Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.220356] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.263660] Error: ConfigSource: Error: Can not parse line: 100 Failed rotating the log file [t=00:00:00.000000] DetectCores: cpu mask ff [t=00:00:00.016790] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.016811] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.029841] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.029962] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.311238] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.311286] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.311312] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.311336] [t=00:00:00.311344] Enable or disable log sections using the LogSections configuration key [t=00:00:00.311354] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.311363] Use "none" to disable the default log sections. [t=00:00:00.311371] ============== </Log Sections> ============== [t=00:00:00.311386] ============== <User Config> ============== [t=00:00:00.311595] AdvSky = 0 [t=00:00:00.311604] AllowDeferredMapRendering = 1 [t=00:00:00.311612] AllowDeferredModelRendering = 1 [t=00:00:00.311621] BumpWaterAnisotropy = 2 [t=00:00:00.311628] BumpWaterBlurReflection = 1 [t=00:00:00.311636] BumpWaterDepthBits = 32 [t=00:00:00.311643] BumpWaterReflection = 2 [t=00:00:00.311650] BumpWaterRefraction = 2 [t=00:00:00.311658] BumpWaterTexSizeReflection = 1024 [t=00:00:00.311674] CamFreeScrollSpeed = 50 [t=00:00:00.311682] CamMode = 1 [t=00:00:00.311689] CubeTexSizeReflection = 1024 [t=00:00:00.311697] CubeTexSizeSpecular = 1024 [t=00:00:00.311705] DualScreenMiniMapOnLeft = 1 [t=00:00:00.311713] EdgeMoveDynamic = 0 [t=00:00:00.311720] EdgeMoveWidth = 0.003 [t=00:00:00.311727] FPSFOV = 90 [t=00:00:00.311734] FPSScrollSpeed = 50 [t=00:00:00.311741] FontSize = 18 [t=00:00:00.311749] ForceDisableShaders = 0 [t=00:00:00.311756] GrassDetail = 0 [t=00:00:00.311769] GroundDecals = 10 [t=00:00:00.311777] GroundDetail = 180 [t=00:00:00.311784] GroundScarAlphaFade = 1 [t=00:00:00.311791] HangTimeout = 30 [t=00:00:00.311798] HardwareCursor = 1 [t=00:00:00.311805] InitialNetworkTimeout = 0 [t=00:00:00.311813] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.311821] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.311828] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.311836] LinkOutgoingBandwidth = 262144 [t=00:00:00.311844] LuaGarbageCollectionMemLoadMult = 1 [t=00:00:00.311857] LuaGarbageCollectionRunTimeMult = 1 [t=00:00:00.311865] MSAALevel = 8 [t=00:00:00.311872] MaxParticles = 25000 [t=00:00:00.311879] MaxSounds = 32 [t=00:00:00.311886] MaximumTransmissionUnit = 0 [t=00:00:00.311894] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.311902] MiniMapMarker = 0 [t=00:00:00.311909] MouseDragScrollThreshold = 0 [t=00:00:00.311916] NetworkLossFactor = 2 [t=00:00:00.311924] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.311932] OverheadScrollSpeed = 50 [t=00:00:00.311945] ReconnectTimeout = 0 [t=00:00:00.311954] RotOverheadScrollSpeed = 50 [t=00:00:00.311961] RotateLogFiles = 1 [t=00:00:00.311968] ShadowMapSize = 8192 [t=00:00:00.311975] Shadows = 1 [t=00:00:00.311982] ShowClock = 0 [t=00:00:00.311990] SoftParticles = 2 [t=00:00:00.311997] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.312005] UnitIconDist = 151 [t=00:00:00.312022] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.312030] UseLuaMemPools = 0 [t=00:00:04.503718] UseNetMessageSmoothingBuffer = 0 [t=00:00:04.503735] VFSCacheArchiveFiles = 0 [t=00:00:04.503746] VSync = 1 [t=00:00:04.503755] Water = 4 [t=00:00:04.503764] WindowBorderless = 1 [t=00:00:04.503775] WindowPosY = 0 [t=00:00:04.503787] XResolutionWindowed = 1920 [t=00:00:04.503801] YResolutionWindowed = 1080 [t=00:00:04.503814] snd_volmaster = 40 [t=00:00:04.503841] ============== </User Config> ============== [t=00:00:04.503857] ============== <User System> ============== [t=00:00:04.503880] Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105 [t=00:00:04.503896] Build Environment: gcc libstdc++ version 20210728 [t=00:00:04.503908] Compiler Version: gcc-11.2.0 [t=00:00:04.503958] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:04.504011] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32705MB RAM, 55371MB pagefile [t=00:00:04.504027] Binary Word Size: 64-bit (native) [t=00:00:04.504044] Process Clock: std::chrono::high_resolution_clock [t=00:00:04.504058] Physical CPU Cores: 4 [t=00:00:04.504069] Logical CPU Cores: 8 [t=00:00:04.504081] ============== </User System> ============== [t=00:00:04.504269] [good_fpu_init][STREFLOP_SSE] [t=00:00:04.504285] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:04.504298] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:04.504310] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:04.504322] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:04.507557] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:04.507599] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:04.536271] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:04.586674] Display (Generic PnP Monitor)=1 modes=48 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:04.586694] [ 1] 1920x1080x24bpp@60Hz [t=00:00:04.586704] [ 4] 1680x1050x24bpp@60Hz [t=00:00:04.586713] [ 7] 1600x1024x24bpp@60Hz [t=00:00:04.586721] [10] 1600x900x24bpp@60Hz [t=00:00:04.586731] [13] 1440x1080x24bpp@60Hz [t=00:00:04.586813] [16] 1366x768x24bpp@60Hz [t=00:00:04.586905] [19] 1360x768x24bpp@60Hz [t=00:00:04.586922] [22] 1280x1024x24bpp@60Hz [t=00:00:04.586934] [25] 1280x960x24bpp@60Hz [t=00:00:04.586942] [28] 1280x800x24bpp@60Hz [t=00:00:04.586949] [31] 1280x768x24bpp@60Hz [t=00:00:04.586957] [34] 1280x720x24bpp@60Hz [t=00:00:04.586964] [37] 1176x664x24bpp@60Hz [t=00:00:04.586971] [40] 1152x864x24bpp@60Hz [t=00:00:04.586978] [43] 1024x768x24bpp@60Hz [t=00:00:04.586995] [44] 800x600x24bpp@60Hz [t=00:00:04.587005] [45] 720x576x24bpp@50Hz [t=00:00:04.587012] [46] 720x480x24bpp@60Hz [t=00:00:04.587020] [48] 640x480x24bpp@60Hz [t=00:00:05.734427] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:05.735776] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:05.735797] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:07.170164] [GR::LogVersionInfo] [t=00:00:07.170188] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:07.170200] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:07.170211] GL vendor : NVIDIA Corporation [t=00:00:07.170221] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:07.170232] GLSL version: 4.60 NVIDIA [t=00:00:07.170242] GLEW version: 2.1.0 [t=00:00:07.170253] GPU memory : 8192MB (total) / 3177MB (available) [t=00:00:07.170281] SDL swap-int: 1 [t=00:00:07.170299] SDL driver : windows [t=00:00:07.170307] [t=00:00:07.170319] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:07.170331] GLSL shader support : 1 [t=00:00:07.170339] GL4 support : 1 [t=00:00:07.170350] FBO extension support : 1 [t=00:00:07.170374] NVX GPU mem-info support : 1 [t=00:00:07.170387] ATI GPU mem-info support : 0 [t=00:00:07.170405] NPOT-texture support : 1 (1) [t=00:00:07.170419] S3TC/DXT1 texture support : 1/1 [t=00:00:07.170434] texture query-LOD support : 1 (1) [t=00:00:07.170450] MSAA frame-buffer support : 1 (1) [t=00:00:07.170462] Z-buffer depth : 32 (-) [t=00:00:07.170480] primitive-restart support : 1 (1) [t=00:00:07.170492] clip-space control support: 1 (1) [t=00:00:07.170576] seamless cube-map support : 1 (1) [t=00:00:07.170587] frag-depth layout support : 1 (1) [t=00:00:07.170598] persistent maps support : 1 (1) [t=00:00:07.170609] explicit attribs location : 1 (1) [t=00:00:07.170618] multi draw indirect : 1 (-) [t=00:00:07.170639] array textures : 1 (-) [t=00:00:07.170650] buffer copy support : 1 (-) [t=00:00:07.170661] indirect draw : 1 (-) [t=00:00:07.170674] base instance : 1 (-) [t=00:00:07.170683] [t=00:00:07.170693] max. FBO samples : 32 [t=00:00:07.170704] max. FS/program texture slots : 32/192 [t=00:00:07.170714] max. texture size : 32768 [t=00:00:07.170728] max. texture anisotropy level : 16.000000 [t=00:00:07.170745] max. vec4 varyings/attributes : 31/16 [t=00:00:07.170755] max. draw-buffers : 8 [t=00:00:07.170766] max. rec. indices/vertices : 1048576/1048576 [t=00:00:07.170776] max. uniform buffer-bindings : 84 [t=00:00:07.170786] max. uniform block-size : 64KB [t=00:00:07.170796] max. storage buffer-bindings : 96 [t=00:00:07.170806] max. storage block-size : 2047MB [t=00:00:07.170815] [t=00:00:07.170824] enable AMD-hacks : 0 [t=00:00:07.170833] compress MIP-maps: 0 [t=00:00:07.170869] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:07.171415] [GR::UpdateGLConfigs] [t=00:00:07.171469] [VSync::SetInterval] interval=1 (standard) [t=00:00:07.171540] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:07.171563] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:07.176430] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:07.176452] [GR::InitGLState] [t=00:00:07.184862] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:07.960811] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:08.407711] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 446ms [t=00:00:08.409135] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:08.513139] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:08.513198] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:08.514455] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:13.599031] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:13.599074] [DataDirLocater::Check] Isolation Mode! [t=00:00:13.599188] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:13.599337] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\ [t=00:00:13.643282] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base [t=00:00:13.644218] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:13.644721] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:13.644962] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:13.839989] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 196ms [t=00:00:13.840049] [VFS] [SpringVFS::ReserveArchives<this=0000025a7d5e8310>] [t=00:00:13.840336] [VFS] [SpringVFS::AddArchive<this=0000025a7d5e8310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:13.854662] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025a7d5e8310 (SpringVFS) global=0000000000000000 (null) [t=00:00:13.854687] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:14.208652] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:14.209903] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:14.241551] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:14.241653] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:14.248137] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:14.248896] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:14.249600][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:14.249979][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:14.250010][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:14.256852][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (7.2ms) [t=00:00:14.257435][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:14.257514][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:14.292583][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:14.292616][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (2- Astro A20 Voice)" [t=00:00:14.292631][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VR-2218 (NVIDIA High Definition Audio)" [t=00:00:14.292650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:14.292675][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Headphones (Oculus Virtual Audio Device)" [t=00:00:14.292693][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (2- Astro A20 Game)" [t=00:00:14.292712][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:14.292730][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Speakers (Steam Streaming Speakers)" [t=00:00:14.292748][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "Speakers (Steam Streaming Microphone)" [t=00:00:14.292770][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:14.370536][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (120.9ms) [t=00:00:14.486686][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (237.0ms) [t=00:00:14.550706][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:14.586560][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (336.9ms) [t=00:00:14.627835][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025a7d743ec0(default) context=0000025a7d626530 numChannels=2 frameSize=8 [t=00:00:14.627905][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:14.627925][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:14.627934][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:14.627943][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:14.627982][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:14.628051][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:14.628079][f=-000001] [Sound] Devices: [t=00:00:14.634802][f=-000001] [Sound] [OpenAL Soft on Headphones (2- Astro A20 Game)] [t=00:00:14.634836][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (2- Astro A20 Voice)] [t=00:00:14.634852][f=-000001] [Sound] [OpenAL Soft on VR-2218 (NVIDIA High Definition Audio)] [t=00:00:14.634862][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:14.634872][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:14.634890][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:14.634902][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:14.634917][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:14.634941][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:14.634955][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:14.636494][f=-000001] [Sound] EFX Enabled: yes [t=00:00:14.636526][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:14.696333][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 446ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 993169 MB [t=00:00:14.700040][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:14.700193][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:14.700273][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240107_030345_Altair_Crossing_V4_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data... [t=00:00:16.567826][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:16.586932][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:16.587269][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:16.587494][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1887ms [t=00:00:16.587525][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:20.000514][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:20.000712][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:20.000729][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:20.000792][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:20.029621][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:20.029659][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{20.354, 6.785}, {14.923, 4.974}}ms [t=00:00:20.029707][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.300, 2.300, 2.300, 2.300}, {7.342, 7.342, 7.342, 7.342}}ms [t=00:00:20.029740][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{9.359, 9.359, 9.359, 9.359}, {0.163, 0.163, 0.163, 0.163}}ms [t=00:00:20.029756][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.695, 8.695, 8.695, 8.695}, {7.418, 7.418, 7.418, 7.418}}ms [t=00:00:20.029775][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:20.029789][f=-000001] [SpringApp::Kill][2] [t=00:00:20.029911][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:20.067321][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:20.067515][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:20.067738][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025a7d626530 dev=0000025a7d743ec0 [t=00:00:20.067856][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025a7d626530 dev=0000025a7d743ec0 [t=00:00:20.067917][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025a7d626530)] [t=00:00:20.069400][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025a7d743ec0)] [t=00:00:20.069484][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:20.100731][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:20.102098][f=-000001] [SpringApp::Kill][3] [t=00:00:20.102202][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:20.102228][f=-000001] [SpringApp::Kill][4] font=0000025a418ab240 [t=00:00:20.104333][f=-000001] [SpringApp::Kill][5] [t=00:00:20.104970][f=-000001] [SpringApp::Kill][6] [t=00:00:20.105032] [SpringApp::Kill][7] [t=00:00:20.107542] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.107566] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.107594] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:20.107608] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.107626] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:20.107646] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.107660] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.107675] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.107691] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:20.107712] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.107727] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:20.107742] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:20.107762] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:20.221064] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:20.221087] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:20.221096] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:20.221104] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:20.221283] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>] [t=00:00:20.221323] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:20.221346] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:20.221364] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=2)] #archives[section]=1 #files[section]=190 [t=00:00:20.221378] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (0000025a7d5cff30) [t=00:00:20.221482] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:20.221504] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=4)] #archives[section]=0 #files[section]=190 [t=00:00:20.221528] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:20.221548] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:20.221568] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:20.221585] [VFS] [SpringVFS::DeleteArchives<this=0000025a7d5e8310>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:20.221693] [SpringApp::Kill][8] [t=00:00:20.221733] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bc2e8f10 (joinable=1) [t=00:00:20.221746] [WatchDog::Uninstall][2] [t=00:00:20.221714] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:20.603660] [WatchDog::Uninstall][3] [t=00:00:20.603685] [SpringApp::Kill][9]
infolog_full.txt (truncated):