Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000695] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000704] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.004594] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.004691] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.174116] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.174155] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.174177] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.174192] [t=00:00:00.174197] Enable or disable log sections using the LogSections configuration key [t=00:00:00.174203] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.174209] Use "none" to disable the default log sections. [t=00:00:00.174214] ============== </Log Sections> ============== [t=00:00:00.174220] ============== <User Config> ============== [t=00:00:00.174357] AllowDeferredMapRendering = 1 [t=00:00:00.174367] AllowDeferredModelRendering = 1 [t=00:00:00.174375] BumpWaterAnisotropy = 2 [t=00:00:00.174381] BumpWaterBlurReflection = 1 [t=00:00:00.174387] BumpWaterDepthBits = 32 [t=00:00:00.174393] BumpWaterReflection = 2 [t=00:00:00.174400] BumpWaterTexSizeReflection = 256 [t=00:00:00.174408] CamFreeScrollSpeed = 50 [t=00:00:00.174413] CamMode = 1 [t=00:00:00.174418] DualScreenMiniMapOnLeft = 1 [t=00:00:00.174426] EdgeMoveDynamic = 0 [t=00:00:00.174431] EdgeMoveWidth = 0.003 [t=00:00:00.174434] FPSFOV = 90 [t=00:00:00.174438] FPSScrollSpeed = 50 [t=00:00:00.174442] FontSize = 18 Failed rotating the log file [t=00:00:00.174446] GrassDetail = 0 [t=00:00:00.174450] GroundDecals = 5 [t=00:00:00.174453] GroundDetail = 120 [t=00:00:00.174457] GroundScarAlphaFade = 1 [t=00:00:00.174460] HangTimeout = 30 [t=00:00:00.174464] HardwareCursor = 1 [t=00:00:00.174469] InitialNetworkTimeout = 0 [t=00:00:00.174473] LinkIncomingMaxPacketRate = 512 [t=00:00:00.174480] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.174485] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.174489] LinkOutgoingBandwidth = 131072 [t=00:00:00.174493] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.174497] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.174500] MSAALevel = 8 [t=00:00:00.174504] MaxParticles = 25000 [t=00:00:00.174508] MaxSounds = 32 [t=00:00:00.174512] MaximumTransmissionUnit = 0 [t=00:00:00.174516] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.174523] MiniMapMarker = 0 [t=00:00:00.174528] MouseDragScrollThreshold = 0 [t=00:00:00.174532] NetworkLossFactor = 1 [t=00:00:00.174536] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.174540] OverheadScrollSpeed = 50 [t=00:00:00.174544] ReconnectTimeout = 0 [t=00:00:00.174548] RotOverheadScrollSpeed = 50 [t=00:00:00.174552] RotateLogFiles = 1 [t=00:00:00.174556] ShadowMapSize = 8192 [t=00:00:00.174559] Shadows = 1 [t=00:00:00.174563] ShowClock = 0 [t=00:00:00.174570] SoftParticles = 2 [t=00:00:00.174575] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.174579] UnitIconDist = 151 [t=00:00:00.174583] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.174587] UseLuaMemPools = 0 [t=00:00:00.174591] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.174596] VFSCacheArchiveFiles = 0 [t=00:00:00.174600] VSync = 0 [t=00:00:00.174603] Water = 4 [t=00:00:00.174606] WindowBorderless = 1 [t=00:00:00.174610] WindowPosY = 0 [t=00:00:00.174614] XResolutionWindowed = 1920 [t=00:00:00.174644] YResolutionWindowed = 1080 [t=00:00:00.174654] ============== </User Config> ============== [t=00:00:00.174659] ============== <User System> ============== [t=00:00:00.174663] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.174669] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.174675] Compiler Version: gcc-13.2.0 [t=00:00:00.174704] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.174749] Hardware Config: AMD Ryzen 5 5500 ; 16168MB RAM, 19880MB pagefile [t=00:00:00.174755] Binary Word Size: 64-bit (native) [t=00:00:00.174759] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.174764] Physical CPU Cores: 6 [t=00:00:00.174767] Logical CPU Cores: 12 [t=00:00:00.174772] ============== </User System> ============== [t=00:00:00.174925] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.174932] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.174942] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.174946] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.174949] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.175870] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.175882] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.181684] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.189789] Display (Generic PnP Monitor)=1 modes=100 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.189808] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.189817] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.189822] [13] 1600x1024x24bpp@144Hz [t=00:00:00.189826] [18] 1600x900x24bpp@144Hz [t=00:00:00.189830] [23] 1440x1080x24bpp@144Hz [t=00:00:00.189834] [30] 1440x900x24bpp@144Hz [t=00:00:00.189838] [34] 1366x768x24bpp@144Hz [t=00:00:00.189841] [38] 1360x768x24bpp@144Hz [t=00:00:00.189846] [42] 1280x1024x24bpp@144Hz [t=00:00:00.189849] [47] 1280x960x24bpp@144Hz [t=00:00:00.189853] [51] 1280x800x24bpp@144Hz [t=00:00:00.189860] [55] 1280x768x24bpp@144Hz [t=00:00:00.189865] [59] 1280x720x24bpp@144Hz [t=00:00:00.189869] [65] 1176x664x24bpp@60Hz [t=00:00:00.189873] [68] 1152x864x24bpp@144Hz [t=00:00:00.189876] [72] 1024x768x24bpp@144Hz [t=00:00:00.189880] [78] 800x600x24bpp@144Hz [t=00:00:00.189884] [85] 720x576x24bpp@144Hz [t=00:00:00.189888] [89] 720x480x24bpp@144Hz [t=00:00:00.189891] [94] 640x480x24bpp@144Hz [t=00:00:00.376647] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.377119] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.377137] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.397617] [GR::LogVersionInfo] [t=00:00:00.397629] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.397634] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.397638] GL vendor : NVIDIA Corporation [t=00:00:00.397652] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.397656] GLSL version: 4.60 NVIDIA [t=00:00:00.397660] GLEW version: 2.1.0 [t=00:00:00.397663] GPU memory : 8192MB (total) / 6453MB (available) [t=00:00:00.397676] SDL swap-int: 1 [t=00:00:00.397680] SDL driver : windows [t=00:00:00.397683] [t=00:00:00.397687] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.397691] GLSL shader support : 1 [t=00:00:00.397697] GL4 support : 1 [t=00:00:00.397704] FBO extension support : 1 [t=00:00:00.397716] NVX GPU mem-info support : 1 [t=00:00:00.397723] ATI GPU mem-info support : 0 [t=00:00:00.397732] Texture clamping to edge : 1 [t=00:00:00.397738] NPOT-texture support : 1 (1) [t=00:00:00.397743] S3TC/DXT1 texture support : 1/1 [t=00:00:00.397748] texture query-LOD support : 1 (1) [t=00:00:00.397753] MSAA frame-buffer support : 1 (1) [t=00:00:00.397756] Z-buffer depth : 32 (-) [t=00:00:00.397765] primitive-restart support : 1 (1) [t=00:00:00.397775] clip-space control support: 1 (1) [t=00:00:00.397779] seamless cube-map support : 1 (1) [t=00:00:00.397784] frag-depth layout support : 1 (1) [t=00:00:00.397788] persistent maps support : 1 (1) [t=00:00:00.397792] explicit attribs location : 1 (1) [t=00:00:00.397796] multi draw indirect : 1 (-) [t=00:00:00.397801] array textures : 1 (-) [t=00:00:00.397806] buffer copy support : 1 (-) [t=00:00:00.397810] indirect draw : 1 (-) [t=00:00:00.397817] base instance : 1 (-) [t=00:00:00.397822] [t=00:00:00.397825] max. FBO samples : 32 [t=00:00:00.397829] max. FS/program texture slots : 32/192 [t=00:00:00.397833] max. texture size : 32768 [t=00:00:00.397840] max. texture anisotropy level : 16.000000 [t=00:00:00.397844] max. vec4 varyings/attributes : 31/16 [t=00:00:00.397848] max. draw-buffers : 8 [t=00:00:00.397851] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.397856] max. uniform buffer-bindings : 84 [t=00:00:00.397863] max. uniform block-size : 64KB [t=00:00:00.397867] max. storage buffer-bindings : 96 [t=00:00:00.397871] max. storage block-size : 2047MB [t=00:00:00.397875] [t=00:00:00.397878] enable AMD-hacks : 0 [t=00:00:00.397881] compress MIP-maps: 0 [t=00:00:00.397914] Number of compressed texture formats: 23 [t=00:00:00.397935] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.397959] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.398172] [GR::UpdateGLConfigs] [t=00:00:00.398204] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.398210] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.398219] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.398227] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.398230] [GR::InitGLState] [t=00:00:00.398274] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.443302] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.445718] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.446124] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.455969] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.456010] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.456358] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.458861] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.458873] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.458927] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.458990] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.463181] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.467619] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.467925] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.468032] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.514943] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [t=00:00:00.514968] [VFS] [SpringVFS::ReserveArchives<this=000001df1ec6ece0>] [t=00:00:00.515065] [VFS] [SpringVFS::AddArchive<this=000001df1ec6ece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.517469] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001df1ec6ece0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.517480] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.594956] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.595244] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.595344] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.595423] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.595540] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.595627] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.596064] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.596088] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.596370][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.596434][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.596504][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.596521][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.596528][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.596560][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.602841][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.602855][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (High Definition Audio Device)" [t=00:00:00.602864][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "100027813 (NVIDIA High Definition Audio)" [t=00:00:00.602872][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Altavoces (Steam Streaming Microphone)" [t=00:00:00.602888][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Altavoces (Steam Streaming Speakers)" [t=00:00:00.602897][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.602905][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.616762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.618559][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001df5bf2fb10(default) context=000001df5bf2c870 numChannels=2 frameSize=8 [t=00:00:00.618574][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.618581][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.618588][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.618593][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.618616][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.618639][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.618647][f=-000001] [Sound] Devices: [t=00:00:00.621062][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:00.621074][f=-000001] [Sound] [OpenAL Soft on 100027813 (NVIDIA High Definition Audio)] [t=00:00:00.621082][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Microphone)] [t=00:00:00.621089][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Speakers)] [t=00:00:00.621096][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.621113][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.621123][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.621861][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.621873][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.703407][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 575914 MB [t=00:00:00.705354][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.706019][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8457 [t=00:00:00.707130][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8457 using name mataPERUANOS [t=00:00:01.024210][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Hide and Seek 2.2.3" (loaded=0 cached=0) [t=00:00:01.024403][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001df1ec6ece0>(arName="Hide and Seek 2.2.3", overwrite=false)] section=1 cached=0 [t=00:00:01.029966][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001df1ec6ece0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.030316][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:01.030525][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001df1ec6ece0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.037578][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001df1ec6ece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.037706][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001df1ec6ece0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.039701][f=-000001] [CAS::GASCB] Archive file="hideandseek2.2.3.sd7" cs="8604afb1f872ca8e54d0bbfc395cb8cccf108133bb60e7bf546c22dec4296622503551863dadfd88fc942a23f5a1aca8a1eeb392e6161901eb7851748d0c1da5" [t=00:00:01.091699][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.091758][f=-000001] Warning: [PreGame::GameDataReceived] Archive Hide and Seek 2.2.3 (checksum 44f1ccee4df4f9a67fa1e0cb4fea5821162830fa46be109f11028957e0302bcb28ed8783fb52d96b1da2ce01e1d28adba7eb354b413a69179220cea7befab71f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.092223][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.125061][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.169159][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.169241][f=-000001] Warning: [PreGame::GameDataReceived] Archive c8a4c5519c3db62348d519d84756d2bc.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:31.261874][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 84.22% of the map. (used by 5 unit-defs) [t=00:00:31.266481][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:31.271036][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:31.275602][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:31.279198][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 9 Map-Area(s) occupying 70.72% of the map. (used by 13 unit-defs) [t=00:00:31.283516][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 84.22% of the map. (used by 3 unit-defs) [t=00:00:31.283556][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:31.287139][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 9 Map-Area(s) occupying 70.72% of the map. (used by 21 unit-defs) [t=00:00:31.335938][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Hide_and_Seek_2.2.3.json) [t=00:00:31.345008][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:31.348093][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:31.355768][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:31.363616][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:31.370615][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:31.377460][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:31.381334][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:31.443235][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (2) Initialized! [t=00:00:31.443677][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:31.443686][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 791ms [t=00:00:31.449654][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10050, 0.0} allocedSize{int+, int-, ext}={0, 0, 1810420}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0137} [t=00:00:31.971005][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:32.182023][f=-000001] GameID: 9bbb8966ba467ecb9f7aead35c85d668 [t=00:00:32.182383][f=-000001] Connection attempt from mataPERUANOS [t=00:00:32.182393][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:32.182556][f=-000001] -> Connection established (given id 0) [t=00:00:32.182587][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44f1ccee4df4f9a67fa1e0cb4fea5821162830fa46be109f11028957e0302bcb28ed8783fb52d96b1da2ce01e1d28adba7eb354b413a69179220cea7befab71f" [t=00:00:32.182608][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:32.182618][f=-000001] Connection attempt from Hoppili [t=00:00:32.182625][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:32.182738][f=-000001] -> Connection established (given id 1) [t=00:00:32.182760][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=44f1ccee4df4f9a67fa1e0cb4fea5821162830fa46be109f11028957e0302bcb28ed8783fb52d96b1da2ce01e1d28adba7eb354b413a69179220cea7befab71f" [t=00:00:32.182778][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:32.182791][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=afc0df89c918df84d907479f8ab1990522dea18d59e936be0fa34defd909591f2214cd603f5ce39eef3e3c5a5dff7af3a2a5bee130aa3f6528676b55aa6d0794]" [t=00:00:32.182806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=97ea35bb0ed15ae67400040b9311b392234e63a702ba3ff65ef77809ffb92f13d81777da2cafd648ddebe2b13ac1e22a924a40f42e56e21280e199df29451e6a]" [t=00:00:32.182849][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[Game::Load][lua{Rules,Gaia}={00000253df2927e0,0000025405aeb670}][locale="C"]" [t=00:00:32.182904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=afc0df89c918df84d907479f8ab1990522dea18d59e936be0fa34defd909591f2214cd603f5ce39eef3e3c5a5dff7af3a2a5bee130aa3f6528676b55aa6d0794]" [t=00:00:32.182914][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 5 [t=00:00:32.182938][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 6 [t=00:00:32.182953][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=97ea35bb0ed15ae67400040b9311b392234e63a702ba3ff65ef77809ffb92f13d81777da2cafd648ddebe2b13ac1e22a924a40f42e56e21280e199df29451e6a]" [t=00:00:32.182976][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 7 [t=00:00:32.183001][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 6, Short-Name: "n/a", Version: "n/a") took over control of team 8 [t=00:00:32.183022][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 7, Short-Name: "n/a", Version: "n/a") took over control of team 9 [t=00:00:32.183169][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Game::Load][lua{Rules,Gaia}={000001dfd27284e0,000001dff84a8380}][locale="C"]" [t=00:00:32.183199][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "1052188CircuitAINovice64", Version: "") took over control of team 1 [t=00:00:32.183240][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2 [t=00:00:32.612163][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:32.613024][f=-000001] <Hoppili> Allies: I choose: Engineer! [t=00:00:32.613055][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (2)" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 3 [t=00:00:36.146178][f=-000001] <mataPERUANOS> Allies: I choose: Engineer! [t=00:00:44.219278][f=-000001] <Hoppili> Allies: oh damn [t=00:00:52.907007][f=-000001] Warning: Couldn't find texture "%%359:1"! [t=00:01:05.937753][f=0000390] game_message: AI 2 has been destroyed! [t=00:01:06.392279][f=0000403] [Game::ClientReadNet] remote skirmish AI "AI: Normal (4)" (ID: 6) being removed from team 8 [t=00:02:27.374707][f=0002834] game_message: AI 3 has been destroyed! [t=00:02:27.909622][f=0002849] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (2)" (ID: 4) being removed from team 6 [t=00:02:32.106210][f=0002975] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (1)" (ID: 7) being removed from team 9 [t=00:02:32.106436][f=0002975] [Game::ClientReadNet] remote skirmish AI "AI: Normal (3)" (ID: 5) being removed from team 7 [t=00:02:32.106547][f=0002975] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 3) being removed from team 5 [t=00:02:32.106648][f=0002975] Player Hoppili left the game: normal quit [t=00:02:32.931075][f=0003000] game_message: Giving all units of Hoppili to mataPERUANOS due to lag/AFK [t=00:02:33.120416][f=0003005] mataPERUANOS added point: 8 units received from Hoppili [t=00:02:33.121706][f=0003005] mataPERUANOS added point: Unit received from Hoppili [t=00:02:39.049326][f=0003184] game_message: AI 4 has been destroyed! [t=00:02:58.811757][f=0003776] game_message: AI 6 has been destroyed! [t=00:03:21.833370][f=0004468] game_message: Owl is under attack [t=00:03:28.163343][f=0004658] game_message: Owl is under attack [t=00:03:35.354120][f=0004873] game_message: Owl is under attack [t=00:05:11.118638][f=0007746] game_message: Airplane Plant is under attack [t=00:05:16.117517][f=0007896] game_message: Airplane Plant is under attack [t=00:05:22.017917][f=0008073] game_message: Airplane Plant is under attack [t=00:05:27.056456][f=0008224] game_message: Airplane Plant is under attack [t=00:05:34.459545][f=0008446] game_message: Owl is under attack [t=00:05:54.931346][f=0009059] <mataPERUANOS> Allies: bro? [t=00:05:58.849013][f=0009177] <mataPERUANOS> Allies: are u okay? [t=00:06:02.639491][f=0009292] game_message: Metal Extractor is under attack [t=00:06:11.903165][f=0009569] game_message: Solar Collector is under attack [t=00:06:17.012657][f=0009723] game_message: Solar Collector is under attack [t=00:07:39.367034][f=0012194] game_message: Owl is under attack [t=00:08:28.247873][f=0013659] <mataPERUANOS> Allies: bro [t=00:08:29.326455][f=0013692] game_message: Owl is under attack [t=00:10:53.733560][f=0018025] game_message: Swift is under attack [t=00:10:59.905285][f=0018210] game_message: Swift is under attack [t=00:11:06.936577][f=0018421] game_message: Swift is under attack [t=00:11:12.718893][f=0018594] game_message: Swift is under attack [t=00:11:55.100858][f=0019866] game_message: Swift is under attack [t=00:12:34.784304][f=0021056] game_message: Swift is under attack [t=00:12:40.250372][f=0021220] game_message: Swift is under attack [t=00:12:46.787984][f=0021416] game_message: Swift is under attack [t=00:12:54.051519][f=0021634] game_message: Swift is under attack [t=00:12:59.200339][f=0021789] game_message: Swift is under attack [t=00:13:51.588338][f=0023360] game_message: Ronin is under attack [t=00:14:16.821508][f=0024117] game_message: Swift is under attack [t=00:14:22.153617][f=0024277] game_message: Swift is under attack [t=00:14:27.742787][f=0024445] game_message: Swift is under attack [t=00:14:35.546351][f=0024679] game_message: Swift is under attack [t=00:14:50.735593][f=0025134] game_message: Ronin is under attack [t=00:15:10.553411][f=0025729] game_message: Ronin is under attack [t=00:15:12.551645][f=0025789] game_message: AI 5 has been destroyed! [t=00:15:29.419634][f=0026295] game_message: Swift is under attack [t=00:15:34.452193][f=0026446] game_message: Swift is under attack [t=00:16:02.853375][f=0027298] game_message: Ronin is under attack [t=00:16:08.253574][f=0027460] game_message: Ronin is under attack [t=00:16:13.255021][f=0027610] game_message: Raptor is under attack [t=00:16:20.453585][f=0027826] game_message: Swift is under attack [t=00:16:25.835243][f=0027987] game_message: Swift is under attack [t=00:16:32.188484][f=0028178] game_message: Swift is under attack [t=00:16:38.854924][f=0028378] game_message: Swift is under attack [t=00:16:44.487865][f=0028547] game_message: Swift is under attack [t=00:16:49.636531][f=0028702] game_message: Swift is under attack [t=00:16:54.706540][f=0028854] game_message: Swift is under attack [t=00:16:59.887420][f=0029009] game_message: Ronin is under attack [t=00:17:05.272883][f=0029171] game_message: Ronin is under attack [t=00:17:10.994583][f=0029342] game_message: Ronin is under attack [t=00:17:16.041652][f=0029494] game_message: Ronin is under attack [t=00:17:21.522235][f=0029658] game_message: Ronin is under attack [t=00:17:26.839857][f=0029817] game_message: Ronin is under attack [t=00:17:51.008754][f=0030543] game_message: Ronin is under attack [t=00:17:57.887441][f=0030749] game_message: Ronin is under attack [t=00:18:03.454477][f=0030916] game_message: Ronin is under attack [t=00:18:08.509031][f=0031068] game_message: Aegis is under attack [t=00:18:13.555538][f=0031219] game_message: Metal Extractor is under attack [t=00:18:18.706297][f=0031374] game_message: Metal Extractor is under attack [t=00:18:39.031372][f=0031983] game_message: Ronin is under attack [t=00:18:46.486467][f=0032207] game_message: Ronin is under attack [t=00:18:52.944886][f=0032400] game_message: Engineer Commander is under attack [t=00:19:09.769902][f=0032906] game_message: Metal Extractor is under attack [t=00:19:15.072084][f=0033065] game_message: Metal Extractor is under attack [t=00:19:40.006415][f=0033812] game_message: Raptor is under attack [t=00:20:12.826771][f=0034797] game_message: Swift is under attack [t=00:20:25.240708][f=0035169] game_message: Metal Extractor is under attack [t=00:20:39.354469][f=0035593] game_message: Swift is under attack [t=00:20:55.740309][f=0036085] game_message: Swift is under attack [t=00:21:01.322025][f=0036252] game_message: Swift is under attack [t=00:21:06.842881][f=0036418] game_message: Swift is under attack [t=00:21:12.444168][f=0036585] game_message: Swift is under attack [t=00:21:19.721216][f=0036804] game_message: Engineer Commander is under attack [t=00:21:25.055297][f=0036964] game_message: Engineer Commander is under attack [t=00:21:30.984649][f=0037142] game_message: Engineer Commander is under attack [t=00:21:37.068934][f=0037324] game_message: Engineer Commander is under attack [t=00:21:47.284199][f=0037631] game_message: Swift is under attack [t=00:21:52.278676][f=0037781] game_message: Swift is under attack [t=00:21:57.756090][f=0037945] game_message: Swift is under attack [t=00:22:02.989047][f=0038102] game_message: Swift is under attack [t=00:22:10.568505][f=0038329] game_message: Swift is under attack [t=00:22:16.000524][f=0038492] game_message: Swift is under attack [t=00:22:24.306459][f=0038741] game_message: Ronin is under attack [t=00:22:29.488619][f=0038897] game_message: Swift is under attack [t=00:22:52.701482][f=0039593] game_message: Swift is under attack [t=00:22:59.502017][f=0039797] game_message: Swift is under attack [t=00:23:12.084796][f=0040175] game_message: Swift is under attack [t=00:23:17.418133][f=0040335] game_message: Swift is under attack [t=00:23:22.700619][f=0040493] game_message: Swift is under attack [t=00:23:29.883844][f=0040709] game_message: Engineer Commander is under attack [t=00:23:35.656049][f=0040882] game_message: Swift is under attack [t=00:23:41.339184][f=0041052] game_message: Swift is under attack [t=00:23:46.575614][f=0041209] game_message: Engineer Commander is under attack [t=00:24:04.085138][f=0041735] game_message: Ronin is under attack [t=00:24:12.122214][f=0041976] game_message: Ronin is under attack [t=00:25:15.302377][f=0043872] game_message: Swift is under attack [t=00:25:23.754516][f=0044125] game_message: Swift is under attack [t=00:25:29.021467][f=0044283] game_message: Crane is under attack [t=00:25:53.785495][f=0045026] game_message: Swift is under attack [t=00:26:00.137318][f=0045217] game_message: Metal Extractor is under attack [t=00:26:05.217335][f=0045369] game_message: Metal Extractor is under attack [t=00:26:23.902908][f=0045929] game_message: Swift is under attack [t=00:26:46.456638][f=0046606] game_message: Metal Extractor is under attack [t=00:26:54.691687][f=0046853] game_message: Swift is under attack [t=00:27:06.940947][f=0047221] game_message: Swift is under attack [t=00:27:11.966609][f=0047372] game_message: Swift is under attack [t=00:27:17.020221][f=0047523] game_message: Swift is under attack [t=00:27:22.157004][f=0047677] game_message: Swift is under attack [t=00:27:31.157634][f=0047947] game_message: Metal Extractor is under attack [t=00:28:03.234287][f=0048909] game_message: Ronin is under attack [t=00:28:09.505943][f=0049097] game_message: Swift is under attack [t=00:28:27.754928][f=0049645] game_message: Swift is under attack [t=00:28:37.719487][f=0049944] game_message: Swift is under attack [t=00:28:53.271441][f=0050411] game_message: Ronin is under attack [t=00:29:24.821026][f=0051357] game_message: Swift is under attack [t=00:29:33.893577][f=0051629] game_message: Ronin is under attack [t=00:29:53.420996][f=0052215] game_message: Metal Extractor is under attack [t=00:30:01.468115][f=0052456] game_message: Phoenix is under attack [t=00:30:08.920957][f=0052680] game_message: Ronin is under attack [t=00:31:01.155227][f=0054247] game_message: Phoenix is under attack [t=00:32:00.952246][f=0056041] game_message: Phoenix is under attack [t=00:32:06.048844][f=0056194] game_message: Phoenix is under attack [t=00:33:31.185850][f=0058748] game_message: Phoenix is under attack [t=00:34:02.483119][f=0059686] mataPERUANOS paused the game [t=00:34:03.915566][f=0059686] [QuitAction] user exited to system [t=00:34:03.926956][f=0059686] [SpringApp::Kill][1] fromRun=1 [t=00:34:03.926970][f=0059686] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:34:03.955777][f=0059686] [async=0] threads=6 tasks=4815260 {sum,avg}{exec,wait}time={{133031.156, 0.028}, {60924.984, 0.013}}ms [t=00:34:03.955798][f=0059686] thread=1 tasks=963052 {sum,min,max,avg}{exec,wait}time={{32309.086, 0.000, 263.763, 0.034}, {4836.164, 0.000, 18446744027136.000, 0.005}}ms [t=00:34:03.955812][f=0059686] thread=2 tasks=963052 {sum,min,max,avg}{exec,wait}time={{24515.434, 0.000, 263.764, 0.025}, {14258.079, 0.000, 18446744027136.000, 0.015}}ms [t=00:34:03.955827][f=0059686] thread=3 tasks=963052 {sum,min,max,avg}{exec,wait}time={{26216.887, 0.000, 263.761, 0.027}, {14055.057, 0.000, 7.992, 0.015}}ms [t=00:34:03.955839][f=0059686] thread=4 tasks=963052 {sum,min,max,avg}{exec,wait}time={{24907.648, 0.000, 263.761, 0.026}, {13790.952, 0.000, 9.896, 0.014}}ms [t=00:34:03.955850][f=0059686] thread=5 tasks=963052 {sum,min,max,avg}{exec,wait}time={{25082.100, 0.000, 263.762, 0.026}, {13984.734, 0.000, 10.953, 0.015}}ms [t=00:34:03.955859][f=0059686] [async=1] threads=6 tasks=4911 {sum,avg}{exec,wait}time={{51611.090, 10.509}, {14440406.000, 2940.421}}ms [t=00:34:03.955876][f=0059686] thread=1 tasks=987 {sum,min,max,avg}{exec,wait}time={{10284.725, 0.000, 1181.030, 10.420}, {2871682.500, 0.000, 10269.148, 2909.506}}ms [t=00:34:03.955889][f=0059686] thread=2 tasks=987 {sum,min,max,avg}{exec,wait}time={{10340.872, 0.000, 1169.364, 10.477}, {2897654.000, 0.058, 10335.105, 2935.820}}ms [t=00:34:03.955901][f=0059686] thread=3 tasks=983 {sum,min,max,avg}{exec,wait}time={{10324.178, 0.000, 1167.260, 10.503}, {2904414.750, 0.091, 10320.149, 2954.644}}ms [t=00:34:03.955917][f=0059686] thread=4 tasks=972 {sum,min,max,avg}{exec,wait}time={{10329.978, 0.000, 1159.949, 10.628}, {2898334.750, 0.093, 10330.637, 2981.826}}ms [t=00:34:03.955929][f=0059686] thread=5 tasks=982 {sum,min,max,avg}{exec,wait}time={{10331.337, 0.000, 1177.633, 10.521}, {2868319.250, 0.097, 10313.066, 2920.895}}ms [t=00:34:03.955937][f=0059686] [ThreadPool::SetThreadCount][2] workers=0 [t=00:34:03.955944][f=0059686] [SpringApp::Kill][2] [t=00:34:03.955997][f=0059686] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:34:03.956005][f=0059686] [Game::KillLua][1] dtor=0 luaUI=000001dff809db80 [t=00:34:03.956045][f=0059686] Start widgetHandler:Shutdown [t=00:34:03.958190][f=0059686] Shutdown - SaveOrderList Complete [t=00:34:03.958711][f=0059686] Writing last game win data [t=00:34:03.961902][f=0059686] Shutdown - SaveConfigData Complete [t=00:34:03.961917][f=0059686] Shutdown Widget - Chili Highlight [t=00:34:03.961944][f=0059686] Shutdown Widget - Draw After Chili [t=00:34:03.961961][f=0059686] Shutdown Widget - API Unit Tracker GL4 [t=00:34:03.961974][f=0059686] Shutdown Widget - EPIC Menu [t=00:34:03.963022][f=0059686] Shutdown Widget - Depth of Field Shader [t=00:34:03.963035][f=0059686] Shutdown Widget - Chili Widget Selector [t=00:34:03.963945][f=0059686] Shutdown Widget - Chili Minimap [t=00:34:03.964060][f=0059686] Shutdown Widget - Deferred rendering [t=00:34:03.964070][f=0059686] SSAO: Deferred rendering disabled, disabling. [t=00:34:03.975982][f=0059686] Shutdown Widget - Deferred rendering [t=00:34:03.976009][f=0059686] SSAO: Deferred rendering disabled, disabling. [t=00:34:03.976683][f=0059686] Shutdown Widget - Local Team Colors [t=00:34:03.976695][f=0059686] Shutdown Widget - Display Keys 2 [t=00:34:03.976719][f=0059686] Shutdown Widget - Save Game Menu [t=00:34:03.976733][f=0059686] Shutdown Widget - Highlight Model Api GL4 [t=00:34:03.976784][f=0059686] Shutdown Widget - Unit Icons [t=00:34:03.976869][f=0059686] Shutdown Widget - Noises [t=00:34:03.976880][f=0059686] Shutdown Widget - HealthBars [t=00:34:03.977786][f=0059686] Shutdown Widget - Selected Units GL4 2 [t=00:34:03.977797][f=0059686] Shutdown Widget - BuildETA [t=00:34:03.977807][f=0059686] Shutdown Widget - Win Counter [t=00:34:03.977816][f=0059686] Shutdown Widget - EndGame APM stats [t=00:34:03.978792][f=0059686] Shutdown Widget - Modular Comm Info [t=00:34:03.978802][f=0059686] Shutdown Widget - Transport AI [t=00:34:03.978810][f=0059686] Shutdown Widget - Context Menu [t=00:34:03.978817][f=0059686] Shutdown Widget - Stereo3D [t=00:34:03.978871][f=0059686] Shutdown Widget - State Reverse and Latency [t=00:34:03.978881][f=0059686] Shutdown Widget - Showeco and Grid Drawer [t=00:34:03.978898][f=0059686] Shutdown Widget - Point Tracker [t=00:34:03.978907][f=0059686] Shutdown Widget - Music Player v2 [t=00:34:03.978929][f=0059686] Shutdown Widget - Missile Silo Range [t=00:34:03.978938][f=0059686] Shutdown Widget - MinimapEvents [t=00:34:03.978947][f=0059686] Shutdown Widget - Local Widgets Config [t=00:34:03.978964][f=0059686] Shutdown Widget - Highlight Geos [t=00:34:03.978974][f=0059686] Shutdown Widget - Grab Input [t=00:34:03.979074][f=0059686] Input grabbing is disabled! [t=00:34:03.979083][f=0059686] Shutdown Widget - Defense Range Zero-K [t=00:34:03.979137][f=0059686] Shutdown Widget - Darkening [t=00:34:03.979151][f=0059686] Shutdown Widget - Chili Spectator Panels [t=00:34:03.979160][f=0059686] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:34:03.979172][f=0059686] Shutdown Widget - Chili Nuke Warning [t=00:34:03.979187][f=0059686] Shutdown Widget - Chili EndGame Window [t=00:34:03.979199][f=0059686] Shutdown Widget - Chili Economy Panel Default [t=00:34:03.979279][f=0059686] Shutdown Widget - CameraShake [t=00:34:03.979289][f=0059686] Shutdown Widget - Attack Warning [t=00:34:03.979298][f=0059686] Shutdown Widget - Startup Info and Selector [t=00:34:03.979315][f=0059686] Shutdown Widget - Attack AoE [t=00:34:03.979324][f=0059686] Shutdown Widget - UnitShapes 3 [t=00:34:03.979353][f=0059686] Shutdown Widget - Map Edge Extension [t=00:34:03.979868][f=0059686] Shutdown Widget - Selection Send [t=00:34:03.979880][f=0059686] Shutdown Widget - Highlight Unit GL4 v2 [t=00:34:03.979889][f=0059686] Shutdown Widget - LupsManager [t=00:34:03.979908][f=0059686] Shutdown Widget - Newton Firezone [t=00:34:03.979918][f=0059686] Shutdown Widget - Receive Units Indicator [t=00:34:03.979926][f=0059686] Shutdown Widget - Chili Pro Console [t=00:34:03.980294][f=0059686] Shutdown Widget - Persistent Build Height [t=00:34:03.980311][f=0059686] Shutdown Widget - Lasso Terraform GUI [t=00:34:03.980320][f=0059686] Shutdown Widget - Lups [t=00:34:03.980888][f=0059686] Shutdown Widget - Chili Framework [t=00:34:03.980900][f=0059686] Shutdown Widget - Mex Placement Handler [t=00:34:03.980939][f=0059686] Shutdown Widget - Custom Markers [t=00:34:03.980951][f=0059686] Shutdown Widget - Chili Core Selector [t=00:34:03.981010][f=0059686] Shutdown Widget - Select Keys [t=00:34:03.981026][f=0059686] Shutdown Widget - Pause Screen [t=00:34:03.981239][f=0059686] Shutdown Widget - Contrast Adaptive Sharpen [t=00:34:03.981276][f=0059686] Shutdown Widget - Bloom Shader Deferred [t=00:34:03.981436][f=0059686] Shutdown Widget - Text To Speech Control [t=00:34:03.981447][f=0059686] Shutdown Widget - Layout Handler [t=00:34:03.981457][f=0059686] Shutdown Widget - Color Blindness Correction [t=00:34:03.981575][f=0059686] End widgetHandler:Shutdown [t=00:34:04.042146][f=0059686] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 131606121, 0.0} allocedSize{int+, int-, ext}={0, 0, 15253410814}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062} [t=00:34:04.044896][f=0059686] [Game::KillLua][2] dtor=0 luaGaia=000001dff84a8380 [t=00:34:04.049706][f=0059686] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:34:04.049782][f=0059686] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:34:04.049804][f=0059686] [Game::KillLua][3] dtor=0 luaRules=000001dfd27284e0 [t=00:34:04.049830][f=0059686] Start gadgetHandler:Shutdown [t=00:34:04.049840][f=0059686] Shutdown - StartSetup [t=00:34:04.049846][f=0059686] Shutdown - UnitMorph [t=00:34:04.052038][f=0059686] Shutdown - Carrier Drones [t=00:34:04.052341][f=0059686] Shutdown - Missile Silo Controller [t=00:34:04.052352][f=0059686] Shutdown - Modular Comm Info [t=00:34:04.052359][f=0059686] Shutdown - Terrain Texture Handler [t=00:34:04.052367][f=0059686] Shutdown - UnitCloakShield [t=00:34:04.052907][f=0059686] Shutdown - Starlight Handler [t=00:34:04.052951][f=0059686] End gadgetHandler:Shutdown [t=00:34:04.077830][f=0059686] Start gadgetHandler:Shutdown [t=00:34:04.077850][f=0059686] Shutdown - Teleport Throw [t=00:34:04.077882][f=0059686] Shutdown - UnitMorph [t=00:34:04.077897][f=0059686] Shutdown - Commander Skin Renderer [t=00:34:04.080330][f=0059686] Shutdown - Missile fired callins [t=00:34:04.080343][f=0059686] Shutdown - Modular Comm Info [t=00:34:04.080350][f=0059686] Shutdown - Retreat Command [t=00:34:04.080363][f=0059686] Shutdown - Shockwaves [t=00:34:04.080371][f=0059686] Shutdown - Unit tint API [t=00:34:04.080387][f=0059686] Shutdown - Unit glow API [t=00:34:04.080404][f=0059686] Shutdown - UnitCloakShield [t=00:34:04.080430][f=0059686] Shutdown - Lups Cloak FX [t=00:34:04.080543][f=0059686] Shutdown - Lups [t=00:34:04.081485][f=0059686] Shutdown - Lups Shield [t=00:34:04.081599][f=0059686] End gadgetHandler:Shutdown [t=00:34:04.138967][f=0059686] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4587, 0.0} allocedSize{int+, int-, ext}={0, 0, 708072}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0004} [t=00:34:04.141000][f=0059686] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:34:04.141069][f=0059686] [Game::KillLua][4] dtor=0 [t=00:34:04.141076][f=0059686] [Game::KillLua][5] dtor=0 [t=00:34:04.154801][f=0059686] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-06_21-48-12-368_Hide and Seek 2.2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (3604913 bytes) [t=00:34:04.154886][f=0059686] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:34:04.168703][f=0059686] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:34:04.168719][f=0059686] [Sound] [Sound::UpdateThread][3] #sources=32 #items=79 [t=00:34:04.168865][f=0059686] [Sound] [Sound::UpdateThread][4] ctx=000001df5bf2c870 dev=000001df5bf2fb10 [t=00:34:04.168936][f=0059686] [Sound] [Sound::UpdateThread][5] ctx=000001df5bf2c870 dev=000001df5bf2fb10 [t=00:34:04.168954][f=0059686] [Sound] [Sound::Cleanup][alcDestroyContext(000001df5bf2c870)] [t=00:34:04.169707][f=0059686] [Sound] [Sound::Cleanup][alcCloseDevice(000001df5bf2fb10)] [t=00:34:04.169989][f=0059686] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:34:04.199346][f=0059686] [Sound] [Sound::UpdateThread][6] [t=00:34:04.199931][f=0059686] [Game::~CGame][1] [t=00:34:04.199945][f=0059686] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:34:04.199962][f=0059686] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:34:04.199968][f=0059686] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:34:04.199973][f=0059686] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:34:04.199978][f=0059686] [Game::KillLua][4] dtor=1 [t=00:34:04.199985][f=0059686] [Game::KillLua][5] dtor=1 [t=00:34:04.200114][f=0059686] [Game::KillMisc][1] [t=00:34:04.200120][f=0059686] [Game::KillMisc][2] [t=00:34:04.200129][f=0059686] [EOH::DestroySkirmishAI(id=2)] [t=00:34:04.221189][f=0059686] [EOH::DestroySkirmishAI(id=1)] [t=00:34:04.245313][f=0059686] [EOH::DestroySkirmishAI(id=0)] [t=00:34:04.266853][f=0059686] [Game::KillMisc][3] [t=00:34:04.266943][f=0059686] [Game::KillRendering][1] [t=00:34:04.269716][f=0059686] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:34:04.294669][f=0059686] [3DOParser::Kill] allocated 29 pieces [t=00:34:04.295299][f=0059686] [S3OParser::Kill] allocated 5637 pieces [t=00:34:04.296707][f=0059686] [AssParser::Kill] allocated 698 pieces [t=00:34:04.330019][f=0059686] [Game::KillInterface][1] [t=00:34:04.330379][f=0059686] [Game::KillInterface][2] [t=00:34:04.330794][f=0059686] [Game::KillSimulation][1] [t=00:34:04.330892][f=0059686] [Game::KillSimulation][2] [t=00:34:04.354356][f=0059686] [CCollisionHandler] dis-/continuous tests: 124/221649328 [t=00:34:04.354372][f=0059686] [Game::KillSimulation][3] [t=00:34:04.354986][f=0059686] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:34:04.355057][f=0059686] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:34:04.355138][f=0059686] [~CPathCache(56x56)] cacheHits=1506 hitPercentage=37% numHashColls=0 maxCacheSize=201 [t=00:34:04.355189][f=0059686] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:34:04.355546][f=0059686] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:34:04.386188][f=0059686] [LosHandler::Kill] raycast instance cache-{hits,misses}={292168,277392}; shared=2%; cached=49% [t=00:34:04.395927][f=0059686] [Game::KillSimulation][4] [t=00:34:04.433631][f=0059686] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:34:04.433660][f=0059686] [Game::~CGame][2] [t=00:34:04.433666][f=0059686] [Game::~CGame][3] [t=00:34:04.433688][f=0059686] [SpringApp::Kill][3] [t=00:34:04.433809][f=0059686] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 6731809 bytes sent in 56304 packets (119.562 bytes/packet) 3771299 bytes recv'd in 34210 packets (110.240 bytes/packet) {0.129x, 0.054x} relative protocol overhead {up, down} 11681 incoming chunks dropped, 67561 outgoing chunks resent 34498 incoming chunks processed [t=00:34:04.433998][f=0059686] [SpringApp::Kill][4] font=000001df1ebc9540 [t=00:34:04.439102][f=0059686] [SpringApp::Kill][5] [t=00:34:04.446049][f=0059686] [SpringApp::Kill][6] [t=00:34:04.446063] [SpringApp::Kill][7] [t=00:34:04.446137] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:34:04.446157] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:34:04.446164] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:34:04.446171] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:34:04.446187] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:34:04.446194] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:34:04.446200] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {668, 1048576, 1048576}, EBO = {1002, 2097152, 2097152} [t=00:34:04.446210] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11868, 1048576, 1048576}, EBO = {17802, 2097152, 2097152} [t=00:34:04.446218] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:34:04.446224] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:34:04.446236] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:34:04.446242] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:34:04.446249] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {552, 1048576, 1048576}, EBO = {828, 2097152, 2097152} [t=00:34:04.485602] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:34:04.485617] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:34:04.485655] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:34:04.485660] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8457 [t=00:34:04.485665] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:34:04.488542] [VFS] [SpringVFS::DeleteArchives<this=000001df1ec6ece0>] [t=00:34:04.488553] [VFS] [SpringVFS::DeleteArchives<this=000001df1ec6ece0>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:34:04.488560] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000001df5c3896e0) [t=00:34:04.488660] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=16083ms [t=00:34:04.488676] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=83ms [t=00:34:04.488682] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=74ms [t=00:34:04.488687] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=46ms [t=00:34:04.488695] file="objects3d/dante.s3o" indx=5435 inflSize=112kb readTime=40ms [t=00:34:04.488701] file="sounds/music/war/morning adventure.ogg" indx=6367 inflSize=6536kb readTime=38ms [t=00:34:04.488706] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=34ms [t=00:34:04.488711] file="sounds/music/war/entering the stronghold.ogg" indx=6365 inflSize=3548kb readTime=30ms [t=00:34:04.488716] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=29ms [t=00:34:04.488724] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=29ms [t=00:34:04.488730] file="sounds/music/war/yin & yang.ogg" indx=6373 inflSize=4395kb readTime=26ms [t=00:34:04.490392] [VFS] [SpringVFS::DeleteArchives<this=000001df1ec6ece0>(section=1)] #archives[section]=1 #files[section]=172 [t=00:34:04.490403] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\HideandSeek2.2.3.sd7 (000001df5be7ca80) [t=00:34:04.490575] [VFS] [SpringVFS::DeleteArchives<this=000001df1ec6ece0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:34:04.490588] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001df5be4fa70) [t=00:34:04.490654] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001df5be50780) [t=00:34:04.490702] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001df5be506d0) [t=00:34:04.490820] [VFS] [SpringVFS::DeleteArchives<this=000001df1ec6ece0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:34:04.490833] [VFS] [SpringVFS::DeleteArchives<this=000001df1ec6ece0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:34:04.490845] [VFS] [SpringVFS::DeleteArchives<this=000001df1ec6ece0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:34:04.490858] [VFS] [SpringVFS::DeleteArchives<this=000001df1ec6ece0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:34:04.490873] [VFS] [SpringVFS::DeleteArchives<this=000001df1ec6ece0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:34:04.490886] [VFS] [SpringVFS::DeleteArchives<this=000001df1ec6ece0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:34:04.895907] [SpringApp::Kill][8] [t=00:34:04.895921] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:34:04.895929] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6446e80b0 (joinable=1) [t=00:34:04.895934] [WatchDog::Uninstall][2] [t=00:34:05.235024] [WatchDog::Uninstall][3] [t=00:34:05.235036] [SpringApp::Kill][9]
infolog_full.txt (truncated):