Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000862] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.206382] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.206596] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.206711] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.206760] [t=00:00:00.206781] Enable or disable log sections using the LogSections configuration key [t=00:00:00.206805] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.206856] Use "none" to disable the default log sections. [t=00:00:00.206878] ============== </Log Sections> ============== [t=00:00:00.206903] ============== <User Config> ============== [t=00:00:00.207331] AnimationMT = 0 [t=00:00:00.207448] BumpWaterDepthBits = 16 [t=00:00:00.207480] BumpWaterReflection = 0 [t=00:00:00.207500] BumpWaterRefraction = 0 [t=00:00:00.207519] BumpWaterShoreWaves = 0 [t=00:00:00.207538] BumpWaterTexSizeReflection = 64 [t=00:00:00.207561] CamFreeScrollSpeed = 50 [t=00:00:00.207631] CamMode = 1 [t=00:00:00.207653] CubeTexSizeReflection = 64 [t=00:00:00.207670] CubeTexSizeSpecular = 64 [t=00:00:00.207691] DualScreenMiniMapOnLeft = 1 [t=00:00:00.207708] EdgeMoveDynamic = 0 [t=00:00:00.207725] EdgeMoveWidth = 0.003 [t=00:00:00.207744] FPSFOV = 90 [t=00:00:00.207764] FPSScrollSpeed = 50 [t=00:00:00.207788] FontSize = 18 [t=00:00:00.207804] GrassDetail = 0 [t=00:00:00.207820] GroundDecals = 1 [t=00:00:00.207837] GroundDetail = 70 [t=00:00:00.207854] HangTimeout = 30 [t=00:00:00.207908] HardwareCursor = 1 [t=00:00:00.207928] InitialNetworkTimeout = 0 [t=00:00:00.207959] LinkIncomingMaxPacketRate = 512 [t=00:00:00.207983] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.208001] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.208022] LinkOutgoingBandwidth = 131072 [t=00:00:00.208043] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.208061] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.208078] MSAALevel = 4 [t=00:00:00.208094] MaxParticles = 6000 [t=00:00:00.208134] MaxSounds = 32 [t=00:00:00.208153] MaximumTransmissionUnit = 0 [t=00:00:00.208171] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.208190] MiniMapMarker = 0 [t=00:00:00.208207] MouseDragScrollThreshold = 0 [t=00:00:00.208227] NetworkLossFactor = 1 [t=00:00:00.208247] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.208265] OverheadScrollSpeed = 50 [t=00:00:00.208286] ReconnectTimeout = 0 [t=00:00:00.208305] RotOverheadScrollSpeed = 50 [t=00:00:00.208352] RotateLogFiles = 1 [t=00:00:00.208372] ShadowMapSize = 1024 [t=00:00:00.208389] Shadows = 0 [t=00:00:00.208404] ShowClock = 0 [t=00:00:00.208425] SoftParticles = 2 [t=00:00:00.208449] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.208469] UnitIconDist = 250 [t=00:00:00.208487] UpdateBoundingVolumeMT = 0 [t=00:00:00.208503] UpdateWeaponVectorsMT = 0 [t=00:00:00.208520] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.208539] UseLuaMemPools = 0 [t=00:00:00.208566] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.208992] VFSCacheArchiveFiles = 0 [t=00:00:00.209035] Water = 4 [t=00:00:00.209055] XResolution = 1920 [t=00:00:00.209072] YResolution = 1080 [t=00:00:00.209092] snd_volbattle = 23 [t=00:00:00.209108] snd_volgeneral = 26 [t=00:00:00.209134] snd_volmaster = 27 [t=00:00:00.209156] snd_volui = 27 [t=00:00:00.209176] snd_volunitreply = 26 [t=00:00:00.209266] ============== </User Config> ============== [t=00:00:00.209288] ============== <User System> ============== [t=00:00:00.209734] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.209787] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.209885] Compiler Version: gcc-13.2.0 [t=00:00:00.210174] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.210443] Hardware Config: AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx ; 6091MB RAM, 16380MB pagefile [t=00:00:00.210540] Binary Word Size: 64-bit (native) [t=00:00:00.210767] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.210790] Physical CPU Cores: 4 [t=00:00:00.210809] Logical CPU Cores: 8 [t=00:00:00.210832] ============== </User System> ============== [t=00:00:00.210872] Run: thread affinity ff [t=00:00:00.211548] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.211590] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.211609] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.211626] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.211644] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.218865] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.218917] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.270668] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.277722] Display (Generic PnP Monitor)=1 modes=10 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.277807] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.277828] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.277855] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.277872] [ 4] 1366x768x24bpp@60Hz [t=00:00:00.277982] [ 5] 1360x768x24bpp@60Hz [t=00:00:00.278005] [ 6] 1280x1024x24bpp@60Hz [t=00:00:00.278023] [ 7] 1280x720x24bpp@60Hz [t=00:00:00.278043] [ 8] 1024x768x24bpp@60Hz [t=00:00:00.278069] [ 9] 800x600x24bpp@60Hz [t=00:00:00.278094] [10] 640x480x24bpp@60Hz [t=00:00:00.286989] Display (Generic PnP Monitor)=2 modes=27 bounds={x=-1920, y=-82, w=1920, h=1080} [t=00:00:00.287076] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.287098] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.287270] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.287307] [ 5] 1366x768x24bpp@60Hz [t=00:00:00.287325] [ 6] 1360x768x24bpp@60Hz [t=00:00:00.287380] [ 7] 1280x1024x24bpp@75Hz [t=00:00:00.287416] [ 9] 1280x720x24bpp@60Hz [t=00:00:00.287434] [11] 1152x864x24bpp@75Hz [t=00:00:00.287452] [14] 1024x768x24bpp@75Hz [t=00:00:00.287468] [16] 800x600x24bpp@75Hz [t=00:00:00.287484] [18] 720x576x24bpp@75Hz [t=00:00:00.287501] [20] 720x480x24bpp@60Hz [t=00:00:00.287517] [22] 720x400x24bpp@70Hz [t=00:00:00.287563] [25] 640x480x24bpp@75Hz [t=00:00:01.578792] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.582236] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.582295] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.904284] [GR::LogVersionInfo] [t=00:00:01.904339] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.904425] GL version : 3.0.14761 Compatibility Profile/Debug Context 21.30.44.10 30.0.13044.10001 [t=00:00:01.904555] GL vendor : ATI Technologies Inc. [t=00:00:01.904804] GL renderer : AMD Radeon(TM) Vega 8 Graphics [t=00:00:01.904892] GLSL version: 4.60 [t=00:00:01.904984] GLEW version: 2.1.0 [t=00:00:01.905040] GPU memory : unknown [t=00:00:01.905109] SDL swap-int: 0 [t=00:00:01.905144] SDL driver : windows [t=00:00:01.905162] [t=00:00:01.905179] Initialized OpenGL Context: 3.0 (Compat) [t=00:00:01.905973] GLSL shader support : 1 [t=00:00:01.906030] GL4 support : 1 [t=00:00:01.906050] FBO extension support : 1 [t=00:00:01.906092] NVX GPU mem-info support : 0 [t=00:00:01.906116] ATI GPU mem-info support : 0 [t=00:00:01.906154] Texture clamping to edge : 1 [t=00:00:01.906184] NPOT-texture support : 1 (1) [t=00:00:01.906211] S3TC/DXT1 texture support : 1/0 [t=00:00:01.906237] texture query-LOD support : 1 (1) [t=00:00:01.906258] MSAA frame-buffer support : 1 (1) [t=00:00:01.906324] Z-buffer depth : 24 (-) [t=00:00:01.906369] primitive-restart support : 1 (1) [t=00:00:01.906402] clip-space control support: 1 (1) [t=00:00:01.906432] seamless cube-map support : 1 (1) [t=00:00:01.906464] frag-depth layout support : 1 (1) [t=00:00:01.906490] persistent maps support : 1 (1) [t=00:00:01.906512] explicit attribs location : 1 (1) [t=00:00:01.906537] multi draw indirect : 1 (-) [t=00:00:01.906563] array textures : 1 (-) [t=00:00:01.906612] buffer copy support : 1 (-) [t=00:00:01.906634] indirect draw : 1 (-) [t=00:00:01.906655] base instance : 1 (-) [t=00:00:01.906674] [t=00:00:01.906693] max. FBO samples : 8 [t=00:00:01.906714] max. FS/program texture slots : 32/160 [t=00:00:01.906735] max. texture size : 16384 [t=00:00:01.906776] max. texture anisotropy level : 16.000000 [t=00:00:01.906798] max. vec4 varyings/attributes : 32/29 [t=00:00:01.906842] max. draw-buffers : 8 [t=00:00:01.906864] max. rec. indices/vertices : 536870911/536870911 [t=00:00:01.906886] max. uniform buffer-bindings : 90 [t=00:00:01.906907] max. uniform block-size : 559236KB [t=00:00:01.906927] max. storage buffer-bindings : 64 [t=00:00:01.906948] max. storage block-size : 2047MB [t=00:00:01.906966] [t=00:00:01.906984] enable AMD-hacks : 1 [t=00:00:01.907003] compress MIP-maps: 0 [t=00:00:01.907155] Number of compressed texture formats: 18 [t=00:00:01.907291] Compressed texture formats: GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.907403] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.908522] [GR::UpdateGLConfigs] [t=00:00:01.916053] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:01.916191] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.919224] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.919292] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.919315] [GR::InitGLState] [t=00:00:01.920968] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:02.903837] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.928300] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 23ms [t=00:00:02.950107] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.950184] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:02.952177] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.957810] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.957862] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.958229] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.958536] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:02.990243] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:02.992465] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:03.002110] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:03.003341] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:03.060064] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 70ms [t=00:00:03.060142] [VFS] [SpringVFS::ReserveArchives<this=000001e0cb9dad90>] [t=00:00:03.060537] [VFS] [SpringVFS::AddArchive<this=000001e0cb9dad90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.071522] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e0cb9dad90 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.071581] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.080088] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:03.081271] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:03.081407] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.081545] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.105622] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.105858] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:03.107392][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.107757][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:03.108049][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.108114][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.108138][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.108396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.138044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.138193][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Głośniki (2 — Radon 610)" [t=00:00:03.138240][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Głośniki (Realtek(R) Audio)" [t=00:00:03.138339][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "1 - W2240 (AMD High Definition Audio Device)" [t=00:00:03.138385][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.197769][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.207243][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e0e737ef00(default) context=000001e0cb8a5170 numChannels=2 frameSize=8 [t=00:00:03.207329][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.207370][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.207482][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.207508][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.207597][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.207785][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.207848][f=-000001] [Sound] Devices: [t=00:00:03.207890][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.4ms) [t=00:00:03.214124][f=-000001] [Sound] [OpenAL Soft on Głośniki (2 — Radon 610)] [t=00:00:03.214240][f=-000001] [Sound] [OpenAL Soft on Głośniki (Realtek(R) Audio)] [t=00:00:03.214267][f=-000001] [Sound] [OpenAL Soft on 1 - W2240 (AMD High Definition Audio Device)] [t=00:00:03.214306][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.214334][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.217519][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.217599][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.313847][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 150093 MB [t=00:00:03.326077][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:03.330282][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8485 [t=00:00:03.337934][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8485 using name newholand1945KeyDropcom [t=00:00:03.338228][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:03.340999][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:03.341052][f=-000001] [t=00:00:03.341096][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:03.341130][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:03.341173][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:03.341200][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:03.341248][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:03.343578][f=-000001] [GR::UpdateGLConfigs] [t=00:00:03.343662][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:03.346213][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:03.346288][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:03.346371][f=-000001] [GR::InitGLState] [t=00:00:03.346701][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:03.346750][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 5ms [t=00:00:03.346834][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:03.346864][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:03.346897][f=-000001] [t=00:00:03.346963][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:03.346998][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:03.347027][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:03.347056][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:04.181948][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:04.183642][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0cb9dad90>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:04.187440][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0cb9dad90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:04.189013][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:04.191069][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0cb9dad90>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:04.412230][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0cb9dad90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:04.412959][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e0cb9dad90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:07.879653][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:07.933864][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:07.934294][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:31.129607][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:31.191624][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:31.580128][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:31.580320][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:31.582292][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:31.582699][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-30_15-44-51-530_Desert Rumble 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:31.582738][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 27785ms [t=00:00:31.583878][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:31.757464][f=-000001] forceSingleThreaded, false ------- TRUNCATED ------- [t=00:01:21.979477][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:01:21.979533][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:01:21.979739][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:01:21.980369][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:01:21.980762][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:01:21.981114][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:01:21.981508][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:01:21.981984][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:01:21.982340][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:01:21.982728][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:01:21.983290][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:01:21.986406][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:21.986998][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:21.987392][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:21.987745][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:21.988321][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:21.988898][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:21.989640][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:21.990183][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:22.009497][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:22.010641][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:22.073660][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:22.074991][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:22.076638][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:22.079815][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:22.080336][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:22.080831][f=-000001] Mex Placement Initialised with 28 spots. [t=00:01:22.084238][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:22.085684][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:22.090875][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:22.092859][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:22.094539][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:22.095912][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:22.096857][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:22.097329][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:22.102287][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:22.115585][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:22.118399][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:22.119013][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:22.119444][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required [t=00:01:22.121369][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required [t=00:01:22.126606][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:01:22.127285][f=-000001] SSAO: Deferred rendering not found, disabling. [t=00:01:22.129663][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:01:22.131667][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:22.132438][f=-000001] SetSunLighting [t=00:01:22.135241][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:22.137342][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:22.146655][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:22.147641][f=-000001] Lua garbage collection rate: 30/s [t=00:01:22.147690][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:22.148325][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:22.150177][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:22.166030][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:22.166704][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:22.169004][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:22.176495][f=-000001] Writing last game win data [t=00:01:22.186922][f=-000001] LuaUI v0.3 [t=00:01:22.437671][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:01:22.438170][f=-000001] [s11n] Loading s11n file... [t=00:01:22.439146][f=-000001] [s11n] Parsing model... [t=00:01:22.442569][f=-000001] [s11n] Populating game world... [t=00:01:22.471354][f=-000001] [s11n] s11n loading complete. [t=00:01:22.471808][f=-000001] Running Springboard Feature Fixer, 28, 102 [t=00:01:22.699263][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:01:22.699723][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:22.721601][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:22.722188][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:22.731310][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:01:22.746855][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:01:22.747784][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:01:22.747858][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:01:22.748782][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:01:22.748818][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 8960 (x112, z80) [t=00:01:22.761094][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:01:22.783164][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 91.92% [t=00:01:22.783219][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -13.01 [t=00:01:22.783302][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 217.56 [t=00:01:22.783345][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 90.256699% of the map. (used by 33 unit-defs) [t=00:01:22.783392][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:01:22.783451][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:01:22.783491][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:01:22.783537][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.736607% of the map. (used by 1 unit-defs) [t=00:01:22.793435][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 91.13% of the map. (used by 352 unit-defs) [t=00:01:22.793697][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:01:22.814343][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 91.13% of the map. (used by 32 unit-defs) [t=00:01:22.832151][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 91.13% of the map. (used by 5 unit-defs) [t=00:01:22.849251][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:22.866847][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:01:22.876841][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:22.885353][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 85.04% of the map. (used by 13 unit-defs) [t=00:01:22.894423][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 91.13% of the map. (used by 3 unit-defs) [t=00:01:22.894926][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 3.60% of the map. (used by 8 unit-defs) [t=00:01:22.913992][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 85.04% of the map. (used by 21 unit-defs) [t=00:01:23.019246][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Desert_Rumble_1.02.json) [t=00:01:23.020066][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:01:23.024206][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:01:23.024988][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:01:23.026830][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:01:23.028921][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:01:23.029592][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:01:23.037498][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:01:23.079538][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:01:23.080594][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:23.080627][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 381ms [t=00:01:23.123220][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10671, 0.0} allocedSize{int+, int-, ext}={0, 0, 1867685}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1641} [t=00:01:23.149010][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:23.149063][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:01:23.157557][f=-000001] [async=0] threads=4 tasks=162 {sum,avg}{exec,wait}time={{2884.545, 17.806}, {30.151, 0.186}}ms [t=00:01:23.157681][f=-000001] thread=1 tasks=54 {sum,min,max,avg}{exec,wait}time={{978.054, 0.001, 340.471, 18.112}, {2.703, 0.000, 1.605, 0.050}}ms [t=00:01:23.157834][f=-000001] thread=2 tasks=54 {sum,min,max,avg}{exec,wait}time={{966.918, 0.867, 344.444, 17.906}, {14.280, 0.001, 2.416, 0.264}}ms [t=00:01:23.157876][f=-000001] thread=3 tasks=54 {sum,min,max,avg}{exec,wait}time={{939.574, 0.002, 316.233, 17.400}, {13.167, 0.001, 1.849, 0.244}}ms [t=00:01:23.157931][f=-000001] [async=1] threads=4 tasks=10534 {sum,avg}{exec,wait}time={{148412.828, 14.089}, {74879104.000, 7108.326}}ms [t=00:01:23.158027][f=-000001] thread=1 tasks=3510 {sum,min,max,avg}{exec,wait}time={{49738.262, 0.001, 4000.855, 14.170}, {24685444.000, 0.417, 23338.855, 7032.890}}ms [t=00:01:23.158096][f=-000001] thread=2 tasks=3512 {sum,min,max,avg}{exec,wait}time={{49780.566, 0.002, 3876.157, 14.174}, {25535774.000, 0.003, 23499.127, 7271.006}}ms [t=00:01:23.158162][f=-000001] thread=3 tasks=3512 {sum,min,max,avg}{exec,wait}time={{48893.988, 0.002, 4020.426, 13.922}, {24657888.000, 0.152, 23361.658, 7021.039}}ms [t=00:01:23.158203][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:23.158235][f=-000001] [SpringApp::Kill][2] [t=00:01:23.161143][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:23.161172][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001e145df8cc0 [t=00:01:23.161272][f=-000001] Start widgetHandler:Shutdown [t=00:01:23.168533][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:23.172489][f=-000001] Writing last game win data [t=00:01:23.195658][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:23.195717][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:23.195815][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:23.195867][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:23.195924][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:23.200115][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:23.200252][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:23.204456][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:23.204911][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:23.204955][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:23.205154][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:23.205203][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:23.205736][f=-000001] Shutdown Widget - Unit Icons [t=00:01:23.205791][f=-000001] Shutdown Widget - Noises [t=00:01:23.205837][f=-000001] Shutdown Widget - HealthBars [t=00:01:23.213464][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:23.213556][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:01:23.213842][f=-000001] Shutdown Widget - BuildETA [t=00:01:23.213949][f=-000001] Shutdown Widget - Outline No Shader [t=00:01:23.214228][f=-000001] Shutdown Widget - Win Counter [t=00:01:23.214270][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:23.214311][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:23.219308][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:23.219357][f=-000001] Shutdown Widget - Stereo3D [t=00:01:23.219561][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:23.219664][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:23.219731][f=-000001] Shutdown Widget - Point Tracker [t=00:01:23.219783][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:23.219832][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:23.219889][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:23.219932][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:23.220000][f=-000001] Shutdown Widget - Attack Warning [t=00:01:23.220046][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:23.220157][f=-000001] Shutdown Widget - Transport AI [t=00:01:23.220207][f=-000001] Shutdown Widget - Grab Input [t=00:01:23.220627][f=-000001] Input grabbing is disabled! [t=00:01:23.220658][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:23.220680][f=-000001] Shutdown Widget - Darkening [t=00:01:23.220740][f=-000001] Shutdown Widget - Context Menu [t=00:01:23.220771][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:23.220797][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:23.220861][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:23.220895][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:23.220924][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:23.221221][f=-000001] Shutdown Widget - CameraShake [t=00:01:23.221248][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:23.221605][f=-000001] Shutdown Widget - Attack AoE [t=00:01:23.221678][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:23.222360][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:23.222385][f=-000001] Shutdown Widget - Selection Send [t=00:01:23.222409][f=-000001] Shutdown Widget - LupsManager [t=00:01:23.222450][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:23.222481][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:23.222508][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:23.224271][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:23.224332][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:23.224429][f=-000001] Shutdown Widget - Lups [t=00:01:23.225376][f=-000001] Shutdown Widget - Chili Framework [t=00:01:23.225427][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:23.225491][f=-000001] Shutdown Widget - Custom Markers [t=00:01:23.225533][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:23.226017][f=-000001] Shutdown Widget - Start Boxes [t=00:01:23.226108][f=-000001] Shutdown Widget - Select Keys [t=00:01:23.226178][f=-000001] Shutdown Widget - Pause Screen [t=00:01:23.226984][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:23.227241][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:23.227281][f=-000001] Shutdown Widget - Layout Handler [t=00:01:23.227322][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:23.227422][f=-000001] End widgetHandler:Shutdown [t=00:01:23.299223][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2974325, 0.0} allocedSize{int+, int-, ext}={0, 0, 750839026}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1236} [t=00:01:23.300455][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001e120d7e110 [t=00:01:23.313740][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:23.313899][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:23.313972][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001e112487160 [t=00:01:23.314048][f=-000001] Start gadgetHandler:Shutdown [t=00:01:23.314087][f=-000001] Shutdown - StartSetup [t=00:01:23.314107][f=-000001] Shutdown - UnitMorph [t=00:01:23.314134][f=-000001] Shutdown - CAI [t=00:01:23.314153][f=-000001] Shutdown - Carrier Drones [t=00:01:23.314192][f=-000001] Shutdown - Missile Silo Controller [t=00:01:23.314215][f=-000001] Shutdown - Modular Comm Info [t=00:01:23.314232][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:23.314251][f=-000001] Shutdown - UnitCloakShield [t=00:01:23.314272][f=-000001] Shutdown - Starlight Handler [t=00:01:23.314288][f=-000001] End gadgetHandler:Shutdown [t=00:01:23.350631][f=-000001] Start gadgetHandler:Shutdown [t=00:01:23.350676][f=-000001] Shutdown - Teleport Throw [t=00:01:23.350697][f=-000001] Shutdown - UnitMorph [t=00:01:23.350775][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:23.350994][f=-000001] Shutdown - Missile fired callins [t=00:01:23.351017][f=-000001] Shutdown - Modular Comm Info [t=00:01:23.351029][f=-000001] Shutdown - Retreat Command [t=00:01:23.351049][f=-000001] Shutdown - Shockwaves [t=00:01:23.351061][f=-000001] Shutdown - Unit tint API [t=00:01:23.351107][f=-000001] Shutdown - Unit glow API [t=00:01:23.351148][f=-000001] Shutdown - UnitCloakShield [t=00:01:23.351216][f=-000001] Shutdown - Lups Cloak FX [t=00:01:23.351234][f=-000001] Shutdown - Lups [t=00:01:23.351593][f=-000001] Shutdown - Lups Shield [t=00:01:23.351611][f=-000001] End gadgetHandler:Shutdown [t=00:01:23.361627][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1599}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1250} [t=00:01:23.362000][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:23.362129][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:23.362146][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:23.401008][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-30_15-44-51-530_Desert Rumble 1_105.1.1-2511-g747f18b BAR105.sdfz" (6424 bytes) [t=00:01:23.403308][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:23.424746][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:23.425217][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:01:23.425615][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e0cb8a5170 dev=000001e0e737ef00 [t=00:01:23.426717][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e0cb8a5170 dev=000001e0e737ef00 [t=00:01:23.426812][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e0cb8a5170)] [t=00:01:23.452008][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e0e737ef00)] [t=00:01:23.452670][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:23.488076][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:23.490438][f=-000001] [Game::~CGame][1] [t=00:01:23.490500][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:23.490523][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:23.490611][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:23.490644][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:23.490670][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:23.490701][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:23.491077][f=-000001] [Game::KillMisc][1] [t=00:01:23.491111][f=-000001] [Game::KillMisc][2] [t=00:01:23.491143][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:23.566375][f=-000001] [Game::KillMisc][3] [t=00:01:23.567320][f=-000001] [Game::KillRendering][1] [t=00:01:23.602297][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:23.644365][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:01:23.645197][f=-000001] [S3OParser::Kill] allocated 5578 pieces [t=00:01:23.647081][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:01:23.921113][f=-000001] [Game::KillInterface][1] [t=00:01:23.921756][f=-000001] [Game::KillInterface][2] [t=00:01:23.925211][f=-000001] [Game::KillSimulation][1] [t=00:01:23.925939][f=-000001] [Game::KillSimulation][2] [t=00:01:24.130532][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:01:24.130600][f=-000001] [Game::KillSimulation][3] [t=00:01:24.133563][f=-000001] [~CPathCache(28x20)] cacheHits=34 hitPercentage=29% numHashColls=0 maxCacheSize=82 [t=00:01:24.133963][f=-000001] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.134277][f=-000001] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=22 [t=00:01:24.134688][f=-000001] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:24.140414][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:24.152571][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:24.183150][f=-000001] [Game::KillSimulation][4] [t=00:01:24.943738][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:01:24.943858][f=-000001] [Game::~CGame][2] [t=00:01:24.944014][f=-000001] [Game::~CGame][3] [t=00:01:24.944105][f=-000001] [SpringApp::Kill][3] [t=00:01:24.944583][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7016 bytes sent in 473 packets (14.833 bytes/packet) 104659 bytes recv'd in 641 packets (163.275 bytes/packet) {0.018x, 0.037x} relative protocol overhead {up, down} 1339 incoming chunks dropped, 10 outgoing chunks resent 316 incoming chunks processed [t=00:01:24.945361][f=-000001] [SpringApp::Kill][4] font=000001e0cb7c7440 [t=00:01:24.953106][f=-000001] [SpringApp::Kill][5] [t=00:01:24.967248][f=-000001] [SpringApp::Kill][6] [t=00:01:24.967328] [SpringApp::Kill][7] [t=00:01:24.967501] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:24.967541] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:24.967641] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:24.967679] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:24.967726] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:24.967793] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:24.967832] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:24.967870] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:24.967929] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:24.967966] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:24.968003] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:24.968040] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:01:24.968097] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:25.470418] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:25.470689] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:25.470717] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:25.470744] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8485 [t=00:01:25.470763] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:25.493133] [VFS] [SpringVFS::DeleteArchives<this=000001e0cb9dad90>] [t=00:01:25.493179] [VFS] [SpringVFS::DeleteArchives<this=000001e0cb9dad90>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:01:25.493220] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001e0cac60e10) [t=00:01:25.505114] [VFS] [SpringVFS::DeleteArchives<this=000001e0cb9dad90>(section=1)] #archives[section]=1 #files[section]=169 [t=00:01:25.505266] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (000001e0e732ee40) [t=00:01:25.515157] [VFS] [SpringVFS::DeleteArchives<this=000001e0cb9dad90>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:25.515238] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e0cac60b50) [t=00:01:25.516024] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e0cac60890) [t=00:01:25.517088] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e0e72935f0) [t=00:01:25.518461] [VFS] [SpringVFS::DeleteArchives<this=000001e0cb9dad90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:25.518522] [VFS] [SpringVFS::DeleteArchives<this=000001e0cb9dad90>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:25.518633] [VFS] [SpringVFS::DeleteArchives<this=000001e0cb9dad90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:25.518668] [VFS] [SpringVFS::DeleteArchives<this=000001e0cb9dad90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:25.518697] [VFS] [SpringVFS::DeleteArchives<this=000001e0cb9dad90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:25.518729] [VFS] [SpringVFS::DeleteArchives<this=000001e0cb9dad90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:25.519260] [SpringApp::Kill][8] [t=00:01:25.519339] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:25.519367] [WatchDog::Uninstall][1] hangDetectorThread=00007ff62ada04d0 (joinable=1) [t=00:01:25.519387] [WatchDog::Uninstall][2] [t=00:01:25.675539] [WatchDog::Uninstall][3] [t=00:01:25.675593] [SpringApp::Kill][9]
infolog_full.txt (truncated):