ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #110002

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.070803] Error: ConfigSource: Error: Can not parse line: 00
[t=00:00:00.023150] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.023170] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.031548] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.031673] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.616942] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.616998] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.617026]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.617046]   
[t=00:00:00.617053]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.617063]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.617072]   Use "none" to disable the default log sections.
[t=00:00:00.617080] ============== </Log Sections> ==============

[t=00:00:00.617096] ============== <User Config> ==============
[t=00:00:00.617279]   AdvSky = 0
[t=00:00:00.617288]   AllowDeferredMapRendering = 1
[t=00:00:00.617296]   AllowDeferredModelRendering = 1
[t=00:00:00.617304]   BumpWaterAnisotropy = 2
[t=00:00:00.617312]   BumpWaterBlurReflection = 1
[t=00:00:00.617320]   BumpWaterDepthBits = 32
[t=00:00:00.617327]   BumpWaterReflection = 2
[t=00:00:00.617338]   BumpWaterRefraction = 2
[t=00:00:00.617346]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.617360]   CamFreeScrollSpeed = 50
[t=00:00:00.617369]   CamMode = 1
[t=00:00:00.617378]   CubeTexSizeReflection = 1024
[t=00:00:00.617386]   CubeTexSizeSpecular = 1024
[t=00:00:00.617394]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.617402]   EdgeMoveDynamic = 0
[t=00:00:00.617409]   EdgeMoveWidth = 0.003
[t=00:00:00.617416]   FPSFOV = 90
[t=00:00:00.617423]   FPSScrollSpeed = 50
[t=00:00:00.617430]   FSAA = 1
[t=00:00:00.617437]   FontSize = 18
[t=00:00:00.617451]   GrassDetail = 0
[t=00:00:00.617459]   GroundDecals = 10
[t=00:00:00.617472]   GroundDetail = 180
[t=00:00:00.617480]   GroundScarAlphaFade = 1
[t=00:00:00.617501]   HangTimeout = 30
[t=00:00:00.617508]   HardwareCursor = 1
[t=00:00:00.617516]   InitialNetworkTimeout = 0
[t=00:00:00.617524]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.617531]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.617539]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.617548]   LinkOutgoingBandwidth = 262144
[t=00:00:00.617557]   LuaGarbageCollectionMemLoadMult = 1
[t=00:00:00.617571]   LuaGarbageCollectionRunTimeMult = 1
[t=00:00:00.617578]   MSAALevel = 8
[t=00:00:00.617585]   MaxParticles = 25000
[t=00:00:00.617593]   MaxSounds = 32
[t=00:00:00.617601]   MaximumTransmissionUnit = 0
[t=00:00:00.617608]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.617616]   MiniMapMarker = 0
[t=00:00:00.617624]   MouseDragScrollThreshold = 0
[t=00:00:00.617632]   NetworkLossFactor = 2
[t=00:00:00.617640]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.617648]   OverheadScrollSpeed = 50
[t=00:00:00.617662]   ReconnectTimeout = 0
[t=00:00:00.617669]   RotOverheadScrollSpeed = 50
[t=00:00:00.617677]   RotateLogFiles = 1
[t=00:00:00.617684]   ShadowMapSize = 8192
[t=00:00:00.617691]   Shadows = 1
[t=00:00:00.617698]   ShowClock = 0
[t=00:00:00.617705]   SoftParticles = 2
[t=00:00:00.617714]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.617723]   UnitIconDist = 151
[t=00:00:00.617731]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.617740]   UseLuaMemPools = 0
[t=00:00:00.617790]   UseNetMessageSmoothingBuffer = 0
[t=00:00:04.562169]   VFSCacheArchiveFiles = 0
[t=00:00:04.562184]   VSync = 1
[t=00:00:04.562192]   Water = 4
[t=00:00:04.562199]   WindowBorderless = 1
[t=00:00:04.562205]   WindowPosY = 0
[t=00:00:04.562213]   XResolutionWindowed = 1920
[t=00:00:04.562221]   YResolutionWindowed = 1080
[t=00:00:04.562229]   snd_volmaster = 40
[t=00:00:04.562253] ============== </User Config> ==============

[t=00:00:04.562287] ============== <User System> ==============
[t=00:00:04.941967]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:04.941992]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:04.941999]        Compiler Version: gcc-11.2.0
[t=00:00:04.942046]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:04.942112]         Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 32705MB RAM, 55371MB pagefile
[t=00:00:04.942124]        Binary Word Size: 64-bit (native)
[t=00:00:04.942143]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:04.942151]      Physical CPU Cores: 4
[t=00:00:04.942158]       Logical CPU Cores: 8
[t=00:00:04.942165] ============== </User System> ==============

[t=00:00:04.942736] [good_fpu_init][STREFLOP_SSE]
[t=00:00:04.942750]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:04.942757]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:04.942764]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:04.942770]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:04.945273] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:04.945315] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:04.955159] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:04.964734]     Display (Generic PnP Monitor)=1 modes=48 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:04.964759]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:04.964769]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:04.964781]         [ 7] 1600x1024x24bpp@60Hz
[t=00:00:04.964789]         [10] 1600x900x24bpp@60Hz
[t=00:00:04.964798]         [13] 1440x1080x24bpp@60Hz
[t=00:00:04.964827]         [16] 1366x768x24bpp@60Hz
[t=00:00:04.964838]         [19] 1360x768x24bpp@60Hz
[t=00:00:04.964845]         [22] 1280x1024x24bpp@60Hz
[t=00:00:04.964854]         [25] 1280x960x24bpp@60Hz
[t=00:00:04.964861]         [28] 1280x800x24bpp@60Hz
[t=00:00:04.964871]         [31] 1280x768x24bpp@60Hz
[t=00:00:04.964878]         [34] 1280x720x24bpp@60Hz
[t=00:00:04.964885]         [37] 1176x664x24bpp@60Hz
[t=00:00:04.964892]         [40] 1152x864x24bpp@60Hz
[t=00:00:04.964899]         [43] 1024x768x24bpp@60Hz
[t=00:00:04.964906]         [44] 800x600x24bpp@60Hz
[t=00:00:04.964921]         [45] 720x576x24bpp@50Hz
[t=00:00:04.964930]         [46] 720x480x24bpp@60Hz
[t=00:00:04.964940]         [48] 640x480x24bpp@60Hz
[t=00:00:05.222153] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:05.222935] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:05.222948] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:05.298210] [GR::LogVersionInfo]
[t=00:00:05.298262]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:05.298273]     GL version  : 4.6.0 NVIDIA 537.58
[t=00:00:05.298280]     GL vendor   : NVIDIA Corporation
[t=00:00:05.298287]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:05.298294]     GLSL version: 4.60 NVIDIA
[t=00:00:05.298308]     GLEW version: 2.1.0
[t=00:00:05.298318]     GPU memory  : 8192MB (total) / 4125MB (available)
[t=00:00:05.298363]     SDL swap-int: 1
[t=00:00:05.298370]     SDL driver  : windows
[t=00:00:05.298400]     
[t=00:00:05.298415]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:05.298441]     GLSL shader support       : 1
[t=00:00:05.298457]     GL4 support               : 1
[t=00:00:05.298465]     FBO extension support     : 1
[t=00:00:05.298486]     NVX GPU mem-info support  : 1
[t=00:00:05.298499]     ATI GPU mem-info support  : 0
[t=00:00:05.298516]     NPOT-texture support      : 1 (1)
[t=00:00:05.298529]     S3TC/DXT1 texture support : 1/1
[t=00:00:05.298543]     texture query-LOD support : 1 (1)
[t=00:00:05.298605]     MSAA frame-buffer support : 1 (1)
[t=00:00:05.298618]     Z-buffer depth            : 32 (-)
[t=00:00:05.298638]     primitive-restart support : 1 (1)
[t=00:00:05.298651]     clip-space control support: 1 (1)
[t=00:00:05.298660]     seamless cube-map support : 1 (1)
[t=00:00:05.298670]     frag-depth layout support : 1 (1)
[t=00:00:05.298678]     persistent maps support   : 1 (1)
[t=00:00:05.298693]     explicit attribs location : 1 (1)
[t=00:00:05.298702]     multi draw indirect       : 1 (-)
[t=00:00:05.298721]     array textures            : 1 (-)
[t=00:00:05.298733]     buffer copy support       : 1 (-)
[t=00:00:05.298742]     indirect draw             : 1 (-)
[t=00:00:05.298750]     base instance             : 1 (-)
[t=00:00:05.298757]     
[t=00:00:05.298767]     max. FBO samples              : 32
[t=00:00:05.298781]     max. FS/program texture slots : 32/192
[t=00:00:05.298789]     max. texture size             : 32768
[t=00:00:05.298805]     max. texture anisotropy level : 16.000000
[t=00:00:05.298818]     max. vec4 varyings/attributes : 31/16
[t=00:00:05.298833]     max. draw-buffers             : 8
[t=00:00:05.298846]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:05.298855]     max. uniform buffer-bindings  : 84
[t=00:00:05.298863]     max. uniform block-size       : 64KB
[t=00:00:05.298877]     max. storage buffer-bindings  : 96
[t=00:00:05.298886]     max. storage block-size       : 2047MB
[t=00:00:05.298894]     
[t=00:00:05.298901]     enable AMD-hacks : 0
[t=00:00:05.298909]     compress MIP-maps: 0
[t=00:00:05.298948] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:05.299322] [GR::UpdateGLConfigs]
[t=00:00:05.299395] [VSync::SetInterval] interval=1 (standard)
[t=00:00:05.299404] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:05.299415] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:05.299424] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:05.299430] [GR::InitGLState]
[t=00:00:05.299510] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:05.470841] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:05.473907] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:05.474610] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:05.480038] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:05.480084] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:05.480419] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:05.483256] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:05.483273] [DataDirLocater::Check] Isolation Mode!
[t=00:00:05.483335] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:05.483398] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:05.490400] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:05.490893] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:05.491320] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:05.491458] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:05.500905] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[t=00:00:05.500928] [VFS] [SpringVFS::ReserveArchives<this=000001ba39e1d760>]
[t=00:00:05.501066] [VFS] [SpringVFS::AddArchive<this=000001ba39e1d760>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:05.505114] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ba39e1d760 (SpringVFS) global=0000000000000000 (null)
[t=00:00:05.505143] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:05.507653] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:05.507848] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:05.507916] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:05.508003] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:05.508074] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:05.508120] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:05.508450][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:05.508523][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:05.508583][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:05.508603][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:05.508611][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:05.508641][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:05.521687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:05.521713][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (2- Astro A20 Voice)"
[t=00:00:05.521725][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "VR-2218 (NVIDIA High Definition Audio)"
[t=00:00:05.521736][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:05.521756][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:05.521768][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headphones (2- Astro A20 Game)"
[t=00:00:05.521784][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:05.521792][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Speakers (Steam Streaming Speakers)"
[t=00:00:05.521800][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "Speakers (Steam Streaming Microphone)"
[t=00:00:05.521813][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:05.541960][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:05.545888][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ba3a023e40(default) context=000001ba3a02adf0  numChannels=2 frameSize=8
[t=00:00:05.545920][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:05.545933][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:05.545962][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:05.545974][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:05.546013][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:05.546070][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:05.546095][f=-000001] [Sound]   Devices:
[t=00:00:05.551613][f=-000001] [Sound]     [OpenAL Soft on Headphones (2- Astro A20 Game)]
[t=00:00:05.551632][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (2- Astro A20 Voice)]
[t=00:00:05.551641][f=-000001] [Sound]     [OpenAL Soft on VR-2218 (NVIDIA High Definition Audio)]
[t=00:00:05.551665][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:05.551674][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:05.551681][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:05.551689][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:05.551696][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:05.551718][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:05.551728][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:05.553032][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:05.553073][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:05.608078][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 993169 MB
[t=00:00:05.611167][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:05.611208][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:05.611228][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\SteamLibrary\steamapps\common\Zero-K\demos\20240107_025345_Altair_Crossing_V4_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:05.940907][f=-000001] [PreGame::StartServerForDemo] starting GameServer
[t=00:00:05.950110][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 338ms
[t=00:00:05.950144][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:00.086469] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:00.332796] Error: ConfigSource: Error: Can not parse line: 00
[t=00:00:00.531742] Error: ConfigSource: Error: Can not parse line:  100
[t=00:00:00.606051] Error: ConfigSource: Error: Can not parse line: 0
Failed rotating the log file
Fontconfig error: Cannot load default config file
[t=00:00:05.949665][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:05.949985][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:24.102133][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:24.102279][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:24.102297][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:24.102315][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:24.130783][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:24.130819][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.157, 0.052}, {0.256, 0.085}}ms
[t=00:00:24.130873][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {0.009, 0.009, 0.009, 0.009}}ms
[t=00:00:24.130903][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.050, 0.050, 0.050, 0.050}, {0.093, 0.093, 0.093, 0.093}}ms
[t=00:00:24.130925][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.154, 0.154, 0.154, 0.154}}ms
[t=00:00:24.130942][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:24.130956][f=-000001] [SpringApp::Kill][2]
[t=00:00:24.131044][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:24.139399][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:24.139428][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:24.139470][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ba3a02adf0 dev=000001ba3a023e40
[t=00:00:24.139554][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ba3a02adf0 dev=000001ba3a023e40
[t=00:00:24.139568][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ba3a02adf0)]
[t=00:00:24.140301][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ba3a023e40)]
[t=00:00:24.140463][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:24.167915][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:24.168396][f=-000001] [SpringApp::Kill][3]
[t=00:00:24.168432][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:24.168446][f=-000001] [SpringApp::Kill][4] font=000001ba7db9b240
[t=00:00:24.168855][f=-000001] [SpringApp::Kill][5]
[t=00:00:24.168986][f=-000001] [SpringApp::Kill][6]
[t=00:00:24.168996] [SpringApp::Kill][7]
[t=00:00:24.169122] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.169135] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.169151] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:24.169162] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.169173] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:24.169185] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.169194] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.169204] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.169212] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:24.169224] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.169234] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:24.169242] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.169254] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:24.248263] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:24.248286] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:24.248295] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:24.248301] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:24.248508] [VFS] [SpringVFS::DeleteArchives<this=000001ba39e1d760>]
[t=00:00:24.248557] [VFS] [SpringVFS::DeleteArchives<this=000001ba39e1d760>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:24.248580] [VFS] [SpringVFS::DeleteArchives<this=000001ba39e1d760>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:24.248597] [VFS] [SpringVFS::DeleteArchives<this=000001ba39e1d760>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:24.248619] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001ba3a0cd5a0)
[t=00:00:24.248744] [VFS] [SpringVFS::DeleteArchives<this=000001ba39e1d760>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:24.248763] [VFS] [SpringVFS::DeleteArchives<this=000001ba39e1d760>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:24.248781] [VFS] [SpringVFS::DeleteArchives<this=000001ba39e1d760>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:24.248797] [VFS] [SpringVFS::DeleteArchives<this=000001ba39e1d760>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:24.248822] [VFS] [SpringVFS::DeleteArchives<this=000001ba39e1d760>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:24.248839] [VFS] [SpringVFS::DeleteArchives<this=000001ba39e1d760>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:24.248937] [SpringApp::Kill][8]
[t=00:00:24.248959] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:24.248976] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bc2e8f10 (joinable=1)
[t=00:00:24.248989] [WatchDog::Uninstall][2]
[t=00:00:24.988218] [WatchDog::Uninstall][3]
[t=00:00:24.988246] [SpringApp::Kill][9]