Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000035] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.006277] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.006458] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.085041] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.085102] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.085133] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.085151] [t=00:00:00.085158] Enable or disable log sections using the LogSections configuration key [t=00:00:00.085166] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.085174] Use "none" to disable the default log sections. [t=00:00:00.085181] ============== </Log Sections> ============== [t=00:00:00.085188] ============== <User Config> ============== [t=00:00:00.085299] AllowDeferredMapRendering = 1 [t=00:00:00.085307] AllowDeferredModelRendering = 1 [t=00:00:00.085315] BumpWaterAnisotropy = 2 [t=00:00:00.085321] BumpWaterBlurReflection = 1 [t=00:00:00.085327] BumpWaterDepthBits = 32 [t=00:00:00.085334] BumpWaterReflection = 2 [t=00:00:00.085340] BumpWaterRefraction = 2 [t=00:00:00.085348] BumpWaterTexSizeReflection = 1024 [t=00:00:00.085354] CamFreeScrollSpeed = 50 [t=00:00:00.085360] CamMode = 1 [t=00:00:00.085367] CubeTexSizeReflection = 1024 [t=00:00:00.085378] CubeTexSizeSpecular = 1024 [t=00:00:00.085386] DualScreenMiniMapOnLeft = 1 [t=00:00:00.085392] EdgeMoveDynamic = 0 [t=00:00:00.085398] EdgeMoveWidth = 0.003 [t=00:00:00.085404] FPSFOV = 90 [t=00:00:00.085409] FPSScrollSpeed = 50 [t=00:00:00.085416] FeatureDrawDistance = 600000 [t=00:00:00.085422] FeatureFadeDistance = 600000 [t=00:00:00.085428] FontSize = 18 [t=00:00:00.085435] GrassDetail = 0 [t=00:00:00.085441] GroundDecals = 10 [t=00:00:00.085451] GroundDetail = 180 [t=00:00:00.085458] GroundScarAlphaFade = 1 [t=00:00:00.085464] HangTimeout = 30 [t=00:00:00.085470] HardwareCursor = 1 [t=00:00:00.085476] InitialNetworkTimeout = 0 [t=00:00:00.085483] LinkIncomingMaxPacketRate = 512 [t=00:00:00.085489] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.085497] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.085503] LinkOutgoingBandwidth = 131072 [t=00:00:00.085510] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.085521] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.085528] MSAALevel = 8 [t=00:00:00.085534] MaxParticles = 50000 [t=00:00:00.085539] MaxSounds = 32 [t=00:00:00.085546] MaxTextureAtlasSizeX = 4096 [t=00:00:00.085553] MaxTextureAtlasSizeY = 4096 [t=00:00:00.085559] MaximumTransmissionUnit = 0 [t=00:00:00.085566] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.085572] MiniMapMarker = 0 [t=00:00:00.085580] MouseDragScrollThreshold = 0 [t=00:00:00.085586] NetworkLossFactor = 1 [t=00:00:00.085597] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.085618] OverheadScrollSpeed = 50 [t=00:00:00.085634] ReconnectTimeout = 0 [t=00:00:00.085643] RotOverheadScrollSpeed = 50 [t=00:00:00.085649] RotateLogFiles = 1 [t=00:00:00.085655] ShadowMapSize = 16384 [t=00:00:00.085662] Shadows = 1 [t=00:00:00.085668] ShowClock = 0 [t=00:00:00.085674] SoftParticles = 2 [t=00:00:00.085680] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.085687] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.085694] UseLuaMemPools = 0 [t=00:00:00.085743] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.085752] VFSCacheArchiveFiles = 0 [t=00:00:00.085758] VSync = 0 [t=00:00:00.085764] Water = 4 [t=00:00:00.085770] XResolution = 1920 [t=00:00:00.085775] YResolution = 1080 [t=00:00:00.085782] snd_volmaster = 64 [t=00:00:00.085797] ============== </User Config> ============== [t=00:00:00.085804] ============== <User System> ============== [t=00:00:00.085812] Spring Engine Version: 105.1.1-1393-gfffa38b BAR105 [t=00:00:00.085828] Build Environment: gcc libstdc++ version 20210728 [t=00:00:00.085837] Compiler Version: gcc-11.2.0 [t=00:00:00.085883] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.085929] Hardware Config: Intel(R) Core(TM) i3-9100 CPU @ 3.60GHz; 16317MB RAM, 21437MB pagefile [t=00:00:00.085939] Binary Word Size: 64-bit (native) [t=00:00:00.085946] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.085953] Physical CPU Cores: 4 [t=00:00:00.085969] Logical CPU Cores: 4 [t=00:00:00.085977] ============== </User System> ============== [t=00:00:00.086103] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.086111] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.086116] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.086122] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.086128] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.087605] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.087667] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.097082] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.120619] Display (Dell G2722HS (DP))=1 modes=124 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.120636] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.120644] [ 8] 1768x992x24bpp@165Hz [t=00:00:00.120652] [15] 1680x1050x24bpp@165Hz [t=00:00:00.120658] [21] 1600x1024x24bpp@165Hz [t=00:00:00.120665] [27] 1600x900x24bpp@165Hz [t=00:00:00.120671] [33] 1440x1080x24bpp@165Hz [t=00:00:00.120697] [40] 1440x900x24bpp@165Hz [t=00:00:00.120705] [46] 1366x768x24bpp@165Hz [t=00:00:00.120712] [52] 1360x768x24bpp@165Hz [t=00:00:00.120718] [58] 1280x1024x24bpp@165Hz [t=00:00:00.120724] [64] 1280x960x24bpp@165Hz [t=00:00:00.120734] [70] 1280x800x24bpp@165Hz [t=00:00:00.120740] [75] 1280x768x24bpp@165Hz [t=00:00:00.120746] [80] 1280x720x24bpp@165Hz [t=00:00:00.120753] [87] 1176x664x24bpp@60Hz [t=00:00:00.120759] [90] 1152x864x24bpp@165Hz [t=00:00:00.120766] [95] 1024x768x24bpp@165Hz [t=00:00:00.120779] [101] 800x600x24bpp@165Hz [t=00:00:00.120786] [107] 720x576x24bpp@165Hz [t=00:00:00.120793] [112] 720x480x24bpp@165Hz [t=00:00:00.120799] [118] 640x480x24bpp@165Hz [t=00:00:00.126256] Display (Generic PnP Monitor)=2 modes=43 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.126272] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.126279] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.126285] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.126291] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.126317] [11] 1600x900x24bpp@60Hz [t=00:00:00.126323] [12] 1440x1080x24bpp@60Hz [t=00:00:00.126331] [15] 1440x900x24bpp@60Hz [t=00:00:00.126336] [16] 1366x768x24bpp@60Hz [t=00:00:00.126342] [17] 1360x768x24bpp@60Hz [t=00:00:00.126348] [18] 1280x1024x24bpp@75Hz [t=00:00:00.126355] [20] 1280x960x24bpp@75Hz [t=00:00:00.126365] [22] 1280x800x24bpp@60Hz [t=00:00:00.126371] [23] 1280x768x24bpp@60Hz [t=00:00:00.126377] [24] 1280x720x24bpp@60Hz [t=00:00:00.126383] [27] 1176x664x24bpp@60Hz [t=00:00:00.126395] [30] 1152x864x24bpp@75Hz [t=00:00:00.126401] [31] 1024x768x24bpp@75Hz [t=00:00:00.126407] [34] 800x600x24bpp@75Hz [t=00:00:00.126414] [38] 720x576x24bpp@50Hz [t=00:00:00.126419] [39] 720x480x24bpp@60Hz [t=00:00:00.126425] [41] 640x480x24bpp@75Hz [t=00:00:00.959903] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.206171] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [t=00:00:01.206266] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.206296] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.311311] [GR::LogVersionInfo] [t=00:00:01.311335] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.311344] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:01.311367] GL vendor : NVIDIA Corporation [t=00:00:01.311412] GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2 [t=00:00:01.311427] GLSL version: 4.60 NVIDIA [t=00:00:01.311435] GLEW version: 2.1.0 [t=00:00:01.311453] GPU memory : 8192MB (total) / 5868MB (available) [t=00:00:01.311516] SDL swap-int: 1 [t=00:00:01.311529] SDL driver : windows [t=00:00:01.311536] [t=00:00:01.311542] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.311549] GLSL shader support : 1 [t=00:00:01.311555] GL4 support : 1 [t=00:00:01.311562] FBO extension support : 1 [t=00:00:01.311598] NVX GPU mem-info support : 1 [t=00:00:01.311609] ATI GPU mem-info support : 0 [t=00:00:01.311623] NPOT-texture support : 1 (1) [t=00:00:01.311633] S3TC/DXT1 texture support : 1/1 [t=00:00:01.311640] texture query-LOD support : 1 (1) [t=00:00:01.311647] MSAA frame-buffer support : 1 (1) [t=00:00:01.311654] Z-buffer depth : 32 (-) [t=00:00:01.311678] primitive-restart support : 1 (1) [t=00:00:01.311697] clip-space control support: 1 (1) [t=00:00:01.311737] seamless cube-map support : 1 (1) [t=00:00:01.311758] frag-depth layout support : 1 (1) [t=00:00:01.311771] persistent maps support : 1 (1) [t=00:00:01.311784] explicit attribs location : 1 (1) [t=00:00:01.311791] multi draw indirect : 1 (-) [t=00:00:01.311798] [t=00:00:01.311804] max. FBO samples : 32 [t=00:00:01.311811] max. FS/program texture slots : 32/192 [t=00:00:01.311832] max. texture size : 32768 [t=00:00:01.311854] max. texture anisotropy level : 16.000000 [t=00:00:01.311877] max. vec4 varyings/attributes : 31/16 [t=00:00:01.311886] max. draw-buffers : 8 [t=00:00:01.311912] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.311978] max. uniform buffer-bindings : 84 [t=00:00:01.312005] max. uniform block-size : 64KB [t=00:00:01.312013] max. storage buffer-bindings : 96 [t=00:00:01.312021] max. storage block-size : 2047MB [t=00:00:01.312027] [t=00:00:01.312032] enable AMD-hacks : 0 [t=00:00:01.312039] compress MIP-maps: 0 [t=00:00:01.312087] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.312497] [GR::UpdateGLConfigs] [t=00:00:01.312628] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.312640] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.313326] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.313348] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.313357] [GR::InitGLState] [t=00:00:01.313461] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:01.524070] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.529580] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:01.531392] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.569508] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.569540] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.570971] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.580835] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.580851] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.580944] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.581009] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\ [t=00:00:01.615945] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base [t=00:00:01.620823] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.622985] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.623268] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.759847] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 144ms [t=00:00:01.760009] [VFS] [SpringVFS::ReserveArchives<this=000002844e0bf140>] [t=00:00:01.760182] [VFS] [SpringVFS::AddArchive<this=000002844e0bf140>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.769387] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002844e0bf140 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.769402] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.438975] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:02.478910] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:02.487678] [Threading] Main thread CPU affinity mask set: 8 [t=00:00:02.488186][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.488754][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms) [t=00:00:02.496598][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.496676][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.496702][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.496762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.524381][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.524505][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Digital Output (Realtek(R) Audio)" [t=00:00:02.524519][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:02.524530][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL G2722HS (NVIDIA High Definition Audio)" [t=00:00:02.524540][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:02.524555][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Microphone)" [t=00:00:02.524566][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Oculus Virtual Audio Device)" [t=00:00:02.524575][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.589610][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.4ms) [t=00:00:02.596990][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.603471][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028471d9ffb0(default) context=0000028471cb8f80 numChannels=2 frameSize=8 [t=00:00:02.603527][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.603541][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.603563][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.603579][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.603693][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.603733][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.603749][f=-000001] [Sound] Devices: [t=00:00:02.610947][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:02.610981][f=-000001] [Sound] [OpenAL Soft on Digital Output (Realtek(R) Audio)] [t=00:00:02.610992][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:02.611001][f=-000001] [Sound] [OpenAL Soft on DELL G2722HS (NVIDIA High Definition Audio)] [t=00:00:02.611012][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:02.611035][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:02.611054][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.611065][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.612117][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.612142][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.704977][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 216ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.83.1 OpenSSL/3.0.2 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:189:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:182:DownloadSetConfig():Free disk space: 42126 MB [t=00:00:02.718097][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:02.718153][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:02.718207][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20221216_194127_Castel_godsV21_105.1.1-1393-gfffa38b BAR105.sdfz" for game data... [t=00:00:02.960755][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.969126][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.969222][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:02.969245][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:02.987025][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:02.987177][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 268ms [t=00:00:02.987221][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:02.987705][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:02.987725][f=-000001] [t=00:00:02.987733][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:02.987743][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:02.987754][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:02.987784][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:02.987796][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:02.988145][f=-000001] [GR::UpdateGLConfigs] [t=00:00:02.988171][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:02.988550][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.988569][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.988592][f=-000001] [GR::InitGLState] [t=00:00:02.988972][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:02.988988][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:02.989007][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:02.989015][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:02.989044][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:02.989444][f=-000001] [GR::UpdateGLConfigs] [t=00:00:02.989475][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:02.989834][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:02.989859][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:02.989868][f=-000001] [GR::InitGLState] [t=00:00:02.990221][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive) [t=00:00:02.990345][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:02.990395][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:02.990407][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:02.990499][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:03.122067][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000028472236070] using map "Castel_godsV21" (loaded=0 cached=0) [t=00:00:03.122390][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002844e0bf140>(arName="Castel_godsV21", overwrite=false)] section=1 cached=0 [t=00:00:03.136734][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002844e0bf140>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.137231][f=-000001] [PreGame::AddModArchivesToVFS][server=0000028472236070] using game "Zero-K v1.10.12.0" (loaded=0 cached=0) [t=00:00:03.137600][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002844e0bf140>(arName="Zero-K v1.10.12.0", overwrite=false)] section=0 cached=0 [t=00:00:03.149474][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002844e0bf140>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.150854][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002844e0bf140>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:08.615126][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=6299ms [t=00:00:08.615164][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6131 inflSize=14172kb readTime=126ms [t=00:00:08.615177][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6130 inflSize=12267kb readTime=99ms [t=00:00:08.615193][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6132 inflSize=12437kb readTime=98ms [t=00:00:08.615203][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6127 inflSize=10480kb readTime=96ms [t=00:00:08.615218][f=-000001] file="luaui/configs/startup_info_selector.lua" indx=3007 inflSize=3kb readTime=96ms [t=00:00:08.615231][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6128 inflSize=9675kb readTime=90ms [t=00:00:08.615242][f=-000001] file="luarules/gadgets/game_map_border.lua" indx=1733 inflSize=6kb readTime=84ms [t=00:00:08.615257][f=-000001] file="sounds/music/ost23_uf/war/_wip_w1_graymist.ogg" indx=6134 inflSize=9337kb readTime=82ms [t=00:00:08.615267][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=69ms [t=00:00:08.615277][f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6121 inflSize=6029kb readTime=65ms [t=00:00:08.694411][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 5703ms [t=00:00:08.694724][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:08.699703][f=-000001] forceSingleThreaded, false [t=00:00:08.749322][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:08.749347][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:08.749482][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:08.749571][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:08.749651][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:08.749785][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:08.751328][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:08.752145][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:08.753019][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:08.753996][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:08.754767][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:08.755484][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:08.755585][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:08.759262][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:08.771001][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:08.774753][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:08.776333][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:08.776567][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:08.777140][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:08.777164][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:08.777328][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:08.878482][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:09.699143][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:10.033033][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [t=00:00:10.290573][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:10.462863][f=-000001] Loading UnitDefs_posts [t=00:00:10.734308][f=-000001] Loading FeatureDefs_posts [t=00:00:10.762452][f=-000001] Loading WeaponDefs_posts [t=00:00:10.826804][f=-000001] Loading ArmorDefs_posts [t=00:00:10.860066][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 564ms [t=00:00:10.912584][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 622ms [t=00:00:10.912645][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:11.467700][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:11.471406][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:11.475588][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 362 sounds from gamedata/sounds.lua [t=00:00:11.475821][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [t=00:00:11.475833][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:11.475872][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:11.477214][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:11.478186][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:11.478403][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:11.609756][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:11.621573][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:11.680175][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:11.680378][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:11.680563][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:11.680957][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:11.681142][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:11.681700][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:11.683842][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:11.684504][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:11.684844][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:11.685050][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:11.685398][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:11.688975][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:11.689241][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:11.689444][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:11.693037][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:11.713542][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:12.129457][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:12.129508][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:12.503126][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 373ms [t=00:00:12.503293][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" ------- TRUNCATED ------- [t=00:00:26.494022][f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [t=00:00:26.494413][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:26.495188][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:26.496101][f=-000001] Warning: [ParseUniformsTable] uniform "up" from table "uniform" not active in shader [t=00:00:26.496120][f=-000001] Warning: [ParseUniformsTable] uniform "left" from table "uniform" not active in shader [t=00:00:26.496131][f=-000001] Warning: [ParseUniformsTable] uniform "grid" from table "uniform" not active in shader [t=00:00:26.496141][f=-000001] Warning: [ParseUniformsTable] uniform "lengthX" from table "uniform" not active in shader [t=00:00:26.496157][f=-000001] Warning: [ParseUniformsTable] uniform "lengthZ" from table "uniform" not active in shader [t=00:00:26.496168][f=-000001] Warning: [ParseUniformsTable] uniform "tex0" from table "uniform" not active in shader [t=00:00:26.524045][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:26.524712][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:26.525079][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:26.525468][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:26.525841][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:26.526203][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:26.526498][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:26.527247][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:26.527641][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:26.527839][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:26.528179][f=-000001] <Building Starter>: disabled for spectators [t=00:00:26.529255][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:26.530475][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:26.530834][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:26.531202][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:26.531426][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:26.531853][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:26.552184][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:26.553417][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:26.553743][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:26.561082][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:26.561647][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:26.569769][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:26.570425][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:26.571281][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:26.573077][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:26.573449][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:26.574327][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:26.577224][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:26.577654][f=-000001] Mex Placement Initialised with 139 spots. [t=00:00:26.581664][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:26.582666][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:26.583437][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:26.584064][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:26.584279][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:26.586987][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:26.592931][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:26.593311][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:26.593935][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:26.594225][f=-000001] SetSunLighting [t=00:00:26.594750][f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [t=00:00:26.595094][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:26.598000][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:26.598563][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.598635][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:26.601417][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:26.610018][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:26.610375][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:26.613975][f=-000001] Writing last game win data [t=00:00:26.618360][f=-000001] LuaUI v0.3 [t=00:00:26.870472][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:26.947220][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:26.957335][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,13017,0} {chunk,block}Bytes={0,0} [t=00:00:27.897172][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:27.905424][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:27.906553][f=-000001] Playback paused [t=00:00:27.911583][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:28.095299][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20221216_194127_Castel_godsV21_105.1.1-1393-gfffa38b BAR105.sdfz [t=00:00:28.095322][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:28.095332][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:28.095390][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0 [t=00:00:28.095405][f=-000001] -> Connection established (given id 1) [t=00:00:28.095438][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=583400ee26a4f7e65e68943295cc7422761eb6f33b07ccfdf2a4136b8e3109c44503292a6015db79097c5a87f9d916ba917c6fb42e5a965c28b419f919e933e6 client=583400ee26a4f7e65e68943295cc7422761eb6f33b07ccfdf2a4136b8e3109c44503292a6015db79097c5a87f9d916ba917c6fb42e5a965c28b419f919e933e6" [t=00:00:28.095464][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:28.095490][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=192fd3764ad127955c727a3d86b74787c8101d28029bf230e1d238ab90582c7481adf5d8a4224225265644f4dfecbb8e1c2b8dc946e38e4546db64741b1ddbc1]" [t=00:00:28.095508][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8286f307f2b4cc8c9f1c6680d213e10500044fbce6e8b1eaf4978c7a38124f9ffcf1debb1006c16f6f28456c5f899696b59db92cda89f22b465f86e8ae7ad5d6]" [t=00:00:28.095528][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={00000284f1eace20,0000000000000000}][locale="C"]" [t=00:00:28.095541][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:28.095555][f=-000001] Beginning demo playback [t=00:00:28.186316][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:31.730774][f=-000001] Input grabbing is enabled! [t=00:00:32.911161][f=-000001] Skipping pregame chatter [t=00:00:32.928217][f=-000001] Skipping to frame 30 [t=00:00:32.928415][f=-000001] GameID: e7c99c63e86af831afb6d49452e0a46e [t=00:00:32.928430][f=-000001] Connection attempt from Reaper101 [t=00:00:32.928439][f=-000001] -> Version: 105.1.1-1393-gfffa38b BAR105 [Windows 64-bit (native)] [t=00:00:32.928527][f=-000001] -> Connection established (given id 0) [t=00:00:32.928568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][map-checksums] server=583400ee26a4f7e65e68943295cc7422761eb6f33b07ccfdf2a4136b8e3109c44503292a6015db79097c5a87f9d916ba917c6fb42e5a965c28b419f919e933e6 client=583400ee26a4f7e65e68943295cc7422761eb6f33b07ccfdf2a4136b8e3109c44503292a6015db79097c5a87f9d916ba917c6fb42e5a965c28b419f919e933e6" [t=00:00:32.928597][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PreGame::GameDataReceived][mod-checksums] server=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93 client=59ece557dc15d43eb8ce55cf0668236463fdad4969eb17f7ea8a8647602d9088b419f2aaa714f1183e052fc9dd2c3f7c31147d42abe08b572a25fd9d9c97ac93" [t=00:00:32.928618][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=192fd3764ad127955c727a3d86b74787c8101d28029bf230e1d238ab90582c7481adf5d8a4224225265644f4dfecbb8e1c2b8dc946e38e4546db64741b1ddbc1]" [t=00:00:32.928644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8286f307f2b4cc8c9f1c6680d213e10500044fbce6e8b1eaf4978c7a38124f9ffcf1debb1006c16f6f28456c5f899696b59db92cda89f22b465f86e8ae7ad5d6]" [t=00:00:32.928660][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Reaper101" string="[Game::Load][lua{Rules,Gaia}={000001e2413b7390,0000000000000000}][locale="C"]" [t=00:00:32.928720][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:32.928866][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:32.928897][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:32.928909][f=-000001] Player Reaper101 finished loading and is now ingame [t=00:00:32.929184][f=-000001] <Reaper101> Allies: I choose: Engineer! [t=00:00:32.932755][f=-000001] UnnamedPlayer (spec) added point: AI 1 start [t=00:00:32.934483][f=-000001] UnnamedPlayer (spec) added point: AI 2 start [t=00:00:32.950732][f=-000001] UnnamedPlayer (spec) added point: AI 3 start [t=00:00:33.050272][f=0000000] Playback continued [t=00:00:33.130006][f=0000030] Skip finished [t=00:00:33.215202][f=0000034] Speed set to 10.0 [server] [t=00:01:20.607026][f=0013725] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [t=00:02:07.183937][f=0026623] Playback paused [t=00:02:07.200616][f=0026629] UnnamedPlayer (spec) paused the demo [t=00:02:09.093622][f=0026629] Playback continued [t=00:02:09.107448][f=0026629] UnnamedPlayer (spec) unpaused the demo [t=00:02:10.096653][f=0026838] Playback paused [t=00:02:10.106880][f=0026842] UnnamedPlayer (spec) paused the demo [t=00:02:13.109329][f=0026842] Playback continued [t=00:02:14.104311][f=0026842] Playback paused [t=00:02:36.944785][f=0026842] Input grabbing is enabled! [t=00:02:38.236164][f=0026842] Input grabbing is enabled! [t=00:02:38.236184][f=0026842] Input grabbing is enabled! [t=00:02:55.720878][f=0026842] Input grabbing is enabled! [t=00:02:56.634745][f=0026842] Playback continued [t=00:02:56.662252][f=0026842] UnnamedPlayer (spec) unpaused the demo [t=00:03:11.940298][f=0030297] Playback paused [t=00:03:11.952113][f=0030301] UnnamedPlayer (spec) paused the demo [t=00:03:14.937270][f=0030301] Playback continued [t=00:03:15.933142][f=0030301] Playback paused [t=00:03:18.609009][f=0030301] Playback continued [t=00:03:18.636211][f=0030301] UnnamedPlayer (spec) unpaused the demo [t=00:03:33.314554][f=0033748] Reaper101 paused the game [t=00:03:33.316270][f=0033748] End of demo reached [t=00:04:06.435339][f=0040470] Playback paused [t=00:04:06.455105][f=0040473] UnnamedPlayer (spec) paused the game [t=00:04:07.039815][f=0040473] Playback continued [t=00:04:07.058852][f=0040473] UnnamedPlayer (spec) unpaused the game [t=00:05:13.404659][f=0056250] [QuitAction] user exited to system [t=00:05:13.448864][f=0056256] [SpringApp::Kill][1] fromRun=1 [t=00:05:13.448963][f=0056256] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:05:13.466396][f=0056256] [async=0] threads=4 tasks=1556652 {sum,avg}{exec,wait}time={{83395.359, 0.054}, {66046.617, 0.042}}ms [t=00:05:13.466420][f=0056256] thread=1 tasks=518884 {sum,min,max,avg}{exec,wait}time={{30918.656, 0.000, 2580.874, 0.060}, {9661.445, 0.000, 18446744027136.000, 0.019}}ms [t=00:05:13.466437][f=0056256] thread=2 tasks=518884 {sum,min,max,avg}{exec,wait}time={{26216.691, 0.000, 2692.470, 0.051}, {27960.395, 0.000, 18446744027136.000, 0.054}}ms [t=00:05:13.466480][f=0056256] thread=3 tasks=518884 {sum,min,max,avg}{exec,wait}time={{26260.012, 0.000, 2806.811, 0.051}, {28424.777, 0.000, 43.217, 0.055}}ms [t=00:05:13.466497][f=0056256] [async=1] threads=4 tasks=3366 {sum,avg}{exec,wait}time={{23850.967, 7.086}, {10732570.000, 3188.523}}ms [t=00:05:13.466524][f=0056256] thread=1 tasks=1122 {sum,min,max,avg}{exec,wait}time={{7929.788, 0.000, 2019.317, 7.068}, {3574993.750, 0.104, 7904.603, 3186.269}}ms [t=00:05:13.466548][f=0056256] thread=2 tasks=1107 {sum,min,max,avg}{exec,wait}time={{8028.505, 0.000, 1613.156, 7.252}, {3610381.500, 0.027, 8028.204, 3261.411}}ms [t=00:05:13.468552][f=0056256] thread=3 tasks=1137 {sum,min,max,avg}{exec,wait}time={{7892.675, 0.000, 1612.822, 6.942}, {3547194.000, 0.119, 7870.816, 3119.784}}ms [t=00:05:13.471891][f=0056256] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:13.471905][f=0056256] [SpringApp::Kill][2] [t=00:05:13.472454][f=0056256] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:13.472483][f=0056256] [Game::KillLua][1] dtor=0 luaUI=0000028431cfa240 [t=00:05:13.472536][f=0056256] Start widgetHandler:Shutdown [t=00:05:13.475300][f=0056256] Shutdown - SaveOrderList Complete [t=00:05:13.482093][f=0056256] Writing last game win data [t=00:05:13.486196][f=0056256] Shutdown - SaveConfigData Complete [t=00:05:13.486216][f=0056256] Shutdown Widget - Save/Load API [t=00:05:13.486229][f=0056256] Shutdown Widget - Chili Highlight [t=00:05:13.486244][f=0056256] Shutdown Widget - Draw After Chili [t=00:05:13.486265][f=0056256] Shutdown Widget - API Unit Tracker GL4 [t=00:05:13.486280][f=0056256] Shutdown Widget - EPIC Menu [t=00:05:13.487648][f=0056256] Shutdown Widget - Chili Widget Selector [t=00:05:13.489044][f=0056256] Shutdown Widget - Chili Minimap [t=00:05:13.489175][f=0056256] Shutdown Widget - Depth of Field Shader [t=00:05:13.489193][f=0056256] Shutdown Widget - Deferred rendering [t=00:05:13.489210][f=0056256] Shutdown Widget - Local Team Colors [t=00:05:13.489222][f=0056256] Shutdown Widget - Display Keys 2 [t=00:05:13.489279][f=0056256] Shutdown Widget - Save Game Menu [t=00:05:13.489292][f=0056256] Shutdown Widget - HighlightUnit GL4 [t=00:05:13.489311][f=0056256] Shutdown Widget - Outline No Shader [t=00:05:13.489325][f=0056256] Shutdown Widget - Unit Icons [t=00:05:13.489348][f=0056256] Shutdown Widget - Noises [t=00:05:13.489360][f=0056256] Shutdown Widget - HealthBars [t=00:05:13.490703][f=0056256] Shutdown Widget - Win Counter [t=00:05:13.490723][f=0056256] Shutdown Widget - EndGame APM stats [t=00:05:13.490751][f=0056256] Shutdown Widget - BuildETA [t=00:05:13.490766][f=0056256] Shutdown Widget - Modular Comm Info [t=00:05:13.490777][f=0056256] Shutdown Widget - Stereo3D [t=00:05:13.490792][f=0056256] Shutdown Widget - Showeco and Grid Drawer [t=00:05:13.490805][f=0056256] Shutdown Widget - Point Tracker [t=00:05:13.490816][f=0056256] Shutdown Widget - Music Player v2 [t=00:05:13.490828][f=0056256] Shutdown Widget - Missile Silo Range [t=00:05:13.490841][f=0056256] Shutdown Widget - MinimapEvents [t=00:05:13.490858][f=0056256] Shutdown Widget - Local Widgets Config [t=00:05:13.490879][f=0056256] Shutdown Widget - Highlight Geos [t=00:05:13.490890][f=0056256] Shutdown Widget - Grab Input [t=00:05:13.490913][f=0056256] Shutdown Widget - Defense Range Zero-K [t=00:05:13.490956][f=0056256] Shutdown Widget - Darkening [t=00:05:13.490976][f=0056256] Shutdown Widget - Context Menu [t=00:05:13.490987][f=0056256] Shutdown Widget - Chili Spectator Panels [t=00:05:13.491005][f=0056256] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:13.491021][f=0056256] Shutdown Widget - Chili Nuke Warning [t=00:05:13.491035][f=0056256] Shutdown Widget - Chili EndGame Window [t=00:05:13.491051][f=0056256] Shutdown Widget - Chili Economy Panel Default [t=00:05:13.491147][f=0056256] Shutdown Widget - CameraShake [t=00:05:13.491161][f=0056256] Shutdown Widget - State Reverse and Latency [t=00:05:13.491171][f=0056256] Shutdown Widget - Attack AoE [t=00:05:13.491183][f=0056256] Shutdown Widget - UnitShapes [t=00:05:13.491220][f=0056256] Shutdown Widget - Map Edge Extension [t=00:05:13.491233][f=0056256] Shutdown Widget - Selection Send [t=00:05:13.491245][f=0056256] Shutdown Widget - LupsManager [t=00:05:13.491280][f=0056256] Shutdown Widget - Newton Firezone [t=00:05:13.491292][f=0056256] Shutdown Widget - Chili Pro Console [t=00:05:13.497766][f=0056256] Shutdown Widget - Persistent Build Height [t=00:05:13.497786][f=0056256] Shutdown Widget - Lasso Terraform GUI [t=00:05:13.497798][f=0056256] Shutdown Widget - Lups [t=00:05:13.497871][f=0056256] Shutdown Widget - Chili Framework [t=00:05:13.497884][f=0056256] Shutdown Widget - Custom Markers [t=00:05:13.497897][f=0056256] Shutdown Widget - Chili Core Selector [t=00:05:13.497973][f=0056256] Shutdown Widget - Mex Placement Handler [t=00:05:13.497985][f=0056256] Shutdown Widget - Select Keys [t=00:05:13.498006][f=0056256] Shutdown Widget - Pause Screen [t=00:05:13.500797][f=0056256] Shutdown Widget - Text To Speech Control [t=00:05:13.500820][f=0056256] Shutdown Widget - Layout Handler [t=00:05:13.500865][f=0056256] Shutdown Widget - Color Blindness Correction [t=00:05:13.500887][f=0056256] End widgetHandler:Shutdown [t=00:05:13.591132][f=0056256] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16914772,0} {chunk,block}Bytes={0,0} [t=00:05:13.591307][f=0056256] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:05:13.591320][f=0056256] [Game::KillLua][3] dtor=0 luaRules=00000284f1eace20 [t=00:05:13.591379][f=0056256] Start gadgetHandler:Shutdown [t=00:05:13.591393][f=0056256] Shutdown - StartSetup [t=00:05:13.591403][f=0056256] Shutdown - UnitMorph [t=00:05:13.595742][f=0056256] Shutdown - Carrier Drones [t=00:05:13.595766][f=0056256] Shutdown - Missile Silo Controller [t=00:05:13.595779][f=0056256] Shutdown - Modular Comm Info [t=00:05:13.595806][f=0056256] Shutdown - Terrain Texture Handler [t=00:05:13.595820][f=0056256] Shutdown - UnitCloakShield [t=00:05:13.596670][f=0056256] Shutdown - Starlight Handler [t=00:05:13.596785][f=0056256] End gadgetHandler:Shutdown [t=00:05:13.652999][f=0056256] Start gadgetHandler:Shutdown [t=00:05:13.653021][f=0056256] Shutdown - Save/Load [t=00:05:13.653037][f=0056256] Shutdown - Teleport Throw [t=00:05:13.653059][f=0056256] Shutdown - UnitMorph [t=00:05:13.653080][f=0056256] Shutdown - Commander Skin Renderer [t=00:05:13.656998][f=0056256] Shutdown - Modular Comm Info [t=00:05:13.657014][f=0056256] Shutdown - Retreat Command [t=00:05:13.657057][f=0056256] Shutdown - Shockwaves [t=00:05:13.657072][f=0056256] Shutdown - UnitCloakShield [t=00:05:13.657085][f=0056256] Shutdown - Lups Cloak FX [t=00:05:13.657125][f=0056256] Shutdown - Lups [t=00:05:13.657181][f=0056256] Shutdown - Lups Shield [t=00:05:13.657389][f=0056256] End gadgetHandler:Shutdown [t=00:05:13.694138][f=0056256] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16921323,0} {chunk,block}Bytes={0,0} [t=00:05:13.695656][f=0056256] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,16921323,0} {chunk,block}Bytes={0,0} [t=00:05:13.695774][f=0056256] [Game::KillLua][4] dtor=0 [t=00:05:13.695786][f=0056256] [Game::KillLua][5] dtor=0 [t=00:05:13.700719][f=0056256] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:13.711652][f=0056256] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:13.711694][f=0056256] [Sound] [Sound::UpdateThread][3] #sources=32 #items=51 [t=00:05:13.711763][f=0056256] [Sound] [Sound::UpdateThread][4] ctx=0000028471cb8f80 dev=0000028471d9ffb0 [t=00:05:13.711940][f=0056256] [Sound] [Sound::UpdateThread][5] ctx=0000028471cb8f80 dev=0000028471d9ffb0 [t=00:05:13.711951][f=0056256] [Sound] [Sound::Cleanup][alcDestroyContext(0000028471cb8f80)] [t=00:05:13.713022][f=0056256] [Sound] [Sound::Cleanup][alcCloseDevice(0000028471d9ffb0)] [t=00:05:13.713320][f=0056256] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:13.742451][f=0056256] [Sound] [Sound::UpdateThread][6] [t=00:05:13.743120][f=0056256] [Game::~CGame][1] [t=00:05:13.743135][f=0056256] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:13.743145][f=0056256] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:13.743157][f=0056256] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:13.743166][f=0056256] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:13.743173][f=0056256] [Game::KillLua][4] dtor=1 [t=00:05:13.743201][f=0056256] [Game::KillLua][5] dtor=1 [t=00:05:13.743284][f=0056256] [Game::KillMisc][1] [t=00:05:13.743292][f=0056256] [Game::KillMisc][2] [t=00:05:13.743494][f=0056256] [Game::KillMisc][3] [t=00:05:13.743605][f=0056256] [Game::KillRendering][1] [t=00:05:13.751798][f=0056256] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:05:13.792952][f=0056256] [3DOParser::Kill] allocated 1 pieces [t=00:05:13.792975][f=0056256] [S3OParser::Kill] allocated 5462 pieces [t=00:05:13.793454][f=0056256] [AssParser::Kill] allocated 669 pieces [t=00:05:13.874505][f=0056256] [Game::KillInterface][1] [t=00:05:13.874632][f=0056256] [Game::KillInterface][2] [t=00:05:13.875352][f=0056256] [Game::KillSimulation][1] [t=00:05:13.875366][f=0056256] [Game::KillSimulation][2] [t=00:05:13.912628][f=0056256] [CCollisionHandler] dis-/continuous tests: 0/1282600 [t=00:05:13.912704][f=0056256] [Game::KillSimulation][3] [t=00:05:13.914486][f=0056256] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:13.917360][f=0056256] [~CPathCache(32x32)] cacheHits=572 hitPercentage=51% numHashColls=0 maxCacheSize=55 [t=00:05:13.917433][f=0056256] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:13.917474][f=0056256] [~CPathCache(64x64)] cacheHits=371 hitPercentage=0% numHashColls=0 maxCacheSize=123 [t=00:05:13.917749][f=0056256] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:05:13.932660][f=0056256] [LosHandler::Kill] raycast instance cache-{hits,misses}={43130,57687}; shared=4%; cached=39% [t=00:05:13.940066][f=0056256] [Game::KillSimulation][4] [t=00:05:14.031351][f=0056256] [CommonDefHandler::KillStatic] 2122 sound-set data items added [t=00:05:14.031375][f=0056256] [Game::~CGame][2] [t=00:05:14.031386][f=0056256] [Game::~CGame][3] [t=00:05:14.031535][f=0056256] [SpringApp::Kill][3] [t=00:05:14.031557][f=0056256] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 597207 bytes sent 1433551 bytes recv'd [t=00:05:14.038440][f=0056256] Kill: client disconnecting... [t=00:05:16.053171][f=0056256] CloseConnection: client connection closed [t=00:05:16.053217][f=0056256] [SpringApp::Kill][4] font=000002844df46b80 [t=00:05:16.056454][f=0056256] [SpringApp::Kill][5] [t=00:05:16.061575][f=0056256] [SpringApp::Kill][6] [t=00:05:16.061634] [SpringApp::Kill][7] [t=00:05:16.062393] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:16.062427] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {320, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:05:16.062439] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 1024, 1024} [t=00:05:16.062450] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 1048576, 1048576} [t=00:05:16.062466] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {832, 65536, 65536}, EBO = {1248, 262144, 262144} [t=00:05:16.062477] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:16.062489] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1812, 1048576, 1048576}, EBO = {2718, 1048576, 1048576} [t=00:05:16.062505] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {47844, 1048576, 1048576}, EBO = {71766, 1048576, 1048576} [t=00:05:16.062516] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:16.062528] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:16.062539] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 65536, 65536} [t=00:05:16.062554] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 1048576, 1048576} [t=00:05:16.062566] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2208, 1048576, 1048576}, EBO = {3312, 1048576, 1048576} [t=00:05:16.344629] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:16.344647] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:16.344673] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:16.344681] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:16.353202] [VFS] [SpringVFS::DeleteArchives<this=000002844e0bf140>] [t=00:05:16.353280] [VFS] [SpringVFS::DeleteArchives<this=000002844e0bf140>(section=0)] #archives[section]=1 #files[section]=7955 [t=00:05:16.353293] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\aa3bece64151fa9942d3e4625b8a7c0d.sdp (00000284722344e0) [t=00:05:16.353467] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\aa3bece64151fa9942d3e4625b8a7c0d.sdp" numZipFiles=7955 sumInflSize=853661kb sumReadTime=2419ms [t=00:05:16.353493] file="unittextures/3do2s3o_atlas_1.tga" indx=7056 inflSize=16384kb readTime=62ms [t=00:05:16.353502] file="unittextures/detriment_1.dds" indx=7267 inflSize=5461kb readTime=41ms [t=00:05:16.353511] file="unittextures/gritty2.dds" indx=7331 inflSize=5461kb readTime=40ms [t=00:05:16.353526] file="unittextures/penetrator_lordmuffe_tex1-v11.dds" indx=7392 inflSize=5461kb readTime=40ms [t=00:05:16.353536] file="unittextures/penetrator_lordmuffe_tex2-v2.dds" indx=7393 inflSize=5461kb readTime=39ms [t=00:05:16.353544] file="unittextures/gritty1.dds" indx=7330 inflSize=5461kb readTime=32ms [t=00:05:16.353553] file="bitmaps/loadpictures/commandqueueing.png" indx=518 inflSize=3444kb readTime=27ms [t=00:05:16.353562] file="unittextures/benzcom_1.dds" indx=7137 inflSize=5461kb readTime=27ms [t=00:05:16.353579] file="unittextures/3do2s3o_atlas_2.tga" indx=7057 inflSize=16384kb readTime=27ms [t=00:05:16.353589] file="unittextures/zeppelin_1.dds" indx=7933 inflSize=4096kb readTime=24ms [t=00:05:16.355465] [VFS] [SpringVFS::DeleteArchives<this=000002844e0bf140>(section=1)] #archives[section]=1 #files[section]=5 [t=00:05:16.355482] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Castel_godsV21.sd7 (00000284723b9340) [t=00:05:16.360618] [VFS] [SpringVFS::DeleteArchives<this=000002844e0bf140>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:16.360652] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\springcontent.sdz (0000028471d02550) [t=00:05:16.360742] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\spring\bitmaps.sdz (0000028471d02c30) [t=00:05:16.360805] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1393-gfffa38b\base\maphelper.sdz (0000028471d016e0) [t=00:05:16.360929] [VFS] [SpringVFS::DeleteArchives<this=000002844e0bf140>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:16.360942] [VFS] [SpringVFS::DeleteArchives<this=000002844e0bf140>(section=4)] #archives[section]=0 #files[section]=130 [t=00:05:16.360953] [VFS] [SpringVFS::DeleteArchives<this=000002844e0bf140>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:16.360963] [VFS] [SpringVFS::DeleteArchives<this=000002844e0bf140>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:16.360977] [VFS] [SpringVFS::DeleteArchives<this=000002844e0bf140>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:16.360987] [VFS] [SpringVFS::DeleteArchives<this=000002844e0bf140>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:16.361232] [SpringApp::Kill][8] [t=00:05:16.361244] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:16.361280] [WatchDog::Uninstall][1] hangDetectorThread=00007ff692a81cb0 (joinable=1) [t=00:05:16.361308] [WatchDog::Uninstall][2] [t=00:05:16.397158] [WatchDog::Uninstall][3] [t=00:05:16.397170] [SpringApp::Kill][9]
infolog_full.txt (truncated):