Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.000027] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.005574] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005665] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.139622] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.139677] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.139711] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.139730] [t=00:00:00.139737] Enable or disable log sections using the LogSections configuration key [t=00:00:00.139745] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.139753] Use "none" to disable the default log sections. [t=00:00:00.139760] ============== </Log Sections> ============== [t=00:00:00.139768] ============== <User Config> ============== [t=00:00:00.139891] AllowDeferredMapRendering = 1 [t=00:00:00.139900] AllowDeferredModelRendering = 1 [t=00:00:00.139907] BumpWaterAnisotropy = 2 [t=00:00:00.139913] BumpWaterBlurReflection = 1 [t=00:00:00.139920] BumpWaterDepthBits = 32 [t=00:00:00.139926] BumpWaterReflection = 2 [t=00:00:00.139932] BumpWaterRefraction = 2 [t=00:00:00.139939] BumpWaterTexSizeReflection = 1024 [t=00:00:00.139946] CamFreeScrollSpeed = 50 [t=00:00:00.139952] CamMode = 1 [t=00:00:00.139959] CubeTexSizeReflection = 1024 [t=00:00:00.139971] CubeTexSizeSpecular = 1024 [t=00:00:00.139978] DualScreenMiniMapOnLeft = 1 [t=00:00:00.139984] EdgeMoveDynamic = 0 [t=00:00:00.139991] EdgeMoveWidth = 0.003 [t=00:00:00.139997] FPSFOV = 90 [t=00:00:00.140003] FPSScrollSpeed = 50 [t=00:00:00.140010] FeatureDrawDistance = 600000 [t=00:00:00.140016] FeatureFadeDistance = 600000 [t=00:00:00.140022] FontSize = 18 [t=00:00:00.140028] GrassDetail = 0 [t=00:00:00.140035] GroundDecals = 10 [t=00:00:00.140045] GroundDetail = 180 [t=00:00:00.140052] GroundScarAlphaFade = 1 [t=00:00:00.140058] HangTimeout = 30 [t=00:00:00.140064] HardwareCursor = 1 [t=00:00:00.140070] InitialNetworkTimeout = 0 [t=00:00:00.140078] LinkIncomingMaxPacketRate = 512 [t=00:00:00.140084] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.140090] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.140098] LinkOutgoingBandwidth = 131072 [t=00:00:00.140105] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.140117] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.140123] MSAALevel = 8 [t=00:00:00.140129] MaxParticles = 50000 [t=00:00:00.140135] MaxSounds = 32 [t=00:00:00.140141] MaxTextureAtlasSizeX = 4096 [t=00:00:00.140148] MaxTextureAtlasSizeY = 4096 [t=00:00:00.140154] MaximumTransmissionUnit = 0 [t=00:00:00.140160] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.140167] MiniMapMarker = 0 [t=00:00:00.140173] MouseDragScrollThreshold = 0 [t=00:00:00.140180] NetworkLossFactor = 1 [t=00:00:00.140191] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.140198] OverheadScrollSpeed = 50 [t=00:00:00.140205] ReconnectTimeout = 0 [t=00:00:00.140211] RotOverheadScrollSpeed = 50 [t=00:00:00.140217] RotateLogFiles = 1 [t=00:00:00.140223] ShadowMapSize = 16384 [t=00:00:00.140229] Shadows = 1 [t=00:00:00.140235] ShowClock = 0 [t=00:00:00.140241] SoftParticles = 2 [t=00:00:00.140246] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.140254] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.140260] UseLuaMemPools = 0 [t=00:00:00.140311] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.140320] VFSCacheArchiveFiles = 0 [t=00:00:00.140326] VSync = 0 [t=00:00:00.140332] Water = 4 [t=00:00:00.140341] XResolution = 1920 [t=00:00:00.140348] YResolution = 1080 [t=00:00:00.140354] snd_volmaster = 64 [t=00:00:00.140368] ============== </User Config> ============== [t=00:00:00.140375] ============== <User System> ============== [t=00:00:00.140382] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 [t=00:00:00.140400] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.140409] Compiler Version: gcc-11.2.0 [t=00:00:00.140449] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.140498] Hardware Config: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz; 16317MB RAM, 21507MB pagefile [t=00:00:00.140508] Binary Word Size: 64-bit (native) [t=00:00:00.140515] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.140522] Physical CPU Cores: 4 [t=00:00:00.140538] Logical CPU Cores: 4 [t=00:00:00.140545] ============== </User System> ============== [t=00:00:00.140781] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.140789] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.140795] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.140800] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.140806] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.142284] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.142301] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.157070] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.175786] Display (Dell G2722HS (DP))=1 modes=124 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.175802] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.175811] [ 8] 1768x992x24bpp@165Hz [t=00:00:00.175818] [15] 1680x1050x24bpp@165Hz [t=00:00:00.175824] [21] 1600x1024x24bpp@165Hz [t=00:00:00.175831] [27] 1600x900x24bpp@165Hz [t=00:00:00.175837] [33] 1440x1080x24bpp@165Hz [t=00:00:00.175863] [40] 1440x900x24bpp@165Hz [t=00:00:00.175871] [46] 1366x768x24bpp@165Hz [t=00:00:00.175878] [52] 1360x768x24bpp@165Hz [t=00:00:00.175884] [58] 1280x1024x24bpp@165Hz [t=00:00:00.175891] [64] 1280x960x24bpp@165Hz [t=00:00:00.175899] [70] 1280x800x24bpp@165Hz [t=00:00:00.175905] [75] 1280x768x24bpp@165Hz [t=00:00:00.175911] [80] 1280x720x24bpp@165Hz [t=00:00:00.175918] [87] 1176x664x24bpp@60Hz [t=00:00:00.175929] [90] 1152x864x24bpp@165Hz [t=00:00:00.175936] [95] 1024x768x24bpp@165Hz [t=00:00:00.175948] [101] 800x600x24bpp@165Hz [t=00:00:00.175955] [107] 720x576x24bpp@165Hz [t=00:00:00.175961] [112] 720x480x24bpp@165Hz [t=00:00:00.175966] [118] 640x480x24bpp@165Hz [t=00:00:00.181419] Display (Generic PnP Monitor)=2 modes=43 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.181435] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.181442] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.181448] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.181454] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.181480] [11] 1600x900x24bpp@60Hz [t=00:00:00.181488] [12] 1440x1080x24bpp@60Hz [t=00:00:00.181494] [15] 1440x900x24bpp@60Hz [t=00:00:00.181500] [16] 1366x768x24bpp@60Hz [t=00:00:00.181506] [17] 1360x768x24bpp@60Hz [t=00:00:00.181512] [18] 1280x1024x24bpp@75Hz [t=00:00:00.181519] [20] 1280x960x24bpp@75Hz [t=00:00:00.181527] [22] 1280x800x24bpp@60Hz [t=00:00:00.181533] [23] 1280x768x24bpp@60Hz [t=00:00:00.181539] [24] 1280x720x24bpp@60Hz [t=00:00:00.181547] [27] 1176x664x24bpp@60Hz [t=00:00:00.181558] [30] 1152x864x24bpp@75Hz [t=00:00:00.181565] [31] 1024x768x24bpp@75Hz [t=00:00:00.181571] [34] 800x600x24bpp@75Hz [t=00:00:00.181578] [38] 720x576x24bpp@50Hz [t=00:00:00.181583] [39] 720x480x24bpp@60Hz [t=00:00:00.181589] [41] 640x480x24bpp@75Hz [t=00:00:00.791853] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.905792] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [t=00:00:00.906087] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.906100] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.980164] [GR::LogVersionInfo] [t=00:00:00.980179] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.980186] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:00.980193] GL vendor : NVIDIA Corporation [t=00:00:00.980222] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:00.980232] GLSL version: 4.60 NVIDIA [t=00:00:00.980239] GLEW version: 2.1.0 [t=00:00:00.980245] GPU memory : 8192MB (total) / 6021MB (available) [t=00:00:00.980271] SDL swap-int: 1 [t=00:00:00.980282] SDL driver : windows [t=00:00:00.980287] [t=00:00:00.980293] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.980301] GLSL shader support : 1 [t=00:00:00.980307] GL4 support : 1 [t=00:00:00.980313] FBO extension support : 1 [t=00:00:00.980355] NVX GPU mem-info support : 1 [t=00:00:00.980384] ATI GPU mem-info support : 0 [t=00:00:00.980410] NPOT-texture support : 1 (1) [t=00:00:00.980421] S3TC/DXT1 texture support : 1/1 [t=00:00:00.980430] texture query-LOD support : 1 (1) [t=00:00:00.980436] MSAA frame-buffer support : 1 (1) [t=00:00:00.980444] Z-buffer depth : 32 (-) [t=00:00:00.980460] primitive-restart support : 1 (1) [t=00:00:00.980467] clip-space control support: 1 (1) [t=00:00:00.980486] seamless cube-map support : 1 (1) [t=00:00:00.980494] frag-depth layout support : 1 (1) [t=00:00:00.980501] persistent maps support : 1 (1) [t=00:00:00.980507] explicit attribs location : 1 (1) [t=00:00:00.980515] multi draw indirect : 1 (-) [t=00:00:00.980520] [t=00:00:00.980527] max. FBO samples : 32 [t=00:00:00.980533] max. FS/program texture slots : 32/192 [t=00:00:00.980540] max. texture size : 32768 [t=00:00:00.980549] max. texture anisotropy level : 16.000000 [t=00:00:00.980561] max. vec4 varyings/attributes : 31/16 [t=00:00:00.980568] max. draw-buffers : 8 [t=00:00:00.980575] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.980581] max. uniform buffer-bindings : 84 [t=00:00:00.980588] max. uniform block-size : 64KB [t=00:00:00.980595] max. storage buffer-bindings : 96 [t=00:00:00.980601] max. storage block-size : 2047MB [t=00:00:00.980607] [t=00:00:00.980612] enable AMD-hacks : 0 [t=00:00:00.980618] compress MIP-maps: 0 [t=00:00:00.980656] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.980958] [GR::UpdateGLConfigs] [t=00:00:00.981000] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.981008] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.981514] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.981528] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.981535] [GR::InitGLState] [t=00:00:00.981618] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.076786] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.089251] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:01.089778] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.110567] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.110596] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.110932] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.115253] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.115269] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.115367] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.115434] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\ [t=00:00:01.129691] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base [t=00:00:01.130228] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.130914] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.131064] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.209627] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 80ms [t=00:00:01.209647] [VFS] [SpringVFS::ReserveArchives<this=000001891a2586f0>] [t=00:00:01.209864] [VFS] [SpringVFS::AddArchive<this=000001891a2586f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.215032] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001891a2586f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.215049] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.347798] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:01.351034] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.362368] [Threading] Main thread CPU affinity mask set: 8 [t=00:00:01.362759][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.363260][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms) [t=00:00:01.363551][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.363570][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.363580][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.363687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.386238][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.386337][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Output (Realtek(R) Audio)" [t=00:00:01.386352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.386364][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL G2722HS (NVIDIA High Definition Audio)" [t=00:00:01.386375][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:01.386391][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Microphone)" [t=00:00:01.386402][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.386411][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.416064][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.432003][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001895df37e50(default) context=000001891a232290 numChannels=2 frameSize=8 [t=00:00:01.432046][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.432067][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.432077][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.432085][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.432164][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.432202][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.432216][f=-000001] [Sound] Devices: [t=00:00:01.437956][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.437999][f=-000001] [Sound] [OpenAL Soft on Digital Output (Realtek(R) Audio)] [t=00:00:01.438010][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.438020][f=-000001] [Sound] [OpenAL Soft on DELL G2722HS (NVIDIA High Definition Audio)] [t=00:00:01.438031][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.438041][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.438062][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.438073][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.440738][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.440762][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.474600][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/3.0.2 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 56499 MB [t=00:00:01.477250][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.477293][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.477327][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230103_160200_Avalanche v3_105.1.1-1393-gfffa38b BAR105.sdfz" for game data... [t=00:00:01.639037][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.643487][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.643568][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.643590][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.649544][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.649679][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 172ms [t=00:00:01.649703][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.650142][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.650156][f=-000001] [t=00:00:01.650165][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.650174][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.650183][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.650192][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.650208][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.650516][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.650537][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.650839][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.650855][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.650863][f=-000001] [GR::InitGLState] [t=00:00:01.650926][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.650937][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.650948][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.650957][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.650968][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.651262][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.651291][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.651589][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.651608][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.651621][f=-000001] [GR::InitGLState] [t=00:00:01.651681][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.651703][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.651715][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.651724][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.652134][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:01.718897][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001895e3ea170] using map "Avalanche v3.1" (loaded=0 cached=0) [t=00:00:01.719227][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001891a2586f0>(arName="Avalanche v3.1", overwrite=false)] section=1 cached=0 [t=00:00:01.729577][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001891a2586f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.729998][f=-000001] [PreGame::AddModArchivesToVFS][server=000001895e3ea170] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:01.730305][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001891a2586f0>(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:01.739774][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001891a2586f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.739951][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001891a2586f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:05.436069][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=5512ms [t=00:00:05.436107][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6135 inflSize=14172kb readTime=106ms [t=00:00:05.436119][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6134 inflSize=12267kb readTime=88ms [t=00:00:05.436129][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6136 inflSize=12437kb readTime=87ms [t=00:00:05.436158][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6131 inflSize=10480kb readTime=74ms [t=00:00:05.436171][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6138 inflSize=9337kb readTime=68ms [t=00:00:05.436188][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6132 inflSize=9675kb readTime=65ms [t=00:00:05.436200][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=63ms [t=00:00:05.436215][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6133 inflSize=7493kb readTime=58ms [t=00:00:05.436226][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6140 inflSize=7896kb readTime=57ms [t=00:00:05.436237][f=-000001] file="unittextures/strikecomtiger.dds" indx=7574 inflSize=5897kb readTime=47ms [t=00:00:05.498394][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3846ms [t=00:00:05.498669][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:05.500929][f=-000001] forceSingleThreaded, false [t=00:00:05.529630][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.529664][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.529820][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.529905][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.529983][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.530060][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.531346][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.532016][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.532644][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.533500][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.534371][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.535097][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.535122][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.536019][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.546800][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.550730][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.552250][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.552538][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:05.553024][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.553054][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.553202][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.553261][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.852157][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.963531][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [t=00:00:07.218008][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:07.336250][f=-000001] Loading UnitDefs_posts [t=00:00:07.436712][f=-000001] Loading FeatureDefs_posts [t=00:00:07.450844][f=-000001] Loading WeaponDefs_posts [t=00:00:07.470228][f=-000001] Loading ArmorDefs_posts [t=00:00:07.483629][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 259ms [t=00:00:07.547950][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 329ms [t=00:00:07.547979][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:07.801753][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:07.814659][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:07.819030][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 362 sounds from gamedata/sounds.lua [t=00:00:07.819307][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [t=00:00:07.819383][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:07.819405][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:07.821792][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:07.825236][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:07.828900][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:07.948943][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:07.959964][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:08.022376][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:08.022626][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:08.022830][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:08.023247][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:08.023464][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:08.024079][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:08.026656][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:08.027393][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:08.027776][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:08.027989][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:08.028379][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:08.031851][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:08.032115][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:08.032449][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:08.036267][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:08.055572][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:08.775385][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:08.775477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:09.167286][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 391ms [t=00:00:09.167347][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:09.298117][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 130ms ------- TRUNCATED ------- [t=00:00:21.972866][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:21.973359][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:21.973730][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:21.974200][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:21.974602][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:21.984293][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:21.984768][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:21.985063][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:21.985261][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:21.985559][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:21.986422][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:21.987245][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:21.988345][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:21.989456][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:21.993287][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:22.143881][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:22.144287][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:22.145059][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:22.145347][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:22.164934][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:22.165248][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:22.166875][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:22.167758][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:22.180812][f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [t=00:00:22.181331][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:22.181556][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:22.181817][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:22.182600][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:22.186996][f=-000001] Warning: [ParseUniformsTable] uniform "up" from table "uniform" not active in shader [t=00:00:22.187017][f=-000001] Warning: [ParseUniformsTable] uniform "left" from table "uniform" not active in shader [t=00:00:22.187028][f=-000001] Warning: [ParseUniformsTable] uniform "grid" from table "uniform" not active in shader [t=00:00:22.187039][f=-000001] Warning: [ParseUniformsTable] uniform "lengthX" from table "uniform" not active in shader [t=00:00:22.187055][f=-000001] Warning: [ParseUniformsTable] uniform "lengthZ" from table "uniform" not active in shader [t=00:00:22.187066][f=-000001] Warning: [ParseUniformsTable] uniform "tex0" from table "uniform" not active in shader [t=00:00:22.194149][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:22.194739][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:22.195170][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:22.195478][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:22.195880][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:22.197234][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:22.197624][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:22.198046][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:22.198330][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:22.198625][f=-000001] <Building Starter>: disabled for spectators [t=00:00:22.199435][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:22.199740][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:22.200436][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:22.200682][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:22.200975][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:22.201255][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:22.205145][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:22.205736][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:22.206860][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:22.207145][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:22.208577][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:22.209048][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:22.215516][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:22.215984][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:22.216534][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:22.218280][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:22.218628][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:22.218984][f=-000001] Mex Placement Initialised with 21 spots. [t=00:00:22.219696][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:22.222695][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:22.223303][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:22.224053][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:22.225607][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:22.226878][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:22.233084][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:22.236201][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:22.236560][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:22.236822][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:22.237448][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:22.237884][f=-000001] SetSunLighting [t=00:00:22.239494][f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [t=00:00:22.239845][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:22.247890][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:22.250172][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:22.250587][f=-000001] Lua garbage collection rate: 30/s [t=00:00:22.250614][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:22.253477][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:22.253837][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:22.257719][f=-000001] Writing last game win data [t=00:00:22.263578][f=-000001] LuaUI v0.3 [t=00:00:22.350719][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.475953][f=-000001] placing 0 unit(s) [t=00:00:22.475972][f=-000001] placing 419 feature(s) [t=00:00:22.479634][f=-000001] placing 0 building(s) [t=00:00:22.779436][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.789376][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,13005,0} {chunk,block}Bytes={0,0} [t=00:00:23.623516][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:23.632516][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:23.635478][f=-000001] Playback paused [t=00:00:23.646079][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.964409][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230103_160200_Avalanche v3_105.1.1-1393-gfffa38b BAR105.sdfz [t=00:00:23.964433][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.964459][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:23.964494][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0 [t=00:00:23.964505][f=-000001] -> Connection established (given id 1) [t=00:00:23.964534][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c client=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c" [t=00:00:23.964693][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:23.964716][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7f692c1c2cf25d8448e05363b1827d743856628f79a2c03cb35c2cbb00060fa6375626e53160015f5bd6e81b8effdbd2ff8f89126842b87dc26642ad1b96f5a]" [t=00:00:23.964740][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99abe3b8e6ffe9b35d2f891431bbe1a578baeb8ca9fb83f11914807eb956ac30188c381d380b0824c625b8754ecdaecbefe340abe650dfb83510cc6caab410d9]" [t=00:00:23.964756][f=-000001] Beginning demo playback [t=00:00:23.964768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0000018a2fd7b950,0000000000000000}][locale="C"]" [t=00:00:23.964884][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.063652][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.727259][f=-000001] GameID: 7851b4637d46548d865f71aed6f225b4 [t=00:00:27.727280][f=-000001] Connection attempt from Reaper101 [t=00:00:27.727291][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:27.727513][f=-000001] -> Connection established (given id 0) [t=00:00:27.727566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][map-checksums] server=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c client=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c" [t=00:00:27.727598][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][mod-checksums] server=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:27.727618][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7f692c1c2cf25d8448e05363b1827d743856628f79a2c03cb35c2cbb00060fa6375626e53160015f5bd6e81b8effdbd2ff8f89126842b87dc26642ad1b96f5a]" [t=00:00:27.727640][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99abe3b8e6ffe9b35d2f891431bbe1a578baeb8ca9fb83f11914807eb956ac30188c381d380b0824c625b8754ecdaecbefe340abe650dfb83510cc6caab410d9]" [t=00:00:28.625428][f=0000000] Playback continued [t=00:00:28.695579][f=0000021] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[Game::Load][lua{Rules,Gaia}={000001b14df91ad0,0000000000000000}][locale="C"]" [t=00:00:28.698742][f=0000025] UnnamedPlayer (spec) paused the demo [t=00:00:29.655944][f=0000025] Playback paused [t=00:00:50.475430][f=0000025] [QuitAction] user exited to system [t=00:00:50.486941][f=0000025] [SpringApp::Kill][1] fromRun=1 [t=00:00:50.486966][f=0000025] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:00:50.514369][f=0000025] [async=0] threads=4 tasks=18783 {sum,avg}{exec,wait}time={{12866.559, 0.685}, {4332.740, 0.231}}ms [t=00:00:50.514432][f=0000025] thread=1 tasks=6261 {sum,min,max,avg}{exec,wait}time={{4391.220, 0.000, 2186.376, 0.701}, {1229.989, 0.000, 39.846, 0.196}}ms [t=00:00:50.514471][f=0000025] thread=2 tasks=6261 {sum,min,max,avg}{exec,wait}time={{4225.086, 0.000, 2181.519, 0.675}, {1518.792, 0.000, 31.384, 0.243}}ms [t=00:00:50.514488][f=0000025] thread=3 tasks=6261 {sum,min,max,avg}{exec,wait}time={{4250.253, 0.000, 2206.872, 0.679}, {1583.959, 0.000, 29.874, 0.253}}ms [t=00:00:50.514502][f=0000025] [async=1] threads=4 tasks=1899 {sum,avg}{exec,wait}time={{18893.027, 9.949}, {8414230.000, 4430.874}}ms [t=00:00:50.514527][f=0000025] thread=1 tasks=632 {sum,min,max,avg}{exec,wait}time={{6222.409, 0.000, 556.087, 9.846}, {2786133.250, 0.107, 6232.807, 4408.438}}ms [t=00:00:50.514544][f=0000025] thread=2 tasks=633 {sum,min,max,avg}{exec,wait}time={{6297.004, 0.000, 563.810, 9.948}, {2797538.250, 0.109, 6266.550, 4419.492}}ms [t=00:00:50.514560][f=0000025] thread=3 tasks=634 {sum,min,max,avg}{exec,wait}time={{6373.614, 0.000, 560.280, 10.053}, {2830558.250, 0.028, 6377.182, 4464.603}}ms [t=00:00:50.514571][f=0000025] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:50.514579][f=0000025] [SpringApp::Kill][2] [t=00:00:50.515084][f=0000025] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:50.515098][f=0000025] [Game::KillLua][1] dtor=0 luaUI=0000018a2dd631c0 [t=00:00:50.515152][f=0000025] Start widgetHandler:Shutdown [t=00:00:50.517828][f=0000025] Shutdown - SaveOrderList Complete [t=00:00:50.524599][f=0000025] Writing last game win data [t=00:00:50.528623][f=0000025] Shutdown - SaveConfigData Complete [t=00:00:50.528645][f=0000025] Shutdown Widget - Save/Load API [t=00:00:50.528672][f=0000025] Shutdown Widget - Chili Highlight [t=00:00:50.528687][f=0000025] Shutdown Widget - Draw After Chili [t=00:00:50.528700][f=0000025] Shutdown Widget - API Unit Tracker GL4 [t=00:00:50.528713][f=0000025] Shutdown Widget - EPIC Menu [t=00:00:50.530025][f=0000025] Shutdown Widget - Depth of Field Shader [t=00:00:50.530049][f=0000025] Shutdown Widget - Chili Minimap [t=00:00:50.530144][f=0000025] Shutdown Widget - Chili Widget Selector [t=00:00:50.531313][f=0000025] Shutdown Widget - Deferred rendering [t=00:00:50.531348][f=0000025] Shutdown Widget - Local Team Colors [t=00:00:50.531360][f=0000025] Shutdown Widget - Display Keys 2 [t=00:00:50.531401][f=0000025] Shutdown Widget - Save Game Menu [t=00:00:50.531412][f=0000025] Shutdown Widget - HighlightUnit GL4 [t=00:00:50.531430][f=0000025] Shutdown Widget - Outline No Shader [t=00:00:50.531443][f=0000025] Shutdown Widget - HealthBars [t=00:00:50.532631][f=0000025] Shutdown Widget - Noises [t=00:00:50.532644][f=0000025] Shutdown Widget - Unit Icons [t=00:00:50.532667][f=0000025] Shutdown Widget - Win Counter [t=00:00:50.532679][f=0000025] Shutdown Widget - EndGame APM stats [t=00:00:50.532692][f=0000025] Shutdown Widget - BuildETA [t=00:00:50.532705][f=0000025] Shutdown Widget - Modular Comm Info [t=00:00:50.532717][f=0000025] Shutdown Widget - Galaxy Battle Handler [t=00:00:50.532901][f=0000025] Shutdown Widget - State Reverse and Latency [t=00:00:50.532915][f=0000025] Shutdown Widget - CameraShake [t=00:00:50.532927][f=0000025] Shutdown Widget - Chili Economy Panel Default [t=00:00:50.533030][f=0000025] Shutdown Widget - Chili EndGame Window [t=00:00:50.533052][f=0000025] Shutdown Widget - Chili Nuke Warning [t=00:00:50.533065][f=0000025] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:50.533083][f=0000025] Shutdown Widget - Chili Spectator Panels [t=00:00:50.533094][f=0000025] Shutdown Widget - Context Menu [t=00:00:50.533105][f=0000025] Shutdown Widget - Darkening [t=00:00:50.533123][f=0000025] Shutdown Widget - Defense Range Zero-K [t=00:00:50.533145][f=0000025] Shutdown Widget - Grab Input [t=00:00:50.534433][f=0000025] Input grabbing is disabled! [t=00:00:50.534463][f=0000025] Shutdown Widget - Highlight Geos [t=00:00:50.534497][f=0000025] Shutdown Widget - Local Widgets Config [t=00:00:50.534522][f=0000025] Shutdown Widget - MinimapEvents [t=00:00:50.534534][f=0000025] Shutdown Widget - Missile Silo Range [t=00:00:50.534548][f=0000025] Shutdown Widget - Music Player v2 [t=00:00:50.534691][f=0000025] Shutdown Widget - Point Tracker [t=00:00:50.534723][f=0000025] Shutdown Widget - Showeco and Grid Drawer [t=00:00:50.534736][f=0000025] Shutdown Widget - Stereo3D [t=00:00:50.534752][f=0000025] Shutdown Widget - Attack AoE [t=00:00:50.534765][f=0000025] Shutdown Widget - UnitShapes [t=00:00:50.534795][f=0000025] Shutdown Widget - Map Edge Extension [t=00:00:50.534808][f=0000025] Shutdown Widget - Selection Send [t=00:00:50.534820][f=0000025] Shutdown Widget - LupsManager [t=00:00:50.534836][f=0000025] Shutdown Widget - Newton Firezone [t=00:00:50.534859][f=0000025] Shutdown Widget - Chili Pro Console [t=00:00:50.536158][f=0000025] Shutdown Widget - Persistent Build Height [t=00:00:50.536206][f=0000025] Shutdown Widget - Lasso Terraform GUI [t=00:00:50.536227][f=0000025] Shutdown Widget - Chili Framework [t=00:00:50.536239][f=0000025] Shutdown Widget - Lups [t=00:00:50.536302][f=0000025] Shutdown Widget - Mex Placement Handler [t=00:00:50.536315][f=0000025] Shutdown Widget - Chili Core Selector [t=00:00:50.536385][f=0000025] Shutdown Widget - Custom Markers [t=00:00:50.536412][f=0000025] Shutdown Widget - Select Keys [t=00:00:50.536438][f=0000025] Shutdown Widget - Pause Screen [t=00:00:50.536572][f=0000025] Shutdown Widget - Color Blindness Correction [t=00:00:50.536587][f=0000025] Shutdown Widget - Layout Handler [t=00:00:50.536600][f=0000025] Shutdown Widget - Text To Speech Control [t=00:00:50.536611][f=0000025] End widgetHandler:Shutdown [t=00:00:50.589205][f=0000025] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5481023,0} {chunk,block}Bytes={0,0} [t=00:00:50.589358][f=0000025] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:50.589376][f=0000025] [Game::KillLua][3] dtor=0 luaRules=0000018a2fd7b950 [t=00:00:50.589416][f=0000025] Start gadgetHandler:Shutdown [t=00:00:50.589429][f=0000025] Shutdown - StartSetup [t=00:00:50.589438][f=0000025] Shutdown - UnitMorph [t=00:00:50.589654][f=0000025] Shutdown - Carrier Drones [t=00:00:50.589666][f=0000025] Shutdown - Missile Silo Controller [t=00:00:50.589697][f=0000025] Shutdown - Modular Comm Info [t=00:00:50.589711][f=0000025] Shutdown - Terrain Texture Handler [t=00:00:50.589722][f=0000025] Shutdown - UnitCloakShield [t=00:00:50.589819][f=0000025] Shutdown - Starlight Handler [t=00:00:50.589834][f=0000025] End gadgetHandler:Shutdown [t=00:00:50.605216][f=0000025] Start gadgetHandler:Shutdown [t=00:00:50.605235][f=0000025] Shutdown - Save/Load [t=00:00:50.605251][f=0000025] Shutdown - Teleport Throw [t=00:00:50.605279][f=0000025] Shutdown - UnitMorph [t=00:00:50.605294][f=0000025] Shutdown - Commander Skin Renderer [t=00:00:50.605600][f=0000025] Shutdown - Galaxy Campaign Battle Handler [t=00:00:50.605617][f=0000025] Shutdown - Modular Comm Info [t=00:00:50.605627][f=0000025] Shutdown - Retreat Command [t=00:00:50.605639][f=0000025] Shutdown - Shockwaves [t=00:00:50.605649][f=0000025] Shutdown - UnitCloakShield [t=00:00:50.605662][f=0000025] Shutdown - Lups Cloak FX [t=00:00:50.605671][f=0000025] Shutdown - Lups [t=00:00:50.605728][f=0000025] Shutdown - Lups Shield [t=00:00:50.605760][f=0000025] End gadgetHandler:Shutdown [t=00:00:50.632348][f=0000025] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5481419,0} {chunk,block}Bytes={0,0} [t=00:00:50.632629][f=0000025] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5481419,0} {chunk,block}Bytes={0,0} [t=00:00:50.632716][f=0000025] [Game::KillLua][4] dtor=0 [t=00:00:50.632728][f=0000025] [Game::KillLua][5] dtor=0 [t=00:00:50.637858][f=0000025] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:50.658748][f=0000025] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:50.658783][f=0000025] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:50.658926][f=0000025] [Sound] [Sound::UpdateThread][4] ctx=000001891a232290 dev=000001895df37e50 [t=00:00:50.659046][f=0000025] [Sound] [Sound::UpdateThread][5] ctx=000001891a232290 dev=000001895df37e50 [t=00:00:50.659059][f=0000025] [Sound] [Sound::Cleanup][alcDestroyContext(000001891a232290)] [t=00:00:50.660186][f=0000025] [Sound] [Sound::Cleanup][alcCloseDevice(000001895df37e50)] [t=00:00:50.660304][f=0000025] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:50.690790][f=0000025] [Sound] [Sound::UpdateThread][6] [t=00:00:50.691415][f=0000025] [Game::~CGame][1] [t=00:00:50.691449][f=0000025] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:50.691460][f=0000025] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:50.691468][f=0000025] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:50.691489][f=0000025] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:50.691498][f=0000025] [Game::KillLua][4] dtor=1 [t=00:00:50.691507][f=0000025] [Game::KillLua][5] dtor=1 [t=00:00:50.691590][f=0000025] [Game::KillMisc][1] [t=00:00:50.691598][f=0000025] [Game::KillMisc][2] [t=00:00:50.691975][f=0000025] [Game::KillMisc][3] [t=00:00:50.692029][f=0000025] [Game::KillRendering][1] [t=00:00:50.692167][f=0000025] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:00:50.835262][f=0000025] [3DOParser::Kill] allocated 1 pieces [t=00:00:50.835282][f=0000025] [S3OParser::Kill] allocated 5477 pieces [t=00:00:50.836027][f=0000025] [AssParser::Kill] allocated 669 pieces [t=00:00:50.910597][f=0000025] [Game::KillInterface][1] [t=00:00:50.910682][f=0000025] [Game::KillInterface][2] [t=00:00:50.911059][f=0000025] [Game::KillSimulation][1] [t=00:00:50.911071][f=0000025] [Game::KillSimulation][2] [t=00:00:50.929251][f=0000025] [CCollisionHandler] dis-/continuous tests: 0/398134 [t=00:00:50.929272][f=0000025] [Game::KillSimulation][3] [t=00:00:50.930825][f=0000025] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.930974][f=0000025] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.931054][f=0000025] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.931114][f=0000025] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:50.932193][f=0000025] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:00:50.934300][f=0000025] [LosHandler::Kill] raycast instance cache-{hits,misses}={2,34}; shared=3%; cached=3% [t=00:00:50.939097][f=0000025] [Game::KillSimulation][4] [t=00:00:51.005906][f=0000025] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:51.005960][f=0000025] [Game::~CGame][2] [t=00:00:51.005971][f=0000025] [Game::~CGame][3] [t=00:00:51.006082][f=0000025] [SpringApp::Kill][3] [t=00:00:51.006100][f=0000025] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2490 bytes sent 9348 bytes recv'd [t=00:00:51.022960][f=0000025] Kill: client disconnecting... [t=00:00:53.026001][f=0000025] CloseConnection: client connection closed [t=00:00:53.026051][f=0000025] [SpringApp::Kill][4] font=000001891a0b8400 [t=00:00:53.030280][f=0000025] [SpringApp::Kill][5] [t=00:00:53.035378][f=0000025] [SpringApp::Kill][6] [t=00:00:53.035393] [SpringApp::Kill][7] [t=00:00:53.035828] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.035843] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.035863] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:53.035874] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:53.035885] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:53.035896] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.035916] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {120, 1048576, 1048576}, EBO = {180, 1048576, 1048576} [t=00:00:53.035928] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3516, 1048576, 1048576}, EBO = {5274, 1048576, 1048576} [t=00:00:53.035940] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.035957] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.035968] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:53.035979] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:00:53.035996] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {120, 1048576, 1048576}, EBO = {180, 1048576, 1048576} [t=00:00:53.300143] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.300161] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.300168] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.300174] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.306645] [VFS] [SpringVFS::DeleteArchives<this=000001891a2586f0>] [t=00:00:53.306671] [VFS] [SpringVFS::DeleteArchives<this=000001891a2586f0>(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:53.306683] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0662e359ac5afd0695fdee9ab9bb1294.sdp (000001895de03aa0) [t=00:00:53.306765] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=2204ms [t=00:00:53.306795] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=43ms [t=00:00:53.306813] file="unittextures/detriment_1.dds" indx=7271 inflSize=5461kb readTime=42ms [t=00:00:53.306822] file="unittextures/gritty1.dds" indx=7334 inflSize=5461kb readTime=32ms [t=00:00:53.306830] file="unittextures/benzcom_1.dds" indx=7141 inflSize=5461kb readTime=29ms [t=00:00:53.306849] file="unittextures/gritty2.dds" indx=7335 inflSize=5461kb readTime=23ms [t=00:00:53.306857] file="unittextures/bantha_1.dds" indx=7123 inflSize=5461kb readTime=23ms [t=00:00:53.306879] file="unittextures/zeppelin_1.dds" indx=7937 inflSize=4096kb readTime=22ms [t=00:00:53.306889] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=22ms [t=00:00:53.306897] file="unittextures/hunter1.dds" indx=7351 inflSize=4096kb readTime=22ms [t=00:00:53.306906] file="unittextures/starlight.dds" indx=7534 inflSize=4096kb readTime=20ms [t=00:00:53.308633] [VFS] [SpringVFS::DeleteArchives<this=000001891a2586f0>(section=1)] #archives[section]=1 #files[section]=50 [t=00:00:53.308670] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\avalanche_v3.1.sd7 (000001895e413b10) [t=00:00:53.309162] [VFS] [SpringVFS::DeleteArchives<this=000001891a2586f0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:53.309175] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\springcontent.sdz (000001895deace90) [t=00:00:53.309295] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\spring\bitmaps.sdz (000001895deabb50) [t=00:00:53.309345] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\maphelper.sdz (000001895deac7b0) [t=00:00:53.309390] [VFS] [SpringVFS::DeleteArchives<this=000001891a2586f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.309402] [VFS] [SpringVFS::DeleteArchives<this=000001891a2586f0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.309422] [VFS] [SpringVFS::DeleteArchives<this=000001891a2586f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.309432] [VFS] [SpringVFS::DeleteArchives<this=000001891a2586f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.309443] [VFS] [SpringVFS::DeleteArchives<this=000001891a2586f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.309453] [VFS] [SpringVFS::DeleteArchives<this=000001891a2586f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.309604] [SpringApp::Kill][8] [t=00:00:53.309622] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.309632] [WatchDog::Uninstall][1] hangDetectorThread=00007ff638071cb0 (joinable=1) [t=00:00:53.309640] [WatchDog::Uninstall][2] [t=00:00:54.184959] [WatchDog::Uninstall][3] [t=00:00:54.184973] [SpringApp::Kill][9]
infolog_full.txt (truncated):