ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #110337

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.002790] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general
[t=00:00:00.002797] [CpuId] setting logical cpu affinity mask to 0xffffff
[t=00:00:00.005858] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.005932] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.042864] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.042894] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.042906]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.042916]   
[t=00:00:00.042920]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.042923]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.042927]   Use "none" to disable the default log sections.
[t=00:00:00.042930] ============== </Log Sections> ==============

[t=00:00:00.042936] ============== <User Config> ==============
[t=00:00:00.043005]   AllowDeferredMapRendering = 1
[t=00:00:00.043009]   AllowDeferredModelRendering = 1
[t=00:00:00.043013]   BumpWaterAnisotropy = 2
[t=00:00:00.043016]   BumpWaterBlurReflection = 1
[t=00:00:00.043018]   BumpWaterDepthBits = 32
[t=00:00:00.043021]   BumpWaterReflection = 2
[t=00:00:00.043023]   BumpWaterRefraction = 2
[t=00:00:00.043026]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.043029]   CamFreeScrollSpeed = 50
[t=00:00:00.043035]   CamMode = 1
[t=00:00:00.043039]   CubeTexSizeReflection = 1024
[t=00:00:00.043042]   CubeTexSizeSpecular = 1024
[t=00:00:00.043045]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.043049]   EdgeMoveDynamic = 0
[t=00:00:00.043051]   EdgeMoveWidth = 0.003
[t=00:00:00.043054]   FPSFOV = 90
[t=00:00:00.043056]   FPSScrollSpeed = 50
[t=00:00:00.043060]   FeatureDrawDistance = 600000
[t=00:00:00.043062]   FeatureFadeDistance = 600000
[t=00:00:00.043065]   FontSize = 18
[t=00:00:00.043067]   GrassDetail = 0
[t=00:00:00.043072]   GroundDecals = 10
[t=00:00:00.043075]   GroundDetail = 180
[t=00:00:00.043078]   GroundScarAlphaFade = 1
[t=00:00:00.043080]   HangTimeout = 30
[t=00:00:00.043084]   HardwareCursor = 1
[t=00:00:00.043086]   InitialNetworkTimeout = 0
[t=00:00:00.043090]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.043092]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.043095]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.043098]   LinkOutgoingBandwidth = 131072
[t=00:00:00.043105]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.043108]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.043110]   MSAALevel = 8
[t=00:00:00.043113]   MaxParticles = 50000
[t=00:00:00.043116]   MaxSounds = 32
[t=00:00:00.043118]   MaximumTransmissionUnit = 0
[t=00:00:00.043122]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.043125]   MiniMapMarker = 0
[t=00:00:00.043128]   MouseDragScrollThreshold = 0
[t=00:00:00.043130]   NetworkLossFactor = 1
[t=00:00:00.043134]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.043139]   OverheadScrollSpeed = 50
[t=00:00:00.043142]   ReconnectTimeout = 0
[t=00:00:00.043145]   RotOverheadScrollSpeed = 50
[t=00:00:00.043148]   RotateLogFiles = 1
[t=00:00:00.043150]   ShadowMapSize = 16384
[t=00:00:00.043153]   Shadows = 1
[t=00:00:00.043156]   ShowClock = 0
[t=00:00:00.043159]   SoftParticles = 2
[t=00:00:00.043162]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.043165]   UnitIconDist = 131
[t=00:00:00.043168]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.043170]   UseLuaMemPools = 0
[t=00:00:00.043191]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.043195]   VFSCacheArchiveFiles = 0
[t=00:00:00.043198]   Water = 4
[t=00:00:00.043201]   snd_volmaster = 5
[t=00:00:00.043207] ============== </User Config> ==============

[t=00:00:00.043210] ============== <User System> ==============
[t=00:00:00.043213]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.043219]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.043222]        Compiler Version: gcc-11.2.0
[t=00:00:00.043250]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.043280]         Hardware Config: AMD Ryzen 9 7900X 12-Core Processor            ; 64651MB RAM, 85399MB pagefile
[t=00:00:00.043284]        Binary Word Size: 64-bit (native)
[t=00:00:00.043287]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.043290]      Physical CPU Cores: 12
[t=00:00:00.043293]       Logical CPU Cores: 24
[t=00:00:00.043296] ============== </User System> ==============

[t=00:00:00.043368] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.043371]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.043374]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.043376]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.043379]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.044027] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.044034] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.048952] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.067044]     Display (Generic PnP Monitor)=1 modes=141 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.067052]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.067055]         [ 6] 2176x1224x24bpp@144Hz
[t=00:00:00.067059]         [11] 1969x1108x24bpp@144Hz
[t=00:00:00.067061]         [16] 1920x1440x24bpp@144Hz
[t=00:00:00.067064]         [21] 1920x1200x24bpp@144Hz
[t=00:00:00.067067]         [26] 1920x1080x24bpp@144Hz
[t=00:00:00.067069]         [31] 1707x960x24bpp@144Hz
[t=00:00:00.067072]         [36] 1680x1050x24bpp@144Hz
[t=00:00:00.067079]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.067081]         [46] 1600x1024x24bpp@144Hz
[t=00:00:00.067084]         [51] 1600x900x24bpp@144Hz
[t=00:00:00.067087]         [56] 1506x847x24bpp@144Hz
[t=00:00:00.067089]         [61] 1440x1080x24bpp@144Hz
[t=00:00:00.067092]         [66] 1440x900x24bpp@144Hz
[t=00:00:00.067095]         [71] 1400x1050x24bpp@144Hz
[t=00:00:00.067097]         [76] 1366x768x24bpp@144Hz
[t=00:00:00.067100]         [81] 1360x768x24bpp@144Hz
[t=00:00:00.067106]         [86] 1280x1024x24bpp@144Hz
[t=00:00:00.067108]         [91] 1280x960x24bpp@144Hz
[t=00:00:00.067114]         [96] 1280x800x24bpp@144Hz
[t=00:00:00.067116]         [101] 1280x768x24bpp@144Hz
[t=00:00:00.067119]         [106] 1280x720x24bpp@144Hz
[t=00:00:00.067121]         [111] 1176x664x24bpp@60Hz
[t=00:00:00.067124]         [112] 1152x864x24bpp@144Hz
[t=00:00:00.067126]         [117] 1024x768x24bpp@144Hz
[t=00:00:00.067129]         [122] 800x600x24bpp@144Hz
[t=00:00:00.067132]         [127] 720x576x24bpp@144Hz
[t=00:00:00.067134]         [132] 720x480x24bpp@144Hz
[t=00:00:00.067137]         [137] 640x480x24bpp@144Hz
[t=00:00:00.083038]     Display (Generic PnP Monitor)=2 modes=143 bounds={x=2560, y=0, w=2560, h=1440}
[t=00:00:00.083046]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.083049]         [ 6] 2176x1224x24bpp@144Hz
[t=00:00:00.083051]         [11] 1969x1108x24bpp@144Hz
[t=00:00:00.083056]         [16] 1920x1440x24bpp@144Hz
[t=00:00:00.083058]         [21] 1920x1200x24bpp@144Hz
[t=00:00:00.083061]         [26] 1920x1080x24bpp@144Hz
[t=00:00:00.083063]         [31] 1707x960x24bpp@144Hz
[t=00:00:00.083066]         [36] 1680x1050x24bpp@144Hz
[t=00:00:00.083068]         [41] 1600x1200x24bpp@144Hz
[t=00:00:00.083074]         [46] 1600x1024x24bpp@144Hz
[t=00:00:00.083076]         [51] 1600x900x24bpp@144Hz
[t=00:00:00.083079]         [56] 1506x847x24bpp@144Hz
[t=00:00:00.083081]         [61] 1440x1080x24bpp@144Hz
[t=00:00:00.083084]         [66] 1440x900x24bpp@144Hz
[t=00:00:00.083089]         [71] 1400x1050x24bpp@144Hz
[t=00:00:00.083091]         [76] 1366x768x24bpp@144Hz
[t=00:00:00.083094]         [81] 1360x768x24bpp@144Hz
[t=00:00:00.083096]         [86] 1280x1024x24bpp@144Hz
[t=00:00:00.083099]         [91] 1280x960x24bpp@144Hz
[t=00:00:00.083106]         [96] 1280x800x24bpp@144Hz
[t=00:00:00.083110]         [101] 1280x768x24bpp@144Hz
[t=00:00:00.083112]         [106] 1280x720x24bpp@144Hz
[t=00:00:00.083115]         [111] 1176x664x24bpp@60Hz
[t=00:00:00.083117]         [114] 1152x864x24bpp@144Hz
[t=00:00:00.083121]         [119] 1024x768x24bpp@144Hz
[t=00:00:00.083123]         [124] 800x600x24bpp@144Hz
[t=00:00:00.083126]         [129] 720x576x24bpp@144Hz
[t=00:00:00.083129]         [134] 720x480x24bpp@144Hz
[t=00:00:00.083131]         [139] 640x480x24bpp@144Hz
[t=00:00:00.288585] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.288886] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.288894] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.309242] [GR::LogVersionInfo]
