ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-1485-g78f9a2c] Externally launched spring crashed with code 0 #110818

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000027] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.010329] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.010422] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.204023] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.204066] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.204098]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.204115]   
[t=00:00:00.204122]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.204129]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.204137]   Use "none" to disable the default log sections.
[t=00:00:00.204143] ============== </Log Sections> ==============

[t=00:00:00.204150] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.204268]   AllowDeferredMapRendering = 1
[t=00:00:00.204276]   AllowDeferredModelRendering = 1
[t=00:00:00.204283]   BumpWaterAnisotropy = 2
[t=00:00:00.204290]   BumpWaterBlurReflection = 1
[t=00:00:00.204296]   BumpWaterDepthBits = 32
[t=00:00:00.204303]   BumpWaterReflection = 2
[t=00:00:00.204310]   BumpWaterRefraction = 2
[t=00:00:00.204317]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.204323]   CamFreeScrollSpeed = 50
[t=00:00:00.204330]   CamMode = 1
[t=00:00:00.204337]   CubeTexSizeReflection = 1024
[t=00:00:00.204348]   CubeTexSizeSpecular = 1024
[t=00:00:00.204355]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.204361]   EdgeMoveDynamic = 0
[t=00:00:00.204367]   EdgeMoveWidth = 0.003
[t=00:00:00.204373]   FPSFOV = 90
[t=00:00:00.204378]   FPSScrollSpeed = 50
[t=00:00:00.204386]   FeatureDrawDistance = 600000
[t=00:00:00.204392]   FeatureFadeDistance = 600000
[t=00:00:00.204398]   FontSize = 18
[t=00:00:00.204404]   GrassDetail = 0
[t=00:00:00.204410]   GroundDecals = 10
[t=00:00:00.204421]   GroundDetail = 180
[t=00:00:00.204428]   GroundScarAlphaFade = 1
[t=00:00:00.204434]   HangTimeout = 30
[t=00:00:00.204441]   HardwareCursor = 1
[t=00:00:00.204447]   InitialNetworkTimeout = 0
[t=00:00:00.204453]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.204460]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.204466]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.204473]   LinkOutgoingBandwidth = 131072
[t=00:00:00.204480]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.204492]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.204498]   MSAALevel = 8
[t=00:00:00.204505]   MaxParticles = 50000
[t=00:00:00.204511]   MaxSounds = 32
[t=00:00:00.204521]   MaxTextureAtlasSizeX = 4096
[t=00:00:00.204528]   MaxTextureAtlasSizeY = 4096
[t=00:00:00.204535]   MaximumTransmissionUnit = 0
[t=00:00:00.204543]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.204550]   MiniMapMarker = 0
[t=00:00:00.204557]   MouseDragScrollThreshold = 0
[t=00:00:00.204564]   NetworkLossFactor = 1
[t=00:00:00.204578]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.204585]   OverheadScrollSpeed = 50
[t=00:00:00.204592]   ReconnectTimeout = 0
[t=00:00:00.204599]   RotOverheadScrollSpeed = 50
[t=00:00:00.204606]   RotateLogFiles = 1
[t=00:00:00.204612]   ShadowMapSize = 16384
[t=00:00:00.204620]   Shadows = 1
[t=00:00:00.204625]   ShowClock = 0
[t=00:00:00.204632]   SoftParticles = 2
[t=00:00:00.204640]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.204648]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.204655]   UseLuaMemPools = 0
[t=00:00:00.204699]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.204708]   VFSCacheArchiveFiles = 0
[t=00:00:00.204714]   VSync = 0
[t=00:00:00.204721]   Water = 4
[t=00:00:00.204727]   XResolution = 1920
[t=00:00:00.204734]   YResolution = 1080
[t=00:00:00.204741]   snd_volmaster = 64
[t=00:00:00.204756] ============== </User Config> ==============

[t=00:00:00.204764] ============== <User System> ==============
[t=00:00:00.204772]   Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105
[t=00:00:00.204790]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.204798]        Compiler Version: gcc-11.2.0
[t=00:00:00.204838]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.204885]         Hardware Config: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz; 16317MB RAM, 21437MB pagefile
[t=00:00:00.204894]        Binary Word Size: 64-bit (native)
[t=00:00:00.204902]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.204910]      Physical CPU Cores: 4
[t=00:00:00.204923]       Logical CPU Cores: 4
[t=00:00:00.204931] ============== </User System> ==============

[t=00:00:00.205110] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.205117]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.205123]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.205128]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.205134]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.206576] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.206592] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.224111] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.242212]     Display (Generic PnP Monitor)=1 modes=124 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.242228]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.242235]         [ 8] 1768x992x24bpp@165Hz
[t=00:00:00.242243]         [15] 1680x1050x24bpp@165Hz
[t=00:00:00.242249]         [21] 1600x1024x24bpp@165Hz
[t=00:00:00.242257]         [27] 1600x900x24bpp@165Hz
[t=00:00:00.242263]         [33] 1440x1080x24bpp@165Hz
[t=00:00:00.242287]         [40] 1440x900x24bpp@165Hz
[t=00:00:00.242294]         [46] 1366x768x24bpp@165Hz
[t=00:00:00.242301]         [52] 1360x768x24bpp@165Hz
[t=00:00:00.242307]         [58] 1280x1024x24bpp@165Hz
[t=00:00:00.242313]         [64] 1280x960x24bpp@165Hz
[t=00:00:00.242322]         [70] 1280x800x24bpp@165Hz
[t=00:00:00.242330]         [75] 1280x768x24bpp@165Hz
[t=00:00:00.242336]         [80] 1280x720x24bpp@165Hz
[t=00:00:00.242342]         [87] 1176x664x24bpp@60Hz
[t=00:00:00.242348]         [90] 1152x864x24bpp@165Hz
[t=00:00:00.242356]         [95] 1024x768x24bpp@165Hz
[t=00:00:00.242367]         [101] 800x600x24bpp@165Hz
[t=00:00:00.242374]         [107] 720x576x24bpp@165Hz
[t=00:00:00.242381]         [112] 720x480x24bpp@165Hz
[t=00:00:00.242387]         [118] 640x480x24bpp@165Hz
[t=00:00:00.944231] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.945136] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.945170] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.009671] [GR::LogVersionInfo]
[t=00:00:01.009688]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.009696]     GL version  : 4.6.0 NVIDIA 546.17
[t=00:00:01.009702]     GL vendor   : NVIDIA Corporation
[t=00:00:01.009709]     GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2
[t=00:00:01.009718]     GLSL version: 4.60 NVIDIA
[t=00:00:01.009724]     GLEW version: 2.1.0
[t=00:00:01.009731]     GPU memory  : 8192MB (total) / 5972MB (available)
[t=00:00:01.009797]     SDL swap-int: 1
[t=00:00:01.009833]     SDL driver  : windows
[t=00:00:01.009870]     
[t=00:00:01.009878]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.009893]     GLSL shader support       : 1
[t=00:00:01.009913]     GL4 support               : 1
[t=00:00:01.009971]     FBO extension support     : 1
[t=00:00:01.010054]     NVX GPU mem-info support  : 1
[t=00:00:01.010098]     ATI GPU mem-info support  : 0
[t=00:00:01.010143]     NPOT-texture support      : 1 (1)
[t=00:00:01.010156]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.010201]     texture query-LOD support : 1 (1)
[t=00:00:01.010230]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.010238]     Z-buffer depth            : 32 (-)
[t=00:00:01.010257]     primitive-restart support : 1 (1)
[t=00:00:01.010264]     clip-space control support: 1 (1)
[t=00:00:01.010279]     seamless cube-map support : 1 (1)
[t=00:00:01.010286]     frag-depth layout support : 1 (1)
[t=00:00:01.010292]     persistent maps support   : 1 (1)
[t=00:00:01.010298]     explicit attribs location : 1 (1)
[t=00:00:01.010316]     multi draw indirect       : 1 (-)
[t=00:00:01.010323]     
[t=00:00:01.010329]     max. FBO samples              : 32
[t=00:00:01.010336]     max. FS/program texture slots : 32/192
[t=00:00:01.010343]     max. texture size             : 32768
[t=00:00:01.010353]     max. texture anisotropy level : 16.000000
[t=00:00:01.010359]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.010366]     max. draw-buffers             : 8
[t=00:00:01.010373]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.010384]     max. uniform buffer-bindings  : 84
[t=00:00:01.010391]     max. uniform block-size       : 64KB
[t=00:00:01.010398]     max. storage buffer-bindings  : 96
[t=00:00:01.010404]     max. storage block-size       : 2047MB
[t=00:00:01.010411]     
[t=00:00:01.010417]     enable AMD-hacks : 0
[t=00:00:01.010423]     compress MIP-maps: 0
[t=00:00:01.010459] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.010764] [GR::UpdateGLConfigs]
[t=00:00:01.010805] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.010822] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.011288] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.011302] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.011308] [GR::InitGLState]
[t=00:00:01.011370] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:01.154248] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.166442] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:01.166983] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.186756] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.186786] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.187140] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.190706] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.190722] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.190794] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.190864] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\
[t=00:00:01.205833] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base
[t=00:00:01.206925] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.207571] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.207704] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.401126] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 195ms
[t=00:00:01.401157] [VFS] [SpringVFS::ReserveArchives<this=000002966fd4cbd0>]
[t=00:00:01.401441] [VFS] [SpringVFS::AddArchive<this=000002966fd4cbd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.418622] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002966fd4cbd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.418701] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.641684] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:01.642370] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.643743] [Threading] Main thread CPU affinity mask set: 15
[t=00:00:01.644872][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.645892][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.645986][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.646849][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.646994][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.9ms)
[t=00:00:01.647033][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.671319][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.671346][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Digital Output (Realtek(R) Audio)"
[t=00:00:01.671359][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.671413][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "DELL G2722HS (NVIDIA High Definition Audio)"
[t=00:00:01.671428][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speakers (Realtek(R) Audio)"
[t=00:00:01.671462][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.671484][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:01.671507][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.714783][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.736622][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002962afc9f20(default) context=000002966e1c6690  numChannels=2 frameSize=8
[t=00:00:01.736746][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.736851][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.736943][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.737060][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.737122][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.737181][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.737198][f=-000001] [Sound]   Devices:
[t=00:00:01.744041][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.744059][f=-000001] [Sound]     [OpenAL Soft on Digital Output (Realtek(R) Audio)]
[t=00:00:01.744070][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.744100][f=-000001] [Sound]     [OpenAL Soft on DELL G2722HS (NVIDIA High Definition Audio)]
[t=00:00:01.744110][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.744122][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:01.744138][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.744148][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.746523][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.5ms)
[t=00:00:01.747124][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.747167][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.856687][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 211ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 42137 MB
[t=00:00:01.861290][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.861311][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.861343][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230124_225637_DunePatrol_wip_v03_105.1.1-1485-g78f9a2c BAR105.sdfz" for game data...
[t=00:00:02.047055][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:02.052500][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.052600][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:02.052650][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:02.056237][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:02.056270][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 194ms
[t=00:00:02.056562][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2)
[t=00:00:02.140522][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002962b523f10] using map "DunePatrol_wip_v03" (loaded=0 cached=0)
[t=00:00:02.140918][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002966fd4cbd0>(arName="DunePatrol_wip_v03", overwrite=false)] section=1 cached=0
[t=00:00:02.164591][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002966fd4cbd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.165170][f=-000001] [PreGame::AddModArchivesToVFS][server=000002962b523f10] using game "Zero-K v1.11.1.0" (loaded=0 cached=0)
[t=00:00:02.165680][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002966fd4cbd0>(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0
[t=00:00:02.187630][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002966fd4cbd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.187806][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002966fd4cbd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:04.142909][f=-000001] Warning: [PreGame::GameDataReceived] Archive DunePatrol_wip_v03 (checksum 6d87d89d81b6268e8a83b3013b23a6368b989d4bc2c970dcd3e6aaf9a23494a4922fa18c4750e56ea338942b0ff8be81719894647cb0e8eefa866a28f5fe56c8) differs from the host's copy (checksum daeb66573079ac10377595d4f843fb113c52a9a7d8fa972e084b07ad646472e36f4325bcb1e5b98beebaf573b370f4384617081615338b8899d1ed3cc4f0814d). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.263096][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2206ms
[t=00:00:04.263529][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen
[t=00:00:04.284986][f=-000001] forceSingleThreaded, false
[t=00:00:05.082856][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.082874][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.083060][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.083155][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.083253][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.083372][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.084753][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.085481][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.086270][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.093367][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.100855][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.108003][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.108042][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.108899][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.298063][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:06.407595][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:06.411253][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:06.411515][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:06.412585][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:06.412607][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:06.412776][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:06.600664][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:07.629645][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:07.795716][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)"
[t=00:00:08.264370][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:10.695946][f=-000001] Loading UnitDefs_posts
[t=00:00:11.151782][f=-000001] Loading FeatureDefs_posts
[t=00:00:11.264940][f=-000001] Loading WeaponDefs_posts
[t=00:00:11.300880][f=-000001] Loading ArmorDefs_posts
[t=00:00:11.322004][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2993ms
[t=00:00:11.376428][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 3112ms
[t=00:00:11.377048][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:13.494651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:13.504362][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:13.517204][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 362 sounds from gamedata/sounds.lua
[t=00:00:13.517443][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 22ms
[t=00:00:13.517454][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:13.517485][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:13.518371][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:13.518857][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:13.519056][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:14.750475][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:14.761858][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:15.455997][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:15.460825][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:15.467380][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:15.479533][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:15.484978][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:15.503170][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:15.527921][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:15.548236][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:15.559774][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:15.564636][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:15.574884][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:15.634756][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:15.641041][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:15.645878][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:15.705582][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:15.801199][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:16.216083][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:16.216123][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:16.616710][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 400ms
[t=00:00:16.616772][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:16.695973][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 79ms
[t=00:00:16.695997][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:16.716711][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms
[t=00:00:16.736700][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available (MT requests=1, MT updates=1)
[t=00:00:16.743382][f=-000001] [IPathManager::GetInstance] using TKPFS
[t=00:00:16.743411][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:16.810087][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:16.813232][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:17.113607][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:17.125739][f=-000001] InfoTexture: shaders
[t=00:00:17.125822][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:17.126473][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:17.173891][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:17.178042][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:17.178064][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:17.178087][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:17.207259][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:17.207346][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:17.234779][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:17.289408][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:17.443828][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:17.443898][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:17.444303][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:19.985266][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:20.275076][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
[t=00:00:30.217680][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[t=00:00:31.432964][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 154ms
[t=00:00:31.434425][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[t=00:00:31.440878][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[t=00:00:31.448297][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:31.448387][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:31.448426][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3df79e7b
[t=00:00:31.448452][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=598a2468
[t=00:00:31.448489][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:31.448536][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4056c4bf
[t=00:00:31.448674][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ccaf27b6
[t=00:00:31.453039][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[t=00:00:31.453061][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:31.453071][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3df79e7b
[t=00:00:31.453104][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=598a2468
[t=00:00:31.453114][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:31.453124][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4056c4bf
[t=00:00:31.453133][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ccaf27c6
[t=00:00:31.453144][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x0000029654243040 has BLOCKSIZE 1
[t=00:00:31.458328][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[t=00:00:31.458374][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106
[t=00:00:31.458385][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3df79e7b
[t=00:00:31.458394][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=598a2468
[t=00:00:31.458403][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a
[t=00:00:31.458414][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=4056c4bf
[t=00:00:31.458427][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=ccaf27b6
------- TRUNCATED -------
[t=00:00:42.644815][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:42.645216][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:42.645644][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:42.646030][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:42.646354][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:42.646565][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:42.646913][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:42.650324][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:42.651006][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:42.651437][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:42.651679][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:42.651931][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:42.653597][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:42.658763][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:42.808304][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:42.808873][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:42.809539][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:42.809852][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:42.829687][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:42.830026][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:42.831288][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:42.845973][f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[t=00:00:42.846400][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:42.847244][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:42.847820][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:42.848371][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:42.853346][f=-000001] Warning: [ParseUniformsTable] uniform "up" from table "uniform" not active in shader
[t=00:00:42.853368][f=-000001] Warning: [ParseUniformsTable] uniform "left" from table "uniform" not active in shader
[t=00:00:42.853379][f=-000001] Warning: [ParseUniformsTable] uniform "grid" from table "uniform" not active in shader
[t=00:00:42.853417][f=-000001] Warning: [ParseUniformsTable] uniform "lengthX" from table "uniform" not active in shader
[t=00:00:42.853437][f=-000001] Warning: [ParseUniformsTable] uniform "lengthZ" from table "uniform" not active in shader
