ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #110496

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000318] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
[t=00:00:00.069048] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
Failed rotating the log file
[t=00:00:00.069218] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.069292]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.069326]   
[t=00:00:00.069347]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.069367]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.069417]   Use "none" to disable the default log sections.
[t=00:00:00.069437] ============== </Log Sections> ==============

[t=00:00:00.069456] ============== <User Config> ==============
[t=00:00:00.069755]   AnimationMT = 0
[t=00:00:00.069777]   BumpWaterDepthBits = 16
[t=00:00:00.069791]   BumpWaterReflection = 0
[t=00:00:00.069805]   BumpWaterRefraction = 0
[t=00:00:00.069819]   BumpWaterShoreWaves = 0
[t=00:00:00.069834]   BumpWaterTexSizeReflection = 64
[t=00:00:00.069849]   CamFreeScrollSpeed = 50
[t=00:00:00.069886]   CamMode = 1
[t=00:00:00.069904]   CubeTexSizeReflection = 64
[t=00:00:00.069918]   CubeTexSizeSpecular = 64
[t=00:00:00.069933]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.069947]   EdgeMoveDynamic = 0
[t=00:00:00.069961]   EdgeMoveWidth = 0.003
[t=00:00:00.069974]   FPSFOV = 90
[t=00:00:00.069988]   FPSScrollSpeed = 50
[t=00:00:00.070005]   FontSize = 18
[t=00:00:00.070018]   GrassDetail = 0
[t=00:00:00.070032]   GroundDecals = 1
[t=00:00:00.070045]   GroundDetail = 70
[t=00:00:00.070057]   HangTimeout = 30
[t=00:00:00.070086]   HardwareCursor = 1
[t=00:00:00.070102]   InitialNetworkTimeout = 0
[t=00:00:00.070117]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.070132]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.070147]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.070162]   LinkOutgoingBandwidth = 131072
[t=00:00:00.070178]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.070195]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.070209]   MSAALevel = 4
[t=00:00:00.070222]   MaxParticles = 6000
[t=00:00:00.070249]   MaxSounds = 32
[t=00:00:00.070267]   MaximumTransmissionUnit = 0
[t=00:00:00.070281]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.070295]   MiniMapMarker = 0
[t=00:00:00.070309]   MouseDragScrollThreshold = 0
[t=00:00:00.070324]   NetworkLossFactor = 1
[t=00:00:00.070342]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.070357]   OverheadScrollSpeed = 50
[t=00:00:00.070372]   ReconnectTimeout = 0
[t=00:00:00.070387]   RotOverheadScrollSpeed = 50
[t=00:00:00.070422]   RotateLogFiles = 1
[t=00:00:00.070440]   ShadowMapSize = 1024
[t=00:00:00.070453]   Shadows = 0
[t=00:00:00.070466]   ShowClock = 0
[t=00:00:00.070481]   SoftParticles = 2
[t=00:00:00.070498]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.070514]   UnitIconDist = 250
[t=00:00:00.070527]   UpdateBoundingVolumeMT = 0
[t=00:00:00.070543]   UpdateWeaponVectorsMT = 0
[t=00:00:00.070558]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.070573]   UseLuaMemPools = 0
[t=00:00:00.070588]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.070748]   VFSCacheArchiveFiles = 0
[t=00:00:00.070767]   Water = 4
[t=00:00:00.070783]   XResolution = 1920
[t=00:00:00.070797]   YResolution = 1080
[t=00:00:00.070813]   snd_volbattle = 23
[t=00:00:00.070827]   snd_volgeneral = 26
[t=00:00:00.070842]   snd_volmaster = 27
[t=00:00:00.070855]   snd_volui = 27
[t=00:00:00.070868]   snd_volunitreply = 26
[t=00:00:00.070923] ============== </User Config> ==============

[t=00:00:00.070943] ============== <User System> ==============
[t=00:00:00.070986]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.071010]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.071044]        Compiler Version: gcc-13.2.0
[t=00:00:00.071148]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.071263]         Hardware Config: AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx  ; 6091MB RAM, 13259MB pagefile
[t=00:00:00.071285]        Binary Word Size: 64-bit (native)
[t=00:00:00.071326]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.071347]      Physical CPU Cores: 4
[t=00:00:00.071362]       Logical CPU Cores: 8
[t=00:00:00.071378] ============== </User System> ==============

[t=00:00:00.071398] Run: thread affinity ff
[t=00:00:00.071824] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.071848]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.071863]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.071877]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.071891]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.077184] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.077242] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.112020] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.115662]     Display (Generic PnP Monitor)=1 modes=10 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.115700]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.115712]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.115726]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.115737]         [ 4] 1366x768x24bpp@60Hz
[t=00:00:00.115816]         [ 5] 1360x768x24bpp@60Hz
[t=00:00:00.115829]         [ 6] 1280x1024x24bpp@60Hz
[t=00:00:00.115840]         [ 7] 1280x720x24bpp@60Hz
[t=00:00:00.115850]         [ 8] 1024x768x24bpp@60Hz
[t=00:00:00.115863]         [ 9] 800x600x24bpp@60Hz
[t=00:00:00.115874]         [10] 640x480x24bpp@60Hz
