Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000098] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.116882] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.116910] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.116922] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.116942] [t=00:00:00.116945] Enable or disable log sections using the LogSections configuration key [t=00:00:00.116949] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.116954] Use "none" to disable the default log sections. [t=00:00:00.116958] ============== </Log Sections> ============== [t=00:00:00.116962] ============== <User Config> ============== [t=00:00:00.117037] AllowDeferredMapRendering = 1 [t=00:00:00.117041] AllowDeferredModelRendering = 1 [t=00:00:00.117044] AnimationMT = 0 [t=00:00:00.117047] BumpWaterAnisotropy = 2 [t=00:00:00.117051] BumpWaterBlurReflection = 1 [t=00:00:00.117054] BumpWaterDepthBits = 32 [t=00:00:00.117058] BumpWaterReflection = 2 [t=00:00:00.117062] BumpWaterRefraction = 2 [t=00:00:00.117065] BumpWaterTexSizeReflection = 1024 [t=00:00:00.117069] CamFreeScrollSpeed = 50 [t=00:00:00.117072] CamMode = 1 [t=00:00:00.117075] CubeTexSizeReflection = 1024 [t=00:00:00.117078] CubeTexSizeSpecular = 1024 [t=00:00:00.117082] DualScreenMiniMapOnLeft = 1 [t=00:00:00.117085] EdgeMoveDynamic = 0 [t=00:00:00.117088] EdgeMoveWidth = 0.003 [t=00:00:00.117091] FPSFOV = 90 [t=00:00:00.117096] FPSScrollSpeed = 50 [t=00:00:00.117100] FontSize = 18 [t=00:00:00.117103] GrassDetail = 0 [t=00:00:00.117106] GroundDecals = 10 [t=00:00:00.117109] GroundDetail = 180 [t=00:00:00.117112] HangTimeout = 30 [t=00:00:00.117115] HardwareCursor = 1 [t=00:00:00.117118] InitialNetworkTimeout = 0 [t=00:00:00.117121] LinkIncomingMaxPacketRate = 512 [t=00:00:00.117125] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.117128] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.117131] LinkOutgoingBandwidth = 131072 [t=00:00:00.117137] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.117141] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.117144] MSAALevel = 8 [t=00:00:00.117146] MaxParticles = 50000 [t=00:00:00.117150] MaxSounds = 32 [t=00:00:00.117153] MaximumTransmissionUnit = 0 [t=00:00:00.117156] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.117159] MiniMapMarker = 0 [t=00:00:00.117163] MouseDragScrollThreshold = 0 [t=00:00:00.117166] NetworkLossFactor = 1 [t=00:00:00.117171] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.117174] OverheadScrollSpeed = 50 [t=00:00:00.117177] ReconnectTimeout = 0 [t=00:00:00.117180] RotOverheadScrollSpeed = 50 [t=00:00:00.117183] RotateLogFiles = 1 [t=00:00:00.117186] ShadowMapSize = 16384 [t=00:00:00.117189] Shadows = 1 [t=00:00:00.117192] ShowClock = 0 [t=00:00:00.117195] SoftParticles = 2 [t=00:00:00.117198] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.117202] UnitIconDist = 151 [t=00:00:00.117205] UpdateBoundingVolumeMT = 0 [t=00:00:00.118296] UpdateWeaponVectorsMT = 0 [t=00:00:00.118306] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.118310] UseLuaMemPools = 0 [t=00:00:00.118313] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.118316] VFSCacheArchiveFiles = 0 [t=00:00:00.118319] VSync = 0 [t=00:00:00.118322] Water = 4 [t=00:00:00.118325] XResolution = 2560 [t=00:00:00.118329] YResolution = 1440 [t=00:00:00.118332] snd_volmaster = 9 [t=00:00:00.118340] ============== </User Config> ============== [t=00:00:00.118348] ============== <User System> ============== [t=00:00:00.118352] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.118358] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.118365] Compiler Version: gcc-13.2.0 [t=00:00:00.118392] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.118425] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 67353MB pagefile [t=00:00:00.118429] Binary Word Size: 64-bit (native) [t=00:00:00.118435] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.118439] Physical CPU Cores: 8 [t=00:00:00.118453] Logical CPU Cores: 16 [t=00:00:00.118456] ============== </User System> ============== [t=00:00:00.118461] Run: thread affinity ffffff [t=00:00:00.118604] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.118607] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.118610] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.118613] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.118617] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.119147] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.119154] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.122857] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.124722] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.124727] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.124731] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.124742] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.124745] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.124750] [11] 1920x1080x24bpp@70Hz [t=00:00:00.124753] [15] 1680x1050x24bpp@60Hz [t=00:00:00.124756] [17] 1600x1200x24bpp@60Hz [t=00:00:00.124759] [18] 1600x1024x24bpp@60Hz [t=00:00:00.124763] [20] 1600x1000x24bpp@60Hz [t=00:00:00.124766] [21] 1600x900x24bpp@60Hz [t=00:00:00.124769] [22] 1440x1080x24bpp@70Hz [t=00:00:00.124772] [26] 1440x900x24bpp@60Hz [t=00:00:00.124775] [27] 1366x768x24bpp@60Hz [t=00:00:00.124780] [28] 1360x768x24bpp@60Hz [t=00:00:00.124783] [29] 1280x1024x24bpp@60Hz [t=00:00:00.124786] [31] 1280x960x24bpp@60Hz [t=00:00:00.124789] [32] 1280x800x24bpp@60Hz [t=00:00:00.124793] [33] 1280x768x24bpp@60Hz [t=00:00:00.124795] [34] 1280x720x24bpp@60Hz [t=00:00:00.124798] [37] 1176x664x24bpp@60Hz [t=00:00:00.124802] [40] 1152x864x24bpp@60Hz [t=00:00:00.124804] [41] 1024x768x24bpp@60Hz [t=00:00:00.124807] [42] 800x600x24bpp@60Hz [t=00:00:00.124810] [43] 720x576x24bpp@50Hz [t=00:00:00.124815] [44] 720x480x24bpp@60Hz [t=00:00:00.124818] [46] 640x480x24bpp@60Hz [t=00:00:00.245487] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.245826] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.245835] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.266149] [GR::LogVersionInfo] [t=00:00:00.266165] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.266169] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.266172] GL vendor : NVIDIA Corporation [t=00:00:00.266175] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.266178] GLSL version: 4.60 NVIDIA [t=00:00:00.266181] GLEW version: 2.1.0 [t=00:00:00.266184] GPU memory : 16376MB (total) / 12454MB (available) [t=00:00:00.266194] SDL swap-int: 1 [t=00:00:00.266197] SDL driver : windows [t=00:00:00.266200] [t=00:00:00.266209] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.266212] GLSL shader support : 1 [t=00:00:00.266215] GL4 support : 1 [t=00:00:00.266217] FBO extension support : 1 [t=00:00:00.266225] NVX GPU mem-info support : 1 [t=00:00:00.266230] ATI GPU mem-info support : 0 [t=00:00:00.266237] Texture clamping to edge : 1 [t=00:00:00.266242] NPOT-texture support : 1 (1) [t=00:00:00.266247] S3TC/DXT1 texture support : 1/1 [t=00:00:00.266252] texture query-LOD support : 1 (1) [t=00:00:00.266258] MSAA frame-buffer support : 1 (1) [t=00:00:00.266262] Z-buffer depth : 32 (-) [t=00:00:00.266268] primitive-restart support : 1 (1) [t=00:00:00.266274] clip-space control support: 1 (1) [t=00:00:00.266278] seamless cube-map support : 1 (1) [t=00:00:00.266281] frag-depth layout support : 1 (1) [t=00:00:00.266284] persistent maps support : 1 (1) [t=00:00:00.266288] explicit attribs location : 1 (1) [t=00:00:00.266291] multi draw indirect : 1 (-) [t=00:00:00.266297] array textures : 1 (-) [t=00:00:00.266300] buffer copy support : 1 (-) [t=00:00:00.266303] indirect draw : 1 (-) [t=00:00:00.266306] base instance : 1 (-) [t=00:00:00.266308] [t=00:00:00.266313] max. FBO samples : 32 [t=00:00:00.266316] max. FS/program texture slots : 32/192 [t=00:00:00.266319] max. texture size : 32768 [t=00:00:00.266324] max. texture anisotropy level : 16.000000 [t=00:00:00.266327] max. vec4 varyings/attributes : 31/16 [t=00:00:00.266333] max. draw-buffers : 8 [t=00:00:00.266336] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.266339] max. uniform buffer-bindings : 84 [t=00:00:00.266342] max. uniform block-size : 64KB [t=00:00:00.266345] max. storage buffer-bindings : 96 [t=00:00:00.266349] max. storage block-size : 2047MB [t=00:00:00.266351] [t=00:00:00.266354] enable AMD-hacks : 0 [t=00:00:00.266357] compress MIP-maps: 0 [t=00:00:00.266384] Number of compressed texture formats: 23 [t=00:00:00.266400] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.266416] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.266566] [GR::UpdateGLConfigs] [t=00:00:00.266586] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.266590] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.266833] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.266847] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.266851] [GR::InitGLState] [t=00:00:00.266880] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.346961] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.348434] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.348748] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.351789] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.351809] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.352189] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.353757] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.353765] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.353799] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.353836] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.366124] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.366293] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.366654] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.366753] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.374711] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.374723] [VFS] [SpringVFS::ReserveArchives<this=0000020dd772cc80>] [t=00:00:00.374804] [VFS] [SpringVFS::AddArchive<this=0000020dd772cc80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.375983] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020dd772cc80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.375989] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.446908] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.447156] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.447276] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.447416] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.447432] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.447518] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.447559] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.447865] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.448494] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.448519] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.448768][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.448817][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.448899][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.448916][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.448925][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.448954][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.452825][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.452837][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.452842][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.452847][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.452854][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.452858][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.507320][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.508479][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020dd791fd10(default) context=0000020dd77a8170 numChannels=2 frameSize=8 [t=00:00:00.508492][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.508498][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.508508][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.508513][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.508821][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.508843][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.508850][f=-000001] [Sound] Devices: [t=00:00:00.510215][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.510224][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.510232][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.510236][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.510243][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.510247][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.510736][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.510745][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.563804][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 115ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 19343 MB [t=00:00:00.564886][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.568343][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.569043][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Tommyknocker [t=00:00:00.723631][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The Cold Place BAR v1.1" (loaded=0 cached=0) [t=00:00:00.724063][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020dd772cc80>(arName="The Cold Place BAR v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.724228][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020dd772cc80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.724408][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:00.724813][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020dd772cc80>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.730007][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020dd772cc80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.730127][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020dd772cc80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.053274][f=-000001] [CAS::GASCB] Archive file="the_cold_place_bar_v1.1.sd7" cs="91d6c5a3e671d30fb2e19ad6a34d25ed6a1c2609796225988485b07749c855cb361a69bfea61999310bc5a9c5b6d87d77fa853d59b3dcb0dba3b0e7752b434a0" [t=00:00:03.053393][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.053428][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Cold Place BAR v1.1 (checksum 5323a6fc53f7e0279990c1e1d5fbc500b32497c084bcd2b8c1eb1bfe6dd118224ec2bfba2c9ebd70f18abebe4f1ea1a479add50c3c11bb1bc36391a461429e1a) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.054070][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.054118][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.054152][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.054177][f=-000001] Warning: [PreGame::GameDataReceived] Archive c8a4c5519c3db62348d519d84756d2bc.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:20.460297][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:20.460500][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:20.460680][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:20.460796][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:20.460908][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:20.461003][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:20.461146][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:20.461266][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:20.461364][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:20.461462][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:20.461697][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:20.462506][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:20.462611][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:20.462708][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:20.462805][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:20.462912][f=-000001] Initialize [t=00:00:20.462980][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:20.463100][f=-000001] Loaded widget: Map Draw Blocker <map_draw_blocker.lua> [t=00:00:20.463666][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:20.464029][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:20.464125][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:20.464337][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:20.521432][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:20.521755][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:20.521921][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:20.522252][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:20.522362][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:20.522839][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:20.522963][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:20.535071][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:20.535405][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:20.542320][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:20.543235][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:20.543381][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:20.543560][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:20.543673][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:20.543782][f=-000001] IsIsland, <function>, false [t=00:00:20.565051][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:20.565363][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:20.565371][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:20.565376][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:20.565428][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:20.565616][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:20.566304][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:20.566408][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:20.566505][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:20.566613][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:20.566717][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:20.566824][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:20.567035][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:20.567170][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:20.567275][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:20.567379][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:20.567489][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:20.567579][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:20.567716][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:20.581758][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:20.582178][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:20.582345][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:20.589151][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:20.589488][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:20.603275][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:20.603655][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:20.603884][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:20.604787][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:20.604902][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:20.606619][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:20.606924][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:20.607090][f=-000001] Mex Placement Initialised with 66 spots. [t=00:00:20.607635][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:20.607932][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:20.608483][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:20.609167][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:20.609300][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:20.613021][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:20.613994][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:20.615573][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:20.615747][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:20.615855][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:20.616903][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:20.652895][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:20.653454][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:20.653595][f=-000001] SetSunLighting [t=00:00:20.653879][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:20.658720][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:20.659382][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:20.659521][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:20.659632][f=-000001] Lua garbage collection rate: 30/s [t=00:00:20.659639][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:20.661285][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:20.661451][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:20.662279][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:20.662432][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:20.664647][f=-000001] Writing last game win data [t=00:00:20.667537][f=-000001] LuaUI v0.3 [t=00:00:20.742690][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:20.763529][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:20.763556][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:20.763841][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:20.763856][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:20.764843][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:20.767132][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:20.767309][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:20.767321][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:20.767464][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 128 [t=00:00:20.767469][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 5120 (x80, z64) [t=00:00:20.768962][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:20.774001][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 78.13% [t=00:00:20.774013][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: false [t=00:00:20.774029][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: false [t=00:00:20.774034][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -108.30 [t=00:00:20.774039][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 302.16 [t=00:00:20.774048][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 76.464844% of the map. (used by 33 unit-defs) [t=00:00:20.774060][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:20.774067][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:20.774074][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 19.531250% of the map. (used by 2 unit-defs) [t=00:00:20.774087][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 19.707031% of the map. (used by 1 unit-defs) [t=00:00:20.775601][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 97.21% of the map. (used by 357 unit-defs) [t=00:00:20.775858][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 19.53% of the map. (used by 6 unit-defs) [t=00:00:20.776901][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 74.80% of the map. (used by 32 unit-defs) [t=00:00:20.778519][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 97.21% of the map. (used by 5 unit-defs) [t=00:00:20.779884][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:20.780926][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 77.60% of the map. (used by 10 unit-defs) [t=00:00:20.782005][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 77.29% of the map. (used by 4 unit-defs) [t=00:00:20.782936][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 62.77% of the map. (used by 13 unit-defs) [t=00:00:20.784011][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 74.49% of the map. (used by 3 unit-defs) [t=00:00:20.784314][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 20.00% of the map. (used by 8 unit-defs) [t=00:00:20.784901][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 41.46% of the map. (used by 21 unit-defs) [t=00:00:20.809964][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/The_Cold_Place_BAR_v1.1.json) [t=00:00:20.810116][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:20.811224][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:20.811360][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:20.811676][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:20.812237][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:20.812352][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:20.814313][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:20.834313][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:20.834578][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:20.834585][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 71ms [t=00:00:20.840637][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11901, 0.0} allocedSize{int+, int-, ext}={0, 0, 1965221}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0139} [t=00:00:21.204888][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:21.403031][f=-000001] GameID: 285088665a5910d8d3ef36043affe27c [t=00:00:21.403277][f=-000001] Connection attempt from Tommyknocker [t=00:00:21.403284][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:21.403360][f=-000001] -> Connection established (given id 0) [t=00:00:21.403382][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5323a6fc53f7e0279990c1e1d5fbc500b32497c084bcd2b8c1eb1bfe6dd118224ec2bfba2c9ebd70f18abebe4f1ea1a479add50c3c11bb1bc36391a461429e1a" [t=00:00:21.403397][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:21.403410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2c7a963f23e46a5fc0b1c99453f9dcbbf848d32fead48c664ec3c43270546d4936d2bbd1faf8b3b5d61bb9009464a8a33038274907df7c9acfc5dfeaf5889f6e]" [t=00:00:21.403419][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=26e8f8ed125a822a71b2183d20aefc2c56aa20305d8cd44e5ab0a34f206b9561f1211812c7d7af57c21d41115d38550e3f8096786599682d8f146d7c1c6b8f38]" [t=00:00:21.403477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={0000020e805e32c0,0000020ee132a8f0}][locale="C"]" [t=00:00:21.430111][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.529688][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:24.970884][f=-000001] <Tommyknocker> Allies: I choose: RockMan! [t=00:00:56.579474][f=-000001] Warning: Couldn't find texture "%%202:1"! [t=00:00:56.995273][f=0000315] game_message: AllyTeam 1 has an overwhelming numerical advantage! [t=00:01:07.727679][f=0000457] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:16.664418][f=0000824] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:01:23.572832][f=0000881] [SpringApp::Kill][1] fromRun=1 [t=00:01:23.572844][f=0000881] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:01:23.606074][f=0000881] [async=0] threads=8 tasks=33061 {sum,avg}{exec,wait}time={{1076.490, 0.033}, {2368.510, 0.072}}ms [t=00:01:23.606100][f=0000881] thread=1 tasks=4723 {sum,min,max,avg}{exec,wait}time={{169.332, 0.000, 74.628, 0.036}, {178.108, 0.000, 26.298, 0.038}}ms [t=00:01:23.606108][f=0000881] thread=2 tasks=4723 {sum,min,max,avg}{exec,wait}time={{159.724, 0.000, 71.965, 0.034}, {299.213, 0.000, 18446744027136.000, 0.063}}ms [t=00:01:23.606114][f=0000881] thread=3 tasks=4723 {sum,min,max,avg}{exec,wait}time={{157.912, 0.000, 71.080, 0.033}, {344.423, 0.000, 30.283, 0.073}}ms [t=00:01:23.606164][f=0000881] thread=4 tasks=4723 {sum,min,max,avg}{exec,wait}time={{157.755, 0.000, 73.107, 0.033}, {340.125, 0.000, 18446744027136.000, 0.072}}ms [t=00:01:23.606172][f=0000881] thread=5 tasks=4723 {sum,min,max,avg}{exec,wait}time={{140.305, 0.000, 62.679, 0.030}, {353.674, 0.000, 18446744027136.000, 0.075}}ms [t=00:01:23.606179][f=0000881] thread=6 tasks=4723 {sum,min,max,avg}{exec,wait}time={{136.778, 0.000, 55.976, 0.029}, {336.836, 0.000, 30.284, 0.071}}ms [t=00:01:23.606187][f=0000881] thread=7 tasks=4723 {sum,min,max,avg}{exec,wait}time={{154.684, 0.000, 76.121, 0.033}, {516.131, 0.000, 111.809, 0.109}}ms [t=00:01:23.606198][f=0000881] [async=1] threads=8 tasks=1996 {sum,avg}{exec,wait}time={{40006.438, 20.043}, {6993730.500, 3503.873}}ms [t=00:01:23.606206][f=0000881] thread=1 tasks=288 {sum,min,max,avg}{exec,wait}time={{7087.954, 0.000, 1810.309, 24.611}, {1011884.750, 0.012, 4819.561, 3513.489}}ms [t=00:01:23.606214][f=0000881] thread=2 tasks=286 {sum,min,max,avg}{exec,wait}time={{5894.752, 0.000, 1561.642, 20.611}, {991992.562, 0.083, 4816.226, 3468.505}}ms [t=00:01:23.606222][f=0000881] thread=3 tasks=285 {sum,min,max,avg}{exec,wait}time={{5543.096, 0.000, 1454.411, 19.449}, {989906.938, 0.184, 4827.260, 3473.358}}ms [t=00:01:23.606230][f=0000881] thread=4 tasks=284 {sum,min,max,avg}{exec,wait}time={{5229.619, 0.000, 1533.731, 18.414}, {996864.250, 0.217, 4817.205, 3510.085}}ms [t=00:01:23.606237][f=0000881] thread=5 tasks=284 {sum,min,max,avg}{exec,wait}time={{5262.735, 0.000, 1537.139, 18.531}, {1003887.250, 0.237, 4817.587, 3534.814}}ms [t=00:01:23.606246][f=0000881] thread=6 tasks=282 {sum,min,max,avg}{exec,wait}time={{5046.125, 0.000, 1518.950, 17.894}, {989778.000, 0.327, 4817.310, 3509.851}}ms [t=00:01:23.606254][f=0000881] thread=7 tasks=287 {sum,min,max,avg}{exec,wait}time={{5942.156, 0.000, 1536.523, 20.704}, {1009416.375, 0.360, 4814.367, 3517.130}}ms [t=00:01:23.606259][f=0000881] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:23.606263][f=0000881] [SpringApp::Kill][2] [t=00:01:23.635565][f=0000881] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:23.635591][f=0000881] [Game::KillLua][1] dtor=0 luaUI=0000020f0b0c58b0 [t=00:01:23.635633][f=0000881] Start widgetHandler:Shutdown [t=00:01:23.637256][f=0000881] Shutdown - SaveOrderList Complete [t=00:01:23.657694][f=0000881] Writing last game win data [t=00:01:23.660410][f=0000881] Shutdown - SaveConfigData Complete [t=00:01:23.660420][f=0000881] Shutdown Widget - Chili Highlight [t=00:01:23.660439][f=0000881] Shutdown Widget - Draw After Chili [t=00:01:23.660446][f=0000881] Shutdown Widget - API Unit Tracker GL4 [t=00:01:23.660458][f=0000881] Shutdown Widget - EPIC Menu [t=00:01:23.661116][f=0000881] Shutdown Widget - Chili Minimap [t=00:01:23.661184][f=0000881] Shutdown Widget - Chili Widget Selector [t=00:01:23.661721][f=0000881] Shutdown Widget - Depth of Field Shader [t=00:01:23.843422][f=0000881] Shutdown Widget - Deferred rendering [t=00:01:23.843439][f=0000881] SSAO: Deferred rendering disabled, disabling. [t=00:01:24.737522][f=0000881] Shutdown Widget - Deferred rendering [t=00:01:24.737554][f=0000881] SSAO: Deferred rendering disabled, disabling. [t=00:01:24.738433][f=0000881] Shutdown Widget - Local Team Colors [t=00:01:24.738443][f=0000881] Shutdown Widget - Display Keys 2 [t=00:01:24.738458][f=0000881] Shutdown Widget - Save Game Menu [t=00:01:24.738465][f=0000881] Shutdown Widget - Highlight Model Api GL4 [t=00:01:24.738499][f=0000881] Shutdown Widget - Unit Icons [t=00:01:24.738517][f=0000881] Shutdown Widget - HealthBars [t=00:01:24.739158][f=0000881] Shutdown Widget - Noises [t=00:01:24.739175][f=0000881] Shutdown Widget - BuildETA [t=00:01:24.739183][f=0000881] Shutdown Widget - Selected Units GL4 2 [t=00:01:24.739198][f=0000881] Shutdown Widget - Win Counter [t=00:01:24.739204][f=0000881] Shutdown Widget - EndGame APM stats [t=00:01:24.740008][f=0000881] Shutdown Widget - Modular Comm Info [t=00:01:24.740016][f=0000881] Shutdown Widget - Startup Info and Selector [t=00:01:24.740030][f=0000881] Shutdown Widget - CameraShake [t=00:01:24.740038][f=0000881] Shutdown Widget - Chili Economy Panel Default [t=00:01:24.740093][f=0000881] Shutdown Widget - Chili EndGame Window [t=00:01:24.740106][f=0000881] Shutdown Widget - Chili Nuke Warning [t=00:01:24.740114][f=0000881] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:24.740125][f=0000881] Shutdown Widget - Chili Spectator Panels [t=00:01:24.740132][f=0000881] Shutdown Widget - Context Menu [t=00:01:24.740137][f=0000881] Shutdown Widget - Darkening [t=00:01:24.740147][f=0000881] Shutdown Widget - Defense Range Zero-K [t=00:01:24.740159][f=0000881] Shutdown Widget - Grab Input [t=00:01:24.740380][f=0000881] Input grabbing is disabled! [t=00:01:24.740391][f=0000881] Shutdown Widget - Highlight Geos [t=00:01:24.740401][f=0000881] Shutdown Widget - Local Widgets Config [t=00:01:24.740411][f=0000881] Shutdown Widget - MinimapEvents [t=00:01:24.740421][f=0000881] Shutdown Widget - Missile Silo Range [t=00:01:24.740429][f=0000881] Shutdown Widget - Music Player v2 [t=00:01:24.740437][f=0000881] Shutdown Widget - Point Tracker [t=00:01:24.740447][f=0000881] Shutdown Widget - Showeco and Grid Drawer [t=00:01:24.740455][f=0000881] Shutdown Widget - Transport AI [t=00:01:24.740463][f=0000881] Shutdown Widget - Attack Warning [t=00:01:24.740470][f=0000881] Shutdown Widget - State Reverse and Latency [t=00:01:24.740476][f=0000881] Shutdown Widget - Stereo3D [t=00:01:24.740513][f=0000881] Shutdown Widget - Reclaim Field Highlight [t=00:01:24.740522][f=0000881] Shutdown Widget - Map Draw Blocker [t=00:01:24.740533][f=0000881] Shutdown Widget - Attack AoE [t=00:01:24.740542][f=0000881] Shutdown Widget - Map Edge Extension [t=00:01:24.777542][f=0000881] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:24.777559][f=0000881] Shutdown Widget - Selection Send [t=00:01:24.777567][f=0000881] Shutdown Widget - LupsManager [t=00:01:24.777578][f=0000881] Shutdown Widget - Receive Units Indicator [t=00:01:24.777586][f=0000881] Shutdown Widget - Newton Firezone [t=00:01:24.777595][f=0000881] Shutdown Widget - Chili Pro Console [t=00:01:24.827204][f=0000881] Shutdown Widget - Persistent Build Height [t=00:01:24.827226][f=0000881] Shutdown Widget - Lasso Terraform GUI [t=00:01:24.827233][f=0000881] Shutdown Widget - Chili Framework [t=00:01:24.827241][f=0000881] Shutdown Widget - Lups [t=00:01:24.888099][f=0000881] Shutdown Widget - Chili Core Selector [t=00:01:24.888183][f=0000881] Shutdown Widget - Custom Markers [t=00:01:24.888195][f=0000881] Shutdown Widget - Mex Placement Handler [t=00:01:24.888214][f=0000881] Shutdown Widget - Select Keys [t=00:01:24.888240][f=0000881] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:24.888271][f=0000881] Shutdown Widget - Pause Screen [t=00:01:24.888366][f=0000881] Shutdown Widget - Bloom Shader Deferred [t=00:01:24.888542][f=0000881] Shutdown Widget - Color Blindness Correction [t=00:01:24.888632][f=0000881] Shutdown Widget - Layout Handler [t=00:01:24.888641][f=0000881] Shutdown Widget - Text To Speech Control [t=00:01:24.888647][f=0000881] End widgetHandler:Shutdown [t=00:01:27.466027][f=0000881] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3610190, 0.0} allocedSize{int+, int-, ext}={0, 0, 885243407}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2752} [t=00:01:27.467613][f=0000881] [Game::KillLua][2] dtor=0 luaGaia=0000020ee132a8f0 [t=00:01:27.472048][f=0000881] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:27.472093][f=0000881] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:27.472110][f=0000881] [Game::KillLua][3] dtor=0 luaRules=0000020e805e32c0 [t=00:01:27.472134][f=0000881] Start gadgetHandler:Shutdown [t=00:01:27.472142][f=0000881] Shutdown - StartSetup [t=00:01:27.472147][f=0000881] Shutdown - UnitMorph [t=00:01:27.472201][f=0000881] Shutdown - Carrier Drones [t=00:01:27.478247][f=0000881] Shutdown - Missile Silo Controller [t=00:01:27.478262][f=0000881] Shutdown - Modular Comm Info [t=00:01:27.478268][f=0000881] Shutdown - Terrain Texture Handler [t=00:01:27.478275][f=0000881] Shutdown - UnitCloakShield [t=00:01:27.478310][f=0000881] Shutdown - Starlight Handler [t=00:01:27.478317][f=0000881] End gadgetHandler:Shutdown [t=00:01:27.488349][f=0000881] Start gadgetHandler:Shutdown [t=00:01:27.488376][f=0000881] Shutdown - Teleport Throw [t=00:01:27.488384][f=0000881] Shutdown - UnitMorph [t=00:01:27.488396][f=0000881] Shutdown - Commander Skin Renderer [t=00:01:27.488528][f=0000881] Shutdown - Missile fired callins [t=00:01:27.488536][f=0000881] Shutdown - Modular Comm Info [t=00:01:27.488542][f=0000881] Shutdown - Retreat Command [t=00:01:27.488550][f=0000881] Shutdown - Shockwaves [t=00:01:27.488557][f=0000881] Shutdown - Unit tint API [t=00:01:27.488569][f=0000881] Shutdown - Unit glow API [t=00:01:27.488584][f=0000881] Shutdown - UnitCloakShield [t=00:01:27.488598][f=0000881] Shutdown - Lups Cloak FX [t=00:01:27.488608][f=0000881] Shutdown - Lups [t=00:01:27.489046][f=0000881] Shutdown - Lups Shield [t=00:01:27.489067][f=0000881] End gadgetHandler:Shutdown [t=00:01:27.497963][f=0000881] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 140, 0.0} allocedSize{int+, int-, ext}={0, 0, 17434}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0357} [t=00:01:27.499127][f=0000881] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:27.499167][f=0000881] [Game::KillLua][4] dtor=0 [t=00:01:27.499172][f=0000881] [Game::KillLua][5] dtor=0 [t=00:01:27.504683][f=0000881] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-05_19-57-32-653_The Cold Place BAR v1_105.1.1-2511-g747f18b BAR105.sdfz" (41388 bytes) [t=00:01:27.504741][f=0000881] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:27.511824][f=0000881] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:27.511847][f=0000881] [Sound] [Sound::UpdateThread][3] #sources=32 #items=8 [t=00:01:27.511874][f=0000881] [Sound] [Sound::UpdateThread][4] ctx=0000020dd77a8170 dev=0000020dd791fd10 [t=00:01:27.513552][f=0000881] [Sound] [Sound::UpdateThread][5] ctx=0000020dd77a8170 dev=0000020dd791fd10 [t=00:01:27.513561][f=0000881] [Sound] [Sound::Cleanup][alcDestroyContext(0000020dd77a8170)] [t=00:01:27.514115][f=0000881] [Sound] [Sound::Cleanup][alcCloseDevice(0000020dd791fd10)] [t=00:01:27.514166][f=0000881] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:27.546322][f=0000881] [Sound] [Sound::UpdateThread][6] [t=00:01:27.546803][f=0000881] [Game::~CGame][1] [t=00:01:27.546814][f=0000881] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:27.546828][f=0000881] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:27.546832][f=0000881] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:27.546836][f=0000881] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:27.546841][f=0000881] [Game::KillLua][4] dtor=1 [t=00:01:27.546846][f=0000881] [Game::KillLua][5] dtor=1 [t=00:01:27.546913][f=0000881] [Game::KillMisc][1] [t=00:01:27.546917][f=0000881] [Game::KillMisc][2] [t=00:01:27.546924][f=0000881] [EOH::DestroySkirmishAI(id=0)] [t=00:01:28.756339][f=0000881] [Game::KillMisc][3] [t=00:01:28.756432][f=0000881] [Game::KillRendering][1] [t=00:01:28.759116][f=0000881] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:28.810502][f=0000881] [3DOParser::Kill] allocated 29 pieces [t=00:01:28.810539][f=0000881] [S3OParser::Kill] allocated 5500 pieces [t=00:01:28.810763][f=0000881] [AssParser::Kill] allocated 696 pieces [t=00:01:28.843735][f=0000881] [Game::KillInterface][1] [t=00:01:28.844214][f=0000881] [Game::KillInterface][2] [t=00:01:28.844716][f=0000881] [Game::KillSimulation][1] [t=00:01:28.844816][f=0000881] [Game::KillSimulation][2] [t=00:01:28.858750][f=0000881] [CCollisionHandler] dis-/continuous tests: 0/4612 [t=00:01:28.858766][f=0000881] [Game::KillSimulation][3] [t=00:01:28.861618][f=0000881] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.861797][f=0000881] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.861861][f=0000881] [~CPathCache(80x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.862242][f=0000881] [~CPathCache(80x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:28.862916][f=0000881] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:28.869722][f=0000881] [LosHandler::Kill] raycast instance cache-{hits,misses}={8,42}; shared=0%; cached=16% [t=00:01:28.875144][f=0000881] [Game::KillSimulation][4] [t=00:01:28.929101][f=0000881] [CommonDefHandler::KillStatic] 2203 sound-set data items added [t=00:01:28.929120][f=0000881] [Game::~CGame][2] [t=00:01:28.929125][f=0000881] [Game::~CGame][3] [t=00:01:28.929148][f=0000881] [SpringApp::Kill][3] [t=00:01:28.929257][f=0000881] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 36608 bytes sent in 411 packets (89.071 bytes/packet) 101645 bytes recv'd in 860 packets (118.192 bytes/packet) {0.184x, 0.051x} relative protocol overhead {up, down} 6357 incoming chunks dropped, 218 outgoing chunks resent 484 incoming chunks processed [t=00:01:28.929305][f=0000881] [SpringApp::Kill][4] font=0000020d93aeb440 [t=00:01:28.930431][f=0000881] [SpringApp::Kill][5] [t=00:01:28.934802][f=0000881] [SpringApp::Kill][6] [t=00:01:28.934817] [SpringApp::Kill][7] [t=00:01:28.934863] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:28.934881] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:28.934889] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:28.934897] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:28.934906] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:28.934917] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:28.934925] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:01:28.934934] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {660, 1048576, 1048576}, EBO = {990, 2097152, 2097152} [t=00:01:28.934945] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:28.934953] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:28.934961] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:28.934976] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:28.934985] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {12, 1048576, 1048576}, EBO = {18, 2097152, 2097152} [t=00:01:29.030219] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:29.030235] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:29.030239] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:29.030243] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:01:29.030265] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:29.034314] [VFS] [SpringVFS::DeleteArchives<this=0000020dd772cc80>] [t=00:01:29.034323] [VFS] [SpringVFS::DeleteArchives<this=0000020dd772cc80>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:01:29.034329] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (0000020d93c4a860) [t=00:01:29.034451] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=5841ms [t=00:01:29.034462] file="unittextures/benzcom_1_steel.dds" indx=7379 inflSize=1365kb readTime=4278ms [t=00:01:29.034466] file="luaui/images/commands/bold/cancelupgrade.png" indx=3355 inflSize=6kb readTime=122ms [t=00:01:29.034470] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=59ms [t=00:01:29.034476] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=58ms [t=00:01:29.034481] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=20ms [t=00:01:29.034486] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=19ms [t=00:01:29.034489] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=18ms [t=00:01:29.034494] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=18ms [t=00:01:29.034498] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=17ms [t=00:01:29.034504] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=15ms [t=00:01:29.035389] [VFS] [SpringVFS::DeleteArchives<this=0000020dd772cc80>(section=1)] #archives[section]=1 #files[section]=25 [t=00:01:29.035397] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\the_cold_place_bar_v1.1.sd7 (0000020dd7811e30) [t=00:01:29.035429] [VFS] [SpringVFS::DeleteArchives<this=0000020dd772cc80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:29.035438] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000020dd77d4260) [t=00:01:29.035494] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000020dd77d4310) [t=00:01:29.035511] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000020dd77d3130) [t=00:01:29.035542] [VFS] [SpringVFS::DeleteArchives<this=0000020dd772cc80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:29.035547] [VFS] [SpringVFS::DeleteArchives<this=0000020dd772cc80>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:29.035553] [VFS] [SpringVFS::DeleteArchives<this=0000020dd772cc80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:29.035557] [VFS] [SpringVFS::DeleteArchives<this=0000020dd772cc80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:29.035563] [VFS] [SpringVFS::DeleteArchives<this=0000020dd772cc80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:29.035568] [VFS] [SpringVFS::DeleteArchives<this=0000020dd772cc80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:29.036357] [SpringApp::Kill][8] [t=00:01:29.036363] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:29.036367] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7016704d0 (joinable=1) [t=00:01:29.036371] [WatchDog::Uninstall][2] [t=00:01:29.143073] [WatchDog::Uninstall][3] [t=00:01:29.143108] [SpringApp::Kill][9]
infolog_full.txt (truncated):