Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000034] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.008676] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.008879] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.235744] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.235819] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.235848] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.235865] [t=00:00:00.235872] Enable or disable log sections using the LogSections configuration key [t=00:00:00.235880] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.235887] Use "none" to disable the default log sections. [t=00:00:00.235894] ============== </Log Sections> ============== [t=00:00:00.235901] ============== <User Config> ============== [t=00:00:00.236022] AllowDeferredMapRendering = 1 [t=00:00:00.236030] AllowDeferredModelRendering = 1 [t=00:00:00.236037] BumpWaterAnisotropy = 2 [t=00:00:00.236043] BumpWaterBlurReflection = 1 [t=00:00:00.236049] BumpWaterDepthBits = 32 [t=00:00:00.236055] BumpWaterReflection = 2 [t=00:00:00.236061] BumpWaterRefraction = 2 [t=00:00:00.236068] BumpWaterTexSizeReflection = 1024 [t=00:00:00.236074] CamFreeScrollSpeed = 50 [t=00:00:00.236083] CamMode = 1 [t=00:00:00.236090] CubeTexSizeReflection = 1024 [t=00:00:00.236101] CubeTexSizeSpecular = 1024 [t=00:00:00.236109] DualScreenMiniMapOnLeft = 1 [t=00:00:00.236115] EdgeMoveDynamic = 0 [t=00:00:00.236121] EdgeMoveWidth = 0.003 [t=00:00:00.236127] FPSFOV = 90 [t=00:00:00.236132] FPSScrollSpeed = 50 [t=00:00:00.236139] FeatureDrawDistance = 600000 [t=00:00:00.236146] FeatureFadeDistance = 600000 [t=00:00:00.236152] FontSize = 18 [t=00:00:00.236180] GrassDetail = 0 [t=00:00:00.236221] GroundDecals = 10 [t=00:00:00.236252] GroundDetail = 180 [t=00:00:00.236304] GroundScarAlphaFade = 1 [t=00:00:00.236320] HangTimeout = 30 [t=00:00:00.236355] HardwareCursor = 1 [t=00:00:00.236374] InitialNetworkTimeout = 0 [t=00:00:00.236420] LinkIncomingMaxPacketRate = 512 [t=00:00:00.236440] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.236449] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.236458] LinkOutgoingBandwidth = 131072 [t=00:00:00.236465] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.236482] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.236489] MSAALevel = 8 [t=00:00:00.236496] MaxParticles = 50000 [t=00:00:00.236501] MaxSounds = 32 [t=00:00:00.236513] MaxTextureAtlasSizeX = 4096 [t=00:00:00.236519] MaxTextureAtlasSizeY = 4096 [t=00:00:00.236526] MaximumTransmissionUnit = 0 [t=00:00:00.236532] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.236539] MiniMapMarker = 0 [t=00:00:00.236545] MouseDragScrollThreshold = 0 [t=00:00:00.236553] NetworkLossFactor = 1 [t=00:00:00.236566] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.236573] OverheadScrollSpeed = 50 [t=00:00:00.236579] ReconnectTimeout = 0 [t=00:00:00.236585] RotOverheadScrollSpeed = 50 [t=00:00:00.236591] RotateLogFiles = 1 [t=00:00:00.236598] ShadowMapSize = 16384 [t=00:00:00.236604] Shadows = 1 [t=00:00:00.236611] ShowClock = 0 [t=00:00:00.236617] SoftParticles = 2 [t=00:00:00.236624] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.236631] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.236637] UseLuaMemPools = 0 [t=00:00:00.236691] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.236700] VFSCacheArchiveFiles = 0 [t=00:00:00.236707] VSync = 0 [t=00:00:00.236713] Water = 4 [t=00:00:00.236720] XResolution = 1920 [t=00:00:00.236726] YResolution = 1080 [t=00:00:00.236732] snd_volmaster = 64 [t=00:00:00.236749] ============== </User Config> ============== [t=00:00:00.236757] ============== <User System> ============== [t=00:00:00.236764] Spring Engine Version: 105.1.1-1485-g78f9a2c BAR105 [t=00:00:00.236783] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.236791] Compiler Version: gcc-11.2.0 [t=00:00:00.236854] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.236903] Hardware Config: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz; 16317MB RAM, 21437MB pagefile [t=00:00:00.236913] Binary Word Size: 64-bit (native) [t=00:00:00.236920] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.236927] Physical CPU Cores: 4 [t=00:00:00.236940] Logical CPU Cores: 4 [t=00:00:00.236947] ============== </User System> ============== [t=00:00:00.237085] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.237092] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.237098] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.237104] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.237110] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.238676] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.238692] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.248743] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.273228] Display (Dell G2722HS (DP))=1 modes=124 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.273310] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.273337] [ 8] 1768x992x24bpp@165Hz [t=00:00:00.273357] [15] 1680x1050x24bpp@165Hz [t=00:00:00.273375] [21] 1600x1024x24bpp@165Hz [t=00:00:00.273394] [27] 1600x900x24bpp@165Hz [t=00:00:00.273412] [33] 1440x1080x24bpp@165Hz [t=00:00:00.273538] [40] 1440x900x24bpp@165Hz [t=00:00:00.273568] [46] 1366x768x24bpp@165Hz [t=00:00:00.273588] [52] 1360x768x24bpp@165Hz [t=00:00:00.273692] [58] 1280x1024x24bpp@165Hz [t=00:00:00.273737] [64] 1280x960x24bpp@165Hz [t=00:00:00.273767] [70] 1280x800x24bpp@165Hz [t=00:00:00.273777] [75] 1280x768x24bpp@165Hz [t=00:00:00.273784] [80] 1280x720x24bpp@165Hz [t=00:00:00.273790] [87] 1176x664x24bpp@60Hz [t=00:00:00.273797] [90] 1152x864x24bpp@165Hz [t=00:00:00.273804] [95] 1024x768x24bpp@165Hz [t=00:00:00.273824] [101] 800x600x24bpp@165Hz [t=00:00:00.273831] [107] 720x576x24bpp@165Hz [t=00:00:00.273837] [112] 720x480x24bpp@165Hz [t=00:00:00.273843] [118] 640x480x24bpp@165Hz [t=00:00:00.595200] Display (Generic PnP Monitor)=2 modes=43 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.595215] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.595222] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.595229] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.595235] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.595263] [11] 1600x900x24bpp@60Hz [t=00:00:00.595270] [12] 1440x1080x24bpp@60Hz [t=00:00:00.595277] [15] 1440x900x24bpp@60Hz [t=00:00:00.595282] [16] 1366x768x24bpp@60Hz [t=00:00:00.595288] [17] 1360x768x24bpp@60Hz [t=00:00:00.595294] [18] 1280x1024x24bpp@75Hz [t=00:00:00.595300] [20] 1280x960x24bpp@75Hz [t=00:00:00.595310] [22] 1280x800x24bpp@60Hz [t=00:00:00.595317] [23] 1280x768x24bpp@60Hz [t=00:00:00.595323] [24] 1280x720x24bpp@60Hz [t=00:00:00.595329] [27] 1176x664x24bpp@60Hz [t=00:00:00.595341] [30] 1152x864x24bpp@75Hz [t=00:00:00.595347] [31] 1024x768x24bpp@75Hz [t=00:00:00.595356] [34] 800x600x24bpp@75Hz [t=00:00:00.595362] [38] 720x576x24bpp@50Hz [t=00:00:00.595382] [39] 720x480x24bpp@60Hz [t=00:00:00.595389] [41] 640x480x24bpp@75Hz [t=00:00:01.207718] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.208317] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.208355] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.243141] [GR::LogVersionInfo] [t=00:00:01.243154] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.243161] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:01.243168] GL vendor : NVIDIA Corporation [t=00:00:01.243174] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:01.243180] GLSL version: 4.60 NVIDIA [t=00:00:01.243186] GLEW version: 2.1.0 [t=00:00:01.243211] GPU memory : 8192MB (total) / 6000MB (available) [t=00:00:01.243257] SDL swap-int: 1 [t=00:00:01.243265] SDL driver : windows [t=00:00:01.243270] [t=00:00:01.243276] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.243282] GLSL shader support : 1 [t=00:00:01.243288] GL4 support : 1 [t=00:00:01.243294] FBO extension support : 1 [t=00:00:01.243314] NVX GPU mem-info support : 1 [t=00:00:01.243323] ATI GPU mem-info support : 0 [t=00:00:01.243338] NPOT-texture support : 1 (1) [t=00:00:01.243355] S3TC/DXT1 texture support : 1/1 [t=00:00:01.243363] texture query-LOD support : 1 (1) [t=00:00:01.243371] MSAA frame-buffer support : 1 (1) [t=00:00:01.243378] Z-buffer depth : 32 (-) [t=00:00:01.243390] primitive-restart support : 1 (1) [t=00:00:01.243396] clip-space control support: 1 (1) [t=00:00:01.243404] seamless cube-map support : 1 (1) [t=00:00:01.243411] frag-depth layout support : 1 (1) [t=00:00:01.243418] persistent maps support : 1 (1) [t=00:00:01.243430] explicit attribs location : 1 (1) [t=00:00:01.243436] multi draw indirect : 1 (-) [t=00:00:01.243442] [t=00:00:01.243447] max. FBO samples : 32 [t=00:00:01.243455] max. FS/program texture slots : 32/192 [t=00:00:01.243466] max. texture size : 32768 [t=00:00:01.243477] max. texture anisotropy level : 16.000000 [t=00:00:01.243484] max. vec4 varyings/attributes : 31/16 [t=00:00:01.243490] max. draw-buffers : 8 [t=00:00:01.243502] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.243510] max. uniform buffer-bindings : 84 [t=00:00:01.243516] max. uniform block-size : 64KB [t=00:00:01.243523] max. storage buffer-bindings : 96 [t=00:00:01.243530] max. storage block-size : 2047MB [t=00:00:01.243536] [t=00:00:01.243541] enable AMD-hacks : 0 [t=00:00:01.243547] compress MIP-maps: 0 [t=00:00:01.243570] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.243904] [GR::UpdateGLConfigs] [t=00:00:01.243984] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.243994] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.244463] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.244490] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.244499] [GR::InitGLState] [t=00:00:01.244592] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.382623] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.385488] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.386018] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.394036] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.394068] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.394452] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.403131] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.403148] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.403224] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.403300] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\ [t=00:00:01.425219] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base [t=00:00:01.425832] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.426467] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.426612] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.473673] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:01.473702] [VFS] [SpringVFS::ReserveArchives<this=000001bf7b12f830>] [t=00:00:01.473846] [VFS] [SpringVFS::AddArchive<this=000001bf7b12f830>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.496237] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001bf7b12f830 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.496267] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.729488] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:01.730652] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.732928] [Threading] Main thread CPU affinity mask set: 15 [t=00:00:01.733575][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.733801][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.733878][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.733948][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.733977][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.734073][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.756775][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.756814][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Output (Realtek(R) Audio)" [t=00:00:01.756871][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.756894][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL G2722HS (NVIDIA High Definition Audio)" [t=00:00:01.756907][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:01.756917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Microphone)" [t=00:00:01.756927][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.756946][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.782025][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.784047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001bf7b0fc390(default) context=000001bf7b088080 numChannels=2 frameSize=8 [t=00:00:01.784078][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.784091][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.784116][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.784126][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.784154][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.784249][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.784265][f=-000001] [Sound] Devices: [t=00:00:01.790694][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.790713][f=-000001] [Sound] [OpenAL Soft on Digital Output (Realtek(R) Audio)] [t=00:00:01.790746][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.790770][f=-000001] [Sound] [OpenAL Soft on DELL G2722HS (NVIDIA High Definition Audio)] [t=00:00:01.790806][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.790837][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.790856][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.790867][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.791873][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.791890][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.848410][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:30:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:78:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:201:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:185:DownloadSetConfig():Free disk space: 42136 MB [t=00:00:01.850495][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.850524][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.850558][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230315_135908_Pearl Springs v2_105.1.1-1485-g78f9a2c BAR105.sdfz" for game data... [t=00:00:02.005511][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.011080][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.011177][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:02.011209][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:02.013522][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:02.013545][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 163ms [t=00:00:02.013618][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:02.093789][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001bf7b64ac40] using map "Pearl Springs v2" (loaded=0 cached=0) [t=00:00:02.094174][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bf7b12f830>(arName="Pearl Springs v2", overwrite=false)] section=1 cached=0 [t=00:00:02.148134][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bf7b12f830>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.148601][f=-000001] [PreGame::AddModArchivesToVFS][server=000001bf7b64ac40] using game "Zero-K v1.11.1.0" (loaded=0 cached=0) [t=00:00:02.148920][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bf7b12f830>(arName="Zero-K v1.11.1.0", overwrite=false)] section=0 cached=0 [t=00:00:02.159196][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bf7b12f830>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.159372][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001bf7b12f830>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.164508][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 150ms [t=00:00:02.164770][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.166953][f=-000001] forceSingleThreaded, false [t=00:00:03.346177][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.346228][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.346473][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.346571][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.346654][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.346775][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.348131][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.348817][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.349445][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.350255][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.351069][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.351716][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.351736][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.352566][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.361666][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.365852][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.367238][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.367434][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.367902][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.367931][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.368076][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.368105][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.684165][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.764099][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (136 MB)" [t=00:00:03.852477][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.940099][f=-000001] Loading UnitDefs_posts [t=00:00:04.028461][f=-000001] Loading FeatureDefs_posts [t=00:00:04.046515][f=-000001] Loading WeaponDefs_posts [t=00:00:04.081241][f=-000001] Loading ArmorDefs_posts [t=00:00:04.106371][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 251ms [t=00:00:04.172998][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 320ms [t=00:00:04.173072][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:04.576507][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:04.580522][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:04.584947][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 362 sounds from gamedata/sounds.lua [t=00:00:04.585192][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:04.585205][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:04.585243][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:04.587782][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:04.589751][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:04.589993][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:04.884257][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:04.894849][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:04.974720][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:04.974984][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:04.975205][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:04.975752][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:04.976015][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:04.977655][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:04.982536][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:04.983569][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:04.983982][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:04.984192][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:04.984659][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:04.989322][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:04.989569][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:04.989796][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:04.995151][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:05.016172][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:05.445675][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:05.445773][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:05.881017][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 435ms [t=00:00:05.881090][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:05.960413][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 79ms [t=00:00:05.960439][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:05.980085][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 19ms [t=00:00:06.000306][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available (MT requests=1, MT updates=1) [t=00:00:06.006583][f=-000001] [IPathManager::GetInstance] using TKPFS [t=00:00:06.006614][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.008805][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:06.010583][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [t=00:00:06.177617][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [t=00:00:06.193702][f=-000001] InfoTexture: shaders [t=00:00:06.193740][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [t=00:00:06.201840][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [t=00:00:06.247362][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [t=00:00:06.256775][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [t=00:00:06.256804][f=-000001] Switching to ROAM Mesh Rendering [t=00:00:06.256832][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.278441][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [t=00:00:06.278463][f=-000001] [TriNodePool::Resize] to 2097152 [t=00:00:06.302117][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [t=00:00:06.450608][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer" [t=00:00:07.088263][f=-000001] Loaded DecalsDrawer: Legacy [t=00:00:07.088487][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [t=00:00:07.088906][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [t=00:00:07.664980][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [t=00:00:07.908386][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models" [t=00:00:12.721264][f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [t=00:00:12.990713][f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 45ms [t=00:00:12.992079][f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [t=00:00:12.992174][f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [t=00:00:13.007933][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.007957][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.007967][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3b205cc8 [t=00:00:13.007976][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.008003][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.008046][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.008067][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d570940d [t=00:00:13.021780][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [t=00:00:13.021802][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.021813][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3b205cc8 [t=00:00:13.021854][f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a5799497 [t=00:00:13.021872][f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f4d69f9a [t=00:00:13.021882][f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [t=00:00:13.021891][f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d570941d [t=00:00:13.021902][f=-000001] [Path] TK CPathManager::Finalize PathFinder 0x000001bf2b16f040 has BLOCKSIZE 1 [t=00:00:13.040049][f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [t=00:00:13.040090][f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=106 [t=00:00:13.040124][f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3b205cc8 ------- TRUNCATED ------- [t=00:00:18.383942][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:18.384341][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:18.385350][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:18.408730][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:18.409199][f=-000001] Spectator mode detected. Removed: Auto First Build Facing [t=00:00:18.409859][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:18.410161][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:18.410867][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:18.411168][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:18.411572][f=-000001] EndGame Graph disabled [t=00:00:18.432233][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:18.445785][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:18.463168][f=-000001] [i18n] Warning: "pw_warpgate_alt.name" is not translated in en [t=00:00:18.463198][f=-000001] [i18n] Error: No translation found for "pw_warpgate_alt.name" [t=00:00:18.463401][f=-000001] [i18n] Warning: "pw_metal.name" is not translated in en [t=00:00:18.463420][f=-000001] [i18n] Error: No translation found for "pw_metal.name" [t=00:00:18.463796][f=-000001] [i18n] Warning: "tiptest.name" is not translated in en [t=00:00:18.463814][f=-000001] [i18n] Error: No translation found for "tiptest.name" [t=00:00:18.467567][f=-000001] [i18n] Warning: "pw_generic.name" is not translated in en [t=00:00:18.467600][f=-000001] [i18n] Error: No translation found for "pw_generic.name" [t=00:00:18.467976][f=-000001] [i18n] Warning: "empiricaldpsersmall.name" is not translated in en [t=00:00:18.467997][f=-000001] [i18n] Error: No translation found for "empiricaldpsersmall.name" [t=00:00:18.469160][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:18.479490][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:18.479968][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:18.480782][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:18.481015][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:18.481322][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:18.482209][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:18.487278][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:18.487528][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:18.487836][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:18.488123][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:18.488442][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:18.488612][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.488795][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:18.488964][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:18.509255][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:18.509734][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:18.511750][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:18.512537][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:18.512790][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:18.628659][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:18.633412][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:18.634589][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:18.634830][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:18.635188][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:18.647860][f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [t=00:00:18.648276][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:18.649157][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:18.651226][f=-000001] Warning: [ParseUniformsTable] uniform "up" from table "uniform" not active in shader [t=00:00:18.651371][f=-000001] Warning: [ParseUniformsTable] uniform "left" from table "uniform" not active in shader [t=00:00:18.651399][f=-000001] Warning: [ParseUniformsTable] uniform "grid" from table "uniform" not active in shader [t=00:00:18.651447][f=-000001] Warning: [ParseUniformsTable] uniform "lengthX" from table "uniform" not active in shader [t=00:00:18.651461][f=-000001] Warning: [ParseUniformsTable] uniform "lengthZ" from table "uniform" not active in shader [t=00:00:18.651473][f=-000001] Warning: [ParseUniformsTable] uniform "tex0" from table "uniform" not active in shader [t=00:00:18.682194][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:18.682760][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.683081][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.683408][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.683679][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.683949][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.684291][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.684512][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.684788][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:18.685519][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.685784][f=-000001] <Building Starter>: disabled for spectators [t=00:00:18.686387][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.687231][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.687490][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.687827][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.688032][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.688473][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.720866][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.722132][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.722481][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.727970][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.728388][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.732443][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.732910][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.733398][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.735116][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.735428][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.736219][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.739177][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.739597][f=-000001] Mex Placement Initialised with 76 spots. [t=00:00:18.740473][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.741640][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.742303][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.742869][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.743058][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.745822][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.752079][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.752490][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.753201][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.753524][f=-000001] SetSunLighting [t=00:00:18.754140][f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [t=00:00:18.754532][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.757274][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.757740][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.757779][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.759003][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.767324][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.767740][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.771692][f=-000001] Writing last game win data [t=00:00:18.775930][f=-000001] LuaUI v0.3 [t=00:00:19.017992][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:19.065333][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:19.076172][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,13021,0} {chunk,block}Bytes={0,0} [t=00:00:19.950990][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:19.959279][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:19.960319][f=-000001] Playback paused [t=00:00:19.965501][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:20.123005][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230315_135908_Pearl Springs v2_105.1.1-1485-g78f9a2c BAR105.sdfz [t=00:00:20.123120][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:20.123193][f=-000001] -> Version: 105.1.1-1485-g78f9a2c BAR105 [Windows 64-bit (native)] [t=00:00:20.123237][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0 [t=00:00:20.123252][f=-000001] -> Connection established (given id 1) [t=00:00:20.123285][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=965003e7dc5051106028231d919fecb731d341c078c7902fdbb5b259bb3b69d7e3160fe41b2349d2f0db3575974532e6cc7b05822af0c0e223d29efd0aaa95ad client=965003e7dc5051106028231d919fecb731d341c078c7902fdbb5b259bb3b69d7e3160fe41b2349d2f0db3575974532e6cc7b05822af0c0e223d29efd0aaa95ad" [t=00:00:20.123315][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98 client=e26d2e6cdc685fbd944e67100c366322e74ffcb8181026bf423b2b35fe62fcbf9c76f4ae168ee838eb88dcf245544fe9c75fb1a6cdfe555854487304d30d1c98" [t=00:00:20.123336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55383d82376d8b45261f0789b875fc04a7df0a57d7537747fcd07a61f8546556b267b7ad208fcd39d9ed7e59e569ab84504c281e98389ab718c5f4d20a07346]" [t=00:00:20.123362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=803bf7834c840fe95861e33bfe83b94e06ff0570cfdda4260ff682c720f652dc9686bebd3483e7e3e1b879569e9ae66e87f31df823ca8387db174e552a575c46]" [t=00:00:20.123378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001c028006260,0000000000000000}][locale="C"]" [t=00:00:20.123392][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:20.123411][f=-000001] Beginning demo playback [t=00:00:20.291818][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.779730][f=-000001] [QuitAction] user exited to system [t=00:00:23.794252][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:23.794272][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:00:23.820797][f=-000001] [async=0] threads=4 tasks=1299 {sum,avg}{exec,wait}time={{1489.377, 1.147}, {819.761, 0.631}}ms [t=00:00:23.820842][f=-000001] thread=1 tasks=433 {sum,min,max,avg}{exec,wait}time={{521.844, 0.000, 255.331, 1.205}, {111.379, 0.000, 11.232, 0.257}}ms [t=00:00:23.820860][f=-000001] thread=2 tasks=433 {sum,min,max,avg}{exec,wait}time={{475.058, 0.000, 257.098, 1.097}, {339.080, 0.000, 11.441, 0.783}}ms [t=00:00:23.820876][f=-000001] thread=3 tasks=433 {sum,min,max,avg}{exec,wait}time={{492.475, 0.000, 256.421, 1.137}, {369.302, 0.000, 11.416, 0.853}}ms [t=00:00:23.820892][f=-000001] [async=1] threads=4 tasks=1750 {sum,avg}{exec,wait}time={{19349.621, 11.057}, {8438501.000, 4822.000}}ms [t=00:00:23.821053][f=-000001] thread=1 tasks=584 {sum,min,max,avg}{exec,wait}time={{6523.361, 0.000, 646.219, 11.170}, {2799674.500, 0.136, 6522.467, 4793.963}}ms [t=00:00:23.821073][f=-000001] thread=2 tasks=583 {sum,min,max,avg}{exec,wait}time={{6409.112, 0.000, 645.754, 10.993}, {2810705.500, 0.974, 6409.430, 4821.107}}ms [t=00:00:23.821089][f=-000001] thread=3 tasks=583 {sum,min,max,avg}{exec,wait}time={{6417.147, 0.000, 683.434, 11.007}, {2828121.250, 1.941, 6425.850, 4850.980}}ms [t=00:00:23.821100][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:23.821117][f=-000001] [SpringApp::Kill][2] [t=00:00:23.821588][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:23.821604][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001bff036a140 [t=00:00:23.821657][f=-000001] Start widgetHandler:Shutdown [t=00:00:23.824463][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:23.831418][f=-000001] Writing last game win data [t=00:00:23.835487][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:23.835515][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:23.835531][f=-000001] Shutdown Widget - Save/Load API [t=00:00:23.835541][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:23.835551][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:23.835566][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:23.836806][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:23.837969][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:23.838069][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:23.838096][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:23.838112][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:23.838123][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:23.838159][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:23.838170][f=-000001] Shutdown Widget - HighlightUnit GL4 [t=00:00:23.838185][f=-000001] Shutdown Widget - Unit Icons [t=00:00:23.838197][f=-000001] Shutdown Widget - Noises [t=00:00:23.838210][f=-000001] Shutdown Widget - HealthBars [t=00:00:23.839373][f=-000001] Shutdown Widget - Outline No Shader [t=00:00:23.839391][f=-000001] Shutdown Widget - Win Counter [t=00:00:23.839401][f=-000001] Shutdown Widget - BuildETA [t=00:00:23.839413][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:23.839424][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:23.839435][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:23.839444][f=-000001] Shutdown Widget - Stereo3D [t=00:00:23.839456][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:23.839472][f=-000001] Shutdown Widget - Point Tracker [t=00:00:23.839482][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:23.839493][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:23.839505][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:23.839515][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:23.839530][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:23.839541][f=-000001] Shutdown Widget - Grab Input [t=00:00:23.841417][f=-000001] Input grabbing is disabled! [t=00:00:23.841472][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:23.841491][f=-000001] Shutdown Widget - Darkening [t=00:00:23.841522][f=-000001] Shutdown Widget - Context Menu [t=00:00:23.841537][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:23.841552][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:23.841575][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:23.841592][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:23.841620][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:23.841726][f=-000001] Shutdown Widget - CameraShake [t=00:00:23.841740][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:23.841752][f=-000001] Shutdown Widget - Attack AoE [t=00:00:23.841764][f=-000001] Shutdown Widget - UnitShapes [t=00:00:23.841797][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:23.841811][f=-000001] Shutdown Widget - Selection Send [t=00:00:23.841823][f=-000001] Shutdown Widget - LupsManager [t=00:00:23.841855][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:23.841867][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:23.843158][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:23.843178][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:23.843189][f=-000001] Shutdown Widget - Lups [t=00:00:23.843253][f=-000001] Shutdown Widget - Chili Framework [t=00:00:23.843265][f=-000001] Shutdown Widget - Custom Markers [t=00:00:23.843279][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:23.843366][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:23.843380][f=-000001] Shutdown Widget - Select Keys [t=00:00:23.843400][f=-000001] Shutdown Widget - Start Boxes [t=00:00:23.843412][f=-000001] Shutdown Widget - Pause Screen [t=00:00:23.843581][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:23.843594][f=-000001] Shutdown Widget - Layout Handler [t=00:00:23.843608][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:23.843620][f=-000001] End widgetHandler:Shutdown [t=00:00:23.903712][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5079378,0} {chunk,block}Bytes={0,0} [t=00:00:23.904028][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:23.904044][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001c028006260 [t=00:00:23.904086][f=-000001] Start gadgetHandler:Shutdown [t=00:00:23.904099][f=-000001] Shutdown - StartSetup [t=00:00:23.904109][f=-000001] Shutdown - UnitMorph [t=00:00:23.904137][f=-000001] Shutdown - Carrier Drones [t=00:00:23.904182][f=-000001] Shutdown - Missile Silo Controller [t=00:00:23.904222][f=-000001] Shutdown - Modular Comm Info [t=00:00:23.904249][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:23.904261][f=-000001] Shutdown - UnitCloakShield [t=00:00:23.904272][f=-000001] Shutdown - Starlight Handler [t=00:00:23.904300][f=-000001] End gadgetHandler:Shutdown [t=00:00:23.918009][f=-000001] Start gadgetHandler:Shutdown [t=00:00:23.918056][f=-000001] Shutdown - Save/Load [t=00:00:23.918119][f=-000001] Shutdown - Teleport Throw [t=00:00:23.918136][f=-000001] Shutdown - UnitMorph [t=00:00:23.918153][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:23.918234][f=-000001] Shutdown - Modular Comm Info [t=00:00:23.918246][f=-000001] Shutdown - Retreat Command [t=00:00:23.918260][f=-000001] Shutdown - Shockwaves [t=00:00:23.918272][f=-000001] Shutdown - UnitCloakShield [t=00:00:23.918285][f=-000001] Shutdown - Lups Cloak FX [t=00:00:23.918304][f=-000001] Shutdown - Lups [t=00:00:23.918373][f=-000001] Shutdown - Lups Shield [t=00:00:23.918387][f=-000001] End gadgetHandler:Shutdown [t=00:00:23.928446][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5079409,0} {chunk,block}Bytes={0,0} [t=00:00:23.928598][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5079409,0} {chunk,block}Bytes={0,0} [t=00:00:23.928657][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:23.928666][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:23.933654][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:23.953656][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:23.953677][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:23.953722][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001bf7b088080 dev=000001bf7b0fc390 [t=00:00:23.953881][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001bf7b088080 dev=000001bf7b0fc390 [t=00:00:23.953894][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001bf7b088080)] [t=00:00:23.954813][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001bf7b0fc390)] [t=00:00:23.954908][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:23.983663][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:23.984225][f=-000001] [Game::~CGame][1] [t=00:00:23.984264][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:23.984275][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:23.984285][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:23.984294][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:23.984302][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:23.984310][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:23.984393][f=-000001] [Game::KillMisc][1] [t=00:00:23.984401][f=-000001] [Game::KillMisc][2] [t=00:00:23.984610][f=-000001] [Game::KillMisc][3] [t=00:00:23.984714][f=-000001] [Game::KillRendering][1] [t=00:00:23.989278][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:24.026733][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:24.026751][f=-000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:24.027079][f=-000001] [AssParser::Kill] allocated 669 pieces [t=00:00:24.103714][f=-000001] [Game::KillInterface][1] [t=00:00:24.103888][f=-000001] [Game::KillInterface][2] [t=00:00:24.104528][f=-000001] [Game::KillSimulation][1] [t=00:00:24.104540][f=-000001] [Game::KillSimulation][2] [t=00:00:24.121969][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:24.121990][f=-000001] [Game::KillSimulation][3] [t=00:00:24.122804][f=-000001] [~CPathCache(48x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:24.122948][f=-000001] [~CPathCache(48x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:24.123082][f=-000001] [~CPathCache(96x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:24.123206][f=-000001] [~CPathCache(96x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:24.123390][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:24.132035][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:24.137454][f=-000001] [Game::KillSimulation][4] [t=00:00:24.204118][f=-000001] [CommonDefHandler::KillStatic] 2131 sound-set data items added [t=00:00:24.204140][f=-000001] [Game::~CGame][2] [t=00:00:24.204150][f=-000001] [Game::~CGame][3] [t=00:00:24.204273][f=-000001] [SpringApp::Kill][3] [t=00:00:24.204298][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1981 bytes sent 2884 bytes recv'd [t=00:00:24.205515][f=-000001] Kill: client disconnecting... [t=00:00:26.206599][f=-000001] CloseConnection: client connection closed [t=00:00:26.206643][f=-000001] [SpringApp::Kill][4] font=000001bf3f9e43c0 [t=00:00:26.209326][f=-000001] [SpringApp::Kill][5] [t=00:00:26.213811][f=-000001] [SpringApp::Kill][6] [t=00:00:26.213828] [SpringApp::Kill][7] [t=00:00:26.214537] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:26.214553] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:26.214581] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:26.214591] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:26.214603] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {232, 65536, 65536}, EBO = {348, 262144, 262144} [t=00:00:26.214620] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:26.214632] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:26.214644] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:26.214655] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:26.214674] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:26.214685] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:26.214696] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:00:26.214714] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 1048576, 1048576} [t=00:00:26.430360] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:26.430377] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:26.430384] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:26.430391] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:26.430974] [VFS] [SpringVFS::DeleteArchives<this=000001bf7b12f830>] [t=00:00:26.431012] [VFS] [SpringVFS::DeleteArchives<this=000001bf7b12f830>(section=0)] #archives[section]=1 #files[section]=7962 [t=00:00:26.431024] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp (000001bf7b0491b0) [t=00:00:26.431115] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0f01b96e3ca3c51b4a2619a53773234e.sdp" numZipFiles=7962 sumInflSize=853718kb sumReadTime=2407ms [t=00:00:26.431176] file="unittextures/3do2s3o_atlas_1.tga" indx=7063 inflSize=16384kb readTime=72ms [t=00:00:26.431227] file="unittextures/benzcom_1.dds" indx=7144 inflSize=5461kb readTime=33ms [t=00:00:26.431247] file="unittextures/gritty1.dds" indx=7337 inflSize=5461kb readTime=32ms [t=00:00:26.431258] file="unittextures/detriment_1.dds" indx=7274 inflSize=5461kb readTime=28ms [t=00:00:26.431267] file="unittextures/gritty2.dds" indx=7338 inflSize=5461kb readTime=27ms [t=00:00:26.431277] file="unittextures/3do2s3o_atlas_2.tga" indx=7064 inflSize=16384kb readTime=26ms [t=00:00:26.431337] file="unittextures/bantha_1.dds" indx=7126 inflSize=5461kb readTime=23ms [t=00:00:26.431356] file="unittextures/hunter1.dds" indx=7354 inflSize=4096kb readTime=23ms [t=00:00:26.431372] file="unittextures/bcore_abc_1.tga" indx=7135 inflSize=3210kb readTime=22ms [t=00:00:26.431387] file="unittextures/zeppelin_1.dds" indx=7940 inflSize=4096kb readTime=21ms [t=00:00:26.434148] [VFS] [SpringVFS::DeleteArchives<this=000001bf7b12f830>(section=1)] #archives[section]=1 #files[section]=3 [t=00:00:26.434198] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\pearl_springs_v2.sd7 (000001bf7b603140) [t=00:00:26.435509] [VFS] [SpringVFS::DeleteArchives<this=000001bf7b12f830>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:26.435527] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\springcontent.sdz (000001bf7afa19e0) [t=00:00:26.435605] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\spring\bitmaps.sdz (000001bf7afa1d50) [t=00:00:26.435711] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1485-g78f9a2c\base\maphelper.sdz (000001bf7afa0ac0) [t=00:00:26.435762] [VFS] [SpringVFS::DeleteArchives<this=000001bf7b12f830>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:26.435774] [VFS] [SpringVFS::DeleteArchives<this=000001bf7b12f830>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:26.435795] [VFS] [SpringVFS::DeleteArchives<this=000001bf7b12f830>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:26.435807] [VFS] [SpringVFS::DeleteArchives<this=000001bf7b12f830>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:26.435817] [VFS] [SpringVFS::DeleteArchives<this=000001bf7b12f830>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:26.435838] [VFS] [SpringVFS::DeleteArchives<this=000001bf7b12f830>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:26.435984] [SpringApp::Kill][8] [t=00:00:26.436003] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:26.436013] [WatchDog::Uninstall][1] hangDetectorThread=00007ff651f8aff0 (joinable=1) [t=00:00:26.436020] [WatchDog::Uninstall][2] [t=00:00:27.250384] [WatchDog::Uninstall][3] [t=00:00:27.250421] [SpringApp::Kill][9]
infolog_full.txt (truncated):