[t=00:00:42.853450][f=-000001] Warning: [ParseUniformsTable] uniform "tex0" from table "uniform" not active in shader
[t=00:00:42.861595][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:42.867213][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:42.867664][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:42.868405][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:42.868687][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:42.869272][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:42.869466][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:42.869742][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:42.870025][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:42.870297][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:42.870570][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:42.870827][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:42.871215][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:42.871409][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:42.871778][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:42.872093][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:42.873246][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:42.874118][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:42.874592][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:42.874882][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:42.881266][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:42.881911][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:42.887679][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:42.888127][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:42.888617][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:42.890670][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:42.891124][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:42.891551][f=-000001] Mex Placement Initialised with 36 spots.
[t=00:00:42.892848][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:42.896072][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:42.896653][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:42.897246][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:42.898786][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:42.899843][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:42.906172][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:42.909120][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:42.909481][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:42.909730][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:42.910403][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:42.910766][f=-000001] SetSunLighting
[t=00:00:42.911279][f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[t=00:00:42.911553][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:42.924604][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:42.931451][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:42.931927][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:42.931992][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:42.935164][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:42.935652][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:42.939093][f=-000001] Writing last game win data
[t=00:00:42.944277][f=-000001] LuaUI v0.3
[t=00:00:43.029705][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:43.444370][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:43.453554][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12968,0} {chunk,block}Bytes={0,0}
[t=00:00:44.294822][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:44.303790][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:44.306422][f=-000001] Playback paused
[t=00:00:44.316896][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:44.511867][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230124_225637_DunePatrol_wip_v03_105.1.1-1485-g78f9a2c BAR105.sdfz
[t=00:00:44.511936][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:44.512006][f=-000001]  -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)]
[t=00:00:44.512081][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0
[t=00:00:44.512119][f=-000001]  -> Connection established (given id 1)
[t=00:00:44.512190][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=daeb66573079ac10377595d4f843fb113c52a9a7d8fa972e084b07ad646472e36f4325bcb1e5b98beebaf573b370f4384617081615338b8899d1ed3cc4f0814d
    client=6d87d89d81b6268e8a83b3013b23a6368b989d4bc2c970dcd3e6aaf9a23494a4922fa18c4750e56ea338942b0ff8be81719894647cb0e8eefa866a28f5fe56c8"
[t=00:00:44.512272][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98
    client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98"
[t=00:00:44.512298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6a39a620c9c71d7adfc1cbc4d93d0c619561f6066355027dc9668483150ffc69708482cd6838f29127b8fac1b8f5d5fea2767ee0ad20a4d76f1b1a5dc42e016e]"
[t=00:00:44.512322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=534a0227400e8ad854eedf1558bbc3975114ebe65c7b529db93e836b4f5ccbef15a266d05b159d3c51a9e4299d8618bca46668e07442a9859267536c0b88e1aa]"
[t=00:00:44.512356][f=-000001] Beginning demo playback
[t=00:00:44.512417][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={00000296e69812f0,0000000000000000}][locale="C"]"
[t=00:00:44.512479][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:44.976845][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:48.821179][f=-000001] GameID: 2562d0637bf7c8bf407f4fa2d1ff4cf9
[t=00:00:48.821870][f=-000001] Connection attempt from Reaper101
[t=00:00:48.821888][f=-000001]  -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)]
[t=00:00:48.822050][f=-000001]  -> Connection established (given id 0)
[t=00:00:48.822106][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][map-checksums]
    server=daeb66573079ac10377595d4f843fb113c52a9a7d8fa972e084b07ad646472e36f4325bcb1e5b98beebaf573b370f4384617081615338b8899d1ed3cc4f0814d
    client=daeb66573079ac10377595d4f843fb113c52a9a7d8fa972e084b07ad646472e36f4325bcb1e5b98beebaf573b370f4384617081615338b8899d1ed3cc4f0814d"
[t=00:00:48.822138][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][mod-checksums]
    server=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98
    client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98"
[t=00:00:48.822159][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6a39a620c9c71d7adfc1cbc4d93d0c619561f6066355027dc9668483150ffc69708482cd6838f29127b8fac1b8f5d5fea2767ee0ad20a4d76f1b1a5dc42e016e]"
[t=00:00:48.822182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=534a0227400e8ad854eedf1558bbc3975114ebe65c7b529db93e836b4f5ccbef15a266d05b159d3c51a9e4299d8618bca46668e07442a9859267536c0b88e1aa]"
[t=00:00:49.768354][f=0000004] Playback continued
[t=00:00:49.813614][f=0000023] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[Game::Load][lua{Rules,Gaia}={00000288f3544c70,0000000000000000}][locale="C"]"
[t=00:00:49.862500][f=0000030] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[t=00:00:49.862543][f=0000030] Player Reaper101 finished loading and is now ingame
[t=00:00:49.862724][f=0000030] Reaper101 paused the game
[t=00:00:49.863875][f=0000030] Reaper101 unpaused the game
[t=00:00:51.025750][f=0000063] [QuitAction] user exited to system
[t=00:00:51.040194][f=0000064] [SpringApp::Kill][1] fromRun=1
[t=00:00:51.040214][f=0000064] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:00:51.071018][f=0000064]  [async=0] threads=4 tasks=2424 {sum,avg}{exec,wait}time={{1446.305, 0.597}, {3211.515, 1.325}}ms
[t=00:00:51.071066][f=0000064]      thread=1 tasks=808 {sum,min,max,avg}{exec,wait}time={{584.598, 0.000, 75.406, 0.724}, {873.465, 0.000, 135.443, 1.081}}ms
[t=00:00:51.071095][f=0000064]      thread=2 tasks=808 {sum,min,max,avg}{exec,wait}time={{445.366, 0.000, 70.871, 0.551}, {1103.345, 0.000, 135.488, 1.366}}ms
[t=00:00:51.071112][f=0000064]      thread=3 tasks=808 {sum,min,max,avg}{exec,wait}time={{416.341, 0.000, 70.530, 0.515}, {1234.705, 0.000, 135.458, 1.528}}ms
[t=00:00:51.071142][f=0000064]  [async=1] threads=4 tasks=2386 {sum,avg}{exec,wait}time={{45114.008, 18.908}, {16126346.000, 6758.737}}ms
[t=00:00:51.071160][f=0000064]      thread=1 tasks=794 {sum,min,max,avg}{exec,wait}time={{15103.567, 0.000, 1710.894, 19.022}, {5392256.000, 0.098, 13169.526, 6791.254}}ms
[t=00:00:51.071177][f=0000064]      thread=2 tasks=796 {sum,min,max,avg}{exec,wait}time={{15024.762, 0.000, 1709.176, 18.875}, {5394691.000, 0.016, 13205.824, 6777.250}}ms
[t=00:00:51.071200][f=0000064]      thread=3 tasks=796 {sum,min,max,avg}{exec,wait}time={{14985.678, 0.000, 1746.232, 18.826}, {5339399.000, 0.030, 13174.689, 6707.788}}ms
[t=00:00:51.071211][f=0000064] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:51.071220][f=0000064] [SpringApp::Kill][2]
[t=00:00:51.071724][f=0000064] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:51.071763][f=0000064] [Game::KillLua][1] dtor=0 luaUI=00000296f5a063e0
[t=00:00:51.071890][f=0000064] Start widgetHandler:Shutdown
[t=00:00:51.075370][f=0000064] Shutdown - SaveOrderList Complete
[t=00:00:51.084794][f=0000064] Writing last game win data
[t=00:00:51.089199][f=0000064] Shutdown - SaveConfigData Complete
[t=00:00:51.089218][f=0000064] Shutdown Widget - Save/Load API
[t=00:00:51.089231][f=0000064] Shutdown Widget - Chili Highlight
[t=00:00:51.089253][f=0000064] Shutdown Widget - Draw After Chili
[t=00:00:51.089265][f=0000064] Shutdown Widget - API Unit Tracker GL4
[t=00:00:51.089282][f=0000064] Shutdown Widget - EPIC Menu
[t=00:00:51.091864][f=0000064] Shutdown Widget - Depth of Field Shader
[t=00:00:51.091892][f=0000064] Shutdown Widget - Chili Minimap
[t=00:00:51.092002][f=0000064] Shutdown Widget - Chili Widget Selector
[t=00:00:51.093437][f=0000064] Shutdown Widget - Deferred rendering
[t=00:00:51.093471][f=0000064] Shutdown Widget - Local Team Colors
[t=00:00:51.093484][f=0000064] Shutdown Widget - Display Keys 2
[t=00:00:51.093526][f=0000064] Shutdown Widget - Save Game Menu
[t=00:00:51.093538][f=0000064] Shutdown Widget - HighlightUnit GL4
[t=00:00:51.093577][f=0000064] Shutdown Widget - Outline No Shader
[t=00:00:51.093593][f=0000064] Shutdown Widget - HealthBars
[t=00:00:51.094928][f=0000064] Shutdown Widget - Noises
[t=00:00:51.094950][f=0000064] Shutdown Widget - Unit Icons
[t=00:00:51.094962][f=0000064] Shutdown Widget - Win Counter
[t=00:00:51.094973][f=0000064] Shutdown Widget - EndGame APM stats
[t=00:00:51.094986][f=0000064] Shutdown Widget - BuildETA
[t=00:00:51.095001][f=0000064] Shutdown Widget - Modular Comm Info
[t=00:00:51.095027][f=0000064] Shutdown Widget - Galaxy Battle Handler
[t=00:00:51.095201][f=0000064] Shutdown Widget - State Reverse and Latency
[t=00:00:51.095217][f=0000064] Shutdown Widget - CameraShake
[t=00:00:51.095228][f=0000064] Shutdown Widget - Chili Economy Panel Default
[t=00:00:51.095341][f=0000064] Shutdown Widget - Chili EndGame Window
[t=00:00:51.095364][f=0000064] Shutdown Widget - Chili Nuke Warning
[t=00:00:51.095378][f=0000064] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:51.095411][f=0000064] Shutdown Widget - Chili Spectator Panels
[t=00:00:51.095436][f=0000064] Shutdown Widget - Context Menu
[t=00:00:51.095447][f=0000064] Shutdown Widget - Darkening
[t=00:00:51.095466][f=0000064] Shutdown Widget - Defense Range Zero-K
[t=00:00:51.095483][f=0000064] Shutdown Widget - Grab Input
[t=00:00:51.095505][f=0000064] Shutdown Widget - Highlight Geos
[t=00:00:51.095518][f=0000064] Shutdown Widget - Local Widgets Config
[t=00:00:51.095532][f=0000064] Shutdown Widget - MinimapEvents
[t=00:00:51.095554][f=0000064] Shutdown Widget - Missile Silo Range
[t=00:00:51.095567][f=0000064] Shutdown Widget - Music Player v2
[t=00:00:51.095580][f=0000064] Shutdown Widget - Point Tracker
[t=00:00:51.095590][f=0000064] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:51.095606][f=0000064] Shutdown Widget - Stereo3D
[t=00:00:51.095622][f=0000064] Shutdown Widget - Attack AoE
[t=00:00:51.095633][f=0000064] Shutdown Widget - UnitShapes
[t=00:00:51.095662][f=0000064] Shutdown Widget - Map Edge Extension
[t=00:00:51.095682][f=0000064] Shutdown Widget - Lua Metal Decals
[t=00:00:51.095694][f=0000064] Shutdown Widget - Selection Send
[t=00:00:51.095704][f=0000064] Shutdown Widget - LupsManager
[t=00:00:51.095722][f=0000064] Shutdown Widget - Newton Firezone
[t=00:00:51.095733][f=0000064] Shutdown Widget - Chili Pro Console
[t=00:00:51.101899][f=0000064] Shutdown Widget - Persistent Build Height
[t=00:00:51.101926][f=0000064] Shutdown Widget - Lasso Terraform GUI
[t=00:00:51.101938][f=0000064] Shutdown Widget - Chili Framework
[t=00:00:51.101958][f=0000064] Shutdown Widget - Lups
[t=00:00:51.102018][f=0000064] Shutdown Widget - Mex Placement Handler
[t=00:00:51.102031][f=0000064] Shutdown Widget - Chili Core Selector
[t=00:00:51.102100][f=0000064] Shutdown Widget - Custom Markers
[t=00:00:51.102114][f=0000064] Shutdown Widget - Select Keys
[t=00:00:51.102134][f=0000064] Shutdown Widget - Pause Screen
[t=00:00:51.102256][f=0000064] Shutdown Widget - Color Blindness Correction
[t=00:00:51.102273][f=0000064] Shutdown Widget - Layout Handler
[t=00:00:51.102295][f=0000064] Shutdown Widget - Text To Speech Control
[t=00:00:51.102324][f=0000064] End widgetHandler:Shutdown
[t=00:00:51.155505][f=0000064] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5222116,0} {chunk,block}Bytes={0,0}
[t=00:00:51.155836][f=0000064] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:51.155861][f=0000064] [Game::KillLua][3] dtor=0 luaRules=00000296e69812f0
[t=00:00:51.155938][f=0000064] Start gadgetHandler:Shutdown
[t=00:00:51.155953][f=0000064] Shutdown - StartSetup
[t=00:00:51.155963][f=0000064] Shutdown - UnitMorph
[t=00:00:51.156356][f=0000064] Shutdown - Carrier Drones
[t=00:00:51.156402][f=0000064] Shutdown - Missile Silo Controller
[t=00:00:51.156444][f=0000064] Shutdown - Modular Comm Info
[t=00:00:51.156456][f=0000064] Shutdown - Terrain Texture Handler
[t=00:00:51.156468][f=0000064] Shutdown - UnitCloakShield
[t=00:00:51.156644][f=0000064] Shutdown - Starlight Handler
[t=00:00:51.156681][f=0000064] End gadgetHandler:Shutdown
[t=00:00:51.173340][f=0000064] Start gadgetHandler:Shutdown
[t=00:00:51.173444][f=0000064] Shutdown - Save/Load
[t=00:00:51.173478][f=0000064] Shutdown - Teleport Throw
[t=00:00:51.173516][f=0000064] Shutdown - UnitMorph
[t=00:00:51.173547][f=0000064] Shutdown - Commander Skin Renderer
[t=00:00:51.174434][f=0000064] Shutdown - Galaxy Campaign Battle Handler
[t=00:00:51.174735][f=0000064] Shutdown - Modular Comm Info
[t=00:00:51.174752][f=0000064] Shutdown - Retreat Command
[t=00:00:51.174785][f=0000064] Shutdown - Shockwaves
[t=00:00:51.174816][f=0000064] Shutdown - UnitCloakShield
[t=00:00:51.174853][f=0000064] Shutdown - Lups Cloak FX
[t=00:00:51.174880][f=0000064] Shutdown - Lups
[t=00:00:51.175020][f=0000064] Shutdown - Lups Shield
[t=00:00:51.175076][f=0000064] End gadgetHandler:Shutdown
[t=00:00:51.190128][f=0000064] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5222671,0} {chunk,block}Bytes={0,0}
[t=00:00:51.190599][f=0000064] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5222671,0} {chunk,block}Bytes={0,0}
[t=00:00:51.191208][f=0000064] [Game::KillLua][4] dtor=0
[t=00:00:51.191228][f=0000064] [Game::KillLua][5] dtor=0
[t=00:00:51.200828][f=0000064] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:51.232985][f=0000064] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:51.233036][f=0000064] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:51.236671][f=0000064] [Sound] [Sound::UpdateThread][4] ctx=000002966e1c6690 dev=000002962afc9f20
[t=00:00:51.236813][f=0000064] [Sound] [Sound::UpdateThread][5] ctx=000002966e1c6690 dev=000002962afc9f20
[t=00:00:51.236825][f=0000064] [Sound] [Sound::Cleanup][alcDestroyContext(000002966e1c6690)]
[t=00:00:51.237573][f=0000064] [Sound] [Sound::Cleanup][alcCloseDevice(000002962afc9f20)]
[t=00:00:51.238525][f=0000064] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:51.265987][f=0000064] [Sound] [Sound::UpdateThread][6]
[t=00:00:51.266620][f=0000064] [Game::~CGame][1]
[t=00:00:51.266637][f=0000064] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:51.266647][f=0000064] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:51.266670][f=0000064] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:51.266689][f=0000064] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:51.266718][f=0000064] [Game::KillLua][4] dtor=1
[t=00:00:51.266730][f=0000064] [Game::KillLua][5] dtor=1
[t=00:00:51.266813][f=0000064] [Game::KillMisc][1]
[t=00:00:51.266822][f=0000064] [Game::KillMisc][2]
[t=00:00:51.267075][f=0000064] [Game::KillMisc][3]
[t=00:00:51.267133][f=0000064] [Game::KillRendering][1]
[t=00:00:51.277785][f=0000064] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:51.321896][f=0000064] [3DOParser::Kill] allocated 1 pieces
[t=00:00:51.321933][f=0000064] [S3OParser::Kill] allocated 5490 pieces
[t=00:00:51.322208][f=0000064] [AssParser::Kill] allocated 669 pieces
[t=00:00:51.385213][f=0000064] [Game::KillInterface][1]
[t=00:00:51.385291][f=0000064] [Game::KillInterface][2]
[t=00:00:51.385656][f=0000064] [Game::KillSimulation][1]
[t=00:00:51.385669][f=0000064] [Game::KillSimulation][2]
[t=00:00:51.407502][f=0000064] [CCollisionHandler] dis-/continuous tests: 0/76570
[t=00:00:51.407529][f=0000064] [Game::KillSimulation][3]
[t=00:00:51.409028][f=0000064] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:51.409144][f=0000064] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:51.409191][f=0000064] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:51.409225][f=0000064] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:51.410320][f=0000064] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:51.413211][f=0000064] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,49}; shared=0%; cached=2%
[t=00:00:51.419218][f=0000064] [Game::KillSimulation][4]
[t=00:00:51.488510][f=0000064] [CommonDefHandler::KillStatic] 2131 sound-set data items added
[t=00:00:51.488535][f=0000064] [Game::~CGame][2]
[t=00:00:51.488543][f=0000064] [Game::~CGame][3]
[t=00:00:51.488813][f=0000064] [SpringApp::Kill][3]
[t=00:00:51.488833][f=0000064] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2845 bytes sent  
    12852 bytes recv'd

[t=00:00:51.499178][f=0000064] Kill: client disconnecting...
[t=00:00:53.500983][f=0000064] CloseConnection: client connection closed
[t=00:00:53.501125][f=0000064] [SpringApp::Kill][4] font=000002966fc13fc0
[t=00:00:53.505065][f=0000064] [SpringApp::Kill][5]
[t=00:00:53.508061][f=0000064] [SpringApp::Kill][6]
[t=00:00:53.508079] [SpringApp::Kill][7]
[t=00:00:53.508648] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536}
[t=00:00:53.508687] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576}
[t=00:00:53.508701] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024}
[t=00:00:53.508712] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576}
[t=00:00:53.508730] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:00:53.508742] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536}
[t=00:00:53.508754] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 1048576, 1048576}
[t=00:00:53.508770] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7068, 1048576, 1048576}, EBO = {10602, 1048576, 1048576}
[t=00:00:53.508782] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:53.508793] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 65536, 65536}
[t=00:00:53.508804] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536}
[t=00:00:53.508820] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576}
[t=00:00:53.508831] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {208, 1048576, 1048576}, EBO = {312, 1048576, 1048576}
[t=00:00:53.676832] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:53.676867] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:53.676922] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:53.676933] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:53.684693] [VFS] [SpringVFS::DeleteArchives<this=000002966fd4cbd0>]
[t=00:00:53.684709] [VFS] [SpringVFS::DeleteArchives<this=000002966fd4cbd0>(section=0)] #archives[section]=1 #files[section]=7962
[t=00:00:53.684720] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp (000002962b521bc0)
[t=00:00:53.684800] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=22064ms
[t=00:00:53.684823]     file="bitmaps/loadpictures/jumpjets.png" indx=527 inflSize=1540kb readTime=195ms
[t=00:00:53.684834]     file="units/amphfloater.lua" indx=6807 inflSize=5kb readTime=100ms
[t=00:00:53.684842]     file="units/asteroid.lua" indx=6816 inflSize=1kb readTime=80ms
[t=00:00:53.684851]     file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=62ms
[t=00:00:53.684864]     file="units/energyfusion.lua" indx=6883 inflSize=1kb readTime=58ms
[t=00:00:53.684873]     file="unittextures/core_other_wreck.dds" indx=7222 inflSize=2730kb readTime=52ms
[t=00:00:53.684882]     file="unittextures/bantha_1.dds" indx=7126 inflSize=5461kb readTime=52ms
[t=00:00:53.684891]     file="unittextures/gritty1.dds" indx=7337 inflSize=5461kb readTime=47ms
[t=00:00:53.684899]     file="units/chicken_spidermonkey.lua" indx=6838 inflSize=3kb readTime=47ms
[t=00:00:53.684912]     file="units/jumpblackhole.lua" indx=6932 inflSize=4kb readTime=43ms
[t=00:00:53.686222] [VFS] [SpringVFS::DeleteArchives<this=000002966fd4cbd0>(section=1)] #archives[section]=1 #files[section]=56
[t=00:00:53.686238] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\DunePatrol_wip_v03.sd7 (000002962b502e50)
[t=00:00:53.688184] [VFS] [SpringVFS::DeleteArchives<this=000002966fd4cbd0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:53.688223] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\springcontent.sdz (000002962afc30a0)
[t=00:00:53.688355] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\spring\bitmaps.sdz (000002962afc4a10)
[t=00:00:53.688407] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\maphelper.sdz (000002962afc3ba0)
[t=00:00:53.691124] [VFS] [SpringVFS::DeleteArchives<this=000002966fd4cbd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:53.691193] [VFS] [SpringVFS::DeleteArchives<this=000002966fd4cbd0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:53.691218] [VFS] [SpringVFS::DeleteArchives<this=000002966fd4cbd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:53.691240] [VFS] [SpringVFS::DeleteArchives<this=000002966fd4cbd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:53.691298] [VFS] [SpringVFS::DeleteArchives<this=000002966fd4cbd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:53.691338] [VFS] [SpringVFS::DeleteArchives<this=000002966fd4cbd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:53.691654] [SpringApp::Kill][8]
[t=00:00:53.691666] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:53.691675] [WatchDog::Uninstall][1] hangDetectorThread=00007ff651f8aff0 (joinable=1)
[t=00:00:53.691682] [WatchDog::Uninstall][2]
[t=00:00:54.307324] [WatchDog::Uninstall][3]
[t=00:00:54.307340] [SpringApp::Kill][9]