Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000074] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.061854] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.061881] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.061891] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.061899] [t=00:00:00.061903] Enable or disable log sections using the LogSections configuration key [t=00:00:00.061906] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.061911] Use "none" to disable the default log sections. [t=00:00:00.061915] ============== </Log Sections> ============== [t=00:00:00.061918] ============== <User Config> ============== [t=00:00:00.061990] AllowDeferredMapRendering = 1 Failed rotating the log file [t=00:00:00.061994] AllowDeferredModelRendering = 1 [t=00:00:00.061998] AnimationMT = 0 [t=00:00:00.062001] BumpWaterAnisotropy = 2 [t=00:00:00.062003] BumpWaterBlurReflection = 1 [t=00:00:00.062006] BumpWaterDepthBits = 32 [t=00:00:00.062011] BumpWaterReflection = 2 [t=00:00:00.062014] BumpWaterRefraction = 2 [t=00:00:00.062018] BumpWaterTexSizeReflection = 1024 [t=00:00:00.062022] CamFreeScrollSpeed = 50 [t=00:00:00.062025] CamMode = 1 [t=00:00:00.062028] CubeTexSizeReflection = 1024 [t=00:00:00.062033] CubeTexSizeSpecular = 1024 [t=00:00:00.062036] DualScreenMiniMapOnLeft = 1 [t=00:00:00.062041] EdgeMoveDynamic = 0 [t=00:00:00.062047] EdgeMoveWidth = 0.003 [t=00:00:00.062050] FPSFOV = 90 [t=00:00:00.062053] FPSScrollSpeed = 50 [t=00:00:00.062058] FontSize = 18 [t=00:00:00.062060] GrassDetail = 0 [t=00:00:00.062063] GroundDecals = 10 [t=00:00:00.062066] GroundDetail = 180 [t=00:00:00.062069] HangTimeout = 30 [t=00:00:00.062072] HardwareCursor = 1 [t=00:00:00.062075] InitialNetworkTimeout = 0 [t=00:00:00.062078] LinkIncomingMaxPacketRate = 512 [t=00:00:00.062081] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.062084] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.062087] LinkOutgoingBandwidth = 131072 [t=00:00:00.062092] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.062095] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.062099] MSAALevel = 8 [t=00:00:00.062102] MaxParticles = 50000 [t=00:00:00.062105] MaxSounds = 32 [t=00:00:00.062107] MaximumTransmissionUnit = 0 [t=00:00:00.062113] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.062116] MiniMapMarker = 0 [t=00:00:00.062121] MouseDragScrollThreshold = 0 [t=00:00:00.062124] NetworkLossFactor = 1 [t=00:00:00.062128] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.062132] OverheadScrollSpeed = 50 [t=00:00:00.062135] ReconnectTimeout = 0 [t=00:00:00.062138] RotOverheadScrollSpeed = 50 [t=00:00:00.062141] RotateLogFiles = 1 [t=00:00:00.062144] ShadowMapSize = 16384 [t=00:00:00.062147] Shadows = 1 [t=00:00:00.062150] ShowClock = 0 [t=00:00:00.062153] SoftParticles = 2 [t=00:00:00.062156] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.062159] UnitIconDist = 151 [t=00:00:00.062162] UpdateBoundingVolumeMT = 0 [t=00:00:00.062179] UpdateWeaponVectorsMT = 0 [t=00:00:00.062182] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.062185] UseLuaMemPools = 0 [t=00:00:00.062188] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.062191] VFSCacheArchiveFiles = 0 [t=00:00:00.062194] VSync = 0 [t=00:00:00.062197] Water = 4 [t=00:00:00.062200] XResolution = 2560 [t=00:00:00.062203] YResolution = 1440 [t=00:00:00.062207] snd_volmaster = 9 [t=00:00:00.062213] ============== </User Config> ============== [t=00:00:00.062219] ============== <User System> ============== [t=00:00:00.062223] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.062228] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.062234] Compiler Version: gcc-13.2.0 [t=00:00:00.062257] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.062285] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile [t=00:00:00.062289] Binary Word Size: 64-bit (native) [t=00:00:00.062298] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.062302] Physical CPU Cores: 8 [t=00:00:00.062305] Logical CPU Cores: 16 [t=00:00:00.062308] ============== </User System> ============== [t=00:00:00.062312] Run: thread affinity ffffff [t=00:00:00.062453] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.062457] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.062459] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.062462] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.062466] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.062996] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.063004] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.065993] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.067791] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.067797] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.067801] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.067809] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.067813] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.067817] [11] 1920x1080x24bpp@70Hz [t=00:00:00.067820] [15] 1680x1050x24bpp@60Hz [t=00:00:00.067824] [17] 1600x1200x24bpp@60Hz [t=00:00:00.067828] [18] 1600x1024x24bpp@60Hz [t=00:00:00.067831] [20] 1600x1000x24bpp@60Hz [t=00:00:00.067834] [21] 1600x900x24bpp@60Hz [t=00:00:00.067837] [22] 1440x1080x24bpp@70Hz [t=00:00:00.067840] [26] 1440x900x24bpp@60Hz [t=00:00:00.067843] [27] 1366x768x24bpp@60Hz [t=00:00:00.067847] [28] 1360x768x24bpp@60Hz [t=00:00:00.067850] [29] 1280x1024x24bpp@60Hz [t=00:00:00.067853] [31] 1280x960x24bpp@60Hz [t=00:00:00.067856] [32] 1280x800x24bpp@60Hz [t=00:00:00.067859] [33] 1280x768x24bpp@60Hz [t=00:00:00.067862] [34] 1280x720x24bpp@60Hz [t=00:00:00.067865] [37] 1176x664x24bpp@60Hz [t=00:00:00.067867] [40] 1152x864x24bpp@60Hz [t=00:00:00.067870] [41] 1024x768x24bpp@60Hz [t=00:00:00.067873] [42] 800x600x24bpp@60Hz [t=00:00:00.067876] [43] 720x576x24bpp@50Hz [t=00:00:00.067880] [44] 720x480x24bpp@60Hz [t=00:00:00.067886] [46] 640x480x24bpp@60Hz [t=00:00:00.209334] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.209556] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.209564] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.223679] [GR::LogVersionInfo] [t=00:00:00.223694] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.223698] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.223701] GL vendor : NVIDIA Corporation [t=00:00:00.223704] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.223707] GLSL version: 4.60 NVIDIA [t=00:00:00.223709] GLEW version: 2.1.0 [t=00:00:00.223712] GPU memory : 16376MB (total) / 13831MB (available) [t=00:00:00.223721] SDL swap-int: 1 [t=00:00:00.223724] SDL driver : windows [t=00:00:00.223726] [t=00:00:00.223733] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.223737] GLSL shader support : 1 [t=00:00:00.223740] GL4 support : 1 [t=00:00:00.223743] FBO extension support : 1 [t=00:00:00.223750] NVX GPU mem-info support : 1 [t=00:00:00.223754] ATI GPU mem-info support : 0 [t=00:00:00.223761] Texture clamping to edge : 1 [t=00:00:00.223767] NPOT-texture support : 1 (1) [t=00:00:00.223772] S3TC/DXT1 texture support : 1/1 [t=00:00:00.223776] texture query-LOD support : 1 (1) [t=00:00:00.223782] MSAA frame-buffer support : 1 (1) [t=00:00:00.223786] Z-buffer depth : 32 (-) [t=00:00:00.223791] primitive-restart support : 1 (1) [t=00:00:00.223795] clip-space control support: 1 (1) [t=00:00:00.223798] seamless cube-map support : 1 (1) [t=00:00:00.223802] frag-depth layout support : 1 (1) [t=00:00:00.223805] persistent maps support : 1 (1) [t=00:00:00.223809] explicit attribs location : 1 (1) [t=00:00:00.223812] multi draw indirect : 1 (-) [t=00:00:00.223817] array textures : 1 (-) [t=00:00:00.223820] buffer copy support : 1 (-) [t=00:00:00.223823] indirect draw : 1 (-) [t=00:00:00.223826] base instance : 1 (-) [t=00:00:00.223828] [t=00:00:00.223831] max. FBO samples : 32 [t=00:00:00.223836] max. FS/program texture slots : 32/192 [t=00:00:00.223839] max. texture size : 32768 [t=00:00:00.223844] max. texture anisotropy level : 16.000000 [t=00:00:00.223847] max. vec4 varyings/attributes : 31/16 [t=00:00:00.223851] max. draw-buffers : 8 [t=00:00:00.223855] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.223858] max. uniform buffer-bindings : 84 [t=00:00:00.223861] max. uniform block-size : 64KB [t=00:00:00.223865] max. storage buffer-bindings : 96 [t=00:00:00.223868] max. storage block-size : 2047MB [t=00:00:00.223870] [t=00:00:00.223873] enable AMD-hacks : 0 [t=00:00:00.223876] compress MIP-maps: 0 [t=00:00:00.223904] Number of compressed texture formats: 23 [t=00:00:00.223918] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.223933] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.224078] [GR::UpdateGLConfigs] [t=00:00:00.224096] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.224100] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.224332] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.224347] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.224350] [GR::InitGLState] [t=00:00:00.224375] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.299978] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.301347] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.301627] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.304354] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.304365] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.304638] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.305934] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.305941] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.305969] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.305988] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.316991] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.317269] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.317719] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.317822] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.326441] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.326451] [VFS] [SpringVFS::ReserveArchives<this=000001fba5ffbf30>] [t=00:00:00.326523] [VFS] [SpringVFS::AddArchive<this=000001fba5ffbf30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.327637] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fba5ffbf30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.327643] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.398834] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.399088] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.399121] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.399219] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.399440] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.399459] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.399486] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.399546] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.399651] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.408868] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.465046][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.471394][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (6.3ms) [t=00:00:00.471587][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.471605][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.471612][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.471642][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.475808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.475827][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.475836][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.475844][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.475855][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.475863][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.527656][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.529112][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fbe9c9e910(default) context=000001fbe9cacad0 numChannels=2 frameSize=8 [t=00:00:00.529126][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.529131][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.529143][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.529147][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.529198][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.529219][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.529226][f=-000001] [Sound] Devices: [t=00:00:00.531257][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.531272][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.531292][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.531300][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.531313][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.531322][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.531849][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.531860][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.572282][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 16245 MB [t=00:00:00.573341][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.576969][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:00.577697][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name Tommyknocker [t=00:00:02.502340][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Hourglass v1.3" (loaded=0 cached=0) [t=00:00:02.502729][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fba5ffbf30>(arName="Hourglass v1.3", overwrite=false)] section=1 cached=0 [t=00:00:02.507301][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fba5ffbf30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.507566][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:02.507978][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fba5ffbf30>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:02.532025][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fba5ffbf30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.532140][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001fba5ffbf30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.533405][f=-000001] [CAS::GASCB] Archive file="hourglass_v1.3.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.696796][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.703106][f=-000001] Warning: [PreGame::GameDataReceived] Archive Hourglass v1.3 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:06.186063][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.227524][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.298603][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.298652][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:06.299021][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1534;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=92;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=8be0da5b-ed86-47df-b1a6-a58a72a7a060;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.6.0;
mapname=Hourglass v1.3;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=59112;
dumpgamestateondesync=1;
hostport=8473;
}
" [t=00:00:06.299121][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-06_05-41-35-026_Hourglass v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:06.299128][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 5596ms [t=00:00:06.299311][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen ------- TRUNCATED ------- [t=00:00:14.347023][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:14.347498][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:14.347540][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:14.347574][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:14.354416][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:14.396797][f=-000001] localWidgets, nil, true, true [t=00:00:14.397847][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:14.397853][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:14.399997][f=-000001] Not USE_OLD_CHILI [t=00:00:14.448253][f=-000001] Loading last game win data [t=00:00:14.448264][f=-000001] Resetting win data [t=00:00:14.448285][f=-000001] Last game player count: 1, This game player count: 1 [t=00:00:14.448290][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:14.448294][f=-000001] Player and team counts match, continuing [t=00:00:14.448300][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:14.448306][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:14.785097][f=-000001] usingAllyteams, true [t=00:00:15.058768][f=-000001] Loaded API widget: i18n <api_i18n.lua> [t=00:00:15.058851][f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [t=00:00:15.058949][f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [t=00:00:15.059013][f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [t=00:00:15.059096][f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [t=00:00:15.059172][f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [t=00:00:15.059267][f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [t=00:00:15.111742][f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [t=00:00:15.111917][f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [t=00:00:15.112024][f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [t=00:00:15.112120][f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [t=00:00:15.128903][f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [t=00:00:15.167211][f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [t=00:00:15.167391][f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [t=00:00:15.167516][f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [t=00:00:15.167605][f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [t=00:00:15.167710][f=-000001] Loaded widget: API Unit Tracker GL4 <api_unit_tracker_gl4.lua> [t=00:00:15.168548][f=-000001] Hardware mouse-cursor is enabled! [t=00:00:15.168806][f=-000001] Set "shadows" config-parameter to 1 [t=00:00:15.173212][f=-000001] GroundDetail set to 200 [t=00:00:15.173251][f=-000001] Ground-decal rendering is enabled! [t=00:00:15.173289][f=-000001] Set maximum particles to: 50000 [t=00:00:15.173357][f=-000001] Set UnitIconDist to 151 [t=00:00:15.173377][f=-000001] model shaders is enabled! [t=00:00:15.231310][f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [t=00:00:15.231522][f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [t=00:00:15.312222][f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [t=00:00:15.313014][f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [t=00:00:15.324312][f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [t=00:00:15.326646][f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [t=00:00:15.326773][f=-000001] Mexspot Fetcher fetching [t=00:00:15.326896][f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [t=00:00:15.326989][f=-000001] Team highlighting: Disabled [t=00:00:15.331358][f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [t=00:00:15.331605][f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [t=00:00:15.331750][f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [t=00:00:15.331870][f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [t=00:00:15.331951][f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [t=00:00:15.332031][f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [t=00:00:15.332129][f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [t=00:00:15.342470][f=-000001] Loaded widget: Highlight Model Api GL4 <gfx_highlight_api_gl4.lua> [t=00:00:15.343351][f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [t=00:00:15.343511][f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [t=00:00:15.343640][f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [t=00:00:15.346978][f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [t=00:00:15.347127][f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [t=00:00:15.347262][f=-000001] Loaded widget: Noises <snd_noises.lua> [t=00:00:15.360814][f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [t=00:00:15.360996][f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [t=00:00:15.361094][f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [t=00:00:15.385461][f=-000001] selectedUnitsShader GL4, recompiled in , 22, ms at, 0, success, true [t=00:00:15.385810][f=-000001] Loaded widget: Selected Units GL4 2 <gui_selectedunits_gl4.lua> [t=00:00:15.387341][f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [t=00:00:15.387556][f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [t=00:00:15.405847][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:00:15.406013][f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [t=00:00:15.406111][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:15.407242][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:15.408016][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:15.408146][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:15.408248][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:15.408358][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:15.408472][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:15.408579][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:15.408833][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:15.408940][f=-000001] Loaded widget: Map Draw Blocker <map_draw_blocker.lua> [t=00:00:15.409032][f=-000001] Initialize [t=00:00:15.409101][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:15.409191][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.409276][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.409359][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.409867][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:15.410099][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.410195][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.410286][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.410393][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.410535][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.410621][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:15.410719][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.410820][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:15.410983][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.411178][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.411292][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.411384][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.411561][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.416001][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:15.416198][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:15.416294][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.425495][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:15.425776][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.425883][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.425975][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.426124][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.426215][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.426303][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.426457][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.426561][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.426727][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:15.426886][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:15.427019][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.427125][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.427224][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.427348][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.427434][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.427648][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.427773][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:15.427964][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.428092][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:15.428306][f=-000001] Input grabbing is enabled! [t=00:00:15.428314][f=-000001] Input grabbing is enabled! [t=00:00:15.428354][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.428461][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.428575][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.431162][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.431310][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.431711][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:15.431850][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.431958][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.432068][f=-000001] Loaded widget: Smart Nanos <unit_smart_nanos.lua> [t=00:00:15.435413][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:15.435593][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.435836][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.447368][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:15.448221][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.448389][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:15.448491][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.448621][f=-000001] EndGame Graph disabled [t=00:00:15.459657][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.467050][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:15.467357][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.467490][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:15.467824][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.475360][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:15.475610][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.475723][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.475817][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.475930][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:15.476045][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.476139][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:15.476635][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.476968][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.477060][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.488684][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.489555][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.489749][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.490041][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.490166][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.490267][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.490623][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.490734][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.547960][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.548369][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:15.548476][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:15.549131][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.549231][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.549445][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.549543][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.549650][f=-000001] IsIsland, <function>, false [t=00:00:15.562621][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:15.563487][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.563607][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.563747][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.563923][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.564066][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.564171][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.564278][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.564386][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.564491][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.564585][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.564710][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:15.564717][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:15.564722][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.564755][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.564867][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.565002][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.565102][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.565285][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.571151][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.571467][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.571626][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.585211][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.585570][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.589529][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.589885][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.590135][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.591007][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.591156][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.591313][f=-000001] Mex Placement Initialised with 42 spots. [t=00:00:15.592139][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.592430][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.594219][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.594861][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.595164][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.595447][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.595546][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.595664][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.597401][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.598112][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.601764][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.601925][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.610394][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.766786][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.767308][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.767479][f=-000001] SetSunLighting [t=00:00:15.767758][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.767868][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.768017][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.769626][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.769783][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.769791][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.769890][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.770403][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.775216][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.776179][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.778271][f=-000001] Writing last game win data [t=00:00:15.780870][f=-000001] LuaUI v0.3 [t=00:00:15.846851][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.873680][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.873720][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.873967][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.873981][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:15.894223][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:15.902038][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:15.902855][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:15.902992][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:15.903289][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:15.903295][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 12544 (x112, z112) [t=00:00:15.906068][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:15.910919][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 99.53% [t=00:00:15.910928][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -70.00 [t=00:00:15.910944][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 200.00 [t=00:00:15.910955][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 98.947701% of the map. (used by 33 unit-defs) [t=00:00:15.910964][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:15.910974][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:15.910982][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.023916% of the map. (used by 2 unit-defs) [t=00:00:15.910989][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.031888% of the map. (used by 1 unit-defs) [t=00:00:15.915251][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 5 Map-Area(s) occupying 92.40% of the map. (used by 357 unit-defs) [t=00:00:15.915302][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:15.919199][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 5 Map-Area(s) occupying 92.40% of the map. (used by 32 unit-defs) [t=00:00:15.923044][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 5 Map-Area(s) occupying 92.40% of the map. (used by 5 unit-defs) [t=00:00:15.926836][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:15.930758][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 99.65% of the map. (used by 10 unit-defs) [t=00:00:15.934805][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 99.64% of the map. (used by 4 unit-defs) [t=00:00:15.938667][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 90.00% of the map. (used by 13 unit-defs) [t=00:00:15.942486][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 5 Map-Area(s) occupying 92.40% of the map. (used by 3 unit-defs) [t=00:00:15.942543][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:15.946317][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 90.00% of the map. (used by 21 unit-defs) [t=00:00:15.978482][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Hourglass_v1.3.json) [t=00:00:15.978883][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:15.980524][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:15.980809][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:15.981274][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:15.981882][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:15.982136][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:15.984221][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:16.000664][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:16.000890][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:16.000897][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 127ms [t=00:00:16.007208][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11920, 0.0} allocedSize{int+, int-, ext}={0, 0, 1966065}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0104} [t=00:00:16.732307][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.671469][f=-000001] GameID: 08d98866f5435c5bf13fdd8ef2b6cc30 [t=00:00:18.671699][f=-000001] Connection attempt from Tommyknocker [t=00:00:18.671705][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.671800][f=-000001] -> Connection established (given id 0) [t=00:00:18.671817][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.671831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.671841][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e3d1922171f0c55d0208c88cbeb9e3024773c81692301d6e14f8cfae13192ddb643ea7318cb4f39707df3edb8c9237990643cf5ab6cbbdef1c507e8d532e48aa]" [t=00:00:18.671852][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2537fefc54c8e027bfe20bf27bfbb13bf21cf39e403d32aaad0f71db8c55cd792a39a08b36bd3920972caa6b8dfbe0e45ca00242b9945dda3f99d919f0496d36]" [t=00:00:18.671915][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001fcc616cf80,0000000000000000}][locale="C"]" [t=00:00:19.166788][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:19.167452][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:45.203278][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:01:11.230134][f=-000001] Warning: Couldn't find texture "%%358:1"!
infolog_full.txt (truncated):