ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #109997

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000000] DetectCores: cpu mask ff
[t=00:00:00.002144] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.002162] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.007061] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.007145] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.677175] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.677235] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.677259]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.677273]   
[t=00:00:00.677279]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.677285]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.677290]   Use "none" to disable the default log sections.
[t=00:00:00.677296] ============== </Log Sections> ==============

[t=00:00:00.677302] ============== <User Config> ==============
[t=00:00:00.677395]   AllowDeferredMapRendering = 1
[t=00:00:00.677401]   AllowDeferredModelRendering = 1
[t=00:00:00.677407]   BumpWaterAnisotropy = 2
[t=00:00:00.677412]   BumpWaterBlurReflection = 1
[t=00:00:00.677417]   BumpWaterDepthBits = 32
[t=00:00:00.677422]   BumpWaterReflection = 2
[t=00:00:00.677427]   BumpWaterRefraction = 2
[t=00:00:00.677432]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.677437]   CamFreeScrollSpeed = 50
[t=00:00:00.677441]   CamMode = 1
[t=00:00:00.677451]   CubeTexSizeReflection = 1024
[t=00:00:00.677456]   CubeTexSizeSpecular = 1024
[t=00:00:00.677461]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.677466]   EdgeMoveDynamic = 0
[t=00:00:00.677471]   EdgeMoveWidth = 0.003
[t=00:00:00.677475]   FPSFOV = 90
[t=00:00:00.677480]   FPSScrollSpeed = 50
[t=00:00:00.677484]   FontSize = 18
[t=00:00:00.677489]   GrassDetail = 0
[t=00:00:00.677493]   GroundDecals = 10
[t=00:00:00.677498]   GroundDetail = 180
[t=00:00:00.677503]   GroundScarAlphaFade = 1
[t=00:00:00.677507]   HangTimeout = 30
[t=00:00:00.677516]   HardwareCursor = 1
[t=00:00:00.677521]   InitialNetworkTimeout = 0
[t=00:00:00.677526]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.677531]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.677536]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.677542]   LinkOutgoingBandwidth = 262144
[t=00:00:00.677547]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.677552]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.677557]   MSAALevel = 8
[t=00:00:00.677562]   MaxParticles = 25000
[t=00:00:00.677569]   MaxSounds = 32
[t=00:00:00.677574]   MaximumTransmissionUnit = 0
[t=00:00:00.677579]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.677584]   MiniMapMarker = 0
[t=00:00:00.677589]   MouseDragScrollThreshold = 0
[t=00:00:00.677594]   NetworkLossFactor = 2
[t=00:00:00.677599]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.677604]   OverheadScrollSpeed = 50
[t=00:00:00.677609]   ReconnectTimeout = 0
[t=00:00:00.677613]   RotOverheadScrollSpeed = 50
[t=00:00:00.677621]   RotateLogFiles = 1
[t=00:00:00.677626]   ShadowMapSize = 8192
[t=00:00:00.677631]   Shadows = 1
[t=00:00:00.677635]   ShowClock = 0
[t=00:00:00.677640]   SoftParticles = 2
[t=00:00:00.677645]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.677650]   UnitIconDist = 151
[t=00:00:00.677655]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.677660]   UseLuaMemPools = 0
[t=00:00:00.677664]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.677669]   VFSCacheArchiveFiles = 0
[t=00:00:02.764470]   VSync = 1
[t=00:00:02.764493]   Water = 4
[t=00:00:02.764503]   WindowBorderless = 1
[t=00:00:02.764512]   WindowPosY = 0
[t=00:00:02.764520]   XResolutionWindowed = 1920
[t=00:00:02.764528]   YResolutionWindowed = 1080
[t=00:00:02.764559]   snd_volmaster = 40
[t=00:00:02.764586] ============== </User Config> ==============

[t=00:00:02.764602] ============== <User System> ==============
[t=00:00:02.764616]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:02.764635]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:02.764658]        Compiler Version: gcc-11.2.0
[t=00:00:02.764719]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:02.764784]         Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32705MB RAM, 55371MB pagefile
[t=00:00:02.764803]        Binary Word Size: 64-bit (native)
[t=00:00:02.764815]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:02.764831]      Physical CPU Cores: 4
[t=00:00:02.764841]       Logical CPU Cores: 8
[t=00:00:02.764863] ============== </User System> ==============

[t=00:00:02.765056] [good_fpu_init][STREFLOP_SSE]
[t=00:00:02.765071]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:02.765082]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:02.765093]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:02.765103]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:02.768734] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:02.768765] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:02.790486] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:02.832332]     Display (Generic PnP Monitor)=1 modes=48 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:02.832353]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:02.832362]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:02.832370]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:02.832377]         [10] 1600x900x24bpp@60Hz
[t=00:00:02.832385]         [13] 1440x1080x24bpp@60Hz
[t=00:00:02.832393]         [16] 1366x768x24bpp@60Hz
[t=00:00:02.832400]         [19] 1360x768x24bpp@60Hz
[t=00:00:02.832425]         [22] 1280x1024x24bpp@60Hz
[t=00:00:02.832436]         [25] 1280x960x24bpp@60Hz
[t=00:00:02.832444]         [28] 1280x800x24bpp@60Hz
[t=00:00:02.832453]         [31] 1280x768x24bpp@60Hz
[t=00:00:02.832467]         [34] 1280x720x24bpp@60Hz
[t=00:00:02.832481]         [37] 1176x664x24bpp@60Hz
[t=00:00:02.832491]         [40] 1152x864x24bpp@60Hz
[t=00:00:02.832500]         [43] 1024x768x24bpp@60Hz
[t=00:00:02.832514]         [44] 800x600x24bpp@60Hz
[t=00:00:02.832525]         [45] 720x576x24bpp@50Hz
[t=00:00:02.832537]         [46] 720x480x24bpp@60Hz
[t=00:00:02.832555]         [48] 640x480x24bpp@60Hz
[t=00:00:03.996771] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:03.997485] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:03.997501] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:04.857048] [GR::LogVersionInfo]
[t=00:00:04.857075]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:04.857110]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:04.857125]     GL vendor   : NVIDIA Corporation
[t=00:00:04.857134]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:04.857165]     GLSL version: 4.60 NVIDIA
[t=00:00:04.857183]     GLEW version: 2.1.0
[t=00:00:04.857196]     GPU memory  : 8192MB (total) / 3177MB (available)
[t=00:00:04.857218]     SDL swap-int: 1
[t=00:00:04.857228]     SDL driver  : windows
[t=00:00:04.857237]     
[t=00:00:04.857247]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:04.857265]     GLSL shader support       : 1
[t=00:00:04.857274]     GL4 support               : 1
[t=00:00:04.857281]     FBO extension support     : 1
[t=00:00:04.857302]     NVX GPU mem-info support  : 1
[t=00:00:04.857320]     ATI GPU mem-info support  : 0
[t=00:00:04.857337]     NPOT-texture support      : 1 (1)
[t=00:00:04.857350]     S3TC/DXT1 texture support : 1/1
[t=00:00:04.857359]     texture query-LOD support : 1 (1)
[t=00:00:04.857369]     MSAA frame-buffer support : 1 (1)
[t=00:00:04.857376]     Z-buffer depth            : 32 (-)
[t=00:00:04.857398]     primitive-restart support : 1 (1)
[t=00:00:04.857408]     clip-space control support: 1 (1)
[t=00:00:04.857417]     seamless cube-map support : 1 (1)
[t=00:00:04.857472]     frag-depth layout support : 1 (1)
[t=00:00:04.857507]     persistent maps support   : 1 (1)
[t=00:00:04.857544]     explicit attribs location : 1 (1)
[t=00:00:04.857752]     multi draw indirect       : 1 (-)
[t=00:00:04.857861]     array textures            : 1 (-)
[t=00:00:04.857880]     buffer copy support       : 1 (-)
[t=00:00:04.857910]     indirect draw             : 1 (-)
[t=00:00:04.857922]     base instance             : 1 (-)
[t=00:00:04.857930]     
[t=00:00:04.857937]     max. FBO samples              : 32
[t=00:00:04.857947]     max. FS/program texture slots : 32/192
[t=00:00:04.857955]     max. texture size             : 32768
[t=00:00:04.857968]     max. texture anisotropy level : 16.000000
[t=00:00:04.857978]     max. vec4 varyings/attributes : 31/16
[t=00:00:04.857987]     max. draw-buffers             : 8
[t=00:00:04.857996]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:04.858012]     max. uniform buffer-bindings  : 84
[t=00:00:04.858022]     max. uniform block-size       : 64KB
[t=00:00:04.858030]     max. storage buffer-bindings  : 96
[t=00:00:04.858037]     max. storage block-size       : 2047MB
[t=00:00:04.858046]     
[t=00:00:04.858052]     enable AMD-hacks : 0
[t=00:00:04.858059]     compress MIP-maps: 0
[t=00:00:04.858094] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:04.858715] [GR::UpdateGLConfigs]
[t=00:00:04.858861] [VSync::SetInterval] interval=1 (standard)
[t=00:00:04.858874] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:04.858891] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:04.858923] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:04.858946] [GR::InitGLState]
[t=00:00:04.859084] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:05.878955] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:05.883950] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:05.896849] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:05.964075] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:05.964108] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:05.965487] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:11.862931] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:11.862982] [DataDirLocater::Check] Isolation Mode!
[t=00:00:11.863139] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:11.863227] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:11.899479] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:11.900178] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:11.900712] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:11.901064] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:11.916497] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[t=00:00:11.916551] [VFS] [SpringVFS::ReserveArchives<this=0000028ad74552d0>]
[t=00:00:11.917007] [VFS] [SpringVFS::AddArchive<this=0000028ad74552d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:11.924105] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028ad74552d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:11.924133] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:12.459294] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:12.470109] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:12.495150] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:12.495865] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:12.502656] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:12.502773] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:12.503686][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:12.504388][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:12.504451][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:12.517588][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (13.9ms)
[t=00:00:12.518412][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:12.518491][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:12.543462][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:12.543540][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (2- Astro A20 Voice)"
[t=00:00:12.543566][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VR-2218 (NVIDIA High Definition Audio)"
[t=00:00:12.543592][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:12.543611][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:12.543635][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (2- Astro A20 Game)"
[t=00:00:12.543656][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:12.543675][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Speakers (Steam Streaming Speakers)"
[t=00:00:12.543695][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Speakers (Steam Streaming Microphone)"
[t=00:00:12.543708][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:12.631301][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (127.5ms)
[t=00:00:12.742187][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:12.748186][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (244.5ms)
[t=00:00:12.811993][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028ad75ae260(default) context=0000028ad7491ff0  numChannels=2 frameSize=8
[t=00:00:12.812054][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:12.812089][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:12.812105][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:12.812121][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:12.812243][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:12.812367][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:12.812395][f=-000001] [Sound]   Devices:
[t=00:00:12.820043][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- Astro A20 Game)]
[t=00:00:12.820077][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (2- Astro A20 Voice)]
[t=00:00:12.820111][f=-000001] [Sound]     [OpenAL Soft on VR-2218 (NVIDIA High Definition Audio)]
[t=00:00:12.820123][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:12.820133][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:12.820143][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:12.820157][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:12.820175][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:12.820193][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:12.820211][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:12.821580][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:12.821611][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:12.847793][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 344ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 993169 MB
[t=00:00:12.876321][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:12.876413][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:12.876472][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240107_033621_Badlands 2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:14.845418][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:14.863829][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:14.864120][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:14.864369][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1987ms
[t=00:00:14.864406][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:16.941804][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:16.941915][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:16.941930][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:16.941978][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:16.965726][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:16.965756][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{13.222, 4.407}, {10.063, 3.354}}ms
[t=00:00:16.965793][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.117, 0.117, 0.117, 0.117}, {5.618, 5.618, 5.618, 5.618}}ms
[t=00:00:16.965810][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.411, 1.411, 1.411, 1.411}, {3.607, 3.607, 3.607, 3.607}}ms
[t=00:00:16.965828][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{11.694, 11.694, 11.694, 11.694}, {0.838, 0.838, 0.838, 0.838}}ms
[t=00:00:16.965841][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:16.965850][f=-000001] [SpringApp::Kill][2]
[t=00:00:16.965961][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:16.970417][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:16.970464][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:16.970545][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000028ad7491ff0 dev=0000028ad75ae260
[t=00:00:16.970655][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000028ad7491ff0 dev=0000028ad75ae260
[t=00:00:16.970698][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000028ad7491ff0)]
[t=00:00:16.971698][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000028ad75ae260)]
[t=00:00:16.971861][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:17.004888][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:17.005703][f=-000001] [SpringApp::Kill][3]
[t=00:00:17.005834][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:17.005861][f=-000001] [SpringApp::Kill][4] font=0000028a9b28d380
[t=00:00:17.007139][f=-000001] [SpringApp::Kill][5]
[t=00:00:17.007398][f=-000001] [SpringApp::Kill][6]
[t=00:00:17.007413] [SpringApp::Kill][7]
[t=00:00:17.007655] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:17.007683] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:17.007724] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:17.007748] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:17.007774] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:17.007803] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:17.007827] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:17.007850] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:17.007873] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:17.007901] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:17.007925] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:17.007948] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:17.007977] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:17.103866] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:17.103975] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:17.103988] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:17.103997] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:17.104473] [VFS] [SpringVFS::DeleteArchives<this=0000028ad74552d0>]
[t=00:00:17.104514] [VFS] [SpringVFS::DeleteArchives<this=0000028ad74552d0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:17.104529] [VFS] [SpringVFS::DeleteArchives<this=0000028ad74552d0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:17.104543] [VFS] [SpringVFS::DeleteArchives<this=0000028ad74552d0>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:17.104555] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000028a9b28a1c0)
[t=00:00:17.104682] [VFS] [SpringVFS::DeleteArchives<this=0000028ad74552d0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:17.104697] [VFS] [SpringVFS::DeleteArchives<this=0000028ad74552d0>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:17.104710] [VFS] [SpringVFS::DeleteArchives<this=0000028ad74552d0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:17.104723] [VFS] [SpringVFS::DeleteArchives<this=0000028ad74552d0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:17.104742] [VFS] [SpringVFS::DeleteArchives<this=0000028ad74552d0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:17.104755] [VFS] [SpringVFS::DeleteArchives<this=0000028ad74552d0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:17.104825] [SpringApp::Kill][8]
[t=00:00:17.104844] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:17.104858] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bc2e8f10 (joinable=1)
[t=00:00:17.104900] [WatchDog::Uninstall][2]
[t=00:00:17.865206] [WatchDog::Uninstall][3]
[t=00:00:17.865228] [SpringApp::Kill][9]