ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #110507

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.000594] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000605] Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.010740] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.010786] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.011134]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.011154]   
[t=00:00:00.011173]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.011197]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.011209]   Use "none" to disable the default log sections.
[t=00:00:00.011218] ============== </Log Sections> ==============

[t=00:00:00.011229] ============== <User Config> ==============
[t=00:00:00.011558]   AllowDeferredMapRendering = 1
[t=00:00:00.011575]   AllowDeferredModelRendering = 1
[t=00:00:00.011582]   AnimationMT = 0
[t=00:00:00.011590]   BumpWaterAnisotropy = 2
[t=00:00:00.011607]   BumpWaterBlurReflection = 1
[t=00:00:00.011616]   BumpWaterDepthBits = 32
[t=00:00:00.011624]   BumpWaterReflection = 2
[t=00:00:00.011631]   BumpWaterTexSizeReflection = 256
[t=00:00:00.011640]   CamFreeScrollSpeed = 50
[t=00:00:00.011647]   CamMode = 1
[t=00:00:00.011653]   CamTimeExponent = 4.0
[t=00:00:00.011661]   CamTimeFactor = 1.0
[t=00:00:00.011669]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.011677]   EdgeMoveDynamic = 0
[t=00:00:00.011684]   EdgeMoveWidth = 0.003
[t=00:00:00.011699]   FPSFOV = 90
[t=00:00:00.011707]   FPSScrollSpeed = 50
[t=00:00:00.011713]   FontSize = 18
[t=00:00:00.011720]   Fullscreen = 0
[t=00:00:00.011727]   GrassDetail = 0
[t=00:00:00.011733]   GroundDecals = 5
[t=00:00:00.011739]   GroundDetail = 120
[t=00:00:00.011744]   HangTimeout = 30
[t=00:00:00.011749]   HardwareCursor = 1
[t=00:00:00.011756]   InitialNetworkTimeout = 0
[t=00:00:00.011762]   InputTextGeo = 0.30866405 0.16411285 0.02 0.38867188
[t=00:00:00.011769]   LODScale = 1.000
[t=00:00:00.011782]   LODScaleReflection = 1.000
[t=00:00:00.011789]   LODScaleRefraction = 1.000
[t=00:00:00.011795]   LODScaleShadow = 1.000
[t=00:00:00.011802]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.011810]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.011816]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.011822]   LinkOutgoingBandwidth = 131072
[t=00:00:00.011830]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.011836]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.011842]   MSAALevel = 8
[t=00:00:00.011853]   MaxParticles = 25000
[t=00:00:00.011860]   MaxSounds = 32
[t=00:00:00.011866]   MaximumTransmissionUnit = 0
[t=00:00:00.011872]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.011879]   MiniMapCanFlip = 1
[t=00:00:00.011884]   MiniMapMarker = 0
[t=00:00:00.011891]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.011897]   MouseDragScrollThreshold = 0
[t=00:00:00.011903]   NetworkLossFactor = 1
[t=00:00:00.011909]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.011916]   OverheadScrollSpeed = 50
[t=00:00:00.011975]   ReconnectTimeout = 0
[t=00:00:00.011985]   RotOverheadScrollSpeed = 50
[t=00:00:00.011991]   RotateLogFiles = 1
[t=00:00:00.011998]   ShadowMapSize = 8192
[t=00:00:00.012004]   Shadows = 1
[t=00:00:00.012009]   ShowClock = 0
[t=00:00:00.012015]   ShowPlayerInfo = 0
[t=00:00:00.012022]   SoftParticles = 2
[t=00:00:00.012029]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.012035]   TeamHighlight = 0
[t=00:00:00.012041]   UnitIconDist = 151
[t=00:00:00.012047]   UpdateBoundingVolumeMT = 0
[t=00:00:00.012063]   UpdateWeaponVectorsMT = 0
[t=00:00:00.012072]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.012078]   UseLuaMemPools = 0
[t=00:00:00.012085]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.012093]   VFSCacheArchiveFiles = 0
[t=00:00:00.012101]   Water = 4
[t=00:00:00.012109]   WindowBorderless = 1
[t=00:00:00.012115]   WindowPosY = 0
[t=00:00:00.012122]   XResolutionWindowed = 2560
[t=00:00:00.012128]   YResolutionWindowed = 1440
[t=00:00:00.012136]   snd_volmaster = 1
[t=00:00:00.012168] ============== </User Config> ==============

[t=00:00:00.012178] ============== <User System> ==============
[t=00:00:00.012186]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.012197]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.012210]        Compiler Version: gcc-13.2.0
[t=00:00:00.012256]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.012315]         Hardware Config: AMD Ryzen 7 5800X 8-Core Processor             ; 16307MB RAM, 23179MB pagefile
[t=00:00:00.012325]        Binary Word Size: 64-bit (native)
[t=00:00:00.012333]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.012341]      Physical CPU Cores: 8
[t=00:00:00.012348]       Logical CPU Cores: 16
[t=00:00:00.012356] ============== </User System> ==============

[t=00:00:00.012366] Run: thread affinity ffff
[t=00:00:00.012581] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.012590]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.012596]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.012610]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.012616]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.013592] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.013604] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.019070] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.024823]     Display (Generic PnP Monitor)=1 modes=86 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.024832]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.024843]         [ 4] 1920x1200x24bpp@144Hz
[t=00:00:00.024848]         [ 7] 1920x1080x24bpp@144Hz
[t=00:00:00.024853]         [13] 1760x990x24bpp@144Hz
[t=00:00:00.024861]         [19] 1680x1050x24bpp@144Hz
[t=00:00:00.024864]         [22] 1600x1200x24bpp@144Hz
[t=00:00:00.024867]         [25] 1600x900x24bpp@144Hz
[t=00:00:00.024871]         [28] 1440x900x24bpp@144Hz
[t=00:00:00.024874]         [31] 1366x768x24bpp@144Hz
[t=00:00:00.024877]         [34] 1280x1024x24bpp@144Hz
[t=00:00:00.024881]         [38] 1280x800x24bpp@144Hz
[t=00:00:00.024888]         [41] 1280x720x24bpp@144Hz
[t=00:00:00.024891]         [46] 1152x870x24bpp@144Hz
[t=00:00:00.024895]         [50] 1152x864x24bpp@144Hz
[t=00:00:00.024898]         [54] 1128x634x24bpp@144Hz
[t=00:00:00.024901]         [58] 1024x768x24bpp@144Hz
[t=00:00:00.024904]         [63] 832x624x24bpp@144Hz
[t=00:00:00.024907]         [67] 800x600x24bpp@144Hz
[t=00:00:00.024911]         [73] 720x480x24bpp@144Hz
[t=00:00:00.024914]         [77] 720x400x24bpp@144Hz
[t=00:00:00.024917]         [81] 640x480x24bpp@144Hz
[t=00:00:00.128663] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.129095] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.129112] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.210607] [GR::LogVersionInfo]
[t=00:00:00.210621]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.210625]     GL version  : 4.6.0 Compatibility Profile Context 24.5.1.240502
[t=00:00:00.210695]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.210701]     GL renderer : AMD Radeon RX 7600
[t=00:00:00.210704]     GLSL version: 4.60
[t=00:00:00.210708]     GLEW version: 2.1.0
[t=00:00:00.210711]     GPU memory  : 15651MB (total) / 15651MB (available)
[t=00:00:00.210727]     SDL swap-int: 0
[t=00:00:00.210732]     SDL driver  : windows
[t=00:00:00.210735]     
[t=00:00:00.210738]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.210741]     GLSL shader support       : 1
[t=00:00:00.210744]     GL4 support               : 1
[t=00:00:00.210752]     FBO extension support     : 1
[t=00:00:00.210763]     NVX GPU mem-info support  : 0
[t=00:00:00.210768]     ATI GPU mem-info support  : 1
[t=00:00:00.210776]     Texture clamping to edge  : 1
[t=00:00:00.210781]     NPOT-texture support      : 1 (1)
[t=00:00:00.210786]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.210790]     texture query-LOD support : 1 (1)
[t=00:00:00.210794]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.210797]     Z-buffer depth            : 24 (-)
