ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #110824

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.001208] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.001232] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.172153] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.172216] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.172452]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.172497]   
[t=00:00:00.172523]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.172538]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.172552]   Use "none" to disable the default log sections.
[t=00:00:00.172568] ============== </Log Sections> ==============

[t=00:00:00.172586] ============== <User Config> ==============
[t=00:00:00.172764]   AllowDeferredMapRendering = 1
[t=00:00:00.172779]   AllowDeferredModelRendering = 1
[t=00:00:00.172789]   BumpWaterAnisotropy = 2
[t=00:00:00.172811]   BumpWaterBlurReflection = 1
[t=00:00:00.172826]   BumpWaterDepthBits = 32
[t=00:00:00.172837]   BumpWaterReflection = 2
[t=00:00:00.172848]   BumpWaterTexSizeReflection = 128
[t=00:00:00.172865]   CamMode = 1
[t=00:00:00.172876]   CamTimeExponent = 4.0
[t=00:00:00.172886]   CamTimeFactor = 1.0
[t=00:00:00.172897]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.172913]   EdgeMoveDynamic = 0
[t=00:00:00.172925]   EdgeMoveWidth = 0.003
[t=00:00:00.172935]   FPSFOV = 90
[t=00:00:00.172957]   FeatureDrawDistance = 600000
[t=00:00:00.172974]   FeatureFadeDistance = 600000
[t=00:00:00.172988]   FontSize = 18
[t=00:00:00.172999]   GrassDetail = 4
[t=00:00:00.173013]   GroundDecals = 2
[t=00:00:00.173026]   GroundDetail = 90
[t=00:00:00.173041]   HangTimeout = 30
[t=00:00:00.173056]   HardwareCursor = 1
[t=00:00:00.173068]   InitialNetworkTimeout = 0
[t=00:00:00.173078]   LODScale = 1.000
[t=00:00:00.173088]   LODScaleReflection = 1.000
[t=00:00:00.173102]   LODScaleRefraction = 1.000
[t=00:00:00.173126]   LODScaleShadow = 1.000
[t=00:00:00.173144]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.173156]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.173168]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.173184]   LinkOutgoingBandwidth = 131072
[t=00:00:00.173200]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.173216]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.173233]   MSAALevel = 4
[t=00:00:00.173245]   MaxParticles = 15000
[t=00:00:00.173257]   MaxSounds = 32
[t=00:00:00.173281]   MaximumTransmissionUnit = 0
[t=00:00:00.173296]   MiddleClickScrollSpeed = -0.001
[t=00:00:00.173308]   MiniMapMarker = 0
[t=00:00:00.173321]   MouseDragScrollThreshold = 0
[t=00:00:00.173334]   NetworkLossFactor = 1
[t=00:00:00.173347]   OverheadMaxHeightFactor = 1.4
[t=00:00:00.173363]   OverheadScrollSpeed = 50
[t=00:00:00.173377]   ReconnectTimeout = 0
[t=00:00:00.173389]   RotateLogFiles = 1
[t=00:00:00.173401]   Shadows = 1
[t=00:00:00.173411]   ShowClock = 0
[t=00:00:00.173422]   SoftParticles = 2
[t=00:00:00.173476]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.173492]   UnitIconDist = 151
[t=00:00:00.173504]   UseDistToGroundForIcons = 1.1
[t=00:00:00.173519]   UseLuaMemPools = 0
[t=00:00:00.173533]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.173546]   VFSCacheArchiveFiles = 0
[t=00:00:00.173559]   Water = 4
[t=00:00:00.173572]   WindowBorderless = 1
[t=00:00:00.173600] ============== </User Config> ==============

[t=00:00:00.173617] ============== <User System> ==============
[t=00:00:00.173643]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.173664]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.173674]        Compiler Version: gcc-13.2.0
[t=00:00:00.173965]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.174038]         Hardware Config: Intel(R) Core(TM) i7-7500U CPU @ 2.70GHz; 8060MB RAM, 15933MB pagefile
[t=00:00:00.174099]        Binary Word Size: 64-bit (native)
[t=00:00:00.174131]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.174158]      Physical CPU Cores: 2
[t=00:00:00.174171]       Logical CPU Cores: 4
[t=00:00:00.174181] ============== </User System> ==============

[t=00:00:00.174204] Run: thread affinity f
[t=00:00:00.174823] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.174837]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.174848]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.174859]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.174869]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.178057] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.178103] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.194170] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.198527]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.198548]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.198559]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.198570]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.198578]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.198610]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.198621]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.198630]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.198640]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.198657]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.198671]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.198690]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.198702]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.198716]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.198732]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.198748]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.198770]         [16] 800x600x24bpp@60Hz
[t=00:00:00.198785]         [17] 640x480x24bpp@60Hz
[t=00:00:00.198802]         [18] 640x400x24bpp@60Hz
[t=00:00:00.663946] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.670470] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.670505] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.909113] [GR::LogVersionInfo]
[t=00:00:00.909136]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.909149]     GL version  : 4.6.0 NVIDIA 528.83
[t=00:00:00.909160]     GL vendor   : NVIDIA Corporation
[t=00:00:00.909168]     GL renderer : NVIDIA GeForce GTX 950M/PCIe/SSE2
[t=00:00:00.909174]     GLSL version: 4.60 NVIDIA
[t=00:00:00.909181]     GLEW version: 2.1.0
[t=00:00:00.909187]     GPU memory  : 4096MB (total) / 3972MB (available)
[t=00:00:00.909215]     SDL swap-int: 1
[t=00:00:00.909241]     SDL driver  : windows
[t=00:00:00.909274]     
[t=00:00:00.909289]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.909305]     GLSL shader support       : 1
[t=00:00:00.909320]     GL4 support               : 1
[t=00:00:00.909338]     FBO extension support     : 1
[t=00:00:00.909392]     NVX GPU mem-info support  : 1
[t=00:00:00.909420]     ATI GPU mem-info support  : 0
[t=00:00:00.909454]     Texture clamping to edge  : 1
[t=00:00:00.909474]     NPOT-texture support      : 1 (1)
[t=00:00:00.909490]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.909583]     texture query-LOD support : 1 (1)
[t=00:00:00.909601]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.909612]     Z-buffer depth            : 32 (-)
[t=00:00:00.909643]     primitive-restart support : 1 (1)
[t=00:00:00.909658]     clip-space control support: 1 (1)
[t=00:00:00.909672]     seamless cube-map support : 1 (1)
[t=00:00:00.909684]     frag-depth layout support : 1 (1)
[t=00:00:00.909697]     persistent maps support   : 1 (1)
[t=00:00:00.909710]     explicit attribs location : 1 (1)
[t=00:00:00.909739]     multi draw indirect       : 1 (-)
[t=00:00:00.909757]     array textures            : 1 (-)
[t=00:00:00.909770]     buffer copy support       : 1 (-)
[t=00:00:00.909787]     indirect draw             : 1 (-)
[t=00:00:00.909798]     base instance             : 1 (-)
[t=00:00:00.909807]     
[t=00:00:00.909817]     max. FBO samples              : 32
[t=00:00:00.909834]     max. FS/program texture slots : 32/192
[t=00:00:00.909846]     max. texture size             : 16384
[t=00:00:00.909860]     max. texture anisotropy level : 16.000000
[t=00:00:00.909888]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.909906]     max. draw-buffers             : 8
[t=00:00:00.909922]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.909937]     max. uniform buffer-bindings  : 84
[t=00:00:00.909952]     max. uniform block-size       : 64KB
[t=00:00:00.909967]     max. storage buffer-bindings  : 96
[t=00:00:00.909979]     max. storage block-size       : 2047MB
[t=00:00:00.909989]     
[t=00:00:00.909997]     enable AMD-hacks : 0
[t=00:00:00.910006]     compress MIP-maps: 0
[t=00:00:00.910137]     Number of compressed texture formats: 51
[t=00:00:00.910246]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.910322] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.912235] [GR::UpdateGLConfigs]
[t=00:00:00.912337] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.912359] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.912407] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.912429] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.912440] [GR::InitGLState]
[t=00:00:00.912875] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:01.101372] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:04.550909] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3444ms
[t=00:00:04.561344] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:05.213419] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:05.213468] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:05.214516] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:05.217448] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:05.217490] [DataDirLocater::Check] Isolation Mode!
[t=00:00:05.217617] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:05.217751] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:05.219429] [AS::ReadCacheData] ArchiveCache cache\105dev-BAR105\ArchiveCache16.lua doesn't exist
[t=00:00:05.219602] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:05.221287] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:05.222524] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:05.222843] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
Fontconfig error: Cannot load default config file
[t=00:00:05.544222] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ZeroWars_v2.1.7.sd7" for faster loading!
[t=00:00:05.577185] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7" for faster loading!
[t=00:00:05.759876] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\violet_rampart_1.4.sdz" for faster loading!
[t=00:00:07.977566] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\vantage_v1.2.sd7" for faster loading!
[t=00:00:08.070018] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7" for faster loading!
[t=00:00:08.084222] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\the_river_nix_20.sd7" for faster loading!
[t=00:00:23.796034] Warning: [ArchiveData] version "1.3" included in name "Supreme Strait v1.3"
[t=00:00:30.722366] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Skatepark_V1.00.sd7" for faster loading!
[t=00:00:30.768781] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\SiberianDivide 1.1.sd7" for faster loading!
[t=00:00:32.326046] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Scaryland_V1.02.sd7" for faster loading!
[t=00:00:32.421118] Warning: [ArchiveData] version "1" included in name "Riverrun_V1"
[t=00:00:32.436453] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\red_comet_v1.3.sd7" for faster loading!
[t=00:00:32.518745] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Ram Ramp v0.2.sd7" for faster loading!
[t=00:00:32.534949] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\RainbowCometv1.25.sd7" for faster loading!
[t=00:00:32.567762] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\quicksilver_1_1.sd7" for faster loading!
[t=00:00:32.610372] Warning: [ArchiveData] version "1.0" included in name "Point of No Return v1.0"
[t=00:00:46.680161] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\onyx_cauldron_1.9.sd7" for faster loading!
[t=00:00:46.712914] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\mercurial_v1.1.sd7" for faster loading!
[t=00:00:46.780568] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\la_isla_bonita_v1.1.sd7" for faster loading!
[t=00:00:46.814511] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\intersection_v4.1.sd7" for faster loading!
[t=00:00:46.843201] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7" for faster loading!
[t=00:00:46.859340] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\hooked_1.1.sd7" for faster loading!
[t=00:00:46.994543] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Faultline_v1.0.sd7" for faster loading!
[t=00:00:47.010989] Warning: [ArchiveData] version "4" included in name "Fallendell_V4"

Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected