ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #110360

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.005058] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.005074] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.008265] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008349] Using writeable configuration source: "G:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.214421] LogOutput initialized. Logging to G:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.214465] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.214497]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.214516]   
[t=00:00:00.214525]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.214534]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.214543]   Use "none" to disable the default log sections.
[t=00:00:00.214552] ============== </Log Sections> ==============

[t=00:00:00.214562] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.214693]   AllowDeferredMapRendering = 1
[t=00:00:00.214700]   AllowDeferredModelRendering = 1
[t=00:00:00.214706]   AnimationMT = 0
[t=00:00:00.214711]   BumpWaterAnisotropy = 2
[t=00:00:00.214717]   BumpWaterBlurReflection = 1
[t=00:00:00.214722]   BumpWaterDepthBits = 32
[t=00:00:00.214728]   BumpWaterReflection = 2
[t=00:00:00.214733]   BumpWaterTexSizeReflection = 256
[t=00:00:00.214739]   CamFreeScrollSpeed = 50
[t=00:00:00.214745]   CamMode = 1
[t=00:00:00.214751]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.214756]   EdgeMoveDynamic = 0
[t=00:00:00.214766]   EdgeMoveWidth = 0.003
[t=00:00:00.214772]   FPSFOV = 90
[t=00:00:00.214777]   FPSScrollSpeed = 50
[t=00:00:00.214783]   FontSize = 18
[t=00:00:00.214788]   GrassDetail = 0
[t=00:00:00.214793]   GroundDecals = 5
[t=00:00:00.214798]   GroundDetail = 120
[t=00:00:00.214803]   HangTimeout = 30
[t=00:00:00.214808]   HardwareCursor = 1
[t=00:00:00.214813]   InitialNetworkTimeout = 0
[t=00:00:00.214819]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.214826]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.214848]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.214856]   LinkOutgoingBandwidth = 131072
[t=00:00:00.214862]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.214868]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.214873]   MSAALevel = 8
[t=00:00:00.214878]   MaxParticles = 25000
[t=00:00:00.214883]   MaxSounds = 32
[t=00:00:00.214888]   MaximumTransmissionUnit = 0
[t=00:00:00.214894]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.214899]   MiniMapMarker = 0
[t=00:00:00.214909]   MouseDragScrollThreshold = 0
[t=00:00:00.214915]   NetworkLossFactor = 1
[t=00:00:00.214921]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.214929]   OverheadScrollSpeed = 50
[t=00:00:00.214935]   ReconnectTimeout = 0
[t=00:00:00.214941]   RotOverheadScrollSpeed = 50
[t=00:00:00.214947]   RotateLogFiles = 1
[t=00:00:00.214953]   ShadowMapSize = 8192
[t=00:00:00.214959]   Shadows = 1
[t=00:00:00.214964]   ShowClock = 0
[t=00:00:00.214970]   SoftParticles = 2
[t=00:00:00.214980]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.214988]   UnitIconDist = 151
[t=00:00:00.214994]   UpdateBoundingVolumeMT = 0
[t=00:00:00.215000]   UpdateWeaponVectorsMT = 0
[t=00:00:00.215005]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.215013]   UseLuaMemPools = 0
[t=00:00:00.215018]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.215024]   VFSCacheArchiveFiles = 0
[t=00:00:00.215030]   VSync = 0
[t=00:00:00.215036]   Water = 4
[t=00:00:00.215041]   XResolution = 1920
[t=00:00:00.215047]   YResolution = 1080
[t=00:00:00.215092]   snd_volmaster = 4
[t=00:00:00.215107] ============== </User Config> ==============

[t=00:00:00.215113] ============== <User System> ==============
[t=00:00:00.215119]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.215129]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.215136]        Compiler Version: gcc-13.2.0
[t=00:00:00.215174]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.215228]         Hardware Config: AMD Ryzen 5 3600 6-Core Processor              ; 16316MB RAM, 23228MB pagefile
[t=00:00:00.215237]        Binary Word Size: 64-bit (native)
[t=00:00:00.215243]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.215251]      Physical CPU Cores: 6
[t=00:00:00.215257]       Logical CPU Cores: 12
[t=00:00:00.215263] ============== </User System> ==============

[t=00:00:00.215554] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.215561]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.215571]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.215576]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.215581]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.216916] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.216929] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.224147] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.239241]     Display (Generic PnP Monitor)=1 modes=94 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.239257]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.239282]         [ 8] 1680x1050x24bpp@144Hz
[t=00:00:00.239289]         [15] 1600x900x24bpp@144Hz
[t=00:00:00.239295]         [22] 1440x900x24bpp@144Hz
[t=00:00:00.239304]         [29] 1400x1050x24bpp@144Hz
[t=00:00:00.239309]         [36] 1280x1024x24bpp@144Hz
[t=00:00:00.239314]         [43] 1280x800x24bpp@144Hz
[t=00:00:00.239320]         [50] 1280x720x24bpp@144Hz
[t=00:00:00.239326]         [57] 1176x664x24bpp@60Hz
[t=00:00:00.239333]         [60] 1152x864x24bpp@144Hz
[t=00:00:00.239338]         [67] 1024x768x24bpp@144Hz
[t=00:00:00.239348]         [74] 800x600x24bpp@144Hz
[t=00:00:00.239354]         [81] 720x576x24bpp@144Hz
[t=00:00:00.239360]         [88] 720x480x24bpp@144Hz
[t=00:00:00.254804]     Display (Generic PnP Monitor)=2 modes=94 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.254817]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.254823]         [ 8] 1680x1050x24bpp@60Hz
[t=00:00:00.254831]         [15] 1600x900x24bpp@60Hz
[t=00:00:00.254837]         [22] 1440x900x24bpp@60Hz
[t=00:00:00.254842]         [29] 1400x1050x24bpp@60Hz
[t=00:00:00.254848]         [36] 1280x1024x24bpp@60Hz
[t=00:00:00.254865]         [43] 1280x800x24bpp@60Hz
[t=00:00:00.254872]         [50] 1280x720x24bpp@60Hz
[t=00:00:00.254877]         [57] 1176x664x24bpp@60Hz
[t=00:00:00.254882]         [60] 1152x864x24bpp@60Hz
[t=00:00:00.254888]         [67] 1024x768x24bpp@60Hz
[t=00:00:00.254893]         [74] 800x600x24bpp@60Hz
[t=00:00:00.254898]         [81] 720x576x24bpp@60Hz
[t=00:00:00.254903]         [88] 720x480x24bpp@60Hz
[t=00:00:00.589083] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.589829] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.589847] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.630289] [GR::LogVersionInfo]
[t=00:00:00.630309]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.630317]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.630324]     GL vendor   : NVIDIA Corporation
[t=00:00:00.630332]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.630354]     GLSL version: 4.60 NVIDIA
[t=00:00:00.630360]     GLEW version: 2.1.0
[t=00:00:00.630366]     GPU memory  : 4096MB (total) / 2277MB (available)
[t=00:00:00.630389]     SDL swap-int: 1
[t=00:00:00.630398]     SDL driver  : windows
[t=00:00:00.630404]     
[t=00:00:00.630412]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.630420]     GLSL shader support       : 1
[t=00:00:00.630428]     GL4 support               : 1
[t=00:00:00.630436]     FBO extension support     : 1
[t=00:00:00.630475]     NVX GPU mem-info support  : 1
[t=00:00:00.630559]     ATI GPU mem-info support  : 0
[t=00:00:00.630586]     Texture clamping to edge  : 1
[t=00:00:00.630598]     NPOT-texture support      : 1 (1)
[t=00:00:00.630609]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.630619]     texture query-LOD support : 1 (1)
[t=00:00:00.630627]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.630636]     Z-buffer depth            : 32 (-)
[t=00:00:00.630659]     primitive-restart support : 1 (1)
[t=00:00:00.630668]     clip-space control support: 1 (1)
[t=00:00:00.630685]     seamless cube-map support : 1 (1)
[t=00:00:00.630693]     frag-depth layout support : 1 (1)
[t=00:00:00.630700]     persistent maps support   : 1 (1)
[t=00:00:00.630708]     explicit attribs location : 1 (1)
[t=00:00:00.630716]     multi draw indirect       : 1 (-)
[t=00:00:00.630725]     array textures            : 1 (-)
[t=00:00:00.630733]     buffer copy support       : 1 (-)
[t=00:00:00.630742]     indirect draw             : 1 (-)
[t=00:00:00.630752]     base instance             : 1 (-)
[t=00:00:00.630759]     
[t=00:00:00.630771]     max. FBO samples              : 32
[t=00:00:00.630781]     max. FS/program texture slots : 32/192
[t=00:00:00.630789]     max. texture size             : 32768
[t=00:00:00.630802]     max. texture anisotropy level : 16.000000
[t=00:00:00.630812]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.630820]     max. draw-buffers             : 8
[t=00:00:00.630830]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.630838]     max. uniform buffer-bindings  : 84
[t=00:00:00.630846]     max. uniform block-size       : 64KB
[t=00:00:00.630860]     max. storage buffer-bindings  : 96
[t=00:00:00.630869]     max. storage block-size       : 2047MB
[t=00:00:00.630876]     
[t=00:00:00.630883]     enable AMD-hacks : 0
[t=00:00:00.630890]     compress MIP-maps: 0
[t=00:00:00.630964]     Number of compressed texture formats: 23
[t=00:00:00.631004]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.631047] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.631386] [GR::UpdateGLConfigs]
[t=00:00:00.631438] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.631459] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.632065] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.632084] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.632091] [GR::InitGLState]
[t=00:00:00.632144] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.717843] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.720873] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.721411] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.726934] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.726954] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.727343] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.729459] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.729473] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.729530] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\Steam\steamapps\common\Zero-K\
[t=00:00:00.729588] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.736046] Scanning: G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.736417] Scanning: G:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.736740] Scanning: G:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.736925] Scanning: G:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.754144] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[t=00:00:00.754161] [VFS] [SpringVFS::ReserveArchives<this=00000145e0e394f0>]
[t=00:00:00.754253] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.756559] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000145e0e394f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.756570] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.889337] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.889697] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.889868] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.890149] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.890271] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.890598] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.890936] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.890971] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.891730][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.891835][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.891933][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.891952][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.891961][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.892005][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.900929][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.900950][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "M2350D (NVIDIA High Definition Audio)"
[t=00:00:00.900959][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.915436][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.918270][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000145e0ddf600(default) context=00000145e0e74c90  numChannels=2 frameSize=8
[t=00:00:00.918324][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.918337][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.918344][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.918352][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.918380][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.918412][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.918426][f=-000001] [Sound]   Devices:
[t=00:00:00.920913][f=-000001] [Sound]     [OpenAL Soft on M2350D (NVIDIA High Definition Audio)]
[t=00:00:00.920962][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.920972][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.922207][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.922229][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.003020][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69338 MB
[t=00:00:01.005707][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.005730][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.005760][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "G:\Steam\steamapps\common\Zero-K\demos\2024-04-27_12-37-56-854_Small Supreme Battlefield V2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.142200][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.147075][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.147175][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.147192][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.158784][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.158997][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms
[t=00:00:01.159903][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3)
[t=00:00:01.219169][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000145e13f9830] using map "Small Supreme Battlefield V2" (loaded=0 cached=0)
[t=00:00:01.219433][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Small Supreme Battlefield V2", overwrite=false)] section=1 cached=0
[t=00:00:01.257004][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.257388][f=-000001] [PreGame::AddModArchivesToVFS][server=00000145e13f9830] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.257703][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.265990][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.266147][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.268219][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.328371][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.328452][f=-000001] Warning: [PreGame::GameDataReceived] Archive Small Supreme Battlefield V2 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:06.477145][f=-000001] [~CPoolArchive] archiveFile="G:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=21228ms
[t=00:00:06.477170][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6338 inflSize=21816kb readTime=180ms
[t=00:00:06.477180][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6334 inflSize=12437kb readTime=126ms
[t=00:00:06.477202][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6332 inflSize=12267kb readTime=119ms
[t=00:00:06.477224][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6333 inflSize=14172kb readTime=114ms
[t=00:00:06.477234][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6330 inflSize=9675kb readTime=110ms
[t=00:00:06.477246][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6329 inflSize=10480kb readTime=99ms
[t=00:00:06.477261][f=-000001]  file="sounds/music/peace/far beyond the stars.ogg" indx=6341 inflSize=6427kb readTime=85ms
[t=00:00:06.477271][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6331 inflSize=7493kb readTime=67ms
[t=00:00:06.477279][f=-000001]  file="sounds/music/defeat/snow ruins.ogg" indx=6323 inflSize=2590kb readTime=65ms
[t=00:00:06.477292][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6337 inflSize=7896kb readTime=64ms
[t=00:00:06.478344][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.530331][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.632412][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.632478][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:06.632514][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 5472ms
[t=00:00:06.632806][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen
[t=00:00:06.635378][f=-000001] forceSingleThreaded, false
[t=00:00:06.641229][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:06.641302][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.641779][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.641848][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.641905][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.649595][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:06.649607][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:06.649697][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:06.649756][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:06.649813][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:06.649869][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:06.650659][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:06.650945][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:06.651198][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:06.651629][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:06.651920][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:06.652160][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:06.652176][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:06.652582][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:06.654511][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:06.657670][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:06.658440][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:06.658627][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:06.659014][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:06.659033][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:06.659185][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:06.659469][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:06.869902][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:07.002764][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:07.066234][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 407ms
[t=00:00:07.066296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:07.067723][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:07.067802][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:07.068203][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.068271][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.068334][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.146038][f=-000001] Loading UnitDefs_posts
[t=00:00:07.227451][f=-000001] Loading FeatureDefs_posts
[t=00:00:07.240343][f=-000001] Loading WeaponDefs_posts
[t=00:00:07.260521][f=-000001] Loading ArmorDefs_posts
[t=00:00:07.275156][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 206ms
[t=00:00:07.336965][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 270ms
[t=00:00:07.337046][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:07.544355][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:07.547667][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:07.551497][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:07.551682][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[t=00:00:07.551694][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:07.551708][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:07.553157][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:07.554733][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:07.554923][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:07.649987][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:07.658757][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:07.700842][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:07.700996][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:07.701145][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:07.701473][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:07.701640][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:07.702121][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:07.703868][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:07.704391][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:07.704665][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:18.793509][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:18.793732][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:18.793930][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:18.794509][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:18.794904][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:18.795146][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:18.795479][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:18.795889][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:18.796129][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:18.796353][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:18.796643][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:18.796857][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:18.797837][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:18.798038][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:18.798235][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:18.799327][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:18.799542][f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[t=00:00:18.799957][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:18.800585][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:18.801238][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:18.801898][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:18.805875][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:18.918448][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:18.918935][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:18.919347][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:18.919891][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:18.920092][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:18.920324][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:18.921558][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:18.943822][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:18.944050][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:18.944861][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:18.945170][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.945371][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.954434][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:18.954668][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:18.955321][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.955551][f=-000001] IsIsland, <function>, false
[t=00:00:18.995348][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:18.995644][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:18.995890][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:18.996096][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.996688][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:18.996713][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:18.996726][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:18.996833][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:18.997093][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.997348][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.997576][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.997851][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:18.998805][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.999213][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.999453][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:19.000139][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:19.000924][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:19.001156][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:19.001439][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:19.001661][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:19.018027][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:19.018549][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:19.019625][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:19.019919][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.030922][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.031258][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.038226][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.038579][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.038988][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.040732][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.040956][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.044350][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.044895][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.045267][f=-000001] Mex Placement Initialised with 77 spots.
[t=00:00:19.046339][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.046873][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.047831][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.049162][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.049371][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.055277][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:19.056475][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:19.058886][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:19.059106][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:19.059341][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:19.061018][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:19.061528][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:19.061764][f=-000001] SetSunLighting
[t=00:00:19.062392][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:19.070888][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:19.071636][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:19.071852][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:19.072064][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:19.072086][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:19.075175][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:19.075483][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:19.075696][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:19.076967][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:19.080203][f=-000001] Writing last game win data
[t=00:00:19.084290][f=-000001] LuaUI v0.3
[t=00:00:19.208196][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:19.255157][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:19.261673][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9902, 0.0} allocedSize{int+, int-, ext}={0, 0, 1805786}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0234}
[t=00:00:19.902790][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:19.911776][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:19.916651][f=-000001] Playback paused
[t=00:00:19.920753][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:20.095507][f=-000001] Opening demofile G:\Steam\steamapps\common\Zero-K\demos\2024-04-27_12-37-56-854_Small Supreme Battlefield V2_105.1.1-2457-g8095d30 BAR105.sdfz
[t=00:00:20.095532][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:20.095541][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:20.095588][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0
[t=00:00:20.095597][f=-000001]  -> Connection established (given id 2)
[t=00:00:20.095621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:20.095643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:20.095667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8361e0109e536ced7b203c992f6fc88126db47052474f3468541bcc7d5c62df153f589b250ef8506dab6b40b7ee00d4c3c5fbe1b81bc0d2aa191a02d102cb97e]"
[t=00:00:20.095682][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c3b26c6a3804a7b34ac8e7eebb53a90d32a31db8dbcce1854e02d19750cd40642e1ed1bd9f27004421f1d7ead01245994b33f97f9d93d3f2784aa628c0da15d]"
[t=00:00:20.095699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0000014581157510,0000000000000000}][locale="C"]"
[t=00:00:20.095709][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:20.226971][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:23.330842][f=-000001] Beginning demo playback
[t=00:00:24.988523][f=-000001] [QuitAction] user exited to system
[t=00:00:25.003916][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:25.003930][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:25.026177][f=-000001]  [async=0] threads=6 tasks=4425 {sum,avg}{exec,wait}time={{1572.140, 0.355}, {493.899, 0.112}}ms
[t=00:00:25.026196][f=-000001]      thread=1 tasks=885 {sum,min,max,avg}{exec,wait}time={{325.511, 0.000, 146.946, 0.368}, {83.087, 0.000, 3.466, 0.094}}ms
[t=00:00:25.026222][f=-000001]      thread=2 tasks=885 {sum,min,max,avg}{exec,wait}time={{326.427, 0.000, 143.355, 0.369}, {88.150, 0.000, 3.474, 0.100}}ms
[t=00:00:25.026235][f=-000001]      thread=3 tasks=885 {sum,min,max,avg}{exec,wait}time={{306.710, 0.000, 146.036, 0.347}, {87.113, 0.000, 10.640, 0.098}}ms
[t=00:00:25.026247][f=-000001]      thread=4 tasks=885 {sum,min,max,avg}{exec,wait}time={{311.793, 0.000, 148.439, 0.352}, {116.043, 0.000, 10.993, 0.131}}ms
[t=00:00:25.026260][f=-000001]      thread=5 tasks=885 {sum,min,max,avg}{exec,wait}time={{301.699, 0.000, 139.046, 0.341}, {119.506, 0.000, 10.642, 0.135}}ms
[t=00:00:25.026280][f=-000001]  [async=1] threads=6 tasks=10273 {sum,avg}{exec,wait}time={{55509.594, 5.403}, {27422420.000, 2669.368}}ms
[t=00:00:25.026295][f=-000001]      thread=1 tasks=2054 {sum,min,max,avg}{exec,wait}time={{11027.993, 0.001, 909.950, 5.369}, {5463128.500, 0.031, 6097.815, 2659.751}}ms
[t=00:00:25.026308][f=-000001]      thread=2 tasks=2055 {sum,min,max,avg}{exec,wait}time={{11078.092, 0.001, 898.801, 5.391}, {5430636.000, 0.240, 6098.973, 2642.645}}ms
[t=00:00:25.026327][f=-000001]      thread=3 tasks=2055 {sum,min,max,avg}{exec,wait}time={{11231.698, 0.001, 856.270, 5.466}, {5504214.500, 0.083, 6097.813, 2678.450}}ms
[t=00:00:25.026340][f=-000001]      thread=4 tasks=2055 {sum,min,max,avg}{exec,wait}time={{11214.250, 0.001, 892.768, 5.457}, {5541961.000, 0.497, 6098.537, 2696.818}}ms
[t=00:00:25.026352][f=-000001]      thread=5 tasks=2054 {sum,min,max,avg}{exec,wait}time={{10957.560, 0.001, 911.735, 5.335}, {5482480.000, 0.652, 6099.240, 2669.172}}ms
[t=00:00:25.026365][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:25.026372][f=-000001] [SpringApp::Kill][2]
[t=00:00:25.026811][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:25.026822][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000014699bcabb0
[t=00:00:25.026864][f=-000001] Start widgetHandler:Shutdown
[t=00:00:25.029646][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:25.030258][f=-000001] Writing last game win data
[t=00:00:25.034269][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:25.034328][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:25.034383][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:25.034397][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:25.034416][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:25.035933][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:25.036048][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:25.037250][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:25.037264][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:25.037294][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:25.037305][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:25.037349][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:25.037360][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:25.037379][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:25.037391][f=-000001] Shutdown Widget - HealthBars
[t=00:00:25.038739][f=-000001] Shutdown Widget - Noises
[t=00:00:25.038763][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:25.038792][f=-000001] Shutdown Widget - BuildETA
[t=00:00:25.038810][f=-000001] Shutdown Widget - Win Counter
[t=00:00:25.038822][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:25.038834][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:25.038848][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:25.038858][f=-000001] Shutdown Widget - CameraShake
[t=00:00:25.038871][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:25.038992][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:25.039015][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:25.039029][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:25.039046][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:25.039058][f=-000001] Shutdown Widget - Context Menu
[t=00:00:25.039069][f=-000001] Shutdown Widget - Darkening
[t=00:00:25.039090][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:25.039102][f=-000001] Shutdown Widget - Grab Input
[t=00:00:25.040016][f=-000001] Input grabbing is disabled!
[t=00:00:25.040029][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:25.040042][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:25.040060][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:25.040072][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:25.040085][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:25.040098][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:25.040110][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:25.040132][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:25.040144][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:25.040161][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:25.040173][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:00:25.040208][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:25.040220][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:25.040232][f=-000001] Shutdown Widget - Selection Send
[t=00:00:25.040243][f=-000001] Shutdown Widget - LupsManager
[t=00:00:25.040266][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:25.040278][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:25.040775][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:25.040790][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:25.040801][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:25.040813][f=-000001] Shutdown Widget - Lups
[t=00:00:25.040877][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:25.040933][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:25.040954][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:25.040966][f=-000001] Shutdown Widget - Select Keys
[t=00:00:25.040989][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:25.041002][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:25.041023][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:25.041137][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:25.041151][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:25.041169][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:25.041188][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:25.041203][f=-000001] End widgetHandler:Shutdown
[t=00:00:25.091662][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2945403, 0.0} allocedSize{int+, int-, ext}={0, 0, 784627954}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0239}
[t=00:00:25.091931][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:25.091968][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000014581157510
[t=00:00:25.092015][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:25.092029][f=-000001] Shutdown - StartSetup
[t=00:00:25.092038][f=-000001] Shutdown - UnitMorph
[t=00:00:25.092051][f=-000001] Shutdown - Carrier Drones
[t=00:00:25.092064][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:25.092075][f=-000001] Shutdown - Modular Comm Info
[t=00:00:25.092086][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:25.092101][f=-000001] Shutdown - UnitCloakShield
[t=00:00:25.092113][f=-000001] Shutdown - Starlight Handler
[t=00:00:25.092121][f=-000001] End gadgetHandler:Shutdown
[t=00:00:25.105755][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:25.105779][f=-000001] Shutdown - Teleport Throw
[t=00:00:25.105791][f=-000001] Shutdown - UnitMorph
[t=00:00:25.105808][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:25.105849][f=-000001] Shutdown - Missile fired callins
[t=00:00:25.105862][f=-000001] Shutdown - Modular Comm Info
[t=00:00:25.105890][f=-000001] Shutdown - Retreat Command
[t=00:00:25.105905][f=-000001] Shutdown - Shockwaves
[t=00:00:25.105916][f=-000001] Shutdown - Unit tint API
[t=00:00:25.105926][f=-000001] Shutdown - Unit glow API
[t=00:00:25.105937][f=-000001] Shutdown - UnitCloakShield
[t=00:00:25.105951][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:25.105961][f=-000001] Shutdown - Lups
[t=00:00:25.106020][f=-000001] Shutdown - Lups Shield
[t=00:00:25.106033][f=-000001] End gadgetHandler:Shutdown
[t=00:00:25.115630][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:25.115765][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:25.115908][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:25.115917][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:25.122970][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:25.155210][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:25.155233][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:25.155293][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000145e0e74c90 dev=00000145e0ddf600
[t=00:00:25.155469][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000145e0e74c90 dev=00000145e0ddf600
[t=00:00:25.155481][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000145e0e74c90)]
[t=00:00:25.156301][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000145e0ddf600)]
[t=00:00:25.156362][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:25.184964][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:25.185479][f=-000001] [Game::~CGame][1]
[t=00:00:25.185507][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:25.185517][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:25.185525][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:25.185532][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:25.185539][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:25.185550][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:25.185618][f=-000001] [Game::KillMisc][1]
[t=00:00:25.185624][f=-000001] [Game::KillMisc][2]
[t=00:00:25.185893][f=-000001] [Game::KillMisc][3]
[t=00:00:25.185957][f=-000001] [Game::KillRendering][1]
[t=00:00:25.190493][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:25.207364][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:25.207385][f=-000001] [S3OParser::Kill] allocated 5502 pieces
[t=00:00:25.207815][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:25.252589][f=-000001] [Game::KillInterface][1]
[t=00:00:25.252792][f=-000001] [Game::KillInterface][2]
[t=00:00:25.253458][f=-000001] [Game::KillSimulation][1]
[t=00:00:25.253470][f=-000001] [Game::KillSimulation][2]
[t=00:00:25.277506][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/213767
[t=00:00:25.277533][f=-000001] [Game::KillSimulation][3]
[t=00:00:25.278356][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:25.278553][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:25.278663][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:25.278702][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:25.278838][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:25.286508][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:25.294925][f=-000001] [Game::KillSimulation][4]
[t=00:00:25.380059][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:00:25.380124][f=-000001] [Game::~CGame][2]
[t=00:00:25.380135][f=-000001] [Game::~CGame][3]
[t=00:00:25.380343][f=-000001] [SpringApp::Kill][3]
[t=00:00:25.380358][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    1958 bytes sent  
    3436 bytes recv'd

[t=00:00:25.389245][f=-000001] Kill: client disconnecting...
[t=00:00:27.391358][f=-000001] CloseConnection: client connection closed
[t=00:00:27.391477][f=-000001] [SpringApp::Kill][4] font=00000145a19f9400
[t=00:00:27.393960][f=-000001] [SpringApp::Kill][5]
[t=00:00:27.397756][f=-000001] [SpringApp::Kill][6]
[t=00:00:27.397774] [SpringApp::Kill][7]
[t=00:00:27.398514] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.398525] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:27.398541] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:27.398551] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:27.398561] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:27.398575] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.398586] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:27.398595] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:27.398606] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:27.398618] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.398629] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:27.398638] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:27.398653] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:27.482747] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:27.482767] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:27.482773] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:27.482779] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:27.486527] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>]
[t=00:00:27.486544] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:00:27.486553] [VFS]   archive=G:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000145e13fb920)
[t=00:00:27.486655] [~CPoolArchive] archiveFile="G:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1876ms
[t=00:00:27.486672]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=54ms
[t=00:00:27.486685]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=27ms
[t=00:00:27.486691]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=25ms
[t=00:00:27.486698]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=25ms
[t=00:00:27.486705]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=25ms
[t=00:00:27.486712]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=23ms
[t=00:00:27.486721]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=22ms
[t=00:00:27.486728]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=21ms
[t=00:00:27.486735]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=19ms
[t=00:00:27.486741]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=19ms
[t=00:00:27.488697] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=1)] #archives[section]=1 #files[section]=17
[t=00:00:27.488720] [VFS]   archive=G:\Steam\steamapps\common\Zero-K\maps\Small_Supreme_Battlefield_V2.sd7 (00000145e0e93ab0)
[t=00:00:27.489658] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:27.489670] [VFS]   archive=G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000145e0e02170)
[t=00:00:27.489739] [VFS]   archive=G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000145e0e022d0)
[t=00:00:27.489781] [VFS]   archive=G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000145e0e02430)
[t=00:00:27.489860] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:27.489870] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:27.489878] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:27.489890] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:27.489899] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:27.489906] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:27.490031] [SpringApp::Kill][8]
[t=00:00:27.490039] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:27.490050] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6bda97430 (joinable=1)
[t=00:00:27.490056] [WatchDog::Uninstall][2]
[t=00:00:28.242818] [WatchDog::Uninstall][3]
[t=00:00:28.242831] [SpringApp::Kill][9]