[t=00:00:00.309250]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.309254]     GL version  : 4.6.0 NVIDIA 536.67
[t=00:00:00.309266]     GL vendor   : NVIDIA Corporation
[t=00:00:00.309270]     GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2
[t=00:00:00.309273]     GLSL version: 4.60 NVIDIA
[t=00:00:00.309275]     GLEW version: 2.1.0
[t=00:00:00.309278]     GPU memory  : 12282MB (total) / 9094MB (available)
[t=00:00:00.309287]     SDL swap-int: 0
[t=00:00:00.309289]     SDL driver  : windows
[t=00:00:00.309292]     
[t=00:00:00.309294]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.309297]     GLSL shader support       : 1
[t=00:00:00.309300]     GL4 support               : 1
[t=00:00:00.309305]     FBO extension support     : 1
[t=00:00:00.309314]     NVX GPU mem-info support  : 1
[t=00:00:00.309318]     ATI GPU mem-info support  : 0
[t=00:00:00.309325]     NPOT-texture support      : 1 (1)
[t=00:00:00.309329]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.309333]     texture query-LOD support : 1 (1)
[t=00:00:00.309336]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.309339]     Z-buffer depth            : 32 (-)
[t=00:00:00.309344]     primitive-restart support : 1 (1)
[t=00:00:00.309350]     clip-space control support: 1 (1)
[t=00:00:00.309353]     seamless cube-map support : 1 (1)
[t=00:00:00.309356]     frag-depth layout support : 1 (1)
[t=00:00:00.309359]     persistent maps support   : 1 (1)
[t=00:00:00.309362]     explicit attribs location : 1 (1)
[t=00:00:00.309365]     multi draw indirect       : 1 (-)
[t=00:00:00.309368]     array textures            : 1 (-)
[t=00:00:00.309371]     buffer copy support       : 1 (-)
[t=00:00:00.309374]     indirect draw             : 1 (-)
[t=00:00:00.309377]     base instance             : 1 (-)
[t=00:00:00.309382]     
[t=00:00:00.309386]     max. FBO samples              : 32
[t=00:00:00.309389]     max. FS/program texture slots : 32/192
[t=00:00:00.309391]     max. texture size             : 32768
[t=00:00:00.309396]     max. texture anisotropy level : 16.000000
[t=00:00:00.309400]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.309402]     max. draw-buffers             : 8
[t=00:00:00.309405]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.309408]     max. uniform buffer-bindings  : 84
[t=00:00:00.309414]     max. uniform block-size       : 64KB
[t=00:00:00.309416]     max. storage buffer-bindings  : 96
[t=00:00:00.309419]     max. storage block-size       : 2047MB
[t=00:00:00.309421]     
[t=00:00:00.309424]     enable AMD-hacks : 0
[t=00:00:00.309427]     compress MIP-maps: 0
[t=00:00:00.309439] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.309627] [GR::UpdateGLConfigs]
[t=00:00:00.309648] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.309655] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.309953] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.309963] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.309967] [GR::InitGLState]
[t=00:00:00.310012] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.350866] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.352787] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.353147] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.356392] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.356406] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.356667] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.358625] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.358631] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.358678] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.358727] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.371254] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.371633] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.372275] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.372394] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.386970] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.386987] [VFS] [SpringVFS::ReserveArchives<this=00000224f2b84270>]
[t=00:00:00.387090] [VFS] [SpringVFS::AddArchive<this=00000224f2b84270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.389088] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000224f2b84270 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.389096] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.463013] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1)
[t=00:00:00.463463] [ThreadPool::SetThreadCount][2] workers=11
[t=00:00:00.463561] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.463661] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.463736] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.463841] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.463876] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.463925] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.464022] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.464066] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.464204] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.464207] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.464212] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.464233] [Threading] Main thread CPU affinity mask set: 0xfff800
[t=00:00:00.464658][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.464727][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.464793][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.464805][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.464810][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.464833][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.470324][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.470337][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:00.470342][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "OZDSP27IPS (NVIDIA High Definition Audio)"
[t=00:00:00.470348][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (WH-1000XM5)"
[t=00:00:00.470390][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "OZDSP27IPS (NVIDIA High Definition Audio) (2)"
[t=00:00:00.470396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.482637][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.484133][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000224f2c29980(default) context=00000224f2a9f0b0  numChannels=2 frameSize=8
[t=00:00:00.484150][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.484168][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.484173][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.484182][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.484202][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.484233][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.484244][f=-000001] [Sound]   Devices:
[t=00:00:00.486356][f=-000001] [Sound]     [OpenAL Soft on Headphones (WH-1000XM5)]
[t=00:00:00.486365][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:00.486377][f=-000001] [Sound]     [OpenAL Soft on OZDSP27IPS (NVIDIA High Definition Audio)]
[t=00:00:00.486381][f=-000001] [Sound]     [OpenAL Soft on OZDSP27IPS (NVIDIA High Definition Audio) #2]
[t=00:00:00.486388][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.486393][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.486988][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.486997][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.564968][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 669559 MB
[t=00:00:00.566276][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.566293][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.566302][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231203_195853_Zed 2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:00.678261][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.681073][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.681129][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.681140][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.708129][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.708307][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 142ms
[t=00:00:00.708380][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 50 to team 0 (#active=51)
[t=00:00:00.752524][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000224f32bb5e0] using map "Zed 2.5" (loaded=0 cached=0)
[t=00:00:00.752912][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224f2b84270>(arName="Zed 2.5", overwrite=false)] section=1 cached=0
[t=00:00:00.753119][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224f2b84270>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.753350][f=-000001] [PreGame::AddModArchivesToVFS][server=00000224f32bb5e0] using game "Zero-K v1.11.11.6" (loaded=0 cached=0)
[t=00:00:00.753657][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224f2b84270>(arName="Zero-K v1.11.11.6", overwrite=false)] section=0 cached=0
[t=00:00:00.758066][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224f2b84270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.758156][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000224f2b84270>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.759873][f=-000001] Warning: [PreGame::GameDataReceived] Archive Zed 2.5 (checksum db6b3de5c200227122f9417201d3a6d748931b39dea7666d555a523f9e6b85d23ebd134a0b1bbebd474cdaeef1b7bb56e5552a01a9e12f061eb3c927b466ff4b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.760423][f=-000001] Warning: [PreGame::GameDataReceived] Archive cd4d9ee78bb2e6f783a5b573df40630b.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.760440][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 52ms
[t=00:00:00.760605][f=-000001] [PreGame::UpdateClientNet] received local player number 50 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.761968][f=-000001] forceSingleThreaded, false
[t=00:00:01.259596][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.259609][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.259673][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.259709][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.259745][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.259781][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.260413][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.260704][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.260979][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.261377][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.261697][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.261989][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.261999][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.262415][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.268870][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.270895][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.271487][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.271581][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.271813][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.271827][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.271908][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.271921][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.369012][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.376063][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)"
[t=00:00:01.432544][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/nil. Creating fallback texture
[t=00:00:01.474236][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 202ms
[t=00:00:01.474258][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.522639][f=-000001] Loading UnitDefs_posts
[t=00:00:01.659023][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.665462][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.673889][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.682161][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 206ms
[t=00:00:01.706301][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 232ms
[t=00:00:01.706340][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:01.807454][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:01.809583][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:01.811747][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 371 sounds from gamedata/sounds.lua
[t=00:00:01.811820][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:01.811826][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:01.811834][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:01.812474][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:01.813223][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:01.813341][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:01.860902][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:01.865696][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:01.891544][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:01.891648][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:01.891750][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:01.891956][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:01.892058][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:01.892363][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:01.893452][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:01.893804][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:01.893994][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:01.894098][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:01.894284][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:01.895941][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:01.896058][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:01.896164][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:01.897763][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:01.905034][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:02.094287][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:02.094307][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:02.266518][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 172ms
[t=00:00:02.266585][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:02.309753][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 43ms
[t=00:00:02.309770][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:02.320409][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 10ms
[t=00:00:02.327849][f=-000001] [Path] TK CPathManager::InitStatic: 12 threads available (MT requests=1, MT updates=1)
[t=00:00:02.335795][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:02.335818][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:02.336765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:02.337746][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:02.423632][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:02.427213][f=-000001] InfoTexture: shaders
[t=00:00:02.427230][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:02.427732][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:02.443526][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:02.445445][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:02.445456][f=-000001] Switching to ROAM Mesh Rendering
------- TRUNCATED -------
[t=00:00:36.714579][f=-000001] <Vistritium> Allies: I choose: nya!
[t=00:00:36.714746][f=-000001] <BLaNKMiND> Allies: U KNOW THE DRILL FRIENDS !
[t=00:00:36.716138][f=-000001] zini added point: ^they will pala rush
[t=00:00:36.716281][f=-000001] [Game::ClientReadNet][LOGMSG] sender="POP_POP" string="[Game::Load][lua{Rules,Gaia}={000001eec9b84d20,000001eec249ce80}][locale="C"]"
[t=00:00:36.716545][f=-000001] <Presstabstart> Allies: paladin?
[t=00:00:36.717066][f=-000001] <Vistritium> Allies: I choose: raaar s brute!
[t=00:00:36.717100][f=-000001] <malric> Allies: not enough for detri
[t=00:00:36.717312][f=-000001] <Xeroaot> Allies: detri
[t=00:00:36.717855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jiggles" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=63e7a98b73aa2831e86206375002eb6df57b431421ffea275a5f055e4cc5882f396b6acdec4ec3a1add00457f6bd13f39ae7671c3e6871d29741b0f41f3cb8b0]"
[t=00:00:36.717869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jiggles" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=14e6efa2e52b3f2cc03843b269376ee1be589feedd9c2acff19b1446dd655ed3da307351d051ece6f5d0c918b177422c2aa5575b7e9ef1bbabc83b0e426878a4]"
[t=00:00:36.746038][f=-000001] <Xeroaot> Allies: j/k
[t=00:00:36.746504][f=-000001] <POP_POP> Allies: I choose: Commander 2!
[t=00:00:36.747712][f=-000001] BLaNKMiND added point: PALA ROOOOOOSH !
[t=00:00:36.747966][f=-000001] <Brah> Allies: I choose: welder!
[t=00:00:36.747972][f=-000001] <malric> Allies: pala/silo/cyclops...
[t=00:00:36.748070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TEPMUHATOP" string="[Game::Load][lua{Rules,Gaia}={000001569064ccb0,0000015715aea620}][locale="C"]"
[t=00:00:36.749554][f=-000001] <TEPMUHATOP> Allies: I choose: Engineer!
[t=00:00:36.749920][f=-000001] <Medlazer> Allies: I choose: to GIT GUD!
[t=00:00:36.751269][f=-000001] BLaNKMiND added point: NEED 5 FRIENDS PSL
[t=00:00:36.772871][f=-000001] <malric> Allies: ok, pala it is
[t=00:00:36.773776][f=-000001] <steelmor> Allies: would be cool to scout
[t=00:00:36.775019][f=-000001] malric added point: joining pala rush
[t=00:00:36.775545][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jiggles" string="[Game::Load][lua{Rules,Gaia}={000002be2ba15400,000002be44ac7ef0}][locale="C"]"
[t=00:00:36.777075][f=-000001] <PurePainCannon> Allies: what are we going to do to counter? stun or killing units?
[t=00:00:36.777613][f=-000001] <Hougo> Allies: I choose: Nevada!
[t=00:00:36.805297][f=-000001] <ka__> Allies: I choose: Eminem!
[t=00:00:36.806393][f=-000001] <Darksteal132> Allies: I choose: Engineer!
[t=00:00:36.807002][f=-000001] <steelmor> Allies: we can just push before they make it
[t=00:00:36.808069][f=-000001] Medlazer added point: Pala rush
[t=00:00:36.808583][f=-000001] <Jiggles> Allies: I choose: Engineer!
[t=00:00:36.809147][f=-000001] <PurePainCannon> Allies: if we stun im making blimp
[t=00:00:36.837359][f=-000001] <patrician> !force
[t=00:00:36.837376][f=-000001] > Poll: Do you want to force start? [!y=0/17, !n=0/17]
[t=00:00:36.837381][f=-000001] > Poll: Do you want to force start? [!y=1/17, !n=0/17]
[t=00:00:36.837463][f=-000001] <Jiggles> Allies: STUN UNITS BABY
[t=00:00:36.837666][f=-000001] <cabrion> !vote 1
[t=00:00:36.837672][f=-000001] > Poll: Do you want to force start? [!y=2/17, !n=0/17]
[t=00:00:36.837735][f=-000001] [GoldDeNas (replay)] !vote 1
[t=00:00:36.837796][f=-000001] <Darksteal132> Allies: What about a silo rush?
[t=00:00:36.838085][f=-000001] <TEPMUHATOP> !vote 1
[t=00:00:36.838092][f=-000001] > Poll: Do you want to force start? [!y=3/17, !n=0/17]
[t=00:00:36.838145][f=-000001] <POP_POP> !vote 1
[t=00:00:36.838162][f=-000001] > Poll: Do you want to force start? [!y=4/17, !n=0/17]
[t=00:00:36.838234][f=-000001] > <Legend7777>!n
[t=00:00:36.838337][f=-000001] <accountio> !vote 1
[t=00:00:36.838351][f=-000001] > Poll: Do you want to force start? [!y=5/17, !n=0/17]
[t=00:00:36.838597][f=-000001] <PurePainCannon> !vote 1
[t=00:00:36.838607][f=-000001] > Poll: Do you want to force start? [!y=6/17, !n=0/17]
[t=00:00:36.838740][f=-000001] <aioeieoiao> !vote 1
[t=00:00:36.838752][f=-000001] > Poll: Do you want to force start? [!y=7/17, !n=0/17]
[t=00:00:36.839027][f=-000001] > Game will be force started in 40 seconds
[t=00:00:36.839170][f=-000001] <Jiggles> Allies: IMAGINE WE STUN ALL THEIR COMS AND HERCULES THEM
[t=00:00:36.839188][f=-000001] <JellyBeans> !vote 1
[t=00:00:36.839192][f=-000001] > Poll: Do you want to force start? [!y=8/17, !n=0/17]
[t=00:00:36.839293][f=-000001] <ka__> !vote 1
[t=00:00:36.839306][f=-000001] > Poll: Do you want to force start? [!y=9/17, !n=0/17]
[t=00:00:36.839660][f=-000001] <POP_POP> !vote 1
[t=00:00:36.839665][f=-000001] > Poll: Do you want to force start? [!y=9/17, !n=0/17]
[t=00:00:36.840702][f=-000001] Medlazer added point: pala will rape us
[t=00:00:36.840930][f=-000001] <Jiggles> Allies: WE'D HAVE 2X THEIR ECO
[t=00:00:36.841387][f=-000001] <ruru> Allies: I choose: rurumacom!
[t=00:00:36.841940][f=-000001] <Havocsquad> !vote 1
[t=00:00:36.841946][f=-000001] > Poll: Do you want to force start? [!y=10/17, !n=0/17]
[t=00:00:36.841975][f=-000001] <steelmor> Allies:  anything but mirror pala rush would be good
[t=00:00:36.878171][f=-000001] <cabrion> !vote 1
[t=00:00:36.878191][f=-000001] > Poll: Do you want to force start? [!y=10/17, !n=0/17]
[t=00:00:36.879745][f=-000001] malric added point: i believe in blank's pala driving abilities
[t=00:00:36.880293][f=-000001] <Vistritium> Allies: I choose: raaar s brute!
[t=00:00:36.880816][f=-000001] <Jiggles> Allies: I choose: Engineer!
[t=00:00:36.881275][f=-000001] > Game will be force started in 20 seconds
[t=00:00:36.881437][f=-000001] <Xeroaot> !vote 1
[t=00:00:36.881443][f=-000001] > Poll: Do you want to force start? [!y=11/17, !n=0/17]
[t=00:00:36.882015][f=-000001] <Bastelork> !vote 1
[t=00:00:36.882031][f=-000001] > Poll: Do you want to force start? [!y=12/17, !n=0/17]
[t=00:00:36.882355][f=-000001] <Neptunum> !vote 1
[t=00:00:36.882365][f=-000001] > Poll: Do you want to force start? [!y=13/17, !n=0/17]
[t=00:00:36.882513][f=-000001] <steelmor> Allies: I choose: Engineer Commander!
[t=00:00:36.882663][f=-000001] <BLaNKMiND> Allies: SO SCARRED OF ODIN THO
[t=00:00:36.883045][f=-000001] <cabrion> !vote 1
[t=00:00:36.883050][f=-000001] > Poll: Do you want to force start? [!y=13/17, !n=0/17]
[t=00:00:36.910940][f=-000001] <Xeroaot> Allies: ill odin them
[t=00:00:36.911058][f=-000001] <Medlazer> !vote 1
[t=00:00:36.911064][f=-000001] > Poll: Do you want to force start? [!y=14/17, !n=0/17]
[t=00:00:36.911335][f=-000001] <Brah> !vote 1
[t=00:00:36.911349][f=-000001] > Poll: Do you want to force start? [!y=15/17, !n=0/17]
[t=00:00:36.911904][f=-000001] <zxkplayer> !vote 1
[t=00:00:36.911912][f=-000001] > Poll: Do you want to force start? [!y=16/17, !n=0/17]
[t=00:00:36.912165][f=-000001] <Jiggles> Allies: WE SHOULD RECYLE FAC DUPLICATES
[t=00:00:36.912307][f=-000001] > Game will be force started in 20 seconds
[t=00:00:36.912401][f=-000001] <Jiggles> Allies: FOR RUSH
[t=00:00:36.912532][f=-000001] <Krupt3d> Allies: no one builds odin
[t=00:00:36.912607][f=-000001] <ka__> Allies: what do you want to do?
[t=00:00:36.912882][f=-000001] <JellyBeans> Allies: I choose: Arche!
[t=00:00:36.913342][f=-000001] <JellyBeans> !vote 1
[t=00:00:36.913348][f=-000001] > Poll: Do you want to force start? [!y=16/17, !n=0/17]
[t=00:00:36.913859][f=-000001] <Xeroaot> Allies: I build odin
[t=00:00:36.914104][f=-000001] <Presstabstart> Allies: odin does 20k paladin has 40k
[t=00:00:36.914190][f=-000001] <Xeroaot> Allies: watch me
[t=00:00:36.914396][f=-000001] > Poll: Do you want to force start? [END:FAILED]
[t=00:00:36.915227][f=-000001] <BLaNKMiND> Allies: WHEN ITS BUILD THO
[t=00:00:36.916547][f=-000001] aioeieoiao added point: scout and kill their pala with odin if theyll rush
[t=00:00:36.951429][f=-000001] <malric> Allies: @blank will give you a lobster ;)
[t=00:00:36.951767][f=-000001] <GGP> Allies: I choose: Engineer!
[t=00:00:36.952030][f=-000001] <Presstabstart> Allies: oh
[t=00:00:37.276179][f=-000001] Chili: tried to add multiple times "scrollpanel9" to "Player List"!
[t=00:00:37.302763][f=-000001] Warning: Couldn't find texture "%%427:1"!
[t=00:00:37.323538][f=-000001] Playback continued
6   1   5   2
21  6   15  2
35  21  14  2
45  35  10  2
56  45  11  2
60  56  4   2
70  60  10  2
80  70  10  2
85  80  5   2
90  85  5   2
[t=00:00:37.699061][f=0000030] Skip finished
[t=00:00:37.699076][f=0000030] UnnamedPlayer (spec) paused the demo
[t=00:00:41.277953][f=0000030] Playback paused
[t=00:01:08.575487][f=0000030] Input grabbing is enabled!
[t=00:01:08.575502][f=0000030] Input grabbing is enabled!
[t=00:01:23.457977][f=0000030] UnnamedPlayer (spec) unpaused the demo
[t=00:01:23.802972][f=0000031] Playback continued
[t=00:01:27.458021][f=0000041] UnnamedPlayer (spec) paused the demo
[t=00:01:28.247003][f=0000041] Playback paused
[t=00:01:29.648747][f=0000041] Speed set to 1.0 [server]
[t=00:01:34.634263][f=0000041] UnnamedPlayer (spec) unpaused the demo
[t=00:01:34.637100][f=0000042] Playback continued
[t=00:01:51.894466][f=0000542] Input grabbing is enabled!
[t=00:01:52.309467][f=0000554] [SpringApp::Kill][1] fromRun=1
[t=00:01:52.309479][f=0000554] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0)
[t=00:01:52.338965][f=0000554]  [async=0] threads=12 tasks=51788 {sum,avg}{exec,wait}time={{3371.666, 0.065}, {1411.892, 0.027}}ms
[t=00:01:52.338979][f=0000554]      thread=1 tasks=4708 {sum,min,max,avg}{exec,wait}time={{338.436, 0.000, 48.083, 0.072}, {49.067, 0.000, 3.167, 0.010}}ms
[t=00:01:52.339001][f=0000554]      thread=2 tasks=4708 {sum,min,max,avg}{exec,wait}time={{348.298, 0.000, 67.544, 0.074}, {75.252, 0.000, 18446744027136.000, 0.016}}ms
[t=00:01:52.339008][f=0000554]      thread=3 tasks=4708 {sum,min,max,avg}{exec,wait}time={{333.597, 0.000, 67.334, 0.071}, {70.829, 0.000, 18446744027136.000, 0.015}}ms
[t=00:01:52.339014][f=0000554]      thread=4 tasks=4708 {sum,min,max,avg}{exec,wait}time={{329.432, 0.000, 52.753, 0.070}, {79.057, 0.000, 2.331, 0.017}}ms
[t=00:01:52.339023][f=0000554]      thread=5 tasks=4708 {sum,min,max,avg}{exec,wait}time={{317.277, 0.000, 48.565, 0.067}, {80.080, 0.000, 2.338, 0.017}}ms
[t=00:01:52.339029][f=0000554]      thread=6 tasks=4708 {sum,min,max,avg}{exec,wait}time={{298.533, 0.000, 67.855, 0.063}, {162.804, 0.000, 30.101, 0.035}}ms
[t=00:01:52.339036][f=0000554]      thread=7 tasks=4708 {sum,min,max,avg}{exec,wait}time={{284.148, 0.000, 62.101, 0.060}, {164.522, 0.000, 30.103, 0.035}}ms
[t=00:01:52.339045][f=0000554]      thread=8 tasks=4708 {sum,min,max,avg}{exec,wait}time={{303.299, 0.000, 48.386, 0.064}, {134.039, 0.000, 4.720, 0.028}}ms
[t=00:01:52.339055][f=0000554]      thread=9 tasks=4708 {sum,min,max,avg}{exec,wait}time={{303.413, 0.000, 58.300, 0.064}, {137.638, 0.000, 3.937, 0.029}}ms
[t=00:01:52.339061][f=0000554]      thread=10 tasks=4708 {sum,min,max,avg}{exec,wait}time={{267.526, 0.000, 67.698, 0.057}, {195.122, 0.000, 30.101, 0.041}}ms
[t=00:01:52.339069][f=0000554]      thread=11 tasks=4708 {sum,min,max,avg}{exec,wait}time={{247.707, 0.000, 36.323, 0.053}, {263.482, 0.000, 30.797, 0.056}}ms
[t=00:01:52.339078][f=0000554]  [async=1] threads=12 tasks=3246 {sum,avg}{exec,wait}time={{29906.557, 9.213}, {3955204.750, 1218.486}}ms
[t=00:01:52.339085][f=0000554]      thread=1 tasks=295 {sum,min,max,avg}{exec,wait}time={{2744.824, 0.000, 247.178, 9.304}, {356438.625, 0.000, 2755.550, 1208.266}}ms
[t=00:01:52.339094][f=0000554]      thread=2 tasks=295 {sum,min,max,avg}{exec,wait}time={{2704.541, 0.000, 249.913, 9.168}, {357280.812, 0.000, 2705.837, 1211.121}}ms
[t=00:01:52.339104][f=0000554]      thread=3 tasks=293 {sum,min,max,avg}{exec,wait}time={{2729.764, 0.000, 417.257, 9.317}, {360502.000, 0.007, 2756.715, 1230.382}}ms
[t=00:01:52.339113][f=0000554]      thread=4 tasks=291 {sum,min,max,avg}{exec,wait}time={{2711.217, 0.000, 250.111, 9.317}, {358114.562, 0.030, 2711.349, 1230.634}}ms
[t=00:01:52.339119][f=0000554]      thread=5 tasks=293 {sum,min,max,avg}{exec,wait}time={{2687.696, 0.000, 260.316, 9.173}, {361963.375, 0.006, 2711.342, 1235.370}}ms
[t=00:01:52.339130][f=0000554]      thread=6 tasks=292 {sum,min,max,avg}{exec,wait}time={{2756.667, 0.000, 259.995, 9.441}, {366221.938, 0.005, 2716.814, 1254.185}}ms
[t=00:01:52.339138][f=0000554]      thread=7 tasks=292 {sum,min,max,avg}{exec,wait}time={{2740.637, 0.000, 251.506, 9.386}, {363937.875, 0.027, 2756.921, 1246.363}}ms
[t=00:01:52.339144][f=0000554]      thread=8 tasks=296 {sum,min,max,avg}{exec,wait}time={{2692.187, 0.000, 249.823, 9.095}, {360216.062, 0.004, 2711.342, 1216.946}}ms
[t=00:01:52.339155][f=0000554]      thread=9 tasks=298 {sum,min,max,avg}{exec,wait}time={{2688.179, 0.000, 251.525, 9.021}, {358684.844, 0.004, 2711.337, 1203.640}}ms
[t=00:01:52.339164][f=0000554]      thread=10 tasks=301 {sum,min,max,avg}{exec,wait}time={{2699.875, 0.000, 280.057, 8.970}, {354978.094, 0.003, 2707.066, 1179.329}}ms
[t=00:01:52.339170][f=0000554]      thread=11 tasks=300 {sum,min,max,avg}{exec,wait}time={{2750.970, 0.000, 250.036, 9.170}, {356866.594, 0.003, 2762.679, 1189.555}}ms
[t=00:01:52.339177][f=0000554] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:52.339186][f=0000554] [SpringApp::Kill][2]
[t=00:01:52.339463][f=0000554] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:52.339472][f=0000554] [Game::KillLua][1] dtor=0 luaUI=00000225c799bf10
[t=00:01:52.339498][f=0000554] Start widgetHandler:Shutdown
[t=00:01:52.341306][f=0000554] Shutdown - SaveOrderList Complete
[t=00:01:52.346598][f=0000554] Writing last game win data
[t=00:01:52.351596][f=0000554] Shutdown - SaveConfigData Complete
[t=00:01:52.351605][f=0000554] Shutdown Widget - Draw After Chili
[t=00:01:52.351618][f=0000554] Shutdown Widget - API Unit Tracker GL4
[t=00:01:52.351629][f=0000554] Shutdown Widget - EPIC Menu
[t=00:01:52.352470][f=0000554] Shutdown Widget - Depth of Field Shader
[t=00:01:52.352485][f=0000554] Shutdown Widget - Chili Widget Selector
[t=00:01:52.353091][f=0000554] Shutdown Widget - Chili Minimap
[t=00:01:52.353159][f=0000554] Shutdown Widget - Deferred rendering
[t=00:01:52.353171][f=0000554] Shutdown Widget - Local Team Colors
[t=00:01:52.353185][f=0000554] Shutdown Widget - Display Keys 2
[t=00:01:52.353210][f=0000554] Shutdown Widget - Save Game Menu
[t=00:01:52.353217][f=0000554] Shutdown Widget - Highlight Model Api GL4
[t=00:01:52.353230][f=0000554] Shutdown Widget - Selection BlurryHalo
[t=00:01:52.353978][f=0000554] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:01:52.354074][f=0000554] Shutdown Widget - Unit Icons
[t=00:01:52.354090][f=0000554] Shutdown Widget - HealthBars
[t=00:01:52.354769][f=0000554] Shutdown Widget - Noises
[t=00:01:52.354782][f=0000554] Shutdown Widget - Attrition Counter
[t=00:01:52.354922][f=0000554] Shutdown Widget - BuildETA
[t=00:01:52.354931][f=0000554] Shutdown Widget - Win Counter
[t=00:01:52.354938][f=0000554] Shutdown Widget - EndGame APM stats
[t=00:01:52.354947][f=0000554] Shutdown Widget - Modular Comm Info
[t=00:01:52.354953][f=0000554] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:52.354961][f=0000554] Shutdown Widget - Reclaim Field Highlight
[t=00:01:52.354968][f=0000554] Shutdown Widget - Stereo3D
[t=00:01:52.354980][f=0000554] Shutdown Widget - Context Menu
[t=00:01:52.354988][f=0000554] Shutdown Widget - State Reverse and Latency
[t=00:01:52.354993][f=0000554] Shutdown Widget - Point Tracker
[t=00:01:52.355000][f=0000554] Shutdown Widget - MinimapEvents
[t=00:01:52.355006][f=0000554] Shutdown Widget - Local Widgets Config
[t=00:01:52.355018][f=0000554] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:52.355029][f=0000554] Shutdown Widget - Music Player v2
[t=00:01:52.355041][f=0000554] Shutdown Widget - Grab Input
[t=00:01:52.355937][f=0000554] Input grabbing is disabled!
