Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000092] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.056007] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.056052] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.056080] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.056095] [t=00:00:00.056102] Enable or disable log sections using the LogSections configuration key [t=00:00:00.056109] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.056116] Use "none" to disable the default log sections. [t=00:00:00.056129] ============== </Log Sections> ============== [t=00:00:00.056138] ============== <User Config> ============== [t=00:00:00.056274] AllowDeferredMapRendering = 1 [t=00:00:00.056283] AllowDeferredModelRendering = 1 [t=00:00:00.056289] AnimationMT = 0 [t=00:00:00.056294] BumpWaterAnisotropy = 2 [t=00:00:00.056300] BumpWaterBlurReflection = 1 [t=00:00:00.056306] BumpWaterDepthBits = 32 [t=00:00:00.056311] BumpWaterReflection = 2 [t=00:00:00.056317] BumpWaterRefraction = 2 [t=00:00:00.056327] BumpWaterTexSizeReflection = 1024 [t=00:00:00.056334] CamFreeScrollSpeed = 50 [t=00:00:00.056339] CamMode = 1 [t=00:00:00.056345] CubeTexSizeReflection = 1024 [t=00:00:00.056351] CubeTexSizeSpecular = 1024 [t=00:00:00.056357] DualScreenMiniMapOnLeft = 1 [t=00:00:00.056363] EdgeMoveDynamic = 0 [t=00:00:00.056369] EdgeMoveWidth = 0.003 [t=00:00:00.056375] FPSFOV = 90 [t=00:00:00.056380] FPSScrollSpeed = 50 [t=00:00:00.056385] FeatureDrawDistance = 600000 [t=00:00:00.056395] FeatureFadeDistance = 600000 [t=00:00:00.056401] FontSize = 18 [t=00:00:00.056407] GrassDetail = 0 [t=00:00:00.056414] GroundDecals = 10 [t=00:00:00.056420] GroundDetail = 180 [t=00:00:00.056425] HangTimeout = 30 [t=00:00:00.056432] HardwareCursor = 1 [t=00:00:00.056438] InitialNetworkTimeout = 0 [t=00:00:00.056445] LinkIncomingMaxPacketRate = 512 [t=00:00:00.056451] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.056459] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.056468] LinkOutgoingBandwidth = 131072 [t=00:00:00.056475] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.056483] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.056489] MSAALevel = 8 [t=00:00:00.056495] MaxParticles = 50000 [t=00:00:00.056500] MaxSounds = 32 [t=00:00:00.056506] MaximumTransmissionUnit = 0 [t=00:00:00.056512] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.056517] MiniMapMarker = 0 [t=00:00:00.056525] MouseDragScrollThreshold = 0 [t=00:00:00.056530] NetworkLossFactor = 1 [t=00:00:00.056540] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.056548] OverheadScrollSpeed = 50 [t=00:00:00.056554] ReconnectTimeout = 0 [t=00:00:00.056570] RotOverheadScrollSpeed = 50 [t=00:00:00.056582] RotateLogFiles = 1 [t=00:00:00.056588] ShadowMapSize = 16384 [t=00:00:00.056594] Shadows = 1 [t=00:00:00.056599] ShowClock = 0 [t=00:00:00.056605] SoftParticles = 2 [t=00:00:00.056611] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.056661] UnitIconDist = 250 [t=00:00:00.056719] UpdateBoundingVolumeMT = 0 [t=00:00:00.056727] UpdateWeaponVectorsMT = 0 [t=00:00:00.056733] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.056739] UseLuaMemPools = 0 [t=00:00:00.056745] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.056751] VFSCacheArchiveFiles = 0 [t=00:00:00.056756] VSync = 0 [t=00:00:00.056762] Water = 4 [t=00:00:00.056767] XResolution = 2560 [t=00:00:00.056772] YResolution = 1440 [t=00:00:00.056778] snd_volmaster = 4 [t=00:00:00.056796] ============== </User Config> ============== [t=00:00:00.056803] ============== <User System> ============== [t=00:00:00.056818] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.056828] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.056839] Compiler Version: gcc-13.2.0 [t=00:00:00.056883] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.056939] Hardware Config: Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz; 32703MB RAM, 34751MB pagefile [t=00:00:00.056955] Binary Word Size: 64-bit (native) [t=00:00:00.056963] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.056972] Physical CPU Cores: 6 [t=00:00:00.056979] Logical CPU Cores: 6 [t=00:00:00.056985] ============== </User System> ============== [t=00:00:00.056996] Run: thread affinity 3f [t=00:00:00.057218] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.057230] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.057235] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.057241] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.057254] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.058250] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.058265] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.064398] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.088028] Display (Dell S2721DGF (DP))=1 modes=134 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.088045] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.088052] [ 6] 2048x1152x24bpp@165Hz [t=00:00:00.088076] [10] 1920x1440x24bpp@165Hz [t=00:00:00.088082] [15] 1920x1200x24bpp@165Hz [t=00:00:00.088089] [19] 1920x1080x24bpp@165Hz [t=00:00:00.088094] [28] 1680x1050x24bpp@165Hz [t=00:00:00.088100] [34] 1600x1200x24bpp@165Hz [t=00:00:00.088105] [38] 1600x1024x24bpp@165Hz [t=00:00:00.088111] [44] 1600x900x24bpp@165Hz [t=00:00:00.088117] [50] 1440x900x24bpp@165Hz [t=00:00:00.088122] [56] 1366x768x24bpp@165Hz [t=00:00:00.088127] [62] 1360x768x24bpp@165Hz [t=00:00:00.088137] [68] 1280x1024x24bpp@165Hz [t=00:00:00.088150] [74] 1280x960x24bpp@165Hz [t=00:00:00.088155] [80] 1280x800x24bpp@165Hz [t=00:00:00.088161] [85] 1280x768x24bpp@165Hz [t=00:00:00.088167] [90] 1280x720x24bpp@165Hz [t=00:00:00.088175] [97] 1176x664x24bpp@60Hz [t=00:00:00.088181] [100] 1152x864x24bpp@165Hz [t=00:00:00.088187] [105] 1024x768x24bpp@165Hz [t=00:00:00.088192] [111] 800x600x24bpp@165Hz [t=00:00:00.088198] [117] 720x576x24bpp@165Hz [t=00:00:00.088203] [122] 720x480x24bpp@165Hz [t=00:00:00.088213] [128] 640x480x24bpp@165Hz [t=00:00:00.113995] Display (Generic PnP Monitor)=2 modes=129 bounds={x=2560, y=0, w=1920, h=1080} [t=00:00:00.114011] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.114017] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.114037] [15] 1600x1024x24bpp@144Hz [t=00:00:00.114043] [22] 1600x900x24bpp@144Hz [t=00:00:00.114049] [29] 1440x900x24bpp@144Hz [t=00:00:00.114054] [36] 1366x768x24bpp@144Hz [t=00:00:00.114059] [43] 1360x768x24bpp@144Hz [t=00:00:00.114081] [50] 1280x1024x24bpp@144Hz [t=00:00:00.114090] [57] 1280x960x24bpp@144Hz [t=00:00:00.114095] [64] 1280x800x24bpp@144Hz [t=00:00:00.114101] [71] 1280x768x24bpp@144Hz [t=00:00:00.114106] [78] 1280x720x24bpp@144Hz [t=00:00:00.114112] [85] 1176x664x24bpp@60Hz [t=00:00:00.114117] [88] 1152x864x24bpp@144Hz [t=00:00:00.114123] [95] 1024x768x24bpp@144Hz [t=00:00:00.114129] [102] 800x600x24bpp@144Hz [t=00:00:00.114135] [109] 720x576x24bpp@144Hz [t=00:00:00.114141] [116] 720x480x24bpp@144Hz [t=00:00:00.114154] [123] 640x480x24bpp@144Hz [t=00:00:00.441047] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.441409] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.441425] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.463933] [GR::LogVersionInfo] [t=00:00:00.463947] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.463971] GL version : 4.6.0 NVIDIA 528.02 [t=00:00:00.463977] GL vendor : NVIDIA Corporation [t=00:00:00.463983] GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 [t=00:00:00.463989] GLSL version: 4.60 NVIDIA [t=00:00:00.463994] GLEW version: 2.1.0 [t=00:00:00.464000] GPU memory : 12282MB (total) / 8853MB (available) [t=00:00:00.464030] SDL swap-int: 1 [t=00:00:00.464036] SDL driver : windows [t=00:00:00.464043] [t=00:00:00.464048] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.464059] GLSL shader support : 1 [t=00:00:00.464066] GL4 support : 1 [t=00:00:00.464072] FBO extension support : 1 [t=00:00:00.464087] NVX GPU mem-info support : 1 [t=00:00:00.464095] ATI GPU mem-info support : 0 [t=00:00:00.464109] Texture clamping to edge : 1 [t=00:00:00.464117] NPOT-texture support : 1 (1) [t=00:00:00.464125] S3TC/DXT1 texture support : 1/1 [t=00:00:00.464133] texture query-LOD support : 1 (1) [t=00:00:00.464139] MSAA frame-buffer support : 1 (1) [t=00:00:00.464149] Z-buffer depth : 32 (-) [t=00:00:00.464170] primitive-restart support : 1 (1) [t=00:00:00.464177] clip-space control support: 1 (1) [t=00:00:00.464183] seamless cube-map support : 1 (1) [t=00:00:00.464189] frag-depth layout support : 1 (1) [t=00:00:00.464195] persistent maps support : 1 (1) [t=00:00:00.464201] explicit attribs location : 1 (1) [t=00:00:00.464207] multi draw indirect : 1 (-) [t=00:00:00.464214] array textures : 1 (-) [t=00:00:00.464224] buffer copy support : 1 (-) [t=00:00:00.464232] indirect draw : 1 (-) [t=00:00:00.464238] base instance : 1 (-) [t=00:00:00.464243] [t=00:00:00.464248] max. FBO samples : 32 [t=00:00:00.464254] max. FS/program texture slots : 32/192 [t=00:00:00.464260] max. texture size : 32768 [t=00:00:00.464269] max. texture anisotropy level : 16.000000 [t=00:00:00.464275] max. vec4 varyings/attributes : 31/16 [t=00:00:00.464285] max. draw-buffers : 8 [t=00:00:00.464291] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.464298] max. uniform buffer-bindings : 84 [t=00:00:00.464304] max. uniform block-size : 64KB [t=00:00:00.464309] max. storage buffer-bindings : 96 [t=00:00:00.464315] max. storage block-size : 2047MB [t=00:00:00.464321] [t=00:00:00.464325] enable AMD-hacks : 0 [t=00:00:00.464330] compress MIP-maps: 0 [t=00:00:00.464389] Number of compressed texture formats: 51 [t=00:00:00.464461] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.464524] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.464860] [GR::UpdateGLConfigs] [t=00:00:00.464928] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.464936] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.465331] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.465345] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.465358] [GR::InitGLState] [t=00:00:00.465471] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.545141] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.547623] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.548144] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.553196] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.553220] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.553617] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.554980] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.554994] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.555054] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.555143] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.563720] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.564028] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.564582] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.564695] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.576895] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.576982] [VFS] [SpringVFS::ReserveArchives<this=0000020fa5c40cc0>] [t=00:00:00.577129] [VFS] [SpringVFS::AddArchive<this=0000020fa5c40cc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.580754] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020fa5c40cc0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.580780] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.693484] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1) [t=00:00:00.694000] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.694258] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.694354] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.694440] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.694442] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.696502] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.696733] [Threading] Main thread CPU affinity mask set: 0x3f [t=00:00:00.697173][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.697282][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.697479][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.697503][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.697575][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.697621][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.704089][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.704108][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "VG248 (NVIDIA High Definition Audio)" [t=00:00:00.704135][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (HyperX Cloud Alpha Wireless)" [t=00:00:00.704146][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL S2721DGF (NVIDIA High Definition Audio)" [t=00:00:00.704154][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.724142][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.726557][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020fa5c9cd30(default) context=0000020fdd26b320 numChannels=2 frameSize=8 [t=00:00:00.726592][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.726605][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.726683][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.726694][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.726728][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.726866][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.726878][f=-000001] [Sound] Devices: [t=00:00:00.730254][f=-000001] [Sound] [OpenAL Soft on Headphones (HyperX Cloud Alpha Wireless)] [t=00:00:00.730285][f=-000001] [Sound] [OpenAL Soft on VG248 (NVIDIA High Definition Audio)] [t=00:00:00.730294][f=-000001] [Sound] [OpenAL Soft on DELL S2721DGF (NVIDIA High Definition Audio)] [t=00:00:00.730306][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.730315][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.731271][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.731287][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.804262][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 936483 MB [t=00:00:00.806078][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.806998][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485 [t=00:00:00.808277][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name Jakul [t=00:00:00.986343][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Requiem Outpost 1.0" (loaded=0 cached=0) [t=00:00:00.986753][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa5c40cc0>(arName="Requiem Outpost 1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.996991][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa5c40cc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.997504][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:00.997979][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa5c40cc0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.061693][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa5c40cc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.061966][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020fa5c40cc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:05.783503][f=-000001] [CAS::GASCB] Archive file="requiem_outpost_1.0.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:05.783717][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:05.783779][f=-000001] Warning: [PreGame::GameDataReceived] Archive Requiem Outpost 1.0 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.784446][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.784539][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.784610][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.784668][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.785153][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:05.785242][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-28_21-05-45-241_Requiem Outpost 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:05.785253][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4862ms [t=00:00:05.785508][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 2, allyteam 0), creating LoadScreen [t=00:00:05.816541][f=-000001] forceSingleThreaded, false [t=00:00:09.708553][f=-000001] [CAS::GASCB] Archive file="requiem_outpost_1.0.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:09.708650][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:09.709360][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:09.709474][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:09.709599][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:09.717429][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:09.717457][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:09.717537][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:09.717594][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:09.717646][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:09.717713][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:09.718494][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:09.718863][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:09.719123][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:09.719521][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:09.719794][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:09.720001][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:09.720020][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:09.720338][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:09.722472][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:09.725375][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:09.726212][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:09.726411][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:09.727032][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:09.727052][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:09.727198][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:09.727245][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:09.917706][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:09.938232][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (121 MB)" ------- TRUNCATED ------- [t=00:00:26.331312][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 613.82 [t=00:00:26.331328][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:26.331350][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:26.331406][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:26.331425][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:26.331444][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:26.333618][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 2 Map-Area(s) occupying 77.39% of the map. (used by 352 unit-defs) [t=00:00:26.333665][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:26.335865][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 77.39% of the map. (used by 32 unit-defs) [t=00:00:26.338036][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 77.39% of the map. (used by 5 unit-defs) [t=00:00:26.340422][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:26.342725][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:26.345047][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:26.346577][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 60.20% of the map. (used by 13 unit-defs) [t=00:00:26.348748][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 77.39% of the map. (used by 3 unit-defs) [t=00:00:26.348792][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:26.350336][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 60.20% of the map. (used by 21 unit-defs) [t=00:00:26.401848][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Requiem_Outpost_1.0.json) [t=00:00:26.402093][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:26.404045][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:26.404324][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:26.404950][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:26.405926][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:26.406166][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:26.409519][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:26.465641][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:26.466070][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=4] numUnits=0 [t=00:00:26.466082][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 318ms [t=00:00:26.473580][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10615, 0.0} allocedSize{int+, int-, ext}={0, 0, 1871296}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0381} [t=00:00:27.110488][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:27.375591][f=-000001] GameID: b4257f6657eaf362597c4d0c86581be6 [t=00:00:27.376007][f=-000001] Connection attempt from NetWinner [t=00:00:27.376023][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:27.376215][f=-000001] -> Connection established (given id 2) [t=00:00:27.376229][f=-000001] Connection attempt from DramaKing [t=00:00:27.376238][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Linux 64-bit (native)] [t=00:00:27.376261][f=-000001] -> Connection established (given id 1) [t=00:00:27.376272][f=-000001] > forcing AFK to spectator [t=00:00:27.376287][f=-000001] > Game already running [t=00:00:27.376298][f=-000001] Connection attempt from Jakul [t=00:00:27.376307][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:27.376507][f=-000001] -> Connection established (given id 3) [t=00:00:27.376541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:27.376568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:27.376598][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:27.376620][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:27.376680][f=-000001] > forcing AFK to spectator [t=00:00:27.376702][f=-000001] > Game already running [t=00:00:27.376745][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:27.376776][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:27.376801][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8e024d9664138915d41953c02c23a641ed23b5a4aa81b7d2d015bc605bc7144d06977592e61b5c83354883464019b98ff4d427c95e3884bab1cab5d894ca4f19]" [t=00:00:27.376819][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7f5c19c51f2260a28cbe7e633ea77dec4f7ba75e146a82d6085b49a41870e38457441cd0db65e5be74f56353177d43edae346239f70c1eda572eb058a58cfdff]" [t=00:00:27.376871][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8e024d9664138915d41953c02c23a641ed23b5a4aa81b7d2d015bc605bc7144d06977592e61b5c83354883464019b98ff4d427c95e3884bab1cab5d894ca4f19]" [t=00:00:27.376889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7f5c19c51f2260a28cbe7e633ea77dec4f7ba75e146a82d6085b49a41870e38457441cd0db65e5be74f56353177d43edae346239f70c1eda572eb058a58cfdff]" [t=00:00:27.376909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="DramaKing" string="[Game::Load][lua{Rules,Gaia}={0x55e0a39c0730,0x55e0a7a9c140}][locale="C"]" [t=00:00:27.377002][f=-000001] [Game::ClientReadNet][LOGMSG] sender="NetWinner" string="[Game::Load][lua{Rules,Gaia}={0000020211adec80,0000020211ae8dc0}][locale="C"]" [t=00:00:27.377304][f=-000001] <NetWinner> Allies: I choose: Guardian! [t=00:00:27.377423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8e024d9664138915d41953c02c23a641ed23b5a4aa81b7d2d015bc605bc7144d06977592e61b5c83354883464019b98ff4d427c95e3884bab1cab5d894ca4f19]" [t=00:00:27.377442][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7f5c19c51f2260a28cbe7e633ea77dec4f7ba75e146a82d6085b49a41870e38457441cd0db65e5be74f56353177d43edae346239f70c1eda572eb058a58cfdff]" [t=00:00:27.377517][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jakul" string="[Game::Load][lua{Rules,Gaia}={00000210f6198100,0000021110b14ce0}][locale="C"]" [t=00:00:27.377564][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 3 [t=00:00:27.562129][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.562913][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 4 [t=00:00:31.961427][f=-000001] [QuitAction] user exited to system [t=00:00:31.970645][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:31.970681][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0) [t=00:00:32.000859][f=-000001] [async=0] threads=6 tasks=2220 {sum,avg}{exec,wait}time={{7660.294, 3.451}, {1135.604, 0.512}}ms [t=00:00:32.000887][f=-000001] thread=1 tasks=444 {sum,min,max,avg}{exec,wait}time={{1535.755, 0.000, 1191.990, 3.459}, {116.682, 0.000, 6.671, 0.263}}ms [t=00:00:32.000901][f=-000001] thread=2 tasks=444 {sum,min,max,avg}{exec,wait}time={{1545.252, 0.000, 1190.984, 3.480}, {393.179, 0.000, 14.203, 0.886}}ms [t=00:00:32.000933][f=-000001] thread=3 tasks=444 {sum,min,max,avg}{exec,wait}time={{1533.132, 0.000, 1179.588, 3.453}, {161.529, 0.000, 12.266, 0.364}}ms [t=00:00:32.000947][f=-000001] thread=4 tasks=444 {sum,min,max,avg}{exec,wait}time={{1517.494, 0.000, 1191.781, 3.418}, {284.118, 0.000, 26.373, 0.640}}ms [t=00:00:32.000959][f=-000001] thread=5 tasks=444 {sum,min,max,avg}{exec,wait}time={{1528.661, 0.000, 1191.859, 3.443}, {180.095, 0.000, 17.937, 0.406}}ms [t=00:00:32.000996][f=-000001] [async=1] threads=6 tasks=2102 {sum,avg}{exec,wait}time={{54172.348, 25.772}, {10320333.000, 4909.769}}ms [t=00:00:32.001023][f=-000001] thread=1 tasks=421 {sum,min,max,avg}{exec,wait}time={{10835.599, 0.000, 4295.142, 25.738}, {2065989.125, 0.389, 6257.359, 4907.337}}ms [t=00:00:32.001041][f=-000001] thread=2 tasks=421 {sum,min,max,avg}{exec,wait}time={{10803.937, 0.000, 4391.528, 25.663}, {2088366.250, 0.388, 6341.423, 4960.490}}ms [t=00:00:32.001064][f=-000001] thread=3 tasks=420 {sum,min,max,avg}{exec,wait}time={{11005.050, 0.001, 4400.711, 26.202}, {2074770.250, 0.099, 6359.405, 4939.929}}ms [t=00:00:32.001081][f=-000001] thread=4 tasks=420 {sum,min,max,avg}{exec,wait}time={{10950.007, 0.001, 4294.403, 26.071}, {2070158.000, 0.207, 6368.769, 4928.948}}ms [t=00:00:32.001097][f=-000001] thread=5 tasks=420 {sum,min,max,avg}{exec,wait}time={{10577.756, 0.000, 4292.420, 25.185}, {2021049.875, 0.308, 6260.520, 4812.023}}ms [t=00:00:32.001108][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:32.001121][f=-000001] [SpringApp::Kill][2] [t=00:00:32.001495][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:32.001508][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000021110e1e690 [t=00:00:32.001553][f=-000001] Start widgetHandler:Shutdown [t=00:00:32.003997][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:32.004746][f=-000001] Writing last game win data [t=00:00:32.009352][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:32.009374][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:32.009408][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:32.009419][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:32.009433][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:32.010885][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:32.011027][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:32.012365][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:32.012391][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:32.012415][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:32.018575][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:32.018596][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:32.019890][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:32.019913][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:32.019939][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:32.019949][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:32.020012][f=-000001] Shutdown Widget - Unit Icons [t=00:00:32.020043][f=-000001] Shutdown Widget - HealthBars [t=00:00:32.021360][f=-000001] Shutdown Widget - Noises [t=00:00:32.021375][f=-000001] Shutdown Widget - BuildETA [t=00:00:32.021388][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:32.021409][f=-000001] Shutdown Widget - Win Counter [t=00:00:32.021419][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:32.021428][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:32.022696][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:32.022721][f=-000001] Shutdown Widget - Transport AI [t=00:00:32.022734][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:32.022937][f=-000001] Shutdown Widget - CameraShake [t=00:00:32.022954][f=-000001] Shutdown Widget - Attack Warning [t=00:00:32.022966][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:32.023087][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:32.023109][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:32.023137][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:32.023155][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:32.023167][f=-000001] Shutdown Widget - Context Menu [t=00:00:32.023176][f=-000001] Shutdown Widget - Darkening [t=00:00:32.023192][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:32.023206][f=-000001] Shutdown Widget - Grab Input [t=00:00:32.023350][f=-000001] Input grabbing is disabled! [t=00:00:32.023364][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:32.023385][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:32.023400][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:32.023409][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:32.023420][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:32.023431][f=-000001] Shutdown Widget - Point Tracker [t=00:00:32.023444][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:32.023453][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:32.023463][f=-000001] Shutdown Widget - Stereo3D [t=00:00:32.023544][f=-000001] Shutdown Widget - Attack AoE [t=00:00:32.023559][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:32.024262][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:32.024281][f=-000001] Shutdown Widget - Selection Send [t=00:00:32.024293][f=-000001] Shutdown Widget - LupsManager [t=00:00:32.024310][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:32.024321][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:32.024358][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:32.024889][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:32.024904][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:32.024915][f=-000001] Shutdown Widget - Chili Framework [t=00:00:32.024924][f=-000001] Shutdown Widget - Lups [t=00:00:32.025219][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:32.025302][f=-000001] Shutdown Widget - Custom Markers [t=00:00:32.025320][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:32.025364][f=-000001] Shutdown Widget - Start Boxes [t=00:00:32.025380][f=-000001] Shutdown Widget - Select Keys [t=00:00:32.025400][f=-000001] Shutdown Widget - Pause Screen [t=00:00:32.025505][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:32.025552][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:32.025837][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:32.026062][f=-000001] Shutdown Widget - Layout Handler [t=00:00:32.026083][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:32.026102][f=-000001] End widgetHandler:Shutdown [t=00:00:32.075716][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3149680, 0.0} allocedSize{int+, int-, ext}={0, 0, 795500443}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0421} [t=00:00:32.079530][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000021110b14ce0 [t=00:00:32.084494][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:32.084542][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:32.084577][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000210f6198100 [t=00:00:32.084643][f=-000001] Start gadgetHandler:Shutdown [t=00:00:32.084668][f=-000001] Shutdown - StartSetup [t=00:00:32.084690][f=-000001] Shutdown - UnitMorph [t=00:00:32.084704][f=-000001] Shutdown - Carrier Drones [t=00:00:32.084718][f=-000001] Shutdown - Missile Silo Controller [t=00:00:32.084728][f=-000001] Shutdown - Modular Comm Info [t=00:00:32.084739][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:32.084750][f=-000001] Shutdown - UnitCloakShield [t=00:00:32.084762][f=-000001] Shutdown - Starlight Handler [t=00:00:32.084780][f=-000001] End gadgetHandler:Shutdown [t=00:00:32.097518][f=-000001] Start gadgetHandler:Shutdown [t=00:00:32.097540][f=-000001] Shutdown - Teleport Throw [t=00:00:32.097552][f=-000001] Shutdown - UnitMorph [t=00:00:32.097567][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:32.097976][f=-000001] Shutdown - Missile fired callins [t=00:00:32.097993][f=-000001] Shutdown - Modular Comm Info [t=00:00:32.098004][f=-000001] Shutdown - Retreat Command [t=00:00:32.098019][f=-000001] Shutdown - Shockwaves [t=00:00:32.098050][f=-000001] Shutdown - Unit tint API [t=00:00:32.098087][f=-000001] Shutdown - Unit glow API [t=00:00:32.098114][f=-000001] Shutdown - UnitCloakShield [t=00:00:32.098139][f=-000001] Shutdown - Lups Cloak FX [t=00:00:32.098148][f=-000001] Shutdown - Lups [t=00:00:32.098643][f=-000001] Shutdown - Lups Shield [t=00:00:32.098661][f=-000001] End gadgetHandler:Shutdown [t=00:00:32.108713][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968} [t=00:00:32.109847][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:32.109932][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:32.109943][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:32.122373][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-28_21-05-45-241_Requiem Outpost 1_105.1.1-2511-g747f18b BAR105.sdfz" (13173 bytes) [t=00:00:32.122484][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:32.132703][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:32.132727][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:00:32.132776][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020fdd26b320 dev=0000020fa5c9cd30 [t=00:00:32.132938][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020fdd26b320 dev=0000020fa5c9cd30 [t=00:00:32.132958][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020fdd26b320)] [t=00:00:32.133849][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020fa5c9cd30)] [t=00:00:32.133924][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:32.160494][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:32.161089][f=-000001] [Game::~CGame][1] [t=00:00:32.161104][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:32.161113][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:32.161120][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:32.161128][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:32.161135][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:32.161144][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:32.161301][f=-000001] [Game::KillMisc][1] [t=00:00:32.161315][f=-000001] [Game::KillMisc][2] [t=00:00:32.161325][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:32.173379][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:32.185249][f=-000001] [Game::KillMisc][3] [t=00:00:32.185352][f=-000001] [Game::KillRendering][1] [t=00:00:32.190131][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:32.243046][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:32.243115][f=-000001] [S3OParser::Kill] allocated 5613 pieces [t=00:00:32.243428][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:00:32.288717][f=-000001] [Game::KillInterface][1] [t=00:00:32.289321][f=-000001] [Game::KillInterface][2] [t=00:00:32.290037][f=-000001] [Game::KillSimulation][1] [t=00:00:32.290267][f=-000001] [Game::KillSimulation][2] [t=00:00:32.299314][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/2828 [t=00:00:32.299339][f=-000001] [Game::KillSimulation][3] [t=00:00:32.300756][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:32.300912][f=-000001] [~CPathCache(48x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:32.301022][f=-000001] [~CPathCache(96x48)] cacheHits=133 hitPercentage=50% numHashColls=0 maxCacheSize=133 [t=00:00:32.301158][f=-000001] [~CPathCache(96x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:32.303013][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:32.308830][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:32.315888][f=-000001] [Game::KillSimulation][4] [t=00:00:32.348967][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:00:32.348995][f=-000001] [Game::~CGame][2] [t=00:00:32.349004][f=-000001] [Game::~CGame][3] [t=00:00:32.349040][f=-000001] [SpringApp::Kill][3] [t=00:00:32.349225][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7159 bytes sent in 250 packets (28.636 bytes/packet) 83545 bytes recv'd in 343 packets (243.571 bytes/packet) {0.082x, 0.025x} relative protocol overhead {up, down} 378 incoming chunks dropped, 35 outgoing chunks resent 91 incoming chunks processed [t=00:00:32.349321][f=-000001] [SpringApp::Kill][4] font=0000020fdddc9300 [t=00:00:32.352139][f=-000001] [SpringApp::Kill][5] [t=00:00:32.358102][f=-000001] [SpringApp::Kill][6] [t=00:00:32.358122] [SpringApp::Kill][7] [t=00:00:32.358162] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:32.358173] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:32.358184] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:32.358193] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:32.358208] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:32.358218] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:32.358231] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:32.358254] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:32.358266] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:32.358276] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:32.358292] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:32.358304] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:32.358316] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:32.544153] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:32.544185] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:32.544192] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:32.544199] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8485 [t=00:00:32.544205] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:32.550324] [VFS] [SpringVFS::DeleteArchives<this=0000020fa5c40cc0>] [t=00:00:32.550348] [VFS] [SpringVFS::DeleteArchives<this=0000020fa5c40cc0>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:00:32.550370] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000020fa5bc0070) [t=00:00:32.552115] [VFS] [SpringVFS::DeleteArchives<this=0000020fa5c40cc0>(section=1)] #archives[section]=1 #files[section]=231 [t=00:00:32.552139] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\requiem_outpost_1.0.sd7 (0000020fa5c0c880) [t=00:00:32.562586] [VFS] [SpringVFS::DeleteArchives<this=0000020fa5c40cc0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:32.562649] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020fa5bbfe60) [t=00:00:32.562732] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020fa5bc06a0) [t=00:00:32.562919] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020fa5bc0280) [t=00:00:32.563012] [VFS] [SpringVFS::DeleteArchives<this=0000020fa5c40cc0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:32.563031] [VFS] [SpringVFS::DeleteArchives<this=0000020fa5c40cc0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:32.563040] [VFS] [SpringVFS::DeleteArchives<this=0000020fa5c40cc0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:32.563049] [VFS] [SpringVFS::DeleteArchives<this=0000020fa5c40cc0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:32.563057] [VFS] [SpringVFS::DeleteArchives<this=0000020fa5c40cc0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:32.563069] [VFS] [SpringVFS::DeleteArchives<this=0000020fa5c40cc0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:32.563335] [SpringApp::Kill][8] [t=00:00:32.563347] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:32.563355] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a13b04d0 (joinable=1) [t=00:00:32.563361] [WatchDog::Uninstall][2] [t=00:00:33.116920] [WatchDog::Uninstall][3] [t=00:00:33.116934] [SpringApp::Kill][9]
infolog_full.txt (truncated):