Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000081] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.040317] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.040358] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.040376] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.040388] [t=00:00:00.040393] Enable or disable log sections using the LogSections configuration key [t=00:00:00.040398] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.040406] Use "none" to disable the default log sections. [t=00:00:00.040414] ============== </Log Sections> ============== [t=00:00:00.040419] ============== <User Config> ============== [t=00:00:00.040545] AllowDeferredMapRendering = 1 [t=00:00:00.040555] AllowDeferredModelRendering = 1 [t=00:00:00.040561] AnimationMT = 0 [t=00:00:00.040566] BumpWaterAnisotropy = 2 [t=00:00:00.040571] BumpWaterBlurReflection = 1 [t=00:00:00.040576] BumpWaterDepthBits = 32 [t=00:00:00.040591] BumpWaterReflection = 2 [t=00:00:00.040599] BumpWaterRefraction = 2 [t=00:00:00.040604] BumpWaterTexSizeReflection = 1024 [t=00:00:00.040610] CamFreeScrollSpeed = 50 [t=00:00:00.040615] CamMode = 1 [t=00:00:00.040621] CubeTexSizeReflection = 1024 [t=00:00:00.040627] CubeTexSizeSpecular = 1024 [t=00:00:00.040633] DualScreenMiniMapOnLeft = 1 [t=00:00:00.040638] EdgeMoveDynamic = 0 [t=00:00:00.040643] EdgeMoveWidth = 0.003 [t=00:00:00.040648] FPSFOV = 90 [t=00:00:00.040652] FPSScrollSpeed = 50 [t=00:00:00.040661] FontSize = 18 [t=00:00:00.040667] GrassDetail = 0 [t=00:00:00.040671] GroundDecals = 10 [t=00:00:00.040676] GroundDetail = 180 [t=00:00:00.040682] HangTimeout = 30 [t=00:00:00.040687] HardwareCursor = 1 [t=00:00:00.040692] InitialNetworkTimeout = 0 [t=00:00:00.040697] LinkIncomingMaxPacketRate = 512 [t=00:00:00.040703] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.040708] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.040713] LinkOutgoingBandwidth = 131072 [t=00:00:00.040723] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.040729] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.040734] MSAALevel = 8 [t=00:00:00.040739] MaxParticles = 50000 [t=00:00:00.040744] MaxSounds = 32 [t=00:00:00.040750] MaximumTransmissionUnit = 0 [t=00:00:00.040755] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.040761] MiniMapMarker = 0 [t=00:00:00.040766] MouseDragScrollThreshold = 0 [t=00:00:00.040771] NetworkLossFactor = 1 [t=00:00:00.040780] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.040786] OverheadScrollSpeed = 50 [t=00:00:00.040791] ReconnectTimeout = 0 [t=00:00:00.040796] RotOverheadScrollSpeed = 50 [t=00:00:00.040802] RotateLogFiles = 1 [t=00:00:00.040807] ShadowMapSize = 16384 [t=00:00:00.040812] Shadows = 1 [t=00:00:00.040817] ShowClock = 0 [t=00:00:00.040823] SoftParticles = 2 [t=00:00:00.040828] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.040834] UnitIconDist = 151 [t=00:00:00.040839] UpdateBoundingVolumeMT = 0 [t=00:00:00.040882] UpdateWeaponVectorsMT = 0 [t=00:00:00.040889] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.040895] UseLuaMemPools = 0 [t=00:00:00.040900] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.040906] VFSCacheArchiveFiles = 0 [t=00:00:00.040911] VSync = 0 [t=00:00:00.040916] Water = 4 [t=00:00:00.040921] XResolution = 2560 [t=00:00:00.040926] YResolution = 1440 [t=00:00:00.040932] snd_volmaster = 9 [t=00:00:00.040943] ============== </User Config> ============== [t=00:00:00.040955] ============== <User System> ============== [t=00:00:00.040961] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.040969] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.040981] Compiler Version: gcc-13.2.0 [t=00:00:00.041023] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.041066] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 65305MB pagefile [t=00:00:00.041073] Binary Word Size: 64-bit (native) [t=00:00:00.041084] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.041092] Physical CPU Cores: 8 [t=00:00:00.041097] Logical CPU Cores: 16 [t=00:00:00.041101] ============== </User System> ============== [t=00:00:00.041109] Run: thread affinity ffffff [t=00:00:00.041297] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.041303] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.041307] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.041312] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.041320] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.042049] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.042057] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.046322] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.049063] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.049070] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.049074] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.049085] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.049091] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.049095] [11] 1920x1080x24bpp@70Hz [t=00:00:00.049098] [15] 1680x1050x24bpp@60Hz [t=00:00:00.049103] [17] 1600x1200x24bpp@60Hz [t=00:00:00.049106] [18] 1600x1024x24bpp@60Hz [t=00:00:00.049110] [20] 1600x1000x24bpp@60Hz [t=00:00:00.049113] [21] 1600x900x24bpp@60Hz [t=00:00:00.049116] [22] 1440x1080x24bpp@70Hz [t=00:00:00.049119] [26] 1440x900x24bpp@60Hz [t=00:00:00.049122] [27] 1366x768x24bpp@60Hz [t=00:00:00.049127] [28] 1360x768x24bpp@60Hz [t=00:00:00.049130] [29] 1280x1024x24bpp@60Hz [t=00:00:00.049133] [31] 1280x960x24bpp@60Hz [t=00:00:00.049137] [32] 1280x800x24bpp@60Hz [t=00:00:00.049140] [33] 1280x768x24bpp@60Hz [t=00:00:00.049143] [34] 1280x720x24bpp@60Hz [t=00:00:00.049146] [37] 1176x664x24bpp@60Hz [t=00:00:00.049149] [40] 1152x864x24bpp@60Hz [t=00:00:00.049152] [41] 1024x768x24bpp@60Hz [t=00:00:00.049155] [42] 800x600x24bpp@60Hz [t=00:00:00.049158] [43] 720x576x24bpp@50Hz [t=00:00:00.049162] [44] 720x480x24bpp@60Hz [t=00:00:00.049165] [46] 640x480x24bpp@60Hz [t=00:00:00.212673] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.212939] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.212947] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.230855] [GR::LogVersionInfo] [t=00:00:00.230877] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.230882] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.230887] GL vendor : NVIDIA Corporation [t=00:00:00.230892] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.230897] GLSL version: 4.60 NVIDIA [t=00:00:00.230902] GLEW version: 2.1.0 [t=00:00:00.230907] GPU memory : 16376MB (total) / 7594MB (available) [t=00:00:00.230920] SDL swap-int: 1 [t=00:00:00.230925] SDL driver : windows [t=00:00:00.230929] [t=00:00:00.230936] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.230941] GLSL shader support : 1 [t=00:00:00.230946] GL4 support : 1 [t=00:00:00.230950] FBO extension support : 1 [t=00:00:00.230961] NVX GPU mem-info support : 1 [t=00:00:00.230968] ATI GPU mem-info support : 0 [t=00:00:00.230979] Texture clamping to edge : 1 [t=00:00:00.230987] NPOT-texture support : 1 (1) [t=00:00:00.230994] S3TC/DXT1 texture support : 1/1 [t=00:00:00.231001] texture query-LOD support : 1 (1) [t=00:00:00.231010] MSAA frame-buffer support : 1 (1) [t=00:00:00.231015] Z-buffer depth : 32 (-) [t=00:00:00.231023] primitive-restart support : 1 (1) [t=00:00:00.231031] clip-space control support: 1 (1) [t=00:00:00.231036] seamless cube-map support : 1 (1) [t=00:00:00.231042] frag-depth layout support : 1 (1) [t=00:00:00.231047] persistent maps support : 1 (1) [t=00:00:00.231052] explicit attribs location : 1 (1) [t=00:00:00.231058] multi draw indirect : 1 (-) [t=00:00:00.231066] array textures : 1 (-) [t=00:00:00.231071] buffer copy support : 1 (-) [t=00:00:00.231076] indirect draw : 1 (-) [t=00:00:00.231081] base instance : 1 (-) [t=00:00:00.231086] [t=00:00:00.231100] max. FBO samples : 32 [t=00:00:00.231104] max. FS/program texture slots : 32/192 [t=00:00:00.231107] max. texture size : 32768 [t=00:00:00.231113] max. texture anisotropy level : 16.000000 [t=00:00:00.231116] max. vec4 varyings/attributes : 31/16 [t=00:00:00.231124] max. draw-buffers : 8 [t=00:00:00.231129] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.231132] max. uniform buffer-bindings : 84 [t=00:00:00.231135] max. uniform block-size : 64KB [t=00:00:00.231138] max. storage buffer-bindings : 96 [t=00:00:00.231141] max. storage block-size : 2047MB [t=00:00:00.231144] [t=00:00:00.231147] enable AMD-hacks : 0 [t=00:00:00.231149] compress MIP-maps: 0 [t=00:00:00.231175] Number of compressed texture formats: 23 [t=00:00:00.231191] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.231210] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.231360] [GR::UpdateGLConfigs] [t=00:00:00.231384] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.231388] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.231646] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.231659] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.231662] [GR::InitGLState] [t=00:00:00.231692] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.316763] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.318193] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.318492] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.321387] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.321407] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.321650] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.323039] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.323050] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.323086] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.323109] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.334310] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.334456] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.334875] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.335049] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.341982] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.341993] [VFS] [SpringVFS::ReserveArchives<this=000001b2f059b2f0>] [t=00:00:00.342076] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.343220] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b2f059b2f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.343226] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.413760] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.414072] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.414150] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.414286] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.414362] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.414386] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.414465] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.414533] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.415131] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.415152] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.415475][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.415535][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.415588][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.415600][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.415605][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.415625][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.419538][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.419550][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.419555][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.419560][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (JBL Quantum One Game)" [t=00:00:00.419564][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Casque pour téléphone (JBL Quantum One Chat)" [t=00:00:00.419570][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.476578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.477916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b2f0661130(default) context=000001b2cc6fce10 numChannels=2 frameSize=8 [t=00:00:00.477930][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.477935][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.477946][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.477951][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.477963][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.477983][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.477990][f=-000001] [Sound] Devices: [t=00:00:00.479435][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (JBL Quantum One Game)] [t=00:00:00.479445][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.479457][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.479461][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One Chat)] [t=00:00:00.479470][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.479474][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.480000][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.480010][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.522106][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 6966 MB [t=00:00:00.523874][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.525339][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.525353][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.565167][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:00.565575][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:00.565771][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.522251][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.522394][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.523043][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.523102][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.523141][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.523177][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:01.523730][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.523797][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.523806][f=-000001] [UDPListener] successfully bound socket on port 61722 [t=00:00:01.524548][f=-000001] [GameServer] Initialize: thread affinity ffffff [t=00:00:01.524603][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 999ms [t=00:00:01.560984][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001b2f0ae3f60] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:01.561383][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:01.561439][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.561568][f=-000001] [PreGame::AddModArchivesToVFS][server=000001b2f0ae3f60] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:01.561995][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.587564][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.587686][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001b2f059b2f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.588963][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.589011][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.589500][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.589544][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.589579][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.589809][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVRvbW15a25vY2tlcjsKaXNmcm9tZGVtbz0wOwp9ClthaTBdCnsKdGVhbT0xOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjYuMDsKbWFwbmFtZT1UaXRhbkR1ZWwgMi4yOwpteXBsYXllcm5hbWU9VG9tbXlrbm9ja2VyOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:01.589834][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-06_17-42-25-809_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.589841][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 