QuitAction] user exited to system
[t=00:04:48.079456][f=0058147] [SpringApp::Kill][1] fromRun=1
[t=00:04:48.079470][f=0058147] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:04:48.106173][f=0058147]  [async=0] threads=8 tasks=2465974 {sum,avg}{exec,wait}time={{29332.912, 0.012}, {66190.125, 0.027}}ms
[t=00:04:48.106203][f=0058147]      thread=1 tasks=352282 {sum,min,max,avg}{exec,wait}time={{4589.206, 0.000, 32.445, 0.013}, {5118.206, 0.000, 18446744027136.000, 0.015}}ms
[t=00:04:48.106212][f=0058147]      thread=2 tasks=352282 {sum,min,max,avg}{exec,wait}time={{3996.321, 0.000, 33.395, 0.011}, {10294.574, 0.000, 18446744027136.000, 0.029}}ms
[t=00:04:48.106220][f=0058147]      thread=3 tasks=352282 {sum,min,max,avg}{exec,wait}time={{4366.301, 0.000, 28.261, 0.012}, {9427.949, 0.000, 18446744027136.000, 0.027}}ms
[t=00:04:48.106231][f=0058147]      thread=4 tasks=352282 {sum,min,max,avg}{exec,wait}time={{4353.322, 0.000, 33.430, 0.012}, {9322.722, 0.000, 18446744027136.000, 0.026}}ms
[t=00:04:48.106239][f=0058147]      thread=5 tasks=352282 {sum,min,max,avg}{exec,wait}time={{3974.559, 0.000, 28.133, 0.011}, {10862.406, 0.000, 18446744027136.000, 0.031}}ms
[t=00:04:48.106247][f=0058147]      thread=6 tasks=352282 {sum,min,max,avg}{exec,wait}time={{3832.476, 0.000, 25.182, 0.011}, {10708.012, 0.000, 2.038, 0.030}}ms
[t=00:04:48.106256][f=0058147]      thread=7 tasks=352282 {sum,min,max,avg}{exec,wait}time={{4220.728, 0.000, 33.007, 0.012}, {10456.251, 0.000, 3.810, 0.030}}ms
[t=00:04:48.106268][f=0058147]  [async=1] threads=8 tasks=11004 {sum,avg}{exec,wait}time={{42578.266, 3.869}, {11852739.000, 1077.130}}ms
[t=00:04:48.106284][f=0058147]      thread=1 tasks=1558 {sum,min,max,avg}{exec,wait}time={{5961.662, 0.000, 487.158, 3.826}, {1635335.000, 0.154, 4176.360, 1049.637}}ms
[t=00:04:48.106294][f=0058147]      thread=2 tasks=1565 {sum,min,max,avg}{exec,wait}time={{6157.054, 0.000, 491.106, 3.934}, {1675520.500, 0.023, 4173.774, 1070.620}}ms
[t=00:04:48.106316][f=0058147]      thread=3 tasks=1576 {sum,min,max,avg}{exec,wait}time={{6051.990, 0.000, 491.241, 3.840}, {1677246.375, 0.061, 4166.260, 1064.243}}ms
[t=00:04:48.106325][f=0058147]      thread=4 tasks=1576 {sum,min,max,avg}{exec,wait}time={{6236.651, 0.000, 486.035, 3.957}, {1754490.500, 0.170, 4100.919, 1113.255}}ms
[t=00:04:48.106334][f=0058147]      thread=5 tasks=1575 {sum,min,max,avg}{exec,wait}time={{6130.940, 0.000, 494.220, 3.893}, {1760454.500, 0.297, 4166.633, 1117.749}}ms
[t=00:04:48.106346][f=0058147]      thread=6 tasks=1575 {sum,min,max,avg}{exec,wait}time={{5925.298, 0.000, 487.391, 3.762}, {1691960.250, 0.191, 4152.773, 1074.260}}ms
[t=00:04:48.106354][f=0058147]      thread=7 tasks=1579 {sum,min,max,avg}{exec,wait}time={{6114.669, 0.000, 488.007, 3.872}, {1657731.750, 0.027, 4166.302, 1049.862}}ms
[t=00:04:48.106360][f=0058147] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:48.106365][f=0058147] [SpringApp::Kill][2]
[t=00:04:48.106741][f=0058147] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:48.106759][f=0058147] [Game::KillLua][1] dtor=0 luaUI=00000237af78faf0
[t=00:04:48.106796][f=0058147] Start widgetHandler:Shutdown
[t=00:04:48.108706][f=0058147] Shutdown - SaveOrderList Complete
[t=00:04:48.109349][f=0058147] Writing last game win data
[t=00:04:48.112950][f=0058147] Shutdown - SaveConfigData Complete
[t=00:04:48.112960][f=0058147] Shutdown Widget - Chili Highlight
[t=00:04:48.112976][f=0058147] Shutdown Widget - Draw After Chili
[t=00:04:48.112995][f=0058147] Shutdown Widget - API Unit Tracker GL4
[t=00:04:48.113010][f=0058147] Shutdown Widget - EPIC Menu
[t=00:04:48.113845][f=0058147] Shutdown Widget - Depth of Field Shader
[t=00:04:48.113857][f=0058147] Shutdown Widget - Chili Widget Selector
[t=00:04:48.114598][f=0058147] Shutdown Widget - Chili Minimap
[t=00:04:48.114672][f=0058147] Shutdown Widget - Local Team Colors
[t=00:04:48.114681][f=0058147] Shutdown Widget - Display Keys 2
[t=00:04:48.114703][f=0058147] Shutdown Widget - Save Game Menu
[t=00:04:48.114715][f=0058147] Shutdown Widget - Highlight Model Api GL4
[t=00:04:48.114762][f=0058147] Shutdown Widget - Attrition Counter
[t=00:04:48.114911][f=0058147] Shutdown Widget - Noises
[t=00:04:48.114919][f=0058147] Shutdown Widget - HealthBars
[t=00:04:48.115686][f=0058147] Shutdown Widget - Unit Icons
[t=00:04:48.115730][f=0058147] Shutdown Widget - BuildETA
[t=00:04:48.115739][f=0058147] Shutdown Widget - Outline No Shader
[t=00:04:48.116107][f=0058147] Shutdown Widget - Win Counter
[t=00:04:48.116117][f=0058147] Shutdown Widget - EndGame APM stats
[t=00:04:48.116129][f=0058147] Shutdown Widget - Modular Comm Info
[t=00:04:48.116135][f=0058147] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:48.116145][f=0058147] Shutdown Widget - Defense Range Zero-K
[t=00:04:48.116159][f=0058147] Shutdown Widget - Stereo3D
[t=00:04:48.116218][f=0058147] Shutdown Widget - State Reverse and Latency
[t=00:04:48.116227][f=0058147] Shutdown Widget - Point Tracker
[t=00:04:48.116233][f=0058147] Shutdown Widget - Music Player v2
[t=00:04:48.116251][f=0058147] Shutdown Widget - Missile Silo Range
[t=00:04:48.116259][f=0058147] Shutdown Widget - MinimapEvents
[t=00:04:48.116266][f=0058147] Shutdown Widget - Local Widgets Config
[t=00:04:48.116283][f=0058147] Shutdown Widget - Highlight Geos
[t=00:04:48.116292][f=0058147] Shutdown Widget - Grab Input
[t=00:04:48.116374][f=0058147] Input grabbing is disabled!
[t=00:04:48.116382][f=0058147] Shutdown Widget - Darkening
[t=00:04:48.116394][f=0058147] Shutdown Widget - Context Menu
[t=00:04:48.116405][f=0058147] Shutdown Widget - Chili Spectator Panels
[t=00:04:48.116412][f=0058147] Shutdown Widget - Chili Nuke Warning
[t=00:04:48.116420][f=0058147] Shutdown Widget - Chili EndGame Window
[t=00:04:48.116431][f=0058147] Shutdown Widget - Chili Economy Panel Default
[t=00:04:48.116501][f=0058147] Shutdown Widget - CameraShake
[t=00:04:48.116509][f=0058147] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:48.116520][f=0058147] Shutdown Widget - Reclaim Field Highlight
[t=00:04:48.116539][f=0058147] Shutdown Widget - Attack AoE
[t=00:04:48.116550][f=0058147] Shutdown Widget - UnitShapes
[t=00:04:48.116576][f=0058147] Shutdown Widget - Map Edge Extension
[t=00:04:48.116869][f=0058147] Shutdown Widget - Selection Send
[t=00:04:48.116880][f=0058147] Shutdown Widget - Highlight Unit GL4 v2
[t=00:04:48.116886][f=0058147] Shutdown Widget - LupsManager
[t=00:04:48.116900][f=0058147] Shutdown Widget - Newton Firezone
[t=00:04:48.116908][f=0058147] Shutdown Widget - Chili Pro Console
[t=00:04:48.117290][f=0058147] Shutdown Widget - Persistent Build Height
[t=00:04:48.117298][f=0058147] Shutdown Widget - Lasso Terraform GUI
[t=00:04:48.117305][f=0058147] Shutdown Widget - Lups
[t=00:04:48.118071][f=0058147] Shutdown Widget - Chili Framework
[t=00:04:48.118083][f=0058147] Shutdown Widget - Mex Placement Handler
[t=00:04:48.118113][f=0058147] Shutdown Widget - Custom Markers
[t=00:04:48.118125][f=0058147] Shutdown Widget - Chili Core Selector
[t=00:04:48.118188][f=0058147] Shutdown Widget - Select Keys
[t=00:04:48.118211][f=0058147] Shutdown Widget - Pause Screen
[t=00:04:48.118330][f=0058147] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:04:48.118369][f=0058147] Shutdown Widget - Text To Speech Control
[t=00:04:48.118377][f=0058147] Shutdown Widget - Layout Handler
[t=00:04:48.118386][f=0058147] Shutdown Widget - Color Blindness Correction
[t=00:04:48.118620][f=0058147] End widgetHandler:Shutdown
[t=00:04:48.290244][f=0058147] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26844868, 0.0} allocedSize{int+, int-, ext}={0, 0, 3790591320}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1127}
[t=00:04:48.293656][f=0058147] [Game::KillLua][2] dtor=0 luaGaia=00000237af2caf00
[t=00:04:48.318928][f=0058147] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:48.318977][f=0058147] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:48.318996][f=0058147] [Game::KillLua][3] dtor=0 luaRules=0000023796b99c30
[t=00:04:48.319020][f=0058147] Start gadgetHandler:Shutdown
[t=00:04:48.319051][f=0058147] Shutdown - StartSetup
[t=00:04:48.319059][f=0058147] Shutdown - UnitMorph
[t=00:04:48.319385][f=0058147] Shutdown - Carrier Drones
[t=00:04:48.319399][f=0058147] Shutdown - Missile Silo Controller
[t=00:04:48.319406][f=0058147] Shutdown - Modular Comm Info
[t=00:04:48.319413][f=0058147] Shutdown - Terrain Texture Handler
[t=00:04:48.319420][f=0058147] Shutdown - UnitCloakShield
[t=00:04:48.319506][f=0058147] Shutdown - Starlight Handler
[t=00:04:48.319530][f=0058147] End gadgetHandler:Shutdown
[t=00:04:48.336795][f=0058147] Start gadgetHandler:Shutdown
[t=00:04:48.336811][f=0058147] Shutdown - Teleport Throw
[t=00:04:48.336820][f=0058147] Shutdown - UnitMorph
[t=00:04:48.336845][f=0058147] Shutdown - Commander Skin Renderer
[t=00:04:48.337331][f=0058147] Shutdown - Missile fired callins
[t=00:04:48.337341][f=0058147] Shutdown - Modular Comm Info
[t=00:04:48.337348][f=0058147] Shutdown - Retreat Command
[t=00:04:48.337357][f=0058147] Shutdown - Shockwaves
[t=00:04:48.337364][f=0058147] Shutdown - Unit tint API
[t=00:04:48.337377][f=0058147] Shutdown - Unit glow API
[t=00:04:48.337389][f=0058147] Shutdown - UnitCloakShield
[t=00:04:48.337437][f=0058147] Shutdown - Lups Cloak FX
[t=00:04:48.337501][f=0058147] Shutdown - Lups
[t=00:04:48.338333][f=0058147] Shutdown - Lups Shield
[t=00:04:48.338366][f=0058147] End gadgetHandler:Shutdown
[t=00:04:48.354588][f=0058147] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 811, 0.0} allocedSize{int+, int-, ext}={0, 0, 117490}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1245}
[t=00:04:48.356937][f=0058147] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:48.356974][f=0058147] [Game::KillLua][4] dtor=0
[t=00:04:48.356981][f=0058147] [Game::KillLua][5] dtor=0
[t=00:04:48.363834][f=0058147] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:48.403292][f=0058147] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:48.403325][f=0058147] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33
[t=00:04:48.403526][f=0058147] [Sound] [Sound::UpdateThread][4] ctx=00000237533deaf0 dev=000002376c0672c0
[t=00:04:48.403679][f=0058147] [Sound] [Sound::UpdateThread][5] ctx=00000237533deaf0 dev=000002376c0672c0
[t=00:04:48.403685][f=0058147] [Sound] [Sound::Cleanup][alcDestroyContext(00000237533deaf0)]
[t=00:04:48.404940][f=0058147] [Sound] [Sound::Cleanup][alcCloseDevice(000002376c0672c0)]
[t=00:04:48.405829][f=0058147] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:48.439916][f=0058147] [Sound] [Sound::UpdateThread][6]
[t=00:04:48.440448][f=0058147] [Game::~CGame][1]
[t=00:04:48.440460][f=0058147] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:48.440467][f=0058147] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:48.440472][f=0058147] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:48.440477][f=0058147] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:48.440482][f=0058147] [Game::KillLua][4] dtor=1
[t=00:04:48.440511][f=0058147] [Game::KillLua][5] dtor=1
[t=00:04:48.440641][f=0058147] [Game::KillMisc][1]
[t=00:04:48.440816][f=0058147] [Game::KillMisc][2]
[t=00:04:48.441003][f=0058147] [Game::KillMisc][3]
[t=00:04:48.441113][f=0058147] [Game::KillRendering][1]
[t=00:04:48.443821][f=0058147] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:04:48.457501][f=0058147] [3DOParser::Kill] allocated 19 pieces
[t=00:04:48.457516][f=0058147] [S3OParser::Kill] allocated 5483 pieces
[t=00:04:48.457772][f=0058147] [AssParser::Kill] allocated 671 pieces
[t=00:04:48.483269][f=0058147] [Game::KillInterface][1]
[t=00:04:48.484236][f=0058147] [Game::KillInterface][2]
[t=00:04:48.486265][f=0058147] [Game::KillSimulation][1]
[t=00:04:48.486274][f=0058147] [Game::KillSimulation][2]
[t=00:04:48.504638][f=0058147] [CCollisionHandler] dis-/continuous tests: 0/8789191
[t=00:04:48.504656][f=0058147] [Game::KillSimulation][3]
[t=00:04:48.505568][f=0058147] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:48.505656][f=0058147] [~CPathCache(16x24)] cacheHits=106 hitPercentage=20% numHashColls=0 maxCacheSize=17
[t=00:04:48.505726][f=0058147] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:48.505764][f=0058147] [~CPathCache(32x48)] cacheHits=243 hitPercentage=0% numHashColls=0 maxCacheSize=72
[t=00:04:48.506164][f=0058147] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:04:48.514650][f=0058147] [LosHandler::Kill] raycast instance cache-{hits,misses}={28813,15938}; shared=34%; cached=30%
[t=00:04:48.519692][f=0058147] [Game::KillSimulation][4]
[t=00:04:48.582814][f=0058147] [CommonDefHandler::KillStatic] 2140 sound-set data items added
[t=00:04:48.582833][f=0058147] [Game::~CGame][2]
[t=00:04:48.582840][f=0058147] [Game::~CGame][3]
[t=00:04:48.582999][f=0058147] [SpringApp::Kill][3]
[t=00:04:48.583013][f=0058147] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    625753 bytes sent  
    601677 bytes recv'd

[t=00:04:48.590845][f=0058147] Kill: client disconnecting...
[t=00:04:50.598854][f=0058147] CloseConnection: client connection closed
[t=00:04:50.598897][f=0058147] [SpringApp::Kill][4] font=000002375334d080
[t=00:04:50.601373][f=0058147] [SpringApp::Kill][5]
[t=00:04:50.605359][f=0058147] [SpringApp::Kill][6]
[t=00:04:50.605392] [SpringApp::Kill][7]
[t=00:04:50.605410] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2200, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:50.605433] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {15208, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:50.605450] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:50.605457] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:50.605466] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:04:50.605473] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:50.605480] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1116, 1048576, 1048576}, EBO = {1674, 2097152, 2097152}
[t=00:04:50.605489] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {8300, 1048576, 1048576}, EBO = {12450, 2097152, 2097152}
[t=00:04:50.605496] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:50.605502] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:50.605509] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:50.605518] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:04:50.605525] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {760, 1048576, 1048576}, EBO = {1140, 2097152, 2097152}
[t=00:04:50.650257] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:50.650270] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:50.650286] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:50.650290] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:50.657176] [VFS] [SpringVFS::DeleteArchives<this=000002376be91270>]
[t=00:04:50.657189] [VFS] [SpringVFS::DeleteArchives<this=000002376be91270>(section=0)] #archives[section]=1 #files[section]=8078
[t=00:04:50.657196] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c7255a31c16d5fb61974cd08e0d0da8b.sdp (000002376c607620)
[t=00:04:50.657312] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c7255a31c16d5fb61974cd08e0d0da8b.sdp" numZipFiles=8078 sumInflSize=880349kb sumReadTime=1461ms
[t=00:04:50.657329]     file="unittextures/3do2s3o_atlas_1.tga" indx=7175 inflSize=16384kb readTime=27ms
[t=00:04:50.657334]     file="unittextures/detriment_1.dds" indx=7388 inflSize=5461kb readTime=24ms
[t=00:04:50.657341]     file="unittextures/gritty1.dds" indx=7451 inflSize=5461kb readTime=20ms
[t=00:04:50.657346]     file="unittextures/benzcom_1.dds" indx=7258 inflSize=5461kb readTime=18ms
[t=00:04:50.657354]     file="unittextures/bantha_1.dds" indx=7240 inflSize=5461kb readTime=16ms
[t=00:04:50.657360]     file="unittextures/3do2s3o_atlas_2.tga" indx=7176 inflSize=16384kb readTime=16ms
[t=00:04:50.657365]     file="unittextures/gritty2.dds" indx=7452 inflSize=5461kb readTime=16ms
[t=00:04:50.657370]     file="unittextures/hunter1.dds" indx=7468 inflSize=4096kb readTime=15ms
[t=00:04:50.657375]     file="sounds/music/victory/modern warstory.ogg" indx=6253 inflSize=3745kb readTime=14ms
[t=00:04:50.657385]     file="sounds/music/war/entering the stronghold.ogg" indx=6255 inflSize=3548kb readTime=14ms
[t=00:04:50.658798] [VFS] [SpringVFS::DeleteArchives<this=000002376be91270>(section=1)] #archives[section]=1 #files[section]=67
[t=00:04:50.658812] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7 (000002376bd64e80)
[t=00:04:50.658943] [VFS] [SpringVFS::DeleteArchives<this=000002376be91270>(section=2)] #archives[section]=3 #files[section]=328
[t=00:04:50.658972] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (000002376bf04de0)
[t=00:04:50.658996] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002376bf06800)
[t=00:04:50.659046] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (000002376bf05fc0)
[t=00:04:50.659094] [VFS] [SpringVFS::DeleteArchives<this=000002376be91270>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:50.659102] [VFS] [SpringVFS::DeleteArchives<this=000002376be91270>(section=4)] #archives[section]=0 #files[section]=130
[t=00:04:50.659111] [VFS] [SpringVFS::DeleteArchives<this=000002376be91270>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:50.659119] [VFS] [SpringVFS::DeleteArchives<this=000002376be91270>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:50.659129] [VFS] [SpringVFS::DeleteArchives<this=000002376be91270>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:50.659135] [VFS] [SpringVFS::DeleteArchives<this=000002376be91270>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:50.659329] [SpringApp::Kill][8]
[t=00:04:50.659336] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:50.659341] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ca1a8f10 (joinable=1)
[t=00:04:50.659346] [WatchDog::Uninstall][2]
[t=00:04:51.351563] [WatchDog::Uninstall][3]
[t=00:04:51.351601] [SpringApp::Kill][9]