ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #109999

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.234331] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:00.277659] Error: ConfigSource: Error: Can not parse line:  100
Failed rotating the log file
[t=00:00:00.000000] DetectCores: cpu mask ff
[t=00:00:00.006749] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.006763] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.014467] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.014618] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.316124] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.316179] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.316206]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.316226]   
[t=00:00:00.316234]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.316243]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.316250]   Use "none" to disable the default log sections.
[t=00:00:00.316258] ============== </Log Sections> ==============

[t=00:00:00.316273] ============== <User Config> ==============
[t=00:00:00.316450]   AdvSky = 0
[t=00:00:00.316459]   AllowDeferredMapRendering = 1
[t=00:00:00.316466]   AllowDeferredModelRendering = 1
[t=00:00:00.316474]   BumpWaterAnisotropy = 2
[t=00:00:00.316481]   BumpWaterBlurReflection = 1
[t=00:00:00.316488]   BumpWaterDepthBits = 32
[t=00:00:00.316495]   BumpWaterReflection = 2
[t=00:00:00.316502]   BumpWaterRefraction = 2
[t=00:00:00.316509]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.316525]   CamFreeScrollSpeed = 50
[t=00:00:00.316532]   CamMode = 1
[t=00:00:00.316540]   CubeTexSizeReflection = 1024
[t=00:00:00.316548]   CubeTexSizeSpecular = 1024
[t=00:00:00.316556]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.316563]   EdgeMoveDynamic = 0
[t=00:00:00.316570]   EdgeMoveWidth = 0.003
[t=00:00:00.316589]   FPSFOV = 90
[t=00:00:00.316596]   FPSScrollSpeed = 50
[t=00:00:00.316603]   FontSize = 18
[t=00:00:00.316610]   ForceDisableShaders = 0
[t=00:00:00.316617]   GrassDetail = 0
[t=00:00:00.316631]   GroundDecals = 10
[t=00:00:00.316639]   GroundDetail = 180
[t=00:00:00.316646]   GroundScarAlphaFade = 1
[t=00:00:00.316653]   HangTimeout = 30
[t=00:00:00.316659]   HardwareCursor = 1
[t=00:00:00.316666]   InitialNetworkTimeout = 0
[t=00:00:00.316674]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.316681]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.316688]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.316696]   LinkOutgoingBandwidth = 262144
[t=00:00:00.316704]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.316717]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.316725]   MSAALevel = 8
[t=00:00:00.316733]   MaxParticles = 25000
[t=00:00:00.316739]   MaxSounds = 32
[t=00:00:00.316746]   MaximumTransmissionUnit = 0
[t=00:00:00.316754]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.316761]   MiniMapMarker = 0
[t=00:00:00.316768]   MouseDragScrollThreshold = 0
[t=00:00:00.316774]   NetworkLossFactor = 2
[t=00:00:00.316782]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.316789]   OverheadScrollSpeed = 50
[t=00:00:00.316803]   ReconnectTimeout = 0
[t=00:00:00.316810]   RotOverheadScrollSpeed = 50
[t=00:00:00.316816]   RotateLogFiles = 1
[t=00:00:00.316823]   ShadowMapSize = 8192
[t=00:00:00.316829]   Shadows = 1
[t=00:00:00.316836]   ShowClock = 0
[t=00:00:00.316843]   SoftParticles = 2
[t=00:00:00.316850]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.316860]   UnitIconDist = 151
[t=00:00:00.316867]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.316875]   UseLuaMemPools = 0
[t=00:00:04.517345]   UseNetMessageSmoothingBuffer = 0
[t=00:00:04.517361]   VFSCacheArchiveFiles = 0
[t=00:00:04.517371]   VSync = 1
[t=00:00:04.517381]   Water = 4
[t=00:00:04.517392]   WindowBorderless = 1
[t=00:00:04.517402]   WindowPosY = 0
[t=00:00:04.517412]   XResolutionWindowed = 1920
[t=00:00:04.517423]   YResolutionWindowed = 1080
[t=00:00:04.517436]   snd_volmaster = 40
[t=00:00:04.517463] ============== </User Config> ==============

[t=00:00:04.517476] ============== <User System> ==============
[t=00:00:04.517496]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:04.517512]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:04.517525]        Compiler Version: gcc-11.2.0
[t=00:00:04.517575]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:04.517628]         Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32705MB RAM, 55371MB pagefile
[t=00:00:04.517644]        Binary Word Size: 64-bit (native)
[t=00:00:04.517665]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:04.521866]      Physical CPU Cores: 4
[t=00:00:04.521880]       Logical CPU Cores: 8
[t=00:00:04.521889] ============== </User System> ==============

[t=00:00:04.522099] [good_fpu_init][STREFLOP_SSE]
[t=00:00:04.522112]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:04.522120]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:04.522130]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:04.522137]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:04.525700] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:04.525779] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:04.550247] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:04.600822]     Display (Generic PnP Monitor)=1 modes=48 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:04.601024]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:04.601055]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:04.601079]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:04.601103]         [10] 1600x900x24bpp@60Hz
[t=00:00:04.601129]         [13] 1440x1080x24bpp@60Hz
[t=00:00:04.601160]         [16] 1366x768x24bpp@60Hz
[t=00:00:04.601182]         [19] 1360x768x24bpp@60Hz
[t=00:00:04.601203]         [22] 1280x1024x24bpp@60Hz
[t=00:00:04.601225]         [25] 1280x960x24bpp@60Hz
[t=00:00:04.601246]         [28] 1280x800x24bpp@60Hz
[t=00:00:04.601266]         [31] 1280x768x24bpp@60Hz
[t=00:00:04.601288]         [34] 1280x720x24bpp@60Hz
[t=00:00:04.601323]         [37] 1176x664x24bpp@60Hz
[t=00:00:04.601350]         [40] 1152x864x24bpp@60Hz
[t=00:00:04.601375]         [43] 1024x768x24bpp@60Hz
[t=00:00:04.601410]         [44] 800x600x24bpp@60Hz
[t=00:00:04.601438]         [45] 720x576x24bpp@50Hz
[t=00:00:04.601464]         [46] 720x480x24bpp@60Hz
[t=00:00:04.601490]         [48] 640x480x24bpp@60Hz
[t=00:00:05.563672] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:05.566276] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:05.566322] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:05.733163] [GR::LogVersionInfo]
[t=00:00:05.733229]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:05.733242]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:05.733250]     GL vendor   : NVIDIA Corporation
[t=00:00:05.733257]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:05.733265]     GLSL version: 4.60 NVIDIA
[t=00:00:05.733272]     GLEW version: 2.1.0
[t=00:00:05.733280]     GPU memory  : 8192MB (total) / 3612MB (available)
[t=00:00:05.733344]     SDL swap-int: 1
[t=00:00:05.733366]     SDL driver  : windows
[t=00:00:05.733373]     
[t=00:00:05.733381]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:05.733391]     GLSL shader support       : 1
[t=00:00:05.733399]     GL4 support               : 1
[t=00:00:05.733406]     FBO extension support     : 1
[t=00:00:05.733424]     NVX GPU mem-info support  : 1
[t=00:00:05.733435]     ATI GPU mem-info support  : 0
[t=00:00:05.733464]     NPOT-texture support      : 1 (1)
[t=00:00:05.733478]     S3TC/DXT1 texture support : 1/1
[t=00:00:05.733487]     texture query-LOD support : 1 (1)
[t=00:00:05.733503]     MSAA frame-buffer support : 1 (1)
[t=00:00:05.733513]     Z-buffer depth            : 32 (-)
[t=00:00:05.733527]     primitive-restart support : 1 (1)
[t=00:00:05.733537]     clip-space control support: 1 (1)
[t=00:00:05.733548]     seamless cube-map support : 1 (1)
[t=00:00:05.733559]     frag-depth layout support : 1 (1)
[t=00:00:05.733570]     persistent maps support   : 1 (1)
[t=00:00:05.733584]     explicit attribs location : 1 (1)
[t=00:00:05.733592]     multi draw indirect       : 1 (-)
[t=00:00:05.733608]     array textures            : 1 (-)
[t=00:00:05.733616]     buffer copy support       : 1 (-)
[t=00:00:05.733623]     indirect draw             : 1 (-)
[t=00:00:05.733631]     base instance             : 1 (-)
[t=00:00:05.733638]     
[t=00:00:05.733645]     max. FBO samples              : 32
[t=00:00:05.733652]     max. FS/program texture slots : 32/192
[t=00:00:05.733660]     max. texture size             : 32768
[t=00:00:05.733673]     max. texture anisotropy level : 16.000000
[t=00:00:05.734065]     max. vec4 varyings/attributes : 31/16
[t=00:00:05.734087]     max. draw-buffers             : 8
[t=00:00:05.734107]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:05.734170]     max. uniform buffer-bindings  : 84
[t=00:00:05.734201]     max. uniform block-size       : 64KB
[t=00:00:05.734212]     max. storage buffer-bindings  : 96
[t=00:00:05.734236]     max. storage block-size       : 2047MB
[t=00:00:05.734257]     
[t=00:00:05.734269]     enable AMD-hacks : 0
[t=00:00:05.734314]     compress MIP-maps: 0
[t=00:00:05.734444] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:05.735552] [GR::UpdateGLConfigs]
[t=00:00:05.739217] [VSync::SetInterval] interval=1 (standard)
[t=00:00:05.739271] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:05.743432] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:05.743664] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:05.743706] [GR::InitGLState]
[t=00:00:05.744116] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:07.228582] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:07.659681] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 407ms
[t=00:00:07.665152] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:07.717504] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:07.717546] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:07.721465] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:13.615580] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:13.615601] [DataDirLocater::Check] Isolation Mode!
[t=00:00:13.615688] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:13.615756] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:13.679998] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:13.681510] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:13.682207] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:13.682372] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:13.706631] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[t=00:00:13.706654] [VFS] [SpringVFS::ReserveArchives<this=000002346fed2eb0>]
[t=00:00:13.706839] [VFS] [SpringVFS::AddArchive<this=000002346fed2eb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:13.714404] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002346fed2eb0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:13.714428] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:14.222638] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:14.223472] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:14.248392] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:14.260753] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:14.261826] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:14.261915] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:14.262728][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:14.263210][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:14.263288][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:14.270784][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (8.0ms)
[t=00:00:14.271244][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:14.271313][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:14.296421][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:14.296459][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (2- Astro A20 Voice)"
[t=00:00:14.296473][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VR-2218 (NVIDIA High Definition Audio)"
[t=00:00:14.296487][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:14.296511][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:14.296525][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (2- Astro A20 Game)"
[t=00:00:14.296536][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:14.296550][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Speakers (Steam Streaming Speakers)"
[t=00:00:14.296564][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Speakers (Steam Streaming Microphone)"
[t=00:00:14.296583][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:14.384433][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (121.7ms)
[t=00:00:14.500513][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (237.7ms)
[t=00:00:14.514103][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:14.520519][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023470012cd0(default) context=00000234325fd450  numChannels=2 frameSize=8
[t=00:00:14.520871][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:14.520901][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:14.520935][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:14.520952][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:14.521002][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:14.521061][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:14.521081][f=-000001] [Sound]   Devices:
[t=00:00:14.528491][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- Astro A20 Game)]
[t=00:00:14.528532][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (2- Astro A20 Voice)]
[t=00:00:14.528549][f=-000001] [Sound]     [OpenAL Soft on VR-2218 (NVIDIA High Definition Audio)]
[t=00:00:14.528566][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:14.528583][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:14.528604][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:14.528623][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:14.528641][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:14.528665][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:14.528680][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:14.530093][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:14.530120][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:14.600681][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 337ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 993169 MB
[t=00:00:14.628100][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:14.628143][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:14.628181][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240107_033621_Badlands 2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:16.563459][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:16.586512][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:16.587454][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:16.587709][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1959ms
[t=00:00:16.587762][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:19.642130][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:19.642307][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:19.642331][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:19.642347][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:19.669866][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:19.669913][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{18.347, 6.116}, {14.623, 4.874}}ms
[t=00:00:19.669966][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{7.617, 7.617, 7.617, 7.617}, {7.160, 7.160, 7.160, 7.160}}ms
[t=00:00:19.669994][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.302, 2.302, 2.302, 2.302}, {0.105, 0.105, 0.105, 0.105}}ms
[t=00:00:19.670064][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.428, 8.428, 8.428, 8.428}, {7.358, 7.358, 7.358, 7.358}}ms
[t=00:00:19.670124][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:19.670139][f=-000001] [SpringApp::Kill][2]
[t=00:00:19.670292][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:19.705437][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:19.705471][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:19.705640][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000234325fd450 dev=0000023470012cd0
[t=00:00:19.705749][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000234325fd450 dev=0000023470012cd0
[t=00:00:19.705790][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000234325fd450)]
[t=00:00:19.707099][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000023470012cd0)]
[t=00:00:19.707191][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:19.738945][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:19.739886][f=-000001] [SpringApp::Kill][3]
[t=00:00:19.740013][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:19.740078][f=-000001] [SpringApp::Kill][4] font=000002343415b240
[t=00:00:19.741549][f=-000001] [SpringApp::Kill][5]
[t=00:00:19.741754][f=-000001] [SpringApp::Kill][6]
[t=00:00:19.741770] [SpringApp::Kill][7]
[t=00:00:19.743352] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.743380] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.743417] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:19.743432] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.743457] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:19.743477] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.743489] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.743501] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.743513] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:19.743530] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.743543] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.743555] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:19.743572] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.872655] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:19.872702] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:19.872727] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:19.872767] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:19.873064] [VFS] [SpringVFS::DeleteArchives<this=000002346fed2eb0>]
[t=00:00:19.873105] [VFS] [SpringVFS::DeleteArchives<this=000002346fed2eb0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:19.873134] [VFS] [SpringVFS::DeleteArchives<this=000002346fed2eb0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:19.873148] [VFS] [SpringVFS::DeleteArchives<this=000002346fed2eb0>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:19.873161] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000002346ff55840)
[t=00:00:19.873641] [VFS] [SpringVFS::DeleteArchives<this=000002346fed2eb0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:19.873664] [VFS] [SpringVFS::DeleteArchives<this=000002346fed2eb0>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:19.873680] [VFS] [SpringVFS::DeleteArchives<this=000002346fed2eb0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:19.873695] [VFS] [SpringVFS::DeleteArchives<this=000002346fed2eb0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:19.873730] [VFS] [SpringVFS::DeleteArchives<this=000002346fed2eb0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:19.873787] [VFS] [SpringVFS::DeleteArchives<this=000002346fed2eb0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:19.873888] [SpringApp::Kill][8]
[t=00:00:19.873911] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:19.873954] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bc2e8f10 (joinable=1)
[t=00:00:19.873967] [WatchDog::Uninstall][2]
[t=00:00:20.617649] [WatchDog::Uninstall][3]
[t=00:00:20.617672] [SpringApp::Kill][9]