Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000036] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.005907] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.006037] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.114149] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.114312] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.114508] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.114531] [t=00:00:00.114538] Enable or disable log sections using the LogSections configuration key [t=00:00:00.114547] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.114554] Use "none" to disable the default log sections. [t=00:00:00.114589] ============== </Log Sections> ============== [t=00:00:00.114630] ============== <User Config> ============== [t=00:00:00.114789] AllowDeferredMapRendering = 1 [t=00:00:00.114799] AllowDeferredModelRendering = 1 [t=00:00:00.114829] BumpWaterAnisotropy = 2 [t=00:00:00.114846] BumpWaterBlurReflection = 1 [t=00:00:00.114853] BumpWaterDepthBits = 32 [t=00:00:00.114860] BumpWaterReflection = 2 [t=00:00:00.114866] BumpWaterRefraction = 2 [t=00:00:00.114874] BumpWaterTexSizeReflection = 1024 [t=00:00:00.114881] CamFreeScrollSpeed = 50 [t=00:00:00.114888] CamMode = 1 [t=00:00:00.114902] CubeTexSizeReflection = 1024 [t=00:00:00.114918] CubeTexSizeSpecular = 1024 [t=00:00:00.114925] DualScreenMiniMapOnLeft = 1 [t=00:00:00.114932] EdgeMoveDynamic = 0 [t=00:00:00.114939] EdgeMoveWidth = 0.003 [t=00:00:00.114944] FPSFOV = 90 [t=00:00:00.114950] FPSScrollSpeed = 50 [t=00:00:00.114957] FeatureDrawDistance = 600000 [t=00:00:00.114964] FeatureFadeDistance = 600000 [t=00:00:00.114971] FontSize = 18 [t=00:00:00.114978] GrassDetail = 0 [t=00:00:00.114984] GroundDecals = 10 [t=00:00:00.114994] GroundDetail = 180 [t=00:00:00.115001] GroundScarAlphaFade = 1 [t=00:00:00.115007] HangTimeout = 30 [t=00:00:00.115013] HardwareCursor = 1 [t=00:00:00.115020] InitialNetworkTimeout = 0 [t=00:00:00.115027] LinkIncomingMaxPacketRate = 512 [t=00:00:00.115034] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.115041] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.115048] LinkOutgoingBandwidth = 131072 [t=00:00:00.115055] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.115067] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.115074] MSAALevel = 8 [t=00:00:00.115080] MaxParticles = 50000 [t=00:00:00.115087] MaxSounds = 32 [t=00:00:00.115094] MaxTextureAtlasSizeX = 4096 [t=00:00:00.115100] MaxTextureAtlasSizeY = 4096 [t=00:00:00.115107] MaximumTransmissionUnit = 0 [t=00:00:00.115114] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.115120] MiniMapMarker = 0 [t=00:00:00.115128] MouseDragScrollThreshold = 0 [t=00:00:00.115136] NetworkLossFactor = 1 [t=00:00:00.115147] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.115155] OverheadScrollSpeed = 50 [t=00:00:00.115161] ReconnectTimeout = 0 [t=00:00:00.115169] RotOverheadScrollSpeed = 50 [t=00:00:00.115190] RotateLogFiles = 1 [t=00:00:00.115205] ShadowMapSize = 16384 [t=00:00:00.115212] Shadows = 1 [t=00:00:00.115227] ShowClock = 0 [t=00:00:00.115279] SoftParticles = 2 [t=00:00:00.115288] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.115295] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.115301] UseLuaMemPools = 0 [t=00:00:00.115442] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.115484] VFSCacheArchiveFiles = 0 [t=00:00:00.115498] VSync = 0 [t=00:00:00.115651] Water = 4 [t=00:00:00.115687] XResolution = 1920 [t=00:00:00.115706] YResolution = 1080 [t=00:00:00.115724] snd_volmaster = 64 [t=00:00:00.115755] ============== </User Config> ============== [t=00:00:00.115774] ============== <User System> ============== [t=00:00:00.115812] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 [t=00:00:00.115885] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.115995] Compiler Version: gcc-11.2.0 [t=00:00:00.116186] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.116262] Hardware Config: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz; 16317MB RAM, 21437MB pagefile [t=00:00:00.116290] Binary Word Size: 64-bit (native) [t=00:00:00.116309] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.116327] Physical CPU Cores: 4 [t=00:00:00.116368] Logical CPU Cores: 4 [t=00:00:00.116405] ============== </User System> ============== [t=00:00:00.116781] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.116831] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.116859] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.116877] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.116894] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.119914] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.119939] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.133660] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.154706] Display (Dell G2722HS (DP))=1 modes=124 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.154723] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.154732] [ 8] 1768x992x24bpp@165Hz [t=00:00:00.154739] [15] 1680x1050x24bpp@165Hz [t=00:00:00.154746] [21] 1600x1024x24bpp@165Hz [t=00:00:00.154753] [27] 1600x900x24bpp@165Hz [t=00:00:00.154760] [33] 1440x1080x24bpp@165Hz [t=00:00:00.154786] [40] 1440x900x24bpp@165Hz [t=00:00:00.154795] [46] 1366x768x24bpp@165Hz [t=00:00:00.154803] [52] 1360x768x24bpp@165Hz [t=00:00:00.154809] [58] 1280x1024x24bpp@165Hz [t=00:00:00.154815] [64] 1280x960x24bpp@165Hz [t=00:00:00.154825] [70] 1280x800x24bpp@165Hz [t=00:00:00.154831] [75] 1280x768x24bpp@165Hz [t=00:00:00.154837] [80] 1280x720x24bpp@165Hz [t=00:00:00.154843] [87] 1176x664x24bpp@60Hz [t=00:00:00.154849] [90] 1152x864x24bpp@165Hz [t=00:00:00.154857] [95] 1024x768x24bpp@165Hz [t=00:00:00.154869] [101] 800x600x24bpp@165Hz [t=00:00:00.154876] [107] 720x576x24bpp@165Hz [t=00:00:00.154882] [112] 720x480x24bpp@165Hz [t=00:00:00.154888] [118] 640x480x24bpp@165Hz [t=00:00:00.160673] Display (Generic PnP Monitor)=2 modes=43 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.160730] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.160765] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.160783] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.160808] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.160840] [11] 1600x900x24bpp@60Hz [t=00:00:00.160847] [12] 1440x1080x24bpp@60Hz [t=00:00:00.160854] [15] 1440x900x24bpp@60Hz [t=00:00:00.160860] [16] 1366x768x24bpp@60Hz [t=00:00:00.160868] [17] 1360x768x24bpp@60Hz [t=00:00:00.160874] [18] 1280x1024x24bpp@75Hz [t=00:00:00.160882] [20] 1280x960x24bpp@75Hz [t=00:00:00.160891] [22] 1280x800x24bpp@60Hz [t=00:00:00.160898] [23] 1280x768x24bpp@60Hz [t=00:00:00.160905] [24] 1280x720x24bpp@60Hz [t=00:00:00.160911] [27] 1176x664x24bpp@60Hz [t=00:00:00.160923] [30] 1152x864x24bpp@75Hz [t=00:00:00.160929] [31] 1024x768x24bpp@75Hz [t=00:00:00.160935] [34] 800x600x24bpp@75Hz [t=00:00:00.160943] [38] 720x576x24bpp@50Hz [t=00:00:00.160949] [39] 720x480x24bpp@60Hz [t=00:00:00.160955] [41] 640x480x24bpp@75Hz [t=00:00:00.819409] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.879024] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [t=00:00:00.879150] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.879240] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.924269] [GR::LogVersionInfo] [t=00:00:00.924284] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.924291] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:00.924297] GL vendor : NVIDIA Corporation [t=00:00:00.924326] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:00.924334] GLSL version: 4.60 NVIDIA [t=00:00:00.924340] GLEW version: 2.1.0 [t=00:00:00.924347] GPU memory : 8192MB (total) / 5882MB (available) [t=00:00:00.924373] SDL swap-int: 1 [t=00:00:00.924388] SDL driver : windows [t=00:00:00.924398] [t=00:00:00.924426] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.924446] GLSL shader support : 1 [t=00:00:00.924464] GL4 support : 1 [t=00:00:00.924486] FBO extension support : 1 [t=00:00:00.924541] NVX GPU mem-info support : 1 [t=00:00:00.924556] ATI GPU mem-info support : 0 [t=00:00:00.924571] NPOT-texture support : 1 (1) [t=00:00:00.924581] S3TC/DXT1 texture support : 1/1 [t=00:00:00.924588] texture query-LOD support : 1 (1) [t=00:00:00.924596] MSAA frame-buffer support : 1 (1) [t=00:00:00.924602] Z-buffer depth : 32 (-) [t=00:00:00.924614] primitive-restart support : 1 (1) [t=00:00:00.924621] clip-space control support: 1 (1) [t=00:00:00.924634] seamless cube-map support : 1 (1) [t=00:00:00.924641] frag-depth layout support : 1 (1) [t=00:00:00.924647] persistent maps support : 1 (1) [t=00:00:00.924654] explicit attribs location : 1 (1) [t=00:00:00.924661] multi draw indirect : 1 (-) [t=00:00:00.924667] [t=00:00:00.924673] max. FBO samples : 32 [t=00:00:00.924680] max. FS/program texture slots : 32/192 [t=00:00:00.924687] max. texture size : 32768 [t=00:00:00.924696] max. texture anisotropy level : 16.000000 [t=00:00:00.924708] max. vec4 varyings/attributes : 31/16 [t=00:00:00.924715] max. draw-buffers : 8 [t=00:00:00.924723] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.924730] max. uniform buffer-bindings : 84 [t=00:00:00.924736] max. uniform block-size : 64KB [t=00:00:00.924743] max. storage buffer-bindings : 96 [t=00:00:00.924750] max. storage block-size : 2047MB [t=00:00:00.924756] [t=00:00:00.924762] enable AMD-hacks : 0 [t=00:00:00.924767] compress MIP-maps: 0 [t=00:00:00.924805] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.925133] [GR::UpdateGLConfigs] [t=00:00:00.925176] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.925185] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.925698] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.925717] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.925724] [GR::InitGLState] [t=00:00:00.925802] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.023970] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.026827] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.027401] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.033332] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.033361] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.033709] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.037162] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.037191] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.037359] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.037465] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\ [t=00:00:01.053088] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base [t=00:00:01.053523] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.054230] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.054378] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.087294] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:01.087320] [VFS] [SpringVFS::ReserveArchives<this=0000024b8c49e570>] [t=00:00:01.087446] [VFS] [SpringVFS::AddArchive<this=0000024b8c49e570>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.092645] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024b8c49e570 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.092661] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.269579] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:01.270183] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.272845] [Threading] Main thread CPU affinity mask set: 8 [t=00:00:01.273310][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.273416][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.273586][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.273602][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.273611][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.273648][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.299322][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.299367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Output (Realtek(R) Audio)" [t=00:00:01.299379][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:01.299390][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL G2722HS (NVIDIA High Definition Audio)" [t=00:00:01.299418][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:01.299443][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Microphone)" [t=00:00:01.299455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Oculus Virtual Audio Device)" [t=00:00:01.299465][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.324893][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.327021][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024bd0123f90(default) context=0000024bd0098cb0 numChannels=2 frameSize=8 [t=00:00:01.327063][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.327076][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.327085][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.327093][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.327177][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.327212][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.327227][f=-000001] [Sound] Devices: [t=00:00:01.333751][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.333790][f=-000001] [Sound] [OpenAL Soft on Digital Output (Realtek(R) Audio)] [t=00:00:01.333801][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.333810][f=-000001] [Sound] [OpenAL Soft on DELL G2722HS (NVIDIA High Definition Audio)] [t=00:00:01.333821][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.333830][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:01.333853][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.333863][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.334800][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.334816][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.373327][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/3.0.2 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 42137 MB [t=00:00:01.375765][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.375794][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.375826][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20221220_020911_Columbia Basin 1_105.1.1-1393-gfffa38b BAR105.sdfz" for game data... [t=00:00:01.609273][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.613992][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.614101][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.614124][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.620367][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.620458][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 244ms [t=00:00:01.620483][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.620911][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:01.620926][f=-000001] [t=00:00:01.620934][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.620944][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.620953][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.620962][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.620978][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.621304][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.621328][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.621675][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.621694][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.621703][f=-000001] [GR::InitGLState] [t=00:00:01.621898][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.621938][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.621970][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.621980][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.621993][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.624526][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.624571][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:01.624931][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.624947][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.624959][f=-000001] [GR::InitGLState] [t=00:00:01.625020][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.625042][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms [t=00:00:01.625054][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.625063][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.625150][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:01.710587][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000024bd075b5a0] using map "Columbia Basin 1.11" (loaded=0 cached=0) [t=00:00:01.710955][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024b8c49e570>(arName="Columbia Basin 1.11", overwrite=false)] section=1 cached=0 [t=00:00:01.726219][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024b8c49e570>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.726783][f=-000001] [PreGame::AddModArchivesToVFS][server=0000024bd075b5a0] using game "Zero-K v1.10.12.1" (loaded=0 cached=0) [t=00:00:01.727170][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024b8c49e570>(arName="Zero-K v1.10.12.1", overwrite=false)] section=0 cached=0 [t=00:00:01.736527][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024b8c49e570>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.736705][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024b8c49e570>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:06.183368][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\789514fc13976e1e159fc46ac28e1135.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=5230ms [t=00:00:06.183413][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6135 inflSize=14172kb readTime=95ms [t=00:00:06.183435][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6134 inflSize=12267kb readTime=84ms [t=00:00:06.183448][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6132 inflSize=9675kb readTime=82ms [t=00:00:06.183468][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6136 inflSize=12437kb readTime=80ms [t=00:00:06.183481][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6131 inflSize=10480kb readTime=74ms [t=00:00:06.183496][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6138 inflSize=9337kb readTime=71ms [t=00:00:06.183506][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=65ms [t=00:00:06.183521][f=-000001] file="sounds/music/peace/far beyond the stars.ogg" indx=6143 inflSize=6427kb readTime=58ms [t=00:00:06.183531][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6133 inflSize=7493kb readTime=52ms [t=00:00:06.183542][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6140 inflSize=7896kb readTime=51ms [t=00:00:06.251414][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4626ms [t=00:00:06.251750][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:06.254125][f=-000001] forceSingleThreaded, false [t=00:00:06.281206][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:06.281226][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:06.281371][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:06.281455][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:06.281534][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:06.281612][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:06.282883][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:06.283522][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:06.284135][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:06.284934][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:06.285582][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:06.286202][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:06.286222][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:06.287247][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:06.296163][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:06.300400][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:06.301826][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:06.302027][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:06.302521][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:06.302551][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:06.302709][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:06.302786][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:06.599830][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:06.822889][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:07.475040][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:07.681978][f=-000001] Loading UnitDefs_posts [t=00:00:07.848039][f=-000001] Loading FeatureDefs_posts [t=00:00:07.883126][f=-000001] Loading WeaponDefs_posts [t=00:00:07.906452][f=-000001] Loading ArmorDefs_posts [t=00:00:07.920459][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 442ms [t=00:00:07.983100][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 508ms [t=00:00:07.983129][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:08.229651][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:08.237359][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:08.243078][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 362 sounds from gamedata/sounds.lua [t=00:00:08.243318][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [t=00:00:08.243329][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:08.243351][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:08.244792][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:08.255921][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:08.256142][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:08.375686][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:08.382947][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:08.437633][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:08.437850][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:08.438066][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:08.438844][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:08.439220][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:08.439837][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:08.442099][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:08.442787][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:08.443133][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:08.443318][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:08.443663][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:08.447633][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:08.447878][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:08.448086][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:08.451200][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:08.469719][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:09.044065][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:09.044090][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:09.499620][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 455ms [t=00:00:09.499703][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" ------- TRUNCATED ------- [t=00:00:22.967630][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:22.967988][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:22.968189][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:22.968512][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:22.969713][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:22.970096][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:22.975270][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:22.975518][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:22.975700][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:22.975902][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:22.976175][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:22.980004][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:23.112710][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:23.113119][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:23.114161][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:23.114519][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:23.135401][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:23.135713][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:23.137433][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:23.139278][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:23.153932][f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [t=00:00:23.154454][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:23.154671][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:23.154919][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:23.157660][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:23.158038][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:23.158277][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:23.158750][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:23.159273][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:23.159603][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:23.159887][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:23.160153][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:23.160599][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:23.160923][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:23.161667][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:23.161963][f=-000001] <Building Starter>: disabled for spectators [t=00:00:23.162592][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:23.163619][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:23.164116][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:23.164641][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:23.164949][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:23.165596][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:23.166067][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:23.167213][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:23.167572][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:23.173618][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:23.174252][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:23.181613][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:23.182137][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:23.182775][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:23.184705][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:23.185055][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:23.185389][f=-000001] Mex Placement Initialised with 24 spots. [t=00:00:23.185940][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:23.190165][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:23.190787][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:23.191499][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:23.192452][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:23.193296][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:23.199471][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:23.202363][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:23.202708][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:23.202925][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:23.203565][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:23.203860][f=-000001] SetSunLighting [t=00:00:23.204342][f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [t=00:00:23.204536][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:23.212446][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:23.214770][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:23.215245][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.215288][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:23.218690][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:23.219276][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:23.223866][f=-000001] Writing last game win data [t=00:00:23.228447][f=-000001] LuaUI v0.3 [t=00:00:23.494595][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.494638][f=-000001] [s11n] Loading s11n file... [t=00:00:23.494816][f=-000001] [s11n] Parsing model... [t=00:00:23.495248][f=-000001] [s11n] Populating game world... [t=00:00:23.497168][f=-000001] [s11n] s11n loading complete. [t=00:00:23.576125][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.588077][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,13016,0} {chunk,block}Bytes={0,0} [t=00:00:24.420411][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:24.431660][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:24.433930][f=-000001] Playback paused [t=00:00:24.439826][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.635229][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20221220_020911_Columbia Basin 1_105.1.1-1393-gfffa38b BAR105.sdfz [t=00:00:24.635251][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.635261][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:24.635294][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0 [t=00:00:24.635307][f=-000001] -> Connection established (given id 1) [t=00:00:24.635342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [t=00:00:24.635378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:24.635404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=89ccf838701f3db39493e827ac3708763cdcf46bf5bce0b6f936f14586f37f865d2c7b6e5fda27d0a82be9c2c85d43d4adc95fbcad5c613be9d06709fa3144d2]" [t=00:00:24.635422][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3b709af4755efc22ddbeabf760cfebb1ce84b3e1873b7b9fbe6c643082f676e4f2a73b345e186257b97afd6bf45631c59a8fbd0a3054b2b7b6065dbcfc6d6e2d]" [t=00:00:24.635439][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0000024c72777b70,0000000000000000}][locale="C"]" [t=00:00:24.635456][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.635471][f=-000001] Beginning demo playback [t=00:00:24.724413][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:29.827432][f=-000001] GameID: 4719a163edba0464ecff2630efb63227 [t=00:00:29.827873][f=-000001] Connection attempt from Reaper101 [t=00:00:29.828397][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:29.828621][f=-000001] -> Connection established (given id 0) [t=00:00:29.828688][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][map-checksums] server=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992 client=c0c5c1ed4ba74ba9196befc1e9250bf79f77e44a299b1000bf484c59f41b9ffdcdda051ef284d9b25a6be95490990b3876a058aceda810dc53b2177d1f5ca992" [t=00:00:29.828720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][mod-checksums] server=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:29.828747][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=89ccf838701f3db39493e827ac3708763cdcf46bf5bce0b6f936f14586f37f865d2c7b6e5fda27d0a82be9c2c85d43d4adc95fbcad5c613be9d06709fa3144d2]" [t=00:00:29.828765][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3b709af4755efc22ddbeabf760cfebb1ce84b3e1873b7b9fbe6c643082f676e4f2a73b345e186257b97afd6bf45631c59a8fbd0a3054b2b7b6065dbcfc6d6e2d]" [t=00:00:29.828794][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[Game::Load][lua{Rules,Gaia}={000002b96016d3d0,0000000000000000}][locale="C"]" [t=00:00:29.828887][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:29.828899][f=-000001] Player Reaper101 finished loading and is now ingame [t=00:00:32.567359][f=-000001] [QuitAction] user exited to system [t=00:00:32.577694][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:32.577723][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:00:32.598991][f=-000001] [async=0] threads=4 tasks=1074 {sum,avg}{exec,wait}time={{14075.354, 13.106}, {503.564, 0.469}}ms [t=00:00:32.599014][f=-000001] thread=1 tasks=358 {sum,min,max,avg}{exec,wait}time={{4742.902, 0.000, 2121.677, 13.248}, {111.343, 0.000, 9.266, 0.311}}ms [t=00:00:32.599029][f=-000001] thread=2 tasks=358 {sum,min,max,avg}{exec,wait}time={{4671.491, 0.000, 2130.129, 13.049}, {177.893, 0.000, 9.198, 0.497}}ms [t=00:00:32.599044][f=-000001] thread=3 tasks=358 {sum,min,max,avg}{exec,wait}time={{4660.961, 0.000, 2119.021, 13.019}, {214.328, 0.000, 11.097, 0.599}}ms [t=00:00:32.599062][f=-000001] [async=1] threads=4 tasks=1756 {sum,avg}{exec,wait}time={{22058.498, 12.562}, {10060825.000, 5729.399}}ms [t=00:00:32.599077][f=-000001] thread=1 tasks=585 {sum,min,max,avg}{exec,wait}time={{7349.396, 0.000, 1401.123, 12.563}, {3351326.500, 1.251, 7361.422, 5728.763}}ms [t=00:00:32.599093][f=-000001] thread=2 tasks=585 {sum,min,max,avg}{exec,wait}time={{7367.647, 0.000, 1402.081, 12.594}, {3374631.250, 1.252, 7379.001, 5768.601}}ms [t=00:00:32.599113][f=-000001] thread=3 tasks=586 {sum,min,max,avg}{exec,wait}time={{7341.456, 0.000, 1454.999, 12.528}, {3334867.000, 0.001, 7362.193, 5690.899}}ms [t=00:00:32.599123][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:32.599132][f=-000001] [SpringApp::Kill][2] [t=00:00:32.599596][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:32.599610][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000024c3ea3d290 [t=00:00:32.599661][f=-000001] Start widgetHandler:Shutdown [t=00:00:32.602448][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:32.609520][f=-000001] Writing last game win data [t=00:00:32.613693][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:32.613713][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:32.613730][f=-000001] Shutdown Widget - Save/Load API [t=00:00:32.613740][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:32.613751][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:32.613765][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:32.615039][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:32.615058][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:32.615143][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:32.616304][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:32.616322][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:32.616334][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:32.616370][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:32.616381][f=-000001] Shutdown Widget - HighlightUnit GL4 [t=00:00:32.616405][f=-000001] Shutdown Widget - HealthBars [t=00:00:32.617738][f=-000001] Shutdown Widget - Noises [t=00:00:32.617756][f=-000001] Shutdown Widget - Unit Icons [t=00:00:32.617767][f=-000001] Shutdown Widget - Outline No Shader [t=00:00:32.617786][f=-000001] Shutdown Widget - Win Counter [t=00:00:32.617797][f=-000001] Shutdown Widget - BuildETA [t=00:00:32.617810][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:32.617822][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:32.617844][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:32.617855][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:32.617865][f=-000001] Shutdown Widget - CameraShake [t=00:00:32.617876][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:32.617968][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:32.617988][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:32.618001][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:32.618027][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:32.618053][f=-000001] Shutdown Widget - Context Menu [t=00:00:32.618064][f=-000001] Shutdown Widget - Darkening [t=00:00:32.618081][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:32.618092][f=-000001] Shutdown Widget - Grab Input [t=00:00:32.619082][f=-000001] Input grabbing is disabled! [t=00:00:32.619100][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:32.619113][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:32.619143][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:32.619155][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:32.619167][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:32.619179][f=-000001] Shutdown Widget - Point Tracker [t=00:00:32.619190][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:32.619200][f=-000001] Shutdown Widget - Stereo3D [t=00:00:32.619213][f=-000001] Shutdown Widget - Attack AoE [t=00:00:32.619225][f=-000001] Shutdown Widget - UnitShapes [t=00:00:32.619258][f=-000001] Shutdown Widget - Selection Send [t=00:00:32.619270][f=-000001] Shutdown Widget - LupsManager [t=00:00:32.619283][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:32.619294][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:32.620574][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:32.620592][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:32.620603][f=-000001] Shutdown Widget - Chili Framework [t=00:00:32.620614][f=-000001] Shutdown Widget - Lups [t=00:00:32.620680][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:32.620696][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:32.620769][f=-000001] Shutdown Widget - Custom Markers [t=00:00:32.620784][f=-000001] Shutdown Widget - Start Boxes [t=00:00:32.620795][f=-000001] Shutdown Widget - Select Keys [t=00:00:32.620816][f=-000001] Shutdown Widget - Pause Screen [t=00:00:32.620990][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:32.621005][f=-000001] Shutdown Widget - Layout Handler [t=00:00:32.621026][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:32.621037][f=-000001] End widgetHandler:Shutdown [t=00:00:32.690572][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5110982,0} {chunk,block}Bytes={0,0} [t=00:00:32.691523][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:32.691540][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000024c72777b70 [t=00:00:32.691614][f=-000001] Start gadgetHandler:Shutdown [t=00:00:32.691629][f=-000001] Shutdown - StartSetup [t=00:00:32.691639][f=-000001] Shutdown - UnitMorph [t=00:00:32.691650][f=-000001] Shutdown - Carrier Drones [t=00:00:32.691661][f=-000001] Shutdown - Missile Silo Controller [t=00:00:32.691673][f=-000001] Shutdown - Modular Comm Info [t=00:00:32.691682][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:32.691693][f=-000001] Shutdown - UnitCloakShield [t=00:00:32.691703][f=-000001] Shutdown - Starlight Handler [t=00:00:32.691718][f=-000001] End gadgetHandler:Shutdown [t=00:00:32.705686][f=-000001] Start gadgetHandler:Shutdown [t=00:00:32.705708][f=-000001] Shutdown - Save/Load [t=00:00:32.705724][f=-000001] Shutdown - Teleport Throw [t=00:00:32.705734][f=-000001] Shutdown - UnitMorph [t=00:00:32.705769][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:32.705787][f=-000001] Shutdown - Modular Comm Info [t=00:00:32.705798][f=-000001] Shutdown - Retreat Command [t=00:00:32.705812][f=-000001] Shutdown - Shockwaves [t=00:00:32.705839][f=-000001] Shutdown - UnitCloakShield [t=00:00:32.705852][f=-000001] Shutdown - Lups Cloak FX [t=00:00:32.705861][f=-000001] Shutdown - Lups [t=00:00:32.705920][f=-000001] Shutdown - Lups Shield [t=00:00:32.705932][f=-000001] End gadgetHandler:Shutdown [t=00:00:32.716570][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5111009,0} {chunk,block}Bytes={0,0} [t=00:00:32.716911][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5111009,0} {chunk,block}Bytes={0,0} [t=00:00:32.717025][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:32.717037][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:32.721311][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:32.745375][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:32.745419][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:32.745479][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000024bd0098cb0 dev=0000024bd0123f90 [t=00:00:32.745613][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000024bd0098cb0 dev=0000024bd0123f90 [t=00:00:32.745624][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000024bd0098cb0)] [t=00:00:32.746485][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000024bd0123f90)] [t=00:00:32.746780][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:32.779711][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:32.780233][f=-000001] [Game::~CGame][1] [t=00:00:32.780247][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:32.780257][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:32.780265][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:32.780274][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:32.780282][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:32.780303][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:32.780388][f=-000001] [Game::KillMisc][1] [t=00:00:32.780396][f=-000001] [Game::KillMisc][2] [t=00:00:32.780618][f=-000001] [Game::KillMisc][3] [t=00:00:32.780715][f=-000001] [Game::KillRendering][1] [t=00:00:32.785386][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:32.820724][f=-000001] Error: could not load model "rock3.s3o" (reason: [S3OParser] could not find model-file objects3d/rock3.s3o) [t=00:00:32.820753][f=-000001] Error: could not load model "rock6.s3o" (reason: [S3OParser] could not find model-file objects3d/rock6.s3o) [t=00:00:32.820769][f=-000001] Error: could not load model "rock1.s3o" (reason: [S3OParser] could not find model-file objects3d/rock1.s3o) [t=00:00:32.820785][f=-000001] Error: could not load model "rock4.s3o" (reason: [S3OParser] could not find model-file objects3d/rock4.s3o) [t=00:00:32.820801][f=-000001] Error: could not load model "rock2.s3o" (reason: [S3OParser] could not find model-file objects3d/rock2.s3o) [t=00:00:32.820816][f=-000001] Error: could not load model "rock5.s3o" (reason: [S3OParser] could not find model-file objects3d/rock5.s3o) [t=00:00:32.821294][f=-000001] [3DOParser::Kill] allocated 7 pieces [t=00:00:32.821307][f=-000001] [S3OParser::Kill] allocated 5462 pieces [t=00:00:32.821576][f=-000001] [AssParser::Kill] allocated 669 pieces [t=00:00:32.895882][f=-000001] [Game::KillInterface][1] [t=00:00:32.896069][f=-000001] [Game::KillInterface][2] [t=00:00:32.897456][f=-000001] [Game::KillSimulation][1] [t=00:00:32.897469][f=-000001] [Game::KillSimulation][2] [t=00:00:32.915133][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/166 [t=00:00:32.915151][f=-000001] [Game::KillSimulation][3] [t=00:00:32.916512][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:32.916764][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:32.916885][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:32.917132][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:32.917259][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:32.923950][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:32.931924][f=-000001] [Game::KillSimulation][4] [t=00:00:33.002550][f=-000001] [CommonDefHandler::KillStatic] 2128 sound-set data items added [t=00:00:33.002574][f=-000001] [Game::~CGame][2] [t=00:00:33.002583][f=-000001] [Game::~CGame][3] [t=00:00:33.002704][f=-000001] [SpringApp::Kill][3] [t=00:00:33.002751][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2703 bytes sent 5356 bytes recv'd [t=00:00:33.015323][f=-000001] Kill: client disconnecting... [t=00:00:35.015826][f=-000001] CloseConnection: client connection closed [t=00:00:35.015865][f=-000001] [SpringApp::Kill][4] font=0000024b8c2f6b80 [t=00:00:35.018007][f=-000001] [SpringApp::Kill][5] [t=00:00:35.022473][f=-000001] [SpringApp::Kill][6] [t=00:00:35.022493] [SpringApp::Kill][7] [t=00:00:35.023738] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:35.023754] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:35.023765] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:00:35.023780] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:35.023792] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {352, 65536, 65536}, EBO = {528, 262144, 262144} [t=00:00:35.023803] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:35.023822] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:35.023833] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:00:35.023845] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:35.023855] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:35.023870] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:00:35.023880] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:00:35.023892] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 1048576, 1048576} [t=00:00:35.317882] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:35.317896] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:35.317903] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:35.317910] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:35.324446] [VFS] [SpringVFS::DeleteArchives<this=0000024b8c49e570>] [t=00:00:35.324463] [VFS] [SpringVFS::DeleteArchives<this=0000024b8c49e570>(section=0)] #archives[section]=1 #files[section]=7959 [t=00:00:35.324483] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\789514fc13976e1e159fc46ac28e1135.sdp (0000024bd0139d40) [t=00:00:35.324553] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\789514fc13976e1e159fc46ac28e1135.sdp" numZipFiles=7959 sumInflSize=853712kb sumReadTime=2149ms [t=00:00:35.324577] file="unittextures/3do2s3o_atlas_1.tga" indx=7060 inflSize=16384kb readTime=47ms [t=00:00:35.324586] file="unittextures/gritty1.dds" indx=7334 inflSize=5461kb readTime=34ms [t=00:00:35.324600] file="unittextures/detriment_1.dds" indx=7271 inflSize=5461kb readTime=29ms [t=00:00:35.324609] file="unittextures/benzcom_1.dds" indx=7141 inflSize=5461kb readTime=28ms [t=00:00:35.324617] file="unittextures/gritty2.dds" indx=7335 inflSize=5461kb readTime=24ms [t=00:00:35.324625] file="unittextures/3do2s3o_atlas_2.tga" indx=7061 inflSize=16384kb readTime=23ms [t=00:00:35.324633] file="unittextures/bantha_1.dds" indx=7123 inflSize=5461kb readTime=23ms [t=00:00:35.324641] file="unittextures/hunter1.dds" indx=7351 inflSize=4096kb readTime=23ms [t=00:00:35.324655] file="unittextures/zeppelin_1.dds" indx=7937 inflSize=4096kb readTime=21ms [t=00:00:35.324664] file="unittextures/benzcom_2.dds" indx=7143 inflSize=5461kb readTime=20ms [t=00:00:35.327668] [VFS] [SpringVFS::DeleteArchives<this=0000024b8c49e570>(section=1)] #archives[section]=1 #files[section]=45 [t=00:00:35.327686] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\columbia_basin_1.11.sd7 (0000024bd06785e0) [t=00:00:35.327785] [VFS] [SpringVFS::DeleteArchives<this=0000024b8c49e570>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:35.327798] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\springcontent.sdz (0000024bd0123720) [t=00:00:35.327866] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\spring\bitmaps.sdz (0000024bd0122ac0) [t=00:00:35.327940] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\maphelper.sdz (0000024bd0122c20) [t=00:00:35.327982] [VFS] [SpringVFS::DeleteArchives<this=0000024b8c49e570>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:35.327994] [VFS] [SpringVFS::DeleteArchives<this=0000024b8c49e570>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:35.328004] [VFS] [SpringVFS::DeleteArchives<this=0000024b8c49e570>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:35.328020] [VFS] [SpringVFS::DeleteArchives<this=0000024b8c49e570>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:35.328030] [VFS] [SpringVFS::DeleteArchives<this=0000024b8c49e570>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:35.328040] [VFS] [SpringVFS::DeleteArchives<this=0000024b8c49e570>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:35.328254] [SpringApp::Kill][8] [t=00:00:35.328264] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:35.328279] [WatchDog::Uninstall][1] hangDetectorThread=00007ff692a81cb0 (joinable=1) [t=00:00:35.328286] [WatchDog::Uninstall][2] [t=00:00:36.154055] [WatchDog::Uninstall][3] [t=00:00:36.154071] [SpringApp::Kill][9]
infolog_full.txt (truncated):