[t=00:00:00.210807]     primitive-restart support : 1 (1)
[t=00:00:00.210811]     clip-space control support: 1 (1)
[t=00:00:00.210815]     seamless cube-map support : 1 (1)
[t=00:00:00.210818]     frag-depth layout support : 1 (1)
[t=00:00:00.210822]     persistent maps support   : 1 (1)
[t=00:00:00.210825]     explicit attribs location : 1 (1)
[t=00:00:00.210829]     multi draw indirect       : 1 (-)
[t=00:00:00.210833]     array textures            : 1 (-)
[t=00:00:00.210837]     buffer copy support       : 1 (-)
[t=00:00:00.210840]     indirect draw             : 1 (-)
[t=00:00:00.210847]     base instance             : 1 (-)
[t=00:00:00.210850]     
[t=00:00:00.210853]     max. FBO samples              : 8
[t=00:00:00.210856]     max. FS/program texture slots : 32/160
[t=00:00:00.210860]     max. texture size             : 16384
[t=00:00:00.210865]     max. texture anisotropy level : 16.000000
[t=00:00:00.210870]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.210873]     max. draw-buffers             : 8
[t=00:00:00.210876]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.210882]     max. uniform buffer-bindings  : 84
[t=00:00:00.210886]     max. uniform block-size       : 4096KB
[t=00:00:00.210889]     max. storage buffer-bindings  : 96
[t=00:00:00.210893]     max. storage block-size       : 2047MB
[t=00:00:00.210895]     
[t=00:00:00.210898]     enable AMD-hacks : 1
[t=00:00:00.210901]     compress MIP-maps: 0
[t=00:00:00.210927]     Number of compressed texture formats: 33
[t=00:00:00.210953]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.210978] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.211256] [GR::UpdateGLConfigs]
[t=00:00:00.211281] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.211286] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.211300] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.211310] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.211313] [GR::InitGLState]
[t=00:00:00.211364] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (windowed::borderless)
[t=00:00:00.331090] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.333514] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.337576] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.337590] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.337967] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.339953] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.339981] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.340086] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.340205] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.344760] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.345263] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.345543] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.345723] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.355849] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.355864] [VFS] [SpringVFS::ReserveArchives<this=000001974b19e6c0>]
[t=00:00:00.355953] [VFS] [SpringVFS::AddArchive<this=000001974b19e6c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.358510] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001974b19e6c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.358518] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.425896] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.426256] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.426318] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.426395] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.426470] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.426604] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.427088] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.427094] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.427197] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.427223] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.427627][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.427744][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.427821][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.427843][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.427853][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.427943][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.433811][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.433832][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.433843][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "1 - LC27G5xT (AMD High Definition Audio Device)"
[t=00:00:00.433852][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.453872][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.457068][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019720134f60(default) context=00000197201321e0  numChannels=2 frameSize=8
[t=00:00:00.457086][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.457092][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.457101][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.457106][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.457186][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.457215][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.457228][f=-000001] [Sound]   Devices:
[t=00:00:00.458975][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.458984][f=-000001] [Sound]     [OpenAL Soft on 1 - LC27G5xT (AMD High Definition Audio Device)]
[t=00:00:00.458993][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.458998][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.460111][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.460124][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.527951][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 413012 MB
[t=00:00:00.530474][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.6.2"
[t=00:00:00.530917][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001974b19e6c0>(arName="Chobby v1.12.6.2", overwrite=false)] section=3 cached=0
[t=00:00:00.551810][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001974b19e6c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.552011][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001974b19e6c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.554008][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001974b19e6c0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.676152][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.686841][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.687554][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.688518][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.688656][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.688664][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.688708][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.688940][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.688959][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.688976][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.688992][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.689014][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.689034][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.689059][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.689081][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.689567][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.689679][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.689897][f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:00.689907][f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0
[t=00:00:00.689912][f=-000001] gl.GetViewSizes, 2560, 1440
