Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.070675] Error: ConfigSource: Error: Can not parse line: 00 [t=00:00:00.025469] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.025486] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.033444] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.033549] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.616816] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.616875] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.616901] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.616921] [t=00:00:00.616928] Enable or disable log sections using the LogSections configuration key [t=00:00:00.616938] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.616947] Use "none" to disable the default log sections. [t=00:00:00.616955] ============== </Log Sections> ============== [t=00:00:00.616969] ============== <User Config> ============== [t=00:00:00.617143] AdvSky = 0 [t=00:00:00.617152] AllowDeferredMapRendering = 1 [t=00:00:00.617162] AllowDeferredModelRendering = 1 [t=00:00:00.617172] BumpWaterAnisotropy = 2 [t=00:00:00.617180] BumpWaterBlurReflection = 1 [t=00:00:00.617188] BumpWaterDepthBits = 32 [t=00:00:00.617195] BumpWaterReflection = 2 [t=00:00:00.617206] BumpWaterRefraction = 2 [t=00:00:00.617214] BumpWaterTexSizeReflection = 1024 [t=00:00:00.617229] CamFreeScrollSpeed = 50 [t=00:00:00.617239] CamMode = 1 [t=00:00:00.617247] CubeTexSizeReflection = 1024 [t=00:00:00.617254] CubeTexSizeSpecular = 1024 [t=00:00:00.617262] DualScreenMiniMapOnLeft = 1 [t=00:00:00.617270] EdgeMoveDynamic = 0 [t=00:00:00.617277] EdgeMoveWidth = 0.003 [t=00:00:00.617285] FPSFOV = 90 [t=00:00:00.617292] FPSScrollSpeed = 50 [t=00:00:00.617298] FSAA = 1 [t=00:00:00.617305] FontSize = 18 [t=00:00:00.617314] GrassDetail = 0 [t=00:00:00.617330] GroundDecals = 10 [t=00:00:00.617343] GroundDetail = 180 [t=00:00:00.617351] GroundScarAlphaFade = 1 [t=00:00:00.617358] HangTimeout = 30 [t=00:00:00.617367] HardwareCursor = 1 [t=00:00:00.617376] InitialNetworkTimeout = 0 [t=00:00:00.617384] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.617392] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.617400] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.617408] LinkOutgoingBandwidth = 262144 [t=00:00:00.617416] LuaGarbageCollectionMemLoadMult = 1 [t=00:00:00.617429] LuaGarbageCollectionRunTimeMult = 1 [t=00:00:00.617437] MSAALevel = 8 [t=00:00:00.617446] MaxParticles = 25000 [t=00:00:00.617454] MaxSounds = 32 [t=00:00:00.617461] MaximumTransmissionUnit = 0 [t=00:00:00.617469] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.617477] MiniMapMarker = 0 [t=00:00:00.617485] MouseDragScrollThreshold = 0 [t=00:00:00.617492] NetworkLossFactor = 2 [t=00:00:00.617500] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.617508] OverheadScrollSpeed = 50 [t=00:00:00.617519] ReconnectTimeout = 0 [t=00:00:00.617528] RotOverheadScrollSpeed = 50 [t=00:00:00.617538] RotateLogFiles = 1 [t=00:00:00.617545] ShadowMapSize = 8192 [t=00:00:00.617553] Shadows = 1 [t=00:00:00.617560] ShowClock = 0 [t=00:00:00.617567] SoftParticles = 2 [t=00:00:00.617575] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.617583] UnitIconDist = 151 [t=00:00:00.617591] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.617599] UseLuaMemPools = 0 [t=00:00:00.617654] UseNetMessageSmoothingBuffer = 0 [t=00:00:06.561527] VFSCacheArchiveFiles = 0 [t=00:00:06.561535] VSync = 1 [t=00:00:06.561540] Water = 4 [t=00:00:06.561545] WindowBorderless = 1 [t=00:00:06.561552] WindowPosY = 0 [t=00:00:06.561557] XResolutionWindowed = 1920 [t=00:00:06.561563] YResolutionWindowed = 1080 [t=00:00:06.561580] snd_volmaster = 40 [t=00:00:06.561596] ============== </User Config> ============== [t=00:00:06.561607] ============== <User System> ============== [t=00:00:06.561637] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:06.561651] Build Environment: gcc libstdc++ version 20210728 [t=00:00:06.561657] Compiler Version: gcc-11.2.0 [t=00:00:06.561699] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:06.561742] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32705MB RAM, 55371MB pagefile [t=00:00:06.561751] Binary Word Size: 64-bit (native) [t=00:00:06.561766] Process Clock: std::chrono::high_resolution_clock [t=00:00:06.561774] Physical CPU Cores: 4 [t=00:00:06.561778] Logical CPU Cores: 8 [t=00:00:06.561783] ============== </User System> ============== [t=00:00:06.561940] [good_fpu_init][STREFLOP_SSE] [t=00:00:06.561954] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:06.561962] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:06.561967] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:06.561977] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:06.563477] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:06.563507] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:06.570788] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:06.580694] Display (Generic PnP Monitor)=1 modes=48 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:06.580710] [ 1] 1920x1080x24bpp@60Hz [t=00:00:06.580716] [ 4] 1680x1050x24bpp@60Hz [t=00:00:06.580722] [ 7] 1600x1024x24bpp@60Hz [t=00:00:06.580727] [10] 1600x900x24bpp@60Hz [t=00:00:06.580734] [13] 1440x1080x24bpp@60Hz [t=00:00:06.580756] [16] 1366x768x24bpp@60Hz [t=00:00:06.580763] [19] 1360x768x24bpp@60Hz [t=00:00:06.580768] [22] 1280x1024x24bpp@60Hz [t=00:00:06.580775] [25] 1280x960x24bpp@60Hz [t=00:00:06.580782] [28] 1280x800x24bpp@60Hz [t=00:00:06.580786] [31] 1280x768x24bpp@60Hz [t=00:00:06.580791] [34] 1280x720x24bpp@60Hz [t=00:00:06.580796] [37] 1176x664x24bpp@60Hz [t=00:00:06.580801] [40] 1152x864x24bpp@60Hz [t=00:00:06.580805] [43] 1024x768x24bpp@60Hz [t=00:00:06.580811] [44] 800x600x24bpp@60Hz [t=00:00:06.580822] [45] 720x576x24bpp@50Hz [t=00:00:06.580827] [46] 720x480x24bpp@60Hz [t=00:00:06.580832] [48] 640x480x24bpp@60Hz [t=00:00:06.855499] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:06.856229] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:06.856251] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:06.883163] [GR::LogVersionInfo] [t=00:00:06.883175] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:06.883181] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:06.883187] GL vendor : NVIDIA Corporation [t=00:00:06.883192] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:06.883197] GLSL version: 4.60 NVIDIA [t=00:00:06.883202] GLEW version: 2.1.0 [t=00:00:06.883207] GPU memory : 8192MB (total) / 3971MB (available) [t=00:00:06.883224] SDL swap-int: 1 [t=00:00:06.883229] SDL driver : windows [t=00:00:06.883237] [t=00:00:06.883243] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:06.883248] GLSL shader support : 1 [t=00:00:06.883253] GL4 support : 1 [t=00:00:06.883258] FBO extension support : 1 [t=00:00:06.883270] NVX GPU mem-info support : 1 [t=00:00:06.883278] ATI GPU mem-info support : 0 [t=00:00:06.883289] NPOT-texture support : 1 (1) [t=00:00:06.883296] S3TC/DXT1 texture support : 1/1 [t=00:00:06.883303] texture query-LOD support : 1 (1) [t=00:00:06.883314] MSAA frame-buffer support : 1 (1) [t=00:00:06.883319] Z-buffer depth : 32 (-) [t=00:00:06.883328] primitive-restart support : 1 (1) [t=00:00:06.883335] clip-space control support: 1 (1) [t=00:00:06.883340] seamless cube-map support : 1 (1) [t=00:00:06.883345] frag-depth layout support : 1 (1) [t=00:00:06.883350] persistent maps support : 1 (1) [t=00:00:06.883356] explicit attribs location : 1 (1) [t=00:00:06.883361] multi draw indirect : 1 (-) [t=00:00:06.883371] array textures : 1 (-) [t=00:00:06.883377] buffer copy support : 1 (-) [t=00:00:06.883383] indirect draw : 1 (-) [t=00:00:06.883388] base instance : 1 (-) [t=00:00:06.883392] [t=00:00:06.883397] max. FBO samples : 32 [t=00:00:06.883402] max. FS/program texture slots : 32/192 [t=00:00:06.883408] max. texture size : 32768 [t=00:00:06.883415] max. texture anisotropy level : 16.000000 [t=00:00:06.883420] max. vec4 varyings/attributes : 31/16 [t=00:00:06.883428] max. draw-buffers : 8 [t=00:00:06.883435] max. rec. indices/vertices : 1048576/1048576 [t=00:00:06.883440] max. uniform buffer-bindings : 84 [t=00:00:06.883445] max. uniform block-size : 64KB [t=00:00:06.883450] max. storage buffer-bindings : 96 [t=00:00:06.883455] max. storage block-size : 2047MB [t=00:00:06.883460] [t=00:00:06.883464] enable AMD-hacks : 0 [t=00:00:06.883469] compress MIP-maps: 0 [t=00:00:06.883489] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:06.883746] [GR::UpdateGLConfigs] [t=00:00:06.883775] [VSync::SetInterval] interval=1 (standard) [t=00:00:06.883782] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:06.883793] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:06.883802] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:06.883807] [GR::InitGLState] [t=00:00:06.883859] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:07.122670] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.086343] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.332677] Error: ConfigSource: Error: Can not parse line: 00 [t=00:00:00.531637] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.605877] Error: ConfigSource: Error: Can not parse line: 0 Failed rotating the log file [t=00:00:07.134253] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 11ms [t=00:00:07.135801] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:07.157275] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:07.157346] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:07.158059] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:07.199936] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:07.200056] [DataDirLocater::Check] Isolation Mode! [t=00:00:07.200204] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:07.200304] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:07.211185] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:07.212091] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:07.212833] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:07.213056] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:07.345055] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 134ms [t=00:00:07.345089] [VFS] [SpringVFS::ReserveArchives<this=0000016f5159f800>] [t=00:00:07.345298] [VFS] [SpringVFS::AddArchive<this=0000016f5159f800>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:07.352876] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016f5159f800 (SpringVFS) global=0000000000000000 (null) [t=00:00:07.352903] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:07.799164] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:07.836060] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:07.836391] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:07.838579] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:07.847322] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:07.847800] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:07.848346][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:07.848890][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:07.848918][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:07.849913][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:07.849915][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.5ms) [t=00:00:07.849995][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:07.873493][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:07.873569][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (2- Astro A20 Voice)" [t=00:00:07.873584][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VR-2218 (NVIDIA High Definition Audio)" [t=00:00:07.873602][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:07.873632][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Headphones (Oculus Virtual Audio Device)" [t=00:00:07.873645][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (2- Astro A20 Game)" [t=00:00:07.873658][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:07.873671][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Speakers (Steam Streaming Speakers)" [t=00:00:07.873686][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "Speakers (Steam Streaming Microphone)" [t=00:00:07.873705][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:07.916939][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:07.929158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016f518c1f90(default) context=0000016f5175e890 