Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000663] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000674] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.032985] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.033035] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.033441] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.033460] [t=00:00:00.033472] Enable or disable log sections using the LogSections configuration key [t=00:00:00.033479] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.033486] Use "none" to disable the default log sections. [t=00:00:00.033492] ============== </Log Sections> ============== [t=00:00:00.033498] ============== <User Config> ============== [t=00:00:00.033606] AllowDeferredMapRendering = 1 [t=00:00:00.033615] AllowDeferredModelRendering = 1 [t=00:00:00.033621] AnimationMT = 0 [t=00:00:00.033626] BumpWaterAnisotropy = 2 [t=00:00:00.033637] BumpWaterBlurReflection = 1 [t=00:00:00.033643] BumpWaterDepthBits = 32 [t=00:00:00.033648] BumpWaterReflection = 2 [t=00:00:00.033653] BumpWaterTexSizeReflection = 256 [t=00:00:00.033659] CamFreeScrollSpeed = 50 [t=00:00:00.033664] CamMode = 1 [t=00:00:00.033669] CamTimeExponent = 4.0 [t=00:00:00.033674] CamTimeFactor = 1.0 [t=00:00:00.033680] DualScreenMiniMapOnLeft = 1 [t=00:00:00.033685] EdgeMoveDynamic = 0 [t=00:00:00.033691] EdgeMoveWidth = 0.003 [t=00:00:00.033700] FPSFOV = 90 [t=00:00:00.033705] FPSScrollSpeed = 50 [t=00:00:00.033710] FontSize = 18 [t=00:00:00.033715] GrassDetail = 0 [t=00:00:00.033721] GroundDecals = 5 [t=00:00:00.033726] GroundDetail = 120 [t=00:00:00.033731] HangTimeout = 30 [t=00:00:00.033736] HardwareCursor = 1 [t=00:00:00.033741] InitialNetworkTimeout = 0 [t=00:00:00.033746] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.033752] LODScale = 1.000 [t=00:00:00.033758] LODScaleReflection = 1.000 [t=00:00:00.033769] LODScaleRefraction = 1.000 [t=00:00:00.033774] LODScaleShadow = 1.000 [t=00:00:00.033780] LinkIncomingMaxPacketRate = 512 [t=00:00:00.033785] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.033791] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.033797] LinkOutgoingBandwidth = 131072 [t=00:00:00.033803] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.033809] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.033814] MSAALevel = 8 [t=00:00:00.033819] MaxParticles = 25000 [t=00:00:00.033828] MaxSounds = 32 [t=00:00:00.033833] MaximumTransmissionUnit = 0 [t=00:00:00.033838] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.033844] MiniMapCanFlip = 1 [t=00:00:00.033849] MiniMapMarker = 0 [t=00:00:00.033855] MouseDragCircleCommandThreshold = 25 [t=00:00:00.033861] MouseDragScrollThreshold = 0 [t=00:00:00.033866] NetworkLossFactor = 1 [t=00:00:00.033872] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.033877] OverheadScrollSpeed = 50 [t=00:00:00.033883] ReconnectTimeout = 0 [t=00:00:00.033913] RotOverheadScrollSpeed = 50 [t=00:00:00.033922] RotateLogFiles = 1 [t=00:00:00.033927] ShadowMapSize = 8192 [t=00:00:00.033932] Shadows = 1 [t=00:00:00.033937] ShowClock = 0 [t=00:00:00.033942] ShowPlayerInfo = 0 [t=00:00:00.033948] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.033954] TeamHighlight = 0 [t=00:00:00.033959] UnitIconDist = 250 [t=00:00:00.033965] UpdateBoundingVolumeMT = 0 [t=00:00:00.033970] UpdateWeaponVectorsMT = 0 [t=00:00:00.033980] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.033987] UseLuaMemPools = 0 [t=00:00:00.033992] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.033999] VFSCacheArchiveFiles = 0 [t=00:00:00.034004] VSync = 0 [t=00:00:00.034009] Water = 4 [t=00:00:00.034014] XResolution = 2560 [t=00:00:00.034019] XResolutionWindowed = 2560 [t=00:00:00.034025] YResolution = 1440 [t=00:00:00.034030] YResolutionWindowed = 1408 [t=00:00:00.034044] ============== </User Config> ============== [t=00:00:00.034056] ============== <User System> ============== [t=00:00:00.034062] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.034070] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.034078] Compiler Version: gcc-13.2.0 [t=00:00:00.034115] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.034154] Hardware Config: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz; 32510MB RAM, 35908MB pagefile [t=00:00:00.034162] Binary Word Size: 64-bit (native) [t=00:00:00.034172] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.034179] Physical CPU Cores: 8 [t=00:00:00.034184] Logical CPU Cores: 16 [t=00:00:00.034189] ============== </User System> ============== [t=00:00:00.034197] Run: thread affinity ffff [t=00:00:00.034315] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.034322] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.034328] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.034332] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.034337] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.035693] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.035710] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.043588] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz} [t=00:00:00.050017] Display (Generic PnP Monitor)=1 modes=80 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.050034] [ 1] 2560x1440x24bpp@240Hz [t=00:00:00.050041] [ 6] 1920x1080x24bpp@240Hz [t=00:00:00.050047] [13] 1680x1050x24bpp@240Hz [t=00:00:00.050071] [19] 1600x900x24bpp@240Hz [t=00:00:00.050078] [24] 1440x900x24bpp@240Hz [t=00:00:00.050084] [29] 1280x1024x24bpp@240Hz [t=00:00:00.050089] [35] 1280x800x24bpp@240Hz [t=00:00:00.050094] [40] 1280x720x24bpp@240Hz [t=00:00:00.050102] [47] 1176x664x24bpp@60Hz [t=00:00:00.050108] [50] 1152x864x24bpp@240Hz [t=00:00:00.050113] [55] 1024x768x24bpp@240Hz [t=00:00:00.050119] [62] 800x600x24bpp@240Hz [t=00:00:00.050124] [70] 720x576x24bpp@240Hz [t=00:00:00.050134] [75] 720x480x24bpp@240Hz [t=00:00:00.260927] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.261923] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.262004] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.340264] [GR::LogVersionInfo] [t=00:00:00.340282] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.340299] GL version : 4.6.0 NVIDIA 536.40 [t=00:00:00.340305] GL vendor : NVIDIA Corporation [t=00:00:00.340311] GL renderer : NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2 [t=00:00:00.340316] GLSL version: 4.60 NVIDIA [t=00:00:00.340321] GLEW version: 2.1.0 [t=00:00:00.340327] GPU memory : 6144MB (total) / 4698MB (available) [t=00:00:00.340338] SDL swap-int: 1 [t=00:00:00.340344] SDL driver : windows [t=00:00:00.340348] [t=00:00:00.340353] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.340394] GLSL shader support : 1 [t=00:00:00.340401] GL4 support : 1 [t=00:00:00.340409] FBO extension support : 1 [t=00:00:00.340422] NVX GPU mem-info support : 1 [t=00:00:00.340430] ATI GPU mem-info support : 0 [t=00:00:00.340441] Texture clamping to edge : 1 [t=00:00:00.340451] NPOT-texture support : 1 (1) [t=00:00:00.340458] S3TC/DXT1 texture support : 1/1 [t=00:00:00.340464] texture query-LOD support : 1 (1) [t=00:00:00.340470] MSAA frame-buffer support : 1 (1) [t=00:00:00.340483] Z-buffer depth : 32 (-) [t=00:00:00.340495] primitive-restart support : 1 (1) [t=00:00:00.340501] clip-space control support: 1 (1) [t=00:00:00.340508] seamless cube-map support : 1 (1) [t=00:00:00.340513] frag-depth layout support : 1 (1) [t=00:00:00.340519] persistent maps support : 1 (1) [t=00:00:00.340525] explicit attribs location : 1 (1) [t=00:00:00.340531] multi draw indirect : 1 (-) [t=00:00:00.340537] array textures : 1 (-) [t=00:00:00.340548] buffer copy support : 1 (-) [t=00:00:00.340554] indirect draw : 1 (-) [t=00:00:00.340559] base instance : 1 (-) [t=00:00:00.340565] [t=00:00:00.340570] max. FBO samples : 32 [t=00:00:00.340576] max. FS/program texture slots : 32/192 [t=00:00:00.340582] max. texture size : 32768 [t=00:00:00.340590] max. texture anisotropy level : 16.000000 [t=00:00:00.340596] max. vec4 varyings/attributes : 31/16 [t=00:00:00.340601] max. draw-buffers : 8 [t=00:00:00.340610] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.340617] max. uniform buffer-bindings : 84 [t=00:00:00.340622] max. uniform block-size : 64KB [t=00:00:00.340628] max. storage buffer-bindings : 96 [t=00:00:00.340633] max. storage block-size : 2047MB [t=00:00:00.340638] [t=00:00:00.340643] enable AMD-hacks : 0 [t=00:00:00.340648] compress MIP-maps: 0 [t=00:00:00.340694] Number of compressed texture formats: 51 [t=00:00:00.340751] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.340804] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.341021] [GR::UpdateGLConfigs] [t=00:00:00.341054] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.341062] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.341697] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.341713] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.341727] [GR::InitGLState] [t=00:00:00.341785] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::exclusive) [t=00:00:00.446992] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.456538] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms [t=00:00:00.457064] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.472468] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.472494] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.472890] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.474777] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.474797] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.474927] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.475029] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.494809] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.495545] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.497333] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.497572] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.517869] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [t=00:00:00.517891] [VFS] [SpringVFS::ReserveArchives<this=000001333af78a30>] [t=00:00:00.518002] [VFS] [SpringVFS::AddArchive<this=000001333af78a30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.528453] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001333af78a30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.528483] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.639917] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.640718] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.640988] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.641124] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.641244] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.641272] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.641954] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.643994] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.652129] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.652216] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.652584][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.652702][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.652910][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.652930][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.652938][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.652970][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.658784][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.658830][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)" [t=00:00:00.658844][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:00.658856][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "LC32G7xT (NVIDIA High Definition Audio)" [t=00:00:00.658867][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:00.658877][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.680935][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.683237][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001333aff4050(default) context=000001333afc4ff0 numChannels=2 frameSize=8 [t=00:00:00.683271][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.683286][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.683295][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.683306][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.683366][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.683408][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.683423][f=-000001] [Sound] Devices: [t=00:00:00.686622][f=-000001] [Sound] [OpenAL Soft on LC32G7xT (NVIDIA High Definition Audio)] [t=00:00:00.686641][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)] [t=00:00:00.686650][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:00.686672][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:00.686684][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.686693][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.687504][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.687531][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.753029][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 9071 MB [t=00:00:00.755289][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.6.2" [t=00:00:00.755984][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001333af78a30>(arName="Chobby v1.12.6.2", overwrite=false)] section=3 cached=0 [t=00:00:00.780590][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001333af78a30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.780735][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001333af78a30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.799800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001333af78a30>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.970597][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.020830][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.022282][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.037080][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.037277][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.037297][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.037357][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.037636][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.037680][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.037707][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.037735][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.037766][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.037795][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.037823][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.037854][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.038744][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.038996][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.039354][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0 [t=00:00:01.039375][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0 [t=00:00:01.039419][f=-000001] gl.GetViewSizes, 2560, 1440 [t=00:00:01.039467][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.040895][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.041220][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.042713][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.044534][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.056817][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.058126][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.062429][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.063087][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.064810][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.065885][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.068195][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.214134][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.214981][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.215005][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.215017][f=-000001] [liblobby] port, 8200 [t=00:00:01.215028][f=-000001] [liblobby] protocol, zks [t=00:00:01.215041][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.225301][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.228511][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.229533][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.231372][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.232455][f=-000001] [Chotify] Enabled: true [t=00:00:01.234684][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.242966][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.243333][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.243968][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.245752][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.246515][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.250365][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.254697][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.258071][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.260107][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.262039][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.264572][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.266362][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.272314][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.277518][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.280109][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.288360][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.290984][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.296112][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.302444][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.303984][f=-000001] [Chobby] Using wrapper port: , 52442 [t=00:00:01.344631][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.345897][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.346513][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.347352][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.347836][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.348280][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.348753][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.353567][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.357247][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.359633][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.360473][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.363359][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.366912][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:01.380259][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.384040][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.387304][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.392012][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.401708][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.406233][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.413276][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.416978][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.420756][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.423606][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.428720][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.434055][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.436188][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.439020][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.441932][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.443835][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:01.446858][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [t=00:00:01.449580][f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [t=00:00:01.452849][f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [t=00:00:01.453953][f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [t=00:00:01.458282][f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [t=00:00:01.460456][f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [t=00:00:01.462610][f=-000001] [LuaMenu] Loading widget: Report Panel <gui_report_panel.lua> [t=00:00:01.466185][f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> ------- TRUNCATED ------- [t=00:01:33.365959][f=-000001] [LuaUI] Loading widget: Point Tracker <gui_point_tracker.lua> [t=00:01:33.367992][f=-000001] [LuaUI] Loading widget: Snap Satchel to building <cmd_snapsatchel.lua> [t=00:01:33.374314][f=-000001] [LuaUI] Loading widget: Spectate selected team <gui_spectate_selected_team.lua> [t=00:01:33.376655][f=-000001] [LuaUI] Loading widget: Take Reminder <gui_take_remind.lua> [t=00:01:33.378003][f=-000001] [LuaUI] Loading widget: lobby2game <lobby2game.lua> [t=00:01:33.381270][f=-000001] [LuaUI] Loading widget: 1944 Aircraft Selection Bar <gui_s44_planesbar.lua> [t=00:01:33.388960][f=-000001] [LuaUI] Loading widget: 1944 Anti-spam <gui_antispam.lua> [t=00:01:33.391897][f=-000001] [LuaUI] Loading widget: 1944 Armor Display <gui_s44_armor.lua> [t=00:01:33.403384][f=-000001] [LuaUI] Loading widget: 1944 Building bar <gui_s44_buildbar.lua> [t=00:01:33.419381][f=-000001] [LuaUI] Loading widget: 1944 Commands window <gui_s44_commandwindow.lua> [t=00:01:33.425516][f=-000001] [LuaUI] Loading widget: 1944 Default Commands <cmd_defaultcommand.lua> [t=00:01:33.427691][f=-000001] [LuaUI] Loading widget: 1944 Field of Fire <gui_s44_fieldoffire.lua> [t=00:01:33.451282][f=-000001] [LuaUI] Loading widget: 1944 Icon Distance <cmd_disticon.lua> [t=00:01:33.451584][f=-000001] Set UnitIconDist to 250 [t=00:01:33.452688][f=-000001] [LuaUI] Loading widget: 1944 Minefield Warning <gui_minefieldnotify.lua> [t=00:01:33.453975][f=-000001] [LuaUI] Loading widget: 1944 Player List Echo for Stats <gui_playerecho.lua> [t=00:01:33.455685][f=-000001] [LuaUI] Loading widget: 1944 Quit menu <gui_s44_quitmenu.lua> [t=00:01:33.459908][f=-000001] [LuaUI] Loading widget: 1944 Resource Bars <gui_s44_resbar.lua> [t=00:01:33.477962][f=-000001] [LuaUI] Loading widget: 1944 Selection bar <gui_s44_selbar.lua> [t=00:01:33.484882][f=-000001] [LuaUI] Loading widget: 1944 Supply Radius <gui_s44_supplyradius.lua> [t=00:01:33.493300][f=-000001] [LuaUI] Loading widget: 1944 Tooltip <gui_s44_tooltip.lua> [t=00:01:33.498276][f=-000001] [LuaUI] Loading widget: Attack AoE <gui_attack_aoe.lua> [t=00:01:33.511264][f=-000001] [LuaUI] Loading widget: Auto group <unit_auto_group.lua> [t=00:01:33.512631][f=-000001] [LuaUI] Loading widget: Automatically enable los <gui_auto_los.lua> [t=00:01:33.513891][f=-000001] [LuaUI] Loading widget: C.R.A.I.G. <craig.lua> [t=00:01:33.515470][f=-000001] [LuaUI] Loading widget: Indirect Fire Accuracy <gui_indirectfireaccuracy.lua> [t=00:01:33.517090][f=-000001] [LuaUI] Loading widget: 1944 Build Indicators <gui_buildindicator.lua> [t=00:01:33.518933][f=-000001] [LuaUI] Loading widget: 1944 Flag Ranges <gui_flagradiusalt.lua> [t=00:01:33.522328][f=-000001] [LuaUI] Loading widget: AllyCursors <gui_allycursors.lua> [t=00:01:33.524275][f=-000001] [LuaUI] Loading widget: Square Buildpics <square_buildpics.lua> [t=00:01:33.530104][f=-000001] Reloading GUI config from file: panel.txt [t=00:01:33.532864][f=-000001] [LuaUI] Loading widget: Team Platter Expanded <gui_team_platter_ex.lua> [t=00:01:33.538985][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:01:33.545735][f=-000001] [LuaUI] Loading widget: LupsManager <gfx_lups_manager.lua> [t=00:01:33.552185][f=-000001] [LuaUI] Loading widget: 1944 Console <gui_s44_console.lua> [t=00:01:33.567099][f=-000001] [LuaUI] Loading widget: 1944 Graphic Settings <gui_s44_graphic_settings.lua> [t=00:01:33.582843][f=-000001] [LuaUI] Loading widget: 1944 Share dialog <gui_s44_sharedialog.lua> [t=00:01:33.599211][f=-000001] [LuaUI] Loading widget: Mouse Buildspacing <gui_buildspacing.lua> [t=00:01:33.600858][f=-000001] [LuaUI] Loading widget: 1944 GUI Reset <gui_s44_guireset.lua> [t=00:01:33.603369][f=-000001] [LuaUI] Loading widget: 1944 GUI Lock <gui_s44_guilock.lua> [t=00:01:33.612875][f=-000001] [LuaUI] Loading widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:33.615201][f=-000001] [LuaUI] Loading widget: Double-Click Fight <cmd_doubleclickfight.lua> [t=00:01:33.616886][f=-000001] [LuaUI] Loading widget: 1944 Aircraft Sounds <sfx_s44_planesound.lua> [t=00:01:33.621111][f=-000001] [LuaUI] Loading widget: 1944 Minimum Ranges <gui_s44_rings.lua> [t=00:01:33.631194][f=-000001] [LuaUI] Loading widget: 1944 Propeller FX <gfx_s44_props.lua> [t=00:01:33.635757][f=-000001] [LuaUI] Loading widget: CustomFormations2 <unit_customformations2.lua> [t=00:01:33.637206][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:01:33.695236][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:01:33.838210][f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead! [t=00:01:33.882986][f=-000001] LuaUI: bound F11 to the widget selector [t=00:01:33.883033][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:01:33.935008][f=-000001] Switching to Overview style camera [t=00:01:33.935035][f=-000001] Switching to Spring style camera [t=00:01:33.935052][f=-000001] Switching to Free style camera [t=00:01:33.935080][f=-000001] Switching to Rotatable overhead camera [t=00:01:33.935101][f=-000001] Switching to Overhead (TA) style camera [t=00:01:33.935123][f=-000001] Switching to FPS style camera [t=00:01:33.935158][f=-000001] Switching to Overhead (TA) style camera [t=00:01:34.222167][f=-000001] All units set to Hold Position [t=00:01:34.290207][f=-000001] Set UnitIconDist to 250 [t=00:01:34.329454][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:01:34.422450][f=-000001] LuaUI v1.0 [t=00:01:34.422488][f=-000001] [LuaUI] LuaUI v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:01:34.524676][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:34.738770][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:34.738945][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:34.784295][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:34.784360][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:34.959077][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:01:35.042004][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:01:35.043356][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:01:35.043671][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 175.000000 (This map's water is harmful to land units as well as hovercraft) [t=00:01:35.043804][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:01:35.043815][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 8960 (x112, z80) [t=00:01:35.049448][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:01:35.055846][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 100.00% [t=00:01:35.055903][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: 340282346638528859811704183484516925440.00 [t=00:01:35.055921][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 0.00 [t=00:01:35.055942][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-50.000000 / any) Is buildable across 100.000000% of the map. (used by 27 unit-defs) [t=00:01:35.055970][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:01:35.055989][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 12 unit-defs) [t=00:01:35.056008][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 204 unit-defs) [t=00:01:35.056034][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 16 unit-defs) [t=00:01:35.061781][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-10.00 / any) Max Slope=(0.41)) Move-Data used:'kbot_infantry' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 429 unit-defs) [t=00:01:35.066509][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5.00 / any) Max Slope=(0.19)) Move-Data used:'kbot_gun' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 45 unit-defs) [t=00:01:35.071162][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5.00 / any) Max Slope=(0.10)) Move-Data used:'tank_truck' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 73 unit-defs) [t=00:01:35.076902][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-8.00 / any) Max Slope=(0.11)) Move-Data used:'tank_car' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 22 unit-defs) [t=00:01:35.081662][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-15.00 / any) Max Slope=(0.29)) Move-Data used:'tank_goat' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 2 unit-defs) [t=00:01:35.088013][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-8.00 / any) Max Slope=(0.16)) Move-Data used:'tank_light' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 45 unit-defs) [t=00:01:35.093085][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-10.00 / any) Max Slope=(0.15)) Move-Data used:'tank_medium' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 39 unit-defs) [t=00:01:35.093170][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat_small' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs) [t=00:01:35.093226][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -10.00) Max Slope=(1.00)) Move-Data used:'boat_rivermedium' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 19 unit-defs) [t=00:01:35.093262][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -2.00) Max Slope=(1.00)) Move-Data used:'boat_landingcraftsmall' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 18 unit-defs) [t=00:01:35.097957][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.21)) Move-Data used:'hover_amphibtruck' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs) [t=00:01:35.102770][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-15.00 / any) Max Slope=(0.13)) Move-Data used:'tank_heavy' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs) [t=00:01:35.107838][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-8.00 / any) Max Slope=(0.12)) Move-Data used:'tank_6pluswheels' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 2 unit-defs) [t=00:01:35.107939][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -6.00) Max Slope=(1.00)) Move-Data used:'boat_riversmall' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 13 unit-defs) [t=00:01:35.112521][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-10.00 / any) Max Slope=(0.69)) Move-Data used:'kbot_alpini' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:35.144419][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/LimeQuat_Republic_v1.24.json) [t=00:01:35.169259][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:01:35.219159][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:01:35.228925][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:01:35.238055][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:01:35.247296][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:01:35.255329][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:01:35.276763][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:01:35.277394][f=-000001] Skirmish AI <Circuit Normal-stable>: CONFIG config: has unknown commander 'assault' [t=00:01:35.277410][f=-000001] Skirmish AI <Circuit Normal-stable>: CONFIG config: has unknown commander 'recon' [t=00:01:35.277420][f=-000001] Skirmish AI <Circuit Normal-stable>: CONFIG config: has unknown commander 'strike' [t=00:01:35.277429][f=-000001] Skirmish AI <Circuit Normal-stable>: CONFIG config: has unknown commander 'support' [t=00:01:35.277684][f=-000001] Warning: AI for team 1 (ID: 0) failed handling event with topic 1, error: 201 [t=00:01:35.277703][f=-000001] Error: [AIWrapper::SendInitEvent][AI=0 team=1] error 201 handling EVENT_INIT [t=00:01:35.277714][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 538ms [t=00:01:35.292296][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10861, 0.0} allocedSize{int+, int-, ext}={0, 0, 1841956}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0052} [t=00:01:35.807840][f=-000001] Reloading GUI config from file: panel.txt [t=00:01:35.809420][f=-000001] Warning: Couldn't find texture "empty.png"! [t=00:01:35.837377][f=-000001] Chili: tried to add multiple times "button8" to "stackpanel5"! [t=00:01:35.837428][f=-000001] GameID: ec057b662f5b7599f373110280b65474 [t=00:01:35.837441][f=-000001] Connection attempt from nikop780 [t=00:01:35.837450][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:01:35.838518][f=-000001] Chili: tried to add multiple times "button9" to "stackpanel5"! [t=00:01:35.838543][f=-000001] -> Connection established (given id 0) [t=00:01:35.838591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:01:35.838617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=43889bd6f7fbd592c878cb9ef95cc4b37e52d806e86da4b98250e572ff3748017b529c26df110b7372381e9e6666c436a6c4590cd765c9f92f97f5ee3f77735e" [t=00:01:35.838635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06263436589d3a0ee98ee025eb74f85b1e89413d01f76bf30d4479334a7ebd09a81b5db1a4ccc19694c3b76af38b8cdb8c8b5042f76a2832327ac492df9ac21b]" [t=00:01:35.838654][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dc4c68cbe776310756b18e64999e4bc50654ad4e8131db65e9db10ed4a0036b8064fcc99fb2548af2d0d27c4ec8160188f7bd0fa6de13b195a80ad6493daf285]" [t=00:01:35.838676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=luagadgets/gadgets.lua error=2 ([string "LuaRules/Gadgets/map_terrain_generator_lava.lua"]:3574: attempt to call field 'CopyTable' (a nil value)) ptop=3 cenv=false vfsmode=b stack traceback: [C]: in function 'Include' [string "LuaRules/main.lua"]:2: in main chunk" [t=00:01:35.838698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]" [t=00:01:36.018355][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:36.355560][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1 [t=00:01:36.357713][f=-000001] Chili: tried to add multiple times "button10" to "stackpanel5"! [t=00:02:14.550324][f=-000001] STATS:plist,nikop780 [t=00:02:14.562263][f=0000000] Reloading GUI config from file: panel.txt [t=00:03:07.394034][f=0001581] [SpringApp::Kill][1] fromRun=1 [t=00:03:07.394053][f=0001581] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:07.413415][f=0001581] [async=0] threads=8 tasks=12348 {sum,avg}{exec,wait}time={{2506.395, 0.203}, {1345.346, 0.109}}ms [t=00:03:07.413434][f=0001581] thread=1 tasks=1764 {sum,min,max,avg}{exec,wait}time={{368.637, 0.000, 148.267, 0.209}, {158.450, 0.000, 2.767, 0.090}}ms [t=00:03:07.413447][f=0001581] thread=2 tasks=1764 {sum,min,max,avg}{exec,wait}time={{361.759, 0.000, 148.286, 0.205}, {201.602, 0.000, 2.770, 0.114}}ms [t=00:03:07.413458][f=0001581] thread=3 tasks=1764 {sum,min,max,avg}{exec,wait}time={{362.131, 0.000, 148.254, 0.205}, {173.487, 0.000, 6.043, 0.098}}ms [t=00:03:07.413475][f=0001581] thread=4 tasks=1764 {sum,min,max,avg}{exec,wait}time={{340.013, 0.000, 148.260, 0.193}, {157.433, 0.000, 6.044, 0.089}}ms [t=00:03:07.413487][f=0001581] thread=5 tasks=1764 {sum,min,max,avg}{exec,wait}time={{359.843, 0.000, 148.289, 0.204}, {200.008, 0.000, 6.045, 0.113}}ms [t=00:03:07.413499][f=0001581] thread=6 tasks=1764 {sum,min,max,avg}{exec,wait}time={{352.413, 0.000, 148.294, 0.200}, {207.723, 0.000, 6.044, 0.118}}ms [t=00:03:07.413518][f=0001581] thread=7 tasks=1764 {sum,min,max,avg}{exec,wait}time={{361.599, 0.000, 148.306, 0.205}, {246.644, 0.000, 13.747, 0.140}}ms [t=00:03:07.413529][f=0001581] [async=1] threads=8 tasks=1843 {sum,avg}{exec,wait}time={{67104.750, 36.411}, {8984667.000, 4875.023}}ms [t=00:03:07.413542][f=0001581] thread=1 tasks=264 {sum,min,max,avg}{exec,wait}time={{9623.201, 0.001, 532.896, 36.452}, {1304083.875, 0.884, 8368.854, 4939.711}}ms [t=00:03:07.413561][f=0001581] thread=2 tasks=263 {sum,min,max,avg}{exec,wait}time={{9620.688, 0.001, 518.388, 36.581}, {1289850.500, 0.274, 8366.591, 4904.375}}ms [t=00:03:07.413575][f=0001581] thread=3 tasks=262 {sum,min,max,avg}{exec,wait}time={{9607.059, 0.001, 510.701, 36.668}, {1283328.125, 0.882, 8361.393, 4898.199}}ms [t=00:03:07.413587][f=0001581] thread=4 tasks=263 {sum,min,max,avg}{exec,wait}time={{9506.347, 0.001, 529.674, 36.146}, {1273155.125, 0.184, 8361.401, 4840.894}}ms [t=00:03:07.413604][f=0001581] thread=5 tasks=263 {sum,min,max,avg}{exec,wait}time={{9582.360, 0.001, 532.305, 36.435}, {1266761.250, 0.882, 8361.838, 4816.583}}ms [t=00:03:07.413618][f=0001581] thread=6 tasks=264 {sum,min,max,avg}{exec,wait}time={{9570.729, 0.001, 532.603, 36.253}, {1274701.875, 0.042, 8361.589, 4828.416}}ms [t=00:03:07.413629][f=0001581] thread=7 tasks=264 {sum,min,max,avg}{exec,wait}time={{9594.366, 0.001, 528.026, 36.342}, {1292785.750, 0.078, 8362.426, 4896.916}}ms [t=00:03:07.413637][f=0001581] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:07.413644][f=0001581] [SpringApp::Kill][2] [t=00:03:07.414235][f=0001581] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:07.414246][f=0001581] [Game::KillLua][1] dtor=0 luaUI=0000013403439620 [t=00:03:07.416704][f=0001581] All units set to Maneuver [t=00:03:07.419023][f=0001581] Reloading GUI config from file: LuaUI/panel.txt [t=00:03:07.424384][f=0001581] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:07.494267][f=0001581] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16371884, 0.0} allocedSize{int+, int-, ext}={0, 0, 2161494294}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044} [t=00:03:07.497874][f=0001581] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:07.497892][f=0001581] [Game::KillLua][3] dtor=0 luaRules=0000000000000000 [t=00:03:07.497905][f=0001581] [Game::KillLua][4] dtor=0 [t=00:03:07.497914][f=0001581] [Game::KillLua][5] dtor=0 [t=00:03:07.501022][f=0001581] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-25_18-01-20-292_LimeQuat Republic v1_105.1.1-2511-g747f18b BAR105.sdfz" (23970 bytes) [t=00:03:07.501097][f=0001581] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:07.532635][f=0001581] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:07.532656][f=0001581] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:03:07.532729][f=0001581] [Sound] [Sound::UpdateThread][4] ctx=00000133436cbed0 dev=000001334b5a6030 [t=00:03:07.532804][f=0001581] [Sound] [Sound::UpdateThread][5] ctx=00000133436cbed0 dev=000001334b5a6030 [t=00:03:07.532814][f=0001581] [Sound] [Sound::Cleanup][alcDestroyContext(00000133436cbed0)] [t=00:03:07.533426][f=0001581] [Sound] [Sound::Cleanup][alcCloseDevice(000001334b5a6030)] [t=00:03:07.533467][f=0001581] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:07.558146][f=0001581] [Sound] [Sound::UpdateThread][6] [t=00:03:07.558538][f=0001581] [Game::~CGame][1] [t=00:03:07.558553][f=0001581] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:07.558577][f=0001581] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:07.558585][f=0001581] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:07.558592][f=0001581] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:07.558601][f=0001581] [Game::KillLua][4] dtor=1 [t=00:03:07.558611][f=0001581] [Game::KillLua][5] dtor=1 [t=00:03:07.558683][f=0001581] [Game::KillMisc][1] [t=00:03:07.558691][f=0001581] [Game::KillMisc][2] [t=00:03:07.558866][f=0001581] [Game::KillMisc][3] [t=00:03:07.558969][f=0001581] [Game::KillRendering][1] [t=00:03:07.561707][f=0001581] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:07.625590][f=0001581] [3DOParser::Kill] allocated 78 pieces [t=00:03:07.626171][f=0001581] [S3OParser::Kill] allocated 9092 pieces [t=00:03:07.626840][f=0001581] [AssParser::Kill] allocated 2040 pieces [t=00:03:07.656157][f=0001581] [Game::KillInterface][1] [t=00:03:07.656624][f=0001581] [Game::KillInterface][2] [t=00:03:07.657035][f=0001581] [Game::KillSimulation][1] [t=00:03:07.657071][f=0001581] [Game::KillSimulation][2] [t=00:03:07.663732][f=0001581] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:03:07.663757][f=0001581] [Game::KillSimulation][3] [t=00:03:07.665991][f=0001581] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:07.666079][f=0001581] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:07.666143][f=0001581] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:07.666193][f=0001581] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:07.666905][f=0001581] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:07.671001][f=0001581] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:03:07.677221][f=0001581] [Game::KillSimulation][4] [t=00:03:07.702409][f=0001581] [CommonDefHandler::KillStatic] 4839 sound-set data items added [t=00:03:07.702474][f=0001581] [Game::~CGame][2] [t=00:03:07.702538][f=0001581] [Game::~CGame][3] [t=00:03:07.704629][f=0001581] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:03:07.707585][f=0001581] SetLobbyFullscreenMode, 3, 2560, 1440 [t=00:03:07.707677][f=0001581] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=00:03:07.803937][f=0001581] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 8261739, 0.0} allocedSize{int+, int-, ext}={0, 0, 1200392519}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156} [t=00:03:07.806177][f=0001581] [SpringApp::Kill][3] [t=00:03:07.806302][f=0001581] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 137890 bytes sent in 2064 packets (66.807 bytes/packet) 29957 bytes recv'd in 1203 packets (24.902 bytes/packet) {0.085x, 0.241x} relative protocol overhead {up, down} 789 incoming chunks dropped, 5745 outgoing chunks resent 746 incoming chunks processed [t=00:03:07.806469][f=0001581] [SpringApp::Kill][4] font=0000013373eef040 [t=00:03:07.807930][f=0001581] [SpringApp::Kill][5] [t=00:03:07.810581][f=0001581] [SpringApp::Kill][6] [t=00:03:07.810593] [SpringApp::Kill][7] [t=00:03:07.810631] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:07.810648] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:07.810659] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:07.810669] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:07.810678] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:07.810690] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:07.810702] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:07.810714] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:07.810736] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:07.810751] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:07.810764] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {20, 65536, 65536}, EBO = {6, 131072, 131072} [t=00:03:07.810781] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {304, 1048576, 1048576}, EBO = {456, 2097152, 2097152} [t=00:03:07.810790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:03:07.931509] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:07.931527] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:07.931534] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:07.931539] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8469 [t=00:03:07.931565] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:07.936776] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>] [t=00:03:07.936792] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=0)] #archives[section]=0 #files[section]=6721 [t=00:03:07.937343] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=1)] #archives[section]=1 #files[section]=207 [t=00:03:07.937356] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\LimeQuatRepublicv1.24.sd7 (000001333e013d40) [t=00:03:07.937816] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=2)] #archives[section]=4 #files[section]=437 [t=00:03:07.937829] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001334371a2d0) [t=00:03:07.937885] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001337339d780) [t=00:03:07.937947] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001337339d6d0) [t=00:03:07.938023] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (000001337339ce90) [t=00:03:07.938080] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=3)] #archives[section]=0 #files[section]=2885 [t=00:03:07.938305] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=4)] #archives[section]=0 #files[section]=0 [t=00:03:07.938323] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=5)] #archives[section]=1 #files[section]=0 [t=00:03:07.938331] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\s44_zkc_1_0.sdz (0000013343714ef0) [t=00:03:07.939528] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:07.939541] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:07.939556] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=8)] #archives[section]=1 #files[section]=0 [t=00:03:07.939565] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001337339d200) [t=00:03:07.940448] [SpringApp::Kill][8] [t=00:03:07.940459] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:07.940466] [WatchDog::Uninstall][1] hangDetectorThread=00007ff60ba704d0 (joinable=1) [t=00:03:07.940472] [WatchDog::Uninstall][2] [t=00:03:08.143049] [WatchDog::Uninstall][3] [t=00:03:08.143064] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):