65ms [t=00:00:01.589996][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.606245][f=-000001] forceSingleThreaded, false [t=00:00:01.610506][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:01.610567][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.611060][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.611108][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.611143][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.616311][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.616328][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.616375][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.616401][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.616428][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.616454][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.616872][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.617001][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.617118][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.617315][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.617424][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.617510][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.617518][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.617665][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.618981][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.620866][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.621349][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.621448][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.621702][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.621711][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.621795][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.621809][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.732551][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.821998][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:01.855850][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:02.271944][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 650ms [t=00:00:02.271969][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.273256][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:02.273309][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.273802][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.273846][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.273881][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.311251][f=-000001] Loading UnitDefs_posts [t=00:00:02.341000][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:02.341014][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:02.341020][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:02.341025][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:02.352090][f=-000001] Loading FeatureDefs_posts [t=00:00:02.358050][f=-000001] Loading WeaponDefs_posts [t=00:00:02.366496][f=-000001] Loading ArmorDefs_posts [t=00:00:02.373120][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 99ms [t=00:00:02.397043][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 125ms [t=00:00:02.397074][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.482042][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.483767][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:02.485756][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:02.485867][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [t=00:00:02.485872][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.485880][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.486504][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.486839][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.486913][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:02.528758][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.537221][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.555972][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:08.057063][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.057099][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.057460][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:08.102251][f=-000001] localWidgets, nil, true, true [t=00:00:08.103812][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:08.103822][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:08.107233][f=-000001] Not USE_OLD_CHILI [t=00:00:08.162964][f=-000001] Loading last game win data [t=00:00:08.162974][f=-000001] Resetting win data [t=00:00:08.162989][f=-000001] Last game player count: 1, This game player count: 1 [t=00:00:08.162995][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:08.163001][f=-000001] Player and team counts match, continuing [t=00:00:08.163008][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:08.163028][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:11.191692][f=-000001] usingAllyteams, true [t=00:00:11.529075][f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [t=00:00:11.529159][f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [t=00:00:11.529236][f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [t=00:00:11.529312][f=-000001] Loaded API widget: i18n <api_i18n.lua> [t=00:00:11.529400][f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [t=00:00:11.529479][f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [t=00:00:11.529563][f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [t=00:00:11.529633][f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [t=00:00:11.529704][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [t=00:00:11.529721][f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Tommyknocker is empty or in invalid format [t=00:00:11.532650][f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [t=00:00:11.532804][f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [t=00:00:11.574369][f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [t=00:00:11.592512][f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [t=00:00:11.592676][f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [t=00:00:11.592806][f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [t=00:00:11.592891][f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [t=00:00:11.592964][f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [t=00:00:11.593066][f=-000001] Loaded widget: API Unit Tracker GL4 <api_unit_tracker_gl4.lua> [t=00:00:11.593975][f=-000001] Hardware mouse-cursor is enabled! [t=00:00:11.594288][f=-000001] Set "shadows" config-parameter to 1 [t=00:00:11.595187][f=-000001] GroundDetail set to 200 [t=00:00:11.595218][f=-000001] Ground-decal rendering is enabled! [t=00:00:11.595252][f=-000001] Set maximum particles to: 50000 [t=00:00:11.595317][f=-000001] Set UnitIconDist to 151 [t=00:00:11.595331][f=-000001] model shaders is enabled! [t=00:00:11.653530][f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [t=00:00:11.668719][f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [t=00:00:11.669532][f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [t=00:00:11.681754][f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [t=00:00:11.681975][f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [t=00:00:11.684182][f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [t=00:00:11.684313][f=-000001] Mexspot Fetcher fetching [t=00:00:11.684419][f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [t=00:00:11.684514][f=-000001] Team highlighting: Disabled [t=00:00:11.684551][f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [t=00:00:11.684733][f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [t=00:00:11.684873][f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [t=00:00:11.684984][f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [t=00:00:11.685064][f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [t=00:00:11.685158][f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [t=00:00:11.685250][f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [t=00:00:11.694889][f=-000001] Loaded widget: Highlight Model Api GL4 <gfx_highlight_api_gl4.lua> [t=00:00:11.695146][f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [t=00:00:11.695307][f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [t=00:00:11.695429][f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [t=00:00:11.698810][f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [t=00:00:11.698974][f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [t=00:00:11.699086][f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [t=00:00:11.713860][f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [t=00:00:11.714115][f=-000001] Loaded widget: Noises <snd_noises.lua> [t=00:00:11.714215][f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [t=00:00:11.714388][f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [t=00:00:11.715881][f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [t=00:00:11.739887][f=-000001] selectedUnitsShader GL4, recompiled in , 21, ms at, 0, success, true [t=00:00:11.740228][f=-000001] Loaded widget: Selected Units GL4 2 <gui_selectedunits_gl4.lua> [t=00:00:11.759869][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:00:11.760120][f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [t=00:00:11.761411][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:11.761634][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:11.761743][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:11.761859][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:11.761953][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:11.762081][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:11.762823][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:11.762911][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:11.763153][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:11.763236][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:11.763484][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:11.763576][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:11.763682][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.763834][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:11.763953][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.764040][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:11.764136][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.764219][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.764304][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.764389][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.764717][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.764805][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:11.764907][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:11.765144][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:11.773228][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.773475][f=-000001] EndGame Graph disabled [t=00:00:11.784790][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.785018][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.785153][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.785889][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.797168][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.797741][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:11.798020][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.798131][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:11.801615][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.801834][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.801972][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.802071][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.804749][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.804931][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.805033][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.805269][f=-000001] Input grabbing is enabled! [t=00:00:11.805278][f=-000001] Input grabbing is enabled! [t=00:00:11.805329][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.805477][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.805617][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.805774][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:11.806004][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.806109][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.806230][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.806325][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.806426][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.806553][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.806751][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.806915][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:11.807033][f=-000001] Loaded widget: Smart Nanos <unit_smart_nanos.lua> [t=00:00:11.807132][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:11.807283][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.807370][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.807458][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.807606][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:11.807693][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.807791][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.807964][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.818898][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:11.819154][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.819255][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:11.819377][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:11.819576][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.824958][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:11.825220][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:11.825327][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.825542][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.825660][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:11.825774][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.825921][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.826045][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:11.826662][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:11.826760][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.826852][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:11.826959][f=-000001] Initialize [t=00:00:11.827025][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:11.827141][f=-000001] Loaded widget: Map Draw Blocker <map_draw_blocker.lua> [t=00:00:11.827608][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.827971][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.828071][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.828320][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.828768][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.828870][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.828974][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.829234][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.892159][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.892492][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.892798][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.892918][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.906618][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.906868][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.907372][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.907473][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.907639][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.907734][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.907842][f=-000001] IsIsland, <function>, false [t=00:00:11.914624][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:11.915316][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.915463][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.915573][f=-000001] allyUnitColor, 0.53921568, 0.70588237, 1 [t=00:00:11.915580][f=-000001] myUnitColor, 0.52549022, 0.98039216, 0.97647059 [t=00:00:11.915585][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.915622][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.915718][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.915814][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.915932][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.916031][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.916213][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.916440][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.916718][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.916865][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.916984][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.917102][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.917202][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.917365][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.920438][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.920764][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.920930][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.923244][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.923499][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.936579][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.936956][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.937186][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.938063][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.938181][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.939928][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.940209][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.940355][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:11.940694][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.940919][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.941263][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.941748][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.941847][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.945866][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.946645][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.948145][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.948336][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.948442][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.949768][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:12.034930][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:12.035479][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.035631][f=-000001] SetSunLighting [t=00:00:12.035932][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.040919][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.041478][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.041607][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.041771][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.041779][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.043430][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.043578][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.044377][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.044485][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.046335][f=-000001] Writing last game win data [t=00:00:12.048836][f=-000001] LuaUI v0.3 [t=00:00:12.146700][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.176449][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.176474][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.176750][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.176770][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:12.177964][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:12.180162][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:12.180349][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:12.180362][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:00:12.180600][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:00:12.180606][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:12.182542][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:12.185182][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 98.15% [t=00:00:12.185191][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -105.00 [t=00:00:12.185204][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 359.70 [t=00:00:12.185214][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:12.185223][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:12.185232][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:12.185240][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:12.185248][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:12.186948][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs) [t=00:00:12.186980][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:12.188626][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:12.190262][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:12.192007][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:12.193806][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:12.195700][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:12.197205][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:12.198886][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:12.198915][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:12.200347][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:12.225201][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/TitanDuel_2.2.json) [t=00:00:12.225364][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:12.226485][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:12.226616][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:12.226880][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:12.227402][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:12.227508][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:12.229430][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:12.242893][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:00:12.243112][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:12.243119][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 66ms [t=00:00:12.248930][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11929, 0.0} allocedSize{int+, int-, ext}={0, 0, 1966366}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0107} [t=00:00:12.720632][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.514975][f=-000001] GameID: 018289661b2583297618b26c462357d8 [t=00:00:13.515222][f=-000001] Connection attempt from Tommyknocker [t=00:00:13.515227][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:13.515289][f=-000001] -> Connection established (given id 0) [t=00:00:13.515312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [t=00:00:13.515326][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:13.515336][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]" [t=00:00:13.515347][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]" [t=00:00:13.515391][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001b379277310,0000000000000000}][locale="C"]" [t=00:00:13.515431][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1 [t=00:00:13.515438][f=-000001] Player Tommyknocker finished loading and is now ingame [t=00:00:13.566790][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:14.009876][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:18.327778][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
infolog_full.txt (truncated):