Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000032] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.005421] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.005528] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.093560] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.093642] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.093673] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.093690] [t=00:00:00.093697] Enable or disable log sections using the LogSections configuration key [t=00:00:00.093705] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.093712] Use "none" to disable the default log sections. [t=00:00:00.093754] ============== </Log Sections> ============== [t=00:00:00.093807] ============== <User Config> ============== [t=00:00:00.094931] AllowDeferredMapRendering = 1 [t=00:00:00.094956] AllowDeferredModelRendering = 1 [t=00:00:00.094967] BumpWaterAnisotropy = 2 [t=00:00:00.094976] BumpWaterBlurReflection = 1 [t=00:00:00.094982] BumpWaterDepthBits = 32 [t=00:00:00.094990] BumpWaterReflection = 2 [t=00:00:00.094996] BumpWaterRefraction = 2 [t=00:00:00.095004] BumpWaterTexSizeReflection = 1024 [t=00:00:00.095011] CamFreeScrollSpeed = 50 [t=00:00:00.095017] CamMode = 1 [t=00:00:00.095024] CubeTexSizeReflection = 1024 [t=00:00:00.095041] CubeTexSizeSpecular = 1024 [t=00:00:00.095075] DualScreenMiniMapOnLeft = 1 [t=00:00:00.095090] EdgeMoveDynamic = 0 [t=00:00:00.095097] EdgeMoveWidth = 0.003 [t=00:00:00.095103] FPSFOV = 90 [t=00:00:00.095110] FPSScrollSpeed = 50 [t=00:00:00.095116] FeatureDrawDistance = 600000 [t=00:00:00.095123] FeatureFadeDistance = 600000 [t=00:00:00.095129] FontSize = 18 [t=00:00:00.095135] GrassDetail = 0 [t=00:00:00.095140] GroundDecals = 10 [t=00:00:00.095154] GroundDetail = 180 [t=00:00:00.095161] GroundScarAlphaFade = 1 [t=00:00:00.095168] HangTimeout = 30 [t=00:00:00.095175] HardwareCursor = 1 [t=00:00:00.095181] InitialNetworkTimeout = 0 [t=00:00:00.095189] LinkIncomingMaxPacketRate = 512 [t=00:00:00.095195] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.095203] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.095210] LinkOutgoingBandwidth = 131072 [t=00:00:00.095219] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.095231] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.095238] MSAALevel = 8 [t=00:00:00.095244] MaxParticles = 50000 [t=00:00:00.095251] MaxSounds = 32 [t=00:00:00.095258] MaxTextureAtlasSizeX = 4096 [t=00:00:00.095264] MaxTextureAtlasSizeY = 4096 [t=00:00:00.095270] MaximumTransmissionUnit = 0 [t=00:00:00.095277] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.095284] MiniMapMarker = 0 [t=00:00:00.095291] MouseDragScrollThreshold = 0 [t=00:00:00.095298] NetworkLossFactor = 1 [t=00:00:00.095310] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.095317] OverheadScrollSpeed = 50 [t=00:00:00.095324] ReconnectTimeout = 0 [t=00:00:00.095331] RotOverheadScrollSpeed = 50 [t=00:00:00.095338] RotateLogFiles = 1 [t=00:00:00.095344] ShadowMapSize = 16384 [t=00:00:00.095351] Shadows = 1 [t=00:00:00.095356] ShowClock = 0 [t=00:00:00.095363] SoftParticles = 2 [t=00:00:00.095369] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.095377] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.095384] UseLuaMemPools = 0 [t=00:00:00.095443] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.095453] VFSCacheArchiveFiles = 0 [t=00:00:00.095459] VSync = 0 [t=00:00:00.095466] Water = 4 [t=00:00:00.095473] XResolution = 1920 [t=00:00:00.095480] YResolution = 1080 [t=00:00:00.095486] snd_volmaster = 64 [t=00:00:00.095502] ============== </User Config> ============== [t=00:00:00.095509] ============== <User System> ============== [t=00:00:00.095517] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 [t=00:00:00.095537] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.095546] Compiler Version: gcc-11.2.0 [t=00:00:00.095601] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.095650] Hardware Config: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz; 16317MB RAM, 21507MB pagefile [t=00:00:00.095659] Binary Word Size: 64-bit (native) [t=00:00:00.095666] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.095673] Physical CPU Cores: 4 [t=00:00:00.095685] Logical CPU Cores: 4 [t=00:00:00.095693] ============== </User System> ============== [t=00:00:00.095837] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.095845] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.095850] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.095878] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.095897] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.097634] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.097653] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.107737] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.132287] Display (Dell G2722HS (DP))=1 modes=124 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.132305] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.132313] [ 8] 1768x992x24bpp@165Hz [t=00:00:00.132321] [15] 1680x1050x24bpp@165Hz [t=00:00:00.132327] [21] 1600x1024x24bpp@165Hz [t=00:00:00.132335] [27] 1600x900x24bpp@165Hz [t=00:00:00.132341] [33] 1440x1080x24bpp@165Hz [t=00:00:00.132367] [40] 1440x900x24bpp@165Hz [t=00:00:00.132376] [46] 1366x768x24bpp@165Hz [t=00:00:00.132383] [52] 1360x768x24bpp@165Hz [t=00:00:00.132389] [58] 1280x1024x24bpp@165Hz [t=00:00:00.132395] [64] 1280x960x24bpp@165Hz [t=00:00:00.132404] [70] 1280x800x24bpp@165Hz [t=00:00:00.132410] [75] 1280x768x24bpp@165Hz [t=00:00:00.132416] [80] 1280x720x24bpp@165Hz [t=00:00:00.132423] [87] 1176x664x24bpp@60Hz [t=00:00:00.132429] [90] 1152x864x24bpp@165Hz [t=00:00:00.132436] [95] 1024x768x24bpp@165Hz [t=00:00:00.132449] [101] 800x600x24bpp@165Hz [t=00:00:00.132460] [107] 720x576x24bpp@165Hz [t=00:00:00.132467] [112] 720x480x24bpp@165Hz [t=00:00:00.132474] [118] 640x480x24bpp@165Hz [t=00:00:00.138083] Display (Generic PnP Monitor)=2 modes=43 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.138106] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.138115] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.138122] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.138128] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.138154] [11] 1600x900x24bpp@60Hz [t=00:00:00.138163] [12] 1440x1080x24bpp@60Hz [t=00:00:00.138170] [15] 1440x900x24bpp@60Hz [t=00:00:00.138177] [16] 1366x768x24bpp@60Hz [t=00:00:00.138183] [17] 1360x768x24bpp@60Hz [t=00:00:00.138190] [18] 1280x1024x24bpp@75Hz [t=00:00:00.138196] [20] 1280x960x24bpp@75Hz [t=00:00:00.138205] [22] 1280x800x24bpp@60Hz [t=00:00:00.138212] [23] 1280x768x24bpp@60Hz [t=00:00:00.138219] [24] 1280x720x24bpp@60Hz [t=00:00:00.138225] [27] 1176x664x24bpp@60Hz [t=00:00:00.138237] [30] 1152x864x24bpp@75Hz [t=00:00:00.138244] [31] 1024x768x24bpp@75Hz [t=00:00:00.138251] [34] 800x600x24bpp@75Hz [t=00:00:00.138258] [38] 720x576x24bpp@50Hz [t=00:00:00.138264] [39] 720x480x24bpp@60Hz [t=00:00:00.138271] [41] 640x480x24bpp@75Hz [t=00:00:00.764593] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.765614] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.765696] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.808400] [GR::LogVersionInfo] [t=00:00:00.808415] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.808423] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:00.808429] GL vendor : NVIDIA Corporation [t=00:00:00.808436] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:00.808443] GLSL version: 4.60 NVIDIA [t=00:00:00.808449] GLEW version: 2.1.0 [t=00:00:00.808478] GPU memory : 8192MB (total) / 6215MB (available) [t=00:00:00.808506] SDL swap-int: 1 [t=00:00:00.808513] SDL driver : windows [t=00:00:00.808518] [t=00:00:00.808524] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.808543] GLSL shader support : 1 [t=00:00:00.808551] GL4 support : 1 [t=00:00:00.808558] FBO extension support : 1 [t=00:00:00.808576] NVX GPU mem-info support : 1 [t=00:00:00.808585] ATI GPU mem-info support : 0 [t=00:00:00.808600] NPOT-texture support : 1 (1) [t=00:00:00.808622] S3TC/DXT1 texture support : 1/1 [t=00:00:00.808631] texture query-LOD support : 1 (1) [t=00:00:00.808637] MSAA frame-buffer support : 1 (1) [t=00:00:00.808644] Z-buffer depth : 32 (-) [t=00:00:00.808655] primitive-restart support : 1 (1) [t=00:00:00.808663] clip-space control support: 1 (1) [t=00:00:00.808669] seamless cube-map support : 1 (1) [t=00:00:00.808677] frag-depth layout support : 1 (1) [t=00:00:00.808684] persistent maps support : 1 (1) [t=00:00:00.808695] explicit attribs location : 1 (1) [t=00:00:00.808703] multi draw indirect : 1 (-) [t=00:00:00.808709] [t=00:00:00.808715] max. FBO samples : 32 [t=00:00:00.808721] max. FS/program texture slots : 32/192 [t=00:00:00.808727] max. texture size : 32768 [t=00:00:00.808741] max. texture anisotropy level : 16.000000 [t=00:00:00.808751] max. vec4 varyings/attributes : 31/16 [t=00:00:00.808777] max. draw-buffers : 8 [t=00:00:00.808798] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.808806] max. uniform buffer-bindings : 84 [t=00:00:00.808814] max. uniform block-size : 64KB [t=00:00:00.808820] max. storage buffer-bindings : 96 [t=00:00:00.808828] max. storage block-size : 2047MB [t=00:00:00.808834] [t=00:00:00.808839] enable AMD-hacks : 0 [t=00:00:00.808845] compress MIP-maps: 0 [t=00:00:00.808895] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.809339] [GR::UpdateGLConfigs] [t=00:00:00.809393] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.809404] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.809921] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.809942] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.809949] [GR::InitGLState] [t=00:00:00.810024] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:00.908638] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.911364] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.911900] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.917397] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.917423] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.917801] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.921806] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.921823] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.921941] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.922052] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\ [t=00:00:00.941487] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base [t=00:00:00.942031] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.942697] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.942855] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.970908] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.970937] [VFS] [SpringVFS::ReserveArchives<this=0000027e2bfbd790>] [t=00:00:00.971112] [VFS] [SpringVFS::AddArchive<this=0000027e2bfbd790>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.976286] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027e2bfbd790 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.976309] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.153189] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:01.155296] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.164457] [Threading] Main thread CPU affinity mask set: 15 [t=00:00:01.164900][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.165005][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.165172][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.165222][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.165236][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.165272][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.186763][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.186921][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Output (Realtek(R) Audio)" [t=00:00:01.186986][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.187008][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL G2722HS (NVIDIA High Definition Audio)" [t=00:00:01.187042][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:01.187070][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Microphone)" [t=00:00:01.187097][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.187127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.216740][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.221168][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027e67ab1a10(default) context=0000027e679c7f10 numChannels=2 frameSize=8 [t=00:00:01.221227][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.221273][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.221318][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.221340][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.221383][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.221504][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.221522][f=-000001] [Sound] Devices: [t=00:00:01.228223][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.228242][f=-000001] [Sound] [OpenAL Soft on Digital Output (Realtek(R) Audio)] [t=00:00:01.228274][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.228284][f=-000001] [Sound] [OpenAL Soft on DELL G2722HS (NVIDIA High Definition Audio)] [t=00:00:01.228294][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.228305][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.228320][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.228330][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.229489][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.229511][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.265002][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 56501 MB [t=00:00:01.267785][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.267812][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.267851][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230321_122231_Melting Glacier v1_105.1.1-1485-g78f9a2c BAR105.sdfz" for game data... [t=00:00:01.531151][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.539339][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.539619][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.539715][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.584323][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.585134][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 317ms [t=00:00:01.585215][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:01.654810][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000027e68051e20] using map "Melting Glacier v1.1" (loaded=0 cached=0) [t=00:00:01.655276][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e2bfbd790>(arName="Melting Glacier v1.1", overwrite=false)] section=1 cached=0 [t=00:00:01.665685][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e2bfbd790>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.666181][f=-000001] [PreGame::AddModArchivesToVFS][server=0000027e68051e20] using game "Zero-K v1.11.3.1" (loaded=0 cached=0) [t=00:00:01.666548][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e2bfbd790>(arName="Zero-K v1.11.3.1", overwrite=false)] section=0 cached=0 [t=00:00:01.676659][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e2bfbd790>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.676832][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027e2bfbd790>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:09.672840][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=5203ms [t=00:00:09.672893][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6153 inflSize=12437kb readTime=126ms [t=00:00:09.672905][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6151 inflSize=12267kb readTime=85ms [t=00:00:09.672940][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6152 inflSize=14172kb readTime=85ms [t=00:00:09.672952][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6148 inflSize=10480kb readTime=70ms [t=00:00:09.672979][f=-000001] file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6156 inflSize=6925kb readTime=67ms [t=00:00:09.672993][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6150 inflSize=7493kb readTime=64ms [t=00:00:09.673003][f=-000001] file="sounds/music/war/hybrid statement.ogg" indx=6169 inflSize=5829kb readTime=58ms [t=00:00:09.673014][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6149 inflSize=9675kb readTime=58ms [t=00:00:09.673031][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6155 inflSize=9337kb readTime=55ms [t=00:00:09.673042][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=54ms [t=00:00:09.791135][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 8205ms [t=00:00:09.791471][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:09.793603][f=-000001] forceSingleThreaded, false [t=00:00:13.825537][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:13.825555][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:13.825708][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:13.825803][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:13.825940][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:13.826101][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:13.827393][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:13.828043][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:13.828656][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:13.829548][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:13.830267][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:13.830919][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:13.830941][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:13.831941][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:13.841177][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:13.845230][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:13.846824][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:13.847029][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:13.847487][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:13.847516][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:13.847655][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:13.847697][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:14.118553][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:14.203713][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (162 MB)" [t=00:00:15.098434][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:15.188487][f=-000001] Loading UnitDefs_posts [t=00:00:15.308895][f=-000001] Loading FeatureDefs_posts [t=00:00:15.338508][f=-000001] Loading WeaponDefs_posts [t=00:00:15.368737][f=-000001] Loading ArmorDefs_posts [t=00:00:15.388182][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 287ms [t=00:00:15.447722][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 349ms [t=00:00:15.447780][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:15.664013][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:15.667607][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:15.671747][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 362 sounds from gamedata/sounds.lua [t=00:00:15.672046][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:15.672061][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:15.672095][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:15.673730][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:15.675087][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:15.675158][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:15.775104][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:15.782296][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:15.860133][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:15.860486][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:15.860925][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:15.861790][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:15.862303][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:15.863386][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:15.867182][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:15.869500][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:15.873491][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:15.874274][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:15.876700][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:15.932258][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:15.932585][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:15.933214][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:15.939603][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:16.036222][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:16.665955][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:16.665989][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:17.039881][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 373ms [t=00:00:17.039999][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:17.113128][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 73ms [t=00:00:17.113232][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:17.131573][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 18ms [t=00:00:17.150678][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available (MT requests=1, MT updates=1) [t=00:00:17.157093][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:17.157124][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:17.159501][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:17.161242][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:17.373610][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:17.381655][f=-000001] InfoTexture: shaders [t=00:00:17.381698][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:17.401884][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:17.490851][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:17.499899][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [t=00:00:17.499923][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:17.499950][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:17.519523][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:17.519546][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:17.539319][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:17.751811][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:18.040709][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:18.040803][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:18.041187][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:18.435230][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:18.618443][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:23.321342][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:23.620480][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [t=00:00:23.621944][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:23.622077][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:23.642328][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:23.642351][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 ------- TRUNCATED ------- [t=00:00:29.542113][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:29.542447][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:29.543534][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:29.543787][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:29.544142][f=-000001] <Building Starter>: disabled for spectators [t=00:00:29.545188][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:29.545649][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:29.546531][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:29.546911][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:29.547307][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:29.547523][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:29.547933][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:29.583494][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:29.584980][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:29.585451][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:29.591142][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:29.591721][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:29.620149][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:29.620694][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:29.621228][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:29.622867][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:29.623182][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:29.624269][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:29.627447][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:29.627915][f=-000001] Mex Placement Initialised with 122 spots. [t=00:00:29.629165][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:29.630149][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:29.630866][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:29.631620][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:29.631845][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:29.634495][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:29.640607][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:29.641146][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:29.641415][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:29.642071][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:29.642492][f=-000001] SetSunLighting [t=00:00:29.643036][f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [t=00:00:29.643510][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:29.646575][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:29.647026][f=-000001] Lua garbage collection rate: 30/s [t=00:00:29.647086][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:29.648357][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:29.657100][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:29.657612][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:29.658091][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:29.661866][f=-000001] Writing last game win data [t=00:00:29.666390][f=-000001] LuaUI v0.3 [t=00:00:29.912593][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:29.965144][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:29.973934][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,13012,0} {chunk,block}Bytes={0,0} [t=00:00:30.881043][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:30.889734][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:30.890780][f=-000001] Playback paused [t=00:00:30.900727][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:31.445592][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230321_122231_Melting Glacier v1_105.1.1-1485-g78f9a2c BAR105.sdfz [t=00:00:31.445685][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:31.445716][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:31.446115][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0 [t=00:00:31.446141][f=-000001] -> Connection established (given id 1) [t=00:00:31.446184][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=706b2f8cbdc717f5b60278dd34a6475c015c9f81a243573cabd5b19471692fda10d33e596e0f6df927b0d36496a99fbde286e9a3831f8128586f96189b8dc72a client=706b2f8cbdc717f5b60278dd34a6475c015c9f81a243573cabd5b19471692fda10d33e596e0f6df927b0d36496a99fbde286e9a3831f8128586f96189b8dc72a" [t=00:00:31.446210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:31.446235][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b507e54f607a28d140806f680b34d61e9b07799d67f98846847168a217d5b345fe8b752b91245fd950d22ef85d139f2d554220d2cb0008776b13e5fe4dccbbd8]" [t=00:00:31.446262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1951a5c50decc54c05a8e09c3a9e20af794fac544636eae88d85a5d3eadedb2557300e8abdd1250923ba84f81addf41372ed706a0c3929d05507e5c2c0e2e0d]" [t=00:00:31.446278][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0000027e21dd7b20,0000027e21dd6c00}][locale="C"]" [t=00:00:31.446292][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:31.446336][f=-000001] Beginning demo playback [t=00:00:31.558525][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:39.765200][f=-000001] GameID: 87a11964652715ef39c12bffa612c545 [t=00:00:39.765562][f=-000001] Connection attempt from Reaper101 [t=00:00:39.765574][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:39.765705][f=-000001] -> Connection established (given id 0) [t=00:00:39.765742][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][map-checksums] server=706b2f8cbdc717f5b60278dd34a6475c015c9f81a243573cabd5b19471692fda10d33e596e0f6df927b0d36496a99fbde286e9a3831f8128586f96189b8dc72a client=706b2f8cbdc717f5b60278dd34a6475c015c9f81a243573cabd5b19471692fda10d33e596e0f6df927b0d36496a99fbde286e9a3831f8128586f96189b8dc72a" [t=00:00:39.765766][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][mod-checksums] server=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:39.765792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b507e54f607a28d140806f680b34d61e9b07799d67f98846847168a217d5b345fe8b752b91245fd950d22ef85d139f2d554220d2cb0008776b13e5fe4dccbbd8]" [t=00:00:39.765813][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1951a5c50decc54c05a8e09c3a9e20af794fac544636eae88d85a5d3eadedb2557300e8abdd1250923ba84f81addf41372ed706a0c3929d05507e5c2c0e2e0d]" [t=00:00:39.765829][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[Game::Load][lua{Rules,Gaia}={000002605d8b10e0,000002605d8b2000}][locale="C"]" [t=00:00:39.765887][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:39.765915][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:39.765952][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:39.765978][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 4 [t=00:00:39.766001][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 5 [t=00:00:39.766029][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 6 [t=00:00:39.766042][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 6, Short-Name: "n/a", Version: "n/a") took over control of team 7 [t=00:00:39.766065][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 7, Short-Name: "n/a", Version: "n/a") took over control of team 8 [t=00:00:39.766088][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 8, Short-Name: "n/a", Version: "n/a") took over control of team 9 [t=00:00:39.766116][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 9, Short-Name: "n/a", Version: "n/a") took over control of team 10 [t=00:00:39.766140][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 10, Short-Name: "n/a", Version: "n/a") took over control of team 11 [t=00:00:39.766163][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 11, Short-Name: "n/a", Version: "n/a") took over control of team 12 [t=00:00:39.766174][f=-000001] Player Reaper101 finished loading and is now ingame [t=00:00:40.976345][f=-000001] Skipping pregame chatter [t=00:00:40.984626][f=-000001] Skipping to frame 30 [t=00:00:40.984987][f=-000001] <Reaper101> Allies: I choose: Engineer! [t=00:00:40.988675][f=-000001] UnnamedPlayer (spec) added point: AI 1 start [t=00:00:40.990445][f=-000001] UnnamedPlayer (spec) added point: AI 8 start [t=00:00:41.004476][f=-000001] UnnamedPlayer (spec) added point: AI 7 start [t=00:00:41.006461][f=-000001] UnnamedPlayer (spec) added point: AI 2 start [t=00:00:41.008357][f=-000001] UnnamedPlayer (spec) added point: AI 3 start [t=00:00:41.020593][f=-000001] UnnamedPlayer (spec) added point: AI 4 start [t=00:00:41.022379][f=-000001] UnnamedPlayer (spec) added point: AI 5 start [t=00:00:41.024112][f=-000001] UnnamedPlayer (spec) added point: AI 6 start [t=00:00:41.036833][f=-000001] UnnamedPlayer (spec) added point: AI 9 start [t=00:00:41.038624][f=-000001] UnnamedPlayer (spec) added point: AI 10 start [t=00:00:41.040269][f=-000001] UnnamedPlayer (spec) added point: AI 11 start [t=00:00:41.053800][f=-000001] UnnamedPlayer (spec) added point: AI 12 start [t=00:00:41.095969][f=-000001] Chicken: PvP mode initialized [t=00:00:41.239529][f=0000001] Playback continued [t=00:00:41.334261][f=0000030] Skip finished [t=00:00:41.374783][f=0000033] Speed set to 10.0 [server] [t=00:00:50.691146][f=0002723] Reaper101 paused the game [t=00:00:50.691292][f=0002723] Reaper101 unpaused the game [t=00:00:50.823693][f=0002767] Reaper101 paused the game [t=00:00:50.823765][f=0002767] Reaper101 unpaused the game [t=00:01:12.420507][f=0007089] [QuitAction] user exited to system [t=00:01:12.446484][f=0007092] [SpringApp::Kill][1] fromRun=1 [t=00:01:12.446504][f=0007092] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:01:12.460165][f=0007092] [async=0] threads=4 tasks=196599 {sum,avg}{exec,wait}time={{10800.100, 0.055}, {9919.522, 0.050}}ms [t=00:01:12.460217][f=0007092] thread=1 tasks=65533 {sum,min,max,avg}{exec,wait}time={{4618.875, 0.000, 223.244, 0.070}, {680.527, 0.000, 18446744027136.000, 0.010}}ms [t=00:01:12.460235][f=0007092] thread=2 tasks=65533 {sum,min,max,avg}{exec,wait}time={{3080.424, 0.000, 248.213, 0.047}, {4539.776, 0.000, 31.646, 0.069}}ms [t=00:01:12.460250][f=0007092] thread=3 tasks=65533 {sum,min,max,avg}{exec,wait}time={{3100.800, 0.000, 246.703, 0.047}, {4699.220, 0.000, 31.617, 0.072}}ms [t=00:01:12.460264][f=0007092] [async=1] threads=4 tasks=11803 {sum,avg}{exec,wait}time={{39765.062, 3.369}, {13786806.000, 1168.076}}ms [t=00:01:12.460285][f=0007092] thread=1 tasks=3931 {sum,min,max,avg}{exec,wait}time={{13853.738, 0.000, 4229.401, 3.524}, {4936881.500, 0.000, 5947.916, 1255.884}}ms [t=00:01:12.460301][f=0007092] thread=2 tasks=3944 {sum,min,max,avg}{exec,wait}time={{13204.578, 0.000, 4230.329, 3.348}, {4594068.000, 0.015, 5907.049, 1164.825}}ms [t=00:01:12.460316][f=0007092] thread=3 tasks=3928 {sum,min,max,avg}{exec,wait}time={{12706.746, 0.000, 4226.369, 3.235}, {4255857.000, 0.042, 5819.841, 1083.467}}ms [t=00:01:12.460331][f=0007092] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:12.460339][f=0007092] [SpringApp::Kill][2] [t=00:01:12.460841][f=0007092] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:12.460860][f=0007092] [Game::KillLua][1] dtor=0 luaUI=0000027f64a6a6c0 [t=00:01:12.460915][f=0007092] Start widgetHandler:Shutdown [t=00:01:12.463695][f=0007092] Shutdown - SaveOrderList Complete [t=00:01:12.470605][f=0007092] Writing last game win data [t=00:01:12.474872][f=0007092] Shutdown - SaveConfigData Complete [t=00:01:12.474905][f=0007092] Shutdown Widget - Chili Highlight [t=00:01:12.474924][f=0007092] Shutdown Widget - Save/Load API [t=00:01:12.474936][f=0007092] Shutdown Widget - Draw After Chili [t=00:01:12.474947][f=0007092] Shutdown Widget - API Unit Tracker GL4 [t=00:01:12.474961][f=0007092] Shutdown Widget - EPIC Menu [t=00:01:12.476228][f=0007092] Shutdown Widget - Chili Widget Selector [t=00:01:12.477382][f=0007092] Shutdown Widget - Chili Minimap [t=00:01:12.477494][f=0007092] Shutdown Widget - Depth of Field Shader [t=00:01:12.477511][f=0007092] Shutdown Widget - Deferred rendering [t=00:01:12.477526][f=0007092] Shutdown Widget - Local Team Colors [t=00:01:12.477538][f=0007092] Shutdown Widget - Display Keys 2 [t=00:01:12.477572][f=0007092] Shutdown Widget - Save Game Menu [t=00:01:12.477583][f=0007092] Shutdown Widget - HighlightUnit GL4 [t=00:01:12.477599][f=0007092] Shutdown Widget - Unit Icons [t=00:01:12.477618][f=0007092] Shutdown Widget - Noises [t=00:01:12.477628][f=0007092] Shutdown Widget - HealthBars [t=00:01:12.478799][f=0007092] Shutdown Widget - Outline No Shader [t=00:01:12.478816][f=0007092] Shutdown Widget - Chili Chicken Panel [t=00:01:12.478849][f=0007092] Shutdown Widget - Win Counter [t=00:01:12.478861][f=0007092] Shutdown Widget - BuildETA [t=00:01:12.478874][f=0007092] Shutdown Widget - EndGame APM stats [t=00:01:12.478886][f=0007092] Shutdown Widget - Modular Comm Info [t=00:01:12.478895][f=0007092] Shutdown Widget - Stereo3D [t=00:01:12.478913][f=0007092] Shutdown Widget - Showeco and Grid Drawer [t=00:01:12.478924][f=0007092] Shutdown Widget - Point Tracker [t=00:01:12.478934][f=0007092] Shutdown Widget - Music Player v2 [t=00:01:12.479000][f=0007092] Shutdown Widget - Missile Silo Range [t=00:01:12.479014][f=0007092] Shutdown Widget - MinimapEvents [t=00:01:12.479024][f=0007092] Shutdown Widget - Local Widgets Config [t=00:01:12.479040][f=0007092] Shutdown Widget - Highlight Geos [t=00:01:12.479051][f=0007092] Shutdown Widget - Grab Input [t=00:01:12.480187][f=0007092] Input grabbing is disabled! [t=00:01:12.480205][f=0007092] Shutdown Widget - Defense Range Zero-K [t=00:01:12.480232][f=0007092] Shutdown Widget - Darkening [t=00:01:12.480255][f=0007092] Shutdown Widget - Context Menu [t=00:01:12.480267][f=0007092] Shutdown Widget - Chili Spectator Panels [t=00:01:12.480279][f=0007092] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:12.480297][f=0007092] Shutdown Widget - Chili Nuke Warning [t=00:01:12.480311][f=0007092] Shutdown Widget - Chili EndGame Window [t=00:01:12.480334][f=0007092] Shutdown Widget - Chili Economy Panel Default [t=00:01:12.480434][f=0007092] Shutdown Widget - CameraShake [t=00:01:12.480448][f=0007092] Shutdown Widget - State Reverse and Latency [t=00:01:12.480459][f=0007092] Shutdown Widget - Attack AoE [t=00:01:12.480471][f=0007092] Shutdown Widget - UnitShapes [t=00:01:12.480502][f=0007092] Shutdown Widget - Map Edge Extension [t=00:01:12.480515][f=0007092] Shutdown Widget - Selection Send [t=00:01:12.480526][f=0007092] Shutdown Widget - LupsManager [t=00:01:12.480572][f=0007092] Shutdown Widget - Newton Firezone [t=00:01:12.480585][f=0007092] Shutdown Widget - Chili Pro Console [t=00:01:12.487029][f=0007092] Shutdown Widget - Persistent Build Height [t=00:01:12.487051][f=0007092] Shutdown Widget - Lasso Terraform GUI [t=00:01:12.487064][f=0007092] Shutdown Widget - Lups [t=00:01:12.487125][f=0007092] Shutdown Widget - Chili Framework [t=00:01:12.487138][f=0007092] Shutdown Widget - Custom Markers [t=00:01:12.487160][f=0007092] Shutdown Widget - Chili Core Selector [t=00:01:12.487230][f=0007092] Shutdown Widget - Mex Placement Handler [t=00:01:12.487243][f=0007092] Shutdown Widget - Select Keys [t=00:01:12.487264][f=0007092] Shutdown Widget - Pause Screen [t=00:01:12.487374][f=0007092] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:12.487387][f=0007092] Shutdown Widget - Text To Speech Control [t=00:01:12.487397][f=0007092] Shutdown Widget - Layout Handler [t=00:01:12.487410][f=0007092] Shutdown Widget - Color Blindness Correction [t=00:01:12.487432][f=0007092] End widgetHandler:Shutdown [t=00:01:12.558290][f=0007092] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,8027698,0} {chunk,block}Bytes={0,0} [t=00:01:12.558482][f=0007092] [Game::KillLua][2] dtor=0 luaGaia=0000027e21dd6c00 [t=00:01:12.563617][f=0007092] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,8027700,0} {chunk,block}Bytes={0,0} [t=00:01:12.563722][f=0007092] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,8027700,0} {chunk,block}Bytes={0,0} [t=00:01:12.563775][f=0007092] [Game::KillLua][3] dtor=0 luaRules=0000027e21dd7b20 [t=00:01:12.563820][f=0007092] Start gadgetHandler:Shutdown [t=00:01:12.563833][f=0007092] Shutdown - StartSetup [t=00:01:12.563843][f=0007092] Shutdown - UnitMorph [t=00:01:12.565995][f=0007092] Shutdown - Carrier Drones [t=00:01:12.566201][f=0007092] Shutdown - Missile Silo Controller [t=00:01:12.566219][f=0007092] Shutdown - Modular Comm Info [t=00:01:12.566230][f=0007092] Shutdown - Terrain Texture Handler [t=00:01:12.566257][f=0007092] Shutdown - UnitCloakShield [t=00:01:12.566833][f=0007092] Shutdown - Starlight Handler [t=00:01:12.566937][f=0007092] End gadgetHandler:Shutdown [t=00:01:12.622645][f=0007092] Start gadgetHandler:Shutdown [t=00:01:12.622669][f=0007092] Shutdown - Save/Load [t=00:01:12.622706][f=0007092] Shutdown - Teleport Throw [t=00:01:12.622742][f=0007092] Shutdown - UnitMorph [t=00:01:12.622765][f=0007092] Shutdown - Commander Skin Renderer [t=00:01:12.624782][f=0007092] Shutdown - Modular Comm Info [t=00:01:12.624826][f=0007092] Shutdown - Retreat Command [t=00:01:12.624844][f=0007092] Shutdown - Shockwaves [t=00:01:12.624869][f=0007092] Shutdown - UnitCloakShield [t=00:01:12.624887][f=0007092] Shutdown - Lups Cloak FX [t=00:01:12.624914][f=0007092] Shutdown - Lups [t=00:01:12.624980][f=0007092] Shutdown - Lups Shield [t=00:01:12.625085][f=0007092] End gadgetHandler:Shutdown [t=00:01:12.673835][f=0007092] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,8030913,0} {chunk,block}Bytes={0,0} [t=00:01:12.675242][f=0007092] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,8030913,0} {chunk,block}Bytes={0,0} [t=00:01:12.675402][f=0007092] [Game::KillLua][4] dtor=0 [t=00:01:12.675422][f=0007092] [Game::KillLua][5] dtor=0 [t=00:01:12.687974][f=0007092] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:12.729248][f=0007092] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:12.729271][f=0007092] [Sound] [Sound::UpdateThread][3] #sources=32 #items=42 [t=00:01:12.729458][f=0007092] [Sound] [Sound::UpdateThread][4] ctx=0000027e679c7f10 dev=0000027e67ab1a10 [t=00:01:12.729599][f=0007092] [Sound] [Sound::UpdateThread][5] ctx=0000027e679c7f10 dev=0000027e67ab1a10 [t=00:01:12.729613][f=0007092] [Sound] [Sound::Cleanup][alcDestroyContext(0000027e679c7f10)] [t=00:01:12.731079][f=0007092] [Sound] [Sound::Cleanup][alcCloseDevice(0000027e67ab1a10)] [t=00:01:12.731463][f=0007092] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:12.757707][f=0007092] [Sound] [Sound::UpdateThread][6] [t=00:01:12.758438][f=0007092] [Game::~CGame][1] [t=00:01:12.758453][f=0007092] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:12.758481][f=0007092] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:12.758491][f=0007092] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:12.758499][f=0007092] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:12.758507][f=0007092] [Game::KillLua][4] dtor=1 [t=00:01:12.758520][f=0007092] [Game::KillLua][5] dtor=1 [t=00:01:12.758676][f=0007092] [Game::KillMisc][1] [t=00:01:12.758685][f=0007092] [Game::KillMisc][2] [t=00:01:12.758959][f=0007092] [Game::KillMisc][3] [t=00:01:12.759092][f=0007092] [Game::KillRendering][1] [t=00:01:12.766011][f=0007092] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:12.805294][f=0007092] [3DOParser::Kill] allocated 1 pieces [t=00:01:12.805314][f=0007092] [S3OParser::Kill] allocated 5462 pieces [t=00:01:12.805579][f=0007092] [AssParser::Kill] allocated 671 pieces [t=00:01:12.888260][f=0007092] [Game::KillInterface][1] [t=00:01:12.888465][f=0007092] [Game::KillInterface][2] [t=00:01:12.889343][f=0007092] [Game::KillSimulation][1] [t=00:01:12.889394][f=0007092] [Game::KillSimulation][2] [t=00:01:12.912246][f=0007092] [CCollisionHandler] dis-/continuous tests: 1014/150353 [t=00:01:12.912271][f=0007092] [Game::KillSimulation][3] [t=00:01:12.913748][f=0007092] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.916840][f=0007092] [~CPathCache(40x40)] cacheHits=23 hitPercentage=3% numHashColls=0 maxCacheSize=29 [t=00:01:12.917079][f=0007092] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:12.917186][f=0007092] [~CPathCache(80x80)] cacheHits=179 hitPercentage=0% numHashColls=0 maxCacheSize=195 [t=00:01:12.917675][f=0007092] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:12.927495][f=0007092] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:12.935476][f=0007092] [Game::KillSimulation][4] [t=00:01:12.997863][f=0007092] [CommonDefHandler::KillStatic] 2137 sound-set data items added [t=00:01:12.998091][f=0007092] [Game::~CGame][2] [t=00:01:12.998138][f=0007092] [Game::~CGame][3] [t=00:01:12.998459][f=0007092] [SpringApp::Kill][3] [t=00:01:12.998495][f=0007092] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 77354 bytes sent 645005 bytes recv'd [t=00:01:13.010348][f=0007092] Kill: client disconnecting... [t=00:01:15.020049][f=0007092] CloseConnection: client connection closed [t=00:01:15.020243][f=0007092] [SpringApp::Kill][4] font=0000027e2be843c0 [t=00:01:15.025475][f=0007092] [SpringApp::Kill][5] [t=00:01:15.031327][f=0007092] [SpringApp::Kill][6] [t=00:01:15.031346] [SpringApp::Kill][7] [t=00:01:15.031517] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.031533] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {288, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.031565] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:15.031577] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:15.031588] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {352, 65536, 65536}, EBO = {528, 262144, 262144} [t=00:01:15.031599] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.031616] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1300, 1048576, 1048576}, EBO = {1950, 1048576, 1048576} [t=00:01:15.031628] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24800, 1048576, 1048576}, EBO = {37200, 1048576, 1048576} [t=00:01:15.031638] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:15.031653] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.031664] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:15.031676] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:01:15.031695] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1148, 1048576, 1048576}, EBO = {1722, 1048576, 1048576} [t=00:01:15.258524] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:15.258546] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:15.258554] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:15.258561] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:15.264673] [VFS] [SpringVFS::DeleteArchives<this=0000027e2bfbd790>] [t=00:01:15.264791] [VFS] [SpringVFS::DeleteArchives<this=0000027e2bfbd790>(section=0)] #archives[section]=1 #files[section]=7982 [t=00:01:15.264838] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\d7cfb2e4a8f6c75ea1c3b68302a28405.sdp (0000027e67a3e920) [t=00:01:15.264978] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\d7cfb2e4a8f6c75ea1c3b68302a28405.sdp" numZipFiles=7982 sumInflSize=854904kb sumReadTime=2195ms [t=00:01:15.265010] file="unittextures/3do2s3o_atlas_1.tga" indx=7079 inflSize=16384kb readTime=43ms [t=00:01:15.265033] file="sounds/music/peace/far beyond the stars.ogg" indx=6160 inflSize=6427kb readTime=39ms [t=00:01:15.265044] file="unittextures/gritty1.dds" indx=7355 inflSize=5461kb readTime=31ms [t=00:01:15.265052] file="unittextures/benzcom_1.dds" indx=7162 inflSize=5461kb readTime=27ms [t=00:01:15.265061] file="unittextures/detriment_1.dds" indx=7292 inflSize=5461kb readTime=27ms [t=00:01:15.265069] file="unittextures/gritty2.dds" indx=7356 inflSize=5461kb readTime=24ms [t=00:01:15.265083] file="unittextures/bantha_1.dds" indx=7144 inflSize=5461kb readTime=24ms [t=00:01:15.265093] file="unittextures/3do2s3o_atlas_2.tga" indx=7080 inflSize=16384kb readTime=22ms [t=00:01:15.265102] file="unittextures/b_can_pyro_roach_skuttle_2.dds" indx=7132 inflSize=1365kb readTime=21ms [t=00:01:15.265110] file="unittextures/tatex/meteor0100.bmp" indx=7820 inflSize=6kb readTime=21ms [t=00:01:15.266851] [VFS] [SpringVFS::DeleteArchives<this=0000027e2bfbd790>(section=1)] #archives[section]=1 #files[section]=26 [t=00:01:15.266889] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\melting_glacier_v1.1.sd7 (0000027e67f0cd10) [t=00:01:15.279091] [VFS] [SpringVFS::DeleteArchives<this=0000027e2bfbd790>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:15.279119] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\springcontent.sdz (0000027e67a140e0) [t=00:01:15.279282] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\spring\bitmaps.sdz (0000027e67a135e0) [t=00:01:15.279413] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\maphelper.sdz (0000027e67a13a00) [t=00:01:15.279480] [VFS] [SpringVFS::DeleteArchives<this=0000027e2bfbd790>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:15.279492] [VFS] [SpringVFS::DeleteArchives<this=0000027e2bfbd790>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:15.279519] [VFS] [SpringVFS::DeleteArchives<this=0000027e2bfbd790>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:15.279539] [VFS] [SpringVFS::DeleteArchives<this=0000027e2bfbd790>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:15.279550] [VFS] [SpringVFS::DeleteArchives<this=0000027e2bfbd790>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:15.279559] [VFS] [SpringVFS::DeleteArchives<this=0000027e2bfbd790>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:15.279786] [SpringApp::Kill][8] [t=00:01:15.279813] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:15.279841] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f2bbaff0 (joinable=1) [t=00:01:15.279855] [WatchDog::Uninstall][2] [t=00:01:16.140814] [WatchDog::Uninstall][3] [t=00:01:16.140829] [SpringApp::Kill][9]
infolog_full.txt (truncated):