ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -805306369 #110976

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000081] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.040317] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.040358] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.040376]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.040388]   
[t=00:00:00.040393]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.040398]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.040406]   Use "none" to disable the default log sections.
[t=00:00:00.040414] ============== </Log Sections> ==============

[t=00:00:00.040419] ============== <User Config> ==============
[t=00:00:00.040545]   AllowDeferredMapRendering = 1
[t=00:00:00.040555]   AllowDeferredModelRendering = 1
[t=00:00:00.040561]   AnimationMT = 0
[t=00:00:00.040566]   BumpWaterAnisotropy = 2
[t=00:00:00.040571]   BumpWaterBlurReflection = 1
[t=00:00:00.040576]   BumpWaterDepthBits = 32
[t=00:00:00.040591]   BumpWaterReflection = 2
[t=00:00:00.040599]   BumpWaterRefraction = 2
[t=00:00:00.040604]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.040610]   CamFreeScrollSpeed = 50
[t=00:00:00.040615]   CamMode = 1
[t=00:00:00.040621]   CubeTexSizeReflection = 1024
[t=00:00:00.040627]   CubeTexSizeSpecular = 1024
[t=00:00:00.040633]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.040638]   EdgeMoveDynamic = 0
[t=00:00:00.040643]   EdgeMoveWidth = 0.003
[t=00:00:00.040648]   FPSFOV = 90
[t=00:00:00.040652]   FPSScrollSpeed = 50
[t=00:00:00.040661]   FontSize = 18
[t=00:00:00.040667]   GrassDetail = 0
[t=00:00:00.040671]   GroundDecals = 10
[t=00:00:00.040676]   GroundDetail = 180
[t=00:00:00.040682]   HangTimeout = 30
[t=00:00:00.040687]   HardwareCursor = 1
[t=00:00:00.040692]   InitialNetworkTimeout = 0
[t=00:00:00.040697]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.040703]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.040708]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.040713]   LinkOutgoingBandwidth = 131072
[t=00:00:00.040723]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.040729]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.040734]   MSAALevel = 8
[t=00:00:00.040739]   MaxParticles = 50000
[t=00:00:00.040744]   MaxSounds = 32
[t=00:00:00.040750]   MaximumTransmissionUnit = 0
[t=00:00:00.040755]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.040761]   MiniMapMarker = 0
[t=00:00:00.040766]   MouseDragScrollThreshold = 0
[t=00:00:00.040771]   NetworkLossFactor = 1
[t=00:00:00.040780]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.040786]   OverheadScrollSpeed = 50
[t=00:00:00.040791]   ReconnectTimeout = 0
[t=00:00:00.040796]   RotOverheadScrollSpeed = 50
[t=00:00:00.040802]   RotateLogFiles = 1
[t=00:00:00.040807]   ShadowMapSize = 16384
[t=00:00:00.040812]   Shadows = 1
[t=00:00:00.040817]   ShowClock = 0
[t=00:00:00.040823]   SoftParticles = 2
[t=00:00:00.040828]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.040834]   UnitIconDist = 151
[t=00:00:00.040839]   UpdateBoundingVolumeMT = 0
[t=00:00:00.040882]   UpdateWeaponVectorsMT = 0
[t=00:00:00.040889]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.040895]   UseLuaMemPools = 0
[t=00:00:00.040900]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.040906]   VFSCacheArchiveFiles = 0
[t=00:00:00.040911]   VSync = 0
[t=00:00:00.040916]   Water = 4
[t=00:00:00.040921]   XResolution = 2560
[t=00:00:00.040926]   YResolution = 1440
[t=00:00:00.040932]   snd_volmaster = 9
[t=00:00:00.040943] ============== </User Config> ==============

[t=00:00:00.040955] ============== <User System> ==============
[t=00:00:00.040961]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.040969]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.040981]        Compiler Version: gcc-13.2.0
[t=00:00:00.041023]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.041066]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile
[t=00:00:00.041073]        Binary Word Size: 64-bit (native)
[t=00:00:00.041084]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.041092]      Physical CPU Cores: 8
[t=00:00:00.041097]       Logical CPU Cores: 16
[t=00:00:00.041101] ============== </User System> ==============

[t=00:00:00.041109] Run: thread affinity ffffff
[t=00:00:00.041297] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.041303]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.041307]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.041312]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.041320]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.042049] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.042057] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.046322] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.049063]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.049070]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.049074]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.049085]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.049091]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.049095]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.049098]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.049103]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.049106]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.049110]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.049113]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.049116]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.049119]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.049122]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.049127]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.049130]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.049133]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.049137]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.049140]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.049143]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.049146]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.049149]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.049152]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.049155]         [42] 800x600x24bpp@60Hz
[t=00:00:00.049158]         [43] 720x576x24bpp@50Hz
[t=00:00:00.049162]         [44] 720x480x24bpp@60Hz
[t=00:00:00.049165]         [46] 640x480x24bpp@60Hz
[t=00:00:00.212673] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.212939] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.212947] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.230855] [GR::LogVersionInfo]
[t=00:00:00.230877]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.230882]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.230887]     GL vendor   : NVIDIA Corporation
[t=00:00:00.230892]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.230897]     GLSL version: 4.60 NVIDIA
[t=00:00:00.230902]     GLEW version: 2.1.0
[t=00:00:00.230907]     GPU memory  : 16376MB (total) / 7594MB (available)
[t=00:00:00.230920]     SDL swap-int: 1
[t=00:00:00.230925]     SDL driver  : windows
[t=00:00:00.230929]     
[t=00:00:00.230936]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.230941]     GLSL shader support       : 1
[t=00:00:00.230946]     GL4 support               : 1
[t=00:00:00.230950]     FBO extension support     : 1
[t=00:00:00.230961]     NVX GPU mem-info support  : 1
[t=00:00:00.230968]     ATI GPU mem-info support  : 0
[t=00:00:00.230979]     Texture clamping to edge  : 1
[t=00:00:00.230987]     NPOT-texture support      : 1 (1)
