Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000045] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.029607] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.029639] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.029651] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.029658] [t=00:00:00.029662] Enable or disable log sections using the LogSections configuration key [t=00:00:00.029665] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.029670] Use "none" to disable the default log sections. [t=00:00:00.029673] ============== </Log Sections> ============== [t=00:00:00.029677] ============== <User Config> ============== [t=00:00:00.029750] AllowDeferredMapRendering = 1 [t=00:00:00.029754] AllowDeferredModelRendering = 1 [t=00:00:00.029757] AnimationMT = 0 [t=00:00:00.029761] BumpWaterAnisotropy = 2 [t=00:00:00.029763] BumpWaterBlurReflection = 1 [t=00:00:00.029766] BumpWaterDepthBits = 32 [t=00:00:00.029771] BumpWaterReflection = 2 [t=00:00:00.029774] BumpWaterRefraction = 2 [t=00:00:00.029777] BumpWaterTexSizeReflection = 1024 [t=00:00:00.029780] CamFreeScrollSpeed = 50 [t=00:00:00.029783] CamMode = 1 [t=00:00:00.029786] CubeTexSizeReflection = 1024 [t=00:00:00.029790] CubeTexSizeSpecular = 1024 [t=00:00:00.029793] DualScreenMiniMapOnLeft = 1 [t=00:00:00.029797] EdgeMoveDynamic = 0 [t=00:00:00.029800] EdgeMoveWidth = 0.003 [t=00:00:00.029803] FPSFOV = 90 [t=00:00:00.029806] FPSScrollSpeed = 50 [t=00:00:00.029810] FontSize = 18 [t=00:00:00.029813] GrassDetail = 0 [t=00:00:00.029816] GroundDecals = 10 [t=00:00:00.029819] GroundDetail = 180 [t=00:00:00.029822] HangTimeout = 30 [t=00:00:00.029825] HardwareCursor = 1 [t=00:00:00.029828] InitialNetworkTimeout = 0 [t=00:00:00.029831] LinkIncomingMaxPacketRate = 512 [t=00:00:00.029834] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.029837] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.029841] LinkOutgoingBandwidth = 131072 [t=00:00:00.029846] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.029850] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.029853] MSAALevel = 8 [t=00:00:00.029855] MaxParticles = 50000 [t=00:00:00.029858] MaxSounds = 32 [t=00:00:00.029861] MaximumTransmissionUnit = 0 [t=00:00:00.029865] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.029868] MiniMapMarker = 0 [t=00:00:00.029871] MouseDragScrollThreshold = 0 [t=00:00:00.029874] NetworkLossFactor = 1 [t=00:00:00.029880] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.029883] OverheadScrollSpeed = 50 [t=00:00:00.029886] ReconnectTimeout = 0 [t=00:00:00.029889] RotOverheadScrollSpeed = 50 [t=00:00:00.029893] RotateLogFiles = 1 [t=00:00:00.029896] ShadowMapSize = 16384 [t=00:00:00.029899] Shadows = 1 [t=00:00:00.029903] ShowClock = 0 [t=00:00:00.029905] SoftParticles = 2 [t=00:00:00.029908] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.029912] UnitIconDist = 151 [t=00:00:00.029915] UpdateBoundingVolumeMT = 0 [t=00:00:00.029933] UpdateWeaponVectorsMT = 0 [t=00:00:00.029937] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.029940] UseLuaMemPools = 0 [t=00:00:00.029943] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.029946] VFSCacheArchiveFiles = 0 [t=00:00:00.029949] VSync = 0 [t=00:00:00.029951] Water = 4 [t=00:00:00.029954] XResolution = 2560 [t=00:00:00.029957] YResolution = 1440 [t=00:00:00.029960] snd_volmaster = 9 [t=00:00:00.029966] ============== </User Config> ============== [t=00:00:00.029972] ============== <User System> ============== [t=00:00:00.029975] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.029980] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.029986] Compiler Version: gcc-13.2.0 [t=00:00:00.030009] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.030047] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile [t=00:00:00.030062] Binary Word Size: 64-bit (native) [t=00:00:00.030078] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.030086] Physical CPU Cores: 8 [t=00:00:00.030092] Logical CPU Cores: 16 [t=00:00:00.030097] ============== </User System> ============== [t=00:00:00.030107] Run: thread affinity ffffff [t=00:00:00.030287] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.030294] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.030300] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.030305] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.030317] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.031186] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.031194] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.034404] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.036273] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.036282] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.036286] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.036295] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.036298] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.036302] [11] 1920x1080x24bpp@70Hz [t=00:00:00.036307] [15] 1680x1050x24bpp@60Hz [t=00:00:00.036310] [17] 1600x1200x24bpp@60Hz [t=00:00:00.036312] [18] 1600x1024x24bpp@60Hz [t=00:00:00.036316] [20] 1600x1000x24bpp@60Hz [t=00:00:00.036319] [21] 1600x900x24bpp@60Hz [t=00:00:00.036322] [22] 1440x1080x24bpp@70Hz [t=00:00:00.036325] [26] 1440x900x24bpp@60Hz [t=00:00:00.036328] [27] 1366x768x24bpp@60Hz [t=00:00:00.036332] [28] 1360x768x24bpp@60Hz [t=00:00:00.036335] [29] 1280x1024x24bpp@60Hz [t=00:00:00.036338] [31] 1280x960x24bpp@60Hz [t=00:00:00.036341] [32] 1280x800x24bpp@60Hz [t=00:00:00.036344] [33] 1280x768x24bpp@60Hz [t=00:00:00.036347] [34] 1280x720x24bpp@60Hz [t=00:00:00.036350] [37] 1176x664x24bpp@60Hz [t=00:00:00.036353] [40] 1152x864x24bpp@60Hz [t=00:00:00.036355] [41] 1024x768x24bpp@60Hz [t=00:00:00.036358] [42] 800x600x24bpp@60Hz [t=00:00:00.036361] [43] 720x576x24bpp@50Hz [t=00:00:00.036365] [44] 720x480x24bpp@60Hz [t=00:00:00.036368] [46] 640x480x24bpp@60Hz [t=00:00:00.177188] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.177423] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.177432] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.188973] [GR::LogVersionInfo] [t=00:00:00.188989] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.188992] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.188995] GL vendor : NVIDIA Corporation [t=00:00:00.188998] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.189001] GLSL version: 4.60 NVIDIA [t=00:00:00.189004] GLEW version: 2.1.0 [t=00:00:00.189007] GPU memory : 16376MB (total) / 12492MB (available) [t=00:00:00.189016] SDL swap-int: 1 [t=00:00:00.189019] SDL driver : windows [t=00:00:00.189021] [t=00:00:00.189029] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.189033] GLSL shader support : 1 [t=00:00:00.189036] GL4 support : 1 [t=00:00:00.189039] FBO extension support : 1 [t=00:00:00.189046] NVX GPU mem-info support : 1 [t=00:00:00.189051] ATI GPU mem-info support : 0 [t=00:00:00.189058] Texture clamping to edge : 1 [t=00:00:00.189064] NPOT-texture support : 1 (1) [t=00:00:00.189069] S3TC/DXT1 texture support : 1/1 [t=00:00:00.189073] texture query-LOD support : 1 (1) [t=00:00:00.189079] MSAA frame-buffer support : 1 (1) [t=00:00:00.189082] Z-buffer depth : 32 (-) [t=00:00:00.189088] primitive-restart support : 1 (1) [t=00:00:00.189092] clip-space control support: 1 (1) [t=00:00:00.189095] seamless cube-map support : 1 (1) [t=00:00:00.189098] frag-depth layout support : 1 (1) [t=00:00:00.189101] persistent maps support : 1 (1) [t=00:00:00.189104] explicit attribs location : 1 (1) [t=00:00:00.189108] multi draw indirect : 1 (-) [t=00:00:00.189113] array textures : 1 (-) [t=00:00:00.189116] buffer copy support : 1 (-) [t=00:00:00.189119] indirect draw : 1 (-) [t=00:00:00.189122] base instance : 1 (-) [t=00:00:00.189125] [t=00:00:00.189128] max. FBO samples : 32 [t=00:00:00.189131] max. FS/program texture slots : 32/192 [t=00:00:00.189134] max. texture size : 32768 [t=00:00:00.189139] max. texture anisotropy level : 16.000000 [t=00:00:00.189142] max. vec4 varyings/attributes : 31/16 [t=00:00:00.189146] max. draw-buffers : 8 [t=00:00:00.189149] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.189153] max. uniform buffer-bindings : 84 [t=00:00:00.189156] max. uniform block-size : 64KB [t=00:00:00.189158] max. storage buffer-bindings : 96 [t=00:00:00.189161] max. storage block-size : 2047MB [t=00:00:00.189164] [t=00:00:00.189166] enable AMD-hacks : 0 [t=00:00:00.189169] compress MIP-maps: 0 [t=00:00:00.189192] Number of compressed texture formats: 23 [t=00:00:00.189207] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.189224] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.189408] [GR::UpdateGLConfigs] [t=00:00:00.189429] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.189433] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.189684] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.189698] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.189702] [GR::InitGLState] [t=00:00:00.189729] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.269350] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.270733] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.271035] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.273800] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.273813] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.274053] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.275498] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.275506] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.275540] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.275563] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.287448] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.287736] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.288184] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.288292] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.296126] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.296136] [VFS] [SpringVFS::ReserveArchives<this=000001b38137f9e0>] [t=00:00:00.296213] [VFS] [SpringVFS::AddArchive<this=000001b38137f9e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.297326] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b38137f9e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.297332] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.365784] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.365989] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.366102] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.366278] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.366415] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.366476] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.366531] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.366563] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.380560] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.380607] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.380980][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.381075][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.381207][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.381218][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.381223][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.381246][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.384278][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.384288][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.384294][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.384299][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.384305][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.384309][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.437108][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.438330][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b3c5058ba0(default) context=000001b3c5066d60 numChannels=2 frameSize=8 [t=00:00:00.438342][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.438348][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.438357][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.438362][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.438374][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.438393][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.438399][f=-000001] [Sound] Devices: [t=00:00:00.439834][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.439844][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.439853][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.439857][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.439863][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.439868][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.440358][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.440368][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.481040][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 6966 MB [t=00:00:00.482424][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.486488][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.486503][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.521637][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:00.522042][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b38137f9e0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:00.522238][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b38137f9e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.297702][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.297825][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.298356][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.298403][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.298436][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.298449][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:01.299096][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.299162][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.299171][f=-000001] [UDPListener] successfully bound socket on port 60022 [t=00:00:01.327347][f=-000001] [GameServer] Initialize: thread affinity ffffff [t=00:00:01.327415][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 840ms [t=00:00:01.362438][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001b3c54d7940] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:01.362820][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b38137f9e0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.362874][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b38137f9e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.363004][f=-000001] [PreGame::AddModArchivesToVFS][server=000001b3c54d7940] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:01.363506][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b38137f9e0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.388270][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b38137f9e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.388389][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b38137f9e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.389825][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.389882][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.390402][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.390447][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.390481][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.390727][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVRvbW15a25vY2tlcjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjYuMDsKbWFwbmFtZT1UaXRhbkR1ZWwgMi4yOwpteXBsYXllcm5hbWU9VG9tbXlrbm9ja2VyOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:01.390751][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-06_17-42-22-430_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.390757][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 63ms [t=00:00:01.390913][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.408746][f=-000001] forceSingleThreaded, false [t=00:00:01.412100][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.412152][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.412620][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.412665][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.412698][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.417069][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.417084][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.417131][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.417156][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.417181][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.417204][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.417618][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.417750][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.417866][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.418106][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.418213][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.418300][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.418308][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.418452][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.419875][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.422751][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.424043][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.424472][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.425310][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.425343][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.425434][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.425447][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.542136][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.630482][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:01.682364][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:02.358977][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 933ms [t=00:00:02.359000][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.363892][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:02.363947][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.364429][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.364471][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.364506][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.405393][f=-000001] Loading UnitDefs_posts [t=00:00:02.461839][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:02.461853][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:02.461858][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:02.461864][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:02.479452][f=-000001] Loading FeatureDefs_posts [t=00:00:02.488457][f=-000001] Loading WeaponDefs_posts [t=00:00:02.511951][f=-000001] Loading ArmorDefs_posts [t=00:00:02.552487][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 187ms [t=00:00:02.592118][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 233ms [t=00:00:02.592155][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.744644][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.746965][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:02.749966][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:02.750133][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:02.750141][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.750165][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.750876][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.751313][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.751421][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:02.811673][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.821477][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.837749][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:10.262537][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.265777][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.266132][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.266148][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.266250][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.267189][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.273754][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.274842][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.277066][f=-000001] Writing last game win data [t=00:00:10.281075][f=-000001] LuaUI v0.3 [t=00:00:10.393096][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.425952][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.426064][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.426307][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.426326][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:10.427309][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:10.429595][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:10.429792][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:10.429807][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:00:10.430429][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:00:10.430434][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:10.442530][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:10.445320][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 98.15% [t=00:00:10.445336][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -105.00 [t=00:00:10.445355][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 359.70 [t=00:00:10.445365][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:10.445375][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:10.445384][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:10.445392][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:10.445400][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:10.447115][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs) [t=00:00:10.447152][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:10.448797][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:10.450458][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:10.452211][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:10.454051][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:10.455882][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:10.457391][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:10.459325][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:10.459359][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:10.461373][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:10.510189][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/TitanDuel_2.2.json) [t=00:00:10.510344][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:10.511442][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:10.511573][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:10.511841][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:10.512590][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:10.512716][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:10.514665][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:10.530623][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:00:10.530851][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:10.530858][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 104ms [t=00:00:10.536855][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12010, 0.0} allocedSize{int+, int-, ext}={0, 0, 1970534}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0093} [t=00:00:11.163306][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:11.374028][f=-000001] GameID: fe818966e6bc989c09fa28c9ecfd819a [t=00:00:11.374280][f=-000001] Connection attempt from Tommyknocker [t=00:00:11.374286][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:11.374352][f=-000001] -> Connection established (given id 0) [t=00:00:11.374372][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:11.374385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:11.374397][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]" [t=00:00:11.374408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]" [t=00:00:11.374454][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001b45c0d5ad0,0000000000000000}][locale="C"]" [t=00:00:11.374496][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1 [t=00:00:11.374505][f=-000001] Player Tommyknocker finished loading and is now ingame [t=00:00:11.402757][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.424337][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:11.771032][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:28.562150][f=-000001] <Tommyknocker> Allies: I choose: Strike! [t=00:00:42.627801][f=0000260] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:52.095606][f=0000544] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:00:54.421394][f=0000614] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:05.454190][f=0000945] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:29.276473][f=0001659] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:35.797928][f=0001855] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:02.954468][f=0002670] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:04.532270][f=0002717] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:05.691680][f=0002752] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:02:21.599837][f=0003229] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:40.457591][f=0005490] Tommyknocker paused the game [t=00:03:41.277056][f=0005490] Tommyknocker unpaused the game [t=00:03:41.727558][f=0005515] Tommyknocker paused the game [t=00:03:41.976190][f=0005515] Tommyknocker unpaused the game [t=00:03:42.481988][f=0005538] Tommyknocker paused the game [t=00:03:43.751354][f=0005538] [QuitAction] user exited to system [t=00:03:43.782355][f=0005538] [SpringApp::Kill][1] fromRun=1 [t=00:03:43.782368][f=0005538] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:43.815049][f=0005538] [async=0] threads=8 tasks=365645 {sum,avg}{exec,wait}time={{5883.818, 0.016}, {16074.891, 0.044}}ms [t=00:03:43.815093][f=0005538] thread=1 tasks=52235 {sum,min,max,avg}{exec,wait}time={{938.996, 0.000, 315.512, 0.018}, {442.309, 0.000, 18446744027136.000, 0.008}}ms [t=00:03:43.815101][f=0005538] thread=2 tasks=52235 {sum,min,max,avg}{exec,wait}time={{855.638, 0.000, 315.486, 0.016}, {1505.044, 0.000, 18446744027136.000, 0.029}}ms [t=00:03:43.815108][f=0005538] thread=3 tasks=52235 {sum,min,max,avg}{exec,wait}time={{842.790, 0.000, 315.520, 0.016}, {1641.277, 0.000, 18446744027136.000, 0.031}}ms [t=00:03:43.815117][f=0005538] thread=4 tasks=52235 {sum,min,max,avg}{exec,wait}time={{851.032, 0.000, 315.545, 0.016}, {1994.920, 0.000, 18446744027136.000, 0.038}}ms [t=00:03:43.815124][f=0005538] thread=5 tasks=52235 {sum,min,max,avg}{exec,wait}time={{806.195, 0.000, 285.582, 0.015}, {2667.640, 0.000, 29.897, 0.051}}ms [t=00:03:43.815131][f=0005538] thread=6 tasks=52235 {sum,min,max,avg}{exec,wait}time={{799.076, 0.000, 285.531, 0.015}, {3362.654, 0.000, 18446744027136.000, 0.064}}ms [t=00:03:43.815139][f=0005538] thread=7 tasks=52235 {sum,min,max,avg}{exec,wait}time={{790.091, 0.000, 285.607, 0.015}, {4461.047, 0.000, 29.900, 0.085}}ms [t=00:03:43.815145][f=0005538] [async=1] threads=8 tasks=2024 {sum,avg}{exec,wait}time={{31265.809, 15.448}, {5226655.000, 2582.339}}ms [t=00:03:43.815164][f=0005538] thread=1 tasks=287 {sum,min,max,avg}{exec,wait}time={{4091.954, 0.000, 515.575, 14.258}, {753726.812, 0.075, 3910.319, 2626.226}}ms [t=00:03:43.815173][f=0005538] thread=2 tasks=287 {sum,min,max,avg}{exec,wait}time={{4615.092, 0.000, 563.727, 16.080}, {749741.812, 0.185, 3923.637, 2612.341}}ms [t=00:03:43.815181][f=0005538] thread=3 tasks=290 {sum,min,max,avg}{exec,wait}time={{4244.277, 0.000, 523.008, 14.635}, {738106.875, 0.257, 3911.058, 2545.196}}ms [t=00:03:43.815188][f=0005538] thread=4 tasks=292 {sum,min,max,avg}{exec,wait}time={{4613.850, 0.000, 748.572, 15.801}, {752402.438, 0.287, 3926.963, 2576.721}}ms [t=00:03:43.815195][f=0005538] thread=5 tasks=289 {sum,min,max,avg}{exec,wait}time={{4598.489, 0.000, 617.025, 15.912}, {744279.688, 0.381, 3923.701, 2575.362}}ms [t=00:03:43.815204][f=0005538] thread=6 tasks=288 {sum,min,max,avg}{exec,wait}time={{4560.264, 0.000, 592.535, 15.834}, {749786.688, 0.488, 3926.227, 2603.426}}ms [t=00:03:43.815211][f=0005538] thread=7 tasks=291 {sum,min,max,avg}{exec,wait}time={{4541.883, 0.000, 633.739, 15.608}, {738610.625, 0.484, 3920.767, 2538.181}}ms [t=00:03:43.815215][f=0005538] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:43.815220][f=0005538] [SpringApp::Kill][2] [t=00:03:43.815612][f=0005538] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:43.815620][f=0005538] [Game::KillLua][1] dtor=0 luaUI=000001b4c7078830 [t=00:03:43.815672][f=0005538] Start widgetHandler:Shutdown [t=00:03:43.824618][f=0005538] Shutdown - SaveOrderList Complete [t=00:03:43.834937][f=0005538] Writing last game win data [t=00:03:43.837613][f=0005538] Shutdown - SaveConfigData Complete [t=00:03:43.837623][f=0005538] Shutdown Widget - Chili Highlight [t=00:03:43.837643][f=0005538] Shutdown Widget - Draw After Chili [t=00:03:43.837654][f=0005538] Shutdown Widget - API Unit Tracker GL4 [t=00:03:43.837664][f=0005538] Shutdown Widget - EPIC Menu [t=00:03:43.838325][f=0005538] Shutdown Widget - Depth of Field Shader [t=00:03:43.847516][f=0005538] Shutdown Widget - Chili Widget Selector [t=00:03:43.848172][f=0005538] Shutdown Widget - Chili Minimap [t=00:03:43.848258][f=0005538] Shutdown Widget - Deferred rendering [t=00:03:43.848265][f=0005538] SSAO: Deferred rendering disabled, disabling. [t=00:03:43.852172][f=0005538] Shutdown Widget - Deferred rendering [t=00:03:43.852188][f=0005538] SSAO: Deferred rendering disabled, disabling. [t=00:03:43.852835][f=0005538] Shutdown Widget - Local Team Colors [t=00:03:43.852843][f=0005538] Shutdown Widget - Display Keys 2 [t=00:03:43.852857][f=0005538] Shutdown Widget - Save Game Menu [t=00:03:43.852864][f=0005538] Shutdown Widget - Highlight Model Api GL4 [t=00:03:43.852888][f=0005538] Shutdown Widget - Unit Icons [t=00:03:43.852901][f=0005538] Shutdown Widget - Noises [t=00:03:43.852913][f=0005538] Shutdown Widget - HealthBars [t=00:03:43.853521][f=0005538] Shutdown Widget - Selected Units GL4 2 [t=00:03:43.853536][f=0005538] Shutdown Widget - BuildETA [t=00:03:43.853543][f=0005538] Shutdown Widget - Win Counter [t=00:03:43.853550][f=0005538] Shutdown Widget - EndGame APM stats [t=00:03:43.854353][f=0005538] Shutdown Widget - Modular Comm Info [t=00:03:43.854360][f=0005538] Shutdown Widget - Map Draw Blocker [t=00:03:43.854373][f=0005538] Shutdown Widget - Reclaim Field Highlight [t=00:03:43.854390][f=0005538] Shutdown Widget - Stereo3D [t=00:03:43.854423][f=0005538] Shutdown Widget - State Reverse and Latency [t=00:03:43.854431][f=0005538] Shutdown Widget - Startup Info and Selector [t=00:03:43.854447][f=0005538] Shutdown Widget - Showeco and Grid Drawer [t=00:03:43.854455][f=0005538] Shutdown Widget - Point Tracker [t=00:03:43.854461][f=0005538] Shutdown Widget - Music Player v2 [t=00:03:43.854513][f=0005538] Shutdown Widget - Missile Silo Range [t=00:03:43.854522][f=0005538] Shutdown Widget - MinimapEvents [t=00:03:43.854532][f=0005538] Shutdown Widget - Local Widgets Config [t=00:03:43.854541][f=0005538] Shutdown Widget - Highlight Geos [t=00:03:43.854548][f=0005538] Shutdown Widget - Grab Input [t=00:03:43.854652][f=0005538] Input grabbing is disabled! [t=00:03:43.854659][f=0005538] Shutdown Widget - Defense Range Zero-K [t=00:03:43.854666][f=0005538] Shutdown Widget - Darkening [t=00:03:43.854677][f=0005538] Shutdown Widget - Context Menu [t=00:03:43.854684][f=0005538] Shutdown Widget - Chili Spectator Panels [t=00:03:43.854692][f=0005538] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:43.854702][f=0005538] Shutdown Widget - Chili Nuke Warning [t=00:03:43.854711][f=0005538] Shutdown Widget - Chili EndGame Window [t=00:03:43.854720][f=0005538] Shutdown Widget - Chili Economy Panel Default [t=00:03:43.854780][f=0005538] Shutdown Widget - CameraShake [t=00:03:43.854787][f=0005538] Shutdown Widget - Transport AI [t=00:03:43.854794][f=0005538] Shutdown Widget - Attack Warning [t=00:03:43.854804][f=0005538] Shutdown Widget - Attack AoE [t=00:03:43.854812][f=0005538] Shutdown Widget - Map Edge Extension [t=00:03:43.855442][f=0005538] Shutdown Widget - Selection Send [t=00:03:43.855454][f=0005538] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:43.855462][f=0005538] Shutdown Widget - LupsManager [t=00:03:43.855472][f=0005538] Shutdown Widget - Newton Firezone [t=00:03:43.855479][f=0005538] Shutdown Widget - Receive Units Indicator [t=00:03:43.855486][f=0005538] Shutdown Widget - Chili Pro Console [t=00:03:43.856657][f=0005538] Shutdown Widget - Persistent Build Height [t=00:03:43.856667][f=0005538] Shutdown Widget - Lasso Terraform GUI [t=00:03:43.856674][f=0005538] Shutdown Widget - Lups [t=00:03:43.857232][f=0005538] Shutdown Widget - Chili Framework [t=00:03:43.857242][f=0005538] Shutdown Widget - Mex Placement Handler [t=00:03:43.857260][f=0005538] Shutdown Widget - Custom Markers [t=00:03:43.857271][f=0005538] Shutdown Widget - Chili Core Selector [t=00:03:43.857327][f=0005538] Shutdown Widget - Select Keys [t=00:03:43.857345][f=0005538] Shutdown Widget - Pause Screen [t=00:03:43.857547][f=0005538] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:43.857573][f=0005538] Shutdown Widget - Bloom Shader Deferred [t=00:03:43.857708][f=0005538] Shutdown Widget - Text To Speech Control [t=00:03:43.857716][f=0005538] Shutdown Widget - Layout Handler [t=00:03:43.857725][f=0005538] Shutdown Widget - Color Blindness Correction [t=00:03:43.858035][f=0005538] End widgetHandler:Shutdown [t=00:03:43.948530][f=0005538] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15032140, 0.0} allocedSize{int+, int-, ext}={0, 0, 2906369811}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0148} [t=00:03:44.714733][f=0005538] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:44.714747][f=0005538] [Game::KillLua][3] dtor=0 luaRules=000001b45c0d5ad0 [t=00:03:44.714776][f=0005538] Start gadgetHandler:Shutdown [t=00:03:44.714784][f=0005538] Shutdown - StartSetup [t=00:03:44.714806][f=0005538] Shutdown - UnitMorph [t=00:03:44.714933][f=0005538] Shutdown - Carrier Drones [t=00:03:44.714942][f=0005538] Shutdown - Missile Silo Controller [t=00:03:44.714949][f=0005538] Shutdown - Modular Comm Info [t=00:03:44.714954][f=0005538] Shutdown - Terrain Texture Handler [t=00:03:44.714960][f=0005538] Shutdown - UnitCloakShield [t=00:03:44.714994][f=0005538] Shutdown - Starlight Handler [t=00:03:44.715001][f=0005538] End gadgetHandler:Shutdown [t=00:03:44.727007][f=0005538] Start gadgetHandler:Shutdown [t=00:03:44.727026][f=0005538] Shutdown - Teleport Throw [t=00:03:44.727039][f=0005538] Shutdown - UnitMorph [t=00:03:44.727054][f=0005538] Shutdown - Commander Skin Renderer [t=00:03:44.727332][f=0005538] Shutdown - Missile fired callins [t=00:03:44.727343][f=0005538] Shutdown - Modular Comm Info [t=00:03:44.727351][f=0005538] Shutdown - Retreat Command [t=00:03:44.727362][f=0005538] Shutdown - Shockwaves [t=00:03:44.727371][f=0005538] Shutdown - Unit tint API [t=00:03:44.727390][f=0005538] Shutdown - Unit glow API [t=00:03:44.727405][f=0005538] Shutdown - UnitCloakShield [t=00:03:44.727424][f=0005538] Shutdown - Lups Cloak FX [t=00:03:44.727432][f=0005538] Shutdown - Lups [t=00:03:44.728429][f=0005538] Shutdown - Lups Shield [t=00:03:44.728451][f=0005538] End gadgetHandler:Shutdown [t=00:03:44.740008][f=0005538] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 303, 0.0} allocedSize{int+, int-, ext}={0, 0, 43314}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0132} [t=00:03:44.743561][f=0005538] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:44.743626][f=0005538] [Game::KillLua][4] dtor=0 [t=00:03:44.743632][f=0005538] [Game::KillLua][5] dtor=0 [t=00:03:44.747775][f=0005538] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-06_17-42-22-430_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (102110 bytes) [t=00:03:44.747828][f=0005538] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:44.777092][f=0005538] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:44.777109][f=0005538] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13 [t=00:03:44.777270][f=0005538] [Sound] [Sound::UpdateThread][4] ctx=000001b3c5066d60 dev=000001b3c5058ba0 [t=00:03:44.777375][f=0005538] [Sound] [Sound::UpdateThread][5] ctx=000001b3c5066d60 dev=000001b3c5058ba0 [t=00:03:44.777382][f=0005538] [Sound] [Sound::Cleanup][alcDestroyContext(000001b3c5066d60)] [t=00:03:44.778137][f=0005538] [Sound] [Sound::Cleanup][alcCloseDevice(000001b3c5058ba0)] [t=00:03:44.778210][f=0005538] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:44.805875][f=0005538] [Sound] [Sound::UpdateThread][6] [t=00:03:44.806412][f=0005538] [Game::~CGame][1] [t=00:03:44.806430][f=0005538] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:44.806435][f=0005538] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:44.806439][f=0005538] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:44.806443][f=0005538] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:44.806467][f=0005538] [Game::KillLua][4] dtor=1 [t=00:03:44.806474][f=0005538] [Game::KillLua][5] dtor=1 [t=00:03:44.806541][f=0005538] [Game::KillMisc][1] [t=00:03:44.806545][f=0005538] [Game::KillMisc][2] [t=00:03:44.806555][f=0005538] [EOH::DestroySkirmishAI(id=0)] [t=00:03:44.820968][f=0005538] [Game::KillMisc][3] [t=00:03:44.821049][f=0005538] [Game::KillRendering][1] [t=00:03:44.823841][f=0005538] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:44.896777][f=0005538] [3DOParser::Kill] allocated 29 pieces [t=00:03:44.896829][f=0005538] [S3OParser::Kill] allocated 5518 pieces [t=00:03:44.897118][f=0005538] [AssParser::Kill] allocated 698 pieces [t=00:03:44.934501][f=0005538] [Game::KillInterface][1] [t=00:03:44.935075][f=0005538] [Game::KillInterface][2] [t=00:03:44.935448][f=0005538] [Game::KillSimulation][1] [t=00:03:44.935490][f=0005538] [Game::KillSimulation][2] [t=00:03:44.957437][f=0005538] [CCollisionHandler] dis-/continuous tests: 0/435046 [t=00:03:44.957451][f=0005538] [Game::KillSimulation][3] [t=00:03:44.960279][f=0005538] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:03:44.960491][f=0005538] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:44.960567][f=0005538] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:03:44.960594][f=0005538] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:44.960984][f=0005538] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:44.963439][f=0005538] [LosHandler::Kill] raycast instance cache-{hits,misses}={168,951}; shared=0%; cached=15% [t=00:03:44.967136][f=0005538] [Game::KillSimulation][4] [t=00:03:45.047639][f=0005538] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:03:45.047657][f=0005538] [Game::~CGame][2] [t=00:03:45.047661][f=0005538] [Game::~CGame][3] [t=00:03:45.047684][f=0005538] [SpringApp::Kill][3] [t=00:03:45.047693][f=0005538] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 93197 bytes sent 44628 bytes recv'd [t=00:03:45.061657][f=0005538] Kill: client disconnecting... [t=00:03:45.061677][f=0005538] [GameServer] UpdateLoop: thread affinity ffffff [t=00:03:48.663741][f=0005538] CloseConnection: client connection closed [t=00:03:48.663764][f=0005538] [SpringApp::Kill][4] font=000001b381073d00 [t=00:03:48.810038][f=0005538] [SpringApp::Kill][5] [t=00:03:49.072144][f=0005538] [SpringApp::Kill][6] [t=00:03:49.072164] [SpringApp::Kill][7] [t=00:03:49.072396] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.231021] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3328, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:49.231038] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:49.231048] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:49.231064] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:49.231069] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.231073] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:49.231080] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7296, 1048576, 1048576}, EBO = {10944, 2097152, 2097152} [t=00:03:49.231085] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:49.231091] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.231095] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:49.231102] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:49.231107] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152} [t=00:03:49.711980] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:49.711992] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:49.711996] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:49.712016] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:49.715860] [VFS] [SpringVFS::DeleteArchives<this=000001b38137f9e0>] [t=00:03:49.715868] [VFS] [SpringVFS::DeleteArchives<this=000001b38137f9e0>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:03:49.715873] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001b381381b80) [t=00:03:49.716498] [VFS] [SpringVFS::DeleteArchives<this=000001b38137f9e0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:03:49.716513] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000001b3c4e586b0) [t=00:03:49.716545] [VFS] [SpringVFS::DeleteArchives<this=000001b38137f9e0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:49.716550] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001b381380420) [t=00:03:49.716587] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001b381381080) [t=00:03:49.716608] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001b3813814a0) [t=00:03:49.716643] [VFS] [SpringVFS::DeleteArchives<this=000001b38137f9e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:49.716649] [VFS] [SpringVFS::DeleteArchives<this=000001b38137f9e0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:49.716655] [VFS] [SpringVFS::DeleteArchives<this=000001b38137f9e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:49.716659] [VFS] [SpringVFS::DeleteArchives<this=000001b38137f9e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:49.716664] [VFS] [SpringVFS::DeleteArchives<this=000001b38137f9e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:49.716668] [VFS] [SpringVFS::DeleteArchives<this=000001b38137f9e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:49.716923] [SpringApp::Kill][8] [t=00:03:49.716927] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:49.716931] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a5b804d0 (joinable=1) [t=00:03:49.716934] [WatchDog::Uninstall][2] [t=00:03:50.202784] [WatchDog::Uninstall][3] [t=00:03:50.202794] [SpringApp::Kill][9]
infolog_full.txt (truncated):