[t=00:00:00.689937][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.690897][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.691083][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.691620][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.692691][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.699289][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.700002][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.702736][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.703230][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.704207][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.704737][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.705918][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.803220][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.803793][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.803806][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.803811][f=-000001] [liblobby] port, 8200
[t=00:00:00.803830][f=-000001] [liblobby] protocol, zks
[t=00:00:00.803854][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.810882][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.814417][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.815481][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.816858][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.817699][f=-000001] [Chotify] Enabled: true
[t=00:00:00.820371][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.827563][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.827820][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.828462][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.830340][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.830981][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.833785][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.837098][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.839612][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.841122][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.842579][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.844633][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.846494][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.851368][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.856062][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.858065][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.864470][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.867228][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.871529][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.875938][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.877256][f=-000001] [Chobby] Using wrapper port: , 54174
[t=00:00:00.878984][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.880213][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.880763][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.881337][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.881828][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.882254][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.882872][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.887151][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:00.889403][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.890577][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:00.891127][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:00.892660][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:00.894785][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:00.902466][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:00.904885][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.907111][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.910071][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:00.917524][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:00.919899][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:00.924161][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:00.926219][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:00.928222][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:00.929905][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:00.933219][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:00.937118][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:00.938710][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:00.940881][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:00.943231][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:00.944652][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:00.947082][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:00.949151][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:00.951484][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:00.952228][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:00.955671][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:00.957325][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:00.958952][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:00.962365][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:00.964184][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:00.965264][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:00.966688][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[t=00:00:00.968922][f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[t=00:00:00.969581][f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[t=00:00:00.970175][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[t=00:00:00.970843][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[t=00:00:00.971255][f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
------- TRUNCATED -------
[t=00:33:55.954406][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:33:55.955949][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:33:55.956136][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:33:55.956295][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:33:55.956659][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:33:55.960373][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:33:55.960762][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:33:55.960947][f=-000001] SetSunLighting
[t=00:33:55.961306][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:33:55.966661][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:33:55.966968][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:33:55.967122][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:33:55.967274][f=-000001] Lua garbage collection rate: 30/s
[t=00:33:55.967283][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:33:55.969239][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:33:55.969427][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:33:55.969574][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:33:55.970550][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:33:55.972725][f=-000001] Writing last game win data
[t=00:33:55.975608][f=-000001] LuaUI v0.3
[t=00:33:56.054158][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:33:56.422778][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:33:56.422841][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:33:56.427504][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:33:56.427531][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:33:56.429186][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:33:56.432624][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:33:56.432848][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:33:56.432869][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:33:56.432965][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:33:56.432972][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6144 (x96, z64)
[t=00:33:56.434109][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:33:56.438236][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:33:56.438245][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 110.60
[t=00:33:56.438260][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 300.46
[t=00:33:56.438270][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:33:56.438281][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:33:56.438294][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:33:56.438304][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:33:56.438313][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:33:56.440572][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 97.98% of the map. (used by 354 unit-defs)
[t=00:33:56.440605][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:33:56.442682][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 97.98% of the map. (used by 32 unit-defs)
[t=00:33:56.444751][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 97.98% of the map. (used by 5 unit-defs)
[t=00:33:56.446651][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:33:56.448538][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:33:56.450455][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:33:56.452329][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 88.96% of the map. (used by 13 unit-defs)
[t=00:33:56.454399][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 97.98% of the map. (used by 3 unit-defs)
[t=00:33:56.454422][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:33:56.456392][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 88.96% of the map. (used by 21 unit-defs)
[t=00:33:56.490290][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Red_Comet_v1.3.json)
[t=00:33:56.490637][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:33:56.492232][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:33:56.492536][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:33:56.493025][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:33:56.493853][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:33:56.494116][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:33:56.496646][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:33:56.723064][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:33:56.723569][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=133
[t=00:33:56.724110][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 301ms
[t=00:33:56.730617][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 numAllocs{int+, int-, ext, int_p}={0, 0, 11464, 0.0} allocedSize{int+, int-, ext}={0, 0, 1976054}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0015}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Ganong","startTimestamp":1719768448}
[t=00:33:57.171957][f=-000001] SetLobbyButtonEnabled, false
[t=00:33:57.174562][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:33:57.202689][f=-000001] TotalHideLobbyInterface, true
[t=00:33:57.307480][f=-000001] GameID: 4495816637bed9d08f1f74f28c028def
[t=00:33:57.307816][f=-000001] Connection attempt from SpaceTrucker
[t=00:33:57.307823][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:33:57.307908][f=-000001]  -> Connection established (given id 0)
[t=00:33:57.307943][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SpaceTrucker" string="[PreGame::GameDataReceived][map-checksums]
    server=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1
    client=575e1192c0772625cd4576520c0e65f0d61ccbc9d2a59395827d0712d6e3a1b86c7a8eecb353a37eec28450d26a6a3c02b3d6f63a3c59dfc29f759fdfc6587c1"
[t=00:33:57.307960][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SpaceTrucker" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:33:57.307973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SpaceTrucker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=79e2cbdf17a8a186ea8703df7b70be05694e712dea6d9ae3dff1a5a49ab465e6a2d69d078b3c6e927427b89543339249291f8886c53468f97c2de8ed61c3246b]"
[t=00:33:57.307986][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SpaceTrucker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef82a0cd55b7fe6dd5163fe2e3694d0694307c8024bc5117172fbdfb3fc53337fe48c294f694594e0737e6d9e322a93e7fb1ee5aefaa2d1e3784c3dca42e9946]"
[t=00:33:57.358073][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:33:57.399930][f=0000014] [Game::ClientReadNet][LOGMSG] sender="SpaceTrucker" string="[Game::Load][lua{Rules,Gaia}={00000197dc4f1140,0000000000000000}][locale="C"]"
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Ganong","startTimestamp":1719768448}
[t=00:33:57.420783][f=0000022] [Game::ClientReadNet] local skirmish AI "Benefactor" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1
[t=00:33:57.422155][f=0000025] Player SpaceTrucker finished loading and is now ingame
[t=00:33:57.424784][f=0000030] SpaceTrucker paused the game
[t=00:34:00.252486][f=0000030] SpaceTrucker unpaused the game
[t=00:34:03.350854][f=0000124] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 3
[t=00:34:03.418666][f=0000126] SpaceTrucker added point: Unit received from Benefactor
[t=00:34:11.437924][f=0000367] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:13.551478][f=0000430] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:16.383148][f=0000515] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:17.287581][f=0000542] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:17.313113][f=0000543] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:20.050238][f=0000625] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:20.447989][f=0000637] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:28.644117][f=0000883] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:29.208959][f=0000900] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:34:33.082593][f=0001016] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:37.853687][f=0001159] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:34:39.708674][f=0001215] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:39.781483][f=0001217] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:40.551022][f=0001240] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:40.575048][f=0001241] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:41.179583][f=0001259] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:44.018376][f=0001344] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:34:44.045442][f=0001345] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:44.112432][f=0001347] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:44.318552][f=0001353] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:50.050907][f=0001525] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:53.083463][f=0001616] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:54.848796][f=0001669] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:58.652384][f=0001783] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:58.843469][f=0001789] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:35:01.148592][f=0001858] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:35:04.114249][f=0001947] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:35:14.579181][f=0002052] 
[t=00:35:14.579214][f=0002052] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:35:14.579241][f=0002052] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:35:14.579285][f=0002052] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:35:14.579294][f=0002052] 
[t=00:35:14.579301][f=0002052] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:35:14.579312][f=0002052] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:35:14.579319][f=0002052] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:35:15.036400][f=0002082] 
[t=00:35:15.036423][f=0002082] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:35:15.036458][f=0002082] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:35:15.036465][f=0002082] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:35:15.036473][f=0002082] 
[t=00:35:15.036480][f=0002082] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:35:15.036486][f=0002082] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:35:15.036491][f=0002082] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:35:15.042358][f=0002085] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 5
[t=00:35:15.065900][f=0002086] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:35:15.084320][f=0002087] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:35:15.114475][f=0002088] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:35:15.141753][f=0002089] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:35:15.590288][f=0002101] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 20
[t=00:35:19.839823][f=0002229] Input grabbing is enabled!
[t=00:35:21.045972][f=0002266] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:35:25.310436][f=0002394] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:35:28.547025][f=0002491] game_message: Lotus is under attack
[t=00:35:31.623108][f=0002583] Input grabbing is enabled!
[t=00:35:38.675243][f=0002795] [SpringApp::Kill][1] fromRun=1
[t=00:35:38.675259][f=0002795] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:35:38.700354][f=0002795]  [async=0] threads=8 tasks=401716 {sum,avg}{exec,wait}time={{3635.805, 0.009}, {14421.465, 0.036}}ms
[t=00:35:38.700371][f=0002795]      thread=1 tasks=57388 {sum,min,max,avg}{exec,wait}time={{648.090, 0.000, 44.868, 0.011}, {757.938, 0.000, 18446744027136.000, 0.013}}ms
[t=00:35:38.700382][f=0002795]      thread=2 tasks=57388 {sum,min,max,avg}{exec,wait}time={{540.506, 0.000, 48.089, 0.009}, {1519.260, 0.000, 18446744027136.000, 0.026}}ms
[t=00:35:38.700400][f=0002795]      thread=3 tasks=57388 {sum,min,max,avg}{exec,wait}time={{503.647, 0.000, 48.110, 0.009}, {1592.971, 0.000, 20.845, 0.028}}ms
[t=00:35:38.700411][f=0002795]      thread=4 tasks=57388 {sum,min,max,avg}{exec,wait}time={{494.619, 0.000, 46.038, 0.009}, {1955.413, 0.000, 20.844, 0.034}}ms
[t=00:35:38.700422][f=0002795]      thread=5 tasks=57388 {sum,min,max,avg}{exec,wait}time={{506.842, 0.000, 45.795, 0.009}, {2096.382, 0.000, 20.816, 0.037}}ms
[t=00:35:38.700435][f=0002795]      thread=6 tasks=57388 {sum,min,max,avg}{exec,wait}time={{475.503, 0.000, 46.193, 0.008}, {2697.281, 0.000, 20.845, 0.047}}ms
[t=00:35:38.700446][f=0002795]      thread=7 tasks=57388 {sum,min,max,avg}{exec,wait}time={{466.599, 0.000, 47.732, 0.008}, {3802.220, 0.000, 20.844, 0.066}}ms
[t=00:35:38.700454][f=0002795]  [async=1] threads=8 tasks=2379 {sum,avg}{exec,wait}time={{22482.879, 9.451}, {4399398.000, 1849.264}}ms
[t=00:35:38.700465][f=0002795]      thread=1 tasks=340 {sum,min,max,avg}{exec,wait}time={{3204.126, 0.001, 397.636, 9.424}, {623295.812, 0.030, 3217.552, 1833.223}}ms
[t=00:35:38.700479][f=0002795]      thread=2 tasks=338 {sum,min,max,avg}{exec,wait}time={{3215.886, 0.000, 404.354, 9.514}, {630564.375, 0.018, 3241.725, 1865.575}}ms
[t=00:35:38.700489][f=0002795]      thread=3 tasks=337 {sum,min,max,avg}{exec,wait}time={{3209.654, 0.001, 405.156, 9.524}, {624593.562, 0.004, 3220.507, 1853.393}}ms
[t=00:35:38.700500][f=0002795]      thread=4 tasks=338 {sum,min,max,avg}{exec,wait}time={{3215.627, 0.000, 408.922, 9.514}, {635290.688, 0.021, 3226.497, 1879.558}}ms
[t=00:35:38.700514][f=0002795]      thread=5 tasks=341 {sum,min,max,avg}{exec,wait}time={{3213.588, 0.001, 408.654, 9.424}, {635833.312, 0.060, 3224.417, 1864.614}}ms
[t=00:35:38.700524][f=0002795]      thread=6 tasks=343 {sum,min,max,avg}{exec,wait}time={{3210.740, 0.001, 397.557, 9.361}, {627731.375, 0.060, 3217.595, 1830.121}}ms
[t=00:35:38.700534][f=0002795]      thread=7 tasks=342 {sum,min,max,avg}{exec,wait}time={{3213.257, 0.000, 398.065, 9.395}, {622089.125, 0.062, 3222.182, 1818.974}}ms
[t=00:35:38.700544][f=0002795] [ThreadPool::SetThreadCount][2] workers=0
[t=00:35:38.700551][f=0002795] [SpringApp::Kill][2]
[t=00:35:38.700607][f=0002795] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:35:38.700615][f=0002795] [Game::KillLua][1] dtor=0 luaUI=0000019746b2e980
[t=00:35:38.700646][f=0002795] Start widgetHandler:Shutdown
[t=00:35:38.702689][f=0002795] Shutdown - SaveOrderList Complete
[t=00:35:38.703196][f=0002795] Writing last game win data
[t=00:35:38.706135][f=0002795] Shutdown - SaveConfigData Complete
[t=00:35:38.706153][f=0002795] Shutdown Widget - Chili Highlight
[t=00:35:38.706172][f=0002795] Shutdown Widget - Draw After Chili
[t=00:35:38.706182][f=0002795] Shutdown Widget - API Unit Tracker GL4
[t=00:35:38.706194][f=0002795] Shutdown Widget - EPIC Menu
[t=00:35:38.707109][f=0002795] Shutdown Widget - Chili Minimap
[t=00:35:38.707199][f=0002795] Shutdown Widget - Chili Widget Selector
[t=00:35:38.707884][f=0002795] Shutdown Widget - Depth of Field Shader
[t=00:35:38.707895][f=0002795] Shutdown Widget - Deferred rendering
[t=00:35:38.707909][f=0002795] SSAO: Deferred rendering disabled, disabling.
[t=00:35:38.729448][f=0002795] Shutdown Widget - Deferred rendering
[t=00:35:38.729470][f=0002795] SSAO: Deferred rendering disabled, disabling.
[t=00:35:38.730057][f=0002795] Shutdown Widget - Local Team Colors
[t=00:35:38.730069][f=0002795] Shutdown Widget - Display Keys 2
[t=00:35:38.730088][f=0002795] Shutdown Widget - Save Game Menu
[t=00:35:38.730098][f=0002795] Shutdown Widget - Highlight Model Api GL4
[t=00:35:38.730149][f=0002795] Shutdown Widget - Unit Icons
[t=00:35:38.730175][f=0002795] Shutdown Widget - HealthBars
[t=00:35:38.731048][f=0002795] Shutdown Widget - Noises
[t=00:35:38.731058][f=0002795] Shutdown Widget - BuildETA
[t=00:35:38.731068][f=0002795] Shutdown Widget - Selected Units GL4 2
[t=00:35:38.731078][f=0002795] Shutdown Widget - Win Counter
[t=00:35:38.731087][f=0002795] Shutdown Widget - EndGame APM stats
[t=00:35:38.732105][f=0002795] Shutdown Widget - Modular Comm Info
[t=00:35:38.732135][f=0002795] Shutdown Widget - Defense Range Zero-K
[t=00:35:38.732174][f=0002795] Shutdown Widget - Startup Info and Selector
[t=00:35:38.732188][f=0002795] Shutdown Widget - Attack Warning
[t=00:35:38.732202][f=0002795] Shutdown Widget - CameraShake
[t=00:35:38.732216][f=0002795] Shutdown Widget - Chili Economy Panel Default
[t=00:35:38.732346][f=0002795] Shutdown Widget - Chili EndGame Window
[t=00:35:38.732367][f=0002795] Shutdown Widget - Chili Nuke Warning
[t=00:35:38.732389][f=0002795] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:35:38.732408][f=0002795] Shutdown Widget - Chili Spectator Panels
[t=00:35:38.732421][f=0002795] Shutdown Widget - Context Menu
[t=00:35:38.732431][f=0002795] Shutdown Widget - Darkening
[t=00:35:38.732448][f=0002795] Shutdown Widget - Grab Input
[t=00:35:38.732464][f=0002795] Shutdown Widget - Highlight Geos
[t=00:35:38.732476][f=0002795] Shutdown Widget - Local Widgets Config
[t=00:35:38.732492][f=0002795] Shutdown Widget - MinimapEvents
[t=00:35:38.732514][f=0002795] Shutdown Widget - Missile Silo Range
[t=00:35:38.732530][f=0002795] Shutdown Widget - Music Player v2
[t=00:35:38.732578][f=0002795] Shutdown Widget - Point Tracker
[t=00:35:38.732590][f=0002795] Shutdown Widget - Showeco and Grid Drawer
[t=00:35:38.732604][f=0002795] Shutdown Widget - State Reverse and Latency
[t=00:35:38.732615][f=0002795] Shutdown Widget - Stereo3D
[t=00:35:38.732657][f=0002795] Shutdown Widget - Transport AI
[t=00:35:38.732671][f=0002795] Shutdown Widget - Attack AoE
[t=00:35:38.732691][f=0002795] Shutdown Widget - UnitShapes 3
[t=00:35:38.732758][f=0002795] Shutdown Widget - Map Edge Extension
[t=00:35:38.732795][f=0002795] Shutdown Widget - Highlight Unit GL4 v2
[t=00:35:38.732808][f=0002795] Shutdown Widget - Selection Send
[t=00:35:38.732822][f=0002795] Shutdown Widget - LupsManager
[t=00:35:38.732843][f=0002795] Shutdown Widget - Newton Firezone
[t=00:35:38.732858][f=0002795] Shutdown Widget - Receive Units Indicator
[t=00:35:38.732871][f=0002795] Shutdown Widget - Chili Pro Console
[t=00:35:38.733587][f=0002795] Shutdown Widget - Persistent Build Height
[t=00:35:38.733604][f=0002795] Shutdown Widget - Lasso Terraform GUI
[t=00:35:38.733616][f=0002795] Shutdown Widget - Chili Framework
[t=00:35:38.733629][f=0002795] Shutdown Widget - Lups
[t=00:35:38.734967][f=0002795] Shutdown Widget - Chili Core Selector
[t=00:35:38.735035][f=0002795] Shutdown Widget - Custom Markers
[t=00:35:38.735048][f=0002795] Shutdown Widget - Mex Placement Handler
[t=00:35:38.735079][f=0002795] Shutdown Widget - Select Keys
[t=00:35:38.735101][f=0002795] Shutdown Widget - Galaxy Battle Handler
[t=00:35:38.735151][f=0002795] msg, Campaign_PlanetBattleResign 12 2795
[t=00:35:38.735167][f=0002795] data = {
[t=00:35:38.735174][f=0002795]     1 = Campaign_PlanetBattleResign
[t=00:35:38.735179][f=0002795]     2 = 12
[t=00:35:38.735184][f=0002795]     3 = 2795
[t=00:35:38.735189][f=0002795] },
[t=00:35:38.742196][f=0002795] Campaign Data, Saved game to Saves/campaign/saveFile1.lua
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":93,"EventID":"events_2020_05_27:campaign:planet_12:difficulty_2:lose_2:resign"}
[t=00:35:38.742578][f=0002795] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:35:38.742638][f=0002795] Shutdown Widget - Pause Screen
[t=00:35:38.742741][f=0002795] Shutdown Widget - Bloom Shader Deferred
[t=00:35:38.742780][f=0002795] Shutdown Widget - Color Blindness Correction
[t=00:35:38.742796][f=0002795] Shutdown Widget - Layout Handler
[t=00:35:38.742812][f=0002795] Shutdown Widget - Text To Speech Control
[t=00:35:38.742820][f=0002795] End widgetHandler:Shutdown
[t=00:35:38.805699][f=0002795] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10699275, 0.0} allocedSize{int+, int-, ext}={0, 0, 1501061414}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0080}
[t=00:35:38.806756][f=0002795] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:35:38.806765][f=0002795] [Game::KillLua][3] dtor=0 luaRules=00000197dc4f1140
[t=00:35:38.806803][f=0002795] Start gadgetHandler:Shutdown
[t=00:35:38.806814][f=0002795] Shutdown - StartSetup
[t=00:35:38.806821][f=0002795] Shutdown - UnitMorph
[t=00:35:38.807597][f=0002795] Shutdown - Carrier Drones
[t=00:35:38.807607][f=0002795] Shutdown - Missile Silo Controller
[t=00:35:38.807616][f=0002795] Shutdown - Modular Comm Info
[t=00:35:38.807623][f=0002795] Shutdown - Terrain Texture Handler
[t=00:35:38.807631][f=0002795] Shutdown - UnitCloakShield
[t=00:35:38.807840][f=0002795] Shutdown - Starlight Handler
[t=00:35:38.807860][f=0002795] End gadgetHandler:Shutdown
[t=00:35:38.822045][f=0002795] Start gadgetHandler:Shutdown
[t=00:35:38.822064][f=0002795] Shutdown - Teleport Throw
[t=00:35:38.822074][f=0002795] Shutdown - UnitMorph
[t=00:35:38.822088][f=0002795] Shutdown - Commander Skin Renderer
[t=00:35:38.823045][f=0002795] Shutdown - Galaxy Campaign Battle Handler
[t=00:35:38.823059][f=0002795] Shutdown - Missile fired callins
[t=00:35:38.823068][f=0002795] Shutdown - Modular Comm Info
[t=00:35:38.823075][f=0002795] Shutdown - Retreat Command
[t=00:35:38.823085][f=0002795] Shutdown - Shockwaves
[t=00:35:38.823093][f=0002795] Shutdown - Unit tint API
[t=00:35:38.823108][f=0002795] Shutdown - Unit glow API
[t=00:35:38.823120][f=0002795] Shutdown - UnitCloakShield
[t=00:35:38.823160][f=0002795] Shutdown - Lups Cloak FX
[t=00:35:38.823169][f=0002795] Shutdown - Lups
[t=00:35:38.824253][f=0002795] Shutdown - Lups Shield
[t=00:35:38.824291][f=0002795] End gadgetHandler:Shutdown
[t=00:35:38.947490][f=0002795] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1936, 0.0} allocedSize{int+, int-, ext}={0, 0, 300276}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:35:38.949068][f=0002795] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:35:38.949104][f=0002795] [Game::KillLua][4] dtor=0
[t=00:35:38.949111][f=0002795] [Game::KillLua][5] dtor=0
[t=00:35:38.953473][f=0002795] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-30_17-26-28-565_Red Comet v1_105.1.1-2511-g747f18b BAR105.sdfz" (143286 bytes)
[t=00:35:38.953567][f=0002795] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:35:38.996835][f=0002795] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:35:38.996855][f=0002795] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17
[t=00:35:38.996979][f=0002795] [Sound] [Sound::UpdateThread][4] ctx=000001984f02d6b0 dev=00000197dbe2c030
[t=00:35:38.997054][f=0002795] [Sound] [Sound::UpdateThread][5] ctx=000001984f02d6b0 dev=00000197dbe2c030
[t=00:35:38.997063][f=0002795] [Sound] [Sound::Cleanup][alcDestroyContext(000001984f02d6b0)]
[t=00:35:39.002268][f=0002795] [Sound] [Sound::Cleanup][alcCloseDevice(00000197dbe2c030)]
[t=00:35:39.002341][f=0002795] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:35:39.035812][f=0002795] [Sound] [Sound::UpdateThread][6]
[t=00:35:39.036819][f=0002795] [Game::~CGame][1]
[t=00:35:39.036847][f=0002795] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:35:39.036856][f=0002795] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:35:39.036863][f=0002795] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:35:39.036870][f=0002795] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:35:39.036876][f=0002795] [Game::KillLua][4] dtor=1
[t=00:35:39.036889][f=0002795] [Game::KillLua][5] dtor=1
[t=00:35:39.036947][f=0002795] [Game::KillMisc][1]
[t=00:35:39.036953][f=0002795] [Game::KillMisc][2]
[t=00:35:39.036967][f=0002795] [EOH::DestroySkirmishAI(id=0)]
[t=00:35:39.050500][f=0002795] [Game::KillMisc][3]
[t=00:35:39.050618][f=0002795] [Game::KillRendering][1]
[t=00:35:39.051245][f=0002795] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:35:39.066508][f=0002795] [3DOParser::Kill] allocated 29 pieces
[t=00:35:39.066585][f=0002795] [S3OParser::Kill] allocated 5518 pieces
[t=00:35:39.067202][f=0002795] [AssParser::Kill] allocated 698 pieces
[t=00:35:39.085266][f=0002795] [Game::KillInterface][1]
[t=00:35:39.085401][f=0002795] [Game::KillInterface][2]
[t=00:35:39.085617][f=0002795] [Game::KillSimulation][1]
[t=00:35:39.085664][f=0002795] [Game::KillSimulation][2]
[t=00:35:39.117310][f=0002795] [CCollisionHandler] dis-/continuous tests: 92/13732868
[t=00:35:39.117329][f=0002795] [Game::KillSimulation][3]
[t=00:35:39.119912][f=0002795] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:35:39.120014][f=0002795] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:35:39.120063][f=0002795] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:35:39.120132][f=0002795] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:35:39.120346][f=0002795] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:35:39.124747][f=0002795] [LosHandler::Kill] raycast instance cache-{hits,misses}={436,2507}; shared=0%; cached=14%
[t=00:35:39.129131][f=0002795] [Game::KillSimulation][4]
[t=00:35:39.239227][f=0002795] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:35:39.239257][f=0002795] [Game::~CGame][2]
[t=00:35:39.239264][f=0002795] [Game::~CGame][3]
[t=00:35:39.450560][f=0002795] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:35:39.454662][f=0002795] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection

Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected