ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #109995

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.070675] Error: ConfigSource: Error: Can not parse line: 00
[t=00:00:00.025469] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.025486] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.033444] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.033549] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.616816] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.616875] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.616901]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.616921]   
[t=00:00:00.616928]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.616938]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.616947]   Use "none" to disable the default log sections.
[t=00:00:00.616955] ============== </Log Sections> ==============

[t=00:00:00.616969] ============== <User Config> ==============
[t=00:00:00.617143]   AdvSky = 0
[t=00:00:00.617152]   AllowDeferredMapRendering = 1
[t=00:00:00.617162]   AllowDeferredModelRendering = 1
[t=00:00:00.617172]   BumpWaterAnisotropy = 2
[t=00:00:00.617180]   BumpWaterBlurReflection = 1
[t=00:00:00.617188]   BumpWaterDepthBits = 32
[t=00:00:00.617195]   BumpWaterReflection = 2
[t=00:00:00.617206]   BumpWaterRefraction = 2
[t=00:00:00.617214]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.617229]   CamFreeScrollSpeed = 50
[t=00:00:00.617239]   CamMode = 1
[t=00:00:00.617247]   CubeTexSizeReflection = 1024
[t=00:00:00.617254]   CubeTexSizeSpecular = 1024
[t=00:00:00.617262]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.617270]   EdgeMoveDynamic = 0
[t=00:00:00.617277]   EdgeMoveWidth = 0.003
[t=00:00:00.617285]   FPSFOV = 90
[t=00:00:00.617292]   FPSScrollSpeed = 50
[t=00:00:00.617298]   FSAA = 1
[t=00:00:00.617305]   FontSize = 18
[t=00:00:00.617314]   GrassDetail = 0
[t=00:00:00.617330]   GroundDecals = 10
[t=00:00:00.617343]   GroundDetail = 180
[t=00:00:00.617351]   GroundScarAlphaFade = 1
[t=00:00:00.617358]   HangTimeout = 30
[t=00:00:00.617367]   HardwareCursor = 1
[t=00:00:00.617376]   InitialNetworkTimeout = 0
[t=00:00:00.617384]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.617392]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.617400]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.617408]   LinkOutgoingBandwidth = 262144
[t=00:00:00.617416]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.617429]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.617437]   MSAALevel = 8
[t=00:00:00.617446]   MaxParticles = 25000
[t=00:00:00.617454]   MaxSounds = 32
[t=00:00:00.617461]   MaximumTransmissionUnit = 0
[t=00:00:00.617469]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.617477]   MiniMapMarker = 0
[t=00:00:00.617485]   MouseDragScrollThreshold = 0
[t=00:00:00.617492]   NetworkLossFactor = 2
[t=00:00:00.617500]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.617508]   OverheadScrollSpeed = 50
[t=00:00:00.617519]   ReconnectTimeout = 0
[t=00:00:00.617528]   RotOverheadScrollSpeed = 50
[t=00:00:00.617538]   RotateLogFiles = 1
[t=00:00:00.617545]   ShadowMapSize = 8192
[t=00:00:00.617553]   Shadows = 1
[t=00:00:00.617560]   ShowClock = 0
[t=00:00:00.617567]   SoftParticles = 2
[t=00:00:00.617575]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.617583]   UnitIconDist = 151
[t=00:00:00.617591]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.617599]   UseLuaMemPools = 0
[t=00:00:00.617654]   UseNetMessageSmoothingBuffer = 0
[t=00:00:06.561527]   VFSCacheArchiveFiles = 0
[t=00:00:06.561535]   VSync = 1
[t=00:00:06.561540]   Water = 4
[t=00:00:06.561545]   WindowBorderless = 1
[t=00:00:06.561552]   WindowPosY = 0
[t=00:00:06.561557]   XResolutionWindowed = 1920
[t=00:00:06.561563]   YResolutionWindowed = 1080
[t=00:00:06.561580]   snd_volmaster = 40
[t=00:00:06.561596] ============== </User Config> ==============

[t=00:00:06.561607] ============== <User System> ==============
[t=00:00:06.561637]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:06.561651]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:06.561657]        Compiler Version: gcc-11.2.0
[t=00:00:06.561699]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:06.561742]         Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32705MB RAM, 55371MB pagefile
[t=00:00:06.561751]        Binary Word Size: 64-bit (native)
[t=00:00:06.561766]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:06.561774]      Physical CPU Cores: 4
[t=00:00:06.561778]       Logical CPU Cores: 8
[t=00:00:06.561783] ============== </User System> ==============

[t=00:00:06.561940] [good_fpu_init][STREFLOP_SSE]
[t=00:00:06.561954]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:06.561962]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:06.561967]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:06.561977]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:06.563477] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:06.563507] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:06.570788] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:06.580694]     Display (Generic PnP Monitor)=1 modes=48 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:06.580710]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:06.580716]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:06.580722]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:06.580727]         [10] 1600x900x24bpp@60Hz
[t=00:00:06.580734]         [13] 1440x1080x24bpp@60Hz
[t=00:00:06.580756]         [16] 1366x768x24bpp@60Hz
[t=00:00:06.580763]         [19] 1360x768x24bpp@60Hz
[t=00:00:06.580768]         [22] 1280x1024x24bpp@60Hz
[t=00:00:06.580775]         [25] 1280x960x24bpp@60Hz
[t=00:00:06.580782]         [28] 1280x800x24bpp@60Hz
[t=00:00:06.580786]         [31] 1280x768x24bpp@60Hz
[t=00:00:06.580791]         [34] 1280x720x24bpp@60Hz
[t=00:00:06.580796]         [37] 1176x664x24bpp@60Hz
[t=00:00:06.580801]         [40] 1152x864x24bpp@60Hz
[t=00:00:06.580805]         [43] 1024x768x24bpp@60Hz
[t=00:00:06.580811]         [44] 800x600x24bpp@60Hz
[t=00:00:06.580822]         [45] 720x576x24bpp@50Hz
[t=00:00:06.580827]         [46] 720x480x24bpp@60Hz
[t=00:00:06.580832]         [48] 640x480x24bpp@60Hz
[t=00:00:06.855499] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:06.856229] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:06.856251] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:06.883163] [GR::LogVersionInfo]
[t=00:00:06.883175]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:06.883181]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:06.883187]     GL vendor   : NVIDIA Corporation
[t=00:00:06.883192]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:06.883197]     GLSL version: 4.60 NVIDIA
[t=00:00:06.883202]     GLEW version: 2.1.0
[t=00:00:06.883207]     GPU memory  : 8192MB (total) / 3971MB (available)
[t=00:00:06.883224]     SDL swap-int: 1
[t=00:00:06.883229]     SDL driver  : windows
[t=00:00:06.883237]     
[t=00:00:06.883243]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:06.883248]     GLSL shader support       : 1
[t=00:00:06.883253]     GL4 support               : 1
[t=00:00:06.883258]     FBO extension support     : 1
[t=00:00:06.883270]     NVX GPU mem-info support  : 1
[t=00:00:06.883278]     ATI GPU mem-info support  : 0
[t=00:00:06.883289]     NPOT-texture support      : 1 (1)
[t=00:00:06.883296]     S3TC/DXT1 texture support : 1/1
[t=00:00:06.883303]     texture query-LOD support : 1 (1)
[t=00:00:06.883314]     MSAA frame-buffer support : 1 (1)
[t=00:00:06.883319]     Z-buffer depth            : 32 (-)
[t=00:00:06.883328]     primitive-restart support : 1 (1)
[t=00:00:06.883335]     clip-space control support: 1 (1)
[t=00:00:06.883340]     seamless cube-map support : 1 (1)
[t=00:00:06.883345]     frag-depth layout support : 1 (1)
[t=00:00:06.883350]     persistent maps support   : 1 (1)
[t=00:00:06.883356]     explicit attribs location : 1 (1)
[t=00:00:06.883361]     multi draw indirect       : 1 (-)
[t=00:00:06.883371]     array textures            : 1 (-)
[t=00:00:06.883377]     buffer copy support       : 1 (-)
[t=00:00:06.883383]     indirect draw             : 1 (-)
[t=00:00:06.883388]     base instance             : 1 (-)
[t=00:00:06.883392]     
[t=00:00:06.883397]     max. FBO samples              : 32
[t=00:00:06.883402]     max. FS/program texture slots : 32/192
[t=00:00:06.883408]     max. texture size             : 32768
[t=00:00:06.883415]     max. texture anisotropy level : 16.000000
[t=00:00:06.883420]     max. vec4 varyings/attributes : 31/16
[t=00:00:06.883428]     max. draw-buffers             : 8
[t=00:00:06.883435]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:06.883440]     max. uniform buffer-bindings  : 84
[t=00:00:06.883445]     max. uniform block-size       : 64KB
[t=00:00:06.883450]     max. storage buffer-bindings  : 96
[t=00:00:06.883455]     max. storage block-size       : 2047MB
[t=00:00:06.883460]     
[t=00:00:06.883464]     enable AMD-hacks : 0
[t=00:00:06.883469]     compress MIP-maps: 0
[t=00:00:06.883489] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:06.883746] [GR::UpdateGLConfigs]
[t=00:00:06.883775] [VSync::SetInterval] interval=1 (standard)
[t=00:00:06.883782] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:06.883793] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:06.883802] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:06.883807] [GR::InitGLState]
[t=00:00:06.883859] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:07.122670] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.086343] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:00.332677] Error: ConfigSource: Error: Can not parse line: 00
[t=00:00:00.531637] Error: ConfigSource: Error: Can not parse line:  100
[t=00:00:00.605877] Error: ConfigSource: Error: Can not parse line: 0
Failed rotating the log file
[t=00:00:07.134253] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 11ms
[t=00:00:07.135801] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:07.157275] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:07.157346] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:07.158059] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:07.199936] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:07.200056] [DataDirLocater::Check] Isolation Mode!
[t=00:00:07.200204] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:07.200304] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:07.211185] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:07.212091] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:07.212833] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:07.213056] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:07.345055] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 134ms
[t=00:00:07.345089] [VFS] [SpringVFS::ReserveArchives<this=0000016f5159f800>]
[t=00:00:07.345298] [VFS] [SpringVFS::AddArchive<this=0000016f5159f800>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:07.352876] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016f5159f800 (SpringVFS) global=0000000000000000 (null)
[t=00:00:07.352903] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:07.799164] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:07.836060] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:07.836391] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:07.838579] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:07.847322] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:07.847800] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:07.848346][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:07.848890][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:07.848918][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:07.849913][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:07.849915][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.5ms)
[t=00:00:07.849995][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:07.873493][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:07.873569][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (2- Astro A20 Voice)"
[t=00:00:07.873584][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VR-2218 (NVIDIA High Definition Audio)"
[t=00:00:07.873602][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:07.873632][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:07.873645][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (2- Astro A20 Game)"
[t=00:00:07.873658][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:07.873671][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Speakers (Steam Streaming Speakers)"
[t=00:00:07.873686][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Speakers (Steam Streaming Microphone)"
[t=00:00:07.873705][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:07.916939][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:07.929158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016f518c1f90(default) context=0000016f5175e890  numChannels=2 frameSize=8
[t=00:00:07.929199][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:07.929212][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:07.929239][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:07.929252][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:07.929302][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:07.929370][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:07.929400][f=-000001] [Sound]   Devices:
[t=00:00:07.936943][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- Astro A20 Game)]
[t=00:00:07.936971][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (2- Astro A20 Voice)]
[t=00:00:07.936984][f=-000001] [Sound]     [OpenAL Soft on VR-2218 (NVIDIA High Definition Audio)]
[t=00:00:07.937027][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:07.937048][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:07.937061][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:07.937076][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:07.937088][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:07.937112][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:07.937136][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:07.941671][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:07.941705][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:07.956497][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 993169 MB
[t=00:00:07.966400][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:07.966448][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:07.966549][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240107_025345_Altair_Crossing_V4_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:08.340979][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:08.378801][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:08.379235][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:08.379683][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 413ms
[t=00:00:08.379718][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:14.006301][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:14.006729][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:14.006760][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:14.006833][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:14.036076][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:14.036098][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{7.882, 2.627}, {6.174, 2.058}}ms
[t=00:00:14.036130][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.866, 1.866, 1.866, 1.866}, {0.504, 0.504, 0.504, 0.504}}ms
[t=00:00:14.036142][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{5.902, 5.902, 5.902, 5.902}, {5.601, 5.601, 5.601, 5.601}}ms
[t=00:00:14.036156][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.114, 0.114, 0.114, 0.114}, {0.069, 0.069, 0.069, 0.069}}ms
[t=00:00:14.036179][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:14.036195][f=-000001] [SpringApp::Kill][2]
[t=00:00:14.079036][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:14.092862][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:14.092897][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:14.093861][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000016f5175e890 dev=0000016f518c1f90
[t=00:00:14.093981][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000016f5175e890 dev=0000016f518c1f90
[t=00:00:14.094004][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000016f5175e890)]
[t=00:00:14.094766][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000016f518c1f90)]
[t=00:00:14.095080][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:14.873472][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:14.882550][f=-000001] [SpringApp::Kill][3]
[t=00:00:14.894654][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:14.894678][f=-000001] [SpringApp::Kill][4] font=0000016f1568b240
[t=00:00:16.066266][f=-000001] [SpringApp::Kill][5]
[t=00:00:16.112495][f=-000001] [SpringApp::Kill][6]
[t=00:00:16.112590] [SpringApp::Kill][7]
[t=00:00:16.138486] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.138625] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.138660] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:16.138675] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.139444] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:16.139486] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.139500] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.139514] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.139529] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:16.139548] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.139560] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:16.139572] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:16.139592] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:16.485307] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:16.485335] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:16.485345] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:16.485353] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:16.536416] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>]
[t=00:00:16.536456] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:16.536468] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:16.536480] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:16.536493] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000016f517aa5a0)
[t=00:00:16.536632] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:16.536653] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:16.536670] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:16.536690] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:16.536719] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:16.536735] [VFS] [SpringVFS::DeleteArchives<this=0000016f5159f800>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:16.540802] [SpringApp::Kill][8]
[t=00:00:16.540849] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:16.540870] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bc2e8f10 (joinable=1)
[t=00:00:16.540913] [WatchDog::Uninstall][2]
[t=00:00:16.604442] [WatchDog::Uninstall][3]
[t=00:00:16.604464] [SpringApp::Kill][9]