[t=00:00:00.122909]     Display (Generic PnP Monitor)=2 modes=27 bounds={x=-1920, y=-82, w=1920, h=1080}
[t=00:00:00.122973]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.122986]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.123101]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.123117]         [ 5] 1366x768x24bpp@60Hz
[t=00:00:00.123130]         [ 6] 1360x768x24bpp@60Hz
[t=00:00:00.123140]         [ 7] 1280x1024x24bpp@75Hz
[t=00:00:00.123175]         [ 9] 1280x720x24bpp@60Hz
[t=00:00:00.123187]         [11] 1152x864x24bpp@75Hz
[t=00:00:00.123198]         [14] 1024x768x24bpp@75Hz
[t=00:00:00.123209]         [16] 800x600x24bpp@75Hz
[t=00:00:00.123219]         [18] 720x576x24bpp@75Hz
[t=00:00:00.123230]         [20] 720x480x24bpp@60Hz
[t=00:00:00.123242]         [22] 720x400x24bpp@70Hz
[t=00:00:00.123271]         [25] 640x480x24bpp@75Hz
[t=00:00:01.406388] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.410152] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.410209] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.629478] [GR::LogVersionInfo]
[t=00:00:01.629534]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.629640]     GL version  : 3.0.14761 Compatibility Profile/Debug Context 21.30.44.10 30.0.13044.10001
[t=00:00:01.629667]     GL vendor   : ATI Technologies Inc.
[t=00:00:01.629690]     GL renderer : AMD Radeon(TM) Vega 8 Graphics
[t=00:00:01.629712]     GLSL version: 4.60
[t=00:00:01.629731]     GLEW version: 2.1.0
[t=00:00:01.629750]     GPU memory  : unknown
[t=00:00:01.629784]     SDL swap-int: 0
[t=00:00:01.629808]     SDL driver  : windows
[t=00:00:01.629825]     
[t=00:00:01.629848]     Initialized OpenGL Context: 3.0 (Compat)
[t=00:00:01.629905]     GLSL shader support       : 1
[t=00:00:01.629930]     GL4 support               : 1
[t=00:00:01.629950]     FBO extension support     : 1
[t=00:00:01.629993]     NVX GPU mem-info support  : 0
[t=00:00:01.630020]     ATI GPU mem-info support  : 0
[t=00:00:01.630061]     Texture clamping to edge  : 1
[t=00:00:01.630097]     NPOT-texture support      : 1 (1)
[t=00:00:01.630127]     S3TC/DXT1 texture support : 1/0
[t=00:00:01.630152]     texture query-LOD support : 1 (1)
[t=00:00:01.630173]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.630223]     Z-buffer depth            : 24 (-)
[t=00:00:01.630258]     primitive-restart support : 1 (1)
[t=00:00:01.630279]     clip-space control support: 1 (1)
[t=00:00:01.630298]     seamless cube-map support : 1 (1)
[t=00:00:01.630314]     frag-depth layout support : 1 (1)
[t=00:00:01.630328]     persistent maps support   : 1 (1)
[t=00:00:01.630344]     explicit attribs location : 1 (1)
[t=00:00:01.630359]     multi draw indirect       : 1 (-)
[t=00:00:01.630378]     array textures            : 1 (-)
[t=00:00:01.630413]     buffer copy support       : 1 (-)
[t=00:00:01.630437]     indirect draw             : 1 (-)
[t=00:00:01.630459]     base instance             : 1 (-)
[t=00:00:01.630478]     
[t=00:00:01.630497]     max. FBO samples              : 8
[t=00:00:01.630518]     max. FS/program texture slots : 32/160
[t=00:00:01.630540]     max. texture size             : 16384
[t=00:00:01.630572]     max. texture anisotropy level : 16.000000
[t=00:00:01.630596]     max. vec4 varyings/attributes : 32/29
[t=00:00:01.630640]     max. draw-buffers             : 8
[t=00:00:01.630666]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:01.630689]     max. uniform buffer-bindings  : 90
[t=00:00:01.630710]     max. uniform block-size       : 559236KB
[t=00:00:01.630733]     max. storage buffer-bindings  : 64
[t=00:00:01.630753]     max. storage block-size       : 2047MB
[t=00:00:01.630774]     
[t=00:00:01.630791]     enable AMD-hacks : 1
[t=00:00:01.630811]     compress MIP-maps: 0
[t=00:00:01.630973]     Number of compressed texture formats: 18
[t=00:00:01.631133]     Compressed texture formats: GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.631239] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.632506] [GR::UpdateGLConfigs]
[t=00:00:01.639927] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:01.639996] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.642953] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.643037] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.643055] [GR::InitGLState]
[t=00:00:01.644558] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:02.008851] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.024717] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 15ms
[t=00:00:02.044300] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.044373] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:02.045894] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.050567] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:02.050663] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.051033] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:02.051311] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:02.088157] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:02.090399] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:02.092584] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:02.093482] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.154056] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 66ms
[t=00:00:02.154201] [VFS] [SpringVFS::ReserveArchives<this=0000020d4fe552f0>]
[t=00:00:02.154813] [VFS] [SpringVFS::AddArchive<this=0000020d4fe552f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.165362] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020d4fe552f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.165418] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.464897] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:02.471821] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:02.473494] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.475611] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.769641] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.770046] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:02.772093][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.772848][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms)
[t=00:00:02.773678][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.773783][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.773964][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.774233][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.793640][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.793729][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Głośniki (2 — Radon 610)"
[t=00:00:02.793763][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Głośniki (Realtek(R) Audio)"
[t=00:00:02.793892][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "1 - W2240 (AMD High Definition Audio Device)"
[t=00:00:02.793925][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.858376][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.867504][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020d4ff4c890(default) context=0000020d1300b8e0  numChannels=2 frameSize=8
[t=00:00:02.867583][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.867620][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.867723][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.867762][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.867887][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.868245][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.868298][f=-000001] [Sound]   Devices:
[t=00:00:02.872213][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms)
[t=00:00:02.876477][f=-000001] [Sound]     [OpenAL Soft on Głośniki (2 — Radon 610)]
[t=00:00:02.876593][f=-000001] [Sound]     [OpenAL Soft on Głośniki (Realtek(R) Audio)]
[t=00:00:02.876617][f=-000001] [Sound]     [OpenAL Soft on 1 - W2240 (AMD High Definition Audio Device)]
[t=00:00:02.876660][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.876689][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.878938][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.878986][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.979236][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 153201 MB
[t=00:00:02.994750][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:02.999932][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485
[t=00:00:03.011391][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name newholand1945KeyDropcom
[t=00:00:03.501400][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0)
[t=00:00:03.502356][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020d4fe552f0>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0
[t=00:00:03.505517][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020d4fe552f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.508299][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0)
[t=00:00:03.509821][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020d4fe552f0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:03.743953][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020d4fe552f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.745159][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020d4fe552f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:06.960821][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:06.992091][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:06.992460][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:22.825242][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:22.908385][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:23.316530][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:23.317485][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:23.333767][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbYWkxNV0Kewpbb3B0aW9uc10Kewp9CnRlYW09MTg7CmlzZnJvbWRlbW89MDsKaG9zdD0yOwpuYW1lPUFJOiBCcnV0YWwgKDEzKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW21vZG9wdGlvbnNdCnsKY29tbWFuZGVydHlwZXM9ZTMwPTsKc3RhcnRib3hlcz1yZXR1cm4geyB9OwpzZW5kc3ByaW5naWVkYXRhPTE7CnNlcnZlcnR5cGU9WktMUzsKY2hlYXRjb21tYW5kcHJlZml4PXNheSAhaG9zdHNheSAvOwp9ClthaTNdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTU7CmlzZnJvbWRlbW89MDsKaG9zdD0xOwpuYW1lPUFJOiBCcnV0YWwgKDUpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbThdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0yOwpoYW5kaWNhcD0wOwp9ClthaTVdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTg7CmlzZnJvbWRlbW89MDsKaG9zdD0yOwpuYW1lPUFJOiBCcnV0YWwgKDEwKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW2FsbHl0ZWFtN10KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9ClthaTE0XQp7CltvcHRpb25zXQp7Cn0KdGVhbT0xNzsKaXNmcm9tZGVtbz0wOwpob3N0PTI7Cm5hbWU9QUk6IEJydXRhbCAoMTEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbdGVhbTE1XQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MjsKaGFuZGljYXA9MDsKfQpbYWkxXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0zOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MTsKbmFtZT1DaGlja2VuOiBWZXJ5IEVhc3kgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPUNoaWNrZW46IFZlcnkgRWFzeTsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpoYW5kaWNhcD0wOwp9ClthaTEwXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0xMzsKaXNmcm9tZGVtbz0wOwpob3N0PTI7Cm5hbWU9QUk6IEJydXRhbCAoMyk7CnZlcnNpb249OwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJydXRhbDY0Owp9CltwbGF5ZXIyXQp7Cmljb249Ml8wOwppZ25vcmVkPTsKY2xhbmZ1bGw9OwplbG9fb3JkZXI9MTsKYmFkZ2VzPTsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPTsKY2xhbj07CmVsbz0xNTUyOwpmcmllbmRzPURSRWdnbWFuLG5ld2hvbGFuZDE5NDVLZXlEcm9wY29tLEJ1ZHluTWlTdHlnbmllLFJhZ2U3NCxzYWlsaXN1bjgsQmVuaXRvX1Jvc3NvbGluaSx3aWt0b3Jyb2JlcnQyNTg7CmxvYmJ5aWQ9NDkwMjI4OwphdmF0YXI9dmVocmlvdDsKcm9vbV9ib3NzPTA7CnNwZWN0YXRvcj0wOwp0ZWFtPTc7CmNvdW50cnljb2RlPVBMOwpsZXZlbD0xNTsKbmFtZT1tYWNpZWsxNDE7CmNvbW1hbmRlcnM9ZTMwPTsKYWRtaW49MDsKfQpbdGVhbTVdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0xOwpoYW5kaWNhcD0wOwp9ClthaTEyXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0xNTsKaXNmcm9tZGVtbz0wOwpob3N0PTI7Cm5hbWU9QUk6IEJydXRhbCAoNyk7CnZlcnNpb249OwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJydXRhbDY0Owp9Clt0ZWFtMTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0yOwpoYW5kaWNhcD0wOwp9ClthaTJdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0xOwpuYW1lPUFJOiBCcnV0YWwgKDQpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlCcnV0YWw2NDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTE7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTZdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0xOwpoYW5kaWNhcD0wOwp9Clt0ZWFtMTRdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0yOwpoYW5kaWNhcD0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW3RlYW0xOF0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTI7CmhhbmRpY2FwPTA7Cn0KW3RlYW0xM10KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTI7CmhhbmRpY2FwPTA7Cn0KW2FpNl0Kewpbb3B0aW9uc10Kewp9CnRlYW09OTsKaXNmcm9tZGVtbz0wOwpob3N0PTI7Cm5hbWU9QUk6IEJydXRhbCAoOCk7CnZlcnNpb249OwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJydXRhbDY0Owp9Clt0ZWFtNF0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTE7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FpNF0Kewpbb3B0aW9uc10Kewp9CnRlYW09NjsKaXNmcm9tZGVtbz0wOwpob3N0PTE7Cm5hbWU9QUk6IExlZ2FjeSAoMSk7CnZlcnNpb249OwpzaG9ydG5hbWU9Q0FJOwp9ClthbGx5dGVhbTRdCnsKbnVtYWxsaWVzPTA7Cn0KW3BsYXllcjFdCnsKaWNvbj0yXzA7Cmlnbm9yZWQ9OwpjbGFuZnVsbD07CmVsb19vcmRlcj0wOwpiYWRnZXM9OwpjYW5fc3BlY19jaGF0PTE7CmZhY3Rpb249OwpjbGFuPTsKZWxvPTE1NTY7CmZyaWVuZHM9RFJFZ2dtYW4sbWFjaWVrMTQxLG5ld2hvbGFuZDE5NDVLZXlEcm9wY29tLEJ1ZHluTWlTdHlnbmllLEthcmFtYW5kYXMsd2VlYm9vOwpsb2JieWlkPTU3MjQyNDsKYXZhdGFyPXNwaWRlcmNvbjsKcm9vbV9ib3NzPTA7CnNwZWN0YXRvcj0wOwp0ZWFtPTI7CmNvdW50cnljb2RlPVBMOwpsZXZlbD0xNTsKbmFtZT1SYWdlNzQ7CmNvbW1hbmRlcnM9ZTMwPTsKYWRtaW49MDsKfQpbYWxseXRlYW01XQp7Cm51bWFsbGllcz0wOwp9ClthaTddCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTEwOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MjsKbmFtZT1BSTogQnJ1dGFsICg5KTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbYWk4XQp7CltvcHRpb25zXQp7Cn0KdGVhbT0xMTsKaXNmcm9tZGVtbz0wOwpob3N0PTI7Cm5hbWU9QUk6IEJydXRhbCAoMSk7CnZlcnNpb249OwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJydXRhbDY0Owp9Clt0ZWFtM10KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTE7CmhhbmRpY2FwPTA7Cn0KW3RlYW0xMF0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTI7CmhhbmRpY2FwPTA7Cn0KW3RlYW0xN10KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTI7CmhhbmRpY2FwPTA7Cn0KW2FpMTFdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE0Owppc2Zyb21kZW1vPTA7Cmhvc3Q9MjsKbmFtZT1BSTogQnJ1dGFsICg2KTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW2FpMTNdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE2Owppc2Zyb21kZW1vPTA7Cmhvc3Q9MjsKbmFtZT1BSTogQnJ1dGFsICgxMik7CnZlcnNpb249OwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJydXRhbDY0Owp9ClthaTldCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTEyOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MjsKbmFtZT1BSTogQnJ1dGFsICgyKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMF0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTE2XQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MjsKaGFuZGljYXA9MDsKfQpbdGVhbTEyXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MjsKaGFuZGljYXA9MDsKfQpbdGVhbTldCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0yOwpoYW5kaWNhcD0wOwp9ClthbGx5dGVhbTZdCnsKbnVtYWxsaWVzPTA7Cn0KW3BsYXllcjBdCnsKaWNvbj0yXzA7Cmlnbm9yZWQ9OwpjbGFuZnVsbD07CmVsb19vcmRlcj0yOwpiYWRnZXM9OwpjYW5fc3BlY19jaGF0PTE7CmZhY3Rpb249OwpjbGFuPTsKZWxvPTE0MTQ7CmZyaWVuZHM9RFJFZ2dtYW4sbWFjaWVrMTQxLEJ1ZHluTWlTdHlnbmllLFJhZ2U3NCxLYXJhbWFuZGFzOwpsb2JieWlkPTU0NzAzNTsKYXZhdGFyPWRyb25lY2Fycnk7CnJvb21fYm9zcz0xOwpzcGVjdGF0b3I9MDsKdGVhbT0wOwpjb3VudHJ5Y29kZT1QTDsKbGV2ZWw9MTU7Cm5hbWU9bmV3aG9sYW5kMTk0NUtleURyb3Bjb207CmNvbW1hbmRlcnM9ZTMwPTsKYWRtaW49MDsKfQpbYWkwXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW03XQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MjsKaGFuZGljYXA9MDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Cnprc2VhcmNodGFnPWQxNTQ5ZjVmLWNiMDEtNDE4MC05MmJjLTdjNDM0NDRhMjk4ODsKaXNob3N0PTE7Cmhvc3RpcD0xNDkuNTYuMjIuNjg7Cm1hcGhhc2g9MTsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjYuMDsKbWFwbmFtZT1EZXNlcnQgUnVtYmxlIDEuMDI7CnN0YXJ0cG9zdHlwZT0yOwptb2RoYXNoPTE7CnNob3dzZXJ2ZXJuYW1lPW5ld2hvbGFuZDE5NDVLZXlEcm9wY29tJ3MgQmF0dGxlOwphdXRvaG9zdHBvcnQ9NjQzMDc7CmR1bXBnYW1lc3RhdGVvbmRlc3luYz0xOwpob3N0cG9ydD04NDg1Owp9Cg=="
[t=00:00:23.336351][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-30_15-44-23-811_Desert Rumble 1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:23.336508][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 20169ms
[t=00:00:23.350883][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:23.700130][f=-000001] forceSingleThreaded, false
[t=00:00:26.888362][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:26.888755][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:26.890471][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:26.890858][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:26.891184][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:26.925702][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:26.925867][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:26.926550][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:26.927340][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:26.927853][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:26.928360][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:26.933216][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:26.934217][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:26.935116][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:26.937385][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:26.938818][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:26.939803][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:26.939874][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:26.941086][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
------- TRUNCATED -------
[t=00:01:25.945696][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:01:25.947313][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:01:25.948490][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:01:25.949986][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:01:25.951651][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:01:25.953840][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:01:25.958981][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:01:25.959053][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:01:25.959084][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:01:25.959379][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:01:25.960358][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:01:25.964571][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:01:25.965761][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:01:25.967108][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:01:25.968556][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:01:25.971053][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:01:25.973187][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:01:25.974466][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:01:25.975787][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:01:26.091574][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:26.093212][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:01:26.141814][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:01:26.143207][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:26.144526][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:26.158004][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:26.160245][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:26.177825][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:26.179878][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:26.181593][f=-000001] Mex Placement Initialised with 28 spots.
[t=00:01:26.191422][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:26.194597][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:26.200009][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:26.205368][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:26.207160][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:01:26.213903][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:26.240780][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:26.251978][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:26.253039][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:26.253962][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:26.254805][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:01:26.257742][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:01:26.277036][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:26.278691][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:01:26.291830][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:01:26.301797][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:26.303292][f=-000001] SetSunLighting
[t=00:01:26.324025][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:26.325409][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:26.368062][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:26.374174][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:26.375970][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:26.377297][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:26.377373][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:26.393382][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:26.395571][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:26.402642][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:26.421326][f=-000001] Writing last game win data
[t=00:01:26.447407][f=-000001] LuaUI v0.3
[t=00:01:26.953149][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:01:26.954570][f=-000001] [s11n] Loading s11n file...
[t=00:01:26.956002][f=-000001] [s11n] Parsing model...
[t=00:01:26.969234][f=-000001] [s11n] Populating game world...
[t=00:01:27.387444][f=-000001] [s11n] s11n loading complete.
[t=00:01:27.388938][f=-000001] Running Springboard Feature Fixer, 28, 102
[t=00:01:27.870029][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:01:27.870139][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:27.898994][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:27.901126][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:28.134880][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:01:28.176375][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:01:28.179719][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:01:28.179815][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:01:28.180898][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:01:28.180946][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 8960 (x112, z80)
[t=00:01:28.195393][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:01:28.236867][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 91.92%
[t=00:01:28.236952][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -13.01
[t=00:01:28.237085][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 217.56
[t=00:01:28.237154][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 90.256699% of the map. (used by 33 unit-defs)
[t=00:01:28.237226][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:28.237321][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:28.237386][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:01:28.237453][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.736607% of the map. (used by 1 unit-defs)
[t=00:01:28.252715][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 91.13% of the map. (used by 352 unit-defs)
[t=00:01:28.252958][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:01:28.270221][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 91.13% of the map. (used by 32 unit-defs)
[t=00:01:28.284684][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 91.13% of the map. (used by 5 unit-defs)
[t=00:01:28.300498][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:28.314946][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:01:28.331811][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:28.344590][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 85.04% of the map. (used by 13 unit-defs)
[t=00:01:28.359497][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 91.13% of the map. (used by 3 unit-defs)
[t=00:01:28.360461][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 3.60% of the map. (used by 8 unit-defs)
[t=00:01:28.375437][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 85.04% of the map. (used by 21 unit-defs)
[t=00:01:28.584210][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Desert_Rumble_1.02.json)
[t=00:01:28.587932][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:01:28.599194][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:01:28.601882][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:01:28.606393][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:01:28.613688][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:01:28.618642][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:01:28.638948][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:01:28.739185][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:01:28.741420][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:28.741479][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 871ms
[t=00:01:29.054232][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10799, 0.0} allocedSize{int+, int-, ext}={0, 0, 1874357}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1246}
[t=00:01:29.079094][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:29.079182][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:29.111463][f=-000001]  [async=0] threads=4 tasks=150 {sum,avg}{exec,wait}time={{10389.390, 69.263}, {159.479, 1.063}}ms
[t=00:01:29.111527][f=-000001]      thread=1 tasks=50 {sum,min,max,avg}{exec,wait}time={{3508.792, 1.040, 2346.706, 70.176}, {0.254, 0.000, 0.099, 0.005}}ms
[t=00:01:29.111672][f=-000001]      thread=2 tasks=50 {sum,min,max,avg}{exec,wait}time={{3444.390, 0.000, 2346.231, 68.888}, {59.993, 0.001, 50.556, 1.200}}ms
[t=00:01:29.111723][f=-000001]      thread=3 tasks=50 {sum,min,max,avg}{exec,wait}time={{3436.208, 0.000, 2346.222, 68.724}, {99.231, 0.001, 42.245, 1.985}}ms
[t=00:01:29.111771][f=-000001]  [async=1] threads=4 tasks=10534 {sum,avg}{exec,wait}time={{142273.625, 13.506}, {70295456.000, 6673.197}}ms
[t=00:01:29.111866][f=-000001]      thread=1 tasks=3510 {sum,min,max,avg}{exec,wait}time={{48482.973, 0.001, 3239.689, 13.813}, {24164474.000, 1.501, 29633.814, 6884.465}}ms
[t=00:01:29.111929][f=-000001]      thread=2 tasks=3512 {sum,min,max,avg}{exec,wait}time={{48364.805, 0.002, 3653.395, 13.771}, {23656496.000, 1.321, 29762.582, 6735.904}}ms
[t=00:01:29.111989][f=-000001]      thread=3 tasks=3512 {sum,min,max,avg}{exec,wait}time={{45425.844, 0.002, 3312.514, 12.934}, {22474482.000, 0.718, 28196.791, 6399.340}}ms
[t=00:01:29.112027][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:29.112096][f=-000001] [SpringApp::Kill][2]
[t=00:01:29.114983][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:29.115030][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000020d9fddbaa0
[t=00:01:29.115180][f=-000001] Start widgetHandler:Shutdown
[t=00:01:29.126373][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:29.129202][f=-000001] Writing last game win data
[t=00:01:29.148243][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:29.148296][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:29.148396][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:29.148438][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:29.148486][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:29.152079][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:29.152500][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:29.157731][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:29.157811][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:29.157853][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:29.158054][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:29.158096][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:29.158422][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:29.158468][f=-000001] Shutdown Widget - HealthBars
[t=00:01:29.168498][f=-000001] Shutdown Widget - Noises
[t=00:01:29.168606][f=-000001] Shutdown Widget - BuildETA
[t=00:01:29.168652][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:01:29.169174][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:29.169393][f=-000001] Shutdown Widget - Outline No Shader
[t=00:01:29.169825][f=-000001] Shutdown Widget - Win Counter
[t=00:01:29.169861][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:29.175141][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:29.175231][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:29.175287][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:29.176235][f=-000001] Shutdown Widget - CameraShake
[t=00:01:29.176406][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:29.176808][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:29.176884][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:29.176935][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:29.177002][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:29.177040][f=-000001] Shutdown Widget - Context Menu
[t=00:01:29.177076][f=-000001] Shutdown Widget - Darkening
[t=00:01:29.177144][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:29.177222][f=-000001] Shutdown Widget - Grab Input
[t=00:01:29.177600][f=-000001] Shutdown Widget - Transport AI
[t=00:01:29.177655][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:29.177719][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:29.177767][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:29.177832][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:29.177875][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:29.177923][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:29.178005][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:29.178046][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:29.178086][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:29.178124][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:29.178349][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:29.178411][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:29.179222][f=-000001] Shutdown Widget - Selection Send
[t=00:01:29.179328][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:29.179375][f=-000001] Shutdown Widget - LupsManager
[t=00:01:29.179422][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:29.179511][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:29.179559][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:29.179994][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:29.180027][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:29.180047][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:29.180133][f=-000001] Shutdown Widget - Lups
[t=00:01:29.180655][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:29.180965][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:29.181007][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:29.181055][f=-000001] Shutdown Widget - Select Keys
[t=00:01:29.181117][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:29.181160][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:29.181288][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:29.181621][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:29.181696][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:29.181731][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:29.181756][f=-000001] End widgetHandler:Shutdown
[t=00:01:29.339515][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2974054, 0.0} allocedSize{int+, int-, ext}={0, 0, 750826249}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2248}
[t=00:01:29.341036][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000020d6b6e3b90
[t=00:01:29.361030][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:29.361305][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:29.361447][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000020d0abc5510
[t=00:01:29.361559][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:29.361596][f=-000001] Shutdown - StartSetup
[t=00:01:29.361629][f=-000001] Shutdown - UnitMorph
[t=00:01:29.361668][f=-000001] Shutdown - CAI
[t=00:01:29.361706][f=-000001] Shutdown - Carrier Drones
[t=00:01:29.361749][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:29.361814][f=-000001] Shutdown - Modular Comm Info
[t=00:01:29.361849][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:29.361886][f=-000001] Shutdown - UnitCloakShield
[t=00:01:29.361925][f=-000001] Shutdown - Starlight Handler
[t=00:01:29.361958][f=-000001] End gadgetHandler:Shutdown
[t=00:01:29.451289][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:29.451358][f=-000001] Shutdown - Teleport Throw
[t=00:01:29.451396][f=-000001] Shutdown - UnitMorph
[t=00:01:29.451525][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:29.451802][f=-000001] Shutdown - Missile fired callins
[t=00:01:29.451842][f=-000001] Shutdown - Modular Comm Info
[t=00:01:29.451882][f=-000001] Shutdown - Retreat Command
[t=00:01:29.451934][f=-000001] Shutdown - Shockwaves
[t=00:01:29.451973][f=-000001] Shutdown - Unit tint API
[t=00:01:29.452044][f=-000001] Shutdown - Unit glow API
[t=00:01:29.452108][f=-000001] Shutdown - UnitCloakShield
[t=00:01:29.452184][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:29.452260][f=-000001] Shutdown - Lups
[t=00:01:29.452901][f=-000001] Shutdown - Lups Shield
[t=00:01:29.452950][f=-000001] End gadgetHandler:Shutdown
[t=00:01:29.470497][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1599}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2188}
[t=00:01:29.475710][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:29.476347][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:29.476429][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:29.513504][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-30_15-44-23-811_Desert Rumble 1_105.1.1-2511-g747f18b BAR105.sdfz" (6424 bytes)
[t=00:01:29.516179][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:29.524830][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:29.525494][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:01:29.527371][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000020d1300b8e0 dev=0000020d4ff4c890
[t=00:01:29.533505][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000020d1300b8e0 dev=0000020d4ff4c890
[t=00:01:29.533575][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000020d1300b8e0)]
[t=00:01:29.553980][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000020d4ff4c890)]
[t=00:01:29.556348][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:29.607166][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:29.612699][f=-000001] [Game::~CGame][1]
[t=00:01:29.613218][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:29.613268][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:29.613355][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:29.613394][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:29.613431][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:29.613469][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:29.614034][f=-000001] [Game::KillMisc][1]
[t=00:01:29.614489][f=-000001] [Game::KillMisc][2]
[t=00:01:29.614541][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:29.674112][f=-000001] [Game::KillMisc][3]
[t=00:01:29.675561][f=-000001] [Game::KillRendering][1]
[t=00:01:29.746505][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:29.914508][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:29.921955][f=-000001] [S3OParser::Kill] allocated 5578 pieces
[t=00:01:29.936364][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:01:30.836937][f=-000001] [Game::KillInterface][1]
[t=00:01:30.838905][f=-000001] [Game::KillInterface][2]
[t=00:01:30.843669][f=-000001] [Game::KillSimulation][1]
[t=00:01:30.844606][f=-000001] [Game::KillSimulation][2]
[t=00:01:31.081606][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:01:31.081687][f=-000001] [Game::KillSimulation][3]
[t=00:01:31.084571][f=-000001] [~CPathCache(28x20)] cacheHits=34 hitPercentage=29% numHashColls=0 maxCacheSize=82
[t=00:01:31.084946][f=-000001] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:31.085291][f=-000001] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=22
[t=00:01:31.085653][f=-000001] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:31.091734][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:31.115671][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:31.169075][f=-000001] [Game::KillSimulation][4]
[t=00:01:32.603473][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:01:32.604006][f=-000001] [Game::~CGame][2]
[t=00:01:32.604028][f=-000001] [Game::~CGame][3]
[t=00:01:32.605900][f=-000001] [SpringApp::Kill][3]
[t=00:01:32.607862][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1044523 bytes sent   in 4006 packets (260.740 bytes/packet)
    68495 bytes recv'd in 69 packets (992.681 bytes/packet)
    {0.000x, 0.006x} relative protocol overhead {up, down}
    251 incoming chunks dropped, 6740 outgoing chunks resent
    13 incoming chunks processed

[t=00:01:32.626824][f=-000001] [SpringApp::Kill][4] font=0000020d12f07440
[t=00:01:32.682181][f=-000001] [SpringApp::Kill][5]
[t=00:01:32.801976][f=-000001] [SpringApp::Kill][6]
[t=00:01:32.802474] [SpringApp::Kill][7]
[t=00:01:32.824576] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:32.824686] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:32.824860] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:32.824895] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:32.825470] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:32.825559] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:32.825595] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:32.825634] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:32.825666] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:32.825716] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:32.825747] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:32.825776] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:01:32.825824] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:33.028382] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:33.028429] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:33.028451] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:33.028471] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8485
[t=00:01:33.028493] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:33.050561] [VFS] [SpringVFS::DeleteArchives<this=0000020d4fe552f0>]
[t=00:01:33.050679] [VFS] [SpringVFS::DeleteArchives<this=0000020d4fe552f0>(section=0)] #archives[section]=1 #files[section]=8201
[t=00:01:33.050885] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000020d123a05d0)
[t=00:01:33.072665] [VFS] [SpringVFS::DeleteArchives<this=0000020d4fe552f0>(section=1)] #archives[section]=1 #files[section]=169
[t=00:01:33.072766] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (0000020d4fefe820)
[t=00:01:33.086284] [VFS] [SpringVFS::DeleteArchives<this=0000020d4fe552f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:33.086640] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020d123a07e0)
[t=00:01:33.088741] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020d123a0730)
[t=00:01:33.089464] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020d4fe645c0)
[t=00:01:33.097586] [VFS] [SpringVFS::DeleteArchives<this=0000020d4fe552f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:33.097643] [VFS] [SpringVFS::DeleteArchives<this=0000020d4fe552f0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:33.097688] [VFS] [SpringVFS::DeleteArchives<this=0000020d4fe552f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:33.097787] [VFS] [SpringVFS::DeleteArchives<this=0000020d4fe552f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:33.097823] [VFS] [SpringVFS::DeleteArchives<this=0000020d4fe552f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:33.097861] [VFS] [SpringVFS::DeleteArchives<this=0000020d4fe552f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:33.112705] [SpringApp::Kill][8]
[t=00:01:33.112774] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:33.113068] [WatchDog::Uninstall][1] hangDetectorThread=00007ff62ada04d0 (joinable=1)
[t=00:01:33.113113] [WatchDog::Uninstall][2]
[t=00:01:33.255493] [WatchDog::Uninstall][3]
[t=00:01:33.255545] [SpringApp::Kill][9]