Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000389] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000399] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.008706] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.008807] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.045637] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.045681] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.045703] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.045719] [t=00:00:00.045724] Enable or disable log sections using the LogSections configuration key [t=00:00:00.045730] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.045735] Use "none" to disable the default log sections. [t=00:00:00.045741] ============== </Log Sections> ============== [t=00:00:00.045751] ============== <User Config> ============== [t=00:00:00.045854] AllowDeferredMapRendering = 1 [t=00:00:00.045861] AllowDeferredModelRendering = 1 [t=00:00:00.045867] BumpWaterAnisotropy = 2 [t=00:00:00.045873] BumpWaterBlurReflection = 1 [t=00:00:00.045882] BumpWaterDepthBits = 32 [t=00:00:00.045888] BumpWaterReflection = 2 [t=00:00:00.045893] BumpWaterTexSizeReflection = 256 [t=00:00:00.045899] CamFreeScrollSpeed = 50 [t=00:00:00.045903] CamMode = 1 [t=00:00:00.045910] DualScreenMiniMapOnLeft = 1 [t=00:00:00.045920] EdgeMoveDynamic = 0 [t=00:00:00.045925] EdgeMoveWidth = 0.003 [t=00:00:00.045931] FPSFOV = 90 [t=00:00:00.045935] FPSScrollSpeed = 50 [t=00:00:00.045940] FontSize = 18 [t=00:00:00.045945] GrassDetail = 0 [t=00:00:00.045950] GroundDecals = 5 [t=00:00:00.045954] GroundDetail = 120 [t=00:00:00.045959] GroundScarAlphaFade = 1 [t=00:00:00.045964] HangTimeout = 30 [t=00:00:00.045968] HardwareCursor = 1 [t=00:00:00.045973] InitialNetworkTimeout = 0 [t=00:00:00.045979] LinkIncomingMaxPacketRate = 512 [t=00:00:00.045988] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.045994] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.045999] LinkOutgoingBandwidth = 131072 [t=00:00:00.046004] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.046010] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.046015] MSAALevel = 8 [t=00:00:00.046019] MaxParticles = 25000 [t=00:00:00.046023] MaxSounds = 32 [t=00:00:00.046029] MaximumTransmissionUnit = 0 [t=00:00:00.046034] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.046042] MiniMapMarker = 0 [t=00:00:00.046048] MouseDragScrollThreshold = 0 [t=00:00:00.046053] NetworkLossFactor = 1 [t=00:00:00.046059] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.046064] OverheadScrollSpeed = 50 [t=00:00:00.046069] ReconnectTimeout = 0 [t=00:00:00.046074] RotOverheadScrollSpeed = 50 [t=00:00:00.046079] RotateLogFiles = 1 [t=00:00:00.046084] ShadowMapSize = 8192 [t=00:00:00.046088] Shadows = 1 [t=00:00:00.046093] ShowClock = 0 [t=00:00:00.046101] SoftParticles = 2 [t=00:00:00.046107] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.046112] UnitIconDist = 151 [t=00:00:00.046117] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.046122] UseLuaMemPools = 0 [t=00:00:00.046127] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.046132] VFSCacheArchiveFiles = 0 [t=00:00:00.046137] VSync = 0 [t=00:00:00.046140] Water = 4 [t=00:00:00.046144] WindowBorderless = 1 [t=00:00:00.046147] WindowPosY = 0 [t=00:00:00.046151] XResolutionWindowed = 1920 [t=00:00:00.046178] YResolutionWindowed = 1080 [t=00:00:00.046191] ============== </User Config> ============== [t=00:00:00.046196] ============== <User System> ============== [t=00:00:00.046200] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.046207] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.046214] Compiler Version: gcc-13.2.0 [t=00:00:00.046246] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.046290] Hardware Config: AMD Ryzen 5 5500 ; 16168MB RAM, 24192MB pagefile [t=00:00:00.046296] Binary Word Size: 64-bit (native) [t=00:00:00.046300] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.046304] Physical CPU Cores: 6 [t=00:00:00.046308] Logical CPU Cores: 12 [t=00:00:00.046312] ============== </User System> ============== [t=00:00:00.046404] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.046408] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.046416] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.046419] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.046423] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.047364] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.047380] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.053141] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.062370] Display (Generic PnP Monitor)=1 modes=100 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.062392] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.062397] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.062402] [13] 1600x1024x24bpp@144Hz [t=00:00:00.062406] [18] 1600x900x24bpp@144Hz [t=00:00:00.062410] [23] 1440x1080x24bpp@144Hz [t=00:00:00.062414] [30] 1440x900x24bpp@144Hz [t=00:00:00.062419] [34] 1366x768x24bpp@144Hz [t=00:00:00.062423] [38] 1360x768x24bpp@144Hz [t=00:00:00.062428] [42] 1280x1024x24bpp@144Hz [t=00:00:00.062435] [47] 1280x960x24bpp@144Hz [t=00:00:00.062441] [51] 1280x800x24bpp@144Hz [t=00:00:00.062451] [55] 1280x768x24bpp@144Hz [t=00:00:00.062458] [59] 1280x720x24bpp@144Hz [t=00:00:00.062465] [65] 1176x664x24bpp@60Hz [t=00:00:00.062471] [68] 1152x864x24bpp@144Hz [t=00:00:00.062477] [72] 1024x768x24bpp@144Hz [t=00:00:00.062484] [78] 800x600x24bpp@144Hz [t=00:00:00.062490] [85] 720x576x24bpp@144Hz [t=00:00:00.062495] [89] 720x480x24bpp@144Hz [t=00:00:00.062502] [94] 640x480x24bpp@144Hz [t=00:00:00.238539] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.238950] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.238964] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.254764] [GR::LogVersionInfo] [t=00:00:00.254775] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.254779] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.254783] GL vendor : NVIDIA Corporation [t=00:00:00.254798] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.254803] GLSL version: 4.60 NVIDIA [t=00:00:00.254806] GLEW version: 2.1.0 [t=00:00:00.254810] GPU memory : 8192MB (total) / 6742MB (available) [t=00:00:00.254823] SDL swap-int: 1 [t=00:00:00.254827] SDL driver : windows [t=00:00:00.254830] [t=00:00:00.254834] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.254838] GLSL shader support : 1 [t=00:00:00.254844] GL4 support : 1 [t=00:00:00.254851] FBO extension support : 1 [t=00:00:00.254862] NVX GPU mem-info support : 1 [t=00:00:00.254869] ATI GPU mem-info support : 0 [t=00:00:00.254877] Texture clamping to edge : 1 [t=00:00:00.254884] NPOT-texture support : 1 (1) [t=00:00:00.254889] S3TC/DXT1 texture support : 1/1 [t=00:00:00.254894] texture query-LOD support : 1 (1) [t=00:00:00.254899] MSAA frame-buffer support : 1 (1) [t=00:00:00.254903] Z-buffer depth : 32 (-) [t=00:00:00.254910] primitive-restart support : 1 (1) [t=00:00:00.254921] clip-space control support: 1 (1) [t=00:00:00.254925] seamless cube-map support : 1 (1) [t=00:00:00.254930] frag-depth layout support : 1 (1) [t=00:00:00.254934] persistent maps support : 1 (1) [t=00:00:00.254938] explicit attribs location : 1 (1) [t=00:00:00.254943] multi draw indirect : 1 (-) [t=00:00:00.254947] array textures : 1 (-) [t=00:00:00.254951] buffer copy support : 1 (-) [t=00:00:00.254956] indirect draw : 1 (-) [t=00:00:00.254963] base instance : 1 (-) [t=00:00:00.254967] [t=00:00:00.254971] max. FBO samples : 32 [t=00:00:00.254975] max. FS/program texture slots : 32/192 [t=00:00:00.254978] max. texture size : 32768 [t=00:00:00.254984] max. texture anisotropy level : 16.000000 [t=00:00:00.254988] max. vec4 varyings/attributes : 31/16 [t=00:00:00.254992] max. draw-buffers : 8 [t=00:00:00.254996] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.255000] max. uniform buffer-bindings : 84 [t=00:00:00.255007] max. uniform block-size : 64KB [t=00:00:00.255010] max. storage buffer-bindings : 96 [t=00:00:00.255014] max. storage block-size : 2047MB [t=00:00:00.255018] [t=00:00:00.255021] enable AMD-hacks : 0 [t=00:00:00.255024] compress MIP-maps: 0 [t=00:00:00.255057] Number of compressed texture formats: 23 [t=00:00:00.255078] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.255101] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.255327] [GR::UpdateGLConfigs] [t=00:00:00.255360] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.255366] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.255375] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.255383] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.255387] [GR::InitGLState] [t=00:00:00.255430] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.300258] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.302680] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.303094] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.307129] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.307155] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.307479] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.309847] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.309863] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.309927] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.310020] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.314418] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.314728] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.314969] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.315055] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.320993] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.321014] [VFS] [SpringVFS::ReserveArchives<this=000001456fe3ece0>] [t=00:00:00.321101] [VFS] [SpringVFS::AddArchive<this=000001456fe3ece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.324859] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001456fe3ece0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.324873] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.328279] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.328568] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.328634] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.328678] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.328760] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.329590] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.329818] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.329847] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.330196][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.330269][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.330334][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.330350][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.330358][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.330392][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.338858][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.338879][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (High Definition Audio Device)" [t=00:00:00.338892][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "100027813 (NVIDIA High Definition Audio)" [t=00:00:00.338900][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Altavoces (Steam Streaming Microphone)" [t=00:00:00.338919][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Altavoces (Steam Streaming Speakers)" [t=00:00:00.338926][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.338935][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.353522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.355299][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001452d1dbd30(default) context=000001456fe3d1a0 numChannels=2 frameSize=8 [t=00:00:00.355314][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.355321][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.355327][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.355332][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.355352][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.355373][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.355384][f=-000001] [Sound] Devices: [t=00:00:00.357930][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:00.357941][f=-000001] [Sound] [OpenAL Soft on 100027813 (NVIDIA High Definition Audio)] [t=00:00:00.357947][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Microphone)] [t=00:00:00.357953][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Speakers)] [t=00:00:00.357958][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.357973][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.357981][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.358629][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.358640][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.435888][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 575913 MB [t=00:00:00.438063][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.438763][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8457 [t=00:00:00.440121][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8457 using name mataPERUANOS [t=00:00:00.440162][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.440174][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.440183][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.440210][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.440219][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.440224][f=-000001] [GR::InitGLState] [t=00:00:00.441581][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.441592][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.441602][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.441614][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.441620][f=-000001] [t=00:00:00.441625][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.441631][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.441636][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.441641][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.441647][f=-000001] [t=00:00:00.441655][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.441660][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.441665][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.441670][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.608870][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Hide and Seek 2.2.3" (loaded=0 cached=0) [t=00:00:00.609098][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001456fe3ece0>(arName="Hide and Seek 2.2.3", overwrite=false)] section=1 cached=0 [t=00:00:00.609551][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001456fe3ece0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.609835][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:00.610040][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001456fe3ece0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.617523][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001456fe3ece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.617649][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001456fe3ece0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.619721][f=-000001] [CAS::GASCB] Archive file="hideandseek2.2.3.sd7" cs="8604afb1f872ca8e54d0bbfc395cb8cccf108133bb60e7bf546c22dec4296622503551863dadfd88fc942a23f5a1aca8a1eeb392e6161901eb7851748d0c1da5" [t=00:00:00.619813][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.619886][f=-000001] Warning: [PreGame::GameDataReceived] Archive Hide and Seek 2.2.3 (checksum 44f1ccee4df4f9a67fa1e0cb4fea5821162830fa46be109f11028957e0302bcb28ed8783fb52d96b1da2ce01e1d28adba7eb354b413a69179220cea7befab71f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.620191][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.620261][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.620317][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.620358][f=-000001] Warning: [PreGame::GameDataReceived] Archive c8a4c5519c3db62348d519d84756d2bc.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.620969][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:00.621016][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-06_13-34-54-589_Hide and Seek 2.2_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:00.621025][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 76ms [t=00:00:00.621247][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.658184][f=-000001] forceSingleThreaded, false [t=00:00:00.659070][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, Dry:, nil [t=00:00:00.662876][f=-000001] [CAS::GASCB] Archive file="hideandseek2.2.3.sd7" cs="8604afb1f872ca8e54d0bbfc395cb8cccf108133bb60e7bf546c22dec4296622503551863dadfd88fc942a23f5a1aca8a1eeb392e6161901eb7851748d0c1da5" [t=00:00:00.663009][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.663305][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.663374][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.663428][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.673567][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.673582][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.673655][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.673706][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.673763][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.673810][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.674577][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.674985][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