Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000047] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.113820] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.113848] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.113859] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.113866] [t=00:00:00.113869] Enable or disable log sections using the LogSections configuration key [t=00:00:00.113875] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.113881] Use "none" to disable the default log sections. [t=00:00:00.113884] ============== </Log Sections> ============== [t=00:00:00.113888] ============== <User Config> ============== [t=00:00:00.113960] AllowDeferredMapRendering = 1 [t=00:00:00.113964] AllowDeferredModelRendering = 1 [t=00:00:00.113967] AnimationMT = 0 [t=00:00:00.113971] BumpWaterAnisotropy = 2 [t=00:00:00.113974] BumpWaterBlurReflection = 1 [t=00:00:00.113977] BumpWaterDepthBits = 32 [t=00:00:00.113982] BumpWaterReflection = 2 [t=00:00:00.113986] BumpWaterRefraction = 2 [t=00:00:00.113989] BumpWaterTexSizeReflection = 1024 [t=00:00:00.113992] CamFreeScrollSpeed = 50 [t=00:00:00.113995] CamMode = 1 Failed rotating the log file [t=00:00:00.113999] CubeTexSizeReflection = 1024 [t=00:00:00.114003] CubeTexSizeSpecular = 1024 [t=00:00:00.114006] DualScreenMiniMapOnLeft = 1 [t=00:00:00.114009] EdgeMoveDynamic = 0 [t=00:00:00.114013] EdgeMoveWidth = 0.003 [t=00:00:00.114016] FPSFOV = 90 [t=00:00:00.114019] FPSScrollSpeed = 50 [t=00:00:00.114024] FontSize = 18 [t=00:00:00.114027] GrassDetail = 0 [t=00:00:00.114030] GroundDecals = 10 [t=00:00:00.114033] GroundDetail = 180 [t=00:00:00.114036] HangTimeout = 30 [t=00:00:00.114039] HardwareCursor = 1 [t=00:00:00.114042] InitialNetworkTimeout = 0 [t=00:00:00.114045] LinkIncomingMaxPacketRate = 512 [t=00:00:00.114049] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.114052] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.114055] LinkOutgoingBandwidth = 131072 [t=00:00:00.114061] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.114064] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.114067] MSAALevel = 8 [t=00:00:00.114070] MaxParticles = 50000 [t=00:00:00.114074] MaxSounds = 32 [t=00:00:00.114076] MaximumTransmissionUnit = 0 [t=00:00:00.114080] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.114083] MiniMapMarker = 0 [t=00:00:00.114086] MouseDragScrollThreshold = 0 [t=00:00:00.114090] NetworkLossFactor = 1 [t=00:00:00.114095] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.114098] OverheadScrollSpeed = 50 [t=00:00:00.114101] ReconnectTimeout = 0 [t=00:00:00.114104] RotOverheadScrollSpeed = 50 [t=00:00:00.114107] RotateLogFiles = 1 [t=00:00:00.114110] ShadowMapSize = 16384 [t=00:00:00.114113] Shadows = 1 [t=00:00:00.114116] ShowClock = 0 [t=00:00:00.114119] SoftParticles = 2 [t=00:00:00.114122] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.114126] UnitIconDist = 151 [t=00:00:00.114129] UpdateBoundingVolumeMT = 0 [t=00:00:00.114145] UpdateWeaponVectorsMT = 0 [t=00:00:00.114148] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.114151] UseLuaMemPools = 0 [t=00:00:00.114154] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.114158] VFSCacheArchiveFiles = 0 [t=00:00:00.114161] VSync = 0 [t=00:00:00.114164] Water = 4 [t=00:00:00.114167] XResolution = 2560 [t=00:00:00.114170] YResolution = 1440 [t=00:00:00.114173] snd_volmaster = 9 [t=00:00:00.114180] ============== </User Config> ============== [t=00:00:00.114186] ============== <User System> ============== [t=00:00:00.114190] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.114194] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.114200] Compiler Version: gcc-13.2.0 [t=00:00:00.114225] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.114250] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile [t=00:00:00.114254] Binary Word Size: 64-bit (native) [t=00:00:00.114259] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.114263] Physical CPU Cores: 8 [t=00:00:00.114265] Logical CPU Cores: 16 [t=00:00:00.114268] ============== </User System> ============== [t=00:00:00.114273] Run: thread affinity ffffff [t=00:00:00.114362] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.114365] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.114368] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.114371] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.114376] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.114878] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.114885] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.118296] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.120121] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.120126] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.120130] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.120140] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.120143] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.120147] [11] 1920x1080x24bpp@70Hz [t=00:00:00.120151] [15] 1680x1050x24bpp@60Hz [t=00:00:00.120154] [17] 1600x1200x24bpp@60Hz [t=00:00:00.120156] [18] 1600x1024x24bpp@60Hz [t=00:00:00.120160] [20] 1600x1000x24bpp@60Hz [t=00:00:00.120164] [21] 1600x900x24bpp@60Hz [t=00:00:00.120167] [22] 1440x1080x24bpp@70Hz [t=00:00:00.120170] [26] 1440x900x24bpp@60Hz [t=00:00:00.120173] [27] 1366x768x24bpp@60Hz [t=00:00:00.120177] [28] 1360x768x24bpp@60Hz [t=00:00:00.120181] [29] 1280x1024x24bpp@60Hz [t=00:00:00.120184] [31] 1280x960x24bpp@60Hz [t=00:00:00.120187] [32] 1280x800x24bpp@60Hz [t=00:00:00.120190] [33] 1280x768x24bpp@60Hz [t=00:00:00.120193] [34] 1280x720x24bpp@60Hz [t=00:00:00.120196] [37] 1176x664x24bpp@60Hz [t=00:00:00.120200] [40] 1152x864x24bpp@60Hz [t=00:00:00.120202] [41] 1024x768x24bpp@60Hz [t=00:00:00.120206] [42] 800x600x24bpp@60Hz [t=00:00:00.120209] [43] 720x576x24bpp@50Hz [t=00:00:00.120214] [44] 720x480x24bpp@60Hz [t=00:00:00.120217] [46] 640x480x24bpp@60Hz [t=00:00:00.270630] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.270883] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.270891] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.285844] [GR::LogVersionInfo] [t=00:00:00.285862] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.285865] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.285868] GL vendor : NVIDIA Corporation [t=00:00:00.285871] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.285874] GLSL version: 4.60 NVIDIA [t=00:00:00.285877] GLEW version: 2.1.0 [t=00:00:00.285880] GPU memory : 16376MB (total) / 13530MB (available) [t=00:00:00.285891] SDL swap-int: 1 [t=00:00:00.285894] SDL driver : windows [t=00:00:00.285897] [t=00:00:00.285906] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.285912] GLSL shader support : 1 [t=00:00:00.285915] GL4 support : 1 [t=00:00:00.285917] FBO extension support : 1 [t=00:00:00.285924] NVX GPU mem-info support : 1 [t=00:00:00.285929] ATI GPU mem-info support : 0 [t=00:00:00.285936] Texture clamping to edge : 1 [t=00:00:00.285942] NPOT-texture support : 1 (1) [t=00:00:00.285949] S3TC/DXT1 texture support : 1/1 [t=00:00:00.285954] texture query-LOD support : 1 (1) [t=00:00:00.285961] MSAA frame-buffer support : 1 (1) [t=00:00:00.285965] Z-buffer depth : 32 (-) [t=00:00:00.285970] primitive-restart support : 1 (1) [t=00:00:00.285974] clip-space control support: 1 (1) [t=00:00:00.285978] seamless cube-map support : 1 (1) [t=00:00:00.285981] frag-depth layout support : 1 (1) [t=00:00:00.285984] persistent maps support : 1 (1) [t=00:00:00.285987] explicit attribs location : 1 (1) [t=00:00:00.285991] multi draw indirect : 1 (-) [t=00:00:00.285997] array textures : 1 (-) [t=00:00:00.286000] buffer copy support : 1 (-) [t=00:00:00.286003] indirect draw : 1 (-) [t=00:00:00.286007] base instance : 1 (-) [t=00:00:00.286009] [t=00:00:00.286012] max. FBO samples : 32 [t=00:00:00.286015] max. FS/program texture slots : 32/192 [t=00:00:00.286018] max. texture size : 32768 [t=00:00:00.286023] max. texture anisotropy level : 16.000000 [t=00:00:00.286027] max. vec4 varyings/attributes : 31/16 [t=00:00:00.286031] max. draw-buffers : 8 [t=00:00:00.286035] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.286038] max. uniform buffer-bindings : 84 [t=00:00:00.286041] max. uniform block-size : 64KB [t=00:00:00.286044] max. storage buffer-bindings : 96 [t=00:00:00.286048] max. storage block-size : 2047MB [t=00:00:00.286051] [t=00:00:00.286053] enable AMD-hacks : 0 [t=00:00:00.286057] compress MIP-maps: 0 [t=00:00:00.286086] Number of compressed texture formats: 23 [t=00:00:00.286101] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.286122] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.286266] [GR::UpdateGLConfigs] [t=00:00:00.286285] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.286289] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.286534] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.286548] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.286551] [GR::InitGLState] [t=00:00:00.286576] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.354694] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.356133] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.356410] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.359135] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.359146] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.359357] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.360388] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.360395] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.360422] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.360440] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.370490] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.370659] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.371025] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.371122] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.378741] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.378751] [VFS] [SpringVFS::ReserveArchives<this=000001c57e53c310>] [t=00:00:00.378829] [VFS] [SpringVFS::AddArchive<this=000001c57e53c310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.379983] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c57e53c310 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.379989] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.454486] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.454691] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.454808] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.454855] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.454919] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.454950] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.455039] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.455097] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.455129] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.455147] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.455394][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.455446][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.455479][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.455488][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.455493][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.455515][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.458847][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.458858][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.458864][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.458869][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.458874][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.458879][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.508237][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.509417][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c57e629d80(default) context=000001c57e49bac0 numChannels=2 frameSize=8 [t=00:00:00.509431][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.509437][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.509447][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.509452][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.509494][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.509514][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.509521][f=-000001] [Sound] Devices: [t=00:00:00.510934][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.510942][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.510953][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.510957][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.510964][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.510969][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.511452][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.511461][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.555564][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 19382 MB [t=00:00:00.556579][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.562300][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8464 [t=00:00:00.563041][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8464 using name Tommyknocker [t=00:00:00.725265][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Scaryland v1.02" (loaded=0 cached=0) [t=00:00:00.725615][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c57e53c310>(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.727619][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c57e53c310>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.728223][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:00.728657][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c57e53c310>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.752678][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c57e53c310>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.752788][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c57e53c310>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.461095][f=-000001] [CAS::GASCB] Archive file="scaryland_v1.02.sd7" cs="3db466f0333ba528f08294ce7a36b52bbc3d438054e493d3bacad3908f05d2aa4b6fe2e5095bd6c38f8b161639621e9d593a05a398c2024d93612f9e64c36dd2" [t=00:00:01.461242][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.461298][f=-000001] Warning: [PreGame::GameDataReceived] Archive Scaryland v1.02 (checksum ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.461860][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.461909][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.461944][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.461967][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.462317][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1534;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=92;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=df5815dc-1215-413b-9d12-7293ccc13b6b;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.6.0;
mapname=Scaryland v1.02;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=63329;
dumpgamestateondesync=1;
hostport=8464;
}
" [t=00:00:01.462417][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-06_04-33-14-350_Scaryland v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.462423][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 779ms [t=00:00:01.462596][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen ------- TRUNCATED ------- [t=00:00:11.637169][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.638018][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.638181][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.638284][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.638412][f=-000001] EndGame Graph disabled [t=00:00:11.649216][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.656632][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.656988][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:11.657136][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:11.657476][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.665113][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:11.665316][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.665425][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.665523][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.665635][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.665759][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.665854][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:11.666355][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.666704][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.667188][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.667290][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.678960][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.679191][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.679701][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.679843][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.680136][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.680264][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.680372][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.737190][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.737620][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.737728][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.738395][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.738499][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.738660][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.738786][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.738892][f=-000001] IsIsland, <function>, false [t=00:00:11.746152][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:11.746973][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.747099][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.747242][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.747439][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.747548][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.747672][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.747781][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.747875][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.747983][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.748080][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.748189][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:11.748195][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:11.748201][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.748233][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.748333][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.748448][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.748568][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.748745][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.751658][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.751818][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.751964][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.764735][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.765084][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.772627][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.772996][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.773218][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.774239][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.774378][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.774515][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:11.774886][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.775092][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.776802][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.777368][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.777651][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.777949][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.778057][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.778152][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.779915][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.780640][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.784647][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.784811][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.786393][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.865242][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.865853][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.866129][f=-000001] SetSunLighting [t=00:00:11.866462][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.866577][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.866730][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.868349][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.868485][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.868493][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.868594][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.868993][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.873708][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.874571][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.876568][f=-000001] Writing last game win data [t=00:00:11.879138][f=-000001] LuaUI v0.3 [t=00:00:11.934935][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.935136][f=-000001] [s11n] Loading s11n file... [t=00:00:11.935227][f=-000001] [s11n] Parsing model... [t=00:00:11.936112][f=-000001] [s11n] Populating game world... [t=00:00:11.940464][f=-000001] [s11n] s11n loading complete. [t=00:00:11.940648][f=-000001] Running Springboard Feature Fixer, 56, 106 [t=00:00:12.010911][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.010940][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.011202][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.011233][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:12.012437][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:12.014706][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:12.014885][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:12.014908][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 30.000000 (This map's water is harmful to land units as well as hovercraft) [t=00:00:12.015062][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:12.015070][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:12.016783][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:12.019054][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 86.22% [t=00:00:12.019072][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -150.00 [t=00:00:12.019078][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 188.67 [t=00:00:12.019087][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 80.765625% of the map. (used by 33 unit-defs) [t=00:00:12.019097][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 80.765625% of the map. (used by 36 unit-defs) [t=00:00:12.019107][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 80.765625% of the map. (used by 40 unit-defs) [t=00:00:12.019115][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:12.019124][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:12.020699][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 75.91% of the map. (used by 357 unit-defs) [t=00:00:12.020727][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:12.022281][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 75.91% of the map. (used by 32 unit-defs) [t=00:00:12.023824][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 75.91% of the map. (used by 5 unit-defs) [t=00:00:12.025423][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 80.77% of the map. (used by 4 unit-defs) [t=00:00:12.027089][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 80.77% of the map. (used by 10 unit-defs) [t=00:00:12.028699][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 80.77% of the map. (used by 4 unit-defs) [t=00:00:12.030139][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 71.00% of the map. (used by 13 unit-defs) [t=00:00:12.031684][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 75.91% of the map. (used by 3 unit-defs) [t=00:00:12.031713][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:12.033175][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 71.00% of the map. (used by 21 unit-defs) [t=00:00:12.057186][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Scaryland_v1.02.json) [t=00:00:12.057343][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:12.058515][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:12.058653][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:12.058921][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:12.059536][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:12.059671][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:12.061664][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:12.074546][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:12.074778][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:12.074788][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 63ms [t=00:00:12.081126][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12077, 0.0} allocedSize{int+, int-, ext}={0, 0, 1974095}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0100} [t=00:00:12.400763][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.615465][f=-000001] GameID: 07c988660e4462cb0425074493badbeb [t=00:00:12.615712][f=-000001] Connection attempt from Tommyknocker [t=00:00:12.615718][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.615812][f=-000001] -> Connection established (given id 0) [t=00:00:12.615837][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [t=00:00:12.615851][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:12.615860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1a95ea07cbc260457a96af1debcc021a0a6eda460c5cd8dec922b30fb0c7a3791f50be0f828600d58f5aa9c7a521d0d15047bc940bf67778c2f9e41538512373]" [t=00:00:12.615873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cd386321b44e18d6e1ba0454ef1ad5f238f54f4abd0b95f0b4d8e4c350c6de47860e7e740dd044cab6f5a280cec360acd9b5b74edb4c2d0468822b1ef2b6458a]" [t=00:00:12.639658][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.743303][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001c5f4866ff0,000001c5d4839fb0}][locale="C"]" [t=00:00:12.743400][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:18.012842][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:28.489218][f=-000001] Warning: Couldn't find texture "%%358:1"! [t=00:00:31.070141][f=0000088] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:36.899842][f=0000256] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:44.981881][f=0000481] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:01:01.459879][f=0000763] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:01:15.448392][f=0001238] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4 [t=00:01:23.873409][f=0001383] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:28.185722][f=0001504] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:32.059702][f=0001619] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:34.284887][f=0001643] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:34.313634][f=0001689] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:37.699517][f=0001732] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:37.718565][f=0001782] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 4 [t=00:01:44.984175][f=0001974] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:47.387479][f=0002045] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:47.454088][f=0002047] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:50.719685][f=0002145] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:51.521130][f=0002169] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:53.525495][f=0002229] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:54.193867][f=0002249] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:55.657619][f=0002293] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:57.980867][f=0002363] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:58.814889][f=0002388] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:21.943221][f=0004881] game_message: Dagger is under attack [t=00:03:30.992769][f=0004913] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:36.585607][f=0004947] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:03:38.204958][f=0004947] [SpringApp::Kill][1] fromRun=1 [t=00:03:38.204971][f=0004947] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:38.259811][f=0004947] [async=0] threads=8 tasks=310184 {sum,avg}{exec,wait}time={{5968.142, 0.019}, {10377.943, 0.033}}ms [t=00:03:38.259828][f=0004947] thread=1 tasks=44312 {sum,min,max,avg}{exec,wait}time={{964.332, 0.000, 231.048, 0.022}, {163.009, 0.000, 18446744027136.000, 0.004}}ms [t=00:03:38.259836][f=0004947] thread=2 tasks=44312 {sum,min,max,avg}{exec,wait}time={{851.625, 0.000, 230.942, 0.019}, {1100.833, 0.000, 18446744027136.000, 0.025}}ms [t=00:03:38.259845][f=0004947] thread=3 tasks=44312 {sum,min,max,avg}{exec,wait}time={{857.529, 0.000, 231.020, 0.019}, {1146.240, 0.000, 18446744027136.000, 0.026}}ms [t=00:03:38.259852][f=0004947] thread=4 tasks=44312 {sum,min,max,avg}{exec,wait}time={{840.065, 0.000, 230.942, 0.019}, {1406.642, 0.000, 18446744027136.000, 0.032}}ms [t=00:03:38.259859][f=0004947] thread=5 tasks=44312 {sum,min,max,avg}{exec,wait}time={{832.600, 0.000, 230.991, 0.019}, {1564.605, 0.000, 30.232, 0.035}}ms [t=00:03:38.259868][f=0004947] thread=6 tasks=44312 {sum,min,max,avg}{exec,wait}time={{813.354, 0.000, 231.033, 0.018}, {2342.536, 0.000, 30.264, 0.053}}ms [t=00:03:38.259875][f=0004947] thread=7 tasks=44312 {sum,min,max,avg}{exec,wait}time={{808.638, 0.000, 230.885, 0.018}, {2654.078, 0.000, 30.259, 0.060}}ms [t=00:03:38.259882][f=0004947] [async=1] threads=8 tasks=2280 {sum,avg}{exec,wait}time={{33973.398, 14.901}, {5842276.500, 2562.402}}ms [t=00:03:38.259892][f=0004947] thread=1 tasks=324 {sum,min,max,avg}{exec,wait}time={{4875.517, 0.000, 600.590, 15.048}, {835130.188, 0.014, 4254.642, 2577.562}}ms [t=00:03:38.259900][f=0004947] thread=2 tasks=329 {sum,min,max,avg}{exec,wait}time={{4890.252, 0.000, 602.247, 14.864}, {829310.938, 0.085, 4252.168, 2520.702}}ms [t=00:03:38.259908][f=0004947] thread=3 tasks=323 {sum,min,max,avg}{exec,wait}time={{4881.948, 0.000, 613.990, 15.114}, {835539.688, 0.142, 4252.143, 2586.810}}ms [t=00:03:38.259917][f=0004947] thread=4 tasks=324 {sum,min,max,avg}{exec,wait}time={{4781.394, 0.000, 602.349, 14.757}, {831095.750, 0.190, 4155.764, 2565.110}}ms [t=00:03:38.259924][f=0004947] thread=5 tasks=331 {sum,min,max,avg}{exec,wait}time={{4823.956, 0.000, 602.466, 14.574}, {840844.562, 0.312, 4202.570, 2540.316}}ms [t=00:03:38.259932][f=0004947] thread=6 tasks=327 {sum,min,max,avg}{exec,wait}time={{4828.271, 0.000, 602.625, 14.765}, {835916.562, 0.367, 4204.933, 2556.320}}ms [t=00:03:38.259939][f=0004947] thread=7 tasks=322 {sum,min,max,avg}{exec,wait}time={{4892.063, 0.000, 622.098, 15.193}, {834438.875, 0.399, 4252.708, 2591.425}}ms [t=00:03:38.259946][f=0004947] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:38.259951][f=0004947] [SpringApp::Kill][2] [t=00:03:38.275686][f=0004947] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:38.275698][f=0004947] [Game::KillLua][1] dtor=0 luaUI=000001c6695460a0 [t=00:03:38.275745][f=0004947] Start widgetHandler:Shutdown [t=00:03:38.277477][f=0004947] Shutdown - SaveOrderList Complete [t=00:03:38.303146][f=0004947] Writing last game win data [t=00:03:38.305837][f=0004947] Shutdown - SaveConfigData Complete [t=00:03:38.305847][f=0004947] Shutdown Widget - Chili Highlight [t=00:03:38.305867][f=0004947] Shutdown Widget - Draw After Chili [t=00:03:38.305875][f=0004947] Shutdown Widget - API Unit Tracker GL4 [t=00:03:38.305885][f=0004947] Shutdown Widget - EPIC Menu [t=00:03:38.306719][f=0004947] Shutdown Widget - Depth of Field Shader [t=00:03:38.563205][f=0004947] Shutdown Widget - Chili Widget Selector [t=00:03:38.563833][f=0004947] Shutdown Widget - Chili Minimap [t=00:03:38.563936][f=0004947] Shutdown Widget - Deferred rendering [t=00:03:38.563943][f=0004947] SSAO: Deferred rendering disabled, disabling. [t=00:03:38.747209][f=0004947] Shutdown Widget - Deferred rendering [t=00:03:38.747228][f=0004947] SSAO: Deferred rendering disabled, disabling. [t=00:03:38.748212][f=0004947] Shutdown Widget - Local Team Colors [t=00:03:38.748219][f=0004947] Shutdown Widget - Display Keys 2 [t=00:03:38.748234][f=0004947] Shutdown Widget - Save Game Menu [t=00:03:38.748255][f=0004947] Shutdown Widget - Highlight Model Api GL4 [t=00:03:38.748290][f=0004947] Shutdown Widget - Unit Icons [t=00:03:38.748313][f=0004947] Shutdown Widget - Noises [t=00:03:38.748320][f=0004947] Shutdown Widget - HealthBars [t=00:03:38.748963][f=0004947] Shutdown Widget - Selected Units GL4 2 [t=00:03:38.748977][f=0004947] Shutdown Widget - BuildETA [t=00:03:38.748985][f=0004947] Shutdown Widget - Win Counter [t=00:03:38.748992][f=0004947] Shutdown Widget - EndGame APM stats [t=00:03:38.755859][f=0004947] Shutdown Widget - Modular Comm Info [t=00:03:38.755872][f=0004947] Shutdown Widget - Map Draw Blocker [t=00:03:38.755891][f=0004947] Shutdown Widget - Reclaim Field Highlight [t=00:03:38.755907][f=0004947] Shutdown Widget - Stereo3D [t=00:03:38.755950][f=0004947] Shutdown Widget - State Reverse and Latency [t=00:03:38.755957][f=0004947] Shutdown Widget - Attack Warning [t=00:03:38.755966][f=0004947] Shutdown Widget - Transport AI [t=00:03:38.755974][f=0004947] Shutdown Widget - Showeco and Grid Drawer [t=00:03:38.755985][f=0004947] Shutdown Widget - Point Tracker [t=00:03:38.755992][f=0004947] Shutdown Widget - Music Player v2 [t=00:03:38.755999][f=0004947] Shutdown Widget - Missile Silo Range [t=00:03:38.756006][f=0004947] Shutdown Widget - MinimapEvents [t=00:03:38.756016][f=0004947] Shutdown Widget - Local Widgets Config [t=00:03:38.756025][f=0004947] Shutdown Widget - Highlight Geos [t=00:03:38.756033][f=0004947] Shutdown Widget - Grab Input [t=00:03:38.756131][f=0004947] Input grabbing is disabled! [t=00:03:38.756141][f=0004947] Shutdown Widget - Defense Range Zero-K [t=00:03:38.756153][f=0004947] Shutdown Widget - Darkening [t=00:03:38.756166][f=0004947] Shutdown Widget - Context Menu [t=00:03:38.756172][f=0004947] Shutdown Widget - Chili Spectator Panels [t=00:03:38.756180][f=0004947] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:38.756191][f=0004947] Shutdown Widget - Chili Nuke Warning [t=00:03:38.756200][f=0004947] Shutdown Widget - Chili EndGame Window [t=00:03:38.756212][f=0004947] Shutdown Widget - Chili Economy Panel Default [t=00:03:38.756283][f=0004947] Shutdown Widget - CameraShake [t=00:03:38.756290][f=0004947] Shutdown Widget - Startup Info and Selector [t=00:03:38.756304][f=0004947] Shutdown Widget - Attack AoE [t=00:03:38.756312][f=0004947] Shutdown Widget - Map Edge Extension [t=00:03:38.756358][f=0004947] Shutdown Widget - Selection Send [t=00:03:38.756366][f=0004947] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:38.756373][f=0004947] Shutdown Widget - LupsManager [t=00:03:38.756386][f=0004947] Shutdown Widget - Newton Firezone [t=00:03:38.756394][f=0004947] Shutdown Widget - Receive Units Indicator [t=00:03:38.756400][f=0004947] Shutdown Widget - Chili Pro Console [t=00:03:38.776348][f=0004947] Shutdown Widget - Persistent Build Height [t=00:03:38.776362][f=0004947] Shutdown Widget - Lasso Terraform GUI [t=00:03:38.776370][f=0004947] Shutdown Widget - Lups [t=00:03:38.801199][f=0004947] Shutdown Widget - Chili Framework [t=00:03:38.801213][f=0004947] Shutdown Widget - Mex Placement Handler [t=00:03:38.801472][f=0004947] Shutdown Widget - Custom Markers [t=00:03:38.801489][f=0004947] Shutdown Widget - Chili Core Selector [t=00:03:38.801560][f=0004947] Shutdown Widget - Select Keys [t=00:03:38.801574][f=0004947] Shutdown Widget - Pause Screen [t=00:03:38.801695][f=0004947] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:38.801730][f=0004947] Shutdown Widget - Bloom Shader Deferred [t=00:03:38.812627][f=0004947] Shutdown Widget - Text To Speech Control [t=00:03:38.812655][f=0004947] Shutdown Widget - Layout Handler [t=00:03:38.812665][f=0004947] Shutdown Widget - Color Blindness Correction [t=00:03:38.839150][f=0004947] End widgetHandler:Shutdown [t=00:03:41.823129][f=0004947] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10639287, 0.0} allocedSize{int+, int-, ext}={0, 0, 2104479380}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1099} [t=00:03:42.709855][f=0004947] [Game::KillLua][2] dtor=0 luaGaia=000001c5d4839fb0 [t=00:03:45.699945][f=0004947] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:45.699983][f=0004947] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:45.700006][f=0004947] [Game::KillLua][3] dtor=0 luaRules=000001c5f4866ff0 [t=00:03:45.700033][f=0004947] Start gadgetHandler:Shutdown [t=00:03:45.700039][f=0004947] Shutdown - StartSetup [t=00:03:45.700045][f=0004947] Shutdown - UnitMorph [t=00:03:45.700215][f=0004947] Shutdown - Carrier Drones [t=00:03:45.700223][f=0004947] Shutdown - Missile Silo Controller [t=00:03:45.700229][f=0004947] Shutdown - Modular Comm Info [t=00:03:45.700234][f=0004947] Shutdown - Terrain Texture Handler [t=00:03:45.700242][f=0004947] Shutdown - UnitCloakShield [t=00:03:45.700296][f=0004947] Shutdown - Starlight Handler [t=00:03:45.700304][f=0004947] End gadgetHandler:Shutdown [t=00:03:48.867827][f=0004947] Start gadgetHandler:Shutdown [t=00:03:48.867845][f=0004947] Shutdown - Teleport Throw [t=00:03:48.867872][f=0004947] Shutdown - UnitMorph [t=00:03:48.867887][f=0004947] Shutdown - Commander Skin Renderer [t=00:03:49.069215][f=0004947] Shutdown - Missile fired callins [t=00:03:49.069232][f=0004947] Shutdown - Modular Comm Info [t=00:03:49.069252][f=0004947] Shutdown - Retreat Command [t=00:03:49.069280][f=0004947] Shutdown - Shockwaves [t=00:03:49.069287][f=0004947] Shutdown - Unit tint API [t=00:03:49.069299][f=0004947] Shutdown - Unit glow API [t=00:03:49.069318][f=0004947] Shutdown - UnitCloakShield [t=00:03:49.069345][f=0004947] Shutdown - Lups Cloak FX [t=00:03:49.069351][f=0004947] Shutdown - Lups
infolog_full.txt (truncated):