Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000608] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.000618] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.003359] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.003442] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.016268] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016330] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016366] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016384] [t=00:00:00.016394] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016404] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016416] Use "none" to disable the default log sections. [t=00:00:00.016425] ============== </Log Sections> ============== [t=00:00:00.016453] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.016549] AllowDeferredMapRendering = 1 [t=00:00:00.016562] AllowDeferredModelRendering = 1 [t=00:00:00.016573] AnimationMT = 0 [t=00:00:00.016584] BumpWaterAnisotropy = 2 [t=00:00:00.016597] BumpWaterBlurReflection = 1 [t=00:00:00.016608] BumpWaterDepthBits = 32 [t=00:00:00.016621] BumpWaterReflection = 2 [t=00:00:00.016632] BumpWaterTexSizeReflection = 256 [t=00:00:00.016645] CamFreeScrollSpeed = 50 [t=00:00:00.016655] CamMode = 1 [t=00:00:00.016680] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016693] EdgeMoveDynamic = 0 [t=00:00:00.016704] EdgeMoveWidth = 0.003 [t=00:00:00.016715] FPSFOV = 90 [t=00:00:00.016726] FPSScrollSpeed = 50 [t=00:00:00.016737] FontSize = 18 [t=00:00:00.016747] GrassDetail = 0 [t=00:00:00.016758] GroundDecals = 5 [t=00:00:00.016768] GroundDetail = 120 [t=00:00:00.016780] HangTimeout = 30 [t=00:00:00.016791] HardwareCursor = 1 [t=00:00:00.016803] InitialNetworkTimeout = 0 [t=00:00:00.016814] LinkIncomingMaxPacketRate = 512 [t=00:00:00.016836] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.016850] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.016861] LinkOutgoingBandwidth = 131072 [t=00:00:00.016875] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016888] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016901] MSAALevel = 8 [t=00:00:00.016911] MaxParticles = 25000 [t=00:00:00.016923] MaxSounds = 32 [t=00:00:00.016934] MaximumTransmissionUnit = 0 [t=00:00:00.016946] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016968] MiniMapMarker = 0 [t=00:00:00.016982] MouseDragScrollThreshold = 0 [t=00:00:00.016993] NetworkLossFactor = 1 [t=00:00:00.017006] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017017] OverheadScrollSpeed = 50 [t=00:00:00.017029] ReconnectTimeout = 0 [t=00:00:00.017040] RotOverheadScrollSpeed = 50 [t=00:00:00.017053] RotateLogFiles = 1 [t=00:00:00.017063] ShadowMapSize = 8192 [t=00:00:00.017075] Shadows = 1 [t=00:00:00.017085] ShowClock = 0 [t=00:00:00.017106] SoftParticles = 2 [t=00:00:00.017119] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017131] UnitIconDist = 84 [t=00:00:00.017143] UpdateBoundingVolumeMT = 0 [t=00:00:00.017154] UpdateWeaponVectorsMT = 0 [t=00:00:00.017167] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017179] UseLuaMemPools = 0 [t=00:00:00.017191] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017201] VFSCacheArchiveFiles = 0 [t=00:00:00.017213] VSync = 0 [t=00:00:00.017224] Water = 4 [t=00:00:00.017291] XResolution = 3440 [t=00:00:00.017304] YResolution = 1440 [t=00:00:00.017316] snd_volmaster = 2 [t=00:00:00.017342] ============== </User Config> ============== [t=00:00:00.017356] ============== <User System> ============== [t=00:00:00.017368] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.017384] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017401] Compiler Version: gcc-13.2.0 [t=00:00:00.017474] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.017564] Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 16311MB RAM, 33311MB pagefile [t=00:00:00.017573] Binary Word Size: 64-bit (native) [t=00:00:00.017579] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017586] Physical CPU Cores: 4 [t=00:00:00.017591] Logical CPU Cores: 8 [t=00:00:00.017597] ============== </User System> ============== [t=00:00:00.017714] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017726] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017731] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017737] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017743] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019581] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019596] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027246] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@100Hz} current={3440x1440x24bpp@100Hz} [t=00:00:00.058728] Display (Alienware AW3423DWF(DisplayPort1))=1 modes=190 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.058742] [ 1] 3440x1440x24bpp@165Hz [t=00:00:00.058748] [ 4] 2560x1440x24bpp@165Hz [t=00:00:00.058756] [10] 1920x1440x24bpp@165Hz [t=00:00:00.058761] [16] 1920x1200x24bpp@165Hz [t=00:00:00.058768] [22] 1920x1080x24bpp@165Hz [t=00:00:00.058773] [35] 1768x992x24bpp@165Hz [t=00:00:00.058779] [48] 1680x1050x24bpp@165Hz [t=00:00:00.058784] [61] 1600x1200x24bpp@165Hz [t=00:00:00.058791] [67] 1600x1024x24bpp@165Hz [t=00:00:00.058799] [80] 1600x900x24bpp@165Hz [t=00:00:00.058811] [86] 1440x1080x24bpp@165Hz [t=00:00:00.058817] [99] 1366x768x24bpp@165Hz [t=00:00:00.058823] [105] 1360x768x24bpp@165Hz [t=00:00:00.058828] [111] 1280x1024x24bpp@165Hz [t=00:00:00.058834] [118] 1280x960x24bpp@165Hz [t=00:00:00.058840] [125] 1280x800x24bpp@165Hz [t=00:00:00.058847] [132] 1280x768x24bpp@165Hz [t=00:00:00.058855] [139] 1280x720x24bpp@165Hz [t=00:00:00.058861] [147] 1176x664x24bpp@60Hz [t=00:00:00.058868] [150] 1152x864x24bpp@165Hz [t=00:00:00.058878] [156] 1024x768x24bpp@165Hz [t=00:00:00.058885] [163] 800x600x24bpp@165Hz [t=00:00:00.058891] [170] 720x576x24bpp@165Hz [t=00:00:00.058897] [176] 720x480x24bpp@165Hz [t=00:00:00.058902] [183] 640x480x24bpp@165Hz [t=00:00:00.363240] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.364158] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3440,1440> [t=00:00:00.364196] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3440,1408> [t=00:00:00.402025] [GR::LogVersionInfo] [t=00:00:00.402041] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.402048] GL version : 4.6.0 NVIDIA 552.22 [t=00:00:00.402054] GL vendor : NVIDIA Corporation [t=00:00:00.402060] GL renderer : NVIDIA GeForce GTX 1080 Ti/PCIe/SSE2 [t=00:00:00.402066] GLSL version: 4.60 NVIDIA [t=00:00:00.402072] GLEW version: 2.1.0 [t=00:00:00.402077] GPU memory : 11264MB (total) / 8974MB (available) [t=00:00:00.402126] SDL swap-int: 1 [t=00:00:00.402141] SDL driver : windows [t=00:00:00.402151] [t=00:00:00.402163] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.402175] GLSL shader support : 1 [t=00:00:00.402188] GL4 support : 1 [t=00:00:00.402199] FBO extension support : 1 [t=00:00:00.402243] NVX GPU mem-info support : 1 [t=00:00:00.402263] ATI GPU mem-info support : 0 [t=00:00:00.402293] Texture clamping to edge : 1 [t=00:00:00.402328] NPOT-texture support : 1 (1) [t=00:00:00.402344] S3TC/DXT1 texture support : 1/1 [t=00:00:00.402355] texture query-LOD support : 1 (1) [t=00:00:00.402384] MSAA frame-buffer support : 1 (1) [t=00:00:00.402398] Z-buffer depth : 32 (-) [t=00:00:00.402423] primitive-restart support : 1 (1) [t=00:00:00.402434] clip-space control support: 1 (1) [t=00:00:00.402446] seamless cube-map support : 1 (1) [t=00:00:00.402456] frag-depth layout support : 1 (1) [t=00:00:00.402466] persistent maps support : 1 (1) [t=00:00:00.402491] explicit attribs location : 1 (1) [t=00:00:00.402502] multi draw indirect : 1 (-) [t=00:00:00.402513] array textures : 1 (-) [t=00:00:00.402519] buffer copy support : 1 (-) [t=00:00:00.402525] indirect draw : 1 (-) [t=00:00:00.402531] base instance : 1 (-) [t=00:00:00.402536] [t=00:00:00.402541] max. FBO samples : 32 [t=00:00:00.402547] max. FS/program texture slots : 32/192 [t=00:00:00.402560] max. texture size : 32768 [t=00:00:00.402568] max. texture anisotropy level : 16.000000 [t=00:00:00.402574] max. vec4 varyings/attributes : 31/16 [t=00:00:00.402579] max. draw-buffers : 8 [t=00:00:00.402586] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.402592] max. uniform buffer-bindings : 84 [t=00:00:00.402598] max. uniform block-size : 64KB [t=00:00:00.402603] max. storage buffer-bindings : 96 [t=00:00:00.402609] max. storage block-size : 2047MB [t=00:00:00.402614] [t=00:00:00.402623] enable AMD-hacks : 0 [t=00:00:00.402629] compress MIP-maps: 0 [t=00:00:00.402704] Number of compressed texture formats: 23 [t=00:00:00.402748] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.402785] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.403144] [GR::UpdateGLConfigs] [t=00:00:00.403190] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.403203] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.403869] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.403887] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.403893] [GR::InitGLState] [t=00:00:00.403950] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@100Hz (fullscreen::exclusive) [t=00:00:00.513332] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.516989] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.517529] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.524046] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.524071] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.524543] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.525421] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.525442] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.525516] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.525598] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.535450] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.536101] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.536821] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.536977] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.570185] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.570209] [VFS] [SpringVFS::ReserveArchives<this=00000134fa083820>] [t=00:00:00.570490] [VFS] [SpringVFS::AddArchive<this=00000134fa083820>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.575835] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000134fa083820 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.575856] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.713710] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.714340] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.714599] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.716186] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.718799] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.718952] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.719858][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.720485][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:00.720675][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.720769][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.720800][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.721111][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.737271][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.737334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:00.737360][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Casque (WH-1000XM4 Hands-Free AG Audio)" [t=00:00:00.737379][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "AW3423DWF (NVIDIA High Definition Audio)" [t=00:00:00.737393][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Haut-parleurs (Realtek High Definition Audio)" [t=00:00:00.737407][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Casque (WH-1000XM4 Stereo)" [t=00:00:00.737435][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.756983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.760638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000134fa21e730(default) context=00000134afa7f3e0 numChannels=2 frameSize=8 [t=00:00:00.760679][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.760699][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.760727][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.760741][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.760782][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.760890][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.760919][f=-000001] [Sound] Devices: [t=00:00:00.767146][f=-000001] [Sound] [OpenAL Soft on Casque (WH-1000XM4 Stereo)] [t=00:00:00.767170][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:00.767184][f=-000001] [Sound] [OpenAL Soft on Casque (WH-1000XM4 Hands-Free AG Audio)] [t=00:00:00.767222][f=-000001] [Sound] [OpenAL Soft on AW3423DWF (NVIDIA High Definition Audio)] [t=00:00:00.767236][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)] [t=00:00:00.767266][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.767280][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.768563][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.768588][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.828845][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 54730 MB [t=00:00:00.831690][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.831736][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.831762][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-08_21-40-06-002_CrossRoads v1.0_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.977711][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.983381][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.983451][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.983476][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.991295][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.991473][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 159ms [t=00:00:00.991567][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [t=00:00:01.067684][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000134fa6c7a00] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:01.068566][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000134fa083820>(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:01.070038][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000134fa083820>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.070452][f=-000001] [PreGame::AddModArchivesToVFS][server=00000134fa6c7a00] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:01.070805][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000134fa083820>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.078673][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000134fa083820>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.078835][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000134fa083820>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.082342][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d" [t=00:00:01.126648][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.126796][f=-000001] Warning: [PreGame::GameDataReceived] Archive CrossRoads v1.0.3 (checksum 9bb71cb37c0dfed55694ab49eaddd48d2e873fdd66d2a0406e15b783463e90630e11ec01f2b63c8bb6f7756c6c882e76bc6375161e1abbc82e6435186837cac7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.818949][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=6168ms [t=00:00:04.818985][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6342 inflSize=21816kb readTime=124ms [t=00:00:04.820381][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6337 inflSize=14172kb readTime=81ms [t=00:00:04.820397][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6338 inflSize=12437kb readTime=76ms [t=00:00:04.820408][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6336 inflSize=12267kb readTime=76ms [t=00:00:04.820446][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6333 inflSize=10480kb readTime=69ms [t=00:00:04.820468][f=-000001] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=61ms [t=00:00:04.820487][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6334 inflSize=9675kb readTime=48ms [t=00:00:04.820507][f=-000001] file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=48ms [t=00:00:04.820526][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p4_craterlakes.ogg" indx=6335 inflSize=7493kb readTime=48ms [t=00:00:04.820554][f=-000001] file="sounds/music/defeat/snow ruins.ogg" indx=6327 inflSize=2590kb readTime=47ms [t=00:00:04.821552][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.880920][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.971627][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.971694][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.971758][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3980ms [t=00:00:04.972193][f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [t=00:00:04.973538][f=-000001] forceSingleThreaded, false [t=00:00:04.979082][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d" [t=00:00:04.979207][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.979769][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.979878][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.979979][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.988925][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.988941][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.989085][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.989182][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.989285][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.989377][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.990186][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.990568][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.990921][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.991471][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.991882][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.992252][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.992276][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.993114][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.995762][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.999009][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.999995][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.000170][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:05.000551][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.000577][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.000705][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.000735][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.222022][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.354452][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:07.805274][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture [t=00:00:08.021488][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3020ms [t=00:00:08.021667][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:08.023192][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d" [t=00:00:08.023364][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.024472][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.024682][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.024876][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.105179][f=-000001] Loading UnitDefs_posts [t=00:00:08.203022][f=-000001] Loading FeatureDefs_posts [t=00:00:08.214899][f=-000001] Loading WeaponDefs_posts [t=00:00:08.234741][f=-000001] Loading ArmorDefs_posts [t=00:00:08.246907][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 221ms [t=00:00:08.287850][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 266ms [t=00:00:08.287960][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:08.480798][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:08.485911][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:08.490516][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:08.490858][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [t=00:00:08.490879][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:08.491411][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:08.493307][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:08.495083][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:08.495293][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:08.637221][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:08.651953][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:08.760615][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:08.760997][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:14:03.172735][f=0023604] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:14:03.172756][f=0023604] game_message:Spectating team: PLT_Godde [t=00:14:15.677327][f=0023964] selectedUnitsShader GL4, recompiled in , 2, ms at, 23964, success, true [t=00:14:15.688916][f=0023964] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:14:15.688942][f=0023964] game_message:Spectating team: PLT_Atosty [t=00:14:26.531899][f=0024277] selectedUnitsShader GL4, recompiled in , 1, ms at, 24277, success, true [t=00:14:26.543011][f=0024277] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:14:26.543031][f=0024277] game_message:Spectating team: PLT_Godde [t=00:14:33.053084][f=0024464] selectedUnitsShader GL4, recompiled in , 1, ms at, 24464, success, true [t=00:14:33.064566][f=0024464] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:14:33.064588][f=0024464] game_message:Spectating team: PLT_Atosty [t=00:14:40.356372][f=0024674] selectedUnitsShader GL4, recompiled in , 2, ms at, 24674, success, true [t=00:14:40.368559][f=0024674] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:14:40.368593][f=0024674] game_message:Spectating team: PLT_Godde [t=00:14:46.546767][f=0024852] selectedUnitsShader GL4, recompiled in , 2, ms at, 24852, success, true [t=00:14:46.562067][f=0024852] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:14:46.562091][f=0024852] game_message:Spectating team: PLT_Atosty [t=00:14:48.671854][f=0024913] selectedUnitsShader GL4, recompiled in , 1, ms at, 24913, success, true [t=00:14:48.683524][f=0024913] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:14:48.683549][f=0024913] game_message:Spectating team: PLT_Godde [t=00:14:51.720894][f=0025001] selectedUnitsShader GL4, recompiled in , 1, ms at, 25001, success, true [t=00:14:51.732282][f=0025001] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:14:51.732335][f=0025001] game_message:Spectating team: PLT_Atosty [t=00:15:02.069285][f=0025299] selectedUnitsShader GL4, recompiled in , 1, ms at, 25299, success, true [t=00:15:02.080686][f=0025299] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:15:02.080712][f=0025299] game_message:Spectating team: PLT_Godde [t=00:15:33.569807][f=0026206] [Hedkeaf] Allies: use air [t=00:15:47.121274][f=0026595] selectedUnitsShader GL4, recompiled in , 2, ms at, 26595, success, true [t=00:15:47.132510][f=0026595] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:15:47.132533][f=0026595] game_message:Spectating team: PLT_Atosty [t=00:15:53.292929][f=0026772] selectedUnitsShader GL4, recompiled in , 1, ms at, 26772, success, true [t=00:15:53.305107][f=0026772] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:15:53.305140][f=0026772] game_message:Spectating team: PLT_Godde [t=00:15:55.090337][f=0026824] selectedUnitsShader GL4, recompiled in , 2, ms at, 26824, success, true [t=00:15:55.102376][f=0026824] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:15:55.102411][f=0026824] game_message:Spectating team: PLT_Atosty [t=00:16:02.093795][f=0027026] selectedUnitsShader GL4, recompiled in , 1, ms at, 27026, success, true [t=00:16:02.104949][f=0027026] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:16:02.104973][f=0027026] game_message:Spectating team: PLT_Godde [t=00:16:18.156499][f=0027487] selectedUnitsShader GL4, recompiled in , 2, ms at, 27487, success, true [t=00:16:18.167762][f=0027487] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:16:18.167788][f=0027487] game_message:Spectating team: PLT_Atosty [t=00:16:26.995123][f=0027741] selectedUnitsShader GL4, recompiled in , 1, ms at, 27741, success, true [t=00:16:27.008362][f=0027741] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:16:27.008388][f=0027741] game_message:Spectating team: PLT_Godde [t=00:16:29.106119][f=0027802] selectedUnitsShader GL4, recompiled in , 1, ms at, 27802, success, true [t=00:16:29.118263][f=0027802] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:16:29.118290][f=0027802] game_message:Spectating team: PLT_Atosty [t=00:16:34.804508][f=0027966] selectedUnitsShader GL4, recompiled in , 2, ms at, 27966, success, true [t=00:16:34.815587][f=0027966] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:16:34.815612][f=0027966] game_message:Spectating team: PLT_Godde [t=00:16:35.905953][f=0027998] selectedUnitsShader GL4, recompiled in , 1, ms at, 27998, success, true [t=00:16:35.917641][f=0027998] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:16:35.917666][f=0027998] game_message:Spectating team: PLT_Atosty [t=00:17:12.786501][f=0029059] selectedUnitsShader GL4, recompiled in , 2, ms at, 29059, success, true [t=00:17:12.798789][f=0029059] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:17:12.798839][f=0029059] game_message:Spectating team: PLT_Godde [t=00:17:21.923202][f=0029322] selectedUnitsShader GL4, recompiled in , 1, ms at, 29322, success, true [t=00:17:21.934781][f=0029322] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:17:21.934806][f=0029322] game_message:Spectating team: PLT_Atosty [t=00:17:25.717094][f=0029431] selectedUnitsShader GL4, recompiled in , 1, ms at, 29431, success, true [t=00:17:25.728113][f=0029431] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:17:25.728162][f=0029431] game_message:Spectating team: PLT_Godde [t=00:17:31.587855][f=0029600] selectedUnitsShader GL4, recompiled in , 1, ms at, 29600, success, true [t=00:17:31.599101][f=0029600] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:17:31.599126][f=0029600] game_message:Spectating team: PLT_Atosty [t=00:17:34.109731][f=0029673] selectedUnitsShader GL4, recompiled in , 1, ms at, 29673, success, true [t=00:17:34.127189][f=0029673] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:17:34.127213][f=0029673] game_message:Spectating team: PLT_Godde [t=00:17:51.918619][f=0030185] selectedUnitsShader GL4, recompiled in , 1, ms at, 30185, success, true [t=00:17:51.930742][f=0030185] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:17:51.930783][f=0030185] game_message:Spectating team: PLT_Atosty [t=00:18:06.033189][f=0030591] selectedUnitsShader GL4, recompiled in , 1, ms at, 30591, success, true [t=00:18:06.044781][f=0030591] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:18:06.044805][f=0030591] game_message:Spectating team: PLT_Godde [t=00:18:22.465534][f=0031063] selectedUnitsShader GL4, recompiled in , 2, ms at, 31063, success, true [t=00:18:22.476892][f=0031063] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:18:22.476915][f=0031063] game_message:Spectating team: PLT_Atosty [t=00:18:28.735480][f=0031244] selectedUnitsShader GL4, recompiled in , 2, ms at, 31244, success, true [t=00:18:28.747492][f=0031244] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:18:28.747517][f=0031244] game_message:Spectating team: PLT_Godde [t=00:18:31.657176][f=0031328] selectedUnitsShader GL4, recompiled in , 1, ms at, 31328, success, true [t=00:18:31.673142][f=0031328] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:18:31.673168][f=0031328] game_message:Spectating team: PLT_Atosty [t=00:18:58.844558][f=0032109] selectedUnitsShader GL4, recompiled in , 2, ms at, 32109, success, true [t=00:18:58.855987][f=0032109] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:18:58.856013][f=0032109] game_message:Spectating team: PLT_Godde [t=00:19:07.182454][f=0032349] selectedUnitsShader GL4, recompiled in , 2, ms at, 32349, success, true [t=00:19:07.194550][f=0032349] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:19:07.194577][f=0032349] game_message:Spectating team: PLT_Atosty [t=00:19:14.027179][f=0032545] selectedUnitsShader GL4, recompiled in , 1, ms at, 32545, success, true [t=00:19:14.038223][f=0032545] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:19:14.038246][f=0032545] game_message:Spectating team: PLT_Godde [t=00:19:22.673333][f=0032794] selectedUnitsShader GL4, recompiled in , 2, ms at, 32794, success, true [t=00:19:22.685502][f=0032794] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:19:22.685550][f=0032794] game_message:Spectating team: PLT_Atosty [t=00:19:26.398262][f=0032901] selectedUnitsShader GL4, recompiled in , 2, ms at, 32901, success, true [t=00:19:26.410980][f=0032901] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:19:26.411005][f=0032901] game_message:Spectating team: PLT_Godde [t=00:19:35.472270][f=0033162] selectedUnitsShader GL4, recompiled in , 1, ms at, 33162, success, true [t=00:19:35.484648][f=0033162] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:19:35.484691][f=0033162] game_message:Spectating team: PLT_Atosty [t=00:19:39.276065][f=0033271] selectedUnitsShader GL4, recompiled in , 1, ms at, 33271, success, true [t=00:19:39.289508][f=0033271] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:19:39.289533][f=0033271] game_message:Spectating team: PLT_Godde [t=00:20:07.229646][f=0034076] <PLT_Godde> I hatew pheonei [t=00:20:14.198504][f=0034275] selectedUnitsShader GL4, recompiled in , 1, ms at, 34275, success, true [t=00:20:14.210358][f=0034275] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:20:14.210381][f=0034275] game_message:Spectating team: PLT_Atosty [t=00:20:24.404720][f=0034569] selectedUnitsShader GL4, recompiled in , 1, ms at, 34569, success, true [t=00:20:24.416084][f=0034569] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:20:24.416111][f=0034569] game_message:Spectating team: PLT_Godde [t=00:20:29.683606][f=0034721] selectedUnitsShader GL4, recompiled in , 1, ms at, 34721, success, true [t=00:20:29.695521][f=0034721] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:20:29.695555][f=0034721] game_message:Spectating team: PLT_Atosty [t=00:20:39.982303][f=0035017] selectedUnitsShader GL4, recompiled in , 2, ms at, 35017, success, true [t=00:20:39.996154][f=0035017] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:20:39.996177][f=0035017] game_message:Spectating team: PLT_Godde [t=00:20:42.346496][f=0035085] selectedUnitsShader GL4, recompiled in , 2, ms at, 35085, success, true [t=00:20:42.358818][f=0035085] [SpecTeamAction] local client 5 now spectating team 0 and allyteam 1 [t=00:20:42.358844][f=0035085] game_message:Spectating team: PLT_Atosty [t=00:20:45.683794][f=0035181] selectedUnitsShader GL4, recompiled in , 1, ms at, 35181, success, true [t=00:20:45.695040][f=0035181] [SpecTeamAction] local client 5 now spectating team 1 and allyteam 0 [t=00:20:45.695066][f=0035181] game_message:Spectating team: PLT_Godde [t=00:20:48.139974][f=0035252] game_message: PLT_Godde has been destroyed! [t=00:20:48.151676][f=0035252] game_message: PLT_Atosty wins! [t=00:20:48.151996][f=0035252] Submitting stats [t=00:20:48.194090][f=0035252] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:20:48.324374][f=0035257] <autoquit> Autoquit canceled. [t=00:20:54.225743][f=0035427] Spectator [I]amNot[null]Bla1 left the game: normal quit [t=00:20:54.822939][f=0035444] Player PLT_Atosty left the game: normal quit [t=00:20:54.939145][f=0035447] [QuitAction] user exited to system [t=00:20:54.950638][f=0035447] [SpringApp::Kill][1] fromRun=1 [t=00:20:54.950659][f=0035447] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:20:54.974130][f=0035447] [async=0] threads=4 tasks=1761615 {sum,avg}{exec,wait}time={{34515.531, 0.020}, {12574.848, 0.007}}ms [t=00:20:54.974172][f=0035447] thread=1 tasks=587205 {sum,min,max,avg}{exec,wait}time={{12390.119, 0.000, 44.816, 0.021}, {2260.035, 0.000, 18446744027136.000, 0.004}}ms [t=00:20:54.974187][f=0035447] thread=2 tasks=587205 {sum,min,max,avg}{exec,wait}time={{11113.313, 0.000, 49.255, 0.019}, {4586.721, 0.000, 18446744027136.000, 0.008}}ms [t=00:20:54.974201][f=0035447] thread=3 tasks=587205 {sum,min,max,avg}{exec,wait}time={{11012.097, 0.000, 44.820, 0.019}, {5728.093, 0.000, 13.784, 0.010}}ms [t=00:20:54.974213][f=0035447] [async=1] threads=4 tasks=11784 {sum,avg}{exec,wait}time={{25621.234, 2.174}, {15889603.000, 1348.405}}ms [t=00:20:54.974233][f=0035447] thread=1 tasks=3927 {sum,min,max,avg}{exec,wait}time={{8954.692, 0.000, 698.771, 2.280}, {5575350.000, 0.056, 5253.355, 1419.748}}ms [t=00:20:54.974249][f=0035447] thread=2 tasks=3926 {sum,min,max,avg}{exec,wait}time={{8785.816, 0.001, 654.224, 2.238}, {5516005.000, 0.051, 5178.034, 1404.994}}ms [t=00:20:54.974266][f=0035447] thread=3 tasks=3931 {sum,min,max,avg}{exec,wait}time={{7880.724, 0.000, 762.484, 2.005}, {4798247.500, 0.126, 5171.805, 1220.618}}ms [t=00:20:54.974282][f=0035447] [ThreadPool::SetThreadCount][2] workers=0 [t=00:20:54.974290][f=0035447] [SpringApp::Kill][2] [t=00:20:54.974958][f=0035447] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:20:54.974972][f=0035447] [Game::KillLua][1] dtor=0 luaUI=000001351804a880 [t=00:20:54.975017][f=0035447] Start widgetHandler:Shutdown [t=00:20:54.977221][f=0035447] Shutdown - SaveOrderList Complete [t=00:20:54.977917][f=0035447] Writing last game win data [t=00:20:54.982091][f=0035447] Shutdown - SaveConfigData Complete [t=00:20:54.982116][f=0035447] Shutdown Widget - Chili Highlight [t=00:20:54.982140][f=0035447] Shutdown Widget - Draw After Chili [t=00:20:54.982157][f=0035447] Shutdown Widget - API Unit Tracker GL4 [t=00:20:54.982179][f=0035447] Shutdown Widget - EPIC Menu [t=00:20:54.983271][f=0035447] Shutdown Widget - Depth of Field Shader [t=00:20:54.983286][f=0035447] Shutdown Widget - Chili Widget Selector [t=00:20:54.984257][f=0035447] Shutdown Widget - Chili Minimap [t=00:20:54.984373][f=0035447] Shutdown Widget - Deferred rendering [t=00:20:54.984384][f=0035447] SSAO: Deferred rendering disabled, disabling. [t=00:20:54.987821][f=0035447] Shutdown Widget - Deferred rendering [t=00:20:54.987841][f=0035447] SSAO: Deferred rendering disabled, disabling. [t=00:20:54.988596][f=0035447] Shutdown Widget - Local Team Colors [t=00:20:54.988610][f=0035447] Shutdown Widget - Display Keys 2 [t=00:20:54.988631][f=0035447] Shutdown Widget - Save Game Menu [t=00:20:54.988641][f=0035447] Shutdown Widget - Highlight Model Api GL4 [t=00:20:54.988700][f=0035447] Shutdown Widget - Unit Icons [t=00:20:54.988752][f=0035447] Shutdown Widget - Player Name Tags [t=00:20:54.988769][f=0035447] Shutdown Widget - Attrition Counter [t=00:20:54.988956][f=0035447] Shutdown Widget - Noises [t=00:20:54.988967][f=0035447] Shutdown Widget - HealthBars [t=00:20:54.989989][f=0035447] Shutdown Widget - BuildETA [t=00:20:54.990003][f=0035447] Shutdown Widget - Selected Units GL4 2 [t=00:20:54.990024][f=0035447] Shutdown Widget - Win Counter [t=00:20:54.990057][f=0035447] Shutdown Widget - EndGame APM stats [t=00:20:54.990076][f=0035447] Shutdown Widget - Modular Comm Info [t=00:20:54.990097][f=0035447] Shutdown Widget - Stereo3D [t=00:20:54.990182][f=0035447] Shutdown Widget - State Reverse and Latency [t=00:20:54.990202][f=0035447] Shutdown Widget - Showeco and Grid Drawer [t=00:20:54.990232][f=0035447] Shutdown Widget - Point Tracker [t=00:20:54.990252][f=0035447] Shutdown Widget - Music Player v2 [t=00:20:54.990285][f=0035447] Shutdown Widget - Missile Silo Range [t=00:20:54.990321][f=0035447] Shutdown Widget - MinimapEvents [t=00:20:54.990346][f=0035447] Shutdown Widget - Local Widgets Config [t=00:20:54.990374][f=0035447] Shutdown Widget - Highlight Geos [t=00:20:54.990394][f=0035447] Shutdown Widget - Grab Input [t=00:20:54.990527][f=0035447] Input grabbing is disabled! [t=00:20:54.990540][f=0035447] Shutdown Widget - Defense Range Zero-K [t=00:20:54.990553][f=0035447] Shutdown Widget - Darkening [t=00:20:54.990569][f=0035447] Shutdown Widget - Context Menu [t=00:20:54.990587][f=0035447] Shutdown Widget - Chili Spectator Panels [t=00:20:54.990597][f=0035447] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:20:54.990611][f=0035447] Shutdown Widget - Chili Nuke Warning [t=00:20:54.990623][f=0035447] Shutdown Widget - Chili EndGame Window [t=00:20:54.990636][f=0035447] Shutdown Widget - Chili Economy Panel Default [t=00:20:54.990714][f=0035447] Shutdown Widget - CameraShake [t=00:20:54.990725][f=0035447] Shutdown Widget - Attack AoE [t=00:20:54.990743][f=0035447] Shutdown Widget - Map Edge Extension [t=00:20:54.990767][f=0035447] Shutdown Widget - Highlight Unit GL4 v2 [t=00:20:54.990777][f=0035447] Shutdown Widget - Selection Send [t=00:20:54.990787][f=0035447] Shutdown Widget - LupsManager [t=00:20:54.990799][f=0035447] Shutdown Widget - Newton Firezone [t=00:20:54.990809][f=0035447] Shutdown Widget - Chili Pro Console [t=00:20:54.991316][f=0035447] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [t=00:20:54.991340][f=0035447] Shutdown Widget - Persistent Build Height [t=00:20:54.991351][f=0035447] Shutdown Widget - Lasso Terraform GUI [t=00:20:54.991360][f=0035447] Shutdown Widget - Lups [t=00:20:54.991903][f=0035447] Shutdown Widget - Chili Framework [t=00:20:54.991917][f=0035447] Shutdown Widget - Mex Placement Handler [t=00:20:54.991940][f=0035447] Shutdown Widget - Custom Markers [t=00:20:54.991955][f=0035447] Shutdown Widget - Chili Core Selector [t=00:20:54.992019][f=0035447] Shutdown Widget - Combo Overhead/Free Camera (experimental) [t=00:20:54.992042][f=0035447] Switching to Overhead (TA) style camera [t=00:20:55.012291][f=0035447] Shutdown Widget - Select Keys [t=00:20:55.012342][f=0035447] Shutdown Widget - Pause Screen [t=00:20:55.012489][f=0035447] Shutdown Widget - Contrast Adaptive Sharpen [t=00:20:55.012547][f=0035447] Shutdown Widget - Bloom Shader Deferred [t=00:20:55.012796][f=0035447] Shutdown Widget - Chili Gesture Menu [t=00:20:55.012817][f=0035447] Shutdown Widget - Text To Speech Control [t=00:20:55.012854][f=0035447] Shutdown Widget - Layout Handler [t=00:20:55.012869][f=0035447] Shutdown Widget - Color Blindness Correction [t=00:20:55.013025][f=0035447] End widgetHandler:Shutdown [t=00:20:55.069079][f=0035447] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 38743470, 0.0} allocedSize{int+, int-, ext}={0, 0, 6108662846}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0071} [t=00:20:55.079882][f=0035447] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:20:55.079930][f=0035447] [Game::KillLua][3] dtor=0 luaRules=000001356eacc870 [t=00:20:55.079970][f=0035447] Start gadgetHandler:Shutdown [t=00:20:55.079988][f=0035447] Shutdown - StartSetup [t=00:20:55.080004][f=0035447] Shutdown - UnitMorph [t=00:20:55.080550][f=0035447] Shutdown - Carrier Drones [t=00:20:55.080565][f=0035447] Shutdown - Missile Silo Controller [t=00:20:55.080576][f=0035447] Shutdown - Modular Comm Info [t=00:20:55.080585][f=0035447] Shutdown - Terrain Texture Handler [t=00:20:55.080604][f=0035447] Shutdown - UnitCloakShield [t=00:20:55.080772][f=0035447] Shutdown - Starlight Handler [t=00:20:55.080795][f=0035447] End gadgetHandler:Shutdown [t=00:20:55.098980][f=0035447] Start gadgetHandler:Shutdown [t=00:20:55.099003][f=0035447] Shutdown - Teleport Throw [t=00:20:55.099015][f=0035447] Shutdown - UnitMorph [t=00:20:55.099029][f=0035447] Shutdown - Commander Skin Renderer [t=00:20:55.099773][f=0035447] Shutdown - Missile fired callins [t=00:20:55.099787][f=0035447] Shutdown - Modular Comm Info [t=00:20:55.099816][f=0035447] Shutdown - Retreat Command [t=00:20:55.099829][f=0035447] Shutdown - Shockwaves [t=00:20:55.099839][f=0035447] Shutdown - Unit tint API [t=00:20:55.099857][f=0035447] Shutdown - Unit glow API [t=00:20:55.099874][f=0035447] Shutdown - UnitCloakShield [t=00:20:55.099898][f=0035447] Shutdown - Lups Cloak FX [t=00:20:55.099922][f=0035447] Shutdown - Lups [t=00:20:55.100840][f=0035447] Shutdown - Lups Shield [t=00:20:55.100892][f=0035447] End gadgetHandler:Shutdown [t=00:20:55.123363][f=0035447] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1244, 0.0} allocedSize{int+, int-, ext}={0, 0, 186936}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0008} [t=00:20:55.126019][f=0035447] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:20:55.126130][f=0035447] [Game::KillLua][4] dtor=0 [t=00:20:55.126147][f=0035447] [Game::KillLua][5] dtor=0 [t=00:20:55.131289][f=0035447] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:20:55.173437][f=0035447] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:20:55.173460][f=0035447] [Sound] [Sound::UpdateThread][3] #sources=32 #items=43 [t=00:20:55.173644][f=0035447] [Sound] [Sound::UpdateThread][4] ctx=00000134afa7f3e0 dev=00000134fa21e730 [t=00:20:55.176298][f=0035447] [Sound] [Sound::UpdateThread][5] ctx=00000134afa7f3e0 dev=00000134fa21e730 [t=00:20:55.176320][f=0035447] [Sound] [Sound::Cleanup][alcDestroyContext(00000134afa7f3e0)] [t=00:20:55.177477][f=0035447] [Sound] [Sound::Cleanup][alcCloseDevice(00000134fa21e730)] [t=00:20:55.177769][f=0035447] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:20:55.210918][f=0035447] [Sound] [Sound::UpdateThread][6] [t=00:20:55.211628][f=0035447] [Game::~CGame][1] [t=00:20:55.211663][f=0035447] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:20:55.211673][f=0035447] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:20:55.211681][f=0035447] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:20:55.211690][f=0035447] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:20:55.211697][f=0035447] [Game::KillLua][4] dtor=1 [t=00:20:55.211707][f=0035447] [Game::KillLua][5] dtor=1 [t=00:20:55.211820][f=0035447] [Game::KillMisc][1] [t=00:20:55.212023][f=0035447] [Game::KillMisc][2] [t=00:20:55.212350][f=0035447] [Game::KillMisc][3] [t=00:20:55.212493][f=0035447] [Game::KillRendering][1] [t=00:20:55.216076][f=0035447] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:21:01.004408][f=0035447] [3DOParser::Kill] allocated 1 pieces [t=00:21:01.004434][f=0035447] [S3OParser::Kill] allocated 5518 pieces [t=00:21:01.005080][f=0035447] [AssParser::Kill] allocated 674 pieces [t=00:21:01.050840][f=0035447] [Game::KillInterface][1] [t=00:21:01.051474][f=0035447] [Game::KillInterface][2] [t=00:21:01.051838][f=0035447] [Game::KillSimulation][1] [t=00:21:01.051848][f=0035447] [Game::KillSimulation][2] [t=00:21:01.076677][f=0035447] [CCollisionHandler] dis-/continuous tests: 0/14066582 [t=00:21:01.076712][f=0035447] [Game::KillSimulation][3] [t=00:21:01.078225][f=0035447] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:21:01.078333][f=0035447] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:21:01.078408][f=0035447] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:21:01.078498][f=0035447] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:21:01.081828][f=0035447] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:21:01.095092][f=0035447] [LosHandler::Kill] raycast instance cache-{hits,misses}={53422,102046}; shared=4%; cached=30% [t=00:21:01.101543][f=0035447] [Game::KillSimulation][4] [t=00:21:01.178736][f=0035447] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:21:01.178790][f=0035447] [Game::~CGame][2] [t=00:21:01.178800][f=0035447] [Game::~CGame][3] [t=00:21:01.179010][f=0035447] [SpringApp::Kill][3] [t=00:21:01.179072][f=0035447] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 396867 bytes sent 651089 bytes recv'd [t=00:21:01.186909][f=0035447] Kill: client disconnecting... [t=00:21:03.193090][f=0035447] CloseConnection: client connection closed [t=00:21:03.193150][f=0035447] [SpringApp::Kill][4] font=00000134afe93600 [t=00:21:03.195010][f=0035447] [SpringApp::Kill][5] [t=00:21:03.199167][f=0035447] [SpringApp::Kill][6] [t=00:21:03.199219] [SpringApp::Kill][7] [t=00:21:03.199259] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:21:03.199270] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:21:03.199295] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:21:03.199305] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:21:03.199315] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:21:03.199330] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:21:03.199339] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {592, 1048576, 1048576}, EBO = {888, 2097152, 2097152} [t=00:21:03.199349] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {34612, 1048576, 1048576}, EBO = {51918, 2097152, 2097152} [t=00:21:03.199359] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:21:03.199372] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:21:03.199382] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:21:03.199391] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:21:03.199410] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {660, 1048576, 1048576}, EBO = {990, 2097152, 2097152} [t=00:21:03.331396] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:21:03.331413] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:21:03.331420] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:21:03.331425] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:21:03.337217] [VFS] [SpringVFS::DeleteArchives<this=00000134fa083820>] [t=00:21:03.337244] [VFS] [SpringVFS::DeleteArchives<this=00000134fa083820>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:21:03.337254] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000134fa7bd1b0) [t=00:21:03.337372] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1867ms [t=00:21:03.337412] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=34ms [t=00:21:03.337426] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=29ms [t=00:21:03.337439] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=21ms [t=00:21:03.337455] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=21ms [t=00:21:03.337468] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms [t=00:21:03.337485] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=19ms [t=00:21:03.337507] file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=18ms [t=00:21:03.337525] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=17ms [t=00:21:03.337539] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=16ms [t=00:21:03.337555] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=16ms [t=00:21:03.339253] [VFS] [SpringVFS::DeleteArchives<this=00000134fa083820>(section=1)] #archives[section]=1 #files[section]=13 [t=00:21:03.339302] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\CrossRoads.v1.0.3.sd7 (00000134fa0ad200) [t=00:21:03.339686] [VFS] [SpringVFS::DeleteArchives<this=00000134fa083820>(section=2)] #archives[section]=3 #files[section]=327 [t=00:21:03.339708] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000134fa0b1f50) [t=00:21:03.339785] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000134fa0b20b0) [t=00:21:03.339882] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000134fa0b1be0) [t=00:21:03.339971] [VFS] [SpringVFS::DeleteArchives<this=00000134fa083820>(section=3)] #archives[section]=0 #files[section]=0 [t=00:21:03.339987] [VFS] [SpringVFS::DeleteArchives<this=00000134fa083820>(section=4)] #archives[section]=0 #files[section]=130 [t=00:21:03.340015] [VFS] [SpringVFS::DeleteArchives<this=00000134fa083820>(section=5)] #archives[section]=0 #files[section]=0 [t=00:21:03.340031] [VFS] [SpringVFS::DeleteArchives<this=00000134fa083820>(section=6)] #archives[section]=0 #files[section]=0 [t=00:21:03.340045] [VFS] [SpringVFS::DeleteArchives<this=00000134fa083820>(section=7)] #archives[section]=0 #files[section]=0 [t=00:21:03.340063] [VFS] [SpringVFS::DeleteArchives<this=00000134fa083820>(section=8)] #archives[section]=0 #files[section]=0 [t=00:21:03.340245] [SpringApp::Kill][8] [t=00:21:03.340257] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:21:03.340271] [WatchDog::Uninstall][1] hangDetectorThread=00007ff644a77430 (joinable=1) [t=00:21:03.340280] [WatchDog::Uninstall][2] [t=00:21:03.968140] [WatchDog::Uninstall][3] [t=00:21:03.968154] [SpringApp::Kill][9]
infolog_full.txt (truncated):