Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000514] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000526] Using additional read-only configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.037266] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.037309] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.037487] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.037522] [t=00:00:00.037535] Enable or disable log sections using the LogSections configuration key [t=00:00:00.037556] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.037569] Use "none" to disable the default log sections. [t=00:00:00.037586] ============== </Log Sections> ============== [t=00:00:00.037599] ============== <User Config> ============== [t=00:00:00.037772] AllowDeferredMapRendering = 1 [t=00:00:00.037787] AllowDeferredModelRendering = 1 [t=00:00:00.037808] BumpWaterAnisotropy = 2 [t=00:00:00.037825] BumpWaterBlurReflection = 1 [t=00:00:00.037854] BumpWaterDepthBits = 32 [t=00:00:00.037871] BumpWaterReflection = 2 [t=00:00:00.037882] BumpWaterRefraction = 2 [t=00:00:00.037894] BumpWaterTexSizeReflection = 1024 [t=00:00:00.037904] CamFreeScrollSpeed = 20 [t=00:00:00.037914] CamMode = 1 [t=00:00:00.037923] CamTimeExponent = 4.0 [t=00:00:00.037939] CamTimeFactor = 1.0 [t=00:00:00.037951] CubeTexSizeReflection = 1024 [t=00:00:00.037961] CubeTexSizeSpecular = 1024 [t=00:00:00.037978] DualScreenMiniMapOnLeft = 1 [t=00:00:00.038012] EdgeMoveDynamic = 0 [t=00:00:00.038025] EdgeMoveWidth = 0.003 [t=00:00:00.038035] FPSFOV = 90 [t=00:00:00.038044] FPSScrollSpeed = 20 [t=00:00:00.038055] FeatureDrawDistance = 600000 [t=00:00:00.038065] FeatureFadeDistance = 600000 [t=00:00:00.038074] FontSize = 18 [t=00:00:00.038084] Fullscreen = 0 [t=00:00:00.038095] GrassDetail = 0 [t=00:00:00.038106] GroundDecals = 10 [t=00:00:00.038123] GroundDetail = 180 [t=00:00:00.038138] HangTimeout = 30 [t=00:00:00.038163] HardwareCursor = 1 [t=00:00:00.038174] InitialNetworkTimeout = 0 [t=00:00:00.038191] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.038208] LODScale = 1.000 [t=00:00:00.038222] LODScaleReflection = 1.000 [t=00:00:00.038233] LODScaleRefraction = 1.000 [t=00:00:00.038249] LODScaleShadow = 1.000 [t=00:00:00.038272] LinkIncomingMaxPacketRate = 512 [t=00:00:00.038283] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.038295] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.038314] LinkOutgoingBandwidth = 131072 [t=00:00:00.038326] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.038340] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.038350] MSAALevel = 8 [t=00:00:00.038360] MaxParticles = 50000 [t=00:00:00.038373] MaxSounds = 32 [t=00:00:00.038385] MaximumTransmissionUnit = 0 [t=00:00:00.038396] MiddleClickScrollSpeed = -0.00375 [t=00:00:00.038407] MiniMapCanFlip = 1 [t=00:00:00.038416] MiniMapMarker = 0 [t=00:00:00.038425] MouseDragCircleCommandThreshold = 50 [t=00:00:00.038515] MouseDragScrollThreshold = 0 [t=00:00:00.038536] NetworkLossFactor = 1 [t=00:00:00.038548] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.038558] OverheadScrollSpeed = 20 [t=00:00:00.038569] ReconnectTimeout = 0 [t=00:00:00.038579] RotOverheadScrollSpeed = 20 [t=00:00:00.038595] RotateLogFiles = 1 [t=00:00:00.038607] ScreenshotCounter = 3 [t=00:00:00.038616] Shadows = 1 [t=00:00:00.038626] ShowClock = 0 [t=00:00:00.038641] ShowPlayerInfo = 0 [t=00:00:00.038667] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.038681] TeamHighlight = 0 [t=00:00:00.038692] UnitIconDist = 250 [t=00:00:00.038702] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.038712] UseLuaMemPools = 0 [t=00:00:00.038727] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.038744] VFSCacheArchiveFiles = 0 [t=00:00:00.038756] VSync = 0 [t=00:00:00.038767] Water = 4 [t=00:00:00.038778] WindowBorderless = 1 [t=00:00:00.038789] WindowPosY = 0 [t=00:00:00.038801] XResolutionWindowed = 3440 [t=00:00:00.038821] YResolutionWindowed = 1440 [t=00:00:00.038834] snd_volmaster = 1 [t=00:00:00.038859] ============== </User Config> ============== [t=00:00:00.038871] ============== <User System> ============== [t=00:00:00.038886] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.038907] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.038925] Compiler Version: gcc-13.2.0 [t=00:00:00.039001] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.039087] Hardware Config: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz; 16265MB RAM, 51081MB pagefile [t=00:00:00.039105] Binary Word Size: 64-bit (native) [t=00:00:00.039118] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.039131] Physical CPU Cores: 4 [t=00:00:00.039146] Logical CPU Cores: 8 [t=00:00:00.039159] ============== </User System> ============== [t=00:00:00.039197] Run: thread affinity ff [t=00:00:00.039472] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.039495] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.039506] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.039516] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.039531] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.040872] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.040896] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.049277] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@144Hz} current={3440x1440x24bpp@144Hz} [t=00:00:00.095057] Display (Generic PnP Monitor)=1 modes=145 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.095072] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.095079] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.095088] [11] 2560x1080x24bpp@144Hz [t=00:00:00.095101] [14] 1920x1440x24bpp@144Hz [t=00:00:00.095115] [19] 1920x1200x24bpp@144Hz [t=00:00:00.095125] [23] 1920x1080x24bpp@144Hz [t=00:00:00.095136] [30] 1720x1440x24bpp@144Hz [t=00:00:00.095155] [34] 1680x1050x24bpp@144Hz [t=00:00:00.095174] [40] 1600x1200x24bpp@144Hz [t=00:00:00.095192] [44] 1600x1024x24bpp@144Hz [t=00:00:00.095222] [50] 1600x900x24bpp@144Hz [t=00:00:00.095240] [55] 1440x1080x24bpp@144Hz [t=00:00:00.095252] [62] 1440x900x24bpp@144Hz [t=00:00:00.095268] [67] 1366x768x24bpp@144Hz [t=00:00:00.095283] [72] 1360x768x24bpp@144Hz [t=00:00:00.095297] [77] 1280x1024x24bpp@144Hz [t=00:00:00.095312] [83] 1280x960x24bpp@144Hz [t=00:00:00.095327] [88] 1280x800x24bpp@144Hz [t=00:00:00.095340] [93] 1280x768x24bpp@144Hz [t=00:00:00.095352] [98] 1280x720x24bpp@144Hz [t=00:00:00.095377] [105] 1176x664x24bpp@60Hz [t=00:00:00.095402] [108] 1152x864x24bpp@144Hz [t=00:00:00.095415] [113] 1024x768x24bpp@144Hz [t=00:00:00.095428] [120] 800x600x24bpp@144Hz [t=00:00:00.095442] [127] 720x576x24bpp@144Hz [t=00:00:00.095456] [132] 720x480x24bpp@144Hz [t=00:00:00.095468] [138] 640x480x24bpp@144Hz [t=00:00:00.431557] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.432145] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.432158] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.485047] [GR::LogVersionInfo] [t=00:00:00.485061] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.485068] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.485074] GL vendor : NVIDIA Corporation [t=00:00:00.485080] GL renderer : NVIDIA GeForce RTX 2070/PCIe/SSE2 [t=00:00:00.485086] GLSL version: 4.60 NVIDIA [t=00:00:00.485121] GLEW version: 2.1.0 [t=00:00:00.485128] GPU memory : 8192MB (total) / 6396MB (available) [t=00:00:00.485154] SDL swap-int: 1 [t=00:00:00.485163] SDL driver : windows [t=00:00:00.485168] [t=00:00:00.485174] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.485180] GLSL shader support : 1 [t=00:00:00.485186] GL4 support : 1 [t=00:00:00.485194] FBO extension support : 1 [t=00:00:00.485224] NVX GPU mem-info support : 1 [t=00:00:00.485247] ATI GPU mem-info support : 0 [t=00:00:00.485291] Texture clamping to edge : 1 [t=00:00:00.485307] NPOT-texture support : 1 (1) [t=00:00:00.485326] S3TC/DXT1 texture support : 1/1 [t=00:00:00.485346] texture query-LOD support : 1 (1) [t=00:00:00.485359] MSAA frame-buffer support : 1 (1) [t=00:00:00.485375] Z-buffer depth : 32 (-) [t=00:00:00.485434] primitive-restart support : 1 (1) [t=00:00:00.485461] clip-space control support: 1 (1) [t=00:00:00.485476] seamless cube-map support : 1 (1) [t=00:00:00.485505] frag-depth layout support : 1 (1) [t=00:00:00.485532] persistent maps support : 1 (1) [t=00:00:00.485562] explicit attribs location : 1 (1) [t=00:00:00.485576] multi draw indirect : 1 (-) [t=00:00:00.485594] array textures : 1 (-) [t=00:00:00.485607] buffer copy support : 1 (-) [t=00:00:00.485623] indirect draw : 1 (-) [t=00:00:00.485636] base instance : 1 (-) [t=00:00:00.485649] [t=00:00:00.485660] max. FBO samples : 32 [t=00:00:00.485684] max. FS/program texture slots : 32/192 [t=00:00:00.485700] max. texture size : 32768 [t=00:00:00.485731] max. texture anisotropy level : 16.000000 [t=00:00:00.485749] max. vec4 varyings/attributes : 31/16 [t=00:00:00.485759] max. draw-buffers : 8 [t=00:00:00.485774] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.485789] max. uniform buffer-bindings : 84 [t=00:00:00.485801] max. uniform block-size : 64KB [t=00:00:00.485813] max. storage buffer-bindings : 96 [t=00:00:00.485837] max. storage block-size : 2047MB [t=00:00:00.485849] [t=00:00:00.485858] enable AMD-hacks : 0 [t=00:00:00.485869] compress MIP-maps: 0 [t=00:00:00.486129] Number of compressed texture formats: 23 [t=00:00:00.486228] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.486325] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.488197] [GR::UpdateGLConfigs] [t=00:00:00.488276] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.488300] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.488315] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.488325] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.488331] [GR::InitGLState] [t=00:00:00.489046] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@144Hz (windowed::borderless) [t=00:00:00.628739] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.651248] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 22ms [t=00:00:00.658302] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.694683] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.694721] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.695758] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.697650] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.697676] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.697779] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.697866] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.698211] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] Fontconfig error: Cannot load default config file [t=00:00:00.698168] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory G:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0 [t=00:00:00.745566] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.746031] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.746175] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.746239] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.747201] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.747282] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.747296] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:04.413945] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory G:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1 [t=00:00:04.414078] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:04.414131] [SpringApp::Kill][1] fromRun=0 [t=00:00:04.414185] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:04.441204] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:04.441240] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.259, 0.086}, {1.222, 0.407}}ms [t=00:00:04.441265] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.094, 0.094, 0.094, 0.094}, {1.074, 1.074, 1.074, 1.074}}ms [t=00:00:04.441341] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.072, 0.072, 0.072, 0.072}, {0.119, 0.119, 0.119, 0.119}}ms [t=00:00:04.441378] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.093, 0.093, 0.093, 0.093}, {0.028, 0.028, 0.028, 0.028}}ms [t=00:00:04.441397] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:04.441449] [SpringApp::Kill][2] [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 327 MB [t=00:00:04.444789] [SpringApp::Kill][3] [t=00:00:04.444810] [SpringApp::Kill][4] font=00000225d39aac00 [t=00:00:04.445137] [SpringApp::Kill][5] [t=00:00:04.445171] [SpringApp::Kill][6] [t=00:00:04.445184] [SpringApp::Kill][7] [t=00:00:04.445612] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.445626] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.445645] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:04.445655] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.445666] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:04.445676] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.445772] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.445824] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.445843] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:04.445869] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.445903] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:04.445919] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.445942] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:04.552549] [SpringApp::Kill][8] [t=00:00:04.552669] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:04.552699] [WatchDog::Uninstall][1] hangDetectorThread=00007ff643d204d0 (joinable=1) [t=00:00:04.552769] [WatchDog::Uninstall][2] [t=00:00:05.055358] [WatchDog::Uninstall][3] [t=00:00:05.055385] [SpringApp::Kill][9] Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):