ZeroK-RTS / CrashReports

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Spring LuaError [105.1.1-2511-g747f18b] #109919

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.000663] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000674] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.032985] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.033035] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.033441]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.033460]   
[t=00:00:00.033472]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.033479]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.033486]   Use "none" to disable the default log sections.
[t=00:00:00.033492] ============== </Log Sections> ==============

[t=00:00:00.033498] ============== <User Config> ==============
[t=00:00:00.033606]   AllowDeferredMapRendering = 1
[t=00:00:00.033615]   AllowDeferredModelRendering = 1
[t=00:00:00.033621]   AnimationMT = 0
[t=00:00:00.033626]   BumpWaterAnisotropy = 2
[t=00:00:00.033637]   BumpWaterBlurReflection = 1
[t=00:00:00.033643]   BumpWaterDepthBits = 32
[t=00:00:00.033648]   BumpWaterReflection = 2
[t=00:00:00.033653]   BumpWaterTexSizeReflection = 256
[t=00:00:00.033659]   CamFreeScrollSpeed = 50
[t=00:00:00.033664]   CamMode = 1
[t=00:00:00.033669]   CamTimeExponent = 4.0
[t=00:00:00.033674]   CamTimeFactor = 1.0
[t=00:00:00.033680]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.033685]   EdgeMoveDynamic = 0
[t=00:00:00.033691]   EdgeMoveWidth = 0.003
[t=00:00:00.033700]   FPSFOV = 90
[t=00:00:00.033705]   FPSScrollSpeed = 50
[t=00:00:00.033710]   FontSize = 18
[t=00:00:00.033715]   GrassDetail = 0
[t=00:00:00.033721]   GroundDecals = 5
[t=00:00:00.033726]   GroundDetail = 120
[t=00:00:00.033731]   HangTimeout = 30
[t=00:00:00.033736]   HardwareCursor = 1
[t=00:00:00.033741]   InitialNetworkTimeout = 0
[t=00:00:00.033746]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.033752]   LODScale = 1.000
[t=00:00:00.033758]   LODScaleReflection = 1.000
[t=00:00:00.033769]   LODScaleRefraction = 1.000
[t=00:00:00.033774]   LODScaleShadow = 1.000
[t=00:00:00.033780]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.033785]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.033791]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.033797]   LinkOutgoingBandwidth = 131072
[t=00:00:00.033803]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.033809]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.033814]   MSAALevel = 8
[t=00:00:00.033819]   MaxParticles = 25000
[t=00:00:00.033828]   MaxSounds = 32
[t=00:00:00.033833]   MaximumTransmissionUnit = 0
[t=00:00:00.033838]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.033844]   MiniMapCanFlip = 1
[t=00:00:00.033849]   MiniMapMarker = 0
[t=00:00:00.033855]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.033861]   MouseDragScrollThreshold = 0
[t=00:00:00.033866]   NetworkLossFactor = 1
[t=00:00:00.033872]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.033877]   OverheadScrollSpeed = 50
[t=00:00:00.033883]   ReconnectTimeout = 0
[t=00:00:00.033913]   RotOverheadScrollSpeed = 50
[t=00:00:00.033922]   RotateLogFiles = 1
[t=00:00:00.033927]   ShadowMapSize = 8192
[t=00:00:00.033932]   Shadows = 1
[t=00:00:00.033937]   ShowClock = 0
[t=00:00:00.033942]   ShowPlayerInfo = 0
[t=00:00:00.033948]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.033954]   TeamHighlight = 0
[t=00:00:00.033959]   UnitIconDist = 250
[t=00:00:00.033965]   UpdateBoundingVolumeMT = 0
[t=00:00:00.033970]   UpdateWeaponVectorsMT = 0
[t=00:00:00.033980]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.033987]   UseLuaMemPools = 0
[t=00:00:00.033992]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.033999]   VFSCacheArchiveFiles = 0
[t=00:00:00.034004]   VSync = 0
[t=00:00:00.034009]   Water = 4
[t=00:00:00.034014]   XResolution = 2560
[t=00:00:00.034019]   XResolutionWindowed = 2560
[t=00:00:00.034025]   YResolution = 1440
[t=00:00:00.034030]   YResolutionWindowed = 1408
[t=00:00:00.034044] ============== </User Config> ==============

[t=00:00:00.034056] ============== <User System> ==============
[t=00:00:00.034062]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.034070]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.034078]        Compiler Version: gcc-13.2.0
[t=00:00:00.034115]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.034154]         Hardware Config: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz; 32510MB RAM, 35908MB pagefile
[t=00:00:00.034162]        Binary Word Size: 64-bit (native)
[t=00:00:00.034172]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.034179]      Physical CPU Cores: 8
[t=00:00:00.034184]       Logical CPU Cores: 16
[t=00:00:00.034189] ============== </User System> ==============

[t=00:00:00.034197] Run: thread affinity ffff
[t=00:00:00.034315] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.034322]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.034328]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.034332]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.034337]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.035693] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.035710] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.043588] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz}
[t=00:00:00.050017]     Display (Generic PnP Monitor)=1 modes=80 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.050034]         [ 1] 2560x1440x24bpp@240Hz
[t=00:00:00.050041]         [ 6] 1920x1080x24bpp@240Hz
[t=00:00:00.050047]         [13] 1680x1050x24bpp@240Hz
[t=00:00:00.050071]         [19] 1600x900x24bpp@240Hz
[t=00:00:00.050078]         [24] 1440x900x24bpp@240Hz
[t=00:00:00.050084]         [29] 1280x1024x24bpp@240Hz
[t=00:00:00.050089]         [35] 1280x800x24bpp@240Hz
[t=00:00:00.050094]         [40] 1280x720x24bpp@240Hz
[t=00:00:00.050102]         [47] 1176x664x24bpp@60Hz
[t=00:00:00.050108]         [50] 1152x864x24bpp@240Hz
[t=00:00:00.050113]         [55] 1024x768x24bpp@240Hz
[t=00:00:00.050119]         [62] 800x600x24bpp@240Hz
[t=00:00:00.050124]         [70] 720x576x24bpp@240Hz
[t=00:00:00.050134]         [75] 720x480x24bpp@240Hz
[t=00:00:00.260927] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.261923] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.262004] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.340264] [GR::LogVersionInfo]
[t=00:00:00.340282]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.340299]     GL version  : 4.6.0 NVIDIA 536.40
[t=00:00:00.340305]     GL vendor   : NVIDIA Corporation
[t=00:00:00.340311]     GL renderer : NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
[t=00:00:00.340316]     GLSL version: 4.60 NVIDIA
[t=00:00:00.340321]     GLEW version: 2.1.0
[t=00:00:00.340327]     GPU memory  : 6144MB (total) / 4698MB (available)
[t=00:00:00.340338]     SDL swap-int: 1
[t=00:00:00.340344]     SDL driver  : windows
[t=00:00:00.340348]     
[t=00:00:00.340353]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.340394]     GLSL shader support       : 1
[t=00:00:00.340401]     GL4 support               : 1
[t=00:00:00.340409]     FBO extension support     : 1
[t=00:00:00.340422]     NVX GPU mem-info support  : 1
[t=00:00:00.340430]     ATI GPU mem-info support  : 0
[t=00:00:00.340441]     Texture clamping to edge  : 1
[t=00:00:00.340451]     NPOT-texture support      : 1 (1)
[t=00:00:00.340458]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.340464]     texture query-LOD support : 1 (1)
[t=00:00:00.340470]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.340483]     Z-buffer depth            : 32 (-)
[t=00:00:00.340495]     primitive-restart support : 1 (1)
[t=00:00:00.340501]     clip-space control support: 1 (1)
[t=00:00:00.340508]     seamless cube-map support : 1 (1)
[t=00:00:00.340513]     frag-depth layout support : 1 (1)
[t=00:00:00.340519]     persistent maps support   : 1 (1)
[t=00:00:00.340525]     explicit attribs location : 1 (1)
[t=00:00:00.340531]     multi draw indirect       : 1 (-)
[t=00:00:00.340537]     array textures            : 1 (-)
[t=00:00:00.340548]     buffer copy support       : 1 (-)
[t=00:00:00.340554]     indirect draw             : 1 (-)
[t=00:00:00.340559]     base instance             : 1 (-)
[t=00:00:00.340565]     
[t=00:00:00.340570]     max. FBO samples              : 32
[t=00:00:00.340576]     max. FS/program texture slots : 32/192
[t=00:00:00.340582]     max. texture size             : 32768
[t=00:00:00.340590]     max. texture anisotropy level : 16.000000
[t=00:00:00.340596]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.340601]     max. draw-buffers             : 8
[t=00:00:00.340610]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.340617]     max. uniform buffer-bindings  : 84
[t=00:00:00.340622]     max. uniform block-size       : 64KB
[t=00:00:00.340628]     max. storage buffer-bindings  : 96
[t=00:00:00.340633]     max. storage block-size       : 2047MB
[t=00:00:00.340638]     
[t=00:00:00.340643]     enable AMD-hacks : 0
[t=00:00:00.340648]     compress MIP-maps: 0
[t=00:00:00.340694]     Number of compressed texture formats: 51
[t=00:00:00.340751]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.340804] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.341021] [GR::UpdateGLConfigs]
[t=00:00:00.341054] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.341062] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.341697] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.341713] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.341727] [GR::InitGLState]
[t=00:00:00.341785] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@240Hz (fullscreen::exclusive)
[t=00:00:00.446992] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.456538] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms
[t=00:00:00.457064] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.472468] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.472494] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.472890] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.474777] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.474797] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.474927] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.475029] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.494809] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.495545] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.497333] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.497572] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.517869] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[t=00:00:00.517891] [VFS] [SpringVFS::ReserveArchives<this=000001333af78a30>]
[t=00:00:00.518002] [VFS] [SpringVFS::AddArchive<this=000001333af78a30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.528453] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001333af78a30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.528483] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.639917] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.640718] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.640988] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.641124] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.641244] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.641272] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.641954] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.643994] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.652129] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.652216] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.652584][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.652702][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.652910][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.652930][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.652938][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.652970][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.658784][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.658830][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)"
[t=00:00:00.658844][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:00.658856][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "LC32G7xT (NVIDIA High Definition Audio)"
[t=00:00:00.658867][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "CABLE Input (VB-Audio Virtual Cable)"
[t=00:00:00.658877][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.680935][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.683237][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001333aff4050(default) context=000001333afc4ff0  numChannels=2 frameSize=8