[t=00:00:00.230994]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.231001]     texture query-LOD support : 1 (1)
[t=00:00:00.231010]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.231015]     Z-buffer depth            : 32 (-)
[t=00:00:00.231023]     primitive-restart support : 1 (1)
[t=00:00:00.231031]     clip-space control support: 1 (1)
[t=00:00:00.231036]     seamless cube-map support : 1 (1)
[t=00:00:00.231042]     frag-depth layout support : 1 (1)
[t=00:00:00.231047]     persistent maps support   : 1 (1)
[t=00:00:00.231052]     explicit attribs location : 1 (1)
[t=00:00:00.231058]     multi draw indirect       : 1 (-)
[t=00:00:00.231066]     array textures            : 1 (-)
[t=00:00:00.231071]     buffer copy support       : 1 (-)
[t=00:00:00.231076]     indirect draw             : 1 (-)
[t=00:00:00.231081]     base instance             : 1 (-)
[t=00:00:00.231086]     
[t=00:00:00.231100]     max. FBO samples              : 32
[t=00:00:00.231104]     max. FS/program texture slots : 32/192
[t=00:00:00.231107]     max. texture size             : 32768
[t=00:00:00.231113]     max. texture anisotropy level : 16.000000
[t=00:00:00.231116]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.231124]     max. draw-buffers             : 8
[t=00:00:00.231129]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.231132]     max. uniform buffer-bindings  : 84
[t=00:00:00.231135]     max. uniform block-size       : 64KB
[t=00:00:00.231138]     max. storage buffer-bindings  : 96
[t=00:00:00.231141]     max. storage block-size       : 2047MB
[t=00:00:00.231144]     
[t=00:00:00.231147]     enable AMD-hacks : 0
[t=00:00:00.231149]     compress MIP-maps: 0
[t=00:00:00.231175]     Number of compressed texture formats: 23
[t=00:00:00.231191]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.231210] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.231360] [GR::UpdateGLConfigs]
[t=00:00:00.231384] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.231388] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.231646] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.231659] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.231662] [GR::InitGLState]
[t=00:00:00.231692] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.316763] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.318193] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.318492] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.321387] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.321407] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.321650] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.323039] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.323050] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.323086] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.323109] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.334310] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.334456] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.334875] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.335049] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.341982] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.341993] [VFS] [SpringVFS::ReserveArchives<this=000001b2f059b2f0>]
[t=00:00:00.342076] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.343220] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b2f059b2f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.343226] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.413760] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.414072] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.414150] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.414286] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.414362] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.414386] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.414465] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.414533] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.415131] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.415152] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.415475][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.415535][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.415588][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.415600][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.415605][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.415625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.419538][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.419550][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.419555][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.419560][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Haut-parleurs (JBL Quantum One Game)"
[t=00:00:00.419564][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Casque pour téléphone (JBL Quantum One Chat)"
[t=00:00:00.419570][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.476578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.477916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b2f0661130(default) context=000001b2cc6fce10  numChannels=2 frameSize=8
[t=00:00:00.477930][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.477935][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.477946][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.477951][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.477963][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.477983][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.477990][f=-000001] [Sound]   Devices:
[t=00:00:00.479435][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)]
[t=00:00:00.479445][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.479457][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.479461][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)]
[t=00:00:00.479470][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.479474][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.480000][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.480010][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.522106][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 6966 MB
[t=00:00:00.523874][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.525339][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.525353][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.565167][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:00.565575][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:00.565771][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.522251][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:01.522394][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.523043][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.523102][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.523141][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.523177][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:01.523730][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.523797][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.523806][f=-000001] [UDPListener] successfully bound socket on port 61722
[t=00:00:01.524548][f=-000001] [GameServer] Initialize: thread affinity ffffff
[t=00:00:01.524603][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 999ms
[t=00:00:01.560984][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001b2f0ae3f60] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:01.561383][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:01.561439][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.561568][f=-000001] [PreGame::AddModArchivesToVFS][server=000001b2f0ae3f60] using game "Zero-K v1.12.6.0" (loaded=0 cached=0)
[t=00:00:01.561995][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:01.587564][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.587686][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.588963][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:01.589011][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.589500][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.589544][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.589579][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.589809][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVRvbW15a25vY2tlcjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjYuMDsKbWFwbmFtZT1UaXRhbkR1ZWwgMi4yOwpteXBsYXllcm5hbWU9VG9tbXlrbm9ja2VyOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:01.589834][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-06_17-42-25-809_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.589841][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 65ms
[t=00:00:01.589996][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.606245][f=-000001] forceSingleThreaded, false
[t=00:00:01.610506][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:01.610567][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.611060][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.611108][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.611143][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.616311][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.616328][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.616375][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.616401][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.616428][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.616454][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.616872][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.617001][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.617118][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.617315][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.617424][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.617510][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.617518][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.617665][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.618981][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.620866][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.621349][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.621448][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.621702][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.621711][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.621795][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.621809][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.732551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.821998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:01.855850][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:02.271944][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 650ms
[t=00:00:02.271969][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.273256][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:02.273309][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.273802][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.273846][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.273881][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.311251][f=-000001] Loading UnitDefs_posts
[t=00:00:02.341000][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:02.341014][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:02.341020][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:02.341025][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:02.352090][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.358050][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.366496][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.373120][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 99ms
[t=00:00:02.397043][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 125ms
[t=00:00:02.397074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.482042][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.483767][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.485756][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.485867][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms
[t=00:00:02.485872][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.485880][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.486504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.486839][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.486913][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:02.528758][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.537221][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.555972][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:08.057063][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.057099][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.057460][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[t=00:00:08.102251][f=-000001] localWidgets, nil, true, true
[t=00:00:08.103812][f=-000001] LuaUI: bound F11 to the widget selector
[t=00:00:08.103822][f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[t=00:00:08.107233][f=-000001] Not USE_OLD_CHILI
[t=00:00:08.162964][f=-000001] Loading last game win data
[t=00:00:08.162974][f=-000001] Resetting win data
[t=00:00:08.162989][f=-000001] Last game player count: 1, This game player count: 1
[t=00:00:08.162995][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[t=00:00:08.163001][f=-000001] Player and team counts match, continuing
[t=00:00:08.163008][f=-000001] Testing last game's team 0 mapped to this game's team 0
[t=00:00:08.163028][f=-000001] All players and teams match from last game, using last game's scores as base
[t=00:00:11.191692][f=-000001] usingAllyteams, true
[t=00:00:11.529075][f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[t=00:00:11.529159][f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[t=00:00:11.529236][f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[t=00:00:11.529312][f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[t=00:00:11.529400][f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[t=00:00:11.529479][f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[t=00:00:11.529563][f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[t=00:00:11.529633][f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[t=00:00:11.529704][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[t=00:00:11.529721][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Tommyknocker is empty or in invalid format
[t=00:00:11.532650][f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[t=00:00:11.532804][f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[t=00:00:11.574369][f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[t=00:00:11.592512][f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[t=00:00:11.592676][f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[t=00:00:11.592806][f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[t=00:00:11.592891][f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[t=00:00:11.592964][f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[t=00:00:11.593066][f=-000001] Loaded widget:  API Unit Tracker GL4  <api_unit_tracker_gl4.lua>
[t=00:00:11.593975][f=-000001] Hardware mouse-cursor is enabled!
[t=00:00:11.594288][f=-000001] Set "shadows" config-parameter to 1
[t=00:00:11.595187][f=-000001] GroundDetail set to 200
[t=00:00:11.595218][f=-000001] Ground-decal rendering is enabled!
[t=00:00:11.595252][f=-000001] Set maximum particles to: 50000
[t=00:00:11.595317][f=-000001] Set UnitIconDist to 151
[t=00:00:11.595331][f=-000001] model shaders is enabled!
[t=00:00:11.653530][f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[t=00:00:11.668719][f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[t=00:00:11.669532][f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[t=00:00:11.681754][f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[t=00:00:11.681975][f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[t=00:00:11.684182][f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[t=00:00:11.684313][f=-000001] Mexspot Fetcher fetching
[t=00:00:11.684419][f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[t=00:00:11.684514][f=-000001] Team highlighting: Disabled
[t=00:00:11.684551][f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[t=00:00:11.684733][f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[t=00:00:11.684873][f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[t=00:00:11.684984][f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[t=00:00:11.685064][f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[t=00:00:11.685158][f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[t=00:00:11.685250][f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[t=00:00:11.694889][f=-000001] Loaded widget:  Highlight Model Api GL4  <gfx_highlight_api_gl4.lua>
[t=00:00:11.695146][f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[t=00:00:11.695307][f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[t=00:00:11.695429][f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[t=00:00:11.698810][f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[t=00:00:11.698974][f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[t=00:00:11.699086][f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[t=00:00:11.713860][f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[t=00:00:11.714115][f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[t=00:00:11.714215][f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[t=00:00:11.714388][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:00:11.715881][f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[t=00:00:11.739887][f=-000001] selectedUnitsShader GL4,  recompiled in , 21, ms at, 0, success, true
[t=00:00:11.740228][f=-000001] Loaded widget:  Selected Units GL4 2  <gui_selectedunits_gl4.lua>
[t=00:00:11.759869][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:00:11.760120][f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[t=00:00:11.761411][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:11.761634][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:11.761743][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:11.761859][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:11.761953][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:11.762081][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:11.762823][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:11.762911][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:11.763153][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:11.763236][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:11.763484][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:11.763576][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:11.763682][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:11.763834][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:11.763953][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:11.764040][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:11.764136][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:11.764219][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:11.764304][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:11.764389][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:11.764717][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:11.764805][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:11.764907][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:00:11.765144][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:11.773228][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:11.773475][f=-000001] EndGame Graph disabled
[t=00:00:11.784790][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:11.785018][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:11.785153][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:11.785889][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:11.797168][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:11.797741][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:11.798020][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.798131][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:11.801615][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.801834][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:11.801972][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:11.802071][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:11.804749][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:11.804931][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:11.805033][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:11.805269][f=-000001] Input grabbing is enabled!
[t=00:00:11.805278][f=-000001] Input grabbing is enabled!
[t=00:00:11.805329][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:11.805477][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:11.805617][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:11.805774][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:11.806004][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:11.806109][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:11.806230][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:11.806325][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:11.806426][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:11.806553][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:11.806751][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:11.806915][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:11.807033][f=-000001] Loaded widget:  Smart Nanos         <unit_smart_nanos.lua>
[t=00:00:11.807132][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:11.807283][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:11.807370][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:11.807458][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:11.807606][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:11.807693][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:11.807791][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:11.807964][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:11.818898][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:11.819154][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:11.819255][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:11.819377][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:11.819576][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:11.824958][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:11.825220][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:11.825327][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:11.825542][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:11.825660][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:11.825774][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:11.825921][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:11.826045][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:11.826662][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:11.826760][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:11.826852][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:11.826959][f=-000001] Initialize
[t=00:00:11.827025][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:11.827141][f=-000001] Loaded widget:  Map Draw Blocker    <map_draw_blocker.lua>
[t=00:00:11.827608][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:11.827971][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:11.828071][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:11.828320][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.828768][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.828870][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.828974][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.829234][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.892159][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.892492][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.892798][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:11.892918][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:11.906618][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.906868][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.907372][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.907473][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.907639][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.907734][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.907842][f=-000001] IsIsland, <function>, false
[t=00:00:11.914624][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:11.915316][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.915463][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.915573][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1
[t=00:00:11.915580][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059
[t=00:00:11.915585][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.915622][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.915718][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.915814][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.915932][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.916031][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.916213][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.916440][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.916718][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.916865][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.916984][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.917102][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.917202][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.917365][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.920438][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.920764][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.920930][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.923244][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.923499][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.936579][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.936956][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.937186][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.938063][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.938181][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.939928][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.940209][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.940355][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:11.940694][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.940919][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.941263][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.941748][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.941847][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.945866][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.946645][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.948145][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.948336][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.948442][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.949768][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:12.034930][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:12.035479][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:12.035631][f=-000001] SetSunLighting
[t=00:00:12.035932][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:12.040919][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:12.041478][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:12.041607][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:12.041771][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:12.041779][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:12.043430][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:12.043578][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:12.044377][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:12.044485][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:12.046335][f=-000001] Writing last game win data
[t=00:00:12.048836][f=-000001] LuaUI v0.3
[t=00:00:12.146700][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:12.176449][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:12.176474][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:12.176750][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:12.176770][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:12.177964][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:12.180162][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:12.180349][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:00:12.180362][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:00:12.180600][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:00:12.180606][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:12.182542][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:12.185182][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 98.15%
[t=00:00:12.185191][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -105.00
[t=00:00:12.185204][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 359.70
[t=00:00:12.185214][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 95.718750% of the map. (used by 33 unit-defs)
[t=00:00:12.185223][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:12.185232][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:12.185240][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.265625% of the map. (used by 2 unit-defs)
[t=00:00:12.185248][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.281250% of the map. (used by 1 unit-defs)
[t=00:00:12.186948][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs)
[t=00:00:12.186980][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:12.188626][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs)
[t=00:00:12.190262][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs)
[t=00:00:12.192007][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:12.193806][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs)
[t=00:00:12.195700][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs)
[t=00:00:12.197205][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs)
[t=00:00:12.198886][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs)
[t=00:00:12.198915][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:12.200347][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs)
[t=00:00:12.225201][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/TitanDuel_2.2.json)
[t=00:00:12.225364][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:12.226485][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:12.226616][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:12.226880][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:12.227402][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:12.227508][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:12.229430][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:12.242893][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:00:12.243112][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:12.243119][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 66ms
[t=00:00:12.248930][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11929, 0.0} allocedSize{int+, int-, ext}={0, 0, 1966366}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0107}
[t=00:00:12.720632][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:13.514975][f=-000001] GameID: 018289661b2583297618b26c462357d8
[t=00:00:13.515222][f=-000001] Connection attempt from Tommyknocker
[t=00:00:13.515227][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:13.515289][f=-000001]  -> Connection established (given id 0)
[t=00:00:13.515312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
    client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[t=00:00:13.515326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:13.515336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]"
[t=00:00:13.515347][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]"
[t=00:00:13.515391][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001b379277310,0000000000000000}][locale="C"]"
[t=00:00:13.515431][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1
[t=00:00:13.515438][f=-000001] Player Tommyknocker finished loading and is now ingame
[t=00:00:13.566790][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:14.009876][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:18.327778][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction