ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #110000

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.220356] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:00.263660] Error: ConfigSource: Error: Can not parse line:  100
Failed rotating the log file
[t=00:00:00.000000] DetectCores: cpu mask ff
[t=00:00:00.016790] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.016811] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.029841] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.029962] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.311238] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.311286] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.311312]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.311336]   
[t=00:00:00.311344]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.311354]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.311363]   Use "none" to disable the default log sections.
[t=00:00:00.311371] ============== </Log Sections> ==============

[t=00:00:00.311386] ============== <User Config> ==============
[t=00:00:00.311595]   AdvSky = 0
[t=00:00:00.311604]   AllowDeferredMapRendering = 1
[t=00:00:00.311612]   AllowDeferredModelRendering = 1
[t=00:00:00.311621]   BumpWaterAnisotropy = 2
[t=00:00:00.311628]   BumpWaterBlurReflection = 1
[t=00:00:00.311636]   BumpWaterDepthBits = 32
[t=00:00:00.311643]   BumpWaterReflection = 2
[t=00:00:00.311650]   BumpWaterRefraction = 2
[t=00:00:00.311658]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.311674]   CamFreeScrollSpeed = 50
[t=00:00:00.311682]   CamMode = 1
[t=00:00:00.311689]   CubeTexSizeReflection = 1024
[t=00:00:00.311697]   CubeTexSizeSpecular = 1024
[t=00:00:00.311705]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.311713]   EdgeMoveDynamic = 0
[t=00:00:00.311720]   EdgeMoveWidth = 0.003
[t=00:00:00.311727]   FPSFOV = 90
[t=00:00:00.311734]   FPSScrollSpeed = 50
[t=00:00:00.311741]   FontSize = 18
[t=00:00:00.311749]   ForceDisableShaders = 0
[t=00:00:00.311756]   GrassDetail = 0
[t=00:00:00.311769]   GroundDecals = 10
[t=00:00:00.311777]   GroundDetail = 180
[t=00:00:00.311784]   GroundScarAlphaFade = 1
[t=00:00:00.311791]   HangTimeout = 30
[t=00:00:00.311798]   HardwareCursor = 1
[t=00:00:00.311805]   InitialNetworkTimeout = 0
[t=00:00:00.311813]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.311821]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.311828]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.311836]   LinkOutgoingBandwidth = 262144
[t=00:00:00.311844]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.311857]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.311865]   MSAALevel = 8
[t=00:00:00.311872]   MaxParticles = 25000
[t=00:00:00.311879]   MaxSounds = 32
[t=00:00:00.311886]   MaximumTransmissionUnit = 0
[t=00:00:00.311894]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.311902]   MiniMapMarker = 0
[t=00:00:00.311909]   MouseDragScrollThreshold = 0
[t=00:00:00.311916]   NetworkLossFactor = 2
[t=00:00:00.311924]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.311932]   OverheadScrollSpeed = 50
[t=00:00:00.311945]   ReconnectTimeout = 0
[t=00:00:00.311954]   RotOverheadScrollSpeed = 50
[t=00:00:00.311961]   RotateLogFiles = 1
[t=00:00:00.311968]   ShadowMapSize = 8192
[t=00:00:00.311975]   Shadows = 1
[t=00:00:00.311982]   ShowClock = 0
[t=00:00:00.311990]   SoftParticles = 2
[t=00:00:00.311997]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.312005]   UnitIconDist = 151
[t=00:00:00.312022]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.312030]   UseLuaMemPools = 0
[t=00:00:04.503718]   UseNetMessageSmoothingBuffer = 0
[t=00:00:04.503735]   VFSCacheArchiveFiles = 0
[t=00:00:04.503746]   VSync = 1
[t=00:00:04.503755]   Water = 4
[t=00:00:04.503764]   WindowBorderless = 1
[t=00:00:04.503775]   WindowPosY = 0
[t=00:00:04.503787]   XResolutionWindowed = 1920
[t=00:00:04.503801]   YResolutionWindowed = 1080
[t=00:00:04.503814]   snd_volmaster = 40
[t=00:00:04.503841] ============== </User Config> ==============

[t=00:00:04.503857] ============== <User System> ==============
[t=00:00:04.503880]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:04.503896]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:04.503908]        Compiler Version: gcc-11.2.0
[t=00:00:04.503958]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:04.504011]         Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32705MB RAM, 55371MB pagefile
[t=00:00:04.504027]        Binary Word Size: 64-bit (native)
[t=00:00:04.504044]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:04.504058]      Physical CPU Cores: 4
[t=00:00:04.504069]       Logical CPU Cores: 8
[t=00:00:04.504081] ============== </User System> ==============

[t=00:00:04.504269] [good_fpu_init][STREFLOP_SSE]
[t=00:00:04.504285]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:04.504298]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:04.504310]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:04.504322]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:04.507557] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:04.507599] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:04.536271] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:04.586674]     Display (Generic PnP Monitor)=1 modes=48 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:04.586694]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:04.586704]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:04.586713]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:04.586721]         [10] 1600x900x24bpp@60Hz
[t=00:00:04.586731]         [13] 1440x1080x24bpp@60Hz
[t=00:00:04.586813]         [16] 1366x768x24bpp@60Hz
[t=00:00:04.586905]         [19] 1360x768x24bpp@60Hz
[t=00:00:04.586922]         [22] 1280x1024x24bpp@60Hz
[t=00:00:04.586934]         [25] 1280x960x24bpp@60Hz
[t=00:00:04.586942]         [28] 1280x800x24bpp@60Hz
[t=00:00:04.586949]         [31] 1280x768x24bpp@60Hz
[t=00:00:04.586957]         [34] 1280x720x24bpp@60Hz
[t=00:00:04.586964]         [37] 1176x664x24bpp@60Hz
[t=00:00:04.586971]         [40] 1152x864x24bpp@60Hz
[t=00:00:04.586978]         [43] 1024x768x24bpp@60Hz
[t=00:00:04.586995]         [44] 800x600x24bpp@60Hz
[t=00:00:04.587005]         [45] 720x576x24bpp@50Hz
[t=00:00:04.587012]         [46] 720x480x24bpp@60Hz
[t=00:00:04.587020]         [48] 640x480x24bpp@60Hz
[t=00:00:05.734427] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:05.735776] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:05.735797] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:07.170164] [GR::LogVersionInfo]
[t=00:00:07.170188]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:07.170200]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:07.170211]     GL vendor   : NVIDIA Corporation
[t=00:00:07.170221]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:07.170232]     GLSL version: 4.60 NVIDIA
[t=00:00:07.170242]     GLEW version: 2.1.0
[t=00:00:07.170253]     GPU memory  : 8192MB (total) / 3177MB (available)
[t=00:00:07.170281]     SDL swap-int: 1
[t=00:00:07.170299]     SDL driver  : windows
[t=00:00:07.170307]     
[t=00:00:07.170319]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:07.170331]     GLSL shader support       : 1
[t=00:00:07.170339]     GL4 support               : 1
[t=00:00:07.170350]     FBO extension support     : 1
[t=00:00:07.170374]     NVX GPU mem-info support  : 1
[t=00:00:07.170387]     ATI GPU mem-info support  : 0
[t=00:00:07.170405]     NPOT-texture support      : 1 (1)
[t=00:00:07.170419]     S3TC/DXT1 texture support : 1/1
[t=00:00:07.170434]     texture query-LOD support : 1 (1)
[t=00:00:07.170450]     MSAA frame-buffer support : 1 (1)
[t=00:00:07.170462]     Z-buffer depth            : 32 (-)
[t=00:00:07.170480]     primitive-restart support : 1 (1)
[t=00:00:07.170492]     clip-space control support: 1 (1)
[t=00:00:07.170576]     seamless cube-map support : 1 (1)
[t=00:00:07.170587]     frag-depth layout support : 1 (1)
[t=00:00:07.170598]     persistent maps support   : 1 (1)
[t=00:00:07.170609]     explicit attribs location : 1 (1)
[t=00:00:07.170618]     multi draw indirect       : 1 (-)
[t=00:00:07.170639]     array textures            : 1 (-)
[t=00:00:07.170650]     buffer copy support       : 1 (-)
[t=00:00:07.170661]     indirect draw             : 1 (-)
[t=00:00:07.170674]     base instance             : 1 (-)
[t=00:00:07.170683]     
[t=00:00:07.170693]     max. FBO samples              : 32
[t=00:00:07.170704]     max. FS/program texture slots : 32/192
[t=00:00:07.170714]     max. texture size             : 32768
[t=00:00:07.170728]     max. texture anisotropy level : 16.000000
[t=00:00:07.170745]     max. vec4 varyings/attributes : 31/16
[t=00:00:07.170755]     max. draw-buffers             : 8
[t=00:00:07.170766]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:07.170776]     max. uniform buffer-bindings  : 84
[t=00:00:07.170786]     max. uniform block-size       : 64KB
[t=00:00:07.170796]     max. storage buffer-bindings  : 96
[t=00:00:07.170806]     max. storage block-size       : 2047MB
[t=00:00:07.170815]     
[t=00:00:07.170824]     enable AMD-hacks : 0
[t=00:00:07.170833]     compress MIP-maps: 0
[t=00:00:07.170869] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:07.171415] [GR::UpdateGLConfigs]
[t=00:00:07.171469] [VSync::SetInterval] interval=1 (standard)
[t=00:00:07.171540] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:07.171563] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:07.176430] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:07.176452] [GR::InitGLState]
[t=00:00:07.184862] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:07.960811] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:08.407711] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 446ms
[t=00:00:08.409135] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:08.513139] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:08.513198] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:08.514455] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:13.599031] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:13.599074] [DataDirLocater::Check] Isolation Mode!
[t=00:00:13.599188] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:13.599337] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:13.643282] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:13.644218] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:13.644721] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:13.644962] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:13.839989] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 196ms
[t=00:00:13.840049] [VFS] [SpringVFS::ReserveArchives<this=0000025a7d5e8310>]
[t=00:00:13.840336] [VFS] [SpringVFS::AddArchive<this=0000025a7d5e8310>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:13.854662] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025a7d5e8310 (SpringVFS) global=0000000000000000 (null)
[t=00:00:13.854687] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:14.208652] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:14.209903] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:14.241551] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:14.241653] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:14.248137] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:14.248896] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:14.249600][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:14.249979][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:14.250010][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:14.256852][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (7.2ms)
[t=00:00:14.257435][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:14.257514][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:14.292583][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:14.292616][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (2- Astro A20 Voice)"
[t=00:00:14.292631][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VR-2218 (NVIDIA High Definition Audio)"
[t=00:00:14.292650][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:14.292675][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:14.292693][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (2- Astro A20 Game)"
[t=00:00:14.292712][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:14.292730][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Speakers (Steam Streaming Speakers)"
[t=00:00:14.292748][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Speakers (Steam Streaming Microphone)"
[t=00:00:14.292770][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:14.370536][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (120.9ms)
[t=00:00:14.486686][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (237.0ms)
[t=00:00:14.550706][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:14.586560][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (336.9ms)
[t=00:00:14.627835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025a7d743ec0(default) context=0000025a7d626530  numChannels=2 frameSize=8
[t=00:00:14.627905][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:14.627925][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:14.627934][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:14.627943][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:14.627982][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:14.628051][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:14.628079][f=-000001] [Sound]   Devices:
[t=00:00:14.634802][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- Astro A20 Game)]
[t=00:00:14.634836][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (2- Astro A20 Voice)]
[t=00:00:14.634852][f=-000001] [Sound]     [OpenAL Soft on VR-2218 (NVIDIA High Definition Audio)]
[t=00:00:14.634862][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:14.634872][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:14.634890][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:14.634902][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:14.634917][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:14.634941][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:14.634955][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:14.636494][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:14.636526][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:14.696333][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 446ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 993169 MB
[t=00:00:14.700040][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:14.700193][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:14.700273][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240107_030345_Altair_Crossing_V4_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:16.567826][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:16.586932][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:16.587269][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:16.587494][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1887ms
[t=00:00:16.587525][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:20.000514][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:20.000712][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:20.000729][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:20.000792][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:20.029621][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:20.029659][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{20.354, 6.785}, {14.923, 4.974}}ms
[t=00:00:20.029707][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.300, 2.300, 2.300, 2.300}, {7.342, 7.342, 7.342, 7.342}}ms
[t=00:00:20.029740][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{9.359, 9.359, 9.359, 9.359}, {0.163, 0.163, 0.163, 0.163}}ms
[t=00:00:20.029756][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.695, 8.695, 8.695, 8.695}, {7.418, 7.418, 7.418, 7.418}}ms
[t=00:00:20.029775][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:20.029789][f=-000001] [SpringApp::Kill][2]
[t=00:00:20.029911][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:20.067321][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:20.067515][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:20.067738][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025a7d626530 dev=0000025a7d743ec0
[t=00:00:20.067856][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025a7d626530 dev=0000025a7d743ec0
[t=00:00:20.067917][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025a7d626530)]
[t=00:00:20.069400][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025a7d743ec0)]
[t=00:00:20.069484][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:20.100731][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:20.102098][f=-000001] [SpringApp::Kill][3]
[t=00:00:20.102202][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:20.102228][f=-000001] [SpringApp::Kill][4] font=0000025a418ab240
[t=00:00:20.104333][f=-000001] [SpringApp::Kill][5]
[t=00:00:20.104970][f=-000001] [SpringApp::Kill][6]
[t=00:00:20.105032] [SpringApp::Kill][7]
[t=00:00:20.107542] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.107566] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.107594] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:20.107608] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.107626] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:20.107646] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.107660] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.107675] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.107691] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:20.107712] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.107727] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.107742] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:20.107762] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.221064] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:20.221087] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:20.221096] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:20.221104] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:20.221283] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>]
[t=00:00:20.221323] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:20.221346] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:20.221364] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:20.221378] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000025a7d5cff30)
[t=00:00:20.221482] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:20.221504] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:20.221528] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:20.221548] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:20.221568] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:20.221585] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:20.221693] [SpringApp::Kill][8]
[t=00:00:20.221733] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bc2e8f10 (joinable=1)
[t=00:00:20.221746] [WatchDog::Uninstall][2]
[t=00:00:20.221714] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:20.603660] [WatchDog::Uninstall][3]
[t=00:00:20.603685] [SpringApp::Kill][9]