[t=00:00:00.683271][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.683286][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.683295][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.683306][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.683366][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.683408][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.683423][f=-000001] [Sound]   Devices:
[t=00:00:00.686622][f=-000001] [Sound]     [OpenAL Soft on LC32G7xT (NVIDIA High Definition Audio)]
[t=00:00:00.686641][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)]
[t=00:00:00.686650][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:00.686672][f=-000001] [Sound]     [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)]
[t=00:00:00.686684][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.686693][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.687504][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.687531][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.753029][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 9071 MB
[t=00:00:00.755289][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.6.2"
[t=00:00:00.755984][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001333af78a30>(arName="Chobby v1.12.6.2", overwrite=false)] section=3 cached=0
[t=00:00:00.780590][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001333af78a30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.780735][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001333af78a30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.799800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001333af78a30>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.970597][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.020830][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.022282][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.037080][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.037277][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.037297][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.037357][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.037636][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.037680][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.037707][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.037735][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.037766][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.037795][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.037823][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.037854][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.038744][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.038996][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.039354][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:01.039375][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0
[t=00:00:01.039419][f=-000001] gl.GetViewSizes, 2560, 1440
[t=00:00:01.039467][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.040895][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.041220][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.042713][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.044534][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.056817][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.058126][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.062429][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.063087][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.064810][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.065885][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.068195][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.214134][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.214981][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.215005][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.215017][f=-000001] [liblobby] port, 8200
[t=00:00:01.215028][f=-000001] [liblobby] protocol, zks
[t=00:00:01.215041][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.225301][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.228511][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.229533][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.231372][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.232455][f=-000001] [Chotify] Enabled: true
[t=00:00:01.234684][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.242966][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.243333][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.243968][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.245752][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.246515][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.250365][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.254697][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.258071][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.260107][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.262039][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.264572][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.266362][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.272314][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.277518][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.280109][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.288360][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.290984][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.296112][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.302444][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.303984][f=-000001] [Chobby] Using wrapper port: , 52442
[t=00:00:01.344631][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.345897][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.346513][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.347352][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.347836][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.348280][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.348753][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.353567][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.357247][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.359633][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.360473][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.363359][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.366912][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:01.380259][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.384040][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.387304][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.392012][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.401708][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.406233][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.413276][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.416978][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:01.420756][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.423606][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.428720][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.434055][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.436188][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:01.439020][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:01.441932][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:01.443835][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:01.446858][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:01.449580][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:01.452849][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:01.453953][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:01.458282][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:01.460456][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:01.462610][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:01.466185][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
------- TRUNCATED -------
[t=00:01:33.365959][f=-000001] [LuaUI] Loading widget:      Point Tracker          <gui_point_tracker.lua>
[t=00:01:33.367992][f=-000001] [LuaUI] Loading widget:      Snap Satchel to building  <cmd_snapsatchel.lua>
[t=00:01:33.374314][f=-000001] [LuaUI] Loading widget:      Spectate selected team  <gui_spectate_selected_team.lua>
[t=00:01:33.376655][f=-000001] [LuaUI] Loading widget:      Take Reminder          <gui_take_remind.lua>
[t=00:01:33.378003][f=-000001] [LuaUI] Loading widget:      lobby2game             <lobby2game.lua>
[t=00:01:33.381270][f=-000001] [LuaUI] Loading widget:      1944 Aircraft Selection Bar  <gui_s44_planesbar.lua>
[t=00:01:33.388960][f=-000001] [LuaUI] Loading widget:      1944 Anti-spam         <gui_antispam.lua>
[t=00:01:33.391897][f=-000001] [LuaUI] Loading widget:      1944 Armor Display     <gui_s44_armor.lua>
[t=00:01:33.403384][f=-000001] [LuaUI] Loading widget:      1944 Building bar      <gui_s44_buildbar.lua>
[t=00:01:33.419381][f=-000001] [LuaUI] Loading widget:      1944 Commands window   <gui_s44_commandwindow.lua>
[t=00:01:33.425516][f=-000001] [LuaUI] Loading widget:      1944 Default Commands  <cmd_defaultcommand.lua>
[t=00:01:33.427691][f=-000001] [LuaUI] Loading widget:      1944 Field of Fire     <gui_s44_fieldoffire.lua>
[t=00:01:33.451282][f=-000001] [LuaUI] Loading widget:      1944 Icon Distance     <cmd_disticon.lua>
[t=00:01:33.451584][f=-000001] Set UnitIconDist to 250
[t=00:01:33.452688][f=-000001] [LuaUI] Loading widget:      1944 Minefield Warning  <gui_minefieldnotify.lua>
[t=00:01:33.453975][f=-000001] [LuaUI] Loading widget:      1944 Player List Echo for Stats  <gui_playerecho.lua>
[t=00:01:33.455685][f=-000001] [LuaUI] Loading widget:      1944 Quit menu         <gui_s44_quitmenu.lua>
[t=00:01:33.459908][f=-000001] [LuaUI] Loading widget:      1944 Resource Bars     <gui_s44_resbar.lua>
[t=00:01:33.477962][f=-000001] [LuaUI] Loading widget:      1944 Selection bar     <gui_s44_selbar.lua>
[t=00:01:33.484882][f=-000001] [LuaUI] Loading widget:      1944 Supply Radius     <gui_s44_supplyradius.lua>
[t=00:01:33.493300][f=-000001] [LuaUI] Loading widget:      1944 Tooltip           <gui_s44_tooltip.lua>
[t=00:01:33.498276][f=-000001] [LuaUI] Loading widget:      Attack AoE             <gui_attack_aoe.lua>
[t=00:01:33.511264][f=-000001] [LuaUI] Loading widget:      Auto group             <unit_auto_group.lua>
[t=00:01:33.512631][f=-000001] [LuaUI] Loading widget:      Automatically enable los  <gui_auto_los.lua>
[t=00:01:33.513891][f=-000001] [LuaUI] Loading widget:      C.R.A.I.G.             <craig.lua>
[t=00:01:33.515470][f=-000001] [LuaUI] Loading widget:      Indirect Fire Accuracy  <gui_indirectfireaccuracy.lua>
[t=00:01:33.517090][f=-000001] [LuaUI] Loading widget:      1944 Build Indicators  <gui_buildindicator.lua>
[t=00:01:33.518933][f=-000001] [LuaUI] Loading widget:      1944 Flag Ranges       <gui_flagradiusalt.lua>
[t=00:01:33.522328][f=-000001] [LuaUI] Loading widget:      AllyCursors            <gui_allycursors.lua>
[t=00:01:33.524275][f=-000001] [LuaUI] Loading widget:      Square Buildpics       <square_buildpics.lua>
[t=00:01:33.530104][f=-000001] Reloading GUI config from file: panel.txt
[t=00:01:33.532864][f=-000001] [LuaUI] Loading widget:      Team Platter Expanded  <gui_team_platter_ex.lua>
[t=00:01:33.538985][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:01:33.545735][f=-000001] [LuaUI] Loading widget:      LupsManager            <gfx_lups_manager.lua>
[t=00:01:33.552185][f=-000001] [LuaUI] Loading widget:      1944 Console           <gui_s44_console.lua>
[t=00:01:33.567099][f=-000001] [LuaUI] Loading widget:      1944 Graphic Settings  <gui_s44_graphic_settings.lua>
[t=00:01:33.582843][f=-000001] [LuaUI] Loading widget:      1944 Share dialog      <gui_s44_sharedialog.lua>
[t=00:01:33.599211][f=-000001] [LuaUI] Loading widget:      Mouse Buildspacing     <gui_buildspacing.lua>
[t=00:01:33.600858][f=-000001] [LuaUI] Loading widget:      1944 GUI Reset         <gui_s44_guireset.lua>
[t=00:01:33.603369][f=-000001] [LuaUI] Loading widget:      1944 GUI Lock          <gui_s44_guilock.lua>
[t=00:01:33.612875][f=-000001] [LuaUI] Loading widget:      Start Boxes            <minimap_startbox_new.lua>
[t=00:01:33.615201][f=-000001] [LuaUI] Loading widget:      Double-Click Fight     <cmd_doubleclickfight.lua>
[t=00:01:33.616886][f=-000001] [LuaUI] Loading widget:      1944 Aircraft Sounds   <sfx_s44_planesound.lua>
[t=00:01:33.621111][f=-000001] [LuaUI] Loading widget:      1944 Minimum Ranges    <gui_s44_rings.lua>
[t=00:01:33.631194][f=-000001] [LuaUI] Loading widget:      1944 Propeller FX      <gfx_s44_props.lua>
[t=00:01:33.635757][f=-000001] [LuaUI] Loading widget:      CustomFormations2      <unit_customformations2.lua>
[t=00:01:33.637206][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:01:33.695236][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[t=00:01:33.838210][f=-000001] [LuaUI] Warning: Headers files aren't supported anymore use "require" instead!
[t=00:01:33.882986][f=-000001] LuaUI: bound F11 to the widget selector
[t=00:01:33.883033][f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[t=00:01:33.935008][f=-000001] Switching to Overview style camera
[t=00:01:33.935035][f=-000001] Switching to Spring style camera
[t=00:01:33.935052][f=-000001] Switching to Free style camera
[t=00:01:33.935080][f=-000001] Switching to Rotatable overhead camera
[t=00:01:33.935101][f=-000001] Switching to Overhead (TA) style camera
[t=00:01:33.935123][f=-000001] Switching to FPS style camera
[t=00:01:33.935158][f=-000001] Switching to Overhead (TA) style camera
[t=00:01:34.222167][f=-000001] All units set to Hold Position
[t=00:01:34.290207][f=-000001] Set UnitIconDist to 250
[t=00:01:34.329454][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:01:34.422450][f=-000001] LuaUI v1.0
[t=00:01:34.422488][f=-000001] [LuaUI] LuaUI v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:01:34.524676][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:01:34.738770][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:01:34.738945][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:34.784295][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:34.784360][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:34.959077][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:01:35.042004][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:01:35.043356][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:01:35.043671][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 175.000000 (This map's water is harmful to land units as well as hovercraft)
[t=00:01:35.043804][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:01:35.043815][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 8960 (x112, z80)
[t=00:01:35.049448][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:01:35.055846][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:01:35.055903][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 340282346638528859811704183484516925440.00
[t=00:01:35.055921][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 0.00
[t=00:01:35.055942][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-50.000000 / any)   Is buildable across 100.000000% of the map. (used by 27 unit-defs)
[t=00:01:35.055970][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:01:35.055989][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 12 unit-defs)
[t=00:01:35.056008][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 204 unit-defs)
[t=00:01:35.056034][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 16 unit-defs)
[t=00:01:35.061781][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-10.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot_infantry'      Has 1 Map-Area(s) occupying 100.00% of the map. (used by 429 unit-defs)
[t=00:01:35.066509][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5.00 / any)      Max Slope=(0.19))   Move-Data used:'kbot_gun'   Has 1 Map-Area(s) occupying 100.00% of the map. (used by 45 unit-defs)
[t=00:01:35.071162][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5.00 / any)      Max Slope=(0.10))   Move-Data used:'tank_truck'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 73 unit-defs)
[t=00:01:35.076902][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-8.00 / any)      Max Slope=(0.11))   Move-Data used:'tank_car'   Has 1 Map-Area(s) occupying 100.00% of the map. (used by 22 unit-defs)
[t=00:01:35.081662][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-15.00 / any)     Max Slope=(0.29))   Move-Data used:'tank_goat'      Has 1 Map-Area(s) occupying 100.00% of the map. (used by 2 unit-defs)
[t=00:01:35.088013][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-8.00 / any)      Max Slope=(0.16))   Move-Data used:'tank_light'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 45 unit-defs)
[t=00:01:35.093085][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-10.00 / any)     Max Slope=(0.15))   Move-Data used:'tank_medium'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 39 unit-defs)
[t=00:01:35.093170][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat_small'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 16 unit-defs)
[t=00:01:35.093226][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -10.00)     Max Slope=(1.00))   Move-Data used:'boat_rivermedium'   Has 0 Map-Area(s) occupying 0.00% of the map. (used by 19 unit-defs)
[t=00:01:35.093262][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -2.00)      Max Slope=(1.00))   Move-Data used:'boat_landingcraftsmall'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 18 unit-defs)
[t=00:01:35.097957][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.21))   Move-Data used:'hover_amphibtruck'      Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[t=00:01:35.102770][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-15.00 / any)     Max Slope=(0.13))   Move-Data used:'tank_heavy'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs)
[t=00:01:35.107838][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-8.00 / any)      Max Slope=(0.12))   Move-Data used:'tank_6pluswheels'   Has 1 Map-Area(s) occupying 100.00% of the map. (used by 2 unit-defs)
[t=00:01:35.107939][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -6.00)      Max Slope=(1.00))   Move-Data used:'boat_riversmall'    Has 0 Map-Area(s) occupying 0.00% of the map. (used by 13 unit-defs)
[t=00:01:35.112521][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-10.00 / any)     Max Slope=(0.69))   Move-Data used:'kbot_alpini'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:35.144419][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/LimeQuat_Republic_v1.24.json)
[t=00:01:35.169259][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:01:35.219159][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:01:35.228925][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:01:35.238055][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:01:35.247296][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:01:35.255329][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:01:35.276763][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:01:35.277394][f=-000001] Skirmish AI <Circuit Normal-stable>: CONFIG config: has unknown commander 'assault'
[t=00:01:35.277410][f=-000001] Skirmish AI <Circuit Normal-stable>: CONFIG config: has unknown commander 'recon'
[t=00:01:35.277420][f=-000001] Skirmish AI <Circuit Normal-stable>: CONFIG config: has unknown commander 'strike'
[t=00:01:35.277429][f=-000001] Skirmish AI <Circuit Normal-stable>: CONFIG config: has unknown commander 'support'
[t=00:01:35.277684][f=-000001] Warning: AI for team 1 (ID: 0) failed handling event with topic 1, error: 201
[t=00:01:35.277703][f=-000001] Error: [AIWrapper::SendInitEvent][AI=0 team=1] error 201 handling EVENT_INIT
[t=00:01:35.277714][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 538ms
[t=00:01:35.292296][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10861, 0.0} allocedSize{int+, int-, ext}={0, 0, 1841956}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0052}
[t=00:01:35.807840][f=-000001] Reloading GUI config from file: panel.txt
[t=00:01:35.809420][f=-000001] Warning: Couldn't find texture "empty.png"!
[t=00:01:35.837377][f=-000001] Chili: tried to add multiple times "button8" to "stackpanel5"!
[t=00:01:35.837428][f=-000001] GameID: ec057b662f5b7599f373110280b65474
[t=00:01:35.837441][f=-000001] Connection attempt from nikop780
[t=00:01:35.837450][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:01:35.838518][f=-000001] Chili: tried to add multiple times "button9" to "stackpanel5"!
[t=00:01:35.838543][f=-000001]  -> Connection established (given id 0)
[t=00:01:35.838591][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:01:35.838617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=43889bd6f7fbd592c878cb9ef95cc4b37e52d806e86da4b98250e572ff3748017b529c26df110b7372381e9e6666c436a6c4590cd765c9f92f97f5ee3f77735e"
[t=00:01:35.838635][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=06263436589d3a0ee98ee025eb74f85b1e89413d01f76bf30d4479334a7ebd09a81b5db1a4ccc19694c3b76af38b8cdb8c8b5042f76a2832327ac492df9ac21b]"
[t=00:01:35.838654][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=dc4c68cbe776310756b18e64999e4bc50654ad4e8131db65e9db10ed4a0036b8064fcc99fb2548af2d0d27c4ec8160188f7bd0fa6de13b195a80ad6493daf285]"
[t=00:01:35.838676][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=luagadgets/gadgets.lua error=2 ([string "LuaRules/Gadgets/map_terrain_generator_lava.lua"]:3574: attempt to call field 'CopyTable' (a nil value)) ptop=3 cenv=false vfsmode=b
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/main.lua"]:2: in main chunk"
[t=00:01:35.838698][f=-000001] [Game::ClientReadNet][LOGMSG] sender="nikop780" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]"
[t=00:01:36.018355][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:36.355560][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 1
[t=00:01:36.357713][f=-000001] Chili: tried to add multiple times "button10" to "stackpanel5"!
[t=00:02:14.550324][f=-000001] STATS:plist,nikop780
[t=00:02:14.562263][f=0000000] Reloading GUI config from file: panel.txt
[t=00:03:07.394034][f=0001581] [SpringApp::Kill][1] fromRun=1
[t=00:03:07.394053][f=0001581] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:07.413415][f=0001581]  [async=0] threads=8 tasks=12348 {sum,avg}{exec,wait}time={{2506.395, 0.203}, {1345.346, 0.109}}ms
[t=00:03:07.413434][f=0001581]      thread=1 tasks=1764 {sum,min,max,avg}{exec,wait}time={{368.637, 0.000, 148.267, 0.209}, {158.450, 0.000, 2.767, 0.090}}ms
[t=00:03:07.413447][f=0001581]      thread=2 tasks=1764 {sum,min,max,avg}{exec,wait}time={{361.759, 0.000, 148.286, 0.205}, {201.602, 0.000, 2.770, 0.114}}ms
[t=00:03:07.413458][f=0001581]      thread=3 tasks=1764 {sum,min,max,avg}{exec,wait}time={{362.131, 0.000, 148.254, 0.205}, {173.487, 0.000, 6.043, 0.098}}ms
[t=00:03:07.413475][f=0001581]      thread=4 tasks=1764 {sum,min,max,avg}{exec,wait}time={{340.013, 0.000, 148.260, 0.193}, {157.433, 0.000, 6.044, 0.089}}ms
[t=00:03:07.413487][f=0001581]      thread=5 tasks=1764 {sum,min,max,avg}{exec,wait}time={{359.843, 0.000, 148.289, 0.204}, {200.008, 0.000, 6.045, 0.113}}ms
[t=00:03:07.413499][f=0001581]      thread=6 tasks=1764 {sum,min,max,avg}{exec,wait}time={{352.413, 0.000, 148.294, 0.200}, {207.723, 0.000, 6.044, 0.118}}ms
[t=00:03:07.413518][f=0001581]      thread=7 tasks=1764 {sum,min,max,avg}{exec,wait}time={{361.599, 0.000, 148.306, 0.205}, {246.644, 0.000, 13.747, 0.140}}ms
[t=00:03:07.413529][f=0001581]  [async=1] threads=8 tasks=1843 {sum,avg}{exec,wait}time={{67104.750, 36.411}, {8984667.000, 4875.023}}ms
[t=00:03:07.413542][f=0001581]      thread=1 tasks=264 {sum,min,max,avg}{exec,wait}time={{9623.201, 0.001, 532.896, 36.452}, {1304083.875, 0.884, 8368.854, 4939.711}}ms
[t=00:03:07.413561][f=0001581]      thread=2 tasks=263 {sum,min,max,avg}{exec,wait}time={{9620.688, 0.001, 518.388, 36.581}, {1289850.500, 0.274, 8366.591, 4904.375}}ms
[t=00:03:07.413575][f=0001581]      thread=3 tasks=262 {sum,min,max,avg}{exec,wait}time={{9607.059, 0.001, 510.701, 36.668}, {1283328.125, 0.882, 8361.393, 4898.199}}ms
[t=00:03:07.413587][f=0001581]      thread=4 tasks=263 {sum,min,max,avg}{exec,wait}time={{9506.347, 0.001, 529.674, 36.146}, {1273155.125, 0.184, 8361.401, 4840.894}}ms
[t=00:03:07.413604][f=0001581]      thread=5 tasks=263 {sum,min,max,avg}{exec,wait}time={{9582.360, 0.001, 532.305, 36.435}, {1266761.250, 0.882, 8361.838, 4816.583}}ms
[t=00:03:07.413618][f=0001581]      thread=6 tasks=264 {sum,min,max,avg}{exec,wait}time={{9570.729, 0.001, 532.603, 36.253}, {1274701.875, 0.042, 8361.589, 4828.416}}ms
[t=00:03:07.413629][f=0001581]      thread=7 tasks=264 {sum,min,max,avg}{exec,wait}time={{9594.366, 0.001, 528.026, 36.342}, {1292785.750, 0.078, 8362.426, 4896.916}}ms
[t=00:03:07.413637][f=0001581] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:07.413644][f=0001581] [SpringApp::Kill][2]
[t=00:03:07.414235][f=0001581] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:07.414246][f=0001581] [Game::KillLua][1] dtor=0 luaUI=0000013403439620
[t=00:03:07.416704][f=0001581] All units set to Maneuver
[t=00:03:07.419023][f=0001581] Reloading GUI config from file: LuaUI/panel.txt
[t=00:03:07.424384][f=0001581] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:07.494267][f=0001581] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16371884, 0.0} allocedSize{int+, int-, ext}={0, 0, 2161494294}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044}
[t=00:03:07.497874][f=0001581] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:07.497892][f=0001581] [Game::KillLua][3] dtor=0 luaRules=0000000000000000
[t=00:03:07.497905][f=0001581] [Game::KillLua][4] dtor=0
[t=00:03:07.497914][f=0001581] [Game::KillLua][5] dtor=0
[t=00:03:07.501022][f=0001581] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-25_18-01-20-292_LimeQuat Republic v1_105.1.1-2511-g747f18b BAR105.sdfz" (23970 bytes)
[t=00:03:07.501097][f=0001581] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:07.532635][f=0001581] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:07.532656][f=0001581] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:03:07.532729][f=0001581] [Sound] [Sound::UpdateThread][4] ctx=00000133436cbed0 dev=000001334b5a6030
[t=00:03:07.532804][f=0001581] [Sound] [Sound::UpdateThread][5] ctx=00000133436cbed0 dev=000001334b5a6030
[t=00:03:07.532814][f=0001581] [Sound] [Sound::Cleanup][alcDestroyContext(00000133436cbed0)]
[t=00:03:07.533426][f=0001581] [Sound] [Sound::Cleanup][alcCloseDevice(000001334b5a6030)]
[t=00:03:07.533467][f=0001581] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:07.558146][f=0001581] [Sound] [Sound::UpdateThread][6]
[t=00:03:07.558538][f=0001581] [Game::~CGame][1]
[t=00:03:07.558553][f=0001581] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:07.558577][f=0001581] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:07.558585][f=0001581] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:07.558592][f=0001581] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:07.558601][f=0001581] [Game::KillLua][4] dtor=1
[t=00:03:07.558611][f=0001581] [Game::KillLua][5] dtor=1
[t=00:03:07.558683][f=0001581] [Game::KillMisc][1]
[t=00:03:07.558691][f=0001581] [Game::KillMisc][2]
[t=00:03:07.558866][f=0001581] [Game::KillMisc][3]
[t=00:03:07.558969][f=0001581] [Game::KillRendering][1]
[t=00:03:07.561707][f=0001581] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:07.625590][f=0001581] [3DOParser::Kill] allocated 78 pieces
[t=00:03:07.626171][f=0001581] [S3OParser::Kill] allocated 9092 pieces
[t=00:03:07.626840][f=0001581] [AssParser::Kill] allocated 2040 pieces
[t=00:03:07.656157][f=0001581] [Game::KillInterface][1]
[t=00:03:07.656624][f=0001581] [Game::KillInterface][2]
[t=00:03:07.657035][f=0001581] [Game::KillSimulation][1]
[t=00:03:07.657071][f=0001581] [Game::KillSimulation][2]
[t=00:03:07.663732][f=0001581] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:03:07.663757][f=0001581] [Game::KillSimulation][3]
[t=00:03:07.665991][f=0001581] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:07.666079][f=0001581] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:07.666143][f=0001581] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:07.666193][f=0001581] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:07.666905][f=0001581] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:07.671001][f=0001581] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:03:07.677221][f=0001581] [Game::KillSimulation][4]
[t=00:03:07.702409][f=0001581] [CommonDefHandler::KillStatic] 4839 sound-set data items added
[t=00:03:07.702474][f=0001581] [Game::~CGame][2]
[t=00:03:07.702538][f=0001581] [Game::~CGame][3]
[t=00:03:07.704629][f=0001581] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:03:07.707585][f=0001581] SetLobbyFullscreenMode, 3, 2560, 1440
[t=00:03:07.707677][f=0001581] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=00:03:07.803937][f=0001581] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 8261739, 0.0} allocedSize{int+, int-, ext}={0, 0, 1200392519}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0156}
[t=00:03:07.806177][f=0001581] [SpringApp::Kill][3]
[t=00:03:07.806302][f=0001581] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    137890 bytes sent   in 2064 packets (66.807 bytes/packet)
    29957 bytes recv'd in 1203 packets (24.902 bytes/packet)
    {0.085x, 0.241x} relative protocol overhead {up, down}
    789 incoming chunks dropped, 5745 outgoing chunks resent
    746 incoming chunks processed

[t=00:03:07.806469][f=0001581] [SpringApp::Kill][4] font=0000013373eef040
[t=00:03:07.807930][f=0001581] [SpringApp::Kill][5]
[t=00:03:07.810581][f=0001581] [SpringApp::Kill][6]
[t=00:03:07.810593] [SpringApp::Kill][7]
[t=00:03:07.810631] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:07.810648] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:07.810659] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:07.810669] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:07.810678] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:07.810690] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:07.810702] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:07.810714] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:07.810736] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:07.810751] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:07.810764] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {20, 65536, 65536}, EBO = {6, 131072, 131072}
[t=00:03:07.810781] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {304, 1048576, 1048576}, EBO = {456, 2097152, 2097152}
[t=00:03:07.810790] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:03:07.931509] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:07.931527] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:07.931534] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:07.931539] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8469
[t=00:03:07.931565] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:07.936776] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>]
[t=00:03:07.936792] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=0)] #archives[section]=0 #files[section]=6721
[t=00:03:07.937343] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=1)] #archives[section]=1 #files[section]=207
[t=00:03:07.937356] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\LimeQuatRepublicv1.24.sd7 (000001333e013d40)
[t=00:03:07.937816] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=2)] #archives[section]=4 #files[section]=437
[t=00:03:07.937829] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001334371a2d0)
[t=00:03:07.937885] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001337339d780)
[t=00:03:07.937947] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001337339d6d0)
[t=00:03:07.938023] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (000001337339ce90)
[t=00:03:07.938080] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=3)] #archives[section]=0 #files[section]=2885
[t=00:03:07.938305] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=4)] #archives[section]=0 #files[section]=0
[t=00:03:07.938323] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=5)] #archives[section]=1 #files[section]=0
[t=00:03:07.938331] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\s44_zkc_1_0.sdz (0000013343714ef0)
[t=00:03:07.939528] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:07.939541] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:07.939556] [VFS] [SpringVFS::DeleteArchives<this=000001333af78a30>(section=8)] #archives[section]=1 #files[section]=0
[t=00:03:07.939565] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000001337339d200)
[t=00:03:07.940448] [SpringApp::Kill][8]
[t=00:03:07.940459] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:07.940466] [WatchDog::Uninstall][1] hangDetectorThread=00007ff60ba704d0 (joinable=1)
[t=00:03:07.940472] [WatchDog::Uninstall][2]
[t=00:03:08.143049] [WatchDog::Uninstall][3]
[t=00:03:08.143064] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited