ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #110904

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.001089] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.001111] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.029642] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.029973] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.030002]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.030021]   
[t=00:00:00.030038]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.030047]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.030056]   Use "none" to disable the default log sections.
[t=00:00:00.030063] ============== </Log Sections> ==============

[t=00:00:00.030073] ============== <User Config> ==============
[t=00:00:00.030223]   AllowDeferredMapRendering = 1
[t=00:00:00.030233]   AllowDeferredModelRendering = 1
[t=00:00:00.030242]   BumpWaterDepthBits = 16
[t=00:00:00.030256]   BumpWaterReflection = 0
[t=00:00:00.030266]   BumpWaterRefraction = 0
[t=00:00:00.030273]   BumpWaterShoreWaves = 0
[t=00:00:00.030281]   BumpWaterTexSizeReflection = 64
[t=00:00:00.030289]   CamFreeScrollSpeed = 50
[t=00:00:00.030296]   CamMode = 1
[t=00:00:00.030305]   CamTimeExponent = 4.0
[t=00:00:00.030311]   CamTimeFactor = 1.0
[t=00:00:00.030319]   CubeTexSizeReflection = 64
[t=00:00:00.030327]   CubeTexSizeSpecular = 64
[t=00:00:00.030334]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.030347]   EdgeMoveDynamic = 0
[t=00:00:00.030354]   EdgeMoveWidth = 0.003
[t=00:00:00.030361]   FPSFOV = 90
[t=00:00:00.030369]   FPSScrollSpeed = 50
[t=00:00:00.030375]   FontSize = 18
[t=00:00:00.030382]   Fullscreen = 0
[t=00:00:00.030399]   GrassDetail = 0
[t=00:00:00.030420]   GroundDecals = 1
[t=00:00:00.030435]   GroundDetail = 70
[t=00:00:00.030448]   HangTimeout = 30
[t=00:00:00.030463]   HardwareCursor = 1
[t=00:00:00.030479]   InitialNetworkTimeout = 0
[t=00:00:00.030513]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.030530]   LODScale = 1.000
[t=00:00:00.030545]   LODScaleReflection = 1.000
[t=00:00:00.030559]   LODScaleRefraction = 1.000
[t=00:00:00.030576]   LODScaleShadow = 1.000
[t=00:00:00.030593]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.030610]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.030626]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.030643]   LinkOutgoingBandwidth = 131072
[t=00:00:00.030660]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.030690]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.030704]   MSAALevel = 4
[t=00:00:00.030720]   MaxParticles = 15000
[t=00:00:00.030734]   MaxSounds = 32
[t=00:00:00.030749]   MaximumTransmissionUnit = 0
[t=00:00:00.030766]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.030781]   MiniMapCanFlip = 1
[t=00:00:00.030797]   MiniMapMarker = 0
[t=00:00:00.030812]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.030829]   MouseDragScrollThreshold = 0
[t=00:00:00.030845]   NetworkLossFactor = 1
[t=00:00:00.030951]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.030962]   OverheadScrollSpeed = 50
[t=00:00:00.030970]   ReconnectTimeout = 0
[t=00:00:00.030977]   RotOverheadScrollSpeed = 50
[t=00:00:00.030984]   RotateLogFiles = 1
[t=00:00:00.030990]   Shadows = 1
[t=00:00:00.030997]   ShowClock = 0
[t=00:00:00.031003]   ShowPlayerInfo = 0
[t=00:00:00.031011]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.031019]   TeamHighlight = 0
[t=00:00:00.031027]   UnitIconDist = 151
[t=00:00:00.031034]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.031051]   UseLuaMemPools = 0
[t=00:00:00.031060]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.031067]   VFSCacheArchiveFiles = 0
[t=00:00:00.031074]   VSync = 0
[t=00:00:00.031080]   Water = 4
[t=00:00:00.031087]   WindowPosY = 38
[t=00:00:00.031096]   XResolutionWindowed = 1913
[t=00:00:00.031103]   YResolutionWindowed = 1001
[t=00:00:00.031110]   snd_volmaster = 40
[t=00:00:00.031126] ============== </User Config> ==============

[t=00:00:00.031134] ============== <User System> ==============
[t=00:00:00.031147]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.031157]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.031165]        Compiler Version: gcc-13.2.0
[t=00:00:00.031214]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.031273]         Hardware Config: Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz; 8142MB RAM, 20086MB pagefile
[t=00:00:00.031284]        Binary Word Size: 64-bit (native)
[t=00:00:00.031300]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.031308]      Physical CPU Cores: 4
[t=00:00:00.031314]       Logical CPU Cores: 8
[t=00:00:00.031322] ============== </User System> ==============

[t=00:00:00.031333] Run: thread affinity ff
[t=00:00:00.031657] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.031666]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.031672]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.031679]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.031695]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.033249] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.033263] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.055012] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.057435]     Display (Generic PnP Monitor)=1 modes=11 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.057453]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.057461]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.057471]         [ 3] 1366x768x24bpp@60Hz
[t=00:00:00.057502]         [ 4] 1360x768x24bpp@60Hz
[t=00:00:00.057512]         [ 5] 1280x1024x24bpp@60Hz
[t=00:00:00.057522]         [ 6] 1280x800x24bpp@60Hz
[t=00:00:00.057529]         [ 7] 1280x768x24bpp@60Hz
[t=00:00:00.057536]         [ 8] 1280x720x24bpp@60Hz
[t=00:00:00.057544]         [ 9] 1024x768x24bpp@60Hz
[t=00:00:00.057551]         [10] 800x600x24bpp@60Hz
[t=00:00:00.057558]         [11] 640x480x24bpp@60Hz
[t=00:00:00.927779] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.928891] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,38> newRes=<1913,1001>
[t=00:00:00.928915] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,38> newRes=<1913,1001>
[t=00:00:01.116233] [GR::LogVersionInfo]
[t=00:00:01.116258]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.116275]     GL version  : 4.6.0 NVIDIA 425.31
[t=00:00:01.116286]     GL vendor   : NVIDIA Corporation
[t=00:00:01.116300]     GL renderer : GeForce GT 750M/PCIe/SSE2
[t=00:00:01.116359]     GLSL version: 4.60 NVIDIA
[t=00:00:01.116375]     GLEW version: 2.1.0
[t=00:00:01.116389]     GPU memory  : 2048MB (total) / 1442MB (available)
[t=00:00:01.116441]     SDL swap-int: 1
[t=00:00:01.116462]     SDL driver  : windows
[t=00:00:01.116474]     
[t=00:00:01.116492]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.116516]     GLSL shader support       : 1
[t=00:00:01.116527]     GL4 support               : 1
[t=00:00:01.116541]     FBO extension support     : 1
[t=00:00:01.116596]     NVX GPU mem-info support  : 1
[t=00:00:01.116795]     ATI GPU mem-info support  : 0
[t=00:00:01.116856]     Texture clamping to edge  : 1
[t=00:00:01.116880]     NPOT-texture support      : 1 (1)
[t=00:00:01.116900]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.116921]     texture query-LOD support : 1 (1)
[t=00:00:01.116936]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.116951]     Z-buffer depth            : 32 (-)
[t=00:00:01.116995]     primitive-restart support : 1 (1)
[t=00:00:01.117013]     clip-space control support: 1 (1)
[t=00:00:01.117054]     seamless cube-map support : 1 (1)
[t=00:00:01.117073]     frag-depth layout support : 1 (1)
[t=00:00:01.117089]     persistent maps support   : 1 (1)
[t=00:00:01.117130]     explicit attribs location : 1 (1)
[t=00:00:01.117145]     multi draw indirect       : 1 (-)
[t=00:00:01.117158]     array textures            : 1 (-)
[t=00:00:01.117170]     buffer copy support       : 1 (-)
[t=00:00:01.117180]     indirect draw             : 1 (-)
[t=00:00:01.117190]     base instance             : 1 (-)
[t=00:00:01.117199]     
[t=00:00:01.117223]     max. FBO samples              : 32
[t=00:00:01.117236]     max. FS/program texture slots : 32/192
[t=00:00:01.117270]     max. texture size             : 16384
[t=00:00:01.117286]     max. texture anisotropy level : 16.000000
[t=00:00:01.117299]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.117318]     max. draw-buffers             : 8
[t=00:00:01.117331]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.117344]     max. uniform buffer-bindings  : 84
[t=00:00:01.117356]     max. uniform block-size       : 64KB
[t=00:00:01.117388]     max. storage buffer-bindings  : 96
[t=00:00:01.117407]     max. storage block-size       : 2047MB
[t=00:00:01.117418]     
[t=00:00:01.117427]     enable AMD-hacks : 0
[t=00:00:01.117436]     compress MIP-maps: 0
[t=00:00:01.117938]     Number of compressed texture formats: 51
[t=00:00:01.118078]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:01.118596] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.121014] [GR::UpdateGLConfigs]
[t=00:00:01.121107] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.121118] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.121716] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=41.000000, vsx=1913.000000, vsy=1001.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.121732] [GR::UpdateGLGeometry][2] winSize=<1913,1001>
[t=00:00:01.121740] [GR::InitGLState]
[t=00:00:01.123968] [GR::LogDisplayMode] display-mode set to 1913x1001x24bpp@60Hz (windowed::decorated)
[t=00:00:01.309056] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.356976] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 44ms
[t=00:00:01.361502] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.450066] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.450101] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.451816] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.454325] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.454348] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.454470] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.454616] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.498857] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.500515] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.501980] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.502325] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
Fontconfig error: Cannot load default config file
[t=00:00:01.804126] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ZeroWars_v2.1.7.sd7" for faster loading!
[t=00:00:01.834207] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7" for faster loading!
[t=00:00:02.001051] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\violet_rampart_1.4.sdz" for faster loading!
[t=00:00:03.947654] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\vantage_v1.2.sd7" for faster loading!
[t=00:00:04.015301] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7" for faster loading!
[t=00:00:04.026755] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\the_river_nix_20.sd7" for faster loading!
[t=00:00:15.243835] Warning: [ArchiveData] version "1.3" included in name "Supreme Strait v1.3"
[t=00:00:21.127929] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Skatepark_V1.00.sd7" for faster loading!
[t=00:00:21.163120] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\SiberianDivide 1.1.sd7" for faster loading!
[t=00:00:22.872920] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Scaryland_V1.02.sd7" for faster loading!
[t=00:00:22.935835] Warning: [ArchiveData] version "1" included in name "Riverrun_V1"
[t=00:00:22.949881] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\red_comet_v1.3.sd7" for faster loading!
[t=00:00:23.016778] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Ram Ramp v0.2.sd7" for faster loading!
[t=00:00:23.030727] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\RainbowCometv1.25.sd7" for faster loading!
[t=00:00:23.055937] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\quicksilver_1_1.sd7" for faster loading!
[t=00:00:23.080803] Warning: [ArchiveData] version "1.0" included in name "Point of No Return v1.0"
[t=00:00:34.439656] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\onyx_cauldron_1.9.sd7" for faster loading!
[t=00:00:34.463500] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\mercurial_v1.1.sd7" for faster loading!
[t=00:00:34.540532] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\la_isla_bonita_v1.1.sd7" for faster loading!
[t=00:00:34.577268] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\intersection_v4.1.sd7" for faster loading!
[t=00:00:34.607635] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7" for faster loading!
[t=00:00:34.621358] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\hooked_1.1.sd7" for faster loading!
[t=00:00:34.745392] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Faultline_v1.0.sd7" for faster loading!
[t=00:00:34.759489] Warning: [ArchiveData] version "4" included in name "Fallendell_V4"
[t=00:00:38.780143] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\eye_of_horus_1.7.sd7" for faster loading!
[t=00:00:38.823822] Warning: [ArchiveData] version "2" included in name "Entrenched_Plains_V2"
[t=00:00:38.874888] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Doldrumsv2.3.sd7" for faster loading!
[t=00:00:39.082778] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7" for faster loading!
[t=00:00:39.096284] Warning: [ArchiveData] version "3.0" included in name "Darkside v3.0"
[t=00:00:39.121433] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\CrossRoads.v1.0.3.sd7" for faster loading!
[t=00:00:39.182432] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7" for faster loading!
[t=00:00:39.196338] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7" for faster loading!
[t=00:00:39.223429] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7" for faster loading!
[t=00:00:39.248774] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\cattle_and_loveplay_no_worms_1.sd7" for faster loading!
[t=00:00:39.272530] Warning: [ArchiveData] version "1.0" included in name "Carrot Mountains v1.0"
[t=00:00:39.288367] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\calamity_1.1.sd7" for faster loading!
[t=00:00:40.866452] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\banana_republic_v1.0.1.sd7" for faster loading!
[t=00:00:40.885341] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\avalanche_v3.1.sd7" for faster loading!
[t=00:00:40.931698] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\apophis_v2_3.sd7" for faster loading!
[t=00:00:40.944415] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Anvilwood_v1.1.sd7" for faster loading!
[t=00:00:48.175115] Warning: [ArchiveData] version "1.5" included in name "Angel Crossing 1.5"
[t=00:00:48.205997] Warning: [ArchiveData] version "1.4" included in name "Ancient Vault v1.4"
[t=00:00:48.218716] Warning: [ArchiveData] version "4" included in name "Altair_Crossing_V4"
[t=00:00:52.566214] Warning: [ArchiveData] version "1.2" included in name "All That Glitters v1.2"
[t=00:00:52.605639] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\akilon_wastelands_zk_v1.sd7" for faster loading!
[t=00:00:52.618199] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7" for faster loading!
[t=00:00:52.632740] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\absolution_2.sd7" for faster loading!
[t=00:00:52.725342] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51226ms
[t=00:00:52.725393] [VFS] [SpringVFS::ReserveArchives<this=0000025ffbce2ff0>]
[t=00:00:52.725616] [VFS] [SpringVFS::AddArchive<this=0000025ffbce2ff0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:52.732573] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025ffbce2ff0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:52.732598] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:52.734147] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:52.734516] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:52.734660] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:52.734663] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:52.734858] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:52.734929] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:52.735691][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:52.735799][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:52.736033][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:52.736071][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:52.736091][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:52.736740][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:52.750279][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:52.750334][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek High Definition Audio)"
[t=00:00:52.750351][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:52.750367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:52.780473][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:52.799721][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025ffbe4d8c0(default) context=0000025ffbcba380  numChannels=2 frameSize=8
[t=00:00:52.799779][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:52.800111][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:52.800147][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:52.800171][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:52.800307][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:52.800391][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:52.800430][f=-000001] [Sound]   Devices:
[t=00:00:52.803980][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:52.803999][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:52.804022][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:52.804036][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:52.807665][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:52.807688][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:52.847821][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 38957 MB
[t=00:00:52.878772][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.6.2"
[t=00:00:52.880275][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000025ffbce2ff0>(arName="Chobby v1.12.6.2", overwrite=false)] section=3 cached=0
[t=00:00:52.923425][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000025ffbce2ff0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:52.923653][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000025ffbce2ff0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:52.927471][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000025ffbce2ff0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:53.066137][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:53.156725][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:53.158080][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:53.173688][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:53.173914][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:53.173933][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:53.174002][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:53.174561][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:53.174596][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:53.174624][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:53.174701][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:53.174780][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:53.174820][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:53.174854][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:53.174902][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[t=00:00:53.175924][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:53.176497][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:53.177237][f=-000001] Spring.GetWindowGeometry, 1913, 1001, 0, 41, 38, 1, 1, 1
[t=00:00:53.177259][f=-000001] Spring.GetViewGeometry, 1913, 1001, 0, 0
[t=00:00:53.177273][f=-000001] gl.GetViewSizes, 1913, 1001
[t=00:00:53.177327][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:53.180111][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:53.180733][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:53.181872][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:53.183884][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:53.230686][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:53.232220][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:53.238100][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:53.238762][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:53.240900][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:53.242088][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:53.244877][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:53.457107][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:53.458227][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:53.458248][f=-000001] [liblobby] serverName, Zero-K
------- TRUNCATED -------
[t=00:03:55.189922][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:03:55.190344][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:03:55.190663][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:03:55.191140][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:03:55.191544][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:03:55.191874][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:03:55.192334][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:03:55.192646][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:03:55.193016][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:03:55.193302][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:03:55.193919][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:03:55.194294][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:03:55.194711][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:03:55.195114][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:03:55.195474][f=-000001] Input grabbing is enabled!
[t=00:03:55.195614][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:03:55.205464][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:03:55.205987][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:03:55.206337][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:03:55.206646][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:03:55.213590][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:03:55.213934][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:03:55.214318][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:03:55.214788][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:03:55.227004][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:03:55.227474][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:03:55.228167][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:03:55.265131][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:03:55.267155][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:03:55.268713][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:03:55.269257][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:03:55.269674][f=-000001] EndGame Graph disabled
[t=00:03:55.302544][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:03:55.323721][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:03:55.324576][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:03:55.324968][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:03:55.325940][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:03:55.326274][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:03:55.326589][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:03:55.327247][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:03:55.327558][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:03:55.327898][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:03:55.328210][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:03:55.328579][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:03:55.329707][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:03:55.330014][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:03:55.331011][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:03:55.331326][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:03:55.365611][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:03:55.366124][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:03:55.366425][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:03:55.367221][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:03:55.369382][f=-000001] Loaded widget:  Nubtron 2.0         <nubtron.lua>
[t=00:03:55.370841][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:03:55.371310][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:03:55.556038][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:03:55.558028][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:03:55.559176][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:03:55.559512][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:03:55.560440][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:03:55.560748][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:03:55.561040][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:03:55.561510][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:03:55.561850][f=-000001] IsIsland, <function>, false
[t=00:03:55.624118][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:03:55.625189][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:03:55.625549][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:03:55.625886][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:03:55.626211][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:03:55.626557][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:03:55.626594][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:03:55.626611][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:03:55.626701][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:03:55.627055][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:03:55.627418][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:03:55.627730][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:03:55.628203][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:03:55.628531][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:03:55.629931][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:03:55.630233][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:03:55.630573][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:03:55.630899][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:03:55.631445][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:03:55.657466][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:03:55.658076][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:03:55.658595][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:03:55.671074][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:03:55.671747][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:03:55.672081][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:03:55.672585][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:03:55.673176][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:03:55.675846][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:03:55.676219][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:03:55.676645][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:03:55.682732][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:03:55.683500][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:03:55.689310][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:03:55.691059][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:03:55.691996][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:03:55.693967][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:03:55.880326][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:03:55.880852][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:03:55.884426][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:03:55.909268][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:03:55.921484][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:03:55.921993][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:03:55.943477][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:03:56.046901][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:03:56.047927][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:03:56.048314][f=-000001] SetSunLighting
[t=00:03:56.049135][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:03:56.049490][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:03:56.049913][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:03:56.054253][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:03:56.054775][f=-000001] Lua garbage collection rate: 30/s
[t=00:03:56.054827][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:03:56.055147][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:03:56.056774][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:03:56.070597][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:03:56.072648][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:03:56.077315][f=-000001] Writing last game win data
[t=00:03:56.083531][f=-000001] LuaUI v0.3
[t=00:03:56.183157][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:03:59.187053][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:03:59.204269][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:03:59.283888][f=-000001] [liblobby] Warning: Duplicate user(Mate) added to channel (zk)
[t=00:03:59.340067][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:03:59.365431][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:03:59.847121][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:03:59.935053][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:03:59.939057][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:03:59.939869][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:03:59.940462][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:03:59.940482][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 12800 (x80, z160)
[t=00:03:59.950555][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:03:59.970017][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 38.76%
[t=00:03:59.970082][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[t=00:03:59.970100][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[t=00:03:59.970116][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -100.00
[t=00:03:59.970132][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 312.25
[t=00:03:59.970170][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 35.914062% of the map. (used by 33 unit-defs)
[t=00:03:59.970197][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:03:59.970218][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:03:59.970248][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 55.828125% of the map. (used by 2 unit-defs)
[t=00:03:59.970289][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 56.632812% of the map. (used by 1 unit-defs)
[t=00:03:59.986189][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.23% of the map. (used by 354 unit-defs)
[t=00:03:59.995357][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 55.83% of the map. (used by 6 unit-defs)
[t=00:03:59.998844][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 10 Map-Area(s) occupying 33.64% of the map. (used by 32 unit-defs)
[t=00:04:00.010959][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 93.40% of the map. (used by 5 unit-defs)
[t=00:04:00.022804][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:04:00.027560][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 10 Map-Area(s) occupying 39.42% of the map. (used by 10 unit-defs)
[t=00:04:00.031415][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 10 Map-Area(s) occupying 38.33% of the map. (used by 4 unit-defs)
[t=00:04:00.042382][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 81.89% of the map. (used by 13 unit-defs)
[t=00:04:00.046123][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 10 Map-Area(s) occupying 32.85% of the map. (used by 3 unit-defs)
[t=00:04:00.052765][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 57.46% of the map. (used by 8 unit-defs)
[t=00:04:00.055262][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 10 Map-Area(s) occupying 22.97% of the map. (used by 21 unit-defs)
[t=00:04:00.177499][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/SailAway.json)
[t=00:04:00.202176][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:04:00.227151][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:04:00.244846][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:04:00.261902][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:04:00.285439][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:04:00.301969][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:04:00.321343][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:04:03.668637][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:04:03.669381][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=264
[t=00:04:03.672596][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:04:03.672624][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:04:03.735606][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:04:03.789036][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:04:03.793631][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:04:03.794418][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:04:03.794909][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[t=00:04:03.794928][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 12800 (x80, z160)
[t=00:04:03.803663][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:04:03.823483][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 38.76%
[t=00:04:03.823512][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: false
[t=00:04:03.823553][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: false
[t=00:04:03.823570][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -100.00
[t=00:04:03.823586][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 312.25
[t=00:04:03.823611][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 35.914062% of the map. (used by 33 unit-defs)
[t=00:04:03.823641][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:04:03.823683][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:04:03.823739][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 55.828125% of the map. (used by 2 unit-defs)
[t=00:04:03.823826][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 56.632812% of the map. (used by 1 unit-defs)
[t=00:04:03.838075][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.23% of the map. (used by 354 unit-defs)
[t=00:04:03.843851][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 55.83% of the map. (used by 6 unit-defs)
[t=00:04:03.846977][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 10 Map-Area(s) occupying 33.64% of the map. (used by 32 unit-defs)
[t=00:04:03.858529][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 93.40% of the map. (used by 5 unit-defs)
[t=00:04:03.870768][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:04:03.874390][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 10 Map-Area(s) occupying 39.42% of the map. (used by 10 unit-defs)
[t=00:04:03.877944][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 10 Map-Area(s) occupying 38.33% of the map. (used by 4 unit-defs)
[t=00:04:03.889329][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 81.89% of the map. (used by 13 unit-defs)
[t=00:04:03.892228][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 10 Map-Area(s) occupying 32.85% of the map. (used by 3 unit-defs)
[t=00:04:03.899481][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 57.46% of the map. (used by 8 unit-defs)
[t=00:04:03.902010][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 10 Map-Area(s) occupying 22.97% of the map. (used by 21 unit-defs)
[t=00:04:04.019800][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/SailAway.json)
[t=00:04:04.038697][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:04:04.046101][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:04:04.060410][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:04:04.075322][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:04:04.089210][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:04:04.103077][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:04:04.110013][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:04:07.358504][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (1) Initialized!
[t=00:04:07.359322][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=126
[t=00:04:07.362544][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:04:07.362581][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:04:07.362848][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:04:07.371007][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:04:07.438420][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/SailAway.json)
[t=00:04:07.439197][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:04:07.442339][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:04:07.442863][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:04:07.443848][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:04:07.445605][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:04:07.446066][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:04:07.451626][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:04:07.463704][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (2) Initialized!
[t=00:04:07.464299][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=142
[t=00:04:07.465491][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 8278ms
[t=00:04:07.479602][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10006, 0.0} allocedSize{int+, int-, ext}={0, 0, 1808274}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0104}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Rockbar","startTimestamp":1720234112}
[t=00:04:08.732835][f=-000001] SetLobbyButtonEnabled, false
[t=00:04:08.737275][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:04:08.831240][f=-000001] TotalHideLobbyInterface, true
[t=00:04:09.497060][f=-000001] GameID: 40b088661a64d299943c418dfc9fb75e
[t=00:04:09.498113][f=-000001] Connection attempt from Batlozaf
[t=00:04:09.498149][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:04:09.500061][f=-000001]  -> Connection established (given id 0)
[t=00:04:09.500143][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batlozaf" string="[PreGame::GameDataReceived][map-checksums]
    server=f183078219db0e2c85b2e7354adea4b46afcf3cbfd36fe7a3f5ad602404a2d394de6a40a1ff3537a0c1187b8001bcedf9500e7de307991942334288d36770a47
    client=f183078219db0e2c85b2e7354adea4b46afcf3cbfd36fe7a3f5ad602404a2d394de6a40a1ff3537a0c1187b8001bcedf9500e7de307991942334288d36770a47"
[t=00:04:09.500227][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batlozaf" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:04:09.500321][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batlozaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92ba829b1b76005d4260266d647f52de1043751bb00a58b266bc2fb1989049b30173d217600e67dd283de614355f7bf9cb009794d22883be2e27068ce339fe3e]"
[t=00:04:09.500377][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Batlozaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=98b16d25955fe13befbf3789a23bb939cf4b6e2530a928e5c4ad268f1e71f7782c2c15808f099b7a1610120712d71cf9c3a5b484b653f709af25640d1990e64f]"
[t=00:04:10.075664][f=-000001] Epicmenu: Switching to Default camera mode
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Rockbar","startTimestamp":1720234112}
[t=00:04:10.462814][f=0000015] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:10.811546][f=0000030] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:10.835546][f=0000030] [Game::ClientReadNet][LOGMSG] sender="Batlozaf" string="[Game::Load][lua{Rules,Gaia}={00000260533a9180,0000000000000000}][locale="C"]"
[t=00:04:10.852392][f=0000030] Warning: Bandwidth limit was reached for Batlozaf AI 0 [packets delayed, 513 sent]
[t=00:04:10.852452][f=0000030] [Game::ClientReadNet] local skirmish AI "Uba Rassa" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1
[t=00:04:10.859298][f=0000030] [Game::ClientReadNet] local skirmish AI "Xill" (ID: 1, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 2
[t=00:04:10.865526][f=0000030] [Game::ClientReadNet] local skirmish AI "Rapla IV" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 3
[t=00:04:10.865558][f=0000030] Player Batlozaf finished loading and is now ingame
[t=00:04:10.865835][f=0000030] Batlozaf paused the game
[t=00:04:11.735070][f=0000030] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:13.399556][f=0000030] [liblobby] Warning: Duplicate user(dmg_donut) added to channel (zk)

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073740791, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected