Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.066422] Error: ConfigSource: Error: Can not parse line: 00 [t=00:00:00.024591] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.024615] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.031877] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.031992] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.603015] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.603095] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.603124] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [t=00:00:00.082087] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.328415] Error: ConfigSource: Error: Can not parse line: 00 [t=00:00:00.527363] Error: ConfigSource: Error: Can not parse line: 100 [A] Texture [A] VFS [t=00:00:00.601589] Error: ConfigSource: Error: Can not parse line: 0 Failed rotating the log file [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.603143] [t=00:00:00.603151] Enable or disable log sections using the LogSections configuration key [t=00:00:00.603161] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.603169] Use "none" to disable the default log sections. [t=00:00:00.603176] ============== </Log Sections> ============== [t=00:00:00.603191] ============== <User Config> ============== [t=00:00:00.603425] AdvSky = 0 [t=00:00:00.603440] AllowDeferredMapRendering = 1 [t=00:00:00.603451] AllowDeferredModelRendering = 1 [t=00:00:00.603462] BumpWaterAnisotropy = 2 [t=00:00:00.603473] BumpWaterBlurReflection = 1 [t=00:00:00.603483] BumpWaterDepthBits = 32 [t=00:00:00.603492] BumpWaterReflection = 2 [t=00:00:00.603502] BumpWaterRefraction = 2 [t=00:00:00.603513] BumpWaterTexSizeReflection = 1024 [t=00:00:00.603532] CamFreeScrollSpeed = 50 [t=00:00:00.603543] CamMode = 1 [t=00:00:00.603551] CubeTexSizeReflection = 1024 [t=00:00:00.603558] CubeTexSizeSpecular = 1024 [t=00:00:00.603565] DualScreenMiniMapOnLeft = 1 [t=00:00:00.603572] EdgeMoveDynamic = 0 [t=00:00:00.603579] EdgeMoveWidth = 0.003 [t=00:00:00.603587] FPSFOV = 90 [t=00:00:00.603597] FPSScrollSpeed = 50 [t=00:00:00.603606] FSAA = 1 [t=00:00:00.603613] FontSize = 18 [t=00:00:00.603624] ForceDisableShaders = 0 [t=00:00:00.603635] GrassDetail = 0 [t=00:00:00.603654] GroundDecals = 10 [t=00:00:00.603665] GroundDetail = 180 [t=00:00:00.603675] GroundScarAlphaFade = 1 [t=00:00:00.603684] HangTimeout = 30 [t=00:00:00.603693] HardwareCursor = 1 [t=00:00:00.603703] InitialNetworkTimeout = 0 [t=00:00:00.603714] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.603725] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.603736] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.603747] LinkOutgoingBandwidth = 262144 [t=00:00:00.603766] LuaGarbageCollectionMemLoadMult = 1 [t=00:00:00.603778] LuaGarbageCollectionRunTimeMult = 1 [t=00:00:00.603788] MSAALevel = 8 [t=00:00:00.603797] MaxParticles = 25000 [t=00:00:00.603808] MaxSounds = 32 [t=00:00:00.603819] MaximumTransmissionUnit = 0 [t=00:00:00.603829] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.603839] MiniMapMarker = 0 [t=00:00:00.603850] MouseDragScrollThreshold = 0 [t=00:00:00.603860] NetworkLossFactor = 2 [t=00:00:00.603871] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.603888] OverheadScrollSpeed = 50 [t=00:00:00.603898] ReconnectTimeout = 0 [t=00:00:00.603908] RotOverheadScrollSpeed = 50 [t=00:00:00.603918] RotateLogFiles = 1 [t=00:00:00.603928] ShadowMapSize = 8192 [t=00:00:00.603937] Shadows = 1 [t=00:00:00.603946] ShowClock = 0 [t=00:00:00.603960] SoftParticles = 2 [t=00:00:00.603993] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.604005] UnitIconDist = 151 [t=00:00:00.604015] UnitLodDist = 999999 [t=00:00:00.604089] UseDistToGroundForIcons = 1.10000002 [t=00:00:07.118559] UseLuaMemPools = 0 [t=00:00:07.118586] UseNetMessageSmoothingBuffer = 0 [t=00:00:07.118598] VFSCacheArchiveFiles = 0 [t=00:00:07.118607] VSync = 1 [t=00:00:07.118615] Water = 4 [t=00:00:07.118622] WindowBorderless = 1 [t=00:00:07.118632] WindowPosY = 0 [t=00:00:07.118641] XResolutionWindowed = 1920 [t=00:00:07.118649] YResolutionWindowed = 1080 [t=00:00:07.118660] snd_volmaster = 40 [t=00:00:07.118686] ============== </User Config> ============== [t=00:00:07.118710] ============== <User System> ============== [t=00:00:07.118723] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:07.118735] Build Environment: gcc libstdc++ version 20210728 [t=00:00:07.118749] Compiler Version: gcc-11.2.0 [t=00:00:07.118808] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:07.118874] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32705MB RAM, 55371MB pagefile [t=00:00:07.118900] Binary Word Size: 64-bit (native) [t=00:00:07.118913] Process Clock: std::chrono::high_resolution_clock [t=00:00:07.118927] Physical CPU Cores: 4 [t=00:00:07.118937] Logical CPU Cores: 8 [t=00:00:07.118947] ============== </User System> ============== [t=00:00:07.119100] [good_fpu_init][STREFLOP_SSE] [t=00:00:07.119111] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:07.119119] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:07.119129] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:07.119140] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:07.122143] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:07.122175] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:07.139806] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:07.176222] Display (Generic PnP Monitor)=1 modes=48 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:07.176249] [ 1] 1920x1080x24bpp@60Hz [t=00:00:07.176262] [ 4] 1680x1050x24bpp@60Hz [t=00:00:07.176274] [ 7] 1600x1024x24bpp@60Hz [t=00:00:07.176312] [10] 1600x900x24bpp@60Hz [t=00:00:07.176327] [13] 1440x1080x24bpp@60Hz [t=00:00:07.176341] [16] 1366x768x24bpp@60Hz [t=00:00:07.176354] [19] 1360x768x24bpp@60Hz [t=00:00:07.176366] [22] 1280x1024x24bpp@60Hz [t=00:00:07.176380] [25] 1280x960x24bpp@60Hz [t=00:00:07.176392] [28] 1280x800x24bpp@60Hz [t=00:00:07.176404] [31] 1280x768x24bpp@60Hz [t=00:00:07.176416] [34] 1280x720x24bpp@60Hz [t=00:00:07.176428] [37] 1176x664x24bpp@60Hz [t=00:00:07.176440] [40] 1152x864x24bpp@60Hz [t=00:00:07.176457] [43] 1024x768x24bpp@60Hz [t=00:00:07.176467] [44] 800x600x24bpp@60Hz [t=00:00:07.176479] [45] 720x576x24bpp@50Hz [t=00:00:07.176489] [46] 720x480x24bpp@60Hz [t=00:00:07.176499] [48] 640x480x24bpp@60Hz [t=00:00:08.245901] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:08.248049] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:08.248088] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:08.615082] [GR::LogVersionInfo] [t=00:00:08.615109] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:08.615127] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:08.615141] GL vendor : NVIDIA Corporation [t=00:00:08.615152] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:08.615948] GLSL version: 4.60 NVIDIA [t=00:00:08.616453] GLEW version: 2.1.0 [t=00:00:08.616579] GPU memory : 8192MB (total) / 3177MB (available) [t=00:00:08.616677] SDL swap-int: 1 [t=00:00:08.616689] SDL driver : windows [t=00:00:08.616697] [t=00:00:08.616704] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:08.616711] GLSL shader support : 1 [t=00:00:08.616718] GL4 support : 1 [t=00:00:08.616726] FBO extension support : 1 [t=00:00:08.616746] NVX GPU mem-info support : 1 [t=00:00:08.616781] ATI GPU mem-info support : 0 [t=00:00:08.616918] NPOT-texture support : 1 (1) [t=00:00:08.617045] S3TC/DXT1 texture support : 1/1 [t=00:00:08.617140] texture query-LOD support : 1 (1) [t=00:00:08.617299] MSAA frame-buffer support : 1 (1) [t=00:00:08.617368] Z-buffer depth : 32 (-) [t=00:00:08.617477] primitive-restart support : 1 (1) [t=00:00:08.617533] clip-space control support: 1 (1) [t=00:00:08.617547] seamless cube-map support : 1 (1) [t=00:00:08.617556] frag-depth layout support : 1 (1) [t=00:00:08.617563] persistent maps support : 1 (1) [t=00:00:08.617573] explicit attribs location : 1 (1) [t=00:00:08.617593] multi draw indirect : 1 (-) [t=00:00:08.617605] array textures : 1 (-) [t=00:00:08.617613] buffer copy support : 1 (-) [t=00:00:08.617623] indirect draw : 1 (-) [t=00:00:08.617630] base instance : 1 (-) [t=00:00:08.617637] [t=00:00:08.617644] max. FBO samples : 32 [t=00:00:08.617652] max. FS/program texture slots : 32/192 [t=00:00:08.617659] max. texture size : 32768 [t=00:00:08.617677] max. texture anisotropy level : 16.000000 [t=00:00:08.617685] max. vec4 varyings/attributes : 31/16 [t=00:00:08.617693] max. draw-buffers : 8 [t=00:00:08.617703] max. rec. indices/vertices : 1048576/1048576 [t=00:00:08.617711] max. uniform buffer-bindings : 84 [t=00:00:08.617717] max. uniform block-size : 64KB [t=00:00:08.617724] max. storage buffer-bindings : 96 [t=00:00:08.617732] max. storage block-size : 2047MB [t=00:00:08.617738] [t=00:00:08.617745] enable AMD-hacks : 0 [t=00:00:08.617758] compress MIP-maps: 0 [t=00:00:08.617791] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:08.619083] [GR::UpdateGLConfigs] [t=00:00:08.619201] [VSync::SetInterval] interval=1 (standard) [t=00:00:08.619213] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:08.619230] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:08.619262] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:08.619272] [GR::InitGLState] [t=00:00:08.619386] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:09.896675] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:10.359823] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 462ms [t=00:00:10.443119] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:10.452453] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:10.452485] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:10.453144] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:16.215594] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:16.215615] [DataDirLocater::Check] Isolation Mode! [t=00:00:16.215697] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:16.215794] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:16.261943] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:16.262793] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:16.263550] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:16.263856] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:16.308613] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:16.308643] [VFS] [SpringVFS::ReserveArchives<this=000002ca20ad8310>] [t=00:00:16.308825] [VFS] [SpringVFS::AddArchive<this=000002ca20ad8310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:16.317193] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002ca20ad8310 (SpringVFS) global=0000000000000000 (null) [t=00:00:16.317222] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:16.788044] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:16.801262] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:16.858273] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:16.858485] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:16.864608] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:16.865229] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:16.866299][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:16.866839][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:16.866880][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:16.873181][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (6.8ms) [t=00:00:16.873966][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:16.874051][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:16.908118][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:16.908155][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (2- Astro A20 Voice)" [t=00:00:16.908175][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VR-2218 (NVIDIA High Definition Audio)" [t=00:00:16.908196][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:16.908229][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Headphones (Oculus Virtual Audio Device)" [t=00:00:16.908246][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (2- Astro A20 Game)" [t=00:00:16.908260][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:16.908276][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Speakers (Steam Streaming Speakers)" [t=00:00:16.908296][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "Speakers (Steam Streaming Microphone)" [t=00:00:16.908311][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:16.986778][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (120.4ms) [t=00:00:17.102934][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (236.6ms) [t=00:00:17.193722][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:17.202951][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (336.6ms) [t=00:00:17.248564][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002ca20c35f90(default) context=000002ca20affdd0 numChannels=2 frameSize=8 [t=00:00:17.248602][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:17.248620][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:17.248636][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:17.248650][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:17.248721][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:17.248801][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:17.248832][f=-000001] [Sound] Devices: [t=00:00:17.298906][f=-000001] [Sound] [OpenAL Soft on Headphones (2- Astro A20 Game)] [t=00:00:17.298934][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (2- Astro A20 Voice)] [t=00:00:17.298948][f=-000001] [Sound] [OpenAL Soft on VR-2218 (NVIDIA High Definition Audio)] [t=00:00:17.298961][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:17.298997][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:17.299014][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:17.299028][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:17.299042][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:17.299062][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:17.299085][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:17.301156][f=-000001] [Sound] EFX Enabled: yes [t=00:00:17.301335][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:17.317589][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 451ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 993169 MB [t=00:00:17.321892][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:17.322032][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:17.322235][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240107_025345_Altair_Crossing_V4_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:19.228437][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:19.275021][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:19.275548][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:19.275766][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1953ms [t=00:00:19.275811][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:20.648896][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:20.649070][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:20.649091][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:20.649151][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:20.659443][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:20.659470][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{12.003, 4.001}, {24.510, 8.170}}ms [t=00:00:20.659508][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.829, 2.829, 2.829, 2.829}, {7.548, 7.548, 7.548, 7.548}}ms [t=00:00:20.659528][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.250, 0.250, 0.250, 0.250}, {9.592, 9.592, 9.592, 9.592}}ms [t=00:00:20.659544][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.924, 8.924, 8.924, 8.924}, {7.370, 7.370, 7.370, 7.370}}ms [t=00:00:20.659561][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:20.659572][f=-000001] [SpringApp::Kill][2] [t=00:00:20.659694][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:20.669072][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:20.669104][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:20.669164][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002ca20affdd0 dev=000002ca20c35f90 [t=00:00:20.669282][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002ca20affdd0 dev=000002ca20c35f90 [t=00:00:20.669341][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002ca20affdd0)] [t=00:00:20.670275][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002ca20c35f90)] [t=00:00:20.670531][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:20.694883][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:20.695638][f=-000001] [SpringApp::Kill][3] [t=00:00:20.695671][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:20.695687][f=-000001] [SpringApp::Kill][4] font=000002ca645bb240 [t=00:00:20.697300][f=-000001] [SpringApp::Kill][5] [t=00:00:20.697690][f=-000001] [SpringApp::Kill][6] [t=00:00:20.697705] [SpringApp::Kill][7] [t=00:00:20.697883] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.697899] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.697926] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:20.697940] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.697957] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:20.697975] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.697994] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.698017] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.698055] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:20.698079] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.698092] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.698119] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:20.698152] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.802958] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:20.802973] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:20.802978] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:20.802983] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:20.803255] [VFS] [SpringVFS::DeleteArchives<this=000002ca20ad8310>] [t=00:00:20.803305] [VFS] [SpringVFS::DeleteArchives<this=000002ca20ad8310>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:20.803322] [VFS] [SpringVFS::DeleteArchives<this=000002ca20ad8310>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:20.803346] [VFS] [SpringVFS::DeleteArchives<this=000002ca20ad8310>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:20.803392] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002ca20abfe80) [t=00:00:20.803547] [VFS] [SpringVFS::DeleteArchives<this=000002ca20ad8310>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:20.803569] [VFS] [SpringVFS::DeleteArchives<this=000002ca20ad8310>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:20.803586] [VFS] [SpringVFS::DeleteArchives<this=000002ca20ad8310>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:20.803602] [VFS] [SpringVFS::DeleteArchives<this=000002ca20ad8310>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:20.803631] [VFS] [SpringVFS::DeleteArchives<this=000002ca20ad8310>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:20.803645] [VFS] [SpringVFS::DeleteArchives<this=000002ca20ad8310>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:20.803728] [SpringApp::Kill][8] [t=00:00:20.803747] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:20.803761] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bc2e8f10 (joinable=1) [t=00:00:20.803772] [WatchDog::Uninstall][2] [t=00:00:21.219262] [WatchDog::Uninstall][3] [t=00:00:21.219279] [SpringApp::Kill][9]
infolog_full.txt (truncated):