Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000032] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.005069] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005196] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.054341] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.054392] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.054420] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.054437] [t=00:00:00.054444] Enable or disable log sections using the LogSections configuration key [t=00:00:00.054452] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.054459] Use "none" to disable the default log sections. [t=00:00:00.054465] ============== </Log Sections> ============== [t=00:00:00.054489] ============== <User Config> ============== [t=00:00:00.054615] AllowDeferredMapRendering = 1 [t=00:00:00.054624] AllowDeferredModelRendering = 1 [t=00:00:00.054631] BumpWaterAnisotropy = 2 [t=00:00:00.054638] BumpWaterBlurReflection = 1 [t=00:00:00.054644] BumpWaterDepthBits = 32 [t=00:00:00.054650] BumpWaterReflection = 2 [t=00:00:00.054656] BumpWaterRefraction = 2 [t=00:00:00.054662] BumpWaterTexSizeReflection = 1024 [t=00:00:00.054668] CamFreeScrollSpeed = 50 [t=00:00:00.054674] CamMode = 1 [t=00:00:00.054680] CubeTexSizeReflection = 1024 [t=00:00:00.054691] CubeTexSizeSpecular = 1024 [t=00:00:00.054698] DualScreenMiniMapOnLeft = 1 [t=00:00:00.054704] EdgeMoveDynamic = 0 [t=00:00:00.054710] EdgeMoveWidth = 0.003 [t=00:00:00.054715] FPSFOV = 90 [t=00:00:00.054728] FPSScrollSpeed = 50 [t=00:00:00.054735] FeatureDrawDistance = 600000 [t=00:00:00.054742] FeatureFadeDistance = 600000 [t=00:00:00.054749] FontSize = 18 [t=00:00:00.054755] GrassDetail = 0 [t=00:00:00.054762] GroundDecals = 10 [t=00:00:00.054775] GroundDetail = 180 [t=00:00:00.054782] GroundScarAlphaFade = 1 [t=00:00:00.054788] HangTimeout = 30 [t=00:00:00.054795] HardwareCursor = 1 [t=00:00:00.054801] InitialNetworkTimeout = 0 [t=00:00:00.054809] LinkIncomingMaxPacketRate = 512 [t=00:00:00.054817] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.054823] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.054849] LinkOutgoingBandwidth = 131072 [t=00:00:00.054859] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.054877] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.054888] MSAALevel = 8 [t=00:00:00.054894] MaxParticles = 50000 [t=00:00:00.054900] MaxSounds = 32 [t=00:00:00.054906] MaxTextureAtlasSizeX = 4096 [t=00:00:00.054915] MaxTextureAtlasSizeY = 4096 [t=00:00:00.054921] MaximumTransmissionUnit = 0 [t=00:00:00.054927] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.054934] MiniMapMarker = 0 [t=00:00:00.054940] MouseDragScrollThreshold = 0 [t=00:00:00.054948] NetworkLossFactor = 1 [t=00:00:00.054960] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.054967] OverheadScrollSpeed = 50 [t=00:00:00.054974] ReconnectTimeout = 0 [t=00:00:00.054981] RotOverheadScrollSpeed = 50 [t=00:00:00.054988] RotateLogFiles = 1 [t=00:00:00.054995] ShadowMapSize = 16384 [t=00:00:00.055002] Shadows = 1 [t=00:00:00.055009] ShowClock = 0 [t=00:00:00.055015] SoftParticles = 2 [t=00:00:00.055021] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.055029] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.055036] UseLuaMemPools = 0 [t=00:00:00.055076] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.055090] VFSCacheArchiveFiles = 0 [t=00:00:00.055101] VSync = 0 [t=00:00:00.055108] Water = 4 [t=00:00:00.055115] XResolution = 1920 [t=00:00:00.055122] YResolution = 1080 [t=00:00:00.055129] snd_volmaster = 64 [t=00:00:00.055145] ============== </User Config> ============== [t=00:00:00.055152] ============== <User System> ============== [t=00:00:00.055160] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 [t=00:00:00.055180] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.055188] Compiler Version: gcc-11.2.0 [t=00:00:00.055240] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.055291] Hardware Config: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz; 16317MB RAM, 26405MB pagefile [t=00:00:00.055301] Binary Word Size: 64-bit (native) [t=00:00:00.055308] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.055315] Physical CPU Cores: 4 [t=00:00:00.055328] Logical CPU Cores: 4 [t=00:00:00.055336] ============== </User System> ============== [t=00:00:00.055479] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.055486] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.055492] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.055498] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.055503] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.056963] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.056977] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.065013] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.083112] Display (Dell G2722HS (DP))=1 modes=124 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.083128] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.083136] [ 8] 1768x992x24bpp@165Hz [t=00:00:00.083144] [15] 1680x1050x24bpp@165Hz [t=00:00:00.083150] [21] 1600x1024x24bpp@165Hz [t=00:00:00.083157] [27] 1600x900x24bpp@165Hz [t=00:00:00.083164] [33] 1440x1080x24bpp@165Hz [t=00:00:00.083188] [40] 1440x900x24bpp@165Hz [t=00:00:00.083196] [46] 1366x768x24bpp@165Hz [t=00:00:00.083203] [52] 1360x768x24bpp@165Hz [t=00:00:00.083209] [58] 1280x1024x24bpp@165Hz [t=00:00:00.083217] [64] 1280x960x24bpp@165Hz [t=00:00:00.083226] [70] 1280x800x24bpp@165Hz [t=00:00:00.083233] [75] 1280x768x24bpp@165Hz [t=00:00:00.083240] [80] 1280x720x24bpp@165Hz [t=00:00:00.083246] [87] 1176x664x24bpp@60Hz [t=00:00:00.083253] [90] 1152x864x24bpp@165Hz [t=00:00:00.083260] [95] 1024x768x24bpp@165Hz [t=00:00:00.083272] [101] 800x600x24bpp@165Hz [t=00:00:00.083279] [107] 720x576x24bpp@165Hz [t=00:00:00.083286] [112] 720x480x24bpp@165Hz [t=00:00:00.083292] [118] 640x480x24bpp@165Hz [t=00:00:00.088149] Display (Generic PnP Monitor)=2 modes=43 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.088163] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.088170] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.088176] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.088182] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.088205] [11] 1600x900x24bpp@60Hz [t=00:00:00.088212] [12] 1440x1080x24bpp@60Hz [t=00:00:00.088220] [15] 1440x900x24bpp@60Hz [t=00:00:00.088226] [16] 1366x768x24bpp@60Hz [t=00:00:00.088233] [17] 1360x768x24bpp@60Hz [t=00:00:00.088239] [18] 1280x1024x24bpp@75Hz [t=00:00:00.088245] [20] 1280x960x24bpp@75Hz [t=00:00:00.088254] [22] 1280x800x24bpp@60Hz [t=00:00:00.088261] [23] 1280x768x24bpp@60Hz [t=00:00:00.088267] [24] 1280x720x24bpp@60Hz [t=00:00:00.088274] [27] 1176x664x24bpp@60Hz [t=00:00:00.088285] [30] 1152x864x24bpp@75Hz [t=00:00:00.088291] [31] 1024x768x24bpp@75Hz [t=00:00:00.088298] [34] 800x600x24bpp@75Hz [t=00:00:00.088304] [38] 720x576x24bpp@50Hz [t=00:00:00.088311] [39] 720x480x24bpp@60Hz [t=00:00:00.088317] [41] 640x480x24bpp@75Hz [t=00:00:00.670552] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.671087] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.671128] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.706031] [GR::LogVersionInfo] [t=00:00:00.706045] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.706053] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:00.706059] GL vendor : NVIDIA Corporation [t=00:00:00.706065] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:00.706072] GLSL version: 4.60 NVIDIA [t=00:00:00.706078] GLEW version: 2.1.0 [t=00:00:00.706101] GPU memory : 8192MB (total) / 6262MB (available) [t=00:00:00.706151] SDL swap-int: 1 [t=00:00:00.706160] SDL driver : windows [t=00:00:00.706165] [t=00:00:00.706171] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.706178] GLSL shader support : 1 [t=00:00:00.706184] GL4 support : 1 [t=00:00:00.706191] FBO extension support : 1 [t=00:00:00.706207] NVX GPU mem-info support : 1 [t=00:00:00.706217] ATI GPU mem-info support : 0 [t=00:00:00.706232] NPOT-texture support : 1 (1) [t=00:00:00.706250] S3TC/DXT1 texture support : 1/1 [t=00:00:00.706259] texture query-LOD support : 1 (1) [t=00:00:00.706265] MSAA frame-buffer support : 1 (1) [t=00:00:00.706272] Z-buffer depth : 32 (-) [t=00:00:00.706284] primitive-restart support : 1 (1) [t=00:00:00.706292] clip-space control support: 1 (1) [t=00:00:00.706298] seamless cube-map support : 1 (1) [t=00:00:00.706305] frag-depth layout support : 1 (1) [t=00:00:00.706312] persistent maps support : 1 (1) [t=00:00:00.706325] explicit attribs location : 1 (1) [t=00:00:00.706332] multi draw indirect : 1 (-) [t=00:00:00.706338] [t=00:00:00.706343] max. FBO samples : 32 [t=00:00:00.706350] max. FS/program texture slots : 32/192 [t=00:00:00.706357] max. texture size : 32768 [t=00:00:00.706366] max. texture anisotropy level : 16.000000 [t=00:00:00.706373] max. vec4 varyings/attributes : 31/16 [t=00:00:00.706379] max. draw-buffers : 8 [t=00:00:00.706390] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.706398] max. uniform buffer-bindings : 84 [t=00:00:00.706405] max. uniform block-size : 64KB [t=00:00:00.706411] max. storage buffer-bindings : 96 [t=00:00:00.706418] max. storage block-size : 2047MB [t=00:00:00.706424] [t=00:00:00.706429] enable AMD-hacks : 0 [t=00:00:00.706434] compress MIP-maps: 0 [t=00:00:00.706460] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.706797] [GR::UpdateGLConfigs] [t=00:00:00.706874] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.706884] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.707421] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.707439] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.707445] [GR::InitGLState] [t=00:00:00.707513] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:00.799787] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.802728] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.803347] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.808995] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.809027] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.809522] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.813229] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.813258] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.813370] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.813451] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\ [t=00:00:00.828214] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base [t=00:00:00.828714] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.829370] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.829508] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.845425] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [t=00:00:00.845452] [VFS] [SpringVFS::ReserveArchives<this=000001f37b2fd790>] [t=00:00:00.845583] [VFS] [SpringVFS::AddArchive<this=000001f37b2fd790>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.850313] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f37b2fd790 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.850330] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.028763] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:01.030812] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.032626] [Threading] Main thread CPU affinity mask set: 15 [t=00:00:01.033061][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.033148][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.033305][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.033338][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.033349][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.033384][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.056962][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.056990][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Output (Realtek(R) Audio)" [t=00:00:01.057016][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.057029][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL G2722HS (NVIDIA High Definition Audio)" [t=00:00:01.057039][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:01.057049][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Microphone)" [t=00:00:01.057059][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.057074][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.080375][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.082847][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f336e76010(default) context=000001f3797766a0 numChannels=2 frameSize=8 [t=00:00:01.082875][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.082922][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.082953][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.082963][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.082990][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.083069][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.083084][f=-000001] [Sound] Devices: [t=00:00:01.088732][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.088751][f=-000001] [Sound] [OpenAL Soft on Digital Output (Realtek(R) Audio)] [t=00:00:01.088785][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.088795][f=-000001] [Sound] [OpenAL Soft on DELL G2722HS (NVIDIA High Definition Audio)] [t=00:00:01.088805][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.088816][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.088831][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.088841][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.089793][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.089810][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.140320][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 51121 MB [t=00:00:01.142508][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.142532][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.142564][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230125_213345_Fields_Of_Isis_105.1.1-1485-g78f9a2c BAR105.sdfz" for game data... [t=00:00:01.292800][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.297302][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.297383][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.297414][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.303705][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.303822][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 161ms [t=00:00:01.303867][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:01.374331][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001f3373450f0] using map "Fields_Of_Isis" (loaded=0 cached=0) [t=00:00:01.374789][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f37b2fd790>(arName="Fields_Of_Isis", overwrite=false)] section=1 cached=0 [t=00:00:01.419064][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f37b2fd790>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.419534][f=-000001] [PreGame::AddModArchivesToVFS][server=000001f3373450f0] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:01.419865][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f37b2fd790>(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:01.429655][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f37b2fd790>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.429848][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f37b2fd790>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.275463][f=-000001] Warning: [PreGame::GameDataReceived] Archive Fields_Of_Isis (checksum 9b972f3535b8ebaef76e4ee18853bcfb0cbe0754964fd4748987d11bd263b72e0ebf7b92d155c1e15771402ba576cf8d6564ea9902cc7a722296a4bc4b4ad211) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.276152][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 972ms [t=00:00:02.276109][f=-000001] Warning: [PreGame::GameDataReceived] Archive 0f01b96e3ca3c51b4a2619a53773234e.sdp (checksum e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.276390][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.278466][f=-000001] forceSingleThreaded, false [t=00:00:02.300678][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.300695][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.300852][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.300965][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.301073][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.301175][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.302475][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.303144][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.303824][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.304746][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.305470][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.306160][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.306181][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.306988][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.316086][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.320111][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.321631][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.321835][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:02.322323][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.322341][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.322487][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.322509][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.577391][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.702791][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (45 MB)" [t=00:00:02.749484][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.852640][f=-000001] Loading UnitDefs_posts [t=00:00:02.970436][f=-000001] Loading FeatureDefs_posts [t=00:00:02.985149][f=-000001] Loading WeaponDefs_posts [t=00:00:03.011567][f=-000001] Loading ArmorDefs_posts [t=00:00:03.026345][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 274ms [t=00:00:03.088596][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 339ms [t=00:00:03.088928][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.334336][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.338805][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.343357][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 362 sounds from gamedata/sounds.lua [t=00:00:03.343636][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [t=00:00:03.343652][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.343675][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.345501][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.347666][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.347881][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.465128][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.471990][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.525858][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.526101][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.526312][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.526732][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:03.526930][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:03.527518][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:03.529713][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:03.530506][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:03.530884][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:03.531084][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:03.531640][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:03.535089][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:03.535319][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:03.535530][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:03.538787][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:03.556469][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:03.937843][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:03.937877][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.428538][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 490ms [t=00:00:04.428596][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:04.513470][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 84ms [t=00:00:04.513498][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:04.533011][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 19ms [t=00:00:04.555108][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available (MT requests=1, MT updates=1) [t=00:00:04.561132][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:04.561170][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:04.604175][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:04.606245][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:04.764701][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:04.778091][f=-000001] InfoTexture: shaders [t=00:00:04.778141][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:04.793675][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.057171][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.071301][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [t=00:00:06.071357][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.071388][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.101720][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.101810][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.124289][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.430604][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:07.229397][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:07.229492][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.230096][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:08.205862][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:08.644868][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:15.129142][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:15.337649][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 42ms [t=00:00:15.338971][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:15.354579][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:15.360661][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:15.360681][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:15.360692][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=816c0ded [t=00:00:15.360700][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:15.360708][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a ------- TRUNCATED ------- [t=00:00:21.985443][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.985909][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.992690][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.993259][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.999316][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.999757][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:22.000209][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:22.001985][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:22.002488][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:22.002949][f=-000001] Mex Placement Initialised with 34 spots. [t=00:00:22.003855][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:22.006822][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:22.007360][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:22.007982][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:22.008850][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:22.010773][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:22.017909][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:22.021855][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:22.022214][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:22.022521][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:22.023233][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:22.023645][f=-000001] SetSunLighting [t=00:00:22.024250][f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [t=00:00:22.024501][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:22.034643][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:22.036777][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:22.037396][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.037455][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:22.040526][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:22.041018][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:22.045818][f=-000001] Writing last game win data [t=00:00:22.049945][f=-000001] LuaUI v0.3 [t=00:00:22.185705][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.242331][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.251105][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,13013,0} {chunk,block}Bytes={0,0} [t=00:00:23.095233][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:23.104170][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:23.116933][f=-000001] Playback paused [t=00:00:23.123442][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.368998][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230125_213345_Fields_Of_Isis_105.1.1-1485-g78f9a2c BAR105.sdfz [t=00:00:23.369021][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.369031][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:23.369074][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.369087][f=-000001] -> Connection established (given id 2) [t=00:00:23.369119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9b972f3535b8ebaef76e4ee18853bcfb0cbe0754964fd4748987d11bd263b72e0ebf7b92d155c1e15771402ba576cf8d6564ea9902cc7a722296a4bc4b4ad211" [t=00:00:23.369151][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:23.369176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:23.369194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:23.369209][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001f3ecf46f20,0000000000000000}][locale="C"]" [t=00:00:23.369228][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:23.650369][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.683659][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:24.079293][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:25.354317][f=-000001] Skipping pregame chatter [t=00:00:25.789861][f=-000001] Speed set to 10.0 [server] [t=00:00:26.274029][f=-000001] Beginning demo playback [t=00:00:26.869176][f=-000001] GameID: 37a0d16363bf79913c50be134035953a [t=00:00:26.869650][f=-000001] Connection attempt from Reaper101 [t=00:00:26.869667][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.869838][f=-000001] -> Connection established (given id 0) [t=00:00:26.869852][f=-000001] Connection attempt from foxygamerlx [t=00:00:26.869861][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:26.869970][f=-000001] -> Connection established (given id 1) [t=00:00:26.870000][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9b972f3535b8ebaef76e4ee18853bcfb0cbe0754964fd4748987d11bd263b72e0ebf7b92d155c1e15771402ba576cf8d6564ea9902cc7a722296a4bc4b4ad211" [t=00:00:26.870034][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.870070][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxygamerlx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9b972f3535b8ebaef76e4ee18853bcfb0cbe0754964fd4748987d11bd263b72e0ebf7b92d155c1e15771402ba576cf8d6564ea9902cc7a722296a4bc4b4ad211" [t=00:00:26.870098][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxygamerlx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:26.870118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:26.870139][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:26.870155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxygamerlx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=923bdeed85c36a4a77b1b7d42014f82df3d2e5a33499bbe131f062fc6bf15c2b3760303a0f8b7fbe41365d0ca7bdbe2923dad5c034ecea1e0a7c1c3c99f16c18]" [t=00:00:26.870176][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxygamerlx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7407329870ec48ce16286041e483a6f341f45415e2abc4214ae8cc0a99f6dee2f0dff069795c2e7c30b84e708d0a99f82b7507d42c72b95bbe7d562a79f62c1a]" [t=00:00:26.962486][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[Game::Load][lua{Rules,Gaia}={00000136cf076960,0000000000000000}][locale="C"]" [t=00:00:26.985726][f=-000001] Speed set to 5.0 [server] [t=00:00:27.085247][f=-000001] [Game::ClientReadNet][LOGMSG] sender="foxygamerlx" string="[Game::Load][lua{Rules,Gaia}={000001df193ff6b0,0000000000000000}][locale="C"]" [t=00:00:27.540305][f=-000001] <Reaper101> Allies: I choose: Engineer! [t=00:00:27.787849][f=-000001] Skipping to frame 30 [t=00:00:27.788736][f=-000001] <foxygamerlx> Allies: I choose: Guardian! [t=00:00:27.885397][f=0000004] Playback continued [t=00:00:27.969376][f=0000030] Skip finished [t=00:00:48.994458][f=0003080] <Reaper101> I need a boyfriend desperately [t=00:00:53.769020][f=0003771] <foxygamerlx> i need to become straight [t=00:01:01.851515][f=0004945] <Reaper101> I played this map in the campaign that's why I picked it [t=00:01:29.911092][f=0009024] <foxygamerlx> what is your opinion on conversion camps [t=00:01:33.418881][f=0009533] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:01:34.631808][f=0009709] <Reaper101> Ones that make you gay to straight? [t=00:01:36.130420][f=0009925] <foxygamerlx> yeah [t=00:01:40.865422][f=0010611] <Reaper101> If it's voluntary, props to them. If it's not, then I have a problem. [t=00:01:46.303635][f=0011402] <foxygamerlx> arent most or all of them voluntary though [t=00:01:48.272414][f=0011687] <Reaper101> Well then for the majority of it I'm fine with it. [t=00:01:59.699386][f=0013350] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [t=00:02:22.476832][f=0016654] <Reaper101> Also note but these giant walls are awesome for wind turbines like insanely good [t=00:02:26.504931][f=0017239] <Reaper101> it can produce more than solar panels [t=00:02:31.256999][f=0017929] <foxygamerlx> i'm not in need for any more nergy [t=00:02:33.897133][f=0018312] <Reaper101> but you are in need of more metal though [t=00:02:36.569101][f=0018701] <foxygamerlx> nope [t=00:02:37.006318][f=0018763] [SpecTeamAction] local client 2 now spectating team 1 and allyteam 1 [t=00:02:40.237797][f=0019232] [SpecTeamAction] local client 2 now spectating team 0 and allyteam 0 [t=00:02:46.657192][f=0020162] <Reaper101> Also there's been quite a bit of pink floyd on the radios here [t=00:02:50.413692][f=0020707] <foxygamerlx> i think you're just noticing it more [t=00:02:54.261720][f=0021267] <Reaper101> My parents are decently big pink floyd fans, I'd say they'd notice a long while ago. [t=00:02:54.538596][f=0021307] <foxygamerlx> i hear pink floyd in the radios here too [t=00:03:15.947036][f=0024413] Speed set to 10.0 [server] [t=00:03:18.648900][f=0025184] <foxygamerlx> brb [t=00:03:25.354734][f=0026872] <foxygamerlx> back [t=00:04:47.608351][f=0038745] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:04:54.442693][f=0040196] game_message: foxygamerlx has been destroyed! [t=00:04:54.442992][f=0040196] game_message: Reaper101 wins! [t=00:04:54.443319][f=0040196] Submitting stats [t=00:04:54.450665][f=0040196] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:04:54.567632][f=0040211] <autoquit> Autoquit canceled. [t=00:04:55.771179][f=0040500] End of demo reached [t=00:04:57.004487][f=0040805] Speed set to 1.0 [server] [t=00:04:57.889128][f=0040832] Playback paused [t=00:04:57.896027][f=0040832] UnnamedPlayer (spec) paused the game [t=00:05:00.888506][f=0040832] Playback continued [t=00:05:01.889402][f=0040832] Playback paused [t=00:05:02.814540][f=0040832] [QuitAction] user exited to system [t=00:05:02.828723][f=0040832] [SpringApp::Kill][1] fromRun=1 [t=00:05:02.828743][f=0040832] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:05:02.851148][f=0040832] [async=0] threads=4 tasks=1365438 {sum,avg}{exec,wait}time={{58039.410, 0.043}, {53751.449, 0.039}}ms [t=00:05:02.851194][f=0040832] thread=1 tasks=455146 {sum,min,max,avg}{exec,wait}time={{23572.318, 0.000, 83.291, 0.052}, {4009.896, 0.000, 18446744027136.000, 0.009}}ms [t=00:05:02.851224][f=0040832] thread=2 tasks=455146 {sum,min,max,avg}{exec,wait}time={{17328.674, 0.000, 89.639, 0.038}, {24468.322, 0.000, 18446744027136.000, 0.054}}ms [t=00:05:02.851240][f=0040832] thread=3 tasks=455146 {sum,min,max,avg}{exec,wait}time={{17138.418, 0.000, 84.927, 0.038}, {25273.227, 0.000, 15.738, 0.056}}ms [t=00:05:02.851261][f=0040832] [async=1] threads=4 tasks=3472 {sum,avg}{exec,wait}time={{33321.270, 9.597}, {14578451.000, 4198.863}}ms [t=00:05:02.851278][f=0040832] thread=1 tasks=1174 {sum,min,max,avg}{exec,wait}time={{11138.479, 0.000, 1459.468, 9.488}, {4870893.500, 0.002, 10346.237, 4148.972}}ms [t=00:05:02.851297][f=0040832] thread=2 tasks=1140 {sum,min,max,avg}{exec,wait}time={{11088.132, 0.000, 1458.952, 9.726}, {4887205.000, 0.001, 10322.384, 4287.022}}ms [t=00:05:02.851317][f=0040832] thread=3 tasks=1158 {sum,min,max,avg}{exec,wait}time={{11094.662, 0.000, 1516.569, 9.581}, {4820352.000, 0.002, 10322.163, 4162.653}}ms [t=00:05:02.851328][f=0040832] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:02.851336][f=0040832] [SpringApp::Kill][2] [t=00:05:02.851801][f=0040832] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:02.851817][f=0040832] [Game::KillLua][1] dtor=0 luaUI=000001f34e77ff30 [t=00:05:02.851867][f=0040832] Start widgetHandler:Shutdown [t=00:05:02.854852][f=0040832] Shutdown - SaveOrderList Complete [t=00:05:02.861977][f=0040832] Writing last game win data [t=00:05:02.866181][f=0040832] Shutdown - SaveConfigData Complete [t=00:05:02.866201][f=0040832] Shutdown Widget - Save/Load API [t=00:05:02.866213][f=0040832] Shutdown Widget - Chili Highlight [t=00:05:02.866227][f=0040832] Shutdown Widget - Draw After Chili [t=00:05:02.866239][f=0040832] Shutdown Widget - API Unit Tracker GL4 [t=00:05:02.866252][f=0040832] Shutdown Widget - EPIC Menu [t=00:05:02.867518][f=0040832] Shutdown Widget - Depth of Field Shader [t=00:05:02.867558][f=0040832] Shutdown Widget - Chili Minimap [t=00:05:02.867655][f=0040832] Shutdown Widget - Chili Widget Selector [t=00:05:02.868814][f=0040832] Shutdown Widget - Deferred rendering [t=00:05:02.868833][f=0040832] Shutdown Widget - Local Team Colors [t=00:05:02.868844][f=0040832] Shutdown Widget - Display Keys 2 [t=00:05:02.868880][f=0040832] Shutdown Widget - Save Game Menu [t=00:05:02.868891][f=0040832] Shutdown Widget - HighlightUnit GL4 [t=00:05:02.868916][f=0040832] Shutdown Widget - Outline No Shader [t=00:05:02.868930][f=0040832] Shutdown Widget - HealthBars [t=00:05:02.870091][f=0040832] Shutdown Widget - Noises [t=00:05:02.870104][f=0040832] Shutdown Widget - Unit Icons [t=00:05:02.870123][f=0040832] Shutdown Widget - Win Counter [t=00:05:02.870135][f=0040832] Shutdown Widget - EndGame APM stats [t=00:05:02.870146][f=0040832] Shutdown Widget - BuildETA [t=00:05:02.870158][f=0040832] Shutdown Widget - Modular Comm Info [t=00:05:02.870175][f=0040832] Shutdown Widget - State Reverse and Latency [t=00:05:02.870187][f=0040832] Shutdown Widget - CameraShake [t=00:05:02.870198][f=0040832] Shutdown Widget - Chili Economy Panel Default [t=00:05:02.870276][f=0040832] Shutdown Widget - Chili EndGame Window [t=00:05:02.870294][f=0040832] Shutdown Widget - Chili Nuke Warning [t=00:05:02.870306][f=0040832] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:02.870328][f=0040832] Shutdown Widget - Chili Spectator Panels [t=00:05:02.870339][f=0040832] Shutdown Widget - Context Menu [t=00:05:02.870354][f=0040832] Shutdown Widget - Darkening [t=00:05:02.870373][f=0040832] Shutdown Widget - Defense Range Zero-K [t=00:05:02.870403][f=0040832] Shutdown Widget - Grab Input [t=00:05:02.871512][f=0040832] Input grabbing is disabled! [t=00:05:02.871620][f=0040832] Shutdown Widget - Highlight Geos [t=00:05:02.871640][f=0040832] Shutdown Widget - Local Widgets Config [t=00:05:02.871661][f=0040832] Shutdown Widget - MinimapEvents [t=00:05:02.871674][f=0040832] Shutdown Widget - Missile Silo Range [t=00:05:02.871702][f=0040832] Shutdown Widget - Music Player v2 [t=00:05:02.871789][f=0040832] Shutdown Widget - Point Tracker [t=00:05:02.871802][f=0040832] Shutdown Widget - Showeco and Grid Drawer [t=00:05:02.871812][f=0040832] Shutdown Widget - Stereo3D [t=00:05:02.871828][f=0040832] Shutdown Widget - Attack AoE [t=00:05:02.871840][f=0040832] Shutdown Widget - UnitShapes [t=00:05:02.871871][f=0040832] Shutdown Widget - Map Edge Extension [t=00:05:02.871882][f=0040832] Shutdown Widget - Selection Send [t=00:05:02.871900][f=0040832] Shutdown Widget - LupsManager [t=00:05:02.871923][f=0040832] Shutdown Widget - Newton Firezone [t=00:05:02.871934][f=0040832] Shutdown Widget - Chili Pro Console [t=00:05:02.873355][f=0040832] Shutdown Widget - Persistent Build Height [t=00:05:02.873378][f=0040832] Shutdown Widget - Lasso Terraform GUI [t=00:05:02.873390][f=0040832] Shutdown Widget - Chili Framework [t=00:05:02.873401][f=0040832] Shutdown Widget - Lups [t=00:05:02.873465][f=0040832] Shutdown Widget - Mex Placement Handler [t=00:05:02.873488][f=0040832] Shutdown Widget - Chili Core Selector [t=00:05:02.873564][f=0040832] Shutdown Widget - Custom Markers [t=00:05:02.873585][f=0040832] Shutdown Widget - Select Keys [t=00:05:02.873607][f=0040832] Shutdown Widget - Pause Screen [t=00:05:02.875574][f=0040832] Shutdown Widget - Color Blindness Correction [t=00:05:02.875600][f=0040832] Shutdown Widget - Layout Handler [t=00:05:02.875615][f=0040832] Shutdown Widget - Text To Speech Control [t=00:05:02.875642][f=0040832] End widgetHandler:Shutdown [t=00:05:02.930462][f=0040832] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16752488,0} {chunk,block}Bytes={0,0} [t=00:05:02.930675][f=0040832] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:05:02.930692][f=0040832] [Game::KillLua][3] dtor=0 luaRules=000001f3ecf46f20 [t=00:05:02.930734][f=0040832] Start gadgetHandler:Shutdown [t=00:05:02.930747][f=0040832] Shutdown - StartSetup [t=00:05:02.930777][f=0040832] Shutdown - UnitMorph [t=00:05:02.932609][f=0040832] Shutdown - Carrier Drones [t=00:05:02.932640][f=0040832] Shutdown - Missile Silo Controller [t=00:05:02.932673][f=0040832] Shutdown - Modular Comm Info [t=00:05:02.932694][f=0040832] Shutdown - Terrain Texture Handler [t=00:05:02.932716][f=0040832] Shutdown - UnitCloakShield [t=00:05:02.933152][f=0040832] Shutdown - Starlight Handler [t=00:05:02.933243][f=0040832] End gadgetHandler:Shutdown [t=00:05:02.965222][f=0040832] Start gadgetHandler:Shutdown [t=00:05:02.965262][f=0040832] Shutdown - Save/Load [t=00:05:02.965280][f=0040832] Shutdown - Teleport Throw [t=00:05:02.965308][f=0040832] Shutdown - UnitMorph [t=00:05:02.965327][f=0040832] Shutdown - Commander Skin Renderer [t=00:05:02.967027][f=0040832] Shutdown - Modular Comm Info [t=00:05:02.967043][f=0040832] Shutdown - Retreat Command [t=00:05:02.967059][f=0040832] Shutdown - Shockwaves [t=00:05:02.967092][f=0040832] Shutdown - UnitCloakShield [t=00:05:02.967118][f=0040832] Shutdown - Lups Cloak FX [t=00:05:02.967225][f=0040832] Shutdown - Lups [t=00:05:02.967279][f=0040832] Shutdown - Lups Shield [t=00:05:02.967388][f=0040832] End gadgetHandler:Shutdown [t=00:05:02.991355][f=0040832] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16755291,0} {chunk,block}Bytes={0,0} [t=00:05:02.992507][f=0040832] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16755291,0} {chunk,block}Bytes={0,0} [t=00:05:02.992598][f=0040832] [Game::KillLua][4] dtor=0 [t=00:05:02.992611][f=0040832] [Game::KillLua][5] dtor=0 [t=00:05:03.000598][f=0040832] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:03.016957][f=0040832] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:03.016979][f=0040832] [Sound] [Sound::UpdateThread][3] #sources=32 #items=39 [t=00:05:03.017152][f=0040832] [Sound] [Sound::UpdateThread][4] ctx=000001f3797766a0 dev=000001f336e76010 [t=00:05:03.017252][f=0040832] [Sound] [Sound::UpdateThread][5] ctx=000001f3797766a0 dev=000001f336e76010 [t=00:05:03.017263][f=0040832] [Sound] [Sound::Cleanup][alcDestroyContext(000001f3797766a0)] [t=00:05:03.018409][f=0040832] [Sound] [Sound::Cleanup][alcCloseDevice(000001f336e76010)] [t=00:05:03.018672][f=0040832] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:03.045294][f=0040832] [Sound] [Sound::UpdateThread][6] [t=00:05:03.045951][f=0040832] [Game::~CGame][1] [t=00:05:03.045981][f=0040832] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:03.045992][f=0040832] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:03.046006][f=0040832] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:03.046023][f=0040832] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:03.046031][f=0040832] [Game::KillLua][4] dtor=1 [t=00:05:03.046043][f=0040832] [Game::KillLua][5] dtor=1 [t=00:05:03.046126][f=0040832] [Game::KillMisc][1] [t=00:05:03.046148][f=0040832] [Game::KillMisc][2] [t=00:05:03.046364][f=0040832] [Game::KillMisc][3] [t=00:05:03.046472][f=0040832] [Game::KillRendering][1] [t=00:05:03.046684][f=0040832] [~CRectangleOverlapHandler] 6% overlap reduction [t=00:05:03.093818][f=0040832] [3DOParser::Kill] allocated 1 pieces [t=00:05:03.093839][f=0040832] [S3OParser::Kill] allocated 5467 pieces [t=00:05:03.094301][f=0040832] [AssParser::Kill] allocated 669 pieces [t=00:05:03.156169][f=0040832] [Game::KillInterface][1] [t=00:05:03.156397][f=0040832] [Game::KillInterface][2] [t=00:05:03.156813][f=0040832] [Game::KillSimulation][1] [t=00:05:03.156827][f=0040832] [Game::KillSimulation][2] [t=00:05:03.184702][f=0040832] [CCollisionHandler] dis-/continuous tests: 0/15319149 [t=00:05:03.184721][f=0040832] [Game::KillSimulation][3] [t=00:05:03.186364][f=0040832] [~CPathCache(28x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:03.186496][f=0040832] [~CPathCache(28x16)] cacheHits=649 hitPercentage=21% numHashColls=0 maxCacheSize=201 [t=00:05:03.186646][f=0040832] [~CPathCache(56x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:03.186739][f=0040832] [~CPathCache(56x32)] cacheHits=407 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:05:03.187176][f=0040832] [~CRectangleOverlapHandler] 6% overlap reduction [t=00:05:03.199693][f=0040832] [LosHandler::Kill] raycast instance cache-{hits,misses}={29910,86021}; shared=3%; cached=23% [t=00:05:03.209259][f=0040832] [Game::KillSimulation][4] [t=00:05:03.284733][f=0040832] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:05:03.284753][f=0040832] [Game::~CGame][2] [t=00:05:03.284762][f=0040832] [Game::~CGame][3] [t=00:05:03.284937][f=0040832] [SpringApp::Kill][3] [t=00:05:03.284958][f=0040832] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 445182 bytes sent 568384 bytes recv'd [t=00:05:03.285289][f=0040832] Kill: client disconnecting... [t=00:05:05.297331][f=0040832] CloseConnection: client connection closed [t=00:05:05.297408][f=0040832] [SpringApp::Kill][4] font=000001f37b1c43c0 [t=00:05:05.301648][f=0040832] [SpringApp::Kill][5] [t=00:05:05.304544][f=0040832] [SpringApp::Kill][6] [t=00:05:05.304566] [SpringApp::Kill][7] [t=00:05:05.305578] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:05.305596] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:05:05.305625] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:05:05.305636] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:05:05.305648] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:05.305663] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:05.305675] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1648, 1048576, 1048576}, EBO = {2472, 1048576, 1048576} [t=00:05:05.305686] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {23564, 1048576, 1048576}, EBO = {35346, 1048576, 1048576} [t=00:05:05.305701] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:05.305712] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:05.305723] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:05.305737] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:05:05.305749] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1648, 1048576, 1048576}, EBO = {2472, 1048576, 1048576} [t=00:05:05.565247] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:05.565263] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:05.565271] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:05.565278] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:05.571091] [VFS] [SpringVFS::DeleteArchives<this=000001f37b2fd790>] [t=00:05:05.571111] [VFS] [SpringVFS::DeleteArchives<this=000001f37b2fd790>(section=0)] #archives[section]=1 #files[section]=7962 [t=00:05:05.571123] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp (000001f336e1dd00) [t=00:05:05.571248] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=3083ms [t=00:05:05.571281] file="unittextures/benzcom_1.dds" indx=7144 inflSize=5461kb readTime=127ms [t=00:05:05.571291] file="unittextures/detriment_1.dds" indx=7274 inflSize=5461kb readTime=78ms [t=00:05:05.571300] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=68ms [t=00:05:05.571322] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=59ms [t=00:05:05.571331] file="unittextures/corap_2.dds" indx=7202 inflSize=1365kb readTime=57ms [t=00:05:05.571348] file="unittextures/hunter1.dds" indx=7354 inflSize=4096kb readTime=44ms [t=00:05:05.571357] file="unittextures/zeppelin_1.dds" indx=7940 inflSize=4096kb readTime=41ms [t=00:05:05.571366] file="sounds/music/war/hybrid statement.ogg" indx=6155 inflSize=5829kb readTime=35ms [t=00:05:05.571375] file="unittextures/battledrone1.dds" indx=7130 inflSize=1365kb readTime=34ms [t=00:05:05.571387] file="unittextures/largetransport1.dds" indx=7363 inflSize=5461kb readTime=32ms [t=00:05:05.573201] [VFS] [SpringVFS::DeleteArchives<this=000001f37b2fd790>(section=1)] #archives[section]=1 #files[section]=16 [t=00:05:05.573217] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Fields_Of_Isis.sd7 (000001f3372f11a0) [t=00:05:05.574945] [VFS] [SpringVFS::DeleteArchives<this=000001f37b2fd790>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:05.574964] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\springcontent.sdz (000001f336defa60) [t=00:05:05.575101] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\spring\bitmaps.sdz (000001f336deebf0) [t=00:05:05.575158] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\maphelper.sdz (000001f336deeeb0) [t=00:05:05.575213] [VFS] [SpringVFS::DeleteArchives<this=000001f37b2fd790>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:05.575229] [VFS] [SpringVFS::DeleteArchives<this=000001f37b2fd790>(section=4)] #archives[section]=0 #files[section]=130 [t=00:05:05.575240] [VFS] [SpringVFS::DeleteArchives<this=000001f37b2fd790>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:05.575250] [VFS] [SpringVFS::DeleteArchives<this=000001f37b2fd790>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:05.575260] [VFS] [SpringVFS::DeleteArchives<this=000001f37b2fd790>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:05.575273] [VFS] [SpringVFS::DeleteArchives<this=000001f37b2fd790>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:05.575393] [SpringApp::Kill][8] [t=00:05:05.575402] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:05.575410] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f2bbaff0 (joinable=1) [t=00:05:05.575417] [WatchDog::Uninstall][2] [t=00:05:06.314165] [WatchDog::Uninstall][3] [t=00:05:06.314185] [SpringApp::Kill][9]
infolog_full.txt (truncated):