Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000161] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.020560] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.020609] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.020639] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) Failed rotating the log file [t=00:00:00.020657] [t=00:00:00.020664] Enable or disable log sections using the LogSections configuration key [t=00:00:00.020671] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.020677] Use "none" to disable the default log sections. [t=00:00:00.020689] ============== </Log Sections> ============== [t=00:00:00.020698] ============== <User Config> ============== [t=00:00:00.020850] AllowDeferredMapRendering = 1 [t=00:00:00.020862] AllowDeferredModelRendering = 1 [t=00:00:00.020868] AnimationMT = 0 [t=00:00:00.020874] BumpWaterBlurReflection = 1 [t=00:00:00.020879] BumpWaterTexSizeReflection = 128 [t=00:00:00.020885] CamFreeScrollSpeed = 50 [t=00:00:00.020892] CamMode = 1 [t=00:00:00.020898] CubeTexSizeReflection = 1 [t=00:00:00.020910] CubeTexSizeSpecular = 1 [t=00:00:00.020919] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020924] EdgeMoveDynamic = 0 [t=00:00:00.020929] EdgeMoveWidth = 0.003 [t=00:00:00.020935] FPSFOV = 90 [t=00:00:00.020942] FPSScrollSpeed = 50 [t=00:00:00.020947] FontSize = 18 [t=00:00:00.020953] FullscreenEdgeMove = 0 [t=00:00:00.020958] GrassDetail = 0 [t=00:00:00.020966] GroundDecals = 2 [t=00:00:00.020971] GroundDetail = 90 [t=00:00:00.020976] HangTimeout = 30 [t=00:00:00.020987] HardwareCursor = 1 [t=00:00:00.020995] InitialNetworkTimeout = 0 [t=00:00:00.021001] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.021007] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.021016] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.021022] LinkOutgoingBandwidth = 262144 [t=00:00:00.021028] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.021036] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.021043] MSAALevel = 1 [t=00:00:00.021048] MaxParticles = 15000 [t=00:00:00.021057] MaxSounds = 32 [t=00:00:00.021066] MaximumTransmissionUnit = 0 [t=00:00:00.021071] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.021077] MiniMapMarker = 0 [t=00:00:00.021084] MouseDragScrollThreshold = 0 [t=00:00:00.021089] NetworkLossFactor = 2 [t=00:00:00.021097] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.021103] OverheadScrollSpeed = 50 [t=00:00:00.021108] ReconnectTimeout = 0 [t=00:00:00.021119] RotOverheadScrollSpeed = 50 [t=00:00:00.021124] RotateLogFiles = 1 [t=00:00:00.021133] ShadowMapSize = 1024 [t=00:00:00.021141] Shadows = 1 [t=00:00:00.021145] ShowClock = 0 [t=00:00:00.021151] SoftParticles = 2 [t=00:00:00.021156] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.021165] UnitIconDist = 151 [t=00:00:00.021171] UpdateBoundingVolumeMT = 0 [t=00:00:00.021176] UpdateWeaponVectorsMT = 0 [t=00:00:00.021182] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.021190] UseLuaMemPools = 0 [t=00:00:00.021195] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.021233] VFSCacheArchiveFiles = 0 [t=00:00:00.021243] VSync = 1 [t=00:00:00.021248] Water = 4 [t=00:00:00.021253] WindowBorderless = 1 [t=00:00:00.021259] WindowPosY = 0 [t=00:00:00.021264] WindowedEdgeMove = 0 [t=00:00:00.021269] XResolutionWindowed = 1920 [t=00:00:00.021277] YResolutionWindowed = 1080 [t=00:00:00.021291] ============== </User Config> ============== [t=00:00:00.021299] ============== <User System> ============== [t=00:00:00.021312] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.021324] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.021333] Compiler Version: gcc-13.2.0 [t=00:00:00.021373] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.021457] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.021469] Binary Word Size: 64-bit (native) [t=00:00:00.021475] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.021487] Physical CPU Cores: 6 [t=00:00:00.021492] Logical CPU Cores: 12 [t=00:00:00.021498] ============== </User System> ============== [t=00:00:00.021506] Run: thread affinity fff [t=00:00:00.021687] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.021698] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.021703] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.021708] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.021713] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023215] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023244] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.031091] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.061812] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.061835] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.061844] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.061853] [11] 2560x1080x24bpp@144Hz [t=00:00:00.061860] [14] 1920x1440x24bpp@144Hz [t=00:00:00.061889] [19] 1920x1200x24bpp@144Hz [t=00:00:00.061898] [23] 1920x1080x24bpp@144Hz [t=00:00:00.061905] [30] 1720x1440x24bpp@144Hz [t=00:00:00.061913] [34] 1680x1050x24bpp@144Hz [t=00:00:00.061921] [40] 1600x1200x24bpp@144Hz [t=00:00:00.061930] [44] 1600x1024x24bpp@144Hz [t=00:00:00.061937] [50] 1600x900x24bpp@144Hz [t=00:00:00.061946] [55] 1440x1080x24bpp@144Hz [t=00:00:00.061954] [62] 1440x900x24bpp@144Hz [t=00:00:00.061962] [67] 1400x1050x24bpp@144Hz [t=00:00:00.061970] [73] 1366x768x24bpp@144Hz [t=00:00:00.061991] [78] 1360x768x24bpp@144Hz [t=00:00:00.062001] [83] 1280x1024x24bpp@144Hz [t=00:00:00.062009] [89] 1280x960x24bpp@144Hz [t=00:00:00.062021] [94] 1280x800x24bpp@144Hz [t=00:00:00.062031] [99] 1280x768x24bpp@144Hz [t=00:00:00.062039] [104] 1280x720x24bpp@144Hz [t=00:00:00.062050] [111] 1152x864x24bpp@144Hz [t=00:00:00.062061] [116] 1024x768x24bpp@144Hz [t=00:00:00.062072] [123] 800x600x24bpp@144Hz [t=00:00:00.062083] [130] 720x576x24bpp@144Hz [t=00:00:00.062094] [135] 720x480x24bpp@144Hz [t=00:00:00.062107] [141] 640x480x24bpp@144Hz [t=00:00:00.072860] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.072883] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.072891] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.072898] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.072904] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.072911] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.072921] [11] 1366x768x24bpp@144Hz [t=00:00:00.072928] [13] 1360x768x24bpp@144Hz [t=00:00:00.072958] [15] 1280x1024x24bpp@144Hz [t=00:00:00.072967] [17] 1280x960x24bpp@144Hz [t=00:00:00.072976] [19] 1280x800x24bpp@144Hz [t=00:00:00.072988] [21] 1280x768x24bpp@144Hz [t=00:00:00.072996] [23] 1280x720x24bpp@144Hz [t=00:00:00.073004] [25] 1280x600x24bpp@144Hz [t=00:00:00.073011] [27] 1152x864x24bpp@144Hz [t=00:00:00.073019] [29] 1024x768x24bpp@144Hz [t=00:00:00.073027] [31] 800x600x24bpp@144Hz [t=00:00:00.073036] [33] 640x480x24bpp@144Hz [t=00:00:00.073044] [35] 640x400x24bpp@144Hz [t=00:00:00.400598] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.401112] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.401132] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.456629] [GR::LogVersionInfo] [t=00:00:00.456654] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.456674] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.456702] GL vendor : NVIDIA Corporation [t=00:00:00.456711] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.456721] GLSL version: 4.60 NVIDIA [t=00:00:00.456733] GLEW version: 2.1.0 [t=00:00:00.456742] GPU memory : 6144MB (total) / 4697MB (available) [t=00:00:00.456784] SDL swap-int: 1 [t=00:00:00.456798] SDL driver : windows [t=00:00:00.456805] [t=00:00:00.456813] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.456826] GLSL shader support : 1 [t=00:00:00.456845] GL4 support : 1 [t=00:00:00.456857] FBO extension support : 1 [t=00:00:00.456883] NVX GPU mem-info support : 1 [t=00:00:00.456896] ATI GPU mem-info support : 0 [t=00:00:00.456922] Texture clamping to edge : 1 [t=00:00:00.456939] NPOT-texture support : 1 (1) [t=00:00:00.456953] S3TC/DXT1 texture support : 1/1 [t=00:00:00.456967] texture query-LOD support : 1 (1) [t=00:00:00.456983] MSAA frame-buffer support : 1 (1) [t=00:00:00.457007] Z-buffer depth : 32 (-) [t=00:00:00.457033] primitive-restart support : 1 (1) [t=00:00:00.457045] clip-space control support: 1 (1) [t=00:00:00.457054] seamless cube-map support : 1 (1) [t=00:00:00.457061] frag-depth layout support : 1 (1) [t=00:00:00.457070] persistent maps support : 1 (1) [t=00:00:00.457077] explicit attribs location : 1 (1) [t=00:00:00.457085] multi draw indirect : 1 (-) [t=00:00:00.457093] array textures : 1 (-) [t=00:00:00.457103] buffer copy support : 1 (-) [t=00:00:00.457122] indirect draw : 1 (-) [t=00:00:00.457130] base instance : 1 (-) [t=00:00:00.457136] [t=00:00:00.457143] max. FBO samples : 32 [t=00:00:00.457150] max. FS/program texture slots : 32/192 [t=00:00:00.457157] max. texture size : 32768 [t=00:00:00.457172] max. texture anisotropy level : 16.000000 [t=00:00:00.457187] max. vec4 varyings/attributes : 31/16 [t=00:00:00.457198] max. draw-buffers : 8 [t=00:00:00.457213] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.457227] max. uniform buffer-bindings : 84 [t=00:00:00.457234] max. uniform block-size : 64KB [t=00:00:00.457246] max. storage buffer-bindings : 96 [t=00:00:00.457256] max. storage block-size : 2047MB [t=00:00:00.457263] [t=00:00:00.457270] enable AMD-hacks : 0 [t=00:00:00.457276] compress MIP-maps: 0 [t=00:00:00.457449] Number of compressed texture formats: 23 [t=00:00:00.457531] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.457612] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.458163] [GR::UpdateGLConfigs] [t=00:00:00.458285] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.458307] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.458330] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.458342] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.458362] [GR::InitGLState] [t=00:00:00.458478] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.563953] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.567339] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.568197] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.574513] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.574586] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.575020] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.576110] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.576125] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.576195] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.576270] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.592903] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.593402] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.594856] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.595042] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.628665] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.628685] [VFS] [SpringVFS::ReserveArchives<this=00000227c3ffb980>] [t=00:00:00.628890] [VFS] [SpringVFS::AddArchive<this=00000227c3ffb980>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.630734] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000227c3ffb980 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.630759] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.731836] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.732298] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.732415] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.732715] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.732846] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.732945] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.733133] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.733171] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.734948][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.735169][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:00.735433][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.735456][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.735465][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.735511][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.755003][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.755035][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.755048][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.755079][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.776875][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.778944][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000227e0f29b90(default) context=00000227c343e990 numChannels=2 frameSize=8 [t=00:00:00.778972][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.778982][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.778991][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.779073][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.779111][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.779162][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.779179][f=-000001] [Sound] Devices: [t=00:00:00.783400][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.783428][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.783447][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.783474][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.784470][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.784520][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.841477][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 662095 MB [t=00:00:00.843378][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.844432][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8491 [t=00:00:00.845729][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8491 using name LogicDaemon [t=00:00:01.112548][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "FrozenPlanetV3" (loaded=0 cached=0) [t=00:00:01.113174][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c3ffb980>(arName="FrozenPlanetV3", overwrite=false)] section=1 cached=0 [t=00:00:01.114563][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c3ffb980>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.116393][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v74" (loaded=0 cached=0) [t=00:00:01.178958][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c3ffb980>(arName="Unit Level Ups v74", overwrite=false)] section=0 cached=0 [t=00:00:01.179990][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c3ffb980>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.180229][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c3ffb980>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.181871][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000227c3ffb980>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.716084][f=-000001] [CAS::GASCB] Archive file="frozenplanetv3.sd7" cs="52b75c185b440309be4f3ddb447b05fac0e38dcfdde29e94249fe4c3cad6950a11976d49bf97d96d78d31a7813a2ac6317e3b62d9527745c7c4fbb4bdb4eb1c5" [t=00:00:01.716330][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.716405][f=-000001] Warning: [PreGame::GameDataReceived] Archive FrozenPlanetV3 (checksum 90423f47eec23021953e66ec32cde51719db3c06203c69b461f14f4aeecfd8e3694fbb4c7968fd8e99e5fe5a07d18a1011e630f4320b044a05172498e8b81b7f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.772516][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv74.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.772751][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.772881][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.772969][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.773086][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv74.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.813994][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:17.814197][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:17.814423][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:17.814625][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:17.815936][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:17.816171][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:17.816384][f=-000001] EndGame Graph disabled [t=00:00:17.832078][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:17.832485][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:17.832797][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:17.833239][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:17.833426][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:17.833630][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:17.834279][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:17.870954][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:17.881482][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:17.881808][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:17.882095][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:17.882298][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:17.883081][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:17.883257][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:17.883463][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:17.883658][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:17.883826][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:17.884027][f=-000001] Initialize [t=00:00:17.884142][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:17.886596][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:17.886784][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:17.887005][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:17.887231][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:17.890679][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:17.891071][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:17.891446][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:17.892234][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:17.892508][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:17.892994][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:17.893203][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:17.893397][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:17.894269][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:17.894540][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:17.895256][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:17.916376][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:17.916842][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:17.917383][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:17.921227][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:17.921537][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.053037][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.053396][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.053832][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:18.054202][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:18.054495][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:18.056126][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.056718][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.057034][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.057281][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.057587][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.057600][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.057609][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.057709][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.058717][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:18.058933][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:18.059185][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.059419][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.059647][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.059868][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.060063][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.060417][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.061498][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:18.061851][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.062103][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.063162][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.063435][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.063675][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.063883][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.064078][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.064614][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:18.064841][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:18.065301][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.065648][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.066073][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:18.066388][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.066691][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.066937][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:18.067150][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:18.073719][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.078569][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.078959][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.079287][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.079820][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.081760][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.082008][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.084990][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.085539][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.085916][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:18.086945][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.087216][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:18.088042][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.088622][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.089221][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.089414][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.089654][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.094337][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.097118][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.103345][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.103792][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.106139][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.114167][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:18.115039][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.115452][f=-000001] SetSunLighting [t=00:00:18.116108][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.125028][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.125484][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.125744][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.125761][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.125998][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.126407][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.129171][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.130860][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.132594][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.137273][f=-000001] Writing last game win data [t=00:00:18.147023][f=-000001] LuaUI v0.3 [t=00:00:18.282014][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.356361][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.356448][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:18.356870][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:18.356887][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:18.372895][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10078, 0.0} allocedSize{int+, int-, ext}={0, 0, 1822568}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0105} [t=00:00:19.054409][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.404290][f=-000001] GameID: a3a68566ee74615e086b2d0cb978c493 [t=00:00:19.404738][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.404752][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.404968][f=-000001] -> Connection established (given id 0) [t=00:00:19.405007][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=90423f47eec23021953e66ec32cde51719db3c06203c69b461f14f4aeecfd8e3694fbb4c7968fd8e99e5fe5a07d18a1011e630f4320b044a05172498e8b81b7f" [t=00:00:19.405072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.405092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=8d9419332d10248c3c1a39dd25027f93a9c4403fa0f95170b7a630a15a604b5c294229ea88f881812624ab5893f841beee1446beea96514610df7f0956f1d1d6]" [t=00:00:19.405110][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be43e39e7efdbdcdbf2216d4f9be7402d46c532aeaf617018aa3a19f6650434def0c93c7cde0a33cb3068793b0c2c1dc4f540a5d918d745632c08d5400f2d426]" [t=00:00:19.436328][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.616813][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000227f4664c30,0000000000000000}][locale="C"]" [t=00:00:19.616847][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:28.221038][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:41.709436][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:52.121858][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:13.129739][f=0000943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:43.121113][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:24.123847][f=0003073] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:33.425676][f=0003352] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:33.425707][f=0003352] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:33.425719][f=0003352] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:33.425748][f=0003352] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:33.425760][f=0003352] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:33.425770][f=0003352] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:58.025282][f=0004089] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:58.025333][f=0004089] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:58.025347][f=0004089] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:58.025359][f=0004089] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:58.025369][f=0004089] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:58.025417][f=0004089] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:59.624910][f=0004137] [uapn] compare [t=00:02:59.624946][f=0004137] [uapn] issued : 40(488, 153.118896, 3240, 50000, nil) 4 (repair units) [t=00:02:59.624966][f=0004137] [uapn] current: 40(20417, 488, 153.118896, 3240, 50000) 40 [t=00:02:59.624999][f=0004137] [uapn] -> repair [t=00:03:04.073901][f=0004272] [uapn] compare [t=00:03:04.073952][f=0004272] [uapn] issued : 40(488, 153.118896, 3240, 50000, nil) 4 (repair units) [t=00:03:04.073973][f=0004272] [uapn] current: 40(20417, 488, 153.118896, 3240, 500) 8 [t=00:03:04.073984][f=0004272] [uapn] -> false [t=00:03:04.074015][f=0004272] [uapn] compare [t=00:03:04.074028][f=0004272] [uapn] issued : 40(488, 153.118896, 3240, 50000, nil) 4 (repair units) [t=00:03:04.074041][f=0004272] [uapn] current: 40(20417, 488, 153.118896, 3240, 500) 8 [t=00:03:04.074049][f=0004272] [uapn] -> false [t=00:03:04.074055][f=0004272] [uapn] compare [t=00:03:04.074081][f=0004272] [uapn] issued : 90(488, 153.118896, 3240, 50000, nil) 0 (reclaim metal) [t=00:03:04.074098][f=0004272] [uapn] current: 40(20417, 488, 153.118896, 3240, 500) 8 [t=00:03:04.074106][f=0004272] [uapn] -> false [t=00:03:04.074112][f=0004272] [uapn] compare [t=00:03:04.074127][f=0004272] [uapn] issued : 40(488, 153.118896, 3240, 50000, nil) 0 (build assist) [t=00:03:04.074139][f=0004272] [uapn] current: 40(20417, 488, 153.118896, 3240, 500) 8 [t=00:03:04.074151][f=0004272] [uapn] -> false [t=00:03:11.776679][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:15.125457][f=0004603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:22.623516][f=0004827] [SpringApp::Kill][1] fromRun=1 [t=00:03:22.623536][f=0004827] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:22.639992][f=0004827] [async=0] threads=6 tasks=139825 {sum,avg}{exec,wait}time={{3766.941, 0.027}, {11540.569, 0.083}}ms [t=00:03:22.640017][f=0004827] thread=1 tasks=27965 {sum,min,max,avg}{exec,wait}time={{759.905, 0.000, 291.016, 0.027}, {978.976, 0.000, 18446744027136.000, 0.035}}ms [t=00:03:22.640054][f=0004827] thread=2 tasks=27965 {sum,min,max,avg}{exec,wait}time={{765.908, 0.000, 290.816, 0.027}, {2606.066, 0.000, 18446744027136.000, 0.093}}ms [t=00:03:22.640091][f=0004827] thread=3 tasks=27965 {sum,min,max,avg}{exec,wait}time={{791.850, 0.000, 290.903, 0.028}, {2534.073, 0.000, 18446744027136.000, 0.091}}ms [t=00:03:22.640103][f=0004827] thread=4 tasks=27965 {sum,min,max,avg}{exec,wait}time={{695.115, 0.000, 290.965, 0.025}, {2673.295, 0.000, 18.101, 0.096}}ms [t=00:03:22.640122][f=0004827] thread=5 tasks=27965 {sum,min,max,avg}{exec,wait}time={{754.163, 0.000, 291.004, 0.027}, {2748.159, 0.000, 11.543, 0.098}}ms [t=00:03:22.640135][f=0004827] [async=1] threads=6 tasks=3565 {sum,avg}{exec,wait}time={{35485.445, 9.954}, {18638358.000, 5228.151}}ms [t=00:03:22.640148][f=0004827] thread=1 tasks=712 {sum,min,max,avg}{exec,wait}time={{7037.806, 0.000, 727.833, 9.885}, {3727364.000, 0.042, 6679.238, 5235.062}}ms [t=00:03:22.640170][f=0004827] thread=2 tasks=713 {sum,min,max,avg}{exec,wait}time={{7101.616, 0.000, 720.776, 9.960}, {3731886.000, 0.230, 6679.768, 5234.062}}ms [t=00:03:22.640186][f=0004827] thread=3 tasks=713 {sum,min,max,avg}{exec,wait}time={{7149.780, 0.000, 728.234, 10.028}, {3731091.750, 0.470, 6678.630, 5232.948}}ms [t=00:03:22.640200][f=0004827] thread=4 tasks=714 {sum,min,max,avg}{exec,wait}time={{7125.112, 0.000, 728.913, 9.979}, {3738404.500, 0.566, 6679.772, 5235.861}}ms [t=00:03:22.640219][f=0004827] thread=5 tasks=713 {sum,min,max,avg}{exec,wait}time={{7071.131, 0.000, 726.659, 9.917}, {3709613.000, 0.283, 6677.848, 5202.823}}ms [t=00:03:22.640230][f=0004827] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:22.640237][f=0004827] [SpringApp::Kill][2] [t=00:03:22.640287][f=0004827] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:22.640298][f=0004827] [Game::KillLua][1] dtor=0 luaUI=000002286284c510 [t=00:03:22.640338][f=0004827] Start widgetHandler:Shutdown [t=00:03:22.643720][f=0004827] Shutdown - SaveOrderList Complete [t=00:03:22.645958][f=0004827] Writing last game win data [t=00:03:22.654732][f=0004827] Shutdown - SaveConfigData Complete [t=00:03:22.654756][f=0004827] Shutdown Widget - Chili Highlight [t=00:03:22.654771][f=0004827] Shutdown Widget - Draw After Chili [t=00:03:22.654782][f=0004827] Shutdown Widget - API Unit Tracker GL4 [t=00:03:22.654796][f=0004827] Shutdown Widget - EPIC Menu [t=00:03:22.656442][f=0004827] Shutdown Widget - Chili Minimap [t=00:03:22.656599][f=0004827] Shutdown Widget - Depth of Field Shader [t=00:03:22.656635][f=0004827] Shutdown Widget - Chili Widget Selector [t=00:03:22.658016][f=0004827] Shutdown Widget - Deferred rendering [t=00:03:22.658061][f=0004827] SSAO: Deferred rendering disabled, disabling. [t=00:03:22.660487][f=0004827] Shutdown Widget - Deferred rendering [t=00:03:22.660509][f=0004827] SSAO: Deferred rendering disabled, disabling. [t=00:03:22.661759][f=0004827] Shutdown Widget - Local Team Colors [t=00:03:22.661781][f=0004827] Shutdown Widget - Display Keys 2 [t=00:03:22.661814][f=0004827] Shutdown Widget - Save Game Menu [t=00:03:22.661839][f=0004827] Shutdown Widget - Highlight Model Api GL4 [t=00:03:22.661858][f=0004827] Shutdown Widget - Unit Icons [t=00:03:22.661882][f=0004827] Shutdown Widget - HealthBars [t=00:03:22.663219][f=0004827] Shutdown Widget - Attrition Counter [t=00:03:22.663414][f=0004827] Shutdown Widget - Noises [t=00:03:22.663427][f=0004827] Shutdown Widget - BuildETA [t=00:03:22.663440][f=0004827] Shutdown Widget - Selected Units GL4 2 [t=00:03:22.663451][f=0004827] Shutdown Widget - Chili Chicken Panel [t=00:03:22.663492][f=0004827] Shutdown Widget - External VR Grid [t=00:03:22.663506][f=0004827] Shutdown Widget - Win Counter [t=00:03:22.663515][f=0004827] Shutdown Widget - EndGame APM stats [t=00:03:22.664883][f=0004827] Shutdown Widget - Modular Comm Info [t=00:03:22.664900][f=0004827] Shutdown Widget - Chili Economy Panel Default [t=00:03:22.665021][f=0004827] Shutdown Widget - Chili Nuke Warning [t=00:03:22.665034][f=0004827] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:22.665063][f=0004827] Shutdown Widget - Chili Spectator Panels [t=00:03:22.665073][f=0004827] Shutdown Widget - Context Menu [t=00:03:22.665081][f=0004827] Shutdown Widget - Point Tracker [t=00:03:22.665090][f=0004827] Shutdown Widget - MinimapEvents [t=00:03:22.665101][f=0004827] Shutdown Widget - Local Widgets Config [t=00:03:22.665121][f=0004827] Shutdown Widget - Startup Info and Selector [t=00:03:22.665145][f=0004827] Shutdown Widget - Missile Silo Range [t=00:03:22.665156][f=0004827] Shutdown Widget - Highlight Geos [t=00:03:22.665171][f=0004827] Shutdown Widget - Grab Input [t=00:03:22.667611][f=0004827] Input grabbing is disabled! [t=00:03:22.667632][f=0004827] Shutdown Widget - Defense Range Zero-K [t=00:03:22.667647][f=0004827] Shutdown Widget - Showeco and Grid Drawer [t=00:03:22.667656][f=0004827] Shutdown Widget - Darkening [t=00:03:22.667678][f=0004827] Shutdown Widget - Chili EndGame Window [t=00:03:22.667692][f=0004827] Shutdown Widget - Stereo3D [t=00:03:22.667706][f=0004827] Shutdown Widget - Music Player v2 [t=00:03:22.667731][f=0004827] Shutdown Widget - Attack Warning [t=00:03:22.667747][f=0004827] Shutdown Widget - State Reverse and Latency [t=00:03:22.667759][f=0004827] Shutdown Widget - Reclaim Field Highlight [t=00:03:22.667768][f=0004827] Shutdown Widget - Transport AI [t=00:03:22.667780][f=0004827] Shutdown Widget - Attack AoE [t=00:03:22.667789][f=0004827] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:22.667798][f=0004827] Shutdown Widget - TeamPlatter [t=00:03:22.668263][f=0004827] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:22.668378][f=0004827] Shutdown Widget - Selection Send [t=00:03:22.668393][f=0004827] Shutdown Widget - Spotter [t=00:03:22.668402][f=0004827] Shutdown Widget - LupsManager [t=00:03:22.668418][f=0004827] Shutdown Widget - Global Build Command [t=00:03:22.668650][f=0004827] Shutdown Widget - Newton Firezone [t=00:03:22.668664][f=0004827] Shutdown Widget - Receive Units Indicator [t=00:03:22.668673][f=0004827] Shutdown Widget - Chili Pro Console [t=00:03:22.669140][f=0004827] Shutdown Widget - Persistent Build Height [t=00:03:22.669157][f=0004827] Shutdown Widget - Lasso Terraform GUI [t=00:03:22.669167][f=0004827] Shutdown Widget - Lups [t=00:03:22.669230][f=0004827] Shutdown Widget - Chili Framework [t=00:03:22.669244][f=0004827] Shutdown Widget - Chili Core Selector [t=00:03:22.669317][f=0004827] Shutdown Widget - Custom Markers [t=00:03:22.669334][f=0004827] Shutdown Widget - Mex Placement Handler [t=00:03:22.669344][f=0004827] Shutdown Widget - Select Keys [t=00:03:22.669373][f=0004827] Shutdown Widget - Pause Screen [t=00:03:22.669555][f=0004827] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:22.669583][f=0004827] Shutdown Widget - Bloom Shader Deferred [t=00:03:22.669598][f=0004827] Shutdown Widget - Text To Speech Control [t=00:03:22.669614][f=0004827] Shutdown Widget - Layout Handler [t=00:03:22.669634][f=0004827] Shutdown Widget - Color Blindness Correction [t=00:03:22.669651][f=0004827] End widgetHandler:Shutdown [t=00:03:22.734905][f=0004827] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7015924, 0.0} allocedSize{int+, int-, ext}={0, 0, 1574720682}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0261} [t=00:03:22.735065][f=0004827] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:22.735079][f=0004827] [Game::KillLua][3] dtor=0 luaRules=00000227f4664c30 [t=00:03:22.735128][f=0004827] Start gadgetHandler:Shutdown [t=00:03:22.735144][f=0004827] Shutdown - StartSetup [t=00:03:22.735161][f=0004827] Shutdown - UnitMorph [t=00:03:22.735617][f=0004827] Shutdown - Carrier Drones [t=00:03:22.735632][f=0004827] Shutdown - Missile Silo Controller [t=00:03:22.735642][f=0004827] Shutdown - Modular Comm Info [t=00:03:22.735651][f=0004827] Shutdown - Terrain Texture Handler [t=00:03:22.735663][f=0004827] Shutdown - UnitCloakShield [t=00:03:22.735798][f=0004827] Shutdown - Starlight Handler [t=00:03:22.735818][f=0004827] End gadgetHandler:Shutdown [t=00:03:22.762234][f=0004827] Start gadgetHandler:Shutdown [t=00:03:22.762258][f=0004827] Shutdown - Teleport Throw [t=00:03:22.762271][f=0004827] Shutdown - UnitMorph [t=00:03:22.762287][f=0004827] Shutdown - Commander Skin Renderer [t=00:03:22.762847][f=0004827] Shutdown - Missile fired callins [t=00:03:22.762865][f=0004827] Shutdown - Modular Comm Info [t=00:03:22.762873][f=0004827] Shutdown - Retreat Command [t=00:03:22.762886][f=0004827] Shutdown - Shockwaves [t=00:03:22.762896][f=0004827] Shutdown - Unit tint API [t=00:03:22.762913][f=0004827] Shutdown - Unit glow API [t=00:03:22.762925][f=0004827] Shutdown - UnitCloakShield [t=00:03:22.762936][f=0004827] Shutdown - Lups Cloak FX [t=00:03:22.762947][f=0004827] Shutdown - Lups [t=00:03:22.762996][f=0004827] Shutdown - Lups Shield [t=00:03:22.763029][f=0004827] End gadgetHandler:Shutdown [t=00:03:22.779208][f=0004827] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 840, 0.0} allocedSize{int+, int-, ext}={0, 0, 128312}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0036} [t=00:03:22.779466][f=0004827] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:22.779539][f=0004827] [Game::KillLua][4] dtor=0 [t=00:03:22.779550][f=0004827] [Game::KillLua][5] dtor=0 [t=00:03:22.793142][f=0004827] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-07-03_19-29-41-734_FrozenPlanetV3_105.1.1-2511-g747f18b BAR105.sdfz" (74043 bytes) [t=00:03:22.793290][f=0004827] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:22.808227][f=0004827] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:22.808277][f=0004827] [Sound] [Sound::UpdateThread][3] #sources=32 #items=19 [t=00:03:22.808327][f=0004827] [Sound] [Sound::UpdateThread][4] ctx=00000227c343e990 dev=00000227e0f29b90 [t=00:03:22.808548][f=0004827] [Sound] [Sound::UpdateThread][5] ctx=00000227c343e990 dev=00000227e0f29b90 [t=00:03:22.808561][f=0004827] [Sound] [Sound::Cleanup][alcDestroyContext(00000227c343e990)] [t=00:03:22.809857][f=0004827] [Sound] [Sound::Cleanup][alcCloseDevice(00000227e0f29b90)] [t=00:03:22.810003][f=0004827] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:22.842393][f=0004827] [Sound] [Sound::UpdateThread][6] [t=00:03:22.842940][f=0004827] [Game::~CGame][1] [t=00:03:22.842970][f=0004827] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:22.842979][f=0004827] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:22.842987][f=0004827] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:22.842995][f=0004827] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:22.843004][f=0004827] [Game::KillLua][4] dtor=1 [t=00:03:22.843012][f=0004827] [Game::KillLua][5] dtor=1 [t=00:03:22.843150][f=0004827] [Game::KillMisc][1] [t=00:03:22.843160][f=0004827] [Game::KillMisc][2] [t=00:03:22.843385][f=0004827] [Game::KillMisc][3] [t=00:03:22.843515][f=0004827] [Game::KillRendering][1] [t=00:03:22.843905][f=0004827] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:22.859341][f=0004827] [3DOParser::Kill] allocated 29 pieces [t=00:03:22.859535][f=0004827] [S3OParser::Kill] allocated 5519 pieces [t=00:03:22.859843][f=0004827] [AssParser::Kill] allocated 701 pieces [t=00:03:22.919160][f=0004827] [Game::KillInterface][1] [t=00:03:22.920471][f=0004827] [Game::KillInterface][2] [t=00:03:22.920810][f=0004827] [Game::KillSimulation][1] [t=00:03:22.920883][f=0004827] [Game::KillSimulation][2] [t=00:03:22.940587][f=0004827] [CCollisionHandler] dis-/continuous tests: 184/539920 [t=00:03:22.940626][f=0004827] [Game::KillSimulation][3] [t=00:03:22.941982][f=0004827] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:03:22.942160][f=0004827] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:22.942213][f=0004827] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:03:22.942309][f=0004827] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:22.942453][f=0004827] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:22.944457][f=0004827] [LosHandler::Kill] raycast instance cache-{hits,misses}={636,992}; shared=6%; cached=33% [t=00:03:22.955974][f=0004827] [Game::KillSimulation][4] [t=00:03:23.018120][f=0004827] [CommonDefHandler::KillStatic] 8482 sound-set data items added [t=00:03:23.018219][f=0004827] [Game::~CGame][2] [t=00:03:23.018315][f=0004827] [Game::~CGame][3] [t=00:03:23.018483][f=0004827] [SpringApp::Kill][3] [t=00:03:23.018616][f=0004827] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 341889 bytes sent in 3666 packets (93.259 bytes/packet) 199165 bytes recv'd in 4174 packets (47.716 bytes/packet) {0.103x, 0.126x} relative protocol overhead {up, down} 12412 incoming chunks dropped, 10069 outgoing chunks resent 3567 incoming chunks processed [t=00:03:23.018679][f=0004827] [SpringApp::Kill][4] font=00000227c3d2cf80 [t=00:03:23.021120][f=0004827] [SpringApp::Kill][5] [t=00:03:23.026137][f=0004827] [SpringApp::Kill][6] [t=00:03:23.026158] [SpringApp::Kill][7] [t=00:03:23.026462] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {320, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.026494] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1952, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:23.026506] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:23.026515] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:23.026524] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:23.026539] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.026550] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 2097152, 2097152} [t=00:03:23.026567] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10908, 1048576, 1048576}, EBO = {16362, 2097152, 2097152} [t=00:03:23.026582] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:23.026606] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.026618] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:23.026630] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:23.026639] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {220, 1048576, 1048576}, EBO = {330, 2097152, 2097152} [t=00:03:23.138126] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:23.138143] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:23.138149] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:23.138154] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8491 [t=00:03:23.138176] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:23.148686] [VFS] [SpringVFS::DeleteArchives<this=00000227c3ffb980>] [t=00:03:23.148709] [VFS] [SpringVFS::DeleteArchives<this=00000227c3ffb980>(section=0)] #archives[section]=2 #files[section]=8281 [t=00:03:23.148718] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000227e14f2ab0) [t=00:03:23.148850] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=3927ms [t=00:03:23.148881] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=77ms [t=00:03:23.148889] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=73ms [t=00:03:23.148895] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=38ms [t=00:03:23.148902] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=27ms [t=00:03:23.148913] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=24ms [t=00:03:23.148924] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=24ms [t=00:03:23.148933] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=23ms [t=00:03:23.148942] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=22ms [t=00:03:23.148950] file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=20ms [t=00:03:23.148960] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=20ms [t=00:03:23.151092] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (00000227e0f52fb0) [t=00:03:23.151491] [VFS] [SpringVFS::DeleteArchives<this=00000227c3ffb980>(section=1)] #archives[section]=1 #files[section]=5 [t=00:03:23.151505] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\FrozenPlanetV3.sd7 (00000227e105bc70) [t=00:03:23.151995] [VFS] [SpringVFS::DeleteArchives<this=00000227c3ffb980>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:23.152019] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000227e0f53a00) [t=00:03:23.152081] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000227e0f54870) [t=00:03:23.152152] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000227e0f531c0) [t=00:03:23.152229] [VFS] [SpringVFS::DeleteArchives<this=00000227c3ffb980>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:23.152241] [VFS] [SpringVFS::DeleteArchives<this=00000227c3ffb980>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:03:23.152290] [VFS] [SpringVFS::DeleteArchives<this=00000227c3ffb980>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:23.152301] [VFS] [SpringVFS::DeleteArchives<this=00000227c3ffb980>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:23.152313] [VFS] [SpringVFS::DeleteArchives<this=00000227c3ffb980>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:23.152320] [VFS] [SpringVFS::DeleteArchives<this=00000227c3ffb980>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:23.152522] [SpringApp::Kill][8] [t=00:03:23.152532] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:23.152539] [WatchDog::Uninstall][1] hangDetectorThread=00007ff651c204d0 (joinable=1) [t=00:03:23.152544] [WatchDog::Uninstall][2] [t=00:03:24.126741] [WatchDog::Uninstall][3] [t=00:03:24.126775] [SpringApp::Kill][9]
infolog_full.txt (truncated):