ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #110618

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.000514] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000526] Using additional read-only configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.037266] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.037309] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.037487]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.037522]   
[t=00:00:00.037535]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.037556]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.037569]   Use "none" to disable the default log sections.
[t=00:00:00.037586] ============== </Log Sections> ==============

[t=00:00:00.037599] ============== <User Config> ==============
[t=00:00:00.037772]   AllowDeferredMapRendering = 1
[t=00:00:00.037787]   AllowDeferredModelRendering = 1
[t=00:00:00.037808]   BumpWaterAnisotropy = 2
[t=00:00:00.037825]   BumpWaterBlurReflection = 1
[t=00:00:00.037854]   BumpWaterDepthBits = 32
[t=00:00:00.037871]   BumpWaterReflection = 2
[t=00:00:00.037882]   BumpWaterRefraction = 2
[t=00:00:00.037894]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.037904]   CamFreeScrollSpeed = 20
[t=00:00:00.037914]   CamMode = 1
[t=00:00:00.037923]   CamTimeExponent = 4.0
[t=00:00:00.037939]   CamTimeFactor = 1.0
[t=00:00:00.037951]   CubeTexSizeReflection = 1024
[t=00:00:00.037961]   CubeTexSizeSpecular = 1024
[t=00:00:00.037978]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.038012]   EdgeMoveDynamic = 0
[t=00:00:00.038025]   EdgeMoveWidth = 0.003
[t=00:00:00.038035]   FPSFOV = 90
[t=00:00:00.038044]   FPSScrollSpeed = 20
[t=00:00:00.038055]   FeatureDrawDistance = 600000
[t=00:00:00.038065]   FeatureFadeDistance = 600000
[t=00:00:00.038074]   FontSize = 18
[t=00:00:00.038084]   Fullscreen = 0
[t=00:00:00.038095]   GrassDetail = 0
[t=00:00:00.038106]   GroundDecals = 10
[t=00:00:00.038123]   GroundDetail = 180
[t=00:00:00.038138]   HangTimeout = 30
[t=00:00:00.038163]   HardwareCursor = 1
[t=00:00:00.038174]   InitialNetworkTimeout = 0
[t=00:00:00.038191]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.038208]   LODScale = 1.000
[t=00:00:00.038222]   LODScaleReflection = 1.000
[t=00:00:00.038233]   LODScaleRefraction = 1.000
[t=00:00:00.038249]   LODScaleShadow = 1.000
[t=00:00:00.038272]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.038283]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.038295]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.038314]   LinkOutgoingBandwidth = 131072
[t=00:00:00.038326]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.038340]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.038350]   MSAALevel = 8
[t=00:00:00.038360]   MaxParticles = 50000
[t=00:00:00.038373]   MaxSounds = 32
[t=00:00:00.038385]   MaximumTransmissionUnit = 0
[t=00:00:00.038396]   MiddleClickScrollSpeed = -0.00375
[t=00:00:00.038407]   MiniMapCanFlip = 1
[t=00:00:00.038416]   MiniMapMarker = 0
[t=00:00:00.038425]   MouseDragCircleCommandThreshold = 50
[t=00:00:00.038515]   MouseDragScrollThreshold = 0
[t=00:00:00.038536]   NetworkLossFactor = 1
[t=00:00:00.038548]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.038558]   OverheadScrollSpeed = 20
[t=00:00:00.038569]   ReconnectTimeout = 0
[t=00:00:00.038579]   RotOverheadScrollSpeed = 20
[t=00:00:00.038595]   RotateLogFiles = 1
[t=00:00:00.038607]   ScreenshotCounter = 3
[t=00:00:00.038616]   Shadows = 1
[t=00:00:00.038626]   ShowClock = 0
[t=00:00:00.038641]   ShowPlayerInfo = 0
[t=00:00:00.038667]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.038681]   TeamHighlight = 0
[t=00:00:00.038692]   UnitIconDist = 250
[t=00:00:00.038702]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.038712]   UseLuaMemPools = 0
[t=00:00:00.038727]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.038744]   VFSCacheArchiveFiles = 0
[t=00:00:00.038756]   VSync = 0
[t=00:00:00.038767]   Water = 4
[t=00:00:00.038778]   WindowBorderless = 1
[t=00:00:00.038789]   WindowPosY = 0
[t=00:00:00.038801]   XResolutionWindowed = 3440
[t=00:00:00.038821]   YResolutionWindowed = 1440
[t=00:00:00.038834]   snd_volmaster = 1
[t=00:00:00.038859] ============== </User Config> ==============

[t=00:00:00.038871] ============== <User System> ==============
[t=00:00:00.038886]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.038907]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.038925]        Compiler Version: gcc-13.2.0
[t=00:00:00.039001]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.039087]         Hardware Config: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz; 16265MB RAM, 51081MB pagefile
[t=00:00:00.039105]        Binary Word Size: 64-bit (native)
[t=00:00:00.039118]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.039131]      Physical CPU Cores: 4
[t=00:00:00.039146]       Logical CPU Cores: 8
[t=00:00:00.039159] ============== </User System> ==============

[t=00:00:00.039197] Run: thread affinity ff
[t=00:00:00.039472] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.039495]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.039506]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.039516]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.039531]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.040872] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.040896] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.049277] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@144Hz} current={3440x1440x24bpp@144Hz}
[t=00:00:00.095057]     Display (Generic PnP Monitor)=1 modes=145 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.095072]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.095079]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.095088]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.095101]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.095115]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.095125]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.095136]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.095155]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.095174]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.095192]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.095222]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.095240]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.095252]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.095268]         [67] 1366x768x24bpp@144Hz
[t=00:00:00.095283]         [72] 1360x768x24bpp@144Hz
[t=00:00:00.095297]         [77] 1280x1024x24bpp@144Hz
[t=00:00:00.095312]         [83] 1280x960x24bpp@144Hz
[t=00:00:00.095327]         [88] 1280x800x24bpp@144Hz
[t=00:00:00.095340]         [93] 1280x768x24bpp@144Hz
[t=00:00:00.095352]         [98] 1280x720x24bpp@144Hz
[t=00:00:00.095377]         [105] 1176x664x24bpp@60Hz
[t=00:00:00.095402]         [108] 1152x864x24bpp@144Hz
[t=00:00:00.095415]         [113] 1024x768x24bpp@144Hz
[t=00:00:00.095428]         [120] 800x600x24bpp@144Hz
[t=00:00:00.095442]         [127] 720x576x24bpp@144Hz
[t=00:00:00.095456]         [132] 720x480x24bpp@144Hz
[t=00:00:00.095468]         [138] 640x480x24bpp@144Hz
[t=00:00:00.431557] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.432145] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.432158] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.485047] [GR::LogVersionInfo]
[t=00:00:00.485061]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.485068]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.485074]     GL vendor   : NVIDIA Corporation
[t=00:00:00.485080]     GL renderer : NVIDIA GeForce RTX 2070/PCIe/SSE2
[t=00:00:00.485086]     GLSL version: 4.60 NVIDIA
[t=00:00:00.485121]     GLEW version: 2.1.0
[t=00:00:00.485128]     GPU memory  : 8192MB (total) / 6396MB (available)
[t=00:00:00.485154]     SDL swap-int: 1
[t=00:00:00.485163]     SDL driver  : windows
[t=00:00:00.485168]     
[t=00:00:00.485174]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.485180]     GLSL shader support       : 1
[t=00:00:00.485186]     GL4 support               : 1
[t=00:00:00.485194]     FBO extension support     : 1
[t=00:00:00.485224]     NVX GPU mem-info support  : 1
[t=00:00:00.485247]     ATI GPU mem-info support  : 0
[t=00:00:00.485291]     Texture clamping to edge  : 1
[t=00:00:00.485307]     NPOT-texture support      : 1 (1)
[t=00:00:00.485326]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.485346]     texture query-LOD support : 1 (1)
[t=00:00:00.485359]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.485375]     Z-buffer depth            : 32 (-)
[t=00:00:00.485434]     primitive-restart support : 1 (1)
[t=00:00:00.485461]     clip-space control support: 1 (1)
[t=00:00:00.485476]     seamless cube-map support : 1 (1)
[t=00:00:00.485505]     frag-depth layout support : 1 (1)
[t=00:00:00.485532]     persistent maps support   : 1 (1)
[t=00:00:00.485562]     explicit attribs location : 1 (1)
[t=00:00:00.485576]     multi draw indirect       : 1 (-)
[t=00:00:00.485594]     array textures            : 1 (-)
[t=00:00:00.485607]     buffer copy support       : 1 (-)
[t=00:00:00.485623]     indirect draw             : 1 (-)
[t=00:00:00.485636]     base instance             : 1 (-)
[t=00:00:00.485649]     
[t=00:00:00.485660]     max. FBO samples              : 32
[t=00:00:00.485684]     max. FS/program texture slots : 32/192
[t=00:00:00.485700]     max. texture size             : 32768
[t=00:00:00.485731]     max. texture anisotropy level : 16.000000
[t=00:00:00.485749]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.485759]     max. draw-buffers             : 8
[t=00:00:00.485774]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.485789]     max. uniform buffer-bindings  : 84
[t=00:00:00.485801]     max. uniform block-size       : 64KB
[t=00:00:00.485813]     max. storage buffer-bindings  : 96
[t=00:00:00.485837]     max. storage block-size       : 2047MB
[t=00:00:00.485849]     
[t=00:00:00.485858]     enable AMD-hacks : 0
[t=00:00:00.485869]     compress MIP-maps: 0
[t=00:00:00.486129]     Number of compressed texture formats: 23
[t=00:00:00.486228]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.486325] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.488197] [GR::UpdateGLConfigs]
[t=00:00:00.488276] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.488300] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.488315] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.488325] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.488331] [GR::InitGLState]
[t=00:00:00.489046] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@144Hz (windowed::borderless)
[t=00:00:00.628739] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.651248] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 22ms
[t=00:00:00.658302] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.694683] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.694721] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.695758] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.697650] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.697676] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.697779] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.697866] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.698211] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
Fontconfig error: Cannot load default config file
[t=00:00:00.698168] Error: [ExitSpringProcess] errorMsg="not enough free space on drive containing writeable data-directory G:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=0
[t=00:00:00.745566] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.746031] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.746175] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.746239] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.747201] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.747282] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.747296] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:04.413945] Error: [ExitSpringProcess] errorMsg="[thread::error::run] not enough free space on drive containing writeable data-directory G:\SteamLibrary\steamapps\common\Zero-K\" msgCaption="Spring: caught std::exception" mainThread=1
[t=00:00:04.414078] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:04.414131] [SpringApp::Kill][1] fromRun=0
[t=00:00:04.414185] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:04.441204]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:04.441240]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.259, 0.086}, {1.222, 0.407}}ms
[t=00:00:04.441265]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.094, 0.094, 0.094, 0.094}, {1.074, 1.074, 1.074, 1.074}}ms
[t=00:00:04.441341]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.072, 0.072, 0.072, 0.072}, {0.119, 0.119, 0.119, 0.119}}ms
[t=00:00:04.441378]         thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.093, 0.093, 0.093, 0.093}, {0.028, 0.028, 0.028, 0.028}}ms
[t=00:00:04.441397] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:04.441449] [SpringApp::Kill][2]
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 327 MB
[t=00:00:04.444789] [SpringApp::Kill][3]
[t=00:00:04.444810] [SpringApp::Kill][4] font=00000225d39aac00
[t=00:00:04.445137] [SpringApp::Kill][5]
[t=00:00:04.445171] [SpringApp::Kill][6]
[t=00:00:04.445184] [SpringApp::Kill][7]
[t=00:00:04.445612] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.445626] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.445645] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:04.445655] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.445666] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:04.445676] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.445772] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.445824] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.445843] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:04.445869] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.445903] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:04.445919] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.445942] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:04.552549] [SpringApp::Kill][8]
[t=00:00:04.552669] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:04.552699] [WatchDog::Uninstall][1] hangDetectorThread=00007ff643d204d0 (joinable=1)
[t=00:00:04.552769] [WatchDog::Uninstall][2]
[t=00:00:05.055358] [WatchDog::Uninstall][3]
[t=00:00:05.055385] [SpringApp::Kill][9]

Zero-K.exe Warning: 0 : Spring exit code is: -1003, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected