Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000345] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.000355] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.005300] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005426] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.078820] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.078884] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.078914] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.078931] [t=00:00:00.078938] Enable or disable log sections using the LogSections configuration key [t=00:00:00.078946] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.078953] Use "none" to disable the default log sections. [t=00:00:00.078959] ============== </Log Sections> ============== [t=00:00:00.078972] ============== <User Config> ============== [t=00:00:00.079084] AllowDeferredMapRendering = 1 [t=00:00:00.079094] AllowDeferredModelRendering = 1 [t=00:00:00.079101] BumpWaterAnisotropy = 2 [t=00:00:00.079120] BumpWaterBlurReflection = 1 [t=00:00:00.079137] BumpWaterDepthBits = 32 [t=00:00:00.079144] BumpWaterReflection = 2 [t=00:00:00.079150] BumpWaterRefraction = 2 [t=00:00:00.079161] BumpWaterTexSizeReflection = 1024 [t=00:00:00.079171] CamFreeScrollSpeed = 50 [t=00:00:00.079180] CamMode = 1 [t=00:00:00.079204] CubeTexSizeReflection = 1024 [t=00:00:00.079213] CubeTexSizeSpecular = 1024 [t=00:00:00.079220] DualScreenMiniMapOnLeft = 1 [t=00:00:00.079227] EdgeMoveDynamic = 0 [t=00:00:00.079233] EdgeMoveWidth = 0.003 [t=00:00:00.079240] FPSFOV = 90 [t=00:00:00.079249] FPSScrollSpeed = 50 [t=00:00:00.079262] FeatureDrawDistance = 600000 [t=00:00:00.079269] FeatureFadeDistance = 600000 [t=00:00:00.079276] FontSize = 18 [t=00:00:00.079282] GrassDetail = 0 [t=00:00:00.079297] GroundDecals = 10 [t=00:00:00.079304] GroundDetail = 180 [t=00:00:00.079310] GroundScarAlphaFade = 1 [t=00:00:00.079316] HangTimeout = 30 [t=00:00:00.079322] HardwareCursor = 1 [t=00:00:00.079328] InitialNetworkTimeout = 0 [t=00:00:00.079335] LinkIncomingMaxPacketRate = 512 [t=00:00:00.079342] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.079348] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.079355] LinkOutgoingBandwidth = 131072 [t=00:00:00.079363] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.079375] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.079383] MSAALevel = 8 [t=00:00:00.079389] MaxParticles = 50000 [t=00:00:00.079395] MaxSounds = 32 [t=00:00:00.079401] MaximumTransmissionUnit = 0 [t=00:00:00.079408] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.079415] MiniMapMarker = 0 [t=00:00:00.079421] MouseDragScrollThreshold = 0 [t=00:00:00.079428] NetworkLossFactor = 1 [t=00:00:00.079434] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.079446] OverheadScrollSpeed = 50 [t=00:00:00.079453] ReconnectTimeout = 0 [t=00:00:00.079459] RotOverheadScrollSpeed = 50 [t=00:00:00.079466] RotateLogFiles = 1 [t=00:00:00.079472] ShadowMapSize = 16384 [t=00:00:00.079479] Shadows = 1 [t=00:00:00.079485] ShowClock = 0 [t=00:00:00.079491] SoftParticles = 2 [t=00:00:00.079497] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.079505] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.079511] UseLuaMemPools = 0 [t=00:00:00.079517] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.079556] VFSCacheArchiveFiles = 0 [t=00:00:00.079564] VSync = 0 [t=00:00:00.079569] Water = 4 [t=00:00:00.079575] XResolution = 1920 [t=00:00:00.079581] YResolution = 1080 [t=00:00:00.079587] snd_volmaster = 64 [t=00:00:00.079602] ============== </User Config> ============== [t=00:00:00.079609] ============== <User System> ============== [t=00:00:00.079616] Spring Engine Version: 105.1.1-1696-g311f4e2 BAR105 [t=00:00:00.079625] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.079639] Compiler Version: gcc-11.2.0 [t=00:00:00.079691] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.079742] Hardware Config: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz; 16317MB RAM, 21406MB pagefile [t=00:00:00.079751] Binary Word Size: 64-bit (native) [t=00:00:00.079758] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.079765] Physical CPU Cores: 4 [t=00:00:00.079770] Logical CPU Cores: 4 [t=00:00:00.079783] ============== </User System> ============== [t=00:00:00.079937] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.079944] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.079950] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.079955] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.079961] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.082166] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.082196] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.090355] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.108184] Display (Dell G2722HS (DP))=1 modes=124 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.108200] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.108208] [ 8] 1768x992x24bpp@165Hz [t=00:00:00.108215] [15] 1680x1050x24bpp@165Hz [t=00:00:00.108222] [21] 1600x1024x24bpp@165Hz [t=00:00:00.108229] [27] 1600x900x24bpp@165Hz [t=00:00:00.108236] [33] 1440x1080x24bpp@165Hz [t=00:00:00.108242] [40] 1440x900x24bpp@165Hz [t=00:00:00.108266] [46] 1366x768x24bpp@165Hz [t=00:00:00.108275] [52] 1360x768x24bpp@165Hz [t=00:00:00.108282] [58] 1280x1024x24bpp@165Hz [t=00:00:00.108289] [64] 1280x960x24bpp@165Hz [t=00:00:00.108296] [70] 1280x800x24bpp@165Hz [t=00:00:00.108303] [75] 1280x768x24bpp@165Hz [t=00:00:00.108309] [80] 1280x720x24bpp@165Hz [t=00:00:00.108315] [87] 1176x664x24bpp@60Hz [t=00:00:00.108322] [90] 1152x864x24bpp@165Hz [t=00:00:00.108330] [95] 1024x768x24bpp@165Hz [t=00:00:00.108336] [101] 800x600x24bpp@165Hz [t=00:00:00.108349] [107] 720x576x24bpp@165Hz [t=00:00:00.108356] [112] 720x480x24bpp@165Hz [t=00:00:00.108362] [118] 640x480x24bpp@165Hz [t=00:00:00.113358] Display (Generic PnP Monitor)=2 modes=43 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.113377] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.113383] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.113390] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.113396] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.113402] [11] 1600x900x24bpp@60Hz [t=00:00:00.113427] [12] 1440x1080x24bpp@60Hz [t=00:00:00.113435] [15] 1440x900x24bpp@60Hz [t=00:00:00.113441] [16] 1366x768x24bpp@60Hz [t=00:00:00.113447] [17] 1360x768x24bpp@60Hz [t=00:00:00.113453] [18] 1280x1024x24bpp@75Hz [t=00:00:00.113460] [20] 1280x960x24bpp@75Hz [t=00:00:00.113469] [22] 1280x800x24bpp@60Hz [t=00:00:00.113476] [23] 1280x768x24bpp@60Hz [t=00:00:00.113483] [24] 1280x720x24bpp@60Hz [t=00:00:00.113489] [27] 1176x664x24bpp@60Hz [t=00:00:00.113496] [30] 1152x864x24bpp@75Hz [t=00:00:00.113508] [31] 1024x768x24bpp@75Hz [t=00:00:00.113515] [34] 800x600x24bpp@75Hz [t=00:00:00.113521] [38] 720x576x24bpp@50Hz [t=00:00:00.113527] [39] 720x480x24bpp@60Hz [t=00:00:00.113534] [41] 640x480x24bpp@75Hz [t=00:00:00.706175] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.706772] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.706813] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.739739] [GR::LogVersionInfo] [t=00:00:00.739777] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.739839] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:00.739862] GL vendor : NVIDIA Corporation [t=00:00:00.739872] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:00.739890] GLSL version: 4.60 NVIDIA [t=00:00:00.739897] GLEW version: 2.1.0 [t=00:00:00.739904] GPU memory : 8192MB (total) / 6364MB (available) [t=00:00:00.739953] SDL swap-int: 1 [t=00:00:00.739963] SDL driver : windows [t=00:00:00.739989] [t=00:00:00.739996] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.740019] GLSL shader support : 1 [t=00:00:00.740036] GL4 support : 1 [t=00:00:00.740047] FBO extension support : 1 [t=00:00:00.740067] NVX GPU mem-info support : 1 [t=00:00:00.740076] ATI GPU mem-info support : 0 [t=00:00:00.740101] NPOT-texture support : 1 (1) [t=00:00:00.740112] S3TC/DXT1 texture support : 1/1 [t=00:00:00.740131] texture query-LOD support : 1 (1) [t=00:00:00.740139] MSAA frame-buffer support : 1 (1) [t=00:00:00.740146] Z-buffer depth : 32 (-) [t=00:00:00.740158] primitive-restart support : 1 (1) [t=00:00:00.740165] clip-space control support: 1 (1) [t=00:00:00.740173] seamless cube-map support : 1 (1) [t=00:00:00.740180] frag-depth layout support : 1 (1) [t=00:00:00.740187] persistent maps support : 1 (1) [t=00:00:00.740194] explicit attribs location : 1 (1) [t=00:00:00.740207] multi draw indirect : 1 (-) [t=00:00:00.740216] array textures : 1 (-) [t=00:00:00.740223] [t=00:00:00.740229] max. FBO samples : 32 [t=00:00:00.740236] max. FS/program texture slots : 32/192 [t=00:00:00.740243] max. texture size : 32768 [t=00:00:00.740252] max. texture anisotropy level : 16.000000 [t=00:00:00.740260] max. vec4 varyings/attributes : 31/16 [t=00:00:00.740266] max. draw-buffers : 8 [t=00:00:00.740277] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.740285] max. uniform buffer-bindings : 84 [t=00:00:00.740291] max. uniform block-size : 64KB [t=00:00:00.740299] max. storage buffer-bindings : 96 [t=00:00:00.740306] max. storage block-size : 2047MB [t=00:00:00.740312] [t=00:00:00.740317] enable AMD-hacks : 0 [t=00:00:00.740324] compress MIP-maps: 0 [t=00:00:00.740351] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.740685] [GR::UpdateGLConfigs] [t=00:00:00.740736] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.740746] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.741235] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.741254] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.741261] [GR::InitGLState] [t=00:00:00.741324] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:00.841122] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.843860] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.844404] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.850124] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.850152] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.850532] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.853997] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.854013] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.854115] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.854195] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1696-g311f4e2\ [t=00:00:00.869756] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1696-g311f4e2\base [t=00:00:00.870524] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.871176] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.871347] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.887812] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [t=00:00:00.887839] [VFS] [SpringVFS::ReserveArchives<this=00000260ed4b26a0>] [t=00:00:00.887999] [VFS] [SpringVFS::AddArchive<this=00000260ed4b26a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.892720] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000260ed4b26a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.892736] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.083512] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:01.084652] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.085703] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.086456] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.086593] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.086630] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:01.087116][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.087245][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.087433][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.087459][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.087469][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.087525][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.108310][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.108335][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Output (Realtek(R) Audio)" [t=00:00:01.108347][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.108358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL G2722HS (NVIDIA High Definition Audio)" [t=00:00:01.108368][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:01.108383][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Microphone)" [t=00:00:01.108394][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.108403][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.130050][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.132775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000260ed44b7c0(default) context=00000260ed51db10 numChannels=2 frameSize=8 [t=00:00:01.132804][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.132817][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.132825][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.132856][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.132935][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.132970][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.132984][f=-000001] [Sound] Devices: [t=00:00:01.138680][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.138696][f=-000001] [Sound] [OpenAL Soft on Digital Output (Realtek(R) Audio)] [t=00:00:01.138705][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.138714][f=-000001] [Sound] [OpenAL Soft on DELL G2722HS (NVIDIA High Definition Audio)] [t=00:00:01.138723][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.138737][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.138752][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.138761][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.139667][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.139683][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.194550][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 56630 MB [t=00:00:01.196654][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.196697][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.196718][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230417_143916_Sky Fortress Sigma v6_105.1.1-1696-g311f4e2 BAR105.sdfz" for game data... [t=00:00:01.343371][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.347918][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.348009][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.348033][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.356287][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.356455][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 159ms [t=00:00:01.356505][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:01.423164][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000260eda75c50] using map "Sky Fortress Sigma v6" (loaded=0 cached=0) [t=00:00:01.423743][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260ed4b26a0>(arName="Sky Fortress Sigma v6", overwrite=false)] section=1 cached=0 [t=00:00:01.424134][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260ed4b26a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.424615][f=-000001] [PreGame::AddModArchivesToVFS][server=00000260eda75c50] using game "Zero-K v1.11.4.1" (loaded=0 cached=0) [t=00:00:01.424885][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260ed4b26a0>(arName="Zero-K v1.11.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.433682][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260ed4b26a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.433885][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000260ed4b26a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.438228][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 81ms [t=00:00:01.438512][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.440879][f=-000001] forceSingleThreaded, false [t=00:00:01.466640][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.466659][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.466810][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.466915][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.466997][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.467073][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.468413][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.469089][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.469961][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.471237][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.472012][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.472698][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.472720][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.473655][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.483077][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.486975][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.488332][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.488523][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.488975][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.488994][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.489136][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.489159][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.742552][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.858049][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [t=00:00:01.917162][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture [t=00:00:02.320312][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 831ms [t=00:00:02.320533][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.482261][f=-000001] Loading UnitDefs_posts [t=00:00:02.575950][f=-000001] Loading FeatureDefs_posts [t=00:00:02.592249][f=-000001] Loading WeaponDefs_posts [t=00:00:02.611076][f=-000001] Loading ArmorDefs_posts [t=00:00:02.628436][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 303ms [t=00:00:02.677256][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 356ms [t=00:00:02.677282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.980940][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.996768][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.001089][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 367 sounds from gamedata/sounds.lua [t=00:00:03.001394][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 42ms [t=00:00:03.001407][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.001856][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.016637][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.035594][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.035714][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.423928][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.444383][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.526513][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.527052][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.527408][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.530927][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:03.532220][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:03.538221][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:03.551653][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:03.558116][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:03.561674][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:03.562253][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:03.565258][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:03.572208][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:03.572653][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:03.573088][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:03.584744][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:03.614534][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:04.042278][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:04.042481][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:04.043389][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphaa_alphabet_missile" [t=00:00:04.043928][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphaa_missile" [t=00:00:04.044438][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphassault_fake_laser" [t=00:00:04.044983][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphassault_laser" [t=00:00:04.045524][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphbomb_amphbomb_death" [t=00:00:04.046015][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphfloater_cannon" [t=00:00:04.046609][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphfloater_fake_cannon" [t=00:00:04.047144][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphimpulse_sonic" [t=00:00:04.047688][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphlaunch_bogus_teleporter_gun" [t=00:00:04.048164][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphlaunch_teleport_gun" [t=00:00:04.048632][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphraid_torpedo" [t=00:00:04.049132][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphraid_torpmissile" [t=00:00:04.049630][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphriot_flechette" [t=00:00:04.050153][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphriot_torpedo" [t=00:00:04.050833][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphsupport_cannon" [t=00:00:04.051444][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "amphsupport_fake_cannon" [t=00:00:04.052048][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom0_fakelaser" [t=00:00:04.052652][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom0_laser" [t=00:00:04.053202][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom1_fakelaser" [t=00:00:04.053753][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom1_laser" [t=00:00:04.054295][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom2_fakelaser" [t=00:00:04.054972][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom2_laser" [t=00:00:04.055550][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom3_fakelaser" [t=00:00:04.056097][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom3_laser" [t=00:00:04.056676][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom4_fakelaser" [t=00:00:04.057241][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom4_laser" [t=00:00:04.057784][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom5_fakelaser" [t=00:00:04.058324][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "armcom5_laser" [t=00:00:04.058880][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "assaultcruiser_fakelaser" [t=00:00:04.059409][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "assaultcruiser_gauss" [t=00:00:04.059933][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "assaultcruiser_missile" [t=00:00:04.060537][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "atomic_blast" [t=00:00:04.061153][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "atomic_blastsml" [t=00:00:04.061629][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "benzcom0_assault_cannon" [t=00:00:04.062085][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "benzcom0_fakelaser" [t=00:00:04.062643][f=-000001] Warning: WeaponDefs: Unknown tag "collidefirebase" in "benzcom1_assault_cannon" ------- TRUNCATED ------- [t=00:00:17.714608][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:17.714958][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:17.715300][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:17.715765][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:17.716033][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:17.716401][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:17.716889][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:17.717113][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:17.717336][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:17.717777][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.718006][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:17.718415][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:17.718613][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:17.718825][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.720198][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.721878][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.722425][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:17.722898][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:17.723387][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:17.723813][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:17.724253][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:17.724522][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:17.724937][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:17.726321][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.726749][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:17.727153][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:17.728114][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:17.728397][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:17.728596][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:17.729396][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.730333][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.731287][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.735606][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.891368][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:17.891802][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:17.892528][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.892770][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.915586][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.915953][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:17.917637][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.918578][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:17.934034][f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [t=00:00:17.934627][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:17.935029][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:17.935354][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:17.936151][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.936577][f=-000001] IsIsland, <function>, false [t=00:00:17.955222][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:17.955594][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.956786][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.957142][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.957495][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.957851][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.958250][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.958602][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.959088][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.959470][f=-000001] <Building Starter>: disabled for spectators [t=00:00:17.960440][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.960863][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:17.961602][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.961883][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.962308][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.962710][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.975583][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.977029][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.977666][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.978048][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.986477][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.987147][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.993379][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.994079][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.994847][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.996661][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.996988][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.997395][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:17.998614][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.002260][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.002945][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.003653][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.004286][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.005525][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.006031][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.046417][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.077742][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.078123][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.078450][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.080952][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.081488][f=-000001] Loaded widget: LOS brightness Modifier <los_brightness_modifier.lua> [t=00:00:18.082132][f=-000001] SetSunLighting [t=00:00:18.082901][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.083275][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.083532][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.097658][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.099397][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.100832][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.100911][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.105929][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.106666][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.110915][f=-000001] Writing last game win data [t=00:00:18.115787][f=-000001] LuaUI v0.3 [t=00:00:18.356620][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.431603][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.441103][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11109, 0.0} allocedSize{int+, int-, ext}={0, 0, 1884377}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1520} [t=00:00:19.267461][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:19.276624][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:19.279070][f=-000001] Playback paused [t=00:00:19.284711][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.479927][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230417_143916_Sky Fortress Sigma v6_105.1.1-1696-g311f4e2 BAR105.sdfz [t=00:00:19.479949][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:19.479959][f=-000001] -> Version: 105.1.1-1696-g311f4e2 BAR105 [Windows 64-bit (native)] [t=00:00:19.480016][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0 [t=00:00:19.480030][f=-000001] -> Connection established (given id 1) [t=00:00:19.480057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=faf29d0d8c9265057213e4bef4aecf545ab4baae4c7cf1d2eceb97326514f07fb70fbafab1ecad5b5ca49b5cc12e704e201b35f38b53c5f765db63f522950f1a client=faf29d0d8c9265057213e4bef4aecf545ab4baae4c7cf1d2eceb97326514f07fb70fbafab1ecad5b5ca49b5cc12e704e201b35f38b53c5f765db63f522950f1a" [t=00:00:19.480088][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:19.480114][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b5df06063ebbc044df35f0b1c9c2b4d1590d841fe043e69627ccee966fe39e90103b4c53e4d8bb78b26778ae6b44873b572af4af14b9f8dd66a6212581f09cc9]" [t=00:00:19.480133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e9d95b949b84c3d899f6b83e8db77b9bf94401c55f8f79e1f46cb67e4decc3807cc05dcf6c847eef710a628e47cbbcfdcd66cde7dcf9746143169d5a5f45636c]" [t=00:00:19.480157][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000002617b889f40,000002616d6f19c0}][locale="C"]" [t=00:00:19.480170][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:19.480186][f=-000001] Beginning demo playback [t=00:00:19.574929][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.349197][f=-000001] [QuitAction] user exited to system [t=00:00:23.359380][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:23.359428][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:00:23.388884][f=-000001] [async=0] threads=4 tasks=837 {sum,avg}{exec,wait}time={{993.584, 1.187}, {558.431, 0.667}}ms [t=00:00:23.388907][f=-000001] thread=1 tasks=279 {sum,min,max,avg}{exec,wait}time={{362.170, 0.000, 127.762, 1.298}, {98.658, 0.000, 6.466, 0.354}}ms [t=00:00:23.388924][f=-000001] thread=2 tasks=279 {sum,min,max,avg}{exec,wait}time={{305.135, 0.000, 125.264, 1.094}, {216.396, 0.000, 15.358, 0.776}}ms [t=00:00:23.388968][f=-000001] thread=3 tasks=279 {sum,min,max,avg}{exec,wait}time={{326.279, 0.000, 127.754, 1.169}, {243.377, 0.000, 15.358, 0.872}}ms [t=00:00:23.388985][f=-000001] [async=1] threads=4 tasks=1752 {sum,avg}{exec,wait}time={{21050.102, 12.015}, {9534819.000, 5442.248}}ms [t=00:00:23.389001][f=-000001] thread=1 tasks=584 {sum,min,max,avg}{exec,wait}time={{7038.648, 0.000, 1137.229, 12.052}, {3186180.750, 0.920, 7069.249, 5455.789}}ms [t=00:00:23.389023][f=-000001] thread=2 tasks=584 {sum,min,max,avg}{exec,wait}time={{7009.294, 0.000, 1136.807, 12.002}, {3163194.500, 0.934, 7013.815, 5416.429}}ms [t=00:00:23.389039][f=-000001] thread=3 tasks=584 {sum,min,max,avg}{exec,wait}time={{7002.160, 0.000, 1075.618, 11.990}, {3185443.750, 1.823, 7014.434, 5454.527}}ms [t=00:00:23.389050][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:23.389059][f=-000001] [SpringApp::Kill][2] [t=00:00:23.389513][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:23.389538][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000026150b2c500 [t=00:00:23.389586][f=-000001] Start widgetHandler:Shutdown [t=00:00:23.392462][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:23.401370][f=-000001] Writing last game win data [t=00:00:23.406407][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:23.406430][f=-000001] Shutdown Widget - Save/Load API [t=00:00:23.406443][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:23.406458][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:23.406479][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:23.406501][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:23.408003][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:23.408067][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:23.408212][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:23.409579][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:23.409613][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:23.409628][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:23.409690][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:23.409704][f=-000001] Shutdown Widget - HighlightUnit GL4 [t=00:00:23.409722][f=-000001] Shutdown Widget - Outline No Shader [t=00:00:23.409739][f=-000001] Shutdown Widget - HealthBars [t=00:00:23.411127][f=-000001] Shutdown Widget - Noises [t=00:00:23.411148][f=-000001] Shutdown Widget - Unit Icons [t=00:00:23.411163][f=-000001] Shutdown Widget - Win Counter [t=00:00:23.411175][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:23.411204][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:23.411219][f=-000001] Shutdown Widget - BuildETA [t=00:00:23.411235][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:23.411248][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:23.411260][f=-000001] Shutdown Widget - CameraShake [t=00:00:23.411273][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:23.411371][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:23.411393][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:23.411420][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:23.411440][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:23.411452][f=-000001] Shutdown Widget - Context Menu [t=00:00:23.411462][f=-000001] Shutdown Widget - Darkening [t=00:00:23.411481][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:23.411494][f=-000001] Shutdown Widget - Grab Input [t=00:00:23.412699][f=-000001] Input grabbing is disabled! [t=00:00:23.412768][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:23.412795][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:23.412820][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:23.412845][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:23.412865][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:23.412879][f=-000001] Shutdown Widget - Point Tracker [t=00:00:23.412893][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:23.412904][f=-000001] Shutdown Widget - Stereo3D [t=00:00:23.412933][f=-000001] Shutdown Widget - Attack AoE [t=00:00:23.412946][f=-000001] Shutdown Widget - UnitShapes [t=00:00:23.412980][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:23.412993][f=-000001] Shutdown Widget - Selection Send [t=00:00:23.413004][f=-000001] Shutdown Widget - LupsManager [t=00:00:23.413027][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:23.413041][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:23.414507][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:23.414538][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:23.414551][f=-000001] Shutdown Widget - Chili Framework [t=00:00:23.414593][f=-000001] Shutdown Widget - Lups [t=00:00:23.414662][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:23.414677][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:23.414761][f=-000001] Shutdown Widget - Custom Markers [t=00:00:23.414778][f=-000001] Shutdown Widget - Start Boxes [t=00:00:23.414803][f=-000001] Shutdown Widget - Select Keys [t=00:00:23.414857][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:23.414875][f=-000001] Shutdown Widget - Pause Screen [t=00:00:23.415066][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:23.415083][f=-000001] Shutdown Widget - Layout Handler [t=00:00:23.415097][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:23.415109][f=-000001] End widgetHandler:Shutdown [t=00:00:23.480010][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4989803, 0.0} allocedSize{int+, int-, ext}={0, 0, 935755296}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1222} [t=00:00:23.480263][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002616d6f19c0 [t=00:00:23.486135][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:23.486235][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:23.486283][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002617b889f40 [t=00:00:23.486327][f=-000001] Start gadgetHandler:Shutdown [t=00:00:23.486350][f=-000001] Shutdown - StartSetup [t=00:00:23.486403][f=-000001] Shutdown - UnitMorph [t=00:00:23.486442][f=-000001] Shutdown - Carrier Drones [t=00:00:23.486470][f=-000001] Shutdown - Missile Silo Controller [t=00:00:23.486484][f=-000001] Shutdown - Modular Comm Info [t=00:00:23.486495][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:23.486517][f=-000001] Shutdown - UnitCloakShield [t=00:00:23.486530][f=-000001] Shutdown - Starlight Handler [t=00:00:23.486541][f=-000001] End gadgetHandler:Shutdown [t=00:00:23.500791][f=-000001] Start gadgetHandler:Shutdown [t=00:00:23.500814][f=-000001] Shutdown - Save/Load [t=00:00:23.500875][f=-000001] Shutdown - Teleport Throw [t=00:00:23.500899][f=-000001] Shutdown - UnitMorph [t=00:00:23.500917][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:23.500959][f=-000001] Shutdown - Modular Comm Info [t=00:00:23.500970][f=-000001] Shutdown - Retreat Command [t=00:00:23.500984][f=-000001] Shutdown - Shockwaves [t=00:00:23.500995][f=-000001] Shutdown - UnitCloakShield [t=00:00:23.501009][f=-000001] Shutdown - Lups Cloak FX [t=00:00:23.501018][f=-000001] Shutdown - Lups [t=00:00:23.501083][f=-000001] Shutdown - Lups Shield [t=00:00:23.501096][f=-000001] End gadgetHandler:Shutdown [t=00:00:23.511195][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 29, 0.0} allocedSize{int+, int-, ext}={0, 0, 1450}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.4828} [t=00:00:23.511409][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:23.511464][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:23.511474][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:23.523304][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:23.567755][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:23.567782][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:23.567878][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000260ed51db10 dev=00000260ed44b7c0 [t=00:00:23.568012][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000260ed51db10 dev=00000260ed44b7c0 [t=00:00:23.568024][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000260ed51db10)] [t=00:00:23.568937][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000260ed44b7c0)] [t=00:00:23.568999][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:23.592617][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:23.593255][f=-000001] [Game::~CGame][1] [t=00:00:23.593268][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:23.593314][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:23.593338][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:23.593348][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:23.593386][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:23.593406][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:23.593573][f=-000001] [Game::KillMisc][1] [t=00:00:23.593594][f=-000001] [Game::KillMisc][2] [t=00:00:23.593933][f=-000001] [Game::KillMisc][3] [t=00:00:23.594057][f=-000001] [Game::KillRendering][1] [t=00:00:23.594228][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:23.634226][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:23.634245][f=-000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:23.634550][f=-000001] [AssParser::Kill] allocated 671 pieces [t=00:00:23.704741][f=-000001] [Game::KillInterface][1] [t=00:00:23.704996][f=-000001] [Game::KillInterface][2] [t=00:00:23.705557][f=-000001] [Game::KillSimulation][1] [t=00:00:23.705573][f=-000001] [Game::KillSimulation][2] [t=00:00:23.719847][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/360 [t=00:00:23.719867][f=-000001] [Game::KillSimulation][3] [t=00:00:23.721420][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:23.721588][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:23.721668][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:23.721745][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:23.721937][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:23.726152][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:23.731723][f=-000001] [Game::KillSimulation][4] [t=00:00:23.789166][f=-000001] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:00:23.789191][f=-000001] [Game::~CGame][2] [t=00:00:23.789202][f=-000001] [Game::~CGame][3] [t=00:00:23.789376][f=-000001] [SpringApp::Kill][3] [t=00:00:23.789393][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1963 bytes sent 2997 bytes recv'd [t=00:00:23.807221][f=-000001] Kill: client disconnecting... [t=00:00:25.808517][f=-000001] CloseConnection: client connection closed [t=00:00:25.808645][f=-000001] [SpringApp::Kill][4] font=00000260b01656c0 [t=00:00:25.812345][f=-000001] [SpringApp::Kill][5] [t=00:00:25.815494][f=-000001] [SpringApp::Kill][6] [t=00:00:25.815508] [SpringApp::Kill][7] [t=00:00:25.816379] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.816396] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.816425] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:25.816437] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.816447] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:25.816463] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.816474] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.816485] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:25.816505] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:25.816516] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.816528] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:25.816543] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:25.816555] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:26.069066] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:26.069082] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:26.069089] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:26.069096] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:26.069388] [VFS] [SpringVFS::DeleteArchives<this=00000260ed4b26a0>] [t=00:00:26.069435] [VFS] [SpringVFS::DeleteArchives<this=00000260ed4b26a0>(section=0)] #archives[section]=1 #files[section]=8040 [t=00:00:26.069448] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\46a2ab704240f22155944c42dea073bf.sdp (00000260edadb880) [t=00:00:26.069509] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\46a2ab704240f22155944c42dea073bf.sdp" numZipFiles=8040 sumInflSize=868074kb sumReadTime=2144ms [t=00:00:26.069544] file="unittextures/3do2s3o_atlas_1.tga" indx=7137 inflSize=16384kb readTime=44ms [t=00:00:26.069553] file="unittextures/gritty1.dds" indx=7413 inflSize=5461kb readTime=31ms [t=00:00:26.069561] file="unittextures/benzcom_1.dds" indx=7220 inflSize=5461kb readTime=27ms [t=00:00:26.069569] file="unittextures/detriment_1.dds" indx=7350 inflSize=5461kb readTime=27ms [t=00:00:26.069578] file="effects/gundam_beamimpact.lua" indx=703 inflSize=2kb readTime=25ms [t=00:00:26.069593] file="unittextures/b_sumo_manti_gimp1.dds" indx=7198 inflSize=1365kb readTime=25ms [t=00:00:26.069602] file="unittextures/3do2s3o_atlas_2.tga" indx=7138 inflSize=16384kb readTime=24ms [t=00:00:26.069610] file="unittextures/gritty2.dds" indx=7414 inflSize=5461kb readTime=24ms [t=00:00:26.069619] file="unittextures/bantha_1.dds" indx=7202 inflSize=5461kb readTime=23ms [t=00:00:26.069626] file="unittextures/zeppelin_1.dds" indx=8018 inflSize=4096kb readTime=21ms [t=00:00:26.071069] [VFS] [SpringVFS::DeleteArchives<this=00000260ed4b26a0>(section=1)] #archives[section]=1 #files[section]=54 [t=00:00:26.071085] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\sky_fortress_sigma_v6.sd7 (00000260eda65160) [t=00:00:26.071218] [VFS] [SpringVFS::DeleteArchives<this=00000260ed4b26a0>(section=2)] #archives[section]=3 #files[section]=328 [t=00:00:26.071233] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1696-g311f4e2\base\maphelper.sdz (00000260ed5072d0) [t=00:00:26.071268] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1696-g311f4e2\base\springcontent.sdz (00000260ed507220) [t=00:00:26.071311] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1696-g311f4e2\base\spring\bitmaps.sdz (00000260ed5074e0) [t=00:00:26.071367] [VFS] [SpringVFS::DeleteArchives<this=00000260ed4b26a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:26.071384] [VFS] [SpringVFS::DeleteArchives<this=00000260ed4b26a0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:26.071394] [VFS] [SpringVFS::DeleteArchives<this=00000260ed4b26a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:26.071404] [VFS] [SpringVFS::DeleteArchives<this=00000260ed4b26a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:26.071413] [VFS] [SpringVFS::DeleteArchives<this=00000260ed4b26a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:26.071427] [VFS] [SpringVFS::DeleteArchives<this=00000260ed4b26a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:26.071558] [SpringApp::Kill][8] [t=00:00:26.071567] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:26.071575] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6743957f0 (joinable=1) [t=00:00:26.071582] [WatchDog::Uninstall][2] [t=00:00:26.114191] [WatchDog::Uninstall][3] [t=00:00:26.114205] [SpringApp::Kill][9]
infolog_full.txt (truncated):