ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #111023

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.001631] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001642] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.005360] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.005468] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.180104] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.180138] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.180156]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.180179]   
[t=00:00:00.180185]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.180192]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.180199]   Use "none" to disable the default log sections.
[t=00:00:00.180205] ============== </Log Sections> ==============

[t=00:00:00.180212] ============== <User Config> ==============
[t=00:00:00.180324]   AllowDeferredMapRendering = 1
[t=00:00:00.180330]   AllowDeferredModelRendering = 1
[t=00:00:00.180335]   BumpWaterAnisotropy = 2
[t=00:00:00.180339]   BumpWaterBlurReflection = 1
[t=00:00:00.180344]   BumpWaterDepthBits = 32
[t=00:00:00.180348]   BumpWaterReflection = 2
[t=00:00:00.180352]   BumpWaterTexSizeReflection = 256
[t=00:00:00.180357]   CamFreeScrollSpeed = 50
[t=00:00:00.180362]   CamMode = 1
[t=00:00:00.180367]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.180374]   EdgeMoveDynamic = 0
[t=00:00:00.180379]   EdgeMoveWidth = 0.003
[t=00:00:00.180383]   FPSFOV = 90
[t=00:00:00.180386]   FPSScrollSpeed = 50
Failed rotating the log file
[t=00:00:00.180390]   FontSize = 18
[t=00:00:00.180394]   GrassDetail = 0
[t=00:00:00.180398]   GroundDecals = 5
[t=00:00:00.180402]   GroundDetail = 120
[t=00:00:00.180407]   GroundScarAlphaFade = 1
[t=00:00:00.180413]   HangTimeout = 30
[t=00:00:00.180419]   HardwareCursor = 1
[t=00:00:00.180425]   InitialNetworkTimeout = 0
[t=00:00:00.180431]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.180443]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.180449]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.180456]   LinkOutgoingBandwidth = 131072
[t=00:00:00.180463]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.180469]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.180475]   MSAALevel = 8
[t=00:00:00.180481]   MaxParticles = 25000
[t=00:00:00.180487]   MaxSounds = 32
[t=00:00:00.180492]   MaximumTransmissionUnit = 0
[t=00:00:00.180500]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.180510]   MiniMapMarker = 0
[t=00:00:00.180517]   MouseDragScrollThreshold = 0
[t=00:00:00.180523]   NetworkLossFactor = 1
[t=00:00:00.180531]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.180537]   OverheadScrollSpeed = 50
[t=00:00:00.180543]   ReconnectTimeout = 0
[t=00:00:00.180550]   RotOverheadScrollSpeed = 50
[t=00:00:00.180555]   RotateLogFiles = 1
[t=00:00:00.180561]   ShadowMapSize = 8192
[t=00:00:00.180567]   Shadows = 1
[t=00:00:00.180572]   ShowClock = 0
[t=00:00:00.180582]   SoftParticles = 2
[t=00:00:00.180589]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.180596]   UnitIconDist = 151
[t=00:00:00.180602]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.180609]   UseLuaMemPools = 0
[t=00:00:00.180615]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.180621]   VFSCacheArchiveFiles = 0
[t=00:00:00.180627]   VSync = 0
[t=00:00:00.180632]   Water = 4
[t=00:00:00.180638]   WindowBorderless = 1
[t=00:00:00.180644]   WindowPosY = 0
[t=00:00:00.180650]   XResolutionWindowed = 1920
[t=00:00:00.180684]   YResolutionWindowed = 1080
[t=00:00:00.180699] ============== </User Config> ==============

[t=00:00:00.180705] ============== <User System> ==============
[t=00:00:00.180712]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.180721]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.180729]        Compiler Version: gcc-13.2.0
[t=00:00:00.180763]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.180818]         Hardware Config: AMD Ryzen 5 5500                               ; 16168MB RAM, 19880MB pagefile
[t=00:00:00.180824]        Binary Word Size: 64-bit (native)
[t=00:00:00.180828]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.180833]      Physical CPU Cores: 6
[t=00:00:00.180836]       Logical CPU Cores: 12
[t=00:00:00.180840] ============== </User System> ==============

[t=00:00:00.180987] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.180991]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.180999]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.181002]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.181005]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.181864] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.181875] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.192609] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.200545]     Display (Generic PnP Monitor)=1 modