Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000028] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.017610] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.017714] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.381443] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.381488] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.381516] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.381533] [t=00:00:00.381540] Enable or disable log sections using the LogSections configuration key [t=00:00:00.381548] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.381556] Use "none" to disable the default log sections. [t=00:00:00.381563] ============== </Log Sections> ============== [t=00:00:00.381570] ============== <User Config> ============== [t=00:00:00.381746] AllowDeferredMapRendering = 1 [t=00:00:00.381782] AllowDeferredModelRendering = 1 [t=00:00:00.381809] BumpWaterAnisotropy = 2 [t=00:00:00.381862] BumpWaterBlurReflection = 1 [t=00:00:00.381999] BumpWaterDepthBits = 32 [t=00:00:00.382022] BumpWaterReflection = 2 [t=00:00:00.382032] BumpWaterRefraction = 2 [t=00:00:00.382039] BumpWaterTexSizeReflection = 1024 [t=00:00:00.382056] CamFreeScrollSpeed = 50 [t=00:00:00.382079] CamMode = 1 [t=00:00:00.382109] CubeTexSizeReflection = 1024 [t=00:00:00.382154] CubeTexSizeSpecular = 1024 [t=00:00:00.382164] DualScreenMiniMapOnLeft = 1 [t=00:00:00.382171] EdgeMoveDynamic = 0 [t=00:00:00.382177] EdgeMoveWidth = 0.003 [t=00:00:00.382183] FPSFOV = 90 [t=00:00:00.382189] FPSScrollSpeed = 50 [t=00:00:00.382210] FeatureDrawDistance = 600000 [t=00:00:00.382233] FeatureFadeDistance = 600000 [t=00:00:00.382253] FontSize = 18 [t=00:00:00.382291] GrassDetail = 0 [t=00:00:00.382300] GroundDecals = 10 [t=00:00:00.382316] GroundDetail = 180 [t=00:00:00.382322] GroundScarAlphaFade = 1 [t=00:00:00.382329] HangTimeout = 30 [t=00:00:00.382335] HardwareCursor = 1 [t=00:00:00.382342] InitialNetworkTimeout = 0 [t=00:00:00.382349] LinkIncomingMaxPacketRate = 512 [t=00:00:00.382356] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.382363] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.382371] LinkOutgoingBandwidth = 131072 [t=00:00:00.382377] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.382390] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.382398] MSAALevel = 8 [t=00:00:00.382403] MaxParticles = 50000 [t=00:00:00.382409] MaxSounds = 32 [t=00:00:00.382417] MaxTextureAtlasSizeX = 4096 [t=00:00:00.382424] MaxTextureAtlasSizeY = 4096 [t=00:00:00.382431] MaximumTransmissionUnit = 0 [t=00:00:00.382438] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.382444] MiniMapMarker = 0 [t=00:00:00.382451] MouseDragScrollThreshold = 0 [t=00:00:00.382458] NetworkLossFactor = 1 [t=00:00:00.382469] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.382480] OverheadScrollSpeed = 50 [t=00:00:00.382486] ReconnectTimeout = 0 [t=00:00:00.382493] RotOverheadScrollSpeed = 50 [t=00:00:00.382500] RotateLogFiles = 1 [t=00:00:00.382506] ShadowMapSize = 16384 [t=00:00:00.382513] Shadows = 1 [t=00:00:00.382518] ShowClock = 0 [t=00:00:00.382525] SoftParticles = 2 [t=00:00:00.382532] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.382541] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.382547] UseLuaMemPools = 0 [t=00:00:00.382612] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.382632] VFSCacheArchiveFiles = 0 [t=00:00:00.382640] VSync = 0 [t=00:00:00.382646] Water = 4 [t=00:00:00.382652] XResolution = 1920 [t=00:00:00.382679] YResolution = 1080 [t=00:00:00.382780] snd_volmaster = 64 [t=00:00:00.382854] ============== </User Config> ============== [t=00:00:00.382882] ============== <User System> ============== [t=00:00:00.382924] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 [t=00:00:00.383074] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.383094] Compiler Version: gcc-11.2.0 [t=00:00:00.383146] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.383221] Hardware Config: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz; 16317MB RAM, 21437MB pagefile [t=00:00:00.383250] Binary Word Size: 64-bit (native) [t=00:00:00.383270] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.383280] Physical CPU Cores: 4 [t=00:00:00.383301] Logical CPU Cores: 4 [t=00:00:00.383315] ============== </User System> ============== [t=00:00:00.383535] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.383543] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.383549] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.383555] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.383570] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.386122] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.386206] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.409690] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.436510] Display (Dell G2722HS (DP))=1 modes=124 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.436528] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.436666] [ 8] 1768x992x24bpp@165Hz [t=00:00:00.436703] [15] 1680x1050x24bpp@165Hz [t=00:00:00.436713] [21] 1600x1024x24bpp@165Hz [t=00:00:00.436721] [27] 1600x900x24bpp@165Hz [t=00:00:00.436729] [33] 1440x1080x24bpp@165Hz [t=00:00:00.436755] [40] 1440x900x24bpp@165Hz [t=00:00:00.436763] [46] 1366x768x24bpp@165Hz [t=00:00:00.436780] [52] 1360x768x24bpp@165Hz [t=00:00:00.436803] [58] 1280x1024x24bpp@165Hz [t=00:00:00.436811] [64] 1280x960x24bpp@165Hz [t=00:00:00.436820] [70] 1280x800x24bpp@165Hz [t=00:00:00.436843] [75] 1280x768x24bpp@165Hz [t=00:00:00.436852] [80] 1280x720x24bpp@165Hz [t=00:00:00.436867] [87] 1176x664x24bpp@60Hz [t=00:00:00.436879] [90] 1152x864x24bpp@165Hz [t=00:00:00.436888] [95] 1024x768x24bpp@165Hz [t=00:00:00.436906] [101] 800x600x24bpp@165Hz [t=00:00:00.436913] [107] 720x576x24bpp@165Hz [t=00:00:00.436920] [112] 720x480x24bpp@165Hz [t=00:00:00.436926] [118] 640x480x24bpp@165Hz [t=00:00:00.445820] Display (Generic PnP Monitor)=2 modes=43 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.445924] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.445938] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.445946] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.445953] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.446092] [11] 1600x900x24bpp@60Hz [t=00:00:00.446127] [12] 1440x1080x24bpp@60Hz [t=00:00:00.446136] [15] 1440x900x24bpp@60Hz [t=00:00:00.446143] [16] 1366x768x24bpp@60Hz [t=00:00:00.446150] [17] 1360x768x24bpp@60Hz [t=00:00:00.446156] [18] 1280x1024x24bpp@75Hz [t=00:00:00.446163] [20] 1280x960x24bpp@75Hz [t=00:00:00.446173] [22] 1280x800x24bpp@60Hz [t=00:00:00.446180] [23] 1280x768x24bpp@60Hz [t=00:00:00.446195] [24] 1280x720x24bpp@60Hz [t=00:00:00.446233] [27] 1176x664x24bpp@60Hz [t=00:00:00.446288] [30] 1152x864x24bpp@75Hz [t=00:00:00.446312] [31] 1024x768x24bpp@75Hz [t=00:00:00.446342] [34] 800x600x24bpp@75Hz [t=00:00:00.446364] [38] 720x576x24bpp@50Hz [t=00:00:00.446373] [39] 720x480x24bpp@60Hz [t=00:00:00.446380] [41] 640x480x24bpp@75Hz [t=00:00:01.233469] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.288576] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [t=00:00:01.288633] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.288672] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.338553] [GR::LogVersionInfo] [t=00:00:01.338638] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.338668] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:01.338676] GL vendor : NVIDIA Corporation [t=00:00:01.338718] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:01.338727] GLSL version: 4.60 NVIDIA [t=00:00:01.338734] GLEW version: 2.1.0 [t=00:00:01.338740] GPU memory : 8192MB (total) / 5848MB (available) [t=00:00:01.338776] SDL swap-int: 1 [t=00:00:01.338784] SDL driver : windows [t=00:00:01.338789] [t=00:00:01.338795] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.338802] GLSL shader support : 1 [t=00:00:01.338808] GL4 support : 1 [t=00:00:01.338815] FBO extension support : 1 [t=00:00:01.338854] NVX GPU mem-info support : 1 [t=00:00:01.338885] ATI GPU mem-info support : 0 [t=00:00:01.338907] NPOT-texture support : 1 (1) [t=00:00:01.338917] S3TC/DXT1 texture support : 1/1 [t=00:00:01.338926] texture query-LOD support : 1 (1) [t=00:00:01.338933] MSAA frame-buffer support : 1 (1) [t=00:00:01.338940] Z-buffer depth : 32 (-) [t=00:00:01.338956] primitive-restart support : 1 (1) [t=00:00:01.338964] clip-space control support: 1 (1) [t=00:00:01.338977] seamless cube-map support : 1 (1) [t=00:00:01.338985] frag-depth layout support : 1 (1) [t=00:00:01.338991] persistent maps support : 1 (1) [t=00:00:01.338999] explicit attribs location : 1 (1) [t=00:00:01.339005] multi draw indirect : 1 (-) [t=00:00:01.339011] [t=00:00:01.339017] max. FBO samples : 32 [t=00:00:01.339023] max. FS/program texture slots : 32/192 [t=00:00:01.339030] max. texture size : 32768 [t=00:00:01.339039] max. texture anisotropy level : 16.000000 [t=00:00:01.339051] max. vec4 varyings/attributes : 31/16 [t=00:00:01.339058] max. draw-buffers : 8 [t=00:00:01.339064] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.339071] max. uniform buffer-bindings : 84 [t=00:00:01.339078] max. uniform block-size : 64KB [t=00:00:01.339085] max. storage buffer-bindings : 96 [t=00:00:01.339091] max. storage block-size : 2047MB [t=00:00:01.339097] [t=00:00:01.339102] enable AMD-hacks : 0 [t=00:00:01.339108] compress MIP-maps: 0 [t=00:00:01.339164] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.339460] [GR::UpdateGLConfigs] [t=00:00:01.339511] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.339521] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.340030] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.340046] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.340053] [GR::InitGLState] [t=00:00:01.340144] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.445977] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.458947] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:01.459468] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.479877] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.479905] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.480261] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.484024] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.484041] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.484153] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.484245] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\ [t=00:00:01.513961] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base [t=00:00:01.515071] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.515724] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.515861] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.603738] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 90ms [t=00:00:01.603759] [VFS] [SpringVFS::ReserveArchives<this=000001976e20d870>] [t=00:00:01.603904] [VFS] [SpringVFS::AddArchive<this=000001976e20d870>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.608524] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001976e20d870 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.608539] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.855375] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:01.860298] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.863520] [Threading] Main thread CPU affinity mask set: 8 [t=00:00:01.863905][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.864028][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.864261][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.864284][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.864295][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.864347][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.886579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.886621][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Output (Realtek(R) Audio)" [t=00:00:01.886634][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.886645][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL G2722HS (NVIDIA High Definition Audio)" [t=00:00:01.886656][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:01.886671][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Microphone)" [t=00:00:01.886683][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.886692][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.940648][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.959204][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001976e2fab10(default) context=000001976e21c3e0 numChannels=2 frameSize=8 [t=00:00:01.959319][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.959343][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.959352][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.959360][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.959469][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.959508][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.959523][f=-000001] [Sound] Devices: [t=00:00:01.965328][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.965371][f=-000001] [Sound] [OpenAL Soft on Digital Output (Realtek(R) Audio)] [t=00:00:01.965381][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.965390][f=-000001] [Sound] [OpenAL Soft on DELL G2722HS (NVIDIA High Definition Audio)] [t=00:00:01.965400][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.965409][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.965431][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.965441][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.966954][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (102.0ms) [t=00:00:01.968201][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.968227][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.084075][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/3.0.2 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 42138 MB [t=00:00:02.086760][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.086799][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.086817][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20221220_212056_SandCastles2_105.1.1-1393-gfffa38b BAR105.sdfz" for game data... [t=00:00:02.283175][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.288213][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.288299][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:02.288319][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:02.339201][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:02.339779][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 252ms [t=00:00:02.339802][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:02.340254][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:02.340270][f=-000001] [t=00:00:02.340278][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:02.340288][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:02.340298][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:02.340312][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:02.340323][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:02.340642][f=-000001] [GR::UpdateGLConfigs] [t=00:00:02.340666][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:02.340977][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.340994][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.341013][f=-000001] [GR::InitGLState] [t=00:00:02.341119][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:02.341132][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:02.341165][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:02.341178][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:02.341203][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:02.341550][f=-000001] [GR::UpdateGLConfigs] [t=00:00:02.341573][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:02.341889][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.341911][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.341919][f=-000001] [GR::InitGLState] [t=00:00:02.341990][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:02.342003][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:02.342014][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:02.342023][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:02.345357][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:02.424878][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001976e79ebe0] using map "SandCastles2" (loaded=0 cached=0) [t=00:00:02.425547][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001976e20d870>(arName="SandCastles2", overwrite=false)] section=1 cached=0 [t=00:00:02.489024][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001976e20d870>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.489475][f=-000001] [PreGame::AddModArchivesToVFS][server=000001976e79ebe0] using game "Zero-K v1.10.12.2" (loaded=0 cached=0) [t=00:00:02.489823][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001976e20d870>(arName="Zero-K v1.10.12.2", overwrite=false)] section=0 cached=0 [t=00:00:02.507462][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001976e20d870>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.507647][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001976e20d870>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:04.741636][f=-000001] Warning: [PreGame::GameDataReceived] Archive SandCastles2 (checksum fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.185671][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=6063ms [t=00:00:07.185715][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6135 inflSize=14172kb readTime=134ms [t=00:00:07.185729][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6136 inflSize=12437kb readTime=117ms [t=00:00:07.185755][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6134 inflSize=12267kb readTime=107ms [t=00:00:07.185769][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6138 inflSize=9337kb readTime=107ms [t=00:00:07.185783][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6131 inflSize=10480kb readTime=97ms [t=00:00:07.185795][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6133 inflSize=7493kb readTime=68ms [t=00:00:07.185811][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6132 inflSize=9675kb readTime=65ms [t=00:00:07.185821][f=-000001] file=".tx/config" indx=3 inflSize=1kb readTime=59ms [t=00:00:07.185830][f=-000001] file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6139 inflSize=6925kb readTime=57ms [t=00:00:07.185841][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6140 inflSize=7896kb readTime=57ms [t=00:00:07.245396][f=-000001] Warning: [PreGame::GameDataReceived] Archive 0662e359ac5afd0695fdee9ab9bb1294.sdp (checksum 59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.245437][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4900ms [t=00:00:07.245713][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:07.247903][f=-000001] forceSingleThreaded, false [t=00:00:07.272984][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:07.273004][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:07.273138][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:07.273223][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:07.273305][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:07.273382][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:07.274874][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:07.275643][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:07.276345][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:07.277259][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:07.278064][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:07.278733][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:07.278755][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:07.279634][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:07.291719][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:07.298458][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:07.303549][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:07.303898][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:07.304383][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:07.304399][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:07.304732][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:07.327364][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:07.712860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:09.164341][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [t=00:00:09.265544][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:09.377528][f=-000001] Loading UnitDefs_posts [t=00:00:09.471327][f=-000001] Loading FeatureDefs_posts [t=00:00:09.489198][f=-000001] Loading WeaponDefs_posts [t=00:00:09.511801][f=-000001] Loading ArmorDefs_posts [t=00:00:09.528698][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 243ms [t=00:00:09.629239][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 363ms [t=00:00:09.629423][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:09.941029][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:09.946784][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:09.950926][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 362 sounds from gamedata/sounds.lua [t=00:00:09.951200][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [t=00:00:09.951214][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:09.951246][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:09.952900][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:09.956365][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:09.956645][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:10.070114][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:10.088578][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:10.149063][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:10.149283][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:10.149474][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:10.149874][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:10.150064][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:10.150621][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:10.152837][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:24.478553][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:24.478817][f=-000001] <Building Starter>: disabled for spectators [t=00:00:24.479488][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:24.480326][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:24.480626][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:24.480928][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:24.481240][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:24.483204][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:24.483595][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:24.484214][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:24.484715][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:24.484974][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:24.485430][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:24.486073][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:24.487173][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:24.487464][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:24.492928][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:24.493453][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:24.506416][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:24.506903][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:24.507461][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:24.509318][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:24.509675][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:24.510075][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:24.513557][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:24.514103][f=-000001] Mex Placement Initialised with 71 spots. [t=00:00:24.515154][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:24.516172][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:24.516883][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:24.517893][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:24.518157][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:24.525684][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:24.531353][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:24.531688][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:24.535976][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:24.536440][f=-000001] SetSunLighting [t=00:00:24.537065][f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [t=00:00:24.537436][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:24.540143][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:24.540544][f=-000001] Lua garbage collection rate: 30/s [t=00:00:24.540570][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:24.543288][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:24.551126][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:24.551464][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:24.555199][f=-000001] Writing last game win data [t=00:00:24.560253][f=-000001] LuaUI v0.3 [t=00:00:24.712880][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:25.588816][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:25.597762][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,13013,0} {chunk,block}Bytes={0,0} [t=00:00:26.383429][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:26.391854][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:26.392905][f=-000001] Playback paused [t=00:00:26.393301][f=-000001] Warning: [ParseUniformsTable] uniform "up" from table "uniform" not active in shader [t=00:00:26.393391][f=-000001] Warning: [ParseUniformsTable] uniform "left" from table "uniform" not active in shader [t=00:00:26.393405][f=-000001] Warning: [ParseUniformsTable] uniform "grid" from table "uniform" not active in shader [t=00:00:26.393455][f=-000001] Warning: [ParseUniformsTable] uniform "lengthX" from table "uniform" not active in shader [t=00:00:26.393466][f=-000001] Warning: [ParseUniformsTable] uniform "lengthZ" from table "uniform" not active in shader [t=00:00:26.393477][f=-000001] Warning: [ParseUniformsTable] uniform "tex0" from table "uniform" not active in shader [t=00:00:26.423435][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:26.449965][f=-000001] Mex Placement Initialised with 71 spots. [t=00:00:26.919894][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20221220_212056_SandCastles2_105.1.1-1393-gfffa38b BAR105.sdfz [t=00:00:26.919917][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:26.919928][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:26.920038][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:26.920054][f=-000001] -> Connection established (given id 2) [t=00:00:26.920084][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad" [t=00:00:26.920109][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:26.920135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=55956a63d0706e725c88bb512f1fd9e0f64d70cb7cfeadff497a9876c3aad29c6b74d48217397ffd8d8776c6bce898c88ceb9b645d338c92df43f7b9726c21bd]" [t=00:00:26.920154][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c9ab28895e731ae1cf9b660bfbf441226e50b11cdf1dc8cc024ffa1cbb15ce751c9600119b96f4fb0c24b46db8f756789828884cdbdcb522bb604644594c4335]" [t=00:00:26.920173][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={00000197f3dd65e0,0000000000000000}][locale="C"]" [t=00:00:26.920187][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:27.159410][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.934197][f=-000001] Input grabbing is disabled! [t=00:00:29.934314][f=-000001] Input grabbing is enabled! [t=00:00:30.974584][f=-000001] Skipping pregame chatter [t=00:00:35.792180][f=-000001] Speed set to 10.0 [server] [t=00:00:36.290802][f=-000001] Beginning demo playback [t=00:00:36.310198][f=-000001] GameID: 3827a2630796f9d96b07baac1fd47857 [t=00:00:36.391671][f=-000001] Connection attempt from orked [t=00:00:36.391691][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:36.391872][f=-000001] -> Connection established (given id 0) [t=00:00:36.408598][f=-000001] [Game::ClientReadNet][LOGMSG] sender="orked" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad" [t=00:00:36.408644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="orked" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:36.935130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="orked" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=55956a63d0706e725c88bb512f1fd9e0f64d70cb7cfeadff497a9876c3aad29c6b74d48217397ffd8d8776c6bce898c88ceb9b645d338c92df43f7b9726c21bd]" [t=00:00:36.953096][f=-000001] [Game::ClientReadNet][LOGMSG] sender="orked" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c9ab28895e731ae1cf9b660bfbf441226e50b11cdf1dc8cc024ffa1cbb15ce751c9600119b96f4fb0c24b46db8f756789828884cdbdcb522bb604644594c4335]" [t=00:00:37.369506][f=-000001] [Game::ClientReadNet][LOGMSG] sender="orked" string="[Game::Load][lua{Rules,Gaia}={000001ff8807e080,0000000000000000}][locale="C"]" [t=00:00:37.400556][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:37.421314][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:37.503161][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:37.790613][f=-000001] <orked> Allies: I choose: Engineer! [t=00:00:37.809780][f=-000001] Skipping to frame 30 [t=00:00:37.811732][f=-000001] UnnamedPlayer (spec) added point: AI 2 start [t=00:00:37.814122][f=-000001] UnnamedPlayer (spec) added point: AI 1 start [t=00:00:37.843236][f=-000001] <orked> Allies: I choose: Engineer! [t=00:00:37.992481][f=0000000] Playback continued [t=00:00:38.060054][f=0000030] Skip finished [t=00:00:39.546021][f=0000465] [Game::ClientReadNet] added new player foxygamerlx with number 1 to team 0 [t=00:00:39.546065][f=0000465] > SPRINGIE:User foxygamerlx|shipassault|2_2||False|||PT [t=00:00:42.456159][f=0001303] > SPRINGIE:User foxygamerlx|shipassault|2_2||False|||PT [t=00:00:42.574885][f=0001337] Connection attempt from foxygamerlx [t=00:00:42.574902][f=0001337] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:42.574912][f=0001337] -> Connection established (given id 1) [t=00:00:43.283718][f=0001542] [Game::ClientReadNet][LOGMSG] sender="foxygamerlx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=fd78e4e9b303dd4de469267bba9f4b0241eb40b930f4b2873f2b464ccd3def772c2665f7afde51962ab04fd834234f13d3b72c0d9f3f2da25f76839c421c91ad" [t=00:00:43.283755][f=0001542] [Game::ClientReadNet][LOGMSG] sender="foxygamerlx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:43.990824][f=0001734] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:00:44.543895][f=0001899] [Game::ClientReadNet][LOGMSG] sender="foxygamerlx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=55956a63d0706e725c88bb512f1fd9e0f64d70cb7cfeadff497a9876c3aad29c6b74d48217397ffd8d8776c6bce898c88ceb9b645d338c92df43f7b9726c21bd]" [t=00:00:44.564313][f=0001906] [Game::ClientReadNet][LOGMSG] sender="foxygamerlx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c9ab28895e731ae1cf9b660bfbf441226e50b11cdf1dc8cc024ffa1cbb15ce751c9600119b96f4fb0c24b46db8f756789828884cdbdcb522bb604644594c4335]" [t=00:00:45.948324][f=0002309] [Game::ClientReadNet][LOGMSG] sender="foxygamerlx" string="[Game::Load][lua{Rules,Gaia}={000001cd934b5eb0,0000000000000000}][locale="C"]" [t=00:00:46.345705][f=0002424] [SpecTeamAction] local client 2 now spectating team 3 and allyteam 0 [t=00:01:01.699791][f=0006867] [QuitAction] user exited to system [t=00:01:01.717909][f=0006872] [SpringApp::Kill][1] fromRun=1 [t=00:01:01.717965][f=0006872] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:01:01.743480][f=0006872] [async=0] threads=4 tasks=191010 {sum,avg}{exec,wait}time={{20664.689, 0.108}, {7417.570, 0.039}}ms [t=00:01:01.743503][f=0006872] thread=1 tasks=63670 {sum,min,max,avg}{exec,wait}time={{7356.555, 0.000, 2376.013, 0.116}, {1059.844, 0.000, 11.696, 0.017}}ms [t=00:01:01.743543][f=0006872] thread=2 tasks=63670 {sum,min,max,avg}{exec,wait}time={{6673.256, 0.000, 2350.982, 0.105}, {3154.692, 0.000, 14.712, 0.050}}ms [t=00:01:01.743560][f=0006872] thread=3 tasks=63670 {sum,min,max,avg}{exec,wait}time={{6634.878, 0.000, 2342.495, 0.104}, {3203.034, 0.000, 15.495, 0.050}}ms [t=00:01:01.743574][f=0006872] [async=1] threads=4 tasks=2518 {sum,avg}{exec,wait}time={{19652.416, 7.805}, {8750573.000, 3475.208}}ms [t=00:01:01.743589][f=0006872] thread=1 tasks=837 {sum,min,max,avg}{exec,wait}time={{6559.481, 0.000, 1261.648, 7.837}, {2918859.500, 0.035, 6558.333, 3487.287}}ms [t=00:01:01.743609][f=0006872] thread=2 tasks=839 {sum,min,max,avg}{exec,wait}time={{6538.591, 0.000, 1261.931, 7.793}, {2928750.000, 0.037, 6560.225, 3490.763}}ms [t=00:01:01.743625][f=0006872] thread=3 tasks=842 {sum,min,max,avg}{exec,wait}time={{6554.344, 0.000, 1250.011, 7.784}, {2902963.250, 0.217, 6554.578, 3447.700}}ms [t=00:01:01.743636][f=0006872] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:01.743644][f=0006872] [SpringApp::Kill][2] [t=00:01:01.744129][f=0006872] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:01.744142][f=0006872] [Game::KillLua][1] dtor=0 luaUI=000001970cbe3260 [t=00:01:01.744197][f=0006872] Start widgetHandler:Shutdown [t=00:01:01.746890][f=0006872] Shutdown - SaveOrderList Complete [t=00:01:01.753999][f=0006872] Writing last game win data [t=00:01:01.758547][f=0006872] Shutdown - SaveConfigData Complete [t=00:01:01.758567][f=0006872] Shutdown Widget - Save/Load API [t=00:01:01.758582][f=0006872] Shutdown Widget - Chili Highlight [t=00:01:01.758606][f=0006872] Shutdown Widget - Draw After Chili [t=00:01:01.758618][f=0006872] Shutdown Widget - API Unit Tracker GL4 [t=00:01:01.758634][f=0006872] Shutdown Widget - EPIC Menu [t=00:01:01.759961][f=0006872] Shutdown Widget - Chili Widget Selector [t=00:01:01.761153][f=0006872] Shutdown Widget - Chili Minimap [t=00:01:01.761255][f=0006872] Shutdown Widget - Depth of Field Shader [t=00:01:01.761272][f=0006872] Shutdown Widget - Deferred rendering [t=00:01:01.761288][f=0006872] Shutdown Widget - Local Team Colors [t=00:01:01.761314][f=0006872] Shutdown Widget - Display Keys 2 [t=00:01:01.761351][f=0006872] Shutdown Widget - Save Game Menu [t=00:01:01.761361][f=0006872] Shutdown Widget - HighlightUnit GL4 [t=00:01:01.761377][f=0006872] Shutdown Widget - Outline No Shader [t=00:01:01.761389][f=0006872] Shutdown Widget - Unit Icons [t=00:01:01.761404][f=0006872] Shutdown Widget - Noises [t=00:01:01.761415][f=0006872] Shutdown Widget - HealthBars [t=00:01:01.762665][f=0006872] Shutdown Widget - Win Counter [t=00:01:01.762687][f=0006872] Shutdown Widget - EndGame APM stats [t=00:01:01.762700][f=0006872] Shutdown Widget - BuildETA [t=00:01:01.762712][f=0006872] Shutdown Widget - Modular Comm Info [t=00:01:01.762723][f=0006872] Shutdown Widget - Stereo3D [t=00:01:01.762735][f=0006872] Shutdown Widget - Showeco and Grid Drawer [t=00:01:01.762747][f=0006872] Shutdown Widget - Point Tracker [t=00:01:01.762757][f=0006872] Shutdown Widget - Music Player v2 [t=00:01:01.762768][f=0006872] Shutdown Widget - Missile Silo Range [t=00:01:01.762785][f=0006872] Shutdown Widget - MinimapEvents [t=00:01:01.762796][f=0006872] Shutdown Widget - Local Widgets Config [t=00:01:01.762811][f=0006872] Shutdown Widget - Highlight Geos [t=00:01:01.762822][f=0006872] Shutdown Widget - Grab Input [t=00:01:01.763887][f=0006872] Input grabbing is disabled! [t=00:01:01.763908][f=0006872] Shutdown Widget - Defense Range Zero-K [t=00:01:01.763930][f=0006872] Shutdown Widget - Darkening [t=00:01:01.763954][f=0006872] Shutdown Widget - Context Menu [t=00:01:01.763981][f=0006872] Shutdown Widget - Chili Spectator Panels [t=00:01:01.764009][f=0006872] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:01.764029][f=0006872] Shutdown Widget - Chili Nuke Warning [t=00:01:01.764044][f=0006872] Shutdown Widget - Chili EndGame Window [t=00:01:01.764061][f=0006872] Shutdown Widget - Chili Economy Panel Default [t=00:01:01.764159][f=0006872] Shutdown Widget - CameraShake [t=00:01:01.764172][f=0006872] Shutdown Widget - State Reverse and Latency [t=00:01:01.764190][f=0006872] Shutdown Widget - Attack AoE [t=00:01:01.764202][f=0006872] Shutdown Widget - UnitShapes [t=00:01:01.764230][f=0006872] Shutdown Widget - Map Edge Extension [t=00:01:01.764243][f=0006872] Shutdown Widget - Selection Send [t=00:01:01.764253][f=0006872] Shutdown Widget - LupsManager [t=00:01:01.764276][f=0006872] Shutdown Widget - Newton Firezone [t=00:01:01.764287][f=0006872] Shutdown Widget - Chili Pro Console [t=00:01:01.770217][f=0006872] Shutdown Widget - Persistent Build Height [t=00:01:01.770244][f=0006872] Shutdown Widget - Lasso Terraform GUI [t=00:01:01.770257][f=0006872] Shutdown Widget - Lups [t=00:01:01.770321][f=0006872] Shutdown Widget - Chili Framework [t=00:01:01.770333][f=0006872] Shutdown Widget - Custom Markers [t=00:01:01.770346][f=0006872] Shutdown Widget - Chili Core Selector [t=00:01:01.770414][f=0006872] Shutdown Widget - Mex Placement Handler [t=00:01:01.770427][f=0006872] Shutdown Widget - Select Keys [t=00:01:01.770447][f=0006872] Shutdown Widget - Pause Screen [t=00:01:01.770561][f=0006872] Shutdown Widget - Text To Speech Control [t=00:01:01.770573][f=0006872] Shutdown Widget - Layout Handler [t=00:01:01.770587][f=0006872] Shutdown Widget - Color Blindness Correction [t=00:01:01.770599][f=0006872] End widgetHandler:Shutdown [t=00:01:01.842948][f=0006872] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,6519789,0} {chunk,block}Bytes={0,0} [t=00:01:01.844113][f=0006872] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:01.844129][f=0006872] [Game::KillLua][3] dtor=0 luaRules=00000197f3dd65e0 [t=00:01:01.844172][f=0006872] Start gadgetHandler:Shutdown [t=00:01:01.844184][f=0006872] Shutdown - StartSetup [t=00:01:01.844194][f=0006872] Shutdown - UnitMorph [t=00:01:01.845030][f=0006872] Shutdown - Carrier Drones [t=00:01:01.845043][f=0006872] Shutdown - Missile Silo Controller [t=00:01:01.845064][f=0006872] Shutdown - Modular Comm Info [t=00:01:01.845086][f=0006872] Shutdown - Terrain Texture Handler [t=00:01:01.845101][f=0006872] Shutdown - UnitCloakShield [t=00:01:01.845297][f=0006872] Shutdown - Starlight Handler [t=00:01:01.845324][f=0006872] End gadgetHandler:Shutdown [t=00:01:01.890819][f=0006872] Start gadgetHandler:Shutdown [t=00:01:01.890843][f=0006872] Shutdown - Save/Load [t=00:01:01.890860][f=0006872] Shutdown - Teleport Throw [t=00:01:01.890879][f=0006872] Shutdown - UnitMorph [t=00:01:01.890898][f=0006872] Shutdown - Commander Skin Renderer [t=00:01:01.891844][f=0006872] Shutdown - Modular Comm Info [t=00:01:01.891856][f=0006872] Shutdown - Retreat Command [t=00:01:01.891870][f=0006872] Shutdown - Shockwaves [t=00:01:01.891880][f=0006872] Shutdown - UnitCloakShield [t=00:01:01.891894][f=0006872] Shutdown - Lups Cloak FX [t=00:01:01.891904][f=0006872] Shutdown - Lups [t=00:01:01.891956][f=0006872] Shutdown - Lups Shield [t=00:01:01.892007][f=0006872] End gadgetHandler:Shutdown [t=00:01:01.924697][f=0006872] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,6521225,0} {chunk,block}Bytes={0,0} [t=00:01:01.925627][f=0006872] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,6521225,0} {chunk,block}Bytes={0,0} [t=00:01:01.925749][f=0006872] [Game::KillLua][4] dtor=0 [t=00:01:01.925761][f=0006872] [Game::KillLua][5] dtor=0 [t=00:01:01.930032][f=0006872] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:01.944121][f=0006872] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:01.944141][f=0006872] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16 [t=00:01:01.944240][f=0006872] [Sound] [Sound::UpdateThread][4] ctx=000001976e21c3e0 dev=000001976e2fab10 [t=00:01:01.944403][f=0006872] [Sound] [Sound::UpdateThread][5] ctx=000001976e21c3e0 dev=000001976e2fab10 [t=00:01:01.944414][f=0006872] [Sound] [Sound::Cleanup][alcDestroyContext(000001976e21c3e0)] [t=00:01:01.948157][f=0006872] [Sound] [Sound::Cleanup][alcCloseDevice(000001976e2fab10)] [t=00:01:01.948324][f=0006872] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:01.979725][f=0006872] [Sound] [Sound::UpdateThread][6] [t=00:01:01.980325][f=0006872] [Game::~CGame][1] [t=00:01:01.980339][f=0006872] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:01.980349][f=0006872] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:01.980357][f=0006872] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:01.980383][f=0006872] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:01.980393][f=0006872] [Game::KillLua][4] dtor=1 [t=00:01:01.980405][f=0006872] [Game::KillLua][5] dtor=1 [t=00:01:01.980489][f=0006872] [Game::KillMisc][1] [t=00:01:01.980497][f=0006872] [Game::KillMisc][2] [t=00:01:01.980709][f=0006872] [Game::KillMisc][3] [t=00:01:01.980757][f=0006872] [Game::KillRendering][1] [t=00:01:01.988303][f=0006872] [~CRectangleOverlapHandler] 22% overlap reduction [t=00:01:02.028522][f=0006872] [3DOParser::Kill] allocated 1 pieces [t=00:01:02.028542][f=0006872] [S3OParser::Kill] allocated 5469 pieces [t=00:01:02.028823][f=0006872] [AssParser::Kill] allocated 669 pieces [t=00:01:02.099296][f=0006872] [Game::KillInterface][1] [t=00:01:02.099398][f=0006872] [Game::KillInterface][2] [t=00:01:02.099936][f=0006872] [Game::KillSimulation][1] [t=00:01:02.099948][f=0006872] [Game::KillSimulation][2] [t=00:01:02.128013][f=0006872] [CCollisionHandler] dis-/continuous tests: 0/166962 [t=00:01:02.128057][f=0006872] [Game::KillSimulation][3] [t=00:01:02.129678][f=0006872] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:02.129745][f=0006872] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [t=00:01:02.129820][f=0006872] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:02.129864][f=0006872] [~CPathCache(56x56)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:01:02.130050][f=0006872] [~CRectangleOverlapHandler] 22% overlap reduction [t=00:01:02.138345][f=0006872] [LosHandler::Kill] raycast instance cache-{hits,misses}={2157,6966}; shared=1%; cached=23% [t=00:01:02.145796][f=0006872] [Game::KillSimulation][4] [t=00:01:02.217445][f=0006872] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:01:02.217472][f=0006872] [Game::~CGame][2] [t=00:01:02.217482][f=0006872] [Game::~CGame][3] [t=00:01:02.217650][f=0006872] [SpringApp::Kill][3] [t=00:01:02.217692][f=0006872] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 75492 bytes sent 214566 bytes recv'd [t=00:01:02.229028][f=0006872] Kill: client disconnecting... [t=00:01:04.237253][f=0006872] CloseConnection: client connection closed [t=00:01:04.237312][f=0006872] [SpringApp::Kill][4] font=000001972a5080c0 [t=00:01:04.243952][f=0006872] [SpringApp::Kill][5] [t=00:01:04.246892][f=0006872] [SpringApp::Kill][6] [t=00:01:04.246917] [SpringApp::Kill][7] [t=00:01:04.247493] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:04.247507] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {224, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:04.247518] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:01:04.247538] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:01:04.247551] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {272, 65536, 65536}, EBO = {408, 262144, 262144} [t=00:01:04.247561] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:04.247572] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {524, 1048576, 1048576}, EBO = {786, 1048576, 1048576} [t=00:01:04.247589] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11428, 1048576, 1048576}, EBO = {17142, 1048576, 1048576} [t=00:01:04.247601] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:04.247612] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:04.247628] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:01:04.247639] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:01:04.247650] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {536, 1048576, 1048576}, EBO = {804, 1048576, 1048576} [t=00:01:04.559090] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:04.559127] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:04.559135] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:04.559142] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:04.565657] [VFS] [SpringVFS::DeleteArchives<this=000001976e20d870>] [t=00:01:04.565673] [VFS] [SpringVFS::DeleteArchives<this=000001976e20d870>(section=0)] #archives[section]=1 #files[section]=7959 [t=00:01:04.565694] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0662e359ac5afd0695fdee9ab9bb1294.sdp (000001976e591bc0) [t=00:01:04.565759] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0662e359ac5afd0695fdee9ab9bb1294.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=2148ms [t=00:01:04.565784] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=48ms [t=00:01:04.565793] file="unittextures/gritty1.dds" indx=7334 inflSize=5461kb readTime=33ms [t=00:01:04.565801] file="unittextures/benzcom_1.dds" indx=7141 inflSize=5461kb readTime=30ms [t=00:01:04.565816] file="unittextures/detriment_1.dds" indx=7271 inflSize=5461kb readTime=30ms [t=00:01:04.565824] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=30ms [t=00:01:04.565833] file="unittextures/zeppelin_1.dds" indx=7937 inflSize=4096kb readTime=23ms [t=00:01:04.565842] file="unittextures/gritty2.dds" indx=7335 inflSize=5461kb readTime=23ms [t=00:01:04.565850] file="unittextures/bantha_1.dds" indx=7123 inflSize=5461kb readTime=23ms [t=00:01:04.565863] file="unittextures/hunter1.dds" indx=7351 inflSize=4096kb readTime=22ms [t=00:01:04.565885] file="unittextures/benzcom_2.dds" indx=7143 inflSize=5461kb readTime=21ms [t=00:01:04.567325] [VFS] [SpringVFS::DeleteArchives<this=000001976e20d870>(section=1)] #archives[section]=1 #files[section]=14 [t=00:01:04.567341] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\sandcastles2.sd7 (000001976e7e1f40) [t=00:01:04.570598] [VFS] [SpringVFS::DeleteArchives<this=000001976e20d870>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:04.570616] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\springcontent.sdz (000001976e266ac0) [t=00:01:04.570715] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\spring\bitmaps.sdz (000001976e2665f0) [t=00:01:04.570873] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\maphelper.sdz (000001976e266540) [t=00:01:04.570918] [VFS] [SpringVFS::DeleteArchives<this=000001976e20d870>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:04.570953] [VFS] [SpringVFS::DeleteArchives<this=000001976e20d870>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:04.570965] [VFS] [SpringVFS::DeleteArchives<this=000001976e20d870>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:04.570975] [VFS] [SpringVFS::DeleteArchives<this=000001976e20d870>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:04.570993] [VFS] [SpringVFS::DeleteArchives<this=000001976e20d870>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:04.571021] [VFS] [SpringVFS::DeleteArchives<this=000001976e20d870>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:04.571214] [SpringApp::Kill][8] [t=00:01:04.571224] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:04.571233] [WatchDog::Uninstall][1] hangDetectorThread=00007ff692a81cb0 (joinable=1) [t=00:01:04.571249] [WatchDog::Uninstall][2] [t=00:01:05.452165] [WatchDog::Uninstall][3] [t=00:01:05.452181] [SpringApp::Kill][9]
infolog_full.txt (truncated):