Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.005058] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.005074] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.008265] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\Steam\steamapps\common\Zero-K\" [t=00:00:00.008349] Using writeable configuration source: "G:\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.214421] LogOutput initialized. Logging to G:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.214465] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.214497] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.214516] [t=00:00:00.214525] Enable or disable log sections using the LogSections configuration key [t=00:00:00.214534] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.214543] Use "none" to disable the default log sections. [t=00:00:00.214552] ============== </Log Sections> ============== [t=00:00:00.214562] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.214693] AllowDeferredMapRendering = 1 [t=00:00:00.214700] AllowDeferredModelRendering = 1 [t=00:00:00.214706] AnimationMT = 0 [t=00:00:00.214711] BumpWaterAnisotropy = 2 [t=00:00:00.214717] BumpWaterBlurReflection = 1 [t=00:00:00.214722] BumpWaterDepthBits = 32 [t=00:00:00.214728] BumpWaterReflection = 2 [t=00:00:00.214733] BumpWaterTexSizeReflection = 256 [t=00:00:00.214739] CamFreeScrollSpeed = 50 [t=00:00:00.214745] CamMode = 1 [t=00:00:00.214751] DualScreenMiniMapOnLeft = 1 [t=00:00:00.214756] EdgeMoveDynamic = 0 [t=00:00:00.214766] EdgeMoveWidth = 0.003 [t=00:00:00.214772] FPSFOV = 90 [t=00:00:00.214777] FPSScrollSpeed = 50 [t=00:00:00.214783] FontSize = 18 [t=00:00:00.214788] GrassDetail = 0 [t=00:00:00.214793] GroundDecals = 5 [t=00:00:00.214798] GroundDetail = 120 [t=00:00:00.214803] HangTimeout = 30 [t=00:00:00.214808] HardwareCursor = 1 [t=00:00:00.214813] InitialNetworkTimeout = 0 [t=00:00:00.214819] LinkIncomingMaxPacketRate = 512 [t=00:00:00.214826] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.214848] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.214856] LinkOutgoingBandwidth = 131072 [t=00:00:00.214862] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.214868] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.214873] MSAALevel = 8 [t=00:00:00.214878] MaxParticles = 25000 [t=00:00:00.214883] MaxSounds = 32 [t=00:00:00.214888] MaximumTransmissionUnit = 0 [t=00:00:00.214894] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.214899] MiniMapMarker = 0 [t=00:00:00.214909] MouseDragScrollThreshold = 0 [t=00:00:00.214915] NetworkLossFactor = 1 [t=00:00:00.214921] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.214929] OverheadScrollSpeed = 50 [t=00:00:00.214935] ReconnectTimeout = 0 [t=00:00:00.214941] RotOverheadScrollSpeed = 50 [t=00:00:00.214947] RotateLogFiles = 1 [t=00:00:00.214953] ShadowMapSize = 8192 [t=00:00:00.214959] Shadows = 1 [t=00:00:00.214964] ShowClock = 0 [t=00:00:00.214970] SoftParticles = 2 [t=00:00:00.214980] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.214988] UnitIconDist = 151 [t=00:00:00.214994] UpdateBoundingVolumeMT = 0 [t=00:00:00.215000] UpdateWeaponVectorsMT = 0 [t=00:00:00.215005] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.215013] UseLuaMemPools = 0 [t=00:00:00.215018] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.215024] VFSCacheArchiveFiles = 0 [t=00:00:00.215030] VSync = 0 [t=00:00:00.215036] Water = 4 [t=00:00:00.215041] XResolution = 1920 [t=00:00:00.215047] YResolution = 1080 [t=00:00:00.215092] snd_volmaster = 4 [t=00:00:00.215107] ============== </User Config> ============== [t=00:00:00.215113] ============== <User System> ============== [t=00:00:00.215119] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.215129] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.215136] Compiler Version: gcc-13.2.0 [t=00:00:00.215174] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.215228] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16316MB RAM, 23228MB pagefile [t=00:00:00.215237] Binary Word Size: 64-bit (native) [t=00:00:00.215243] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.215251] Physical CPU Cores: 6 [t=00:00:00.215257] Logical CPU Cores: 12 [t=00:00:00.215263] ============== </User System> ============== [t=00:00:00.215554] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.215561] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.215571] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.215576] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.215581] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.216916] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.216929] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.224147] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.239241] Display (Generic PnP Monitor)=1 modes=94 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.239257] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.239282] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.239289] [15] 1600x900x24bpp@144Hz [t=00:00:00.239295] [22] 1440x900x24bpp@144Hz [t=00:00:00.239304] [29] 1400x1050x24bpp@144Hz [t=00:00:00.239309] [36] 1280x1024x24bpp@144Hz [t=00:00:00.239314] [43] 1280x800x24bpp@144Hz [t=00:00:00.239320] [50] 1280x720x24bpp@144Hz [t=00:00:00.239326] [57] 1176x664x24bpp@60Hz [t=00:00:00.239333] [60] 1152x864x24bpp@144Hz [t=00:00:00.239338] [67] 1024x768x24bpp@144Hz [t=00:00:00.239348] [74] 800x600x24bpp@144Hz [t=00:00:00.239354] [81] 720x576x24bpp@144Hz [t=00:00:00.239360] [88] 720x480x24bpp@144Hz [t=00:00:00.254804] Display (Generic PnP Monitor)=2 modes=94 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.254817] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.254823] [ 8] 1680x1050x24bpp@60Hz [t=00:00:00.254831] [15] 1600x900x24bpp@60Hz [t=00:00:00.254837] [22] 1440x900x24bpp@60Hz [t=00:00:00.254842] [29] 1400x1050x24bpp@60Hz [t=00:00:00.254848] [36] 1280x1024x24bpp@60Hz [t=00:00:00.254865] [43] 1280x800x24bpp@60Hz [t=00:00:00.254872] [50] 1280x720x24bpp@60Hz [t=00:00:00.254877] [57] 1176x664x24bpp@60Hz [t=00:00:00.254882] [60] 1152x864x24bpp@60Hz [t=00:00:00.254888] [67] 1024x768x24bpp@60Hz [t=00:00:00.254893] [74] 800x600x24bpp@60Hz [t=00:00:00.254898] [81] 720x576x24bpp@60Hz [t=00:00:00.254903] [88] 720x480x24bpp@60Hz [t=00:00:00.589083] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.589829] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.589847] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.630289] [GR::LogVersionInfo] [t=00:00:00.630309] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.630317] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.630324] GL vendor : NVIDIA Corporation [t=00:00:00.630332] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.630354] GLSL version: 4.60 NVIDIA [t=00:00:00.630360] GLEW version: 2.1.0 [t=00:00:00.630366] GPU memory : 4096MB (total) / 2277MB (available) [t=00:00:00.630389] SDL swap-int: 1 [t=00:00:00.630398] SDL driver : windows [t=00:00:00.630404] [t=00:00:00.630412] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.630420] GLSL shader support : 1 [t=00:00:00.630428] GL4 support : 1 [t=00:00:00.630436] FBO extension support : 1 [t=00:00:00.630475] NVX GPU mem-info support : 1 [t=00:00:00.630559] ATI GPU mem-info support : 0 [t=00:00:00.630586] Texture clamping to edge : 1 [t=00:00:00.630598] NPOT-texture support : 1 (1) [t=00:00:00.630609] S3TC/DXT1 texture support : 1/1 [t=00:00:00.630619] texture query-LOD support : 1 (1) [t=00:00:00.630627] MSAA frame-buffer support : 1 (1) [t=00:00:00.630636] Z-buffer depth : 32 (-) [t=00:00:00.630659] primitive-restart support : 1 (1) [t=00:00:00.630668] clip-space control support: 1 (1) [t=00:00:00.630685] seamless cube-map support : 1 (1) [t=00:00:00.630693] frag-depth layout support : 1 (1) [t=00:00:00.630700] persistent maps support : 1 (1) [t=00:00:00.630708] explicit attribs location : 1 (1) [t=00:00:00.630716] multi draw indirect : 1 (-) [t=00:00:00.630725] array textures : 1 (-) [t=00:00:00.630733] buffer copy support : 1 (-) [t=00:00:00.630742] indirect draw : 1 (-) [t=00:00:00.630752] base instance : 1 (-) [t=00:00:00.630759] [t=00:00:00.630771] max. FBO samples : 32 [t=00:00:00.630781] max. FS/program texture slots : 32/192 [t=00:00:00.630789] max. texture size : 32768 [t=00:00:00.630802] max. texture anisotropy level : 16.000000 [t=00:00:00.630812] max. vec4 varyings/attributes : 31/16 [t=00:00:00.630820] max. draw-buffers : 8 [t=00:00:00.630830] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.630838] max. uniform buffer-bindings : 84 [t=00:00:00.630846] max. uniform block-size : 64KB [t=00:00:00.630860] max. storage buffer-bindings : 96 [t=00:00:00.630869] max. storage block-size : 2047MB [t=00:00:00.630876] [t=00:00:00.630883] enable AMD-hacks : 0 [t=00:00:00.630890] compress MIP-maps: 0 [t=00:00:00.630964] Number of compressed texture formats: 23 [t=00:00:00.631004] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.631047] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.631386] [GR::UpdateGLConfigs] [t=00:00:00.631438] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.631459] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.632065] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.632084] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.632091] [GR::InitGLState] [t=00:00:00.632144] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.717843] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.720873] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.721411] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.726934] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.726954] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.727343] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.729459] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\Steam\steamapps\common\Zero-K\" [t=00:00:00.729473] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.729530] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\Steam\steamapps\common\Zero-K\ [t=00:00:00.729588] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.736046] Scanning: G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.736417] Scanning: G:\Steam\steamapps\common\Zero-K\maps [t=00:00:00.736740] Scanning: G:\Steam\steamapps\common\Zero-K\games [t=00:00:00.736925] Scanning: G:\Steam\steamapps\common\Zero-K\packages [t=00:00:00.754144] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [t=00:00:00.754161] [VFS] [SpringVFS::ReserveArchives<this=00000145e0e394f0>] [t=00:00:00.754253] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.756559] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000145e0e394f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.756570] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.889337] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.889697] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.889868] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.890149] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.890271] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.890598] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.890936] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.890971] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.891730][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.891835][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.891933][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.891952][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.891961][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.892005][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.900929][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.900950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "M2350D (NVIDIA High Definition Audio)" [t=00:00:00.900959][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.915436][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.918270][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000145e0ddf600(default) context=00000145e0e74c90 numChannels=2 frameSize=8 [t=00:00:00.918324][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.918337][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.918344][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.918352][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.918380][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.918412][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.918426][f=-000001] [Sound] Devices: [t=00:00:00.920913][f=-000001] [Sound] [OpenAL Soft on M2350D (NVIDIA High Definition Audio)] [t=00:00:00.920962][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.920972][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.922207][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.922229][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.003020][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 69338 MB [t=00:00:01.005707][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.005730][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.005760][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "G:\Steam\steamapps\common\Zero-K\demos\2024-04-27_12-37-56-854_Small Supreme Battlefield V2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:01.142200][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.147075][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.147175][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.147192][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.158784][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.158997][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 153ms [t=00:00:01.159903][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.219169][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000145e13f9830] using map "Small Supreme Battlefield V2" (loaded=0 cached=0) [t=00:00:01.219433][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Small Supreme Battlefield V2", overwrite=false)] section=1 cached=0 [t=00:00:01.257004][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.257388][f=-000001] [PreGame::AddModArchivesToVFS][server=00000145e13f9830] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.257703][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.265990][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.266147][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000145e0e394f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.268219][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:01.328371][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.328452][f=-000001] Warning: [PreGame::GameDataReceived] Archive Small Supreme Battlefield V2 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:06.477145][f=-000001] [~CPoolArchive] archiveFile="G:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=21228ms [t=00:00:06.477170][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6338 inflSize=21816kb readTime=180ms [t=00:00:06.477180][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6334 inflSize=12437kb readTime=126ms [t=00:00:06.477202][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6332 inflSize=12267kb readTime=119ms [t=00:00:06.477224][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6333 inflSize=14172kb readTime=114ms [t=00:00:06.477234][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6330 inflSize=9675kb readTime=110ms [t=00:00:06.477246][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6329 inflSize=10480kb readTime=99ms [t=00:00:06.477261][f=-000001] file="sounds/music/peace/far beyond the stars.ogg" indx=6341 inflSize=6427kb readTime=85ms [t=00:00:06.477271][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6331 inflSize=7493kb readTime=67ms [t=00:00:06.477279][f=-000001] file="sounds/music/defeat/snow ruins.ogg" indx=6323 inflSize=2590kb readTime=65ms [t=00:00:06.477292][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6337 inflSize=7896kb readTime=64ms [t=00:00:06.478344][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.530331][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.632412][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.632478][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:06.632514][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 5472ms [t=00:00:06.632806][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:06.635378][f=-000001] forceSingleThreaded, false [t=00:00:06.641229][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:06.641302][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.641779][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.641848][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.641905][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.649595][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:06.649607][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:06.649697][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:06.649756][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:06.649813][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:06.649869][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:06.650659][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:06.650945][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:06.651198][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:06.651629][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:06.651920][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:06.652160][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:06.652176][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:06.652582][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:06.654511][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:06.657670][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:06.658440][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:06.658627][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:06.659014][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:06.659033][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:06.659185][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:06.659469][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:06.869902][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:07.002764][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:07.066234][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 407ms [t=00:00:07.066296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:07.067723][f=-000001] [CAS::GASCB] Archive file="small_supreme_battlefield_v2.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3" [t=00:00:07.067802][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:07.068203][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.068271][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.068334][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.146038][f=-000001] Loading UnitDefs_posts [t=00:00:07.227451][f=-000001] Loading FeatureDefs_posts [t=00:00:07.240343][f=-000001] Loading WeaponDefs_posts [t=00:00:07.260521][f=-000001] Loading ArmorDefs_posts [t=00:00:07.275156][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 206ms [t=00:00:07.336965][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 270ms [t=00:00:07.337046][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:07.544355][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:07.547667][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:07.551497][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:07.551682][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:07.551694][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:07.551708][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:07.553157][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:07.554733][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:07.554923][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:07.649987][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.658757][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:07.700842][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:07.700996][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:07.701145][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:07.701473][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:07.701640][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:07.702121][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:07.703868][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:07.704391][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:07.704665][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:18.793509][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:18.793732][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:18.793930][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:18.794509][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:18.794904][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:18.795146][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:18.795479][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:18.795889][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:18.796129][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:18.796353][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:18.796643][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:18.796857][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:18.797837][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:18.798038][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:18.798235][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:18.799327][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:18.799542][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:18.799957][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:18.800585][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:18.801238][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.801898][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:18.805875][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.918448][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.918935][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.919347][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.919891][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.920092][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.920324][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.921558][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.943822][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.944050][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.944861][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.945170][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.945371][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.954434][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:18.954668][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:18.955321][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.955551][f=-000001] IsIsland, <function>, false [t=00:00:18.995348][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:18.995644][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.995890][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.996096][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.996688][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.996713][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.996726][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.996833][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.997093][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.997348][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.997576][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.997851][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:18.998805][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.999213][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.999453][f=-000001] <Building Starter>: disabled for spectators [t=00:00:19.000139][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:19.000924][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:19.001156][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:19.001439][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:19.001661][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:19.018027][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:19.018549][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:19.019625][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:19.019919][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:19.030922][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:19.031258][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:19.038226][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:19.038579][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:19.038988][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:19.040732][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:19.040956][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:19.044350][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:19.044895][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:19.045267][f=-000001] Mex Placement Initialised with 77 spots. [t=00:00:19.046339][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:19.046873][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:19.047831][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:19.049162][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:19.049371][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:19.055277][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:19.056475][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:19.058886][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:19.059106][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:19.059341][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:19.061018][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:19.061528][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:19.061764][f=-000001] SetSunLighting [t=00:00:19.062392][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:19.070888][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:19.071636][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:19.071852][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:19.072064][f=-000001] Lua garbage collection rate: 30/s [t=00:00:19.072086][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:19.075175][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:19.075483][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:19.075696][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:19.076967][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:19.080203][f=-000001] Writing last game win data [t=00:00:19.084290][f=-000001] LuaUI v0.3 [t=00:00:19.208196][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.255157][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.261673][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9902, 0.0} allocedSize{int+, int-, ext}={0, 0, 1805786}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0234} [t=00:00:19.902790][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:19.911776][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:19.916651][f=-000001] Playback paused [t=00:00:19.920753][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.095507][f=-000001] Opening demofile G:\Steam\steamapps\common\Zero-K\demos\2024-04-27_12-37-56-854_Small Supreme Battlefield V2_105.1.1-2457-g8095d30 BAR105.sdfz [t=00:00:20.095532][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:20.095541][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:20.095588][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:20.095597][f=-000001] -> Connection established (given id 2) [t=00:00:20.095621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [t=00:00:20.095643][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:20.095667][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8361e0109e536ced7b203c992f6fc88126db47052474f3468541bcc7d5c62df153f589b250ef8506dab6b40b7ee00d4c3c5fbe1b81bc0d2aa191a02d102cb97e]" [t=00:00:20.095682][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1c3b26c6a3804a7b34ac8e7eebb53a90d32a31db8dbcce1854e02d19750cd40642e1ed1bd9f27004421f1d7ead01245994b33f97f9d93d3f2784aa628c0da15d]" [t=00:00:20.095699][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0000014581157510,0000000000000000}][locale="C"]" [t=00:00:20.095709][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:20.226971][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.330842][f=-000001] Beginning demo playback [t=00:00:24.988523][f=-000001] [QuitAction] user exited to system [t=00:00:25.003916][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:25.003930][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:25.026177][f=-000001] [async=0] threads=6 tasks=4425 {sum,avg}{exec,wait}time={{1572.140, 0.355}, {493.899, 0.112}}ms [t=00:00:25.026196][f=-000001] thread=1 tasks=885 {sum,min,max,avg}{exec,wait}time={{325.511, 0.000, 146.946, 0.368}, {83.087, 0.000, 3.466, 0.094}}ms [t=00:00:25.026222][f=-000001] thread=2 tasks=885 {sum,min,max,avg}{exec,wait}time={{326.427, 0.000, 143.355, 0.369}, {88.150, 0.000, 3.474, 0.100}}ms [t=00:00:25.026235][f=-000001] thread=3 tasks=885 {sum,min,max,avg}{exec,wait}time={{306.710, 0.000, 146.036, 0.347}, {87.113, 0.000, 10.640, 0.098}}ms [t=00:00:25.026247][f=-000001] thread=4 tasks=885 {sum,min,max,avg}{exec,wait}time={{311.793, 0.000, 148.439, 0.352}, {116.043, 0.000, 10.993, 0.131}}ms [t=00:00:25.026260][f=-000001] thread=5 tasks=885 {sum,min,max,avg}{exec,wait}time={{301.699, 0.000, 139.046, 0.341}, {119.506, 0.000, 10.642, 0.135}}ms [t=00:00:25.026280][f=-000001] [async=1] threads=6 tasks=10273 {sum,avg}{exec,wait}time={{55509.594, 5.403}, {27422420.000, 2669.368}}ms [t=00:00:25.026295][f=-000001] thread=1 tasks=2054 {sum,min,max,avg}{exec,wait}time={{11027.993, 0.001, 909.950, 5.369}, {5463128.500, 0.031, 6097.815, 2659.751}}ms [t=00:00:25.026308][f=-000001] thread=2 tasks=2055 {sum,min,max,avg}{exec,wait}time={{11078.092, 0.001, 898.801, 5.391}, {5430636.000, 0.240, 6098.973, 2642.645}}ms [t=00:00:25.026327][f=-000001] thread=3 tasks=2055 {sum,min,max,avg}{exec,wait}time={{11231.698, 0.001, 856.270, 5.466}, {5504214.500, 0.083, 6097.813, 2678.450}}ms [t=00:00:25.026340][f=-000001] thread=4 tasks=2055 {sum,min,max,avg}{exec,wait}time={{11214.250, 0.001, 892.768, 5.457}, {5541961.000, 0.497, 6098.537, 2696.818}}ms [t=00:00:25.026352][f=-000001] thread=5 tasks=2054 {sum,min,max,avg}{exec,wait}time={{10957.560, 0.001, 911.735, 5.335}, {5482480.000, 0.652, 6099.240, 2669.172}}ms [t=00:00:25.026365][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:25.026372][f=-000001] [SpringApp::Kill][2] [t=00:00:25.026811][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:25.026822][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000014699bcabb0 [t=00:00:25.026864][f=-000001] Start widgetHandler:Shutdown [t=00:00:25.029646][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:25.030258][f=-000001] Writing last game win data [t=00:00:25.034269][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:25.034328][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:25.034383][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:25.034397][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:25.034416][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:25.035933][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:25.036048][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:25.037250][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:25.037264][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:25.037294][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:25.037305][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:25.037349][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:25.037360][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:25.037379][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:25.037391][f=-000001] Shutdown Widget - HealthBars [t=00:00:25.038739][f=-000001] Shutdown Widget - Noises [t=00:00:25.038763][f=-000001] Shutdown Widget - Unit Icons [t=00:00:25.038792][f=-000001] Shutdown Widget - BuildETA [t=00:00:25.038810][f=-000001] Shutdown Widget - Win Counter [t=00:00:25.038822][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:25.038834][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:25.038848][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:25.038858][f=-000001] Shutdown Widget - CameraShake [t=00:00:25.038871][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:25.038992][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:25.039015][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:25.039029][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:25.039046][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:25.039058][f=-000001] Shutdown Widget - Context Menu [t=00:00:25.039069][f=-000001] Shutdown Widget - Darkening [t=00:00:25.039090][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:25.039102][f=-000001] Shutdown Widget - Grab Input [t=00:00:25.040016][f=-000001] Input grabbing is disabled! [t=00:00:25.040029][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:25.040042][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:25.040060][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:25.040072][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:25.040085][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:25.040098][f=-000001] Shutdown Widget - Point Tracker [t=00:00:25.040110][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:25.040132][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:25.040144][f=-000001] Shutdown Widget - Stereo3D [t=00:00:25.040161][f=-000001] Shutdown Widget - Attack AoE [t=00:00:25.040173][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:25.040208][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:25.040220][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:25.040232][f=-000001] Shutdown Widget - Selection Send [t=00:00:25.040243][f=-000001] Shutdown Widget - LupsManager [t=00:00:25.040266][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:25.040278][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:25.040775][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:25.040790][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:25.040801][f=-000001] Shutdown Widget - Chili Framework [t=00:00:25.040813][f=-000001] Shutdown Widget - Lups [t=00:00:25.040877][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:25.040933][f=-000001] Shutdown Widget - Custom Markers [t=00:00:25.040954][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:25.040966][f=-000001] Shutdown Widget - Select Keys [t=00:00:25.040989][f=-000001] Shutdown Widget - Start Boxes [t=00:00:25.041002][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:25.041023][f=-000001] Shutdown Widget - Pause Screen [t=00:00:25.041137][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:25.041151][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:25.041169][f=-000001] Shutdown Widget - Layout Handler [t=00:00:25.041188][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:25.041203][f=-000001] End widgetHandler:Shutdown [t=00:00:25.091662][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2945403, 0.0} allocedSize{int+, int-, ext}={0, 0, 784627954}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0239} [t=00:00:25.091931][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:25.091968][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000014581157510 [t=00:00:25.092015][f=-000001] Start gadgetHandler:Shutdown [t=00:00:25.092029][f=-000001] Shutdown - StartSetup [t=00:00:25.092038][f=-000001] Shutdown - UnitMorph [t=00:00:25.092051][f=-000001] Shutdown - Carrier Drones [t=00:00:25.092064][f=-000001] Shutdown - Missile Silo Controller [t=00:00:25.092075][f=-000001] Shutdown - Modular Comm Info [t=00:00:25.092086][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:25.092101][f=-000001] Shutdown - UnitCloakShield [t=00:00:25.092113][f=-000001] Shutdown - Starlight Handler [t=00:00:25.092121][f=-000001] End gadgetHandler:Shutdown [t=00:00:25.105755][f=-000001] Start gadgetHandler:Shutdown [t=00:00:25.105779][f=-000001] Shutdown - Teleport Throw [t=00:00:25.105791][f=-000001] Shutdown - UnitMorph [t=00:00:25.105808][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:25.105849][f=-000001] Shutdown - Missile fired callins [t=00:00:25.105862][f=-000001] Shutdown - Modular Comm Info [t=00:00:25.105890][f=-000001] Shutdown - Retreat Command [t=00:00:25.105905][f=-000001] Shutdown - Shockwaves [t=00:00:25.105916][f=-000001] Shutdown - Unit tint API [t=00:00:25.105926][f=-000001] Shutdown - Unit glow API [t=00:00:25.105937][f=-000001] Shutdown - UnitCloakShield [t=00:00:25.105951][f=-000001] Shutdown - Lups Cloak FX [t=00:00:25.105961][f=-000001] Shutdown - Lups [t=00:00:25.106020][f=-000001] Shutdown - Lups Shield [t=00:00:25.106033][f=-000001] End gadgetHandler:Shutdown [t=00:00:25.115630][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:25.115765][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:25.115908][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:25.115917][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:25.122970][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:25.155210][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:25.155233][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:25.155293][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000145e0e74c90 dev=00000145e0ddf600 [t=00:00:25.155469][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000145e0e74c90 dev=00000145e0ddf600 [t=00:00:25.155481][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000145e0e74c90)] [t=00:00:25.156301][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000145e0ddf600)] [t=00:00:25.156362][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:25.184964][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:25.185479][f=-000001] [Game::~CGame][1] [t=00:00:25.185507][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:25.185517][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:25.185525][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:25.185532][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:25.185539][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:25.185550][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:25.185618][f=-000001] [Game::KillMisc][1] [t=00:00:25.185624][f=-000001] [Game::KillMisc][2] [t=00:00:25.185893][f=-000001] [Game::KillMisc][3] [t=00:00:25.185957][f=-000001] [Game::KillRendering][1] [t=00:00:25.190493][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:25.207364][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:25.207385][f=-000001] [S3OParser::Kill] allocated 5502 pieces [t=00:00:25.207815][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:25.252589][f=-000001] [Game::KillInterface][1] [t=00:00:25.252792][f=-000001] [Game::KillInterface][2] [t=00:00:25.253458][f=-000001] [Game::KillSimulation][1] [t=00:00:25.253470][f=-000001] [Game::KillSimulation][2] [t=00:00:25.277506][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/213767 [t=00:00:25.277533][f=-000001] [Game::KillSimulation][3] [t=00:00:25.278356][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:25.278553][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:25.278663][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:25.278702][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:25.278838][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:25.286508][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:25.294925][f=-000001] [Game::KillSimulation][4] [t=00:00:25.380059][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:00:25.380124][f=-000001] [Game::~CGame][2] [t=00:00:25.380135][f=-000001] [Game::~CGame][3] [t=00:00:25.380343][f=-000001] [SpringApp::Kill][3] [t=00:00:25.380358][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1958 bytes sent 3436 bytes recv'd [t=00:00:25.389245][f=-000001] Kill: client disconnecting... [t=00:00:27.391358][f=-000001] CloseConnection: client connection closed [t=00:00:27.391477][f=-000001] [SpringApp::Kill][4] font=00000145a19f9400 [t=00:00:27.393960][f=-000001] [SpringApp::Kill][5] [t=00:00:27.397756][f=-000001] [SpringApp::Kill][6] [t=00:00:27.397774] [SpringApp::Kill][7] [t=00:00:27.398514] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.398525] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.398541] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:27.398551] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.398561] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:27.398575] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.398586] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.398595] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:27.398606] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:27.398618] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.398629] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:27.398638] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:27.398653] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:27.482747] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:27.482767] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:27.482773] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:27.482779] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:27.486527] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>] [t=00:00:27.486544] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:00:27.486553] [VFS] archive=G:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000145e13fb920) [t=00:00:27.486655] [~CPoolArchive] archiveFile="G:\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1876ms [t=00:00:27.486672] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=54ms [t=00:00:27.486685] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=27ms [t=00:00:27.486691] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=25ms [t=00:00:27.486698] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=25ms [t=00:00:27.486705] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=25ms [t=00:00:27.486712] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=23ms [t=00:00:27.486721] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=22ms [t=00:00:27.486728] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=21ms [t=00:00:27.486735] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=19ms [t=00:00:27.486741] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=19ms [t=00:00:27.488697] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=1)] #archives[section]=1 #files[section]=17 [t=00:00:27.488720] [VFS] archive=G:\Steam\steamapps\common\Zero-K\maps\Small_Supreme_Battlefield_V2.sd7 (00000145e0e93ab0) [t=00:00:27.489658] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:27.489670] [VFS] archive=G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000145e0e02170) [t=00:00:27.489739] [VFS] archive=G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000145e0e022d0) [t=00:00:27.489781] [VFS] archive=G:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000145e0e02430) [t=00:00:27.489860] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:27.489870] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:27.489878] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:27.489890] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:27.489899] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:27.489906] [VFS] [SpringVFS::DeleteArchives<this=00000145e0e394f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:27.490031] [SpringApp::Kill][8] [t=00:00:27.490039] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:27.490050] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6bda97430 (joinable=1) [t=00:00:27.490056] [WatchDog::Uninstall][2] [t=00:00:28.242818] [WatchDog::Uninstall][3] [t=00:00:28.242831] [SpringApp::Kill][9]
infolog_full.txt (truncated):