[t=00:01:52.355947][f=0000554] Shutdown Widget - Defense Range Zero-K
[t=00:01:52.355954][f=0000554] Shutdown Widget - Darkening
[t=00:01:52.355969][f=0000554] Shutdown Widget - Chili Spectator Panels
[t=00:01:52.355979][f=0000554] Shutdown Widget - Chili EndGame Window
[t=00:01:52.355989][f=0000554] Shutdown Widget - Chili Economy Panel Default
[t=00:01:52.356045][f=0000554] Shutdown Widget - Chili Nuke Warning
[t=00:01:52.356059][f=0000554] Shutdown Widget - Missile Silo Range
[t=00:01:52.356068][f=0000554] Shutdown Widget - Highlight Geos
[t=00:01:52.356074][f=0000554] Shutdown Widget - Attack AoE
[t=00:01:52.356082][f=0000554] Shutdown Widget - Map Edge Extension
[t=00:01:52.356088][f=0000554] Shutdown Widget - Selection Send
[t=00:01:52.356097][f=0000554] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:52.356103][f=0000554] Shutdown Widget - LupsManager
[t=00:01:52.356116][f=0000554] Shutdown Widget - Newton Firezone
[t=00:01:52.356128][f=0000554] Shutdown Widget - Chili Pro Console
[t=00:01:52.356789][f=0000554] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
[t=00:01:52.356801][f=0000554] Shutdown Widget - Persistent Build Height
[t=00:01:52.356809][f=0000554] Shutdown Widget - Lasso Terraform GUI
[t=00:01:52.356816][f=0000554] Shutdown Widget - Lups
[t=00:01:52.356867][f=0000554] Shutdown Widget - Chili Framework
[t=00:01:52.356876][f=0000554] Shutdown Widget - Mex Placement Handler
[t=00:01:52.356886][f=0000554] Shutdown Widget - Custom Markers
[t=00:01:52.356894][f=0000554] Shutdown Widget - Chili Core Selector
[t=00:01:52.356928][f=0000554] Shutdown Widget - Select Keys
[t=00:01:52.356943][f=0000554] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[t=00:01:52.356954][f=0000554] Switching to Overhead (TA) style camera
[t=00:01:52.370531][f=0000554] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:52.370541][f=0000554] Shutdown Widget - Pause Screen
[t=00:01:52.370676][f=0000554] Shutdown Widget - Bloom Shader Deferred
[t=00:01:52.370685][f=0000554] Shutdown Widget - Text To Speech Control
[t=00:01:52.370691][f=0000554] Shutdown Widget - Layout Handler
[t=00:01:52.370700][f=0000554] Shutdown Widget - Color Blindness Correction
[t=00:01:52.370708][f=0000554] End widgetHandler:Shutdown
[t=00:01:52.425288][f=0000554] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14014585, 0.0} allocedSize{int+, int-, ext}={0, 0, 3009109327}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0782}
[t=00:01:52.425463][f=0000554] [Game::KillLua][2] dtor=0 luaGaia=000002256aae6360
[t=00:01:52.429743][f=0000554] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:52.429778][f=0000554] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:52.429792][f=0000554] [Game::KillLua][3] dtor=0 luaRules=000002256c8290e0
[t=00:01:52.429813][f=0000554] Start gadgetHandler:Shutdown
[t=00:01:52.429821][f=0000554] Shutdown - StartSetup
[t=00:01:52.429827][f=0000554] Shutdown - UnitMorph
[t=00:01:52.430317][f=0000554] Shutdown - Carrier Drones
[t=00:01:52.430364][f=0000554] Shutdown - Missile Silo Controller
[t=00:01:52.430376][f=0000554] Shutdown - Modular Comm Info
[t=00:01:52.430382][f=0000554] Shutdown - Terrain Texture Handler
[t=00:01:52.430390][f=0000554] Shutdown - UnitCloakShield
[t=00:01:52.430507][f=0000554] Shutdown - Starlight Handler
[t=00:01:52.430520][f=0000554] End gadgetHandler:Shutdown
[t=00:01:52.445636][f=0000554] Start gadgetHandler:Shutdown
[t=00:01:52.445649][f=0000554] Shutdown - Teleport Throw
[t=00:01:52.445657][f=0000554] Shutdown - UnitMorph
[t=00:01:52.445668][f=0000554] Shutdown - Commander Skin Renderer
[t=00:01:52.446096][f=0000554] Shutdown - Missile fired callins
[t=00:01:52.446105][f=0000554] Shutdown - Modular Comm Info
[t=00:01:52.446111][f=0000554] Shutdown - Retreat Command
[t=00:01:52.446121][f=0000554] Shutdown - Shockwaves
[t=00:01:52.446128][f=0000554] Shutdown - Unit tint API
[t=00:01:52.446134][f=0000554] Shutdown - we require more minerals v1.1
[t=00:01:52.446140][f=0000554] Shutdown - Unit glow API
[t=00:01:52.446147][f=0000554] Shutdown - UnitCloakShield
[t=00:01:52.446159][f=0000554] Shutdown - Lups Cloak FX
[t=00:01:52.446179][f=0000554] Shutdown - Lups
[t=00:01:52.446226][f=0000554] Shutdown - Lups Shield
[t=00:01:52.446257][f=0000554] End gadgetHandler:Shutdown
[t=00:01:52.473888][f=0000554] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 909, 0.0} allocedSize{int+, int-, ext}={0, 0, 139961}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0627}
[t=00:01:52.474201][f=0000554] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:52.474241][f=0000554] [Game::KillLua][4] dtor=0
[t=00:01:52.474246][f=0000554] [Game::KillLua][5] dtor=0
[t=00:01:52.481689][f=0000554] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:52.518002][f=0000554] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:52.518029][f=0000554] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:01:52.518052][f=0000554] [Sound] [Sound::UpdateThread][4] ctx=00000224f2a9f0b0 dev=00000224f2c29980
[t=00:01:52.518249][f=0000554] [Sound] [Sound::UpdateThread][5] ctx=00000224f2a9f0b0 dev=00000224f2c29980
[t=00:01:52.518254][f=0000554] [Sound] [Sound::Cleanup][alcDestroyContext(00000224f2a9f0b0)]
[t=00:01:52.520345][f=0000554] [Sound] [Sound::Cleanup][alcCloseDevice(00000224f2c29980)]
[t=00:01:52.520386][f=0000554] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:52.544202][f=0000554] [Sound] [Sound::UpdateThread][6]
[t=00:01:52.544865][f=0000554] [Game::~CGame][1]
[t=00:01:52.544878][f=0000554] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:52.544884][f=0000554] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:52.544889][f=0000554] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:52.544893][f=0000554] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:52.544898][f=0000554] [Game::KillLua][4] dtor=1
[t=00:01:52.544922][f=0000554] [Game::KillLua][5] dtor=1
[t=00:01:52.545036][f=0000554] [Game::KillMisc][1]
[t=00:01:52.545041][f=0000554] [Game::KillMisc][2]
[t=00:01:52.545266][f=0000554] [Game::KillMisc][3]
[t=00:01:52.545359][f=0000554] [Game::KillRendering][1]
[t=00:01:52.545661][f=0000554] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:01:52.568809][f=0000554] [3DOParser::Kill] allocated 1 pieces
[t=00:01:52.568818][f=0000554] [S3OParser::Kill] allocated 5488 pieces
[t=00:01:52.569094][f=0000554] [AssParser::Kill] allocated 684 pieces
[t=00:01:52.608447][f=0000554] [Game::KillInterface][1]
[t=00:01:52.608541][f=0000554] [Game::KillInterface][2]
[t=00:01:52.608868][f=0000554] [Game::KillSimulation][1]
[t=00:01:52.608889][f=0000554] [Game::KillSimulation][2]
[t=00:01:52.615190][f=0000554] [CCollisionHandler] dis-/continuous tests: 0/1618579
[t=00:01:52.615199][f=0000554] [Game::KillSimulation][3]
[t=00:01:52.616222][f=0000554] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:52.616283][f=0000554] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=4
[t=00:01:52.616318][f=0000554] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:52.616337][f=0000554] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=8
[t=00:01:52.616401][f=0000554] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:01:52.617933][f=0000554] [LosHandler::Kill] raycast instance cache-{hits,misses}={39,715}; shared=2%; cached=3%
[t=00:01:52.623133][f=0000554] [Game::KillSimulation][4]
[t=00:01:52.633984][f=0000554] [CommonDefHandler::KillStatic] 2155 sound-set data items added
[t=00:01:52.633993][f=0000554] [Game::~CGame][2]
[t=00:01:52.633997][f=0000554] [Game::~CGame][3]
[t=00:01:52.634121][f=0000554] [SpringApp::Kill][3]
[t=00:01:52.634134][f=0000554] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    10929 bytes sent  
    409296 bytes recv'd

[t=00:01:52.643022][f=0000554] Kill: client disconnecting...
[t=00:01:54.647501][f=0000554] CloseConnection: client connection closed
[t=00:01:54.647562][f=0000554] [SpringApp::Kill][4] font=00000224bcc87040
[t=00:01:54.649201][f=0000554] [SpringApp::Kill][5]
[t=00:01:54.653157][f=0000554] [SpringApp::Kill][6]
[t=00:01:54.653186] [SpringApp::Kill][7]
[t=00:01:54.654040] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:54.654054] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:54.654059] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:54.654065] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:54.654075] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:54.654081] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:54.654086] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {400, 1048576, 1048576}, EBO = {600, 2097152, 2097152}
[t=00:01:54.654094] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {60872, 1048576, 1048576}, EBO = {91308, 2097152, 2097152}
[t=00:01:54.654100] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:54.654104] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:54.654109] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:54.654118] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:54.654124] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {400, 1048576, 1048576}, EBO = {600, 2097152, 2097152}
[t=00:01:54.745431] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:54.745439] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:54.745443] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:54.745454] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:54.745808] [VFS] [SpringVFS::DeleteArchives<this=00000224f2b84270>]
[t=00:01:54.745815] [VFS] [SpringVFS::DeleteArchives<this=00000224f2b84270>(section=0)] #archives[section]=1 #files[section]=8095
[t=00:01:54.745820] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp (00000224f336db50)
[t=00:01:54.745889] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\cd4d9ee78bb2e6f783a5b573df40630b.sdp" numZipFiles=8095 sumInflSize=880388kb sumReadTime=1159ms
[t=00:01:54.745902]     file="unittextures/3do2s3o_atlas_1.tga" indx=7192 inflSize=16384kb readTime=31ms
[t=00:01:54.745905]     file="unittextures/3do2s3o_atlas_2.tga" indx=7193 inflSize=16384kb readTime=16ms
[t=00:01:54.745909]     file="unittextures/gritty1.dds" indx=7468 inflSize=5461kb readTime=16ms
[t=00:01:54.745913]     file="unittextures/detriment_1.dds" indx=7405 inflSize=5461kb readTime=15ms
[t=00:01:54.745920]     file="unittextures/benzcom_1.dds" indx=7275 inflSize=5461kb readTime=15ms
[t=00:01:54.745926]     file="unittextures/bantha_1.dds" indx=7257 inflSize=5461kb readTime=13ms
[t=00:01:54.745929]     file="unittextures/gritty2.dds" indx=7469 inflSize=5461kb readTime=12ms
[t=00:01:54.745933]     file="unittextures/largetransport1.dds" indx=7494 inflSize=5461kb readTime=11ms
[t=00:01:54.745937]     file="unittextures/zeppelin_1.dds" indx=8073 inflSize=4096kb readTime=11ms
[t=00:01:54.745945]     file="unittextures/hunter1.dds" indx=7485 inflSize=4096kb readTime=11ms
[t=00:01:54.747153] [VFS] [SpringVFS::DeleteArchives<this=00000224f2b84270>(section=1)] #archives[section]=1 #files[section]=46
[t=00:01:54.747162] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\zed_2.5.sd7 (00000224f2b69d50)
[t=00:01:54.747832] [VFS] [SpringVFS::DeleteArchives<this=00000224f2b84270>(section=2)] #archives[section]=3 #files[section]=328
[t=00:01:54.747845] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (00000224f2c78380)
[t=00:01:54.747866] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000224f2c77300)
[t=00:01:54.747901] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (00000224f2c77ca0)
[t=00:01:54.747957] [VFS] [SpringVFS::DeleteArchives<this=00000224f2b84270>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:54.747963] [VFS] [SpringVFS::DeleteArchives<this=00000224f2b84270>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:54.747968] [VFS] [SpringVFS::DeleteArchives<this=00000224f2b84270>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:54.747972] [VFS] [SpringVFS::DeleteArchives<this=00000224f2b84270>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:54.747982] [VFS] [SpringVFS::DeleteArchives<this=00000224f2b84270>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:54.747988] [VFS] [SpringVFS::DeleteArchives<this=00000224f2b84270>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:54.748098] [SpringApp::Kill][8]
[t=00:01:54.748104] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:54.748108] [WatchDog::Uninstall][1] hangDetectorThread=00007ff635fb8f10 (joinable=1)
[t=00:01:54.748111] [WatchDog::Uninstall][2]
[t=00:01:55.121052] [WatchDog::Uninstall][3]
[t=00:01:55.121061] [SpringApp::Kill][9]