numChannels=2 frameSize=8 [t=00:00:07.929199][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:07.929212][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:07.929239][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:07.929252][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:07.929302][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:07.929370][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:07.929400][f=-000001] [Sound] Devices: [t=00:00:07.936943][f=-000001] [Sound] [OpenAL Soft on Headphones (2- Astro A20 Game)] [t=00:00:07.936971][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (2- Astro A20 Voice)] [t=00:00:07.936984][f=-000001] [Sound] [OpenAL Soft on VR-2218 (NVIDIA High Definition Audio)] [t=00:00:07.937027][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:07.937048][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:07.937061][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:07.937076][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:07.937088][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:07.937112][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:07.937136][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:07.941671][f=-000001] [Sound] EFX Enabled: yes [t=00:00:07.941705][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:07.956497][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 993169 MB [t=00:00:07.966400][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:07.966448][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:07.966549][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240107_025345_Altair_Crossing_V4_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:08.340979][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:08.378801][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:08.379235][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:08.379683][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 413ms [t=00:00:08.379718][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:14.006301][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:14.006729][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:14.006760][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:14.006833][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:14.036076][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:14.036098][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{7.882, 2.627}, {6.174, 2.058}}ms [t=00:00:14.036130][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.866, 1.866, 1.866, 1.866}, {0.504, 0.504, 0.504, 0.504}}ms [t=00:00:14.036142][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{5.902, 5.902, 5.902, 5.902}, {5.601, 5.601, 5.601, 5.601}}ms [t=00:00:14.036156][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.114, 0.114, 0.114, 0.114}, {0.069, 0.069, 0.069, 0.069}}ms [t=00:00:14.036179][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:14.036195][f=-000001] [SpringApp::Kill][2] [t=00:00:14.079036][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:14.092862][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:14.092897][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:14.093861][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000016f5175e890 dev=0000016f518c1f90 [t=00:00:14.093981][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000016f5175e890 dev=0000016f518c1f90 [t=00:00:14.094004][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000016f5175e890)] [t=00:00:14.094766][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016f518c1f90)] [t=00:00:14.095080][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:14.873472][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:14.882550][f=-000001] [SpringApp::Kill][3] [t=00:00:14.894654][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:14.894678][f=-000001] [SpringApp::Kill][4] font=0000016f1568b240 [t=00:00:16.066266][f=-000001] [SpringApp::Kill][5] [t=00:00:16.112495][f=-000001] [SpringApp::Kill][6] [t=00:00:16.112590] [SpringApp::Kill][7] [t=00:00:16.138486] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.138625] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.138660] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:16.138675] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.139444] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:16.139486] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.139500] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.139514] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.139529] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:16.139548] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.139560] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:16.139572] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:16.139592] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:16.485307] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:16.485335] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:16.485345] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:16.485353] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:16.536416] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>] [t=00:00:16.536456] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:16.536468] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:16.536480] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:16.536493] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000016f517aa5a0) [t=00:00:16.536632] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:16.536653] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:16.536670] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:16.536690] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:16.536719] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:16.536735] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:16.540802] [SpringApp::Kill][8] [t=00:00:16.540849] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:16.540870] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bc2e8f10 (joinable=1) [t=00:00:16.540913] [WatchDog::Uninstall][2] [t=00:00:16.604442] [WatchDog::Uninstall][3] [t=00:00:16.604464] [SpringApp::Kill][9]
infolog_full.txt (truncated):