.675379][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.676345][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.676989][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.677463][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.677478][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.678013][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.680082][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.682601][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.683450][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.683600][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:00.684001][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.684019][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.684131][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.684190][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.830609][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.894936][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (82 MB)" [t=00:00:02.882071][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:04.135404][f=-000001] Error: [BMP::Load] invalid bitmap "maps/detailtexblurred.bmp" (loaded=0) [t=00:00:04.135423][f=-000001] Warning: [CSMFReadMap::CreateDetailTex] Invalid SMF detailTex maps/detailtexblurred.bmp. Creating fallback texture [t=00:00:04.146787][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3462ms [t=00:00:04.146836][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.148330][f=-000001] [CAS::GASCB] Archive file="hideandseek2.2.3.sd7" cs="8604afb1f872ca8e54d0bbfc395cb8cccf108133bb60e7bf546c22dec4296622503551863dadfd88fc942a23f5a1aca8a1eeb392e6161901eb7851748d0c1da5" [t=00:00:04.148399][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.148688][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.148748][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" ------- TRUNCATED ------- [t=00:00:17.406766][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.560833][f=-000001] GameID: fe4789664d9fe7e0f925d1de67f96654 [t=00:00:17.561182][f=-000001] Connection attempt from mataPERUANOS [t=00:00:17.561191][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:17.561308][f=-000001] -> Connection established (given id 0) [t=00:00:17.561336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44f1ccee4df4f9a67fa1e0cb4fea5821162830fa46be109f11028957e0302bcb28ed8783fb52d96b1da2ce01e1d28adba7eb354b413a69179220cea7befab71f" [t=00:00:17.561355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:17.561369][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=afc0df89c918df84d907479f8ab1990522dea18d59e936be0fa34defd909591f2214cd603f5ce39eef3e3c5a5dff7af3a2a5bee130aa3f6528676b55aa6d0794]" [t=00:00:17.561383][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=97ea35bb0ed15ae67400040b9311b392234e63a702ba3ff65ef77809ffb92f13d81777da2cafd648ddebe2b13ac1e22a924a40f42e56e21280e199df29451e6a]" [t=00:00:17.561422][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Game::Load][lua{Rules,Gaia}={000001456996af50,00000145f4719480}][locale="C"]" [t=00:00:17.663740][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.664360][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1 [t=00:00:17.664437][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2 [t=00:00:21.846446][f=-000001] <mataPERUANOS> Allies: I choose: Engineer! [t=00:10:36.378359][f=0018059] game_message: Metal Extractor is under attack [t=00:10:41.412242][f=0018211] game_message: Metal Extractor is under attack [t=00:11:19.432750][f=0019351] game_message: Ronin is under attack [t=00:11:29.511076][f=0019654] game_message: Ronin is under attack [t=00:11:34.603629][f=0019806] game_message: Ronin is under attack [t=00:11:39.915828][f=0019966] game_message: Ronin is under attack [t=00:18:34.464138][f=0032402] game_message: Ronin is under attack [t=00:18:43.615401][f=0032677] game_message: Ronin is under attack [t=00:20:21.448657][f=0035611] game_message: Ronin is under attack [t=00:20:28.265099][f=0035816] game_message: Ronin is under attack [t=00:20:42.835476][f=0036253] game_message: Ronin is under attack [t=00:22:03.999944][f=0038689] game_message: Metal Extractor is under attack [t=00:22:11.218168][f=0038905] game_message: Engineer Commander is under attack [t=00:23:06.581192][f=0040566] game_message: Ronin is under attack [t=00:23:13.239001][f=0040766] game_message: Metal Extractor is under attack [t=00:24:44.799842][f=0043512] game_message: Ronin is under attack [t=00:24:49.783989][f=0043662] game_message: Ronin is under attack [t=00:24:54.782905][f=0043812] game_message: Ronin is under attack [t=00:25:54.639367][f=0045608] game_message: Dante is under attack [t=00:26:02.486055][f=0045843] game_message: Athena is under attack [t=00:26:07.576866][f=0045996] game_message: Athena is under attack [t=00:26:13.168445][f=0046164] game_message: Athena is under attack [t=00:26:22.221895][f=0046435] game_message: Ronin is under attack [t=00:26:28.016570][f=0046609] game_message: Ronin is under attack [t=00:26:59.519641][f=0047554] game_message: Ronin is under attack [t=00:27:04.524433][f=0047704] game_message: Ronin is under attack [t=00:27:09.518030][f=0047854] game_message: Ronin is under attack [t=00:27:14.518196][f=0048004] game_message: Ronin is under attack [t=00:27:20.100920][f=0048172] game_message: Ronin is under attack [t=00:27:25.185859][f=0048324] game_message: Ronin is under attack [t=00:27:45.634536][f=0048937] game_message: Ronin is under attack [t=00:27:50.654221][f=0049088] game_message: Ronin is under attack [t=00:28:53.454841][f=0050972] game_message: Dante is under attack [t=00:28:58.584142][f=0051126] game_message: Ronin is under attack [t=00:29:03.587293][f=0051276] game_message: Ronin is under attack [t=00:30:21.676496][f=0053619] game_message: Ronin is under attack [t=00:30:28.783180][f=0053831] game_message: Ronin is under attack [t=00:30:35.900850][f=0054045] game_message: Ronin is under attack [t=00:30:51.226349][f=0054505] game_message: Ronin is under attack [t=00:30:56.708328][f=0054669] game_message: Ronin is under attack [t=00:31:56.642132][f=0056468] game_message: Metal Extractor is under attack [t=00:32:01.677314][f=0056618] game_message: Ronin is under attack [t=00:32:06.657486][f=0056768] game_message: Ronin is under attack [t=00:33:02.367097][f=0058440] game_message: Ronin is under attack [t=00:33:10.774890][f=0058692] game_message: Ronin is under attack [t=00:33:15.779023][f=0058842] game_message: Ronin is under attack [t=00:33:24.045020][f=0059090] game_message: Ronin is under attack [t=00:33:29.062706][f=0059240] game_message: Ronin is under attack [t=00:33:35.727615][f=0059440] game_message: Ronin is under attack [t=00:34:35.019131][f=0061219] game_message: Metal Extractor is under attack [t=00:34:40.018845][f=0061369] game_message: Ronin is under attack [t=00:34:52.449079][f=0061742] game_message: Ronin is under attack [t=00:34:57.583127][f=0061896] game_message: Ronin is under attack [t=00:35:03.753564][f=0062080] game_message: Ronin is under attack [t=00:35:08.719153][f=0062230] game_message: Metal Extractor is under attack [t=00:35:13.767087][f=0062381] game_message: Conjurer is under attack [t=00:35:22.837528][f=0062653] game_message: Ronin is under attack [t=00:35:31.984063][f=0062928] game_message: Ronin is under attack [t=00:35:36.998890][f=0063078] game_message: Ronin is under attack [t=00:36:32.317358][f=0064738] game_message: Scorpion is under attack [t=00:37:09.334741][f=0065849] game_message: Scorpion is under attack [t=00:37:27.304351][f=0066387] game_message: Ronin is under attack [t=00:37:54.699927][f=0067210] game_message: Ronin is under attack [t=00:37:59.832898][f=0067363] game_message: Ronin is under attack [t=00:38:04.852252][f=0067514] game_message: Dante is under attack [t=00:38:10.084582][f=0067671] game_message: Scorpion is under attack [t=00:38:15.117494][f=0067822] game_message: Ronin is under attack [t=00:38:20.101572][f=0067972] game_message: Ronin is under attack [t=00:38:32.069522][f=0068331] game_message: Ronin is under attack [t=00:38:37.183688][f=0068484] game_message: Ronin is under attack [t=00:38:42.201410][f=0068634] game_message: Ronin is under attack [t=00:38:47.186764][f=0068784] game_message: Ronin is under attack [t=00:38:53.168306][f=0068964] game_message: Ronin is under attack [t=00:38:58.183664][f=0069114] game_message: Ronin is under attack [t=00:39:11.454820][f=0069512] game_message: Ronin is under attack [t=00:39:40.225143][f=0070375] game_message: Metal Extractor is under attack [t=00:39:45.372581][f=0070530] game_message: Metal Extractor is under attack [t=00:39:51.917580][f=0070726] game_message: Metal Extractor is under attack [t=00:39:58.989164][f=0070938] game_message: Ronin is under attack [t=00:40:03.997386][f=0071088] game_message: Ronin is under attack [t=00:40:17.267382][f=0071486] game_message: Ronin is under attack [t=00:40:23.516993][f=0071674] game_message: Ronin is under attack [t=00:40:28.523446][f=0071824] game_message: Ronin is under attack [t=00:40:35.792266][f=0072042] game_message: Ronin is under attack [t=00:40:40.840462][f=0072193] game_message: Glaive is under attack [t=00:40:47.721269][f=0072400] game_message: Metal Extractor is under attack [t=00:40:52.725218][f=0072550] game_message: Metal Extractor is under attack [t=00:40:59.475692][f=0072753] game_message: Faraday is under attack [t=00:41:34.189127][f=0073794] game_message: Ronin is under attack [t=00:41:43.187749][f=0074064] game_message: Ronin is under attack [t=00:41:55.060269][f=0074420] game_message: Ronin is under attack [t=00:42:03.841663][f=0074684] game_message: Ronin is under attack [t=00:42:18.324341][f=0075118] game_message: Ronin is under attack [t=00:42:23.323786][f=0075268] game_message: Ronin is under attack [t=00:42:32.421170][f=0075541] game_message: Ronin is under attack [t=00:42:48.441397][f=0076021] game_message: Ronin is under attack [t=00:42:56.258503][f=0076256] game_message: Ronin is under attack [t=00:43:01.589805][f=0076416] game_message: Ronin is under attack [t=00:43:27.909301][f=0077206] game_message: Scorpion is under attack [t=00:43:46.290273][f=0077757] game_message: Aegis is under attack [t=00:43:56.843548][f=0078073] game_message: Radar Tower is under attack [t=00:44:23.174188][f=0078863] game_message: Ronin is under attack [t=00:44:35.294346][f=0079227] game_message: Conjurer is under attack [t=00:44:43.730876][f=0079480] game_message: Ronin is under attack [t=00:44:48.923953][f=0079636] game_message: Ronin is under attack [t=00:44:55.390067][f=0079830] game_message: Ronin is under attack [t=00:45:25.367348][f=0080730] game_message: Metal Extractor is under attack [t=00:45:32.581222][f=0080946] game_message: Metal Extractor is under attack [t=00:45:37.598357][f=0081096] game_message: Storage is under attack [t=00:45:42.583259][f=0081246] game_message: Storage is under attack [t=00:45:55.196529][f=0081624] game_message: Scorpion is under attack [t=00:46:00.201861][f=0081774] game_message: Scorpion is under attack [t=00:46:05.995633][f=0081948] game_message: Scorpion is under attack [t=00:46:34.592127][f=0082806] game_message: Scorpion is under attack [t=00:46:57.932983][f=0083505] mataPERUANOS paused the game [t=00:46:59.349930][f=0083505] [QuitAction] user exited to system [t=00:46:59.360376][f=0083505] [SpringApp::Kill][1] fromRun=1 [t=00:46:59.360391][f=0083505] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:46:59.380240][f=0083505] [async=0] threads=6 tasks=6804825 {sum,avg}{exec,wait}time={{182060.344, 0.027}, {63078.922, 0.009}}ms [t=00:46:59.380259][f=0083505] thread=1 tasks=1360965 {sum,min,max,avg}{exec,wait}time={{42190.008, 0.000, 269.682, 0.031}, {4090.056, 0.000, 18446744027136.000, 0.003}}ms [t=00:46:59.380289][f=0083505] thread=2 tasks=1360965 {sum,min,max,avg}{exec,wait}time={{34791.879, 0.000, 269.655, 0.026}, {14443.203, 0.000, 18446744027136.000, 0.011}}ms [t=00:46:59.380303][f=0083505] thread=3 tasks=1360965 {sum,min,max,avg}{exec,wait}time={{36510.363, 0.000, 269.670, 0.027}, {14463.003, 0.000, 6.217, 0.011}}ms [t=00:46:59.380314][f=0083505] thread=4 tasks=1360965 {sum,min,max,avg}{exec,wait}time={{34102.020, 0.000, 269.665, 0.025}, {14716.546, 0.000, 6.869, 0.011}}ms [t=00:46:59.380332][f=0083505] thread=5 tasks=1360965 {sum,min,max,avg}{exec,wait}time={{34466.074, 0.000, 269.659, 0.025}, {15366.113, 0.000, 4.218, 0.011}}ms [t=00:46:59.380343][f=0083505] [async=1] threads=6 tasks=4140 {sum,avg}{exec,wait}time={{27624.637, 6.673}, {8280312.500, 2000.075}}ms [t=00:46:59.380355][f=0083505] thread=1 tasks=810 {sum,min,max,avg}{exec,wait}time={{5541.590, 0.000, 982.557, 6.841}, {1658454.250, 0.001, 5539.923, 2047.474}}ms [t=00:46:59.380371][f=0083505] thread=2 tasks=828 {sum,min,max,avg}{exec,wait}time={{5514.477, 0.000, 955.112, 6.660}, {1654676.625, 0.029, 5540.590, 1998.402}}ms [t=00:46:59.380388][f=0083505] thread=3 tasks=843 {sum,min,max,avg}{exec,wait}time={{5525.708, 0.000, 971.015, 6.555}, {1655408.250, 0.071, 5536.296, 1963.711}}ms [t=00:46:59.380399][f=0083505] thread=4 tasks=835 {sum,min,max,avg}{exec,wait}time={{5514.429, 0.000, 956.330, 6.604}, {1654193.125, 0.067, 5539.340, 1981.070}}ms [t=00:46:59.380413][f=0083505] thread=5 tasks=824 {sum,min,max,avg}{exec,wait}time={{5528.431, 0.000, 965.681, 6.709}, {1657580.000, 0.012, 5543.835, 2011.626}}ms [t=00:46:59.380422][f=0083505] [ThreadPool::SetThreadCount][2] workers=0 [t=00:46:59.380428][f=0083505] [SpringApp::Kill][2] [t=00:46:59.380483][f=0083505] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:46:59.380491][f=0083505] [Game::KillLua][1] dtor=0 luaUI=00000145f3cda0b0 [t=00:46:59.380528][f=0083505] Start widgetHandler:Shutdown [t=00:46:59.382760][f=0083505] Shutdown - SaveOrderList Complete [t=00:46:59.383289][f=0083505] Writing last game win data [t=00:46:59.386476][f=0083505] Shutdown - SaveConfigData Complete [t=00:46:59.386488][f=0083505] Shutdown Widget - Chili Highlight [t=00:46:59.386512][f=0083505] Shutdown Widget - Draw After Chili [t=00:46:59.386522][f=0083505] Shutdown Widget - API Unit Tracker GL4 [t=00:46:59.386536][f=0083505] Shutdown Widget - EPIC Menu [t=00:46:59.387578][f=0083505] Shutdown Widget - Chili Minimap [t=00:46:59.387698][f=0083505] Shutdown Widget - Chili Widget Selector [t=00:46:59.388634][f=0083505] Shutdown Widget - Depth of Field Shader [t=00:46:59.388659][f=0083505] Shutdown Widget - Deferred rendering [t=00:46:59.388666][f=0083505] SSAO: Deferred rendering disabled, disabling. [t=00:46:59.393012][f=0083505] Shutdown Widget - Deferred rendering [t=00:46:59.393026][f=0083505] SSAO: Deferred rendering disabled, disabling. [t=00:46:59.393751][f=0083505] Shutdown Widget - Local Team Colors [t=00:46:59.393764][f=0083505] Shutdown Widget - Display Keys 2 [t=00:46:59.393783][f=0083505] Shutdown Widget - Save Game Menu [t=00:46:59.393799][f=0083505] Shutdown Widget - Highlight Model Api GL4 [t=00:46:59.393837][f=0083505] Shutdown Widget - Unit Icons [t=00:46:59.393919][f=0083505] Shutdown Widget - HealthBars [t=00:46:59.394855][f=0083505] Shutdown Widget - Noises [t=00:46:59.394866][f=0083505] Shutdown Widget - BuildETA [t=00:46:59.394876][f=0083505] Shutdown Widget - Selected Units GL4 2 [t=00:46:59.394885][f=0083505] Shutdown Widget - Win Counter [t=00:46:59.394893][f=0083505] Shutdown Widget - EndGame APM stats [t=00:46:59.395858][f=0083505] Shutdown Widget - Modular Comm Info [t=00:46:59.395868][f=0083505] Shutdown Widget - Startup Info and Selector [t=00:46:59.395882][f=0083505] Shutdown Widget - Attack Warning [t=00:46:59.395892][f=0083505] Shutdown Widget - CameraShake [t=00:46:59.395900][f=0083505] Shutdown Widget - Chili Economy Panel Default [t=00:46:59.395978][f=0083505] Shutdown Widget - Chili EndGame Window [t=00:46:59.395992][f=0083505] Shutdown Widget - Chili Nuke Warning [t=00:46:59.396002][f=0083505] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:46:59.396021][f=0083505] Shutdown Widget - Chili Spectator Panels [t=00:46:59.396030][f=0083505] Shutdown Widget - Darkening [t=00:46:59.396042][f=0083505] Shutdown Widget - Defense Range Zero-K [t=00:46:59.396118][f=0083505] Shutdown Widget - Grab Input [t=00:46:59.396217][f=0083505] Input grabbing is disabled! [t=00:46:59.396226][f=0083505] Shutdown Widget - Highlight Geos [t=00:46:59.396234][f=0083505] Shutdown Widget - Local Widgets Config [t=00:46:59.396251][f=0083505] Shutdown Widget - MinimapEvents [t=00:46:59.396262][f=0083505] Shutdown Widget - Missile Silo Range [t=00:46:59.396272][f=0083505] Shutdown Widget - Music Player v2 [t=00:46:59.396300][f=0083505] Shutdown Widget - Point Tracker [t=00:46:59.396309][f=0083505] Shutdown Widget - Showeco and Grid Drawer [t=00:46:59.396319][f=0083505] Shutdown Widget - State Reverse and Latency [t=00:46:59.396327][f=0083505] Shutdown Widget - Stereo3D [t=00:46:59.396371][f=0083505] Shutdown Widget - Context Menu [t=00:46:59.396384][f=0083505] Shutdown Widget - Transport AI [t=00:46:59.396393][f=0083505] Shutdown Widget - Attack AoE [t=00:46:59.396401][f=0083505] Shutdown Widget - UnitShapes 3 [t=00:46:59.396434][f=0083505] Shutdown Widget - Map Edge Extension [t=00:46:59.396863][f=0083505] Shutdown Widget - Highlight Unit GL4 v2 [t=00:46:59.396875][f=0083505] Shutdown Widget - Selection Send [t=00:46:59.396883][f=0083505] Shutdown Widget - LupsManager [t=00:46:59.396900][f=0083505] Shutdown Widget - Receive Units Indicator [t=00:46:59.396914][f=0083505] Shutdown Widget - Newton Firezone [t=00:46:59.396924][f=0083505] Shutdown Widget - Chili Pro Console [t=00:46:59.397325][f=0083505] Shutdown Widget - Persistent Build Height [t=00:46:59.397336][f=0083505] Shutdown Widget - Lasso Terraform GUI [t=00:46:59.397343][f=0083505] Shutdown Widget - Chili Framework [t=00:46:59.397351][f=0083505] Shutdown Widget - Lups [t=00:46:59.397924][f=0083505] Shutdown Widget - Chili Core Selector [t=00:46:59.397986][f=0083505] Shutdown Widget - Custom Markers [t=00:46:59.398004][f=0083505] Shutdown Widget - Mex Placement Handler [t=00:46:59.398045][f=0083505] Shutdown Widget - Select Keys [t=00:46:59.398063][f=0083505] Shutdown Widget - Contrast Adaptive Sharpen [t=00:46:59.398094][f=0083505] Shutdown Widget - Pause Screen [t=00:46:59.398301][f=0083505] Shutdown Widget - Bloom Shader Deferred [t=00:46:59.398446][f=0083505] Shutdown Widget - Color Blindness Correction [t=00:46:59.398554][f=0083505] Shutdown Widget - Layout Handler [t=00:46:59.398572][f=0083505] Shutdown Widget - Text To Speech Control [t=00:46:59.398580][f=0083505] End widgetHandler:Shutdown [t=00:46:59.458681][f=0083505] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 170287097, 0.0} allocedSize{int+, int-, ext}={0, 0, 17929182435}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0057} [t=00:46:59.461824][f=0083505] [Game::KillLua][2] dtor=0 luaGaia=00000145f4719480 [t=00:46:59.466633][f=0083505] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:46:59.466677][f=0083505] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:46:59.466697][f=0083505] [Game::KillLua][3] dtor=0 luaRules=000001456996af50 [t=00:46:59.466727][f=0083505] Start gadgetHandler:Shutdown [t=00:46:59.466737][f=0083505] Shutdown - StartSetup [t=00:46:59.466744][f=0083505] Shutdown - UnitMorph [t=00:46:59.468767][f=0083505] Shutdown - Carrier Drones [t=00:46:59.468959][f=0083505] Shutdown - Missile Silo Controller [t=00:46:59.468970][f=0083505] Shutdown - Modular Comm Info [t=00:46:59.468977][f=0083505] Shutdown - Terrain Texture Handler [t=00:46:59.468984][f=0083505] Shutdown - UnitCloakShield [t=00:46:59.469536][f=0083505] Shutdown - Starlight Handler [t=00:46:59.469578][f=0083505] End gadgetHandler:Shutdown [t=00:46:59.494424][f=0083505] Start gadgetHandler:Shutdown [t=00:46:59.494442][f=0083505] Shutdown - Teleport Throw [t=00:46:59.494454][f=0083505] Shutdown - UnitMorph [t=00:46:59.494467][f=0083505] Shutdown - Commander Skin Renderer [t=00:46:59.496694][f=0083505] Shutdown - Missile fired callins [t=00:46:59.496707][f=0083505] Shutdown - Modular Comm Info [t=00:46:59.496713][f=0083505] Shutdown - Retreat Command [t=00:46:59.496743][f=0083505] Shutdown - Shockwaves [t=00:46:59.496751][f=0083505] Shutdown - Unit tint API [t=00:46:59.496766][f=0083505] Shutdown - Unit glow API [t=00:46:59.496783][f=0083505] Shutdown - UnitCloakShield [t=00:46:59.496806][f=0083505] Shutdown - Lups Cloak FX [t=00:46:59.496868][f=0083505] Shutdown - Lups [t=00:46:59.497576][f=0083505] Shutdown - Lups Shield [t=00:46:59.497713][f=0083505] End gadgetHandler:Shutdown [t=00:46:59.566940][f=0083505] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4050, 0.0} allocedSize{int+, int-, ext}={0, 0, 633248}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0005} [t=00:46:59.568624][f=0083505] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:46:59.568683][f=0083505] [Game::KillLua][4] dtor=0 [t=00:46:59.568697][f=0083505] [Game::KillLua][5] dtor=0 [t=00:46:59.580269][f=0083505] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-06_13-34-54-589_Hide and Seek 2.2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (4222055 bytes) [t=00:46:59.580362][f=0083505] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:46:59.602251][f=0083505] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:46:59.602267][f=0083505] [Sound] [Sound::UpdateThread][3] #sources=32 #items=82 [t=00:46:59.602552][f=0083505] [Sound] [Sound::UpdateThread][4] ctx=000001456fe3d1a0 dev=000001452d1dbd30 [t=00:46:59.602647][f=0083505] [Sound] [Sound::UpdateThread][5] ctx=000001456fe3d1a0 dev=000001452d1dbd30 [t=00:46:59.602656][f=0083505] [Sound] [Sound::Cleanup][alcDestroyContext(000001456fe3d1a0)] [t=00:46:59.603601][f=0083505] [Sound] [Sound::Cleanup][alcCloseDevice(000001452d1dbd30)] [t=00:46:59.603886][f=0083505] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:46:59.631318][f=0083505] [Sound] [Sound::UpdateThread][6] [t=00:46:59.631989][f=0083505] [Game::~CGame][1] [t=00:46:59.632001][f=0083505] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:46:59.632007][f=0083505] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:46:59.632013][f=0083505] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:46:59.632018][f=0083505] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:46:59.632023][f=0083505] [Game::KillLua][4] dtor=1 [t=00:46:59.632032][f=0083505] [Game::KillLua][5] dtor=1 [t=00:46:59.632172][f=0083505] [Game::KillMisc][1] [t=00:46:59.632178][f=0083505] [Game::KillMisc][2] [t=00:46:59.632187][f=0083505] [EOH::DestroySkirmishAI(id=1)] [t=00:46:59.638148][f=0083505] [EOH::DestroySkirmishAI(id=0)] [t=00:46:59.660038][f=0083505] [Game::KillMisc][3] [t=00:46:59.660163][f=0083505] [Game::KillRendering][1] [t=00:46:59.663485][f=0083505] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:46:59.689248][f=0083505] [3DOParser::Kill] allocated 29 pieces [t=00:46:59.689349][f=0083505] [S3OParser::Kill] allocated 5637 pieces [t=00:46:59.689806][f=0083505] [AssParser::Kill] allocated 698 pieces [t=00:46:59.719459][f=0083505] [Game::KillInterface][1] [t=00:46:59.720228][f=0083505] [Game::KillInterface][2] [t=00:46:59.720624][f=0083505] [Game::KillSimulation][1] [t=00:46:59.720717][f=0083505] [Game::KillSimulation][2] [t=00:46:59.740278][f=0083505] [CCollisionHandler] dis-/continuous tests: 68/140031876 [t=00:46:59.740291][f=0083505] [Game::KillSimulation][3] [t=00:46:59.741010][f=0083505] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:46:59.741074][f=0083505] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:46:59.741176][f=0083505] [~CPathCache(56x56)] cacheHits=502 hitPercentage=14% numHashColls=0 maxCacheSize=201 [t=00:46:59.741249][f=0083505] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:46:59.741615][f=0083505] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:46:59.763032][f=0083505] [LosHandler::Kill] raycast instance cache-{hits,misses}={130812,139512}; shared=4%; cached=45% [t=00:46:59.773046][f=0083505] [Game::KillSimulation][4] [t=00:46:59.810064][f=0083505] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:46:59.810101][f=0083505] [Game::~CGame][2] [t=00:46:59.810107][f=0083505] [Game::~CGame][3] [t=00:46:59.810139][f=0083505] [SpringApp::Kill][3] [t=00:46:59.810266][f=0083505] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 8200745 bytes sent in 78976 packets (103.838 bytes/packet) 4140786 bytes recv'd in 45287 packets (91.434 bytes/packet) {0.135x, 0.066x} relative protocol overhead {up, down} 11573 incoming chunks dropped, 92702 outgoing chunks resent 45934 incoming chunks processed [t=00:46:59.810362][f=0083505] [SpringApp::Kill][4] font=000001456fd99540 [t=00:46:59.815631][f=0083505] [SpringApp::Kill][5] [t=00:46:59.820655][f=0083505] [SpringApp::Kill][6] [t=00:46:59.820667] [SpringApp::Kill][7] [t=00:46:59.820694] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:46:59.820703] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:46:59.820710] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:46:59.820720] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:46:59.820728] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:46:59.820734] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:46:59.820744] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {672, 1048576, 1048576}, EBO = {1008, 2097152, 2097152} [t=00:46:59.820752] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25584, 1048576, 1048576}, EBO = {38376, 2097152, 2097152} [t=00:46:59.820759] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:46:59.820768] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:46:59.820776] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:46:59.820782] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:46:59.820789] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {796, 1048576, 1048576}, EBO = {1194, 2097152, 2097152} [t=00:46:59.873351] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:46:59.873365] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:46:59.873370] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:46:59.873374] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8457 [t=00:46:59.873378] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:46:59.873856] [VFS] [SpringVFS::DeleteArchives<this=000001456fe3ece0>] [t=00:46:59.873864] [VFS] [SpringVFS::DeleteArchives<this=000001456fe3ece0>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:46:59.873922] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000001452d6994d0) [t=00:46:59.874004] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=2558ms [t=00:46:59.874019] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=68ms [t=00:46:59.874030] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=62ms [t=00:46:59.874036] file="sounds/music/war/hybrid statement.ogg" indx=6366 inflSize=5829kb readTime=42ms [t=00:46:59.874042] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=40ms [t=00:46:59.874047] file="sounds/music/war/morning adventure.ogg" indx=6367 inflSize=6536kb readTime=26ms [t=00:46:59.874053] file="sounds/music/peace/far beyond the stars.ogg" indx=6357 inflSize=6427kb readTime=26ms [t=00:46:59.874061] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=21ms [t=00:46:59.874066] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=20ms [t=00:46:59.874071] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=19ms [t=00:46:59.874077] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=19ms [t=00:46:59.875651] [VFS] [SpringVFS::DeleteArchives<this=000001456fe3ece0>(section=1)] #archives[section]=1 #files[section]=172 [t=00:46:59.875668] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\HideandSeek2.2.3.sd7 (000001452d130380) [t=00:46:59.875858] [VFS] [SpringVFS::DeleteArchives<this=000001456fe3ece0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:46:59.875869] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001452d0fd510) [t=00:46:59.875975] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001452d0fe590) [t=00:46:59.880267] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001452d0fe900) [t=00:46:59.880452] [VFS] [SpringVFS::DeleteArchives<this=000001456fe3ece0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:46:59.880462] [VFS] [SpringVFS::DeleteArchives<this=000001456fe3ece0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:46:59.880468] [VFS] [SpringVFS::DeleteArchives<this=000001456fe3ece0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:46:59.880480] [VFS] [SpringVFS::DeleteArchives<this=000001456fe3ece0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:46:59.880487] [VFS] [SpringVFS::DeleteArchives<this=000001456fe3ece0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:46:59.880493] [VFS] [SpringVFS::DeleteArchives<this=000001456fe3ece0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:47:00.432185] [SpringApp::Kill][8] [t=00:47:00.432199] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:47:00.432216] [WatchDog::Uninstall][1] hangDetectorThread=00007ff63a9380b0 (joinable=1) [t=00:47:00.432222] [WatchDog::Uninstall][2] [t=00:47:00.567107] [WatchDog::Uninstall][3] [t=00:47:00.567120] [SpringApp::Kill][9]
infolog_full.txt (truncated):