ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #110001

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.000559] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.000568] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.011887] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.012051] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.170844] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.170890] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.170917]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.170936]   
[t=00:00:00.170943]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.170952]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.170960]   Use "none" to disable the default log sections.
[t=00:00:00.170975] ============== </Log Sections> ==============

[t=00:00:00.170987] ============== <User Config> ==============
[t=00:00:00.171180]   AllowDeferredMapRendering = 1
[t=00:00:00.171191]   AllowDeferredModelRendering = 1
[t=00:00:00.171199]   BumpWaterAnisotropy = 2
[t=00:00:00.171206]   BumpWaterBlurReflection = 1
[t=00:00:00.171213]   BumpWaterDepthBits = 32
[t=00:00:00.171221]   BumpWaterReflection = 2
[t=00:00:00.171228]   BumpWaterRefraction = 2
[t=00:00:00.171235]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.171243]   CamFreeScrollSpeed = 50
[t=00:00:00.171249]   CamMode = 1
[t=00:00:00.171262]   CubeTexSizeReflection = 1024
[t=00:00:00.171270]   CubeTexSizeSpecular = 1024
[t=00:00:00.171277]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.171284]   EdgeMoveDynamic = 0
[t=00:00:00.171290]   EdgeMoveWidth = 0.003
[t=00:00:00.171296]   FPSFOV = 90
[t=00:00:00.171302]   FPSScrollSpeed = 50
[t=00:00:00.171309]   FontSize = 18
[t=00:00:00.171315]   GrassDetail = 0
[t=00:00:00.171322]   GroundDecals = 10
[t=00:00:00.171329]   GroundDetail = 180
[t=00:00:00.171336]   GroundScarAlphaFade = 1
[t=00:00:00.171342]   HangTimeout = 30
[t=00:00:00.171355]   HardwareCursor = 1
[t=00:00:00.171362]   InitialNetworkTimeout = 0
[t=00:00:00.171369]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.171376]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.171383]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.171391]   LinkOutgoingBandwidth = 262144
[t=00:00:00.171399]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.171406]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.171413]   MSAALevel = 8
Failed rotating the log file
[t=00:00:00.171420]   MaxParticles = 25000
[t=00:00:00.171432]   MaxSounds = 32
[t=00:00:00.171440]   MaximumTransmissionUnit = 0
[t=00:00:00.171447]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.171455]   MiniMapMarker = 0
[t=00:00:00.171462]   MouseDragScrollThreshold = 0
[t=00:00:00.171469]   NetworkLossFactor = 2
[t=00:00:00.171476]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.171483]   OverheadScrollSpeed = 50
[t=00:00:00.171491]   ReconnectTimeout = 0
[t=00:00:00.171497]   RotOverheadScrollSpeed = 50
[t=00:00:00.171509]   RotateLogFiles = 1
[t=00:00:00.171516]   ShadowMapSize = 8192
[t=00:00:00.171522]   Shadows = 1
[t=00:00:00.171528]   ShowClock = 0
[t=00:00:00.171535]   SoftParticles = 2
[t=00:00:00.171542]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.171551]   UnitIconDist = 151
[t=00:00:00.171559]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.171566]   UseLuaMemPools = 0
[t=00:00:00.171574]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.171581]   VFSCacheArchiveFiles = 0
[t=00:00:00.171588]   VSync = 1
[t=00:00:06.367685]   Water = 4
[t=00:00:06.367713]   WindowBorderless = 1
[t=00:00:06.367723]   WindowPosY = 0
[t=00:00:06.367732]   XResolutionWindowed = 1920
[t=00:00:06.367741]   YResolutionWindowed = 1080
[t=00:00:06.367752]   snd_volmaster = 40
[t=00:00:06.367777] ============== </User Config> ==============

[t=00:00:06.367786] ============== <User System> ==============
[t=00:00:06.367794]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:06.367810]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:06.367831]        Compiler Version: gcc-11.2.0
[t=00:00:06.367890]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:06.367947]         Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32705MB RAM, 55371MB pagefile
[t=00:00:06.367959]        Binary Word Size: 64-bit (native)
[t=00:00:06.367967]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:06.367976]      Physical CPU Cores: 4
[t=00:00:06.367983]       Logical CPU Cores: 8
[t=00:00:06.368000] ============== </User System> ==============

[t=00:00:06.368173] [good_fpu_init][STREFLOP_SSE]
[t=00:00:06.368183]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:06.368190]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:06.368197]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:06.368209]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:06.371818] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:06.371843] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:06.400217] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:06.447204]     Display (Generic PnP Monitor)=1 modes=48 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:06.447226]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:06.447235]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:06.447244]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:06.447253]         [10] 1600x900x24bpp@60Hz
[t=00:00:06.447350]         [13] 1440x1080x24bpp@60Hz
[t=00:00:06.447367]         [16] 1366x768x24bpp@60Hz
[t=00:00:06.447381]         [19] 1360x768x24bpp@60Hz
[t=00:00:06.447411]         [22] 1280x1024x24bpp@60Hz
[t=00:00:06.447426]         [25] 1280x960x24bpp@60Hz
[t=00:00:06.447439]         [28] 1280x800x24bpp@60Hz
[t=00:00:06.447452]         [31] 1280x768x24bpp@60Hz
[t=00:00:06.447464]         [34] 1280x720x24bpp@60Hz
[t=00:00:06.447477]         [37] 1176x664x24bpp@60Hz
[t=00:00:06.447488]         [40] 1152x864x24bpp@60Hz
[t=00:00:06.447502]         [43] 1024x768x24bpp@60Hz
[t=00:00:06.447515]         [44] 800x600x24bpp@60Hz
[t=00:00:06.447528]         [45] 720x576x24bpp@50Hz
[t=00:00:06.447541]         [46] 720x480x24bpp@60Hz
[t=00:00:06.447560]         [48] 640x480x24bpp@60Hz
[t=00:00:07.582743] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:07.584062] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:07.584090] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:08.453287] [GR::LogVersionInfo]
[t=00:00:08.453317]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:08.453484]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:08.453504]     GL vendor   : NVIDIA Corporation
[t=00:00:08.453529]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:08.453540]     GLSL version: 4.60 NVIDIA
[t=00:00:08.453549]     GLEW version: 2.1.0
[t=00:00:08.454084]     GPU memory  : 8192MB (total) / 3177MB (available)
[t=00:00:08.456260]     SDL swap-int: 1
[t=00:00:08.456995]     SDL driver  : windows
[t=00:00:08.457757]     
[t=00:00:08.458116]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:08.458161]     GLSL shader support       : 1
[t=00:00:08.458177]     GL4 support               : 1
[t=00:00:08.458186]     FBO extension support     : 1
[t=00:00:08.458238]     NVX GPU mem-info support  : 1
[t=00:00:08.458252]     ATI GPU mem-info support  : 0
[t=00:00:08.458299]     NPOT-texture support      : 1 (1)
[t=00:00:08.458317]     S3TC/DXT1 texture support : 1/1
[t=00:00:08.458327]     texture query-LOD support : 1 (1)
[t=00:00:08.458336]     MSAA frame-buffer support : 1 (1)
[t=00:00:08.458343]     Z-buffer depth            : 32 (-)
[t=00:00:08.458367]     primitive-restart support : 1 (1)
[t=00:00:08.458378]     clip-space control support: 1 (1)
[t=00:00:08.458386]     seamless cube-map support : 1 (1)
[t=00:00:08.458405]     frag-depth layout support : 1 (1)
[t=00:00:08.458420]     persistent maps support   : 1 (1)
[t=00:00:08.458462]     explicit attribs location : 1 (1)
[t=00:00:08.458520]     multi draw indirect       : 1 (-)
[t=00:00:08.458539]     array textures            : 1 (-)
[t=00:00:08.458551]     buffer copy support       : 1 (-)
[t=00:00:08.458569]     indirect draw             : 1 (-)
[t=00:00:08.458579]     base instance             : 1 (-)
[t=00:00:08.458588]     
[t=00:00:08.458596]     max. FBO samples              : 32
[t=00:00:08.458603]     max. FS/program texture slots : 32/192
[t=00:00:08.458613]     max. texture size             : 32768
[t=00:00:08.458627]     max. texture anisotropy level : 16.000000
[t=00:00:08.458637]     max. vec4 varyings/attributes : 31/16
[t=00:00:08.458646]     max. draw-buffers             : 8
[t=00:00:08.458656]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:08.458672]     max. uniform buffer-bindings  : 84
[t=00:00:08.458681]     max. uniform block-size       : 64KB
[t=00:00:08.458689]     max. storage buffer-bindings  : 96
[t=00:00:08.458696]     max. storage block-size       : 2047MB
[t=00:00:08.458703]     
[t=00:00:08.458711]     enable AMD-hacks : 0
[t=00:00:08.458720]     compress MIP-maps: 0
[t=00:00:08.459166] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:08.514085] [GR::UpdateGLConfigs]
[t=00:00:08.514208] [VSync::SetInterval] interval=1 (standard)
[t=00:00:08.514220] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:08.514375] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:08.515125] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:08.515137] [GR::InitGLState]
[t=00:00:08.515270] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:09.468795] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:09.509578] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 40ms
[t=00:00:09.511410] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:09.565505] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:09.565555] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:09.572719] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:15.442193] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:15.442223] [DataDirLocater::Check] Isolation Mode!
[t=00:00:15.442355] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:15.442460] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:15.508420] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:15.509055] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:15.509591] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:15.509740] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:15.558597] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms
[t=00:00:15.558636] [VFS] [SpringVFS::ReserveArchives<this=0000025278472e10>]
[t=00:00:15.558805] [VFS] [SpringVFS::AddArchive<this=0000025278472e10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:15.567126] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025278472e10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:15.567151] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:16.045622] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:16.073995] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:16.100097] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:16.103004] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:16.105029] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:16.105601] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:16.106763][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:16.107949][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:16.107996][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:16.121506][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (14.6ms)
[t=00:00:16.121802][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:16.121897][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:16.144950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:16.145037][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (2- Astro A20 Voice)"
[t=00:00:16.145060][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VR-2218 (NVIDIA High Definition Audio)"
[t=00:00:16.145086][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:16.145108][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:16.145135][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (2- Astro A20 Game)"
[t=00:00:16.145158][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:16.145180][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Speakers (Steam Streaming Speakers)"
[t=00:00:16.145204][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Speakers (Steam Streaming Microphone)"
[t=00:00:16.145224][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:16.235676][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (128.8ms)
[t=00:00:16.285417][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:16.351457][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (244.6ms)
[t=00:00:16.412096][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000252785c6f40(default) context=00000252784cd1e0  numChannels=2 frameSize=8
[t=00:00:16.412129][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:16.412155][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:16.412165][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:16.412173][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:16.412200][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:16.412239][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:16.412253][f=-000001] [Sound]   Devices:
[t=00:00:16.422178][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- Astro A20 Game)]
[t=00:00:16.422209][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (2- Astro A20 Voice)]
[t=00:00:16.422240][f=-000001] [Sound]     [OpenAL Soft on VR-2218 (NVIDIA High Definition Audio)]
[t=00:00:16.422258][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:16.422275][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:16.422294][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:16.422314][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:16.422337][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:16.422361][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:16.422378][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:16.423835][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:16.423869][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:16.452100][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 345ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 993169 MB
[t=00:00:16.479464][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:16.479500][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:16.479527][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240107_030345_Altair_Crossing_V4_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:18.457634][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:18.475069][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:18.475499][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:18.475768][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1996ms
[t=00:00:18.475811][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:22.213102][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:22.213585][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:22.213610][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:22.213651][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:22.244061][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:22.244090][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{10.250, 3.417}, {15.914, 5.305}}ms
[t=00:00:22.244125][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{7.528, 7.528, 7.528, 7.528}, {3.546, 3.546, 3.546, 3.546}}ms
[t=00:00:22.244143][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.246, 0.246, 0.246, 0.246}, {8.755, 8.755, 8.755, 8.755}}ms
[t=00:00:22.244162][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{2.476, 2.476, 2.476, 2.476}, {3.613, 3.613, 3.613, 3.613}}ms
[t=00:00:22.244182][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:22.244195][f=-000001] [SpringApp::Kill][2]
[t=00:00:22.244528][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:22.259807][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:22.259862][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:22.259986][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000252784cd1e0 dev=00000252785c6f40
[t=00:00:22.260062][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000252784cd1e0 dev=00000252785c6f40
[t=00:00:22.260098][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000252784cd1e0)]
[t=00:00:22.261151][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000252785c6f40)]
[t=00:00:22.261216][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:22.321347][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:22.323561][f=-000001] [SpringApp::Kill][3]
[t=00:00:22.323599][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:22.323617][f=-000001] [SpringApp::Kill][4] font=000002525c5f7a80
[t=00:00:22.325411][f=-000001] [SpringApp::Kill][5]
[t=00:00:22.325634][f=-000001] [SpringApp::Kill][6]
[t=00:00:22.325649] [SpringApp::Kill][7]
[t=00:00:22.326137] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:22.326162] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:22.326196] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:22.326222] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:22.326248] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:22.326280] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:22.326301] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:22.326324] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:22.326347] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:22.326368] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:22.326392] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:22.326412] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:22.326435] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:22.428262] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:22.428282] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:22.428291] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:22.428298] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:22.428530] [VFS] [SpringVFS::DeleteArchives<this=0000025278472e10>]
[t=00:00:22.428573] [VFS] [SpringVFS::DeleteArchives<this=0000025278472e10>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:22.428589] [VFS] [SpringVFS::DeleteArchives<this=0000025278472e10>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:22.428602] [VFS] [SpringVFS::DeleteArchives<this=0000025278472e10>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:22.428615] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000252784588a0)
[t=00:00:22.428715] [VFS] [SpringVFS::DeleteArchives<this=0000025278472e10>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:22.428730] [VFS] [SpringVFS::DeleteArchives<this=0000025278472e10>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:22.428746] [VFS] [SpringVFS::DeleteArchives<this=0000025278472e10>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:22.428757] [VFS] [SpringVFS::DeleteArchives<this=0000025278472e10>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:22.428774] [VFS] [SpringVFS::DeleteArchives<this=0000025278472e10>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:22.428788] [VFS] [SpringVFS::DeleteArchives<this=0000025278472e10>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:22.428858] [SpringApp::Kill][8]
[t=00:00:22.428876] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:22.428889] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bc2e8f10 (joinable=1)
[t=00:00:22.428899] [WatchDog::Uninstall][2]
[t=00:00:22.469001] [WatchDog::Uninstall][3]
[t=00:00:22.469024] [SpringApp::Kill][9]