Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000371] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000381] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.011821] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.011925] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.044492] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.044531] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.044550] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.044563] [t=00:00:00.044568] Enable or disable log sections using the LogSections configuration key [t=00:00:00.044573] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.044579] Use "none" to disable the default log sections. [t=00:00:00.044587] ============== </Log Sections> ============== [t=00:00:00.044595] ============== <User Config> ============== [t=00:00:00.044719] AllowDeferredMapRendering = 1 [t=00:00:00.044726] AllowDeferredModelRendering = 1 [t=00:00:00.044731] BumpWaterAnisotropy = 2 [t=00:00:00.044735] BumpWaterBlurReflection = 1 [t=00:00:00.044739] BumpWaterDepthBits = 32 [t=00:00:00.044744] BumpWaterReflection = 2 [t=00:00:00.044749] BumpWaterTexSizeReflection = 256 [t=00:00:00.044753] CamFreeScrollSpeed = 50 [t=00:00:00.044758] CamMode = 1 [t=00:00:00.044764] DualScreenMiniMapOnLeft = 1 [t=00:00:00.044771] EdgeMoveDynamic = 0 [t=00:00:00.044776] EdgeMoveWidth = 0.003 [t=00:00:00.044780] FPSFOV = 90 [t=00:00:00.044783] FPSScrollSpeed = 50 [t=00:00:00.044787] FontSize = 18 [t=00:00:00.044791] GrassDetail = 0 [t=00:00:00.044795] GroundDecals = 5 [t=00:00:00.044799] GroundDetail = 120 [t=00:00:00.044803] GroundScarAlphaFade = 1 [t=00:00:00.044806] HangTimeout = 30 [t=00:00:00.044811] HardwareCursor = 1 [t=00:00:00.044815] InitialNetworkTimeout = 0 [t=00:00:00.044819] LinkIncomingMaxPacketRate = 512 [t=00:00:00.044826] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.044831] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.044835] LinkOutgoingBandwidth = 131072 [t=00:00:00.044840] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.044844] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.044848] MSAALevel = 8 [t=00:00:00.044852] MaxParticles = 25000 [t=00:00:00.044856] MaxSounds = 32 [t=00:00:00.044859] MaximumTransmissionUnit = 0 [t=00:00:00.044864] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.044876] MiniMapMarker = 0 [t=00:00:00.044883] MouseDragScrollThreshold = 0 [t=00:00:00.044890] NetworkLossFactor = 1 [t=00:00:00.044896] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.044902] OverheadScrollSpeed = 50 [t=00:00:00.044908] ReconnectTimeout = 0 [t=00:00:00.044915] RotOverheadScrollSpeed = 50 [t=00:00:00.044920] RotateLogFiles = 1 [t=00:00:00.044926] ShadowMapSize = 8192 [t=00:00:00.044931] Shadows = 1 [t=00:00:00.044938] ShowClock = 0 [t=00:00:00.044948] SoftParticles = 2 [t=00:00:00.044955] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.044961] UnitIconDist = 151 [t=00:00:00.044967] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.044974] UseLuaMemPools = 0 [t=00:00:00.044980] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.044986] VFSCacheArchiveFiles = 0 [t=00:00:00.044993] VSync = 0 [t=00:00:00.044998] Water = 4 [t=00:00:00.045003] WindowBorderless = 1 [t=00:00:00.045010] WindowPosY = 0 [t=00:00:00.045015] XResolutionWindowed = 1920 [t=00:00:00.045049] YResolutionWindowed = 1080 [t=00:00:00.045067] ============== </User Config> ============== [t=00:00:00.045074] ============== <User System> ============== [t=00:00:00.045081] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.045091] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.045100] Compiler Version: gcc-13.2.0 [t=00:00:00.045140] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.045190] Hardware Config: AMD Ryzen 5 5500 ; 16168MB RAM, 19880MB pagefile [t=00:00:00.045197] Binary Word Size: 64-bit (native) [t=00:00:00.045201] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.045206] Physical CPU Cores: 6 [t=00:00:00.045210] Logical CPU Cores: 12 [t=00:00:00.045214] ============== </User System> ============== [t=00:00:00.045306] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.045311] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.045319] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.045322] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.045326] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.046196] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.046207] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.051836] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.060553] Display (Generic PnP Monitor)=1 modes=100 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.060576] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.060581] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.060586] [13] 1600x1024x24bpp@144Hz [t=00:00:00.060589] [18] 1600x900x24bpp@144Hz [t=00:00:00.060594] [23] 1440x1080x24bpp@144Hz [t=00:00:00.060597] [30] 1440x900x24bpp@144Hz [t=00:00:00.060601] [34] 1366x768x24bpp@144Hz [t=00:00:00.060605] [38] 1360x768x24bpp@144Hz [t=00:00:00.060609] [42] 1280x1024x24bpp@144Hz [t=00:00:00.060614] [47] 1280x960x24bpp@144Hz [t=00:00:00.060617] [51] 1280x800x24bpp@144Hz [t=00:00:00.060625] [55] 1280x768x24bpp@144Hz [t=00:00:00.060629] [59] 1280x720x24bpp@144Hz [t=00:00:00.060633] [65] 1176x664x24bpp@60Hz [t=00:00:00.060636] [68] 1152x864x24bpp@144Hz [t=00:00:00.060640] [72] 1024x768x24bpp@144Hz [t=00:00:00.060644] [78] 800x600x24bpp@144Hz [t=00:00:00.060649] [85] 720x576x24bpp@144Hz [t=00:00:00.060652] [89] 720x480x24bpp@144Hz [t=00:00:00.060656] [94] 640x480x24bpp@144Hz [t=00:00:00.233884] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.234332] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.234345] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.255079] [GR::LogVersionInfo] [t=00:00:00.255090] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.255094] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.255099] GL vendor : NVIDIA Corporation [t=00:00:00.255113] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.255117] GLSL version: 4.60 NVIDIA [t=00:00:00.255121] GLEW version: 2.1.0 [t=00:00:00.255125] GPU memory : 8192MB (total) / 5775MB (available) [t=00:00:00.255139] SDL swap-int: 1 [t=00:00:00.255142] SDL driver : windows [t=00:00:00.255146] [t=00:00:00.255149] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.255153] GLSL shader support : 1 [t=00:00:00.255158] GL4 support : 1 [t=00:00:00.255166] FBO extension support : 1 [t=00:00:00.255176] NVX GPU mem-info support : 1 [t=00:00:00.255181] ATI GPU mem-info support : 0 [t=00:00:00.255190] Texture clamping to edge : 1 [t=00:00:00.255196] NPOT-texture support : 1 (1) [t=00:00:00.255202] S3TC/DXT1 texture support : 1/1 [t=00:00:00.255207] texture query-LOD support : 1 (1) [t=00:00:00.255211] MSAA frame-buffer support : 1 (1) [t=00:00:00.255214] Z-buffer depth : 32 (-) [t=00:00:00.255221] primitive-restart support : 1 (1) [t=00:00:00.255231] clip-space control support: 1 (1) [t=00:00:00.255236] seamless cube-map support : 1 (1) [t=00:00:00.255242] frag-depth layout support : 1 (1) [t=00:00:00.255246] persistent maps support : 1 (1) [t=00:00:00.255250] explicit attribs location : 1 (1) [t=00:00:00.255254] multi draw indirect : 1 (-) [t=00:00:00.255258] array textures : 1 (-) [t=00:00:00.255262] buffer copy support : 1 (-) [t=00:00:00.255266] indirect draw : 1 (-) [t=00:00:00.255274] base instance : 1 (-) [t=00:00:00.255278] [t=00:00:00.255282] max. FBO samples : 32 [t=00:00:00.255285] max. FS/program texture slots : 32/192 [t=00:00:00.255289] max. texture size : 32768 [t=00:00:00.255295] max. texture anisotropy level : 16.000000 [t=00:00:00.255300] max. vec4 varyings/attributes : 31/16 [t=00:00:00.255303] max. draw-buffers : 8 [t=00:00:00.255307] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.255311] max. uniform buffer-bindings : 84 [t=00:00:00.255318] max. uniform block-size : 64KB [t=00:00:00.255323] max. storage buffer-bindings : 96 [t=00:00:00.255327] max. storage block-size : 2047MB [t=00:00:00.255330] [t=00:00:00.255333] enable AMD-hacks : 0 [t=00:00:00.255337] compress MIP-maps: 0 [t=00:00:00.255370] Number of compressed texture formats: 23 [t=00:00:00.255393] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.255415] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.255669] [GR::UpdateGLConfigs] [t=00:00:00.255703] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.255708] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.255717] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.255725] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.255729] [GR::InitGLState] [t=00:00:00.255771] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.305803] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.307990] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.308388] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.312054] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.312076] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.312453] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.314785] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.314800] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.314851] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.314918] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.319265] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.319545] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.319783] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.319866] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.335674] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [t=00:00:00.335696] [VFS] [SpringVFS::ReserveArchives<this=0000021e5553ece0>] [t=00:00:00.335773] [VFS] [SpringVFS::AddArchive<this=0000021e5553ece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.338089] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021e5553ece0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.338098] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.437117] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.437412] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.437572] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.437658] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.437807] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.438482] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.459311] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.459360] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.459758][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.459850][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.459978][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.460007][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.460017][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.460056][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.466722][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.466741][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (High Definition Audio Device)" [t=00:00:00.466748][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "100027813 (NVIDIA High Definition Audio)" [t=00:00:00.466756][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Altavoces (Steam Streaming Microphone)" [t=00:00:00.466771][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Altavoces (Steam Streaming Speakers)" [t=00:00:00.466778][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.466784][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.479361][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.481104][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021e727ec360(default) context=0000021e72693630 numChannels=2 frameSize=8 [t=00:00:00.481121][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.481128][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.481135][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.481140][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.481160][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.481186][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.481201][f=-000001] [Sound] Devices: [t=00:00:00.485866][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:00.485881][f=-000001] [Sound] [OpenAL Soft on 100027813 (NVIDIA High Definition Audio)] [t=00:00:00.485888][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Microphone)] [t=00:00:00.485894][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Speakers)] [t=00:00:00.485899][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.485919][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.485926][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.486725][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.486743][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.566341][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 575721 MB [t=00:00:00.568320][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.569028][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8457 [t=00:00:00.570127][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8457 using name mataPERUANOS [t=00:00:00.679822][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Trefoil Remake 2.20" (loaded=0 cached=0) [t=00:00:00.680046][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e5553ece0>(arName="Trefoil Remake 2.20", overwrite=false)] section=1 cached=0 [t=00:00:00.680367][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e5553ece0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.680645][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:00.680836][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e5553ece0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.687367][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e5553ece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.687487][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e5553ece0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.947408][f=-000001] [CAS::GASCB] Archive file="trefoil_remake_2.20.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.988677][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.988768][f=-000001] Warning: [PreGame::GameDataReceived] Archive Trefoil Remake 2.20 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.989230][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.022547][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.066593][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.066666][f=-000001] Warning: [PreGame::GameDataReceived] Archive c8a4c5519c3db62348d519d84756d2bc.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.067403][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:03.067463][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-06_23-02-18-900_Trefoil Remake 2_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:03.067473][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2433ms [t=00:00:03.067729][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:03.096726][f=-000001] forceSingleThreaded, false [t=00:00:03.101011][f=-000001] [CAS::GASCB] Archive file="trefoil_remake_2.20.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:03.101085][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.101361][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.101426][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.101478][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.111320][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.111341][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.111448][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.111515][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.111576][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.111623][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.112390][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.112782][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.113163][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.113708][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.114121][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.114505][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.114520][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.115031][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.117014][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.119447][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.120288][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.120419][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.120790][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.120808][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.120920][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.120934][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.301007][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.370116][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:04.357128][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture [t=00:00:04.937606][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1816ms [t=00:00:04.938049][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:04.939140][f=-000001] [CAS::GASCB] Archive file="trefoil_remake_2.20.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:04.939209][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.939497][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.939564][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.939624][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.003385][f=-000001] Loading UnitDefs_posts [t=00:00:05.050104][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:05.050122][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:05.050129][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:05.050135][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:05.067350][f=-000001] Loading FeatureDefs_posts [t=00:00:05.077306][f=-000001] Loading WeaponDefs_posts [t=00:00:05.091652][f=-000001] Loading ArmorDefs_posts [t=00:00:05.103378][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 163ms [t=00:00:05.137080][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 199ms [t=00:00:05.137105][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:05.265733][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:05.267994][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:05.270875][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:05.270986][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:05.271008][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:05.271022][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:05.271703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:05.272802][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:05.272948][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! ------- TRUNCATED ------- [t=00:00:17.588930][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:17.589749][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:17.589956][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:17.592648][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:17.602706][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (1) Initialized! [t=00:00:17.603112][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:17.603122][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:17.603135][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks [t=00:00:17.604693][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:17.608547][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:17.608812][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:17.608836][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:00:17.609086][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:00:17.609094][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:00:17.612410][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:17.623906][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 27.21% [t=00:00:17.623949][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is a void: false [t=00:00:17.623957][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is harmful: false [t=00:00:17.623965][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -244.61 [t=00:00:17.623972][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 354.99 [t=00:00:17.623991][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 24.975586% of the map. (used by 33 unit-defs) [t=00:00:17.624005][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:17.624014][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:17.624028][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 62.567139% of the map. (used by 2 unit-defs) [t=00:00:17.624039][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 64.514160% of the map. (used by 1 unit-defs) [t=00:00:17.630644][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 92.41% of the map. (used by 352 unit-defs) [t=00:00:17.634667][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 62.57% of the map. (used by 6 unit-defs) [t=00:00:17.636629][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 30.11% of the map. (used by 32 unit-defs) [t=00:00:17.643085][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 93.38% of the map. (used by 5 unit-defs) [t=00:00:17.648882][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:17.651209][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 35.24% of the map. (used by 10 unit-defs) [t=00:00:17.653431][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 34.61% of the map. (used by 4 unit-defs) [t=00:00:17.659432][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 87.70% of the map. (used by 13 unit-defs) [t=00:00:17.661359][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 29.59% of the map. (used by 3 unit-defs) [t=00:00:17.665643][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 67.69% of the map. (used by 8 unit-defs) [t=00:00:17.667198][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 24.49% of the map. (used by 21 unit-defs) [t=00:00:17.724730][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Trefoil_Remake_2.20.json) [t=00:00:17.724985][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:17.726617][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:17.726863][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:17.727341][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:17.728206][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:17.728429][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:17.731110][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:17.752164][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (2) Initialized! [t=00:00:17.752590][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0 [t=00:00:17.752599][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 353ms [t=00:00:17.758411][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10235, 0.0} allocedSize{int+, int-, ext}={0, 0, 1821737}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0133} [t=00:00:18.328709][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.539575][f=-000001] GameID: f8cc89667185e1efecad97a8db39cb3b [t=00:00:18.539910][f=-000001] Connection attempt from mataPERUANOS [t=00:00:18.539918][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:18.540058][f=-000001] -> Connection established (given id 0) [t=00:00:18.540082][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:18.540103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.540124][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e62dfb50c16acf44c44dbe2f8a4ccd8b259ea9af4ae8c470d95e7d618437d51206c2bbc1755e0b26834e76e5387ec8514afcadb8054d07b3ab75b60b4c27e0e]" [t=00:00:18.540136][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b059f9992ac4aa53e46c3a15c96c3db1a9c02ad1416fce1bb9d5ca0f08ff2cb6b9997b08b493ba45b4f38e4846f8c92da4728a336b689a47b69833ed54ac8e2a]" [t=00:00:18.540181][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Game::Load][lua{Rules,Gaia}={0000021e41068450,0000021e908180a0}][locale="C"]" [t=00:00:18.540242][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:18.540269][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 2 [t=00:00:18.540302][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 2, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 3 [t=00:00:18.659530][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.010785][f=-000001] <mataPERUANOS> Allies: I choose: Engineer! [t=00:01:53.054750][f=0002252] game_message: Dirtbag is under attack [t=00:02:20.058246][f=0003061] mataPERUANOS paused the game [t=00:02:22.911821][f=0003061] [SpringApp::Kill][1] fromRun=1 [t=00:02:22.911838][f=0003061] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:02:22.940630][f=0003061] [async=0] threads=6 tasks=108660 {sum,avg}{exec,wait}time={{6868.638, 0.063}, {959.448, 0.009}}ms [t=00:02:22.940659][f=0003061] thread=1 tasks=21732 {sum,min,max,avg}{exec,wait}time={{1404.803, 0.000, 483.526, 0.065}, {103.988, 0.000, 5.095, 0.005}}ms [t=00:02:22.940675][f=0003061] thread=2 tasks=21732 {sum,min,max,avg}{exec,wait}time={{1366.391, 0.000, 483.552, 0.063}, {208.345, 0.000, 5.690, 0.010}}ms [t=00:02:22.940697][f=0003061] thread=3 tasks=21732 {sum,min,max,avg}{exec,wait}time={{1359.783, 0.000, 483.541, 0.063}, {210.322, 0.000, 5.236, 0.010}}ms [t=00:02:22.940713][f=0003061] thread=4 tasks=21732 {sum,min,max,avg}{exec,wait}time={{1368.146, 0.000, 483.548, 0.063}, {227.632, 0.000, 5.826, 0.010}}ms [t=00:02:22.940731][f=0003061] thread=5 tasks=21732 {sum,min,max,avg}{exec,wait}time={{1369.514, 0.000, 483.558, 0.063}, {209.162, 0.000, 5.234, 0.010}}ms [t=00:02:22.940752][f=0003061] [async=1] threads=6 tasks=2704 {sum,avg}{exec,wait}time={{34190.992, 12.645}, {7568221.500, 2798.898}}ms [t=00:02:22.940770][f=0003061] thread=1 tasks=535 {sum,min,max,avg}{exec,wait}time={{7375.598, 0.001, 1149.997, 13.786}, {1519307.750, 0.000, 5240.841, 2839.828}}ms [t=00:02:22.940788][f=0003061] thread=2 tasks=541 {sum,min,max,avg}{exec,wait}time={{6289.566, 0.000, 1144.730, 11.626}, {1506105.750, 0.020, 5240.583, 2783.929}}ms [t=00:02:22.940806][f=0003061] thread=3 tasks=541 {sum,min,max,avg}{exec,wait}time={{7360.186, 0.000, 1137.336, 13.605}, {1532387.750, 0.024, 5236.667, 2832.510}}ms [t=00:02:22.940831][f=0003061] thread=4 tasks=545 {sum,min,max,avg}{exec,wait}time={{5777.814, 0.001, 1160.921, 10.601}, {1498705.875, 0.023, 5230.201, 2749.919}}ms [t=00:02:22.940850][f=0003061] thread=5 tasks=542 {sum,min,max,avg}{exec,wait}time={{7387.830, 0.000, 1111.587, 13.631}, {1511714.375, 0.348, 5173.714, 2789.141}}ms [t=00:02:22.940861][f=0003061] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:22.940869][f=0003061] [SpringApp::Kill][2] [t=00:02:22.940933][f=0003061] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:22.940946][f=0003061] [Game::KillLua][1] dtor=0 luaUI=0000021f0043cd00 [t=00:02:22.940993][f=0003061] Start widgetHandler:Shutdown [t=00:02:22.943520][f=0003061] Shutdown - SaveOrderList Complete [t=00:02:22.944055][f=0003061] Writing last game win data [t=00:02:22.947318][f=0003061] Shutdown - SaveConfigData Complete [t=00:02:22.947336][f=0003061] Shutdown Widget - Chili Highlight [t=00:02:22.947352][f=0003061] Shutdown Widget - Draw After Chili [t=00:02:22.947368][f=0003061] Shutdown Widget - API Unit Tracker GL4 [t=00:02:22.947381][f=0003061] Shutdown Widget - EPIC Menu [t=00:02:22.948371][f=0003061] Shutdown Widget - Chili Minimap [t=00:02:22.948465][f=0003061] Shutdown Widget - Chili Widget Selector [t=00:02:22.949420][f=0003061] Shutdown Widget - Depth of Field Shader [t=00:02:22.949441][f=0003061] Shutdown Widget - Deferred rendering [t=00:02:22.949458][f=0003061] SSAO: Deferred rendering disabled, disabling. [t=00:02:22.953692][f=0003061] Shutdown Widget - Deferred rendering [t=00:02:22.953710][f=0003061] SSAO: Deferred rendering disabled, disabling. [t=00:02:22.954805][f=0003061] Shutdown Widget - Local Team Colors [t=00:02:22.954821][f=0003061] Shutdown Widget - Display Keys 2 [t=00:02:22.954853][f=0003061] Shutdown Widget - Save Game Menu [t=00:02:22.954866][f=0003061] Shutdown Widget - Highlight Model Api GL4 [t=00:02:22.954894][f=0003061] Shutdown Widget - Unit Icons [t=00:02:22.954911][f=0003061] Shutdown Widget - HealthBars [t=00:02:22.956357][f=0003061] Shutdown Widget - Noises [t=00:02:22.956375][f=0003061] Shutdown Widget - BuildETA [t=00:02:22.956391][f=0003061] Shutdown Widget - Selected Units GL4 2 [t=00:02:22.956404][f=0003061] Shutdown Widget - Win Counter [t=00:02:22.956418][f=0003061] Shutdown Widget - EndGame APM stats [t=00:02:22.957496][f=0003061] Shutdown Widget - Modular Comm Info [t=00:02:22.957509][f=0003061] Shutdown Widget - Transport AI [t=00:02:22.957518][f=0003061] Shutdown Widget - CameraShake [t=00:02:22.957535][f=0003061] Shutdown Widget - Chili Economy Panel Default [t=00:02:22.957620][f=0003061] Shutdown Widget - Chili EndGame Window [t=00:02:22.957642][f=0003061] Shutdown Widget - Chili Nuke Warning [t=00:02:22.957659][f=0003061] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:22.957685][f=0003061] Shutdown Widget - Chili Spectator Panels [t=00:02:22.957701][f=0003061] Shutdown Widget - Darkening [t=00:02:22.957718][f=0003061] Shutdown Widget - Defense Range Zero-K [t=00:02:22.957732][f=0003061] Shutdown Widget - Grab Input [t=00:02:22.957760][f=0003061] Shutdown Widget - Highlight Geos [t=00:02:22.957770][f=0003061] Shutdown Widget - Local Widgets Config [t=00:02:22.957781][f=0003061] Shutdown Widget - MinimapEvents [t=00:02:22.957791][f=0003061] Shutdown Widget - Missile Silo Range [t=00:02:22.957801][f=0003061] Shutdown Widget - Music Player v2 [t=00:02:22.957840][f=0003061] Shutdown Widget - Point Tracker [t=00:02:22.957849][f=0003061] Shutdown Widget - Showeco and Grid Drawer [t=00:02:22.957861][f=0003061] Shutdown Widget - State Reverse and Latency [t=00:02:22.957871][f=0003061] Shutdown Widget - Stereo3D [t=00:02:22.957885][f=0003061] Shutdown Widget - Context Menu [t=00:02:22.957893][f=0003061] Shutdown Widget - Attack Warning [t=00:02:22.957903][f=0003061] Shutdown Widget - Startup Info and Selector [t=00:02:22.957918][f=0003061] Shutdown Widget - Attack AoE [t=00:02:22.957926][f=0003061] Shutdown Widget - UnitShapes 3 [t=00:02:22.957951][f=0003061] Shutdown Widget - Map Edge Extension [t=00:02:22.957965][f=0003061] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:22.957975][f=0003061] Shutdown Widget - Selection Send [t=00:02:22.957984][f=0003061] Shutdown Widget - LupsManager [t=00:02:22.957996][f=0003061] Shutdown Widget - Newton Firezone [t=00:02:22.958005][f=0003061] Shutdown Widget - Receive Units Indicator [t=00:02:22.958013][f=0003061] Shutdown Widget - Chili Pro Console [t=00:02:22.958519][f=0003061] Shutdown Widget - Persistent Build Height [t=00:02:22.958533][f=0003061] Shutdown Widget - Lasso Terraform GUI [t=00:02:22.958551][f=0003061] Shutdown Widget - Chili Framework [t=00:02:22.958565][f=0003061] Shutdown Widget - Lups [t=00:02:22.958632][f=0003061] Shutdown Widget - Chili Core Selector [t=00:02:22.958698][f=0003061] Shutdown Widget - Custom Markers [t=00:02:22.958712][f=0003061] Shutdown Widget - Mex Placement Handler [t=00:02:22.958726][f=0003061] Shutdown Widget - Select Keys [t=00:02:22.958744][f=0003061] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:22.958766][f=0003061] Shutdown Widget - Pause Screen [t=00:02:22.961049][f=0003061] Shutdown Widget - Bloom Shader Deferred [t=00:02:22.961069][f=0003061] Shutdown Widget - Color Blindness Correction [t=00:02:22.961081][f=0003061] Shutdown Widget - Layout Handler [t=00:02:22.961093][f=0003061] Shutdown Widget - Text To Speech Control [t=00:02:22.961101][f=0003061] End widgetHandler:Shutdown [t=00:02:23.020095][f=0003061] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10264814, 0.0} allocedSize{int+, int-, ext}={0, 0, 1542730138}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0099} [t=00:02:23.020274][f=0003061] [Game::KillLua][2] dtor=0 luaGaia=0000021e908180a0 [t=00:02:23.033968][f=0003061] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 70}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:23.034031][f=0003061] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:23.034054][f=0003061] [Game::KillLua][3] dtor=0 luaRules=0000021e41068450 [t=00:02:23.034083][f=0003061] Start gadgetHandler:Shutdown [t=00:02:23.034092][f=0003061] Shutdown - StartSetup [t=00:02:23.034099][f=0003061] Shutdown - UnitMorph [t=00:02:23.034454][f=0003061] Shutdown - Carrier Drones [t=00:02:23.034469][f=0003061] Shutdown - Missile Silo Controller [t=00:02:23.034478][f=0003061] Shutdown - Modular Comm Info [t=00:02:23.034489][f=0003061] Shutdown - Terrain Texture Handler [t=00:02:23.034498][f=0003061] Shutdown - UnitCloakShield [t=00:02:23.034592][f=0003061] Shutdown - Starlight Handler [t=00:02:23.034607][f=0003061] End gadgetHandler:Shutdown [t=00:02:23.047848][f=0003061] Start gadgetHandler:Shutdown [t=00:02:23.047869][f=0003061] Shutdown - Teleport Throw [t=00:02:23.047878][f=0003061] Shutdown - UnitMorph [t=00:02:23.047910][f=0003061] Shutdown - Commander Skin Renderer [t=00:02:23.048293][f=0003061] Shutdown - Missile fired callins [t=00:02:23.048304][f=0003061] Shutdown - Modular Comm Info [t=00:02:23.048311][f=0003061] Shutdown - Retreat Command [t=00:02:23.048323][f=0003061] Shutdown - Shockwaves [t=00:02:23.048331][f=0003061] Shutdown - Unit tint API [t=00:02:23.048339][f=0003061] Shutdown - Unit glow API [t=00:02:23.048346][f=0003061] Shutdown - UnitCloakShield [t=00:02:23.048362][f=0003061] Shutdown - Lups Cloak FX [t=00:02:23.048369][f=0003061] Shutdown - Lups [t=00:02:23.048424][f=0003061] Shutdown - Lups Shield [t=00:02:23.048466][f=0003061] End gadgetHandler:Shutdown [t=00:02:23.100531][f=0003061] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 612, 0.0} allocedSize{int+, int-, ext}={0, 0, 92568}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0082} [t=00:02:23.100819][f=0003061] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:23.100889][f=0003061] [Game::KillLua][4] dtor=0 [t=00:02:23.100896][f=0003061] [Game::KillLua][5] dtor=0 [t=00:02:23.114054][f=0003061] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-06_23-02-18-900_Trefoil Remake 2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (82857 bytes) [t=00:02:23.114159][f=0003061] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:23.158647][f=0003061] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:23.158671][f=0003061] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:02:23.158775][f=0003061] [Sound] [Sound::UpdateThread][4] ctx=0000021e72693630 dev=0000021e727ec360 [t=00:02:23.158974][f=0003061] [Sound] [Sound::UpdateThread][5] ctx=0000021e72693630 dev=0000021e727ec360 [t=00:02:23.159000][f=0003061] [Sound] [Sound::Cleanup][alcDestroyContext(0000021e72693630)] [t=00:02:23.159878][f=0003061] [Sound] [Sound::Cleanup][alcCloseDevice(0000021e727ec360)] [t=00:02:23.161698][f=0003061] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:23.184237][f=0003061] [Sound] [Sound::UpdateThread][6] [t=00:02:23.184872][f=0003061] [Game::~CGame][1] [t=00:02:23.184887][f=0003061] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:23.184894][f=0003061] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:23.184916][f=0003061] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:23.184924][f=0003061] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:23.184930][f=0003061] [Game::KillLua][4] dtor=1 [t=00:02:23.184938][f=0003061] [Game::KillLua][5] dtor=1 [t=00:02:23.185101][f=0003061] [Game::KillMisc][1] [t=00:02:23.185108][f=0003061] [Game::KillMisc][2] [t=00:02:23.185118][f=0003061] [EOH::DestroySkirmishAI(id=2)] [t=00:02:23.214056][f=0003061] [EOH::DestroySkirmishAI(id=1)] [t=00:02:23.218925][f=0003061] [EOH::DestroySkirmishAI(id=0)] [t=00:02:23.248831][f=0003061] [Game::KillMisc][3] [t=00:02:23.248960][f=0003061] [Game::KillRendering][1] [t=00:02:23.253032][f=0003061] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:23.267461][f=0003061] [3DOParser::Kill] allocated 29 pieces [t=00:02:23.267537][f=0003061] [S3OParser::Kill] allocated 5537 pieces [t=00:02:23.267948][f=0003061] [AssParser::Kill] allocated 698 pieces [t=00:02:23.308717][f=0003061] [Game::KillInterface][1] [t=00:02:23.309306][f=0003061] [Game::KillInterface][2] [t=00:02:23.310108][f=0003061] [Game::KillSimulation][1] [t=00:02:23.310248][f=0003061] [Game::KillSimulation][2] [t=00:02:23.323453][f=0003061] [CCollisionHandler] dis-/continuous tests: 0/1222579 [t=00:02:23.323465][f=0003061] [Game::KillSimulation][3] [t=00:02:23.324105][f=0003061] [~CPathCache(32x32)] cacheHits=152 hitPercentage=50% numHashColls=0 maxCacheSize=152 [t=00:02:23.324205][f=0003061] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:23.324353][f=0003061] [~CPathCache(64x64)] cacheHits=222 hitPercentage=68% numHashColls=0 maxCacheSize=86 [t=00:02:23.324431][f=0003061] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:23.324711][f=0003061] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:23.335258][f=0003061] [LosHandler::Kill] raycast instance cache-{hits,misses}={294,1513}; shared=5%; cached=11% [t=00:02:23.343605][f=0003061] [Game::KillSimulation][4] [t=00:02:23.378401][f=0003061] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:02:23.378421][f=0003061] [Game::~CGame][2] [t=00:02:23.378427][f=0003061] [Game::~CGame][3] [t=00:02:23.378486][f=0003061] [SpringApp::Kill][3] [t=00:02:23.378572][f=0003061] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 200272 bytes sent in 3290 packets (60.873 bytes/packet) 97608 bytes recv'd in 1850 packets (52.761 bytes/packet) {0.144x, 0.114x} relative protocol overhead {up, down} 361 incoming chunks dropped, 3935 outgoing chunks resent 1524 incoming chunks processed [t=00:02:23.378602][f=0003061] [SpringApp::Kill][4] font=0000021e55499540 [t=00:02:23.380586][f=0003061] [SpringApp::Kill][5] [t=00:02:23.385291][f=0003061] [SpringApp::Kill][6] [t=00:02:23.385304] [SpringApp::Kill][7] [t=00:02:23.385567] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {200, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:23.385588] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:02:23.385596] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:23.385602] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:23.385613] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {176, 65536, 65536}, EBO = {264, 262144, 262144} [t=00:02:23.385620] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:23.385627] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {100, 1048576, 1048576}, EBO = {150, 2097152, 2097152} [t=00:02:23.385638] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {11272, 1048576, 1048576}, EBO = {16908, 2097152, 2097152} [t=00:02:23.385644] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:23.385651] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:23.385658] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:23.385667] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:23.385674] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {152, 1048576, 1048576}, EBO = {228, 2097152, 2097152} [t=00:02:23.409190] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:23.409226] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:23.409235] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:23.409305] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8457 [t=00:02:23.409316] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:23.413813] [VFS] [SpringVFS::DeleteArchives<this=0000021e5553ece0>] [t=00:02:23.413836] [VFS] [SpringVFS::DeleteArchives<this=0000021e5553ece0>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:02:23.413845] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (0000021e72c9d270) [t=00:02:23.414100] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1694ms [t=00:02:23.414127] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=62ms [t=00:02:23.414136] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=60ms [t=00:02:23.414143] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=40ms [t=00:02:23.414156] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=21ms [t=00:02:23.414163] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=20ms [t=00:02:23.414168] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=19ms [t=00:02:23.414174] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=19ms [t=00:02:23.414182] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=17ms [t=00:02:23.414187] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=17ms [t=00:02:23.414204] file="bitmaps/loadpictures/selectionkeys.png" indx=539 inflSize=2340kb readTime=16ms [t=00:02:23.418189] [VFS] [SpringVFS::DeleteArchives<this=0000021e5553ece0>(section=1)] #archives[section]=1 #files[section]=110 [t=00:02:23.418209] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\trefoil_remake_2.20.sd7 (0000021e727449d0) [t=00:02:23.418375] [VFS] [SpringVFS::DeleteArchives<this=0000021e5553ece0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:23.418401] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000021e7270e4a0) [t=00:02:23.418500] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000021e7270d580) [t=00:02:23.418579] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000021e7270d790) [t=00:02:23.418792] [VFS] [SpringVFS::DeleteArchives<this=0000021e5553ece0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:23.418803] [VFS] [SpringVFS::DeleteArchives<this=0000021e5553ece0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:23.418811] [VFS] [SpringVFS::DeleteArchives<this=0000021e5553ece0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:23.418818] [VFS] [SpringVFS::DeleteArchives<this=0000021e5553ece0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:23.418828] [VFS] [SpringVFS::DeleteArchives<this=0000021e5553ece0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:23.418835] [VFS] [SpringVFS::DeleteArchives<this=0000021e5553ece0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:23.419113] [SpringApp::Kill][8] [t=00:02:23.419125] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:23.419130] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6446e80b0 (joinable=1) [t=00:02:23.419135] [WatchDog::Uninstall][2] [t=00:02:24.120816] [WatchDog::Uninstall][3] [t=00:02:24.120830] [SpringApp::Kill][9]
infolog_full.txt (truncated):