Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.001636] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.177026] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.177133] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.177241] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.177300] [t=00:00:00.177325] Enable or disable log sections using the LogSections configuration key [t=00:00:00.177352] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.177404] Use "none" to disable the default log sections. [t=00:00:00.177433] ============== </Log Sections> ============== [t=00:00:00.177467] ============== <User Config> ============== [t=00:00:00.177746] AnimationMT = 0 [t=00:00:00.177760] BumpWaterDepthBits = 16 [t=00:00:00.177770] BumpWaterReflection = 0 [t=00:00:00.177781] BumpWaterRefraction = 0 [t=00:00:00.177808] BumpWaterShoreWaves = 0 [t=00:00:00.177827] BumpWaterTexSizeReflection = 64 [t=00:00:00.177848] CamFreeScrollSpeed = 50 [t=00:00:00.177895] CamMode = 1 [t=00:00:00.177920] CubeTexSizeReflection = 64 [t=00:00:00.177937] CubeTexSizeSpecular = 64 [t=00:00:00.177958] DualScreenMiniMapOnLeft = 1 [t=00:00:00.177977] EdgeMoveDynamic = 0 [t=00:00:00.177998] EdgeMoveWidth = 0.003 [t=00:00:00.178015] FPSFOV = 90 [t=00:00:00.178028] FPSScrollSpeed = 50 [t=00:00:00.178040] FontSize = 18 [t=00:00:00.178053] Fullscreen = 0 [t=00:00:00.178067] GrassDetail = 0 [t=00:00:00.178080] GroundDecals = 1 [t=00:00:00.178093] GroundDetail = 70 [t=00:00:00.178125] HangTimeout = 30 [t=00:00:00.178148] HardwareCursor = 1 [t=00:00:00.178165] InitialNetworkTimeout = 0 [t=00:00:00.178181] LinkIncomingMaxPacketRate = 512 [t=00:00:00.178199] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.178218] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.178236] LinkOutgoingBandwidth = 131072 [t=00:00:00.178262] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.178280] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.178305] MSAALevel = 4 [t=00:00:00.178344] MaxParticles = 12000 [t=00:00:00.178361] MaxSounds = 32 [t=00:00:00.178378] MaximumTransmissionUnit = 0 [t=00:00:00.178396] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.178415] MiniMapMarker = 0 [t=00:00:00.178433] MouseDragScrollThreshold = 0 [t=00:00:00.178452] NetworkLossFactor = 1 [t=00:00:00.178470] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.178488] OverheadScrollSpeed = 50 [t=00:00:00.178505] ReconnectTimeout = 0 [t=00:00:00.178523] RotOverheadScrollSpeed = 50 [t=00:00:00.178559] RotateLogFiles = 1 [t=00:00:00.178577] ShowClock = 0 [t=00:00:00.178594] SoftParticles = 2 [t=00:00:00.178612] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.178630] UnitIconDist = 151 [t=00:00:00.178646] UpdateBoundingVolumeMT = 0 [t=00:00:00.178664] UpdateWeaponVectorsMT = 0 [t=00:00:00.178684] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.178703] UseLuaMemPools = 0 [t=00:00:00.178720] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.178737] VFSCacheArchiveFiles = 0 [t=00:00:00.178892] Water = 4 [t=00:00:00.178911] WindowPosY = 80 [t=00:00:00.178928] XResolutionWindowed = 1366 [t=00:00:00.178946] YResolutionWindowed = 688 [t=00:00:00.178982] ============== </User Config> ============== [t=00:00:00.179004] ============== <User System> ============== [t=00:00:00.179024] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.179050] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.179540] Compiler Version: gcc-13.2.0 [t=00:00:00.179679] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.179854] Hardware Config: Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz; 8112MB RAM, 17352MB pagefile [t=00:00:00.179891] Binary Word Size: 64-bit (native) [t=00:00:00.179916] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.179936] Physical CPU Cores: 2 [t=00:00:00.179956] Logical CPU Cores: 4 [t=00:00:00.179975] ============== </User System> ============== [t=00:00:00.180037] Run: thread affinity f [t=00:00:00.180643] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.180663] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.180681] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.180697] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.180712] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.185709] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.186685] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.233552] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz} [t=00:00:00.240874] Display (Generic PnP Monitor)=1 modes=13 bounds={x=0, y=0, w=1366, h=768} [t=00:00:00.240905] [ 1] 1366x768x24bpp@60Hz [t=00:00:00.240923] [ 2] 1360x768x24bpp@60Hz [t=00:00:00.240940] [ 3] 1280x768x24bpp@60Hz [t=00:00:00.240954] [ 4] 1280x720x24bpp@60Hz [t=00:00:00.240974] [ 5] 1280x600x24bpp@60Hz [t=00:00:00.240988] [ 6] 1024x768x24bpp@60Hz [t=00:00:00.241003] [ 7] 800x600x24bpp@60Hz [t=00:00:00.241017] [ 8] 640x480x24bpp@60Hz [t=00:00:00.241086] [ 9] 640x400x24bpp@60Hz [t=00:00:00.473538] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.476261] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1366,688> [t=00:00:00.476447] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1366,688> [t=00:00:00.540555] [GR::LogVersionInfo] [t=00:00:00.540632] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.540695] GL version : 3.0.0 - Build 20.19.15.4703 [t=00:00:00.540719] GL vendor : Intel [t=00:00:00.540736] GL renderer : Intel(R) HD Graphics 5500 [t=00:00:00.540754] GLSL version: 1.30 - Build 20.19.15.4703 [t=00:00:00.540772] GLEW version: 2.1.0 [t=00:00:00.540788] GPU memory : unknown [t=00:00:00.540815] SDL swap-int: 1 [t=00:00:00.540828] SDL driver : windows [t=00:00:00.540843] [t=00:00:00.540857] Initialized OpenGL Context: 3.0 (Core) [t=00:00:00.540871] GLSL shader support : 1 [t=00:00:00.540903] GL4 support : 1 [t=00:00:00.540925] FBO extension support : 1 [t=00:00:00.542155] NVX GPU mem-info support : 0 [t=00:00:00.542308] ATI GPU mem-info support : 0 [t=00:00:00.542431] Texture clamping to edge : 1 [t=00:00:00.542486] NPOT-texture support : 1 (1) [t=00:00:00.542534] S3TC/DXT1 texture support : 1/0 [t=00:00:00.542577] texture query-LOD support : 1 (1) [t=00:00:00.542616] MSAA frame-buffer support : 1 (1) [t=00:00:00.542729] Z-buffer depth : 32 (-) [t=00:00:00.542868] primitive-restart support : 1 (1) [t=00:00:00.542920] clip-space control support: 1 (1) [t=00:00:00.542954] seamless cube-map support : 1 (1) [t=00:00:00.542990] frag-depth layout support : 1 (1) [t=00:00:00.543011] persistent maps support : 1 (1) [t=00:00:00.543079] explicit attribs location : 1 (1) [t=00:00:00.543101] multi draw indirect : 1 (-) [t=00:00:00.543122] array textures : 1 (-) [t=00:00:00.543152] buffer copy support : 1 (-) [t=00:00:00.543260] indirect draw : 1 (-) [t=00:00:00.543282] base instance : 1 (-) [t=00:00:00.543299] [t=00:00:00.543312] max. FBO samples : 8 [t=00:00:00.543327] max. FS/program texture slots : 32/192 [t=00:00:00.543342] max. texture size : 16384 [t=00:00:00.543369] max. texture anisotropy level : 16.000000 [t=00:00:00.543385] max. vec4 varyings/attributes : 16/16 [t=00:00:00.543400] max. draw-buffers : 8 [t=00:00:00.543452] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.543470] max. uniform buffer-bindings : 84 [t=00:00:00.543486] max. uniform block-size : 64KB [t=00:00:00.543502] max. storage buffer-bindings : 16 [t=00:00:00.543517] max. storage block-size : 128MB [t=00:00:00.543531] [t=00:00:00.543542] enable AMD-hacks : 0 [t=00:00:00.543556] compress MIP-maps: 0 [t=00:00:00.543688] Number of compressed texture formats: 20 [t=00:00:00.543785] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.543970] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.544674] [GR::UpdateGLConfigs] [t=00:00:00.544739] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.544758] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.547254] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=688.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:00.547381] [GR::UpdateGLGeometry][2] winSize=<1366,688> [t=00:00:00.547398] [GR::InitGLState] [t=00:00:00.548495] [GR::LogDisplayMode] display-mode set to 1366x688x24bpp@60Hz (windowed::decorated) [t=00:00:00.878608] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.909715] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 30ms [t=00:00:00.911403] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.945506] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.945565] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.946934] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.075151] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.075207] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.075571] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.075865] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.137107] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.139156] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.140626] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.141161] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.193943] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [t=00:00:01.194160] [VFS] [SpringVFS::ReserveArchives<this=00000282cea334d0>] [t=00:00:01.194479] [VFS] [SpringVFS::AddArchive<this=00000282cea334d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.209605] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000282cea334d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.209732] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.335910] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:01.340695] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:01.341028] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.341219] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:01.342166][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.347459][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.347673][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.348061][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.348075][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (5.8ms) [t=00:00:01.349087][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.362450][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.362502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Alto-falantes (High Definition Audio Device)" [t=00:00:01.362542][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.423919][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.449121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028344eb6e40(default) context=00000282cebecba0 numChannels=2 frameSize=8 [t=00:00:01.449203][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.449235][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.449253][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.449276][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.449369][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.449481][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.449528][f=-000001] [Sound] Devices: [t=00:00:01.452050][f=-000001] [Sound] [OpenAL Soft on Alto-falantes (High Definition Audio Device)] [t=00:00:01.452099][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.452125][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.455748][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (113.5ms) [t=00:00:01.456043][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.456083][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.564638][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 221ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 8000 MB [t=00:00:01.591303][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.617422][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:01.617475][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.004790][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Dworld_V1" (loaded=0 cached=0) [t=00:00:02.006311][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282cea334d0>(arName="Dworld_V1", overwrite=false)] section=1 cached=0 [t=00:00:02.009225][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282cea334d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.011833][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b" [t=00:00:02.012207][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.013712][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.014464][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.014729][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.014828][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031 Fontconfig error: Cannot load default config file [t=00:00:02.023064][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.023575][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:02.023653][f=-000001] [UDPListener] successfully bound socket on port 60540 [t=00:00:02.032000][f=-000001] [GameServer] Initialize: thread affinity f [t=00:00:02.039178][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 421ms [t=00:00:02.309823][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002834534b150] using map "Dworld_V1" (loaded=1 cached=0) [t=00:00:02.310338][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282cea334d0>(arName="Dworld_V1", overwrite=false)] section=1 cached=0 [t=00:00:02.310509][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282cea334d0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.310931][f=-000001] [PreGame::AddModArchivesToVFS][server=000002834534b150] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:02.311816][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282cea334d0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:02.588075][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282cea334d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.588561][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282cea334d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.599444][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b" [t=00:00:02.599745][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.600555][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.601855][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.603282][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.605316][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FpMV0Kewp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbdGVhbTNdCnsKYWxseXRlYW09MzsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbdGVhbTVdCnsKYWxseXRlYW09NDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW21vZG9wdGlvbnNdCnsKfQpbdGVhbTRdCnsKYWxseXRlYW09NTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FpMl0Kewp0ZWFtPTM7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgzKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9ClthaTNdCnsKdGVhbT00Owppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogSGFyZCAoNSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUhhcmQ2NDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9ClthaTRdCnsKdGVhbT01Owppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogSGFyZCAoNCk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUhhcmQ2NDsKfQpbYWxseXRlYW00XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgyKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWxvcnJhbTsKaXNmcm9tZGVtbz0wOwp9ClthbGx5dGVhbTJdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTI7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz02OwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjYuMDsKbWFwbmFtZT1Ed29ybGRfVjE7Cm15cGxheWVybmFtZT1sb3JyYW07Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:02.605477][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-30_14-23-52-861_Dworld_V1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.605537][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 566ms [t=00:00:02.606069][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.799286][f=-000001] forceSingleThreaded, false [t=00:00:02.854200][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b" [t=00:00:02.855463][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.857931][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.858248][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.858548][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.892098][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.892269][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.892689][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.896087][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.896646][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.896959][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.900082][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.905529][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.906692][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.908119][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.909210][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.910156][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.910210][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.911643][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.922635][f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua ([LuaVFS::Include(synced=false)][pcall] file=LuaIntro/Addons/loadprogress.lua error=2 ([LuaVFS::Include(synced=false)][loadbuf] file=loadprogress_cached.lua error=3 ([string "loadprogress_cached.lua"]:1: unexpected symbol) cenv=false vfsmode=rMmeb) ptop=3 cenv=true vfsmode=rMmeb) [t=00:00:02.924458][f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main". [t=00:00:02.926215][f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture". [t=00:00:02.926461][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.929297][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.929389][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.929758][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.929840][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.946462][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.677192][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (330 MB)" [t=00:00:04.857483][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1927ms [t=00:00:04.857759][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.875986][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b" [t=00:00:04.876979][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.878993][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.879503][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.879861][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.269930][f=-000001] Loading UnitDefs_posts [t=00:00:05.444938][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:05.445137][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:05.445176][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:05.445227][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:05.598814][f=-000001] Loading FeatureDefs_posts [t=00:00:05.637534][f=-000001] Loading WeaponDefs_posts [t=00:00:05.690488][f=-000001] Loading ArmorDefs_posts [t=00:00:05.724163][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 842ms [t=00:00:05.833362][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 975ms [t=00:00:05.833414][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.364610][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.377155][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:06.385045][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:06.386782][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 22ms [t=00:00:06.386840][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.386885][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.395561][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.404018][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.404402][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:06.697610][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.728038][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.874443][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:06.875101][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:06.875600][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:06.878277][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:06.880042][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:06.881252][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:06.889305][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:06.891100][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:48.403471][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:48.631529][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:48.632553][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:48.632601][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:48.632654][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:48.633437][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:48.644975][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:48.745484][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Dworld_V1.json) [t=00:00:48.746838][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:48.754866][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:48.756105][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:48.757796][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:48.761869][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:48.763084][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:48.772730][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:48.840935][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (1) Initialized! [t=00:00:48.846256][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:48.847106][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:48.847691][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:48.848071][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:48.877059][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:49.167367][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Dworld_V1.json) [t=00:00:49.168468][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:49.173676][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:49.176267][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:49.181374][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:49.185690][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:49.188220][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:49.198363][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:49.234786][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (2) Initialized! [t=00:00:49.235710][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:49.235758][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:49.235851][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks [t=00:00:49.236194][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:49.250347][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:49.332925][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Dworld_V1.json) [t=00:00:49.334564][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:49.339821][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:49.340727][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:49.343726][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:49.347799][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:49.348958][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:49.358857][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:49.402535][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (3) Initialized! [t=00:00:49.403592][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:00:49.403623][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:49.403649][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks [t=00:00:49.403889][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:49.418248][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:49.522058][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Dworld_V1.json) [t=00:00:49.522986][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:49.528090][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:49.529917][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:49.532438][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:49.535165][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:49.538324][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:49.548384][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:49.601259][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (4) Initialized! [t=00:00:49.602137][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0 [t=00:00:49.602246][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1701ms [t=00:00:49.622223][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9266, 0.0} allocedSize{int+, int-, ext}={0, 0, 1668042}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 1.8776} [t=00:00:51.646426][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:54.261458][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:54.330557][f=-000001] GameID: 786a816692e8b851670370a9a9d8f653 [t=00:00:54.335319][f=-000001] Connection attempt from lorram [t=00:00:54.336207][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:54.339523][f=-000001] -> Connection established (given id 0) [t=00:00:54.339687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PreGame::GameDataReceived][map-checksums] server=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [t=00:00:54.339785][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:54.339854][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31e0c68894ccda535e5692a9577dde14e7fe33ae568a569bdf050c175f94a34f375f289ef042bbbcb2de0238b098568bdaa99e60793ee79e950f56cab0e323bc]" [t=00:00:54.340206][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b5cc47878d1b3255d676eeb684de747aa9d933db38633c891e1af277bdf5f8823329f8623c0622f1623af0a5af0a24549105fef7528360cb4c57a0e8eae493e]" [t=00:00:54.492480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="lorram" string="[Game::Load][lua{Rules,Gaia}={00000283dc1d3430,0000000000000000}][locale="C"]" [t=00:00:54.493446][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 1 [t=00:00:54.493701][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 2 [t=00:00:54.493888][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (3)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 3 [t=00:00:54.494052][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (5)" (ID: 3, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 4 [t=00:00:54.494171][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (4)" (ID: 4, Short-Name: "1052188CircuitAIHard64", Version: "stable") took over control of team 5 [t=00:00:54.494937][f=-000001] Player lorram finished loading and is now ingame [t=00:02:15.977816][f=-000001] <lorram> Allies: I choose: Engineer! [t=00:02:24.011983][f=0000056] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:24.116792][f=0000059] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:33.592356][f=0000343] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:38.696397][f=0000496] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:02:38.812815][f=0000500] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:39.516067][f=0000521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:41.666513][f=0000585] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:41.774545][f=0000588] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:41.836757][f=0000591] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:42.009562][f=0000595] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:42.575430][f=0000613] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:43.170236][f=0000630] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:48.178466][f=0000781] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:48.493060][f=0000790] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:08.244349][f=0003183] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:04:13.029249][f=0003326] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:13.334505][f=0003336] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:13.974696][f=0003355] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:14.139216][f=0003359] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:14.710743][f=0003376] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:14.776150][f=0003379] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:15.418768][f=0003398] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:16.411678][f=0003428] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:16.975589][f=0003444] lorram paused the game [t=00:06:55.654134][f=0003444] [QuitAction] user exited to system [t=00:06:55.655230][f=0003444] lorram paused the game [t=00:06:55.757713][f=0003444] [SpringApp::Kill][1] fromRun=1 [t=00:06:55.758991][f=0003444] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:06:55.775679][f=0003444] [async=0] threads=2 tasks=29315 {sum,avg}{exec,wait}time={{7384.913, 0.252}, {5496.691, 0.188}}ms [t=00:06:55.775740][f=0003444] thread=1 tasks=29315 {sum,min,max,avg}{exec,wait}time={{7384.913, 0.000, 1298.260, 0.252}, {5496.691, 0.000, 119.468, 0.188}}ms [t=00:06:55.775823][f=0003444] [async=1] threads=2 tasks=2692 {sum,avg}{exec,wait}time={{24412.070, 9.068}, {35538820.000, 13201.642}}ms [t=00:06:55.775872][f=0003444] thread=1 tasks=2692 {sum,min,max,avg}{exec,wait}time={{24412.070, 0.001, 7278.487, 9.068}, {35538820.000, 0.124, 24409.432, 13201.642}}ms [t=00:06:55.775903][f=0003444] [ThreadPool::SetThreadCount][2] workers=0 [t=00:06:55.775924][f=0003444] [SpringApp::Kill][2] [t=00:06:55.778403][f=0003444] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:06:55.778445][f=0003444] [Game::KillLua][1] dtor=0 luaUI=00000283f7fe41c0 [t=00:06:55.778610][f=0003444] Start widgetHandler:Shutdown [t=00:06:55.787746][f=0003444] Shutdown - SaveOrderList Complete [t=00:06:55.828927][f=0003444] Writing last game win data [t=00:06:55.877047][f=0003444] Shutdown - SaveConfigData Complete [t=00:06:55.877104][f=0003444] Shutdown Widget - Chili Highlight [t=00:06:55.877174][f=0003444] Shutdown Widget - Draw After Chili [t=00:06:55.877240][f=0003444] Shutdown Widget - API Unit Tracker GL4 [t=00:06:55.877285][f=0003444] Shutdown Widget - EPIC Menu [t=00:06:55.882056][f=0003444] Shutdown Widget - Depth of Field Shader [t=00:06:55.882286][f=0003444] Shutdown Widget - Chili Widget Selector [t=00:06:55.887703][f=0003444] Shutdown Widget - Chili Minimap [t=00:06:55.887946][f=0003444] Shutdown Widget - Local Team Colors [t=00:06:55.887979][f=0003444] Shutdown Widget - Display Keys 2 [t=00:06:55.888054][f=0003444] Shutdown Widget - Save Game Menu [t=00:06:55.888081][f=0003444] Shutdown Widget - Highlight Model Api GL4 [t=00:06:55.888376][f=0003444] Shutdown Widget - Unit Icons [t=00:06:55.888486][f=0003444] Shutdown Widget - Noises [t=00:06:55.888512][f=0003444] Shutdown Widget - HealthBars [t=00:06:55.892666][f=0003444] Shutdown Widget - Selected Units GL4 2 [t=00:06:55.892750][f=0003444] Shutdown Widget - BuildETA [t=00:06:55.892789][f=0003444] Shutdown Widget - Win Counter [t=00:06:55.892814][f=0003444] Shutdown Widget - EndGame APM stats [t=00:06:55.896122][f=0003444] Shutdown Widget - Modular Comm Info [t=00:06:55.896173][f=0003444] Shutdown Widget - Stereo3D [t=00:06:55.896387][f=0003444] Shutdown Widget - State Reverse and Latency [t=00:06:55.896418][f=0003444] Shutdown Widget - Attack Warning [t=00:06:55.896448][f=0003444] Shutdown Widget - Showeco and Grid Drawer [t=00:06:55.896471][f=0003444] Shutdown Widget - Point Tracker [t=00:06:55.896497][f=0003444] Shutdown Widget - Music Player v2 [t=00:06:55.896571][f=0003444] Shutdown Widget - Missile Silo Range [t=00:06:55.896606][f=0003444] Shutdown Widget - MinimapEvents [t=00:06:55.896655][f=0003444] Shutdown Widget - Local Widgets Config [t=00:06:55.896694][f=0003444] Shutdown Widget - Highlight Geos [t=00:06:55.896724][f=0003444] Shutdown Widget - Grab Input [t=00:06:55.896816][f=0003444] Input grabbing is disabled! [t=00:06:55.896852][f=0003444] Shutdown Widget - Defense Range Zero-K [t=00:06:55.896891][f=0003444] Shutdown Widget - Darkening [t=00:06:55.896935][f=0003444] Shutdown Widget - Context Menu [t=00:06:55.896961][f=0003444] Shutdown Widget - Chili Spectator Panels [t=00:06:55.897011][f=0003444] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:06:55.897049][f=0003444] Shutdown Widget - Chili Nuke Warning [t=00:06:55.897078][f=0003444] Shutdown Widget - Startup Info and Selector [t=00:06:55.897118][f=0003444] Shutdown Widget - Chili EndGame Window [t=00:06:55.897159][f=0003444] Shutdown Widget - Chili Economy Panel Default [t=00:06:55.897350][f=0003444] Shutdown Widget - Transport AI [t=00:06:55.897379][f=0003444] Shutdown Widget - CameraShake [t=00:06:55.897405][f=0003444] Shutdown Widget - Attack AoE [t=00:06:55.897453][f=0003444] Shutdown Widget - Selection Send [t=00:06:55.897480][f=0003444] Shutdown Widget - Highlight Unit GL4 v2 [t=00:06:55.897506][f=0003444] Shutdown Widget - Newton Firezone [t=00:06:55.897535][f=0003444] Shutdown Widget - Receive Units Indicator [t=00:06:55.897561][f=0003444] Shutdown Widget - Chili Pro Console [t=00:06:55.901928][f=0003444] Shutdown Widget - Persistent Build Height [t=00:06:55.901979][f=0003444] Shutdown Widget - Lasso Terraform GUI [t=00:06:55.902080][f=0003444] Shutdown Widget - Chili Framework [t=00:06:55.902129][f=0003444] Shutdown Widget - Mex Placement Handler [t=00:06:55.902293][f=0003444] Shutdown Widget - Custom Markers [t=00:06:55.902350][f=0003444] Shutdown Widget - Chili Core Selector [t=00:06:55.902633][f=0003444] Shutdown Widget - Select Keys [t=00:06:55.902773][f=0003444] Shutdown Widget - Pause Screen [t=00:06:55.903459][f=0003444] Shutdown Widget - Contrast Adaptive Sharpen [t=00:06:55.903742][f=0003444] Shutdown Widget - Text To Speech Control [t=00:06:55.903826][f=0003444] Shutdown Widget - Layout Handler [t=00:06:55.903874][f=0003444] Shutdown Widget - Color Blindness Correction [t=00:06:55.903960][f=0003444] End widgetHandler:Shutdown [t=00:06:56.028388][f=0003444] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4209045, 0.0} allocedSize{int+, int-, ext}={0, 0, 936690672}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.4444} [t=00:06:56.032079][f=0003444] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:06:56.032123][f=0003444] [Game::KillLua][3] dtor=0 luaRules=00000283dc1d3430 [t=00:06:56.032233][f=0003444] Start gadgetHandler:Shutdown [t=00:06:56.032267][f=0003444] Shutdown - StartSetup [t=00:06:56.032292][f=0003444] Shutdown - UnitMorph [t=00:06:56.033586][f=0003444] Shutdown - Carrier Drones [t=00:06:56.038664][f=0003444] Shutdown - Missile Silo Controller [t=00:06:56.038725][f=0003444] Shutdown - Modular Comm Info [t=00:06:56.038804][f=0003444] Shutdown - Terrain Texture Handler [t=00:06:56.038837][f=0003444] Shutdown - UnitCloakShield [t=00:06:56.039491][f=0003444] Shutdown - Starlight Handler [t=00:06:56.039647][f=0003444] End gadgetHandler:Shutdown [t=00:06:56.073251][f=0003444] Start gadgetHandler:Shutdown [t=00:06:56.073299][f=0003444] Shutdown - Teleport Throw [t=00:06:56.073329][f=0003444] Shutdown - UnitMorph [t=00:06:56.073365][f=0003444] Shutdown - Commander Skin Renderer [t=00:06:56.075057][f=0003444] Shutdown - Missile fired callins [t=00:06:56.075167][f=0003444] Shutdown - Modular Comm Info [t=00:06:56.075198][f=0003444] Shutdown - Retreat Command [t=00:06:56.075240][f=0003444] Shutdown - Shockwaves [t=00:06:56.075270][f=0003444] Shutdown - Unit tint API [t=00:06:56.075420][f=0003444] Shutdown - Unit glow API [t=00:06:56.075977][f=0003444] Shutdown - UnitCloakShield [t=00:06:56.076307][f=0003444] Shutdown - Lups Cloak FX [t=00:06:56.076435][f=0003444] Shutdown - Lups [t=00:06:56.078963][f=0003444] Shutdown - Lups Shield [t=00:06:56.079177][f=0003444] End gadgetHandler:Shutdown [t=00:06:56.123672][f=0003444] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1041, 0.0} allocedSize{int+, int-, ext}={0, 0, 160730}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0365} [t=00:06:56.124658][f=0003444] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:06:56.124839][f=0003444] [Game::KillLua][4] dtor=0 [t=00:06:56.124867][f=0003444] [Game::KillLua][5] dtor=0 [t=00:06:56.139801][f=0003444] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-30_14-23-52-861_Dworld_V1_105.1.1-2511-g747f18b BAR105.sdfz" (130422 bytes) [t=00:06:56.140768][f=0003444] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:06:56.186395][f=0003444] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:06:56.186488][f=0003444] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17 [t=00:06:56.187385][f=0003444] [Sound] [Sound::UpdateThread][4] ctx=00000282cebecba0 dev=0000028344eb6e40 [t=00:06:56.192181][f=0003444] [Sound] [Sound::UpdateThread][5] ctx=00000282cebecba0 dev=0000028344eb6e40 [t=00:06:56.192223][f=0003444] [Sound] [Sound::Cleanup][alcDestroyContext(00000282cebecba0)] [t=00:06:56.211274][f=0003444] [Sound] [Sound::Cleanup][alcCloseDevice(0000028344eb6e40)] [t=00:06:56.211909][f=0003444] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:06:56.245726][f=0003444] [Sound] [Sound::UpdateThread][6] [t=00:06:56.249634][f=0003444] [Game::~CGame][1] [t=00:06:56.249677][f=0003444] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:06:56.249704][f=0003444] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:06:56.249732][f=0003444] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:06:56.249753][f=0003444] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:06:56.249816][f=0003444] [Game::KillLua][4] dtor=1 [t=00:06:56.249840][f=0003444] [Game::KillLua][5] dtor=1 [t=00:06:56.250028][f=0003444] [Game::KillMisc][1] [t=00:06:56.250051][f=0003444] [Game::KillMisc][2] [t=00:06:56.250075][f=0003444] [EOH::DestroySkirmishAI(id=4)] [t=00:06:56.266083][f=0003444] [EOH::DestroySkirmishAI(id=3)] [t=00:06:56.284194][f=0003444] [EOH::DestroySkirmishAI(id=2)] [t=00:06:56.297393][f=0003444] [EOH::DestroySkirmishAI(id=1)] [t=00:06:56.322010][f=0003444] [EOH::DestroySkirmishAI(id=0)] [t=00:06:56.410772][f=0003444] [Game::KillMisc][3] [t=00:06:56.412023][f=0003444] [Game::KillRendering][1] [t=00:06:56.429871][f=0003444] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:06:56.580811][f=0003444] [3DOParser::Kill] allocated 29 pieces [t=00:06:56.580988][f=0003444] [S3OParser::Kill] allocated 5518 pieces [t=00:06:56.582076][f=0003444] [AssParser::Kill] allocated 698 pieces [t=00:06:57.160800][f=0003444] [Game::KillInterface][1] [t=00:06:57.162463][f=0003444] [Game::KillInterface][2] [t=00:06:57.172517][f=0003444] [Game::KillSimulation][1] [t=00:06:57.174705][f=0003444] [Game::KillSimulation][2] [t=00:06:57.362056][f=0003444] [CCollisionHandler] dis-/continuous tests: 0/113943 [t=00:06:57.362212][f=0003444] [Game::KillSimulation][3] [t=00:06:57.363124][f=0003444] [~CPathCache(56x56)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:06:57.363448][f=0003444] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:06:57.363676][f=0003444] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=11 [t=00:06:57.364141][f=0003444] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:06:57.386676][f=0003444] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:06:57.493927][f=0003444] [LosHandler::Kill] raycast instance cache-{hits,misses}={774,2743}; shared=0%; cached=22% [t=00:06:57.519436][f=0003444] [Game::KillSimulation][4] [t=00:06:58.412948][f=0003444] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:06:58.413020][f=0003444] [Game::~CGame][2] [t=00:06:58.413278][f=0003444] [Game::~CGame][3] [t=00:06:58.413407][f=0003444] [SpringApp::Kill][3] [t=00:06:58.414046][f=0003444] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 107899 bytes sent 78264 bytes recv'd [t=00:06:58.426526][f=0003444] Kill: client disconnecting... [t=00:06:58.426695][f=0003444] [GameServer] UpdateLoop: thread affinity f [t=00:07:00.438242][f=0003444] CloseConnection: client connection closed [t=00:07:00.438470][f=0003444] [SpringApp::Kill][4] font=00000282ce8d7680 [t=00:07:00.455095][f=0003444] [SpringApp::Kill][5] [t=00:07:00.481381][f=0003444] [SpringApp::Kill][6] [t=00:07:00.482245] [SpringApp::Kill][7] [t=00:07:00.482354] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:00.482423] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2112, 1048576, 1048576}, EBO = {4032, 2097152, 2097152} [t=00:07:00.482451] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:07:00.482477] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:07:00.482521] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:07:00.482548] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:00.482573] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:07:00.482601] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4584, 1048576, 1048576}, EBO = {6876, 2097152, 2097152} [t=00:07:00.482647] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:07:00.482675] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:00.482704] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:00.482750] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:07:00.482782] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 2097152, 2097152} [t=00:07:00.696009] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:07:00.696559] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:07:00.696725] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:07:00.696774] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:07:00.698630] [VFS] [SpringVFS::DeleteArchives<this=00000282cea334d0>] [t=00:07:00.698715] [VFS] [SpringVFS::DeleteArchives<this=00000282cea334d0>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:07:00.698740] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000282cdd7b6b0) [t=00:07:00.706677] [VFS] [SpringVFS::DeleteArchives<this=00000282cea334d0>(section=1)] #archives[section]=1 #files[section]=4 [t=00:07:00.706792] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Dworld_V1.sd7 (0000028344e07060) [t=00:07:00.722811] [VFS] [SpringVFS::DeleteArchives<this=00000282cea334d0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:07:00.722860] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000282cdd7a840) [t=00:07:00.723270] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000282cdd7abb0) [t=00:07:00.723393] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000282cdd7a9a0) [t=00:07:00.723687] [VFS] [SpringVFS::DeleteArchives<this=00000282cea334d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:07:00.723718] [VFS] [SpringVFS::DeleteArchives<this=00000282cea334d0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:07:00.723769] [VFS] [SpringVFS::DeleteArchives<this=00000282cea334d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:07:00.723793] [VFS] [SpringVFS::DeleteArchives<this=00000282cea334d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:07:00.723815] [VFS] [SpringVFS::DeleteArchives<this=00000282cea334d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:07:00.723836] [VFS] [SpringVFS::DeleteArchives<this=00000282cea334d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:07:00.724560] [SpringApp::Kill][8] [t=00:07:00.724632] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:07:00.724686] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7795104d0 (joinable=1) [t=00:07:00.724704] [WatchDog::Uninstall][2] [t=00:07:01.624217] [WatchDog::Uninstall][3] [t=00:07:01.624244] [SpringApp::Kill][9]
infolog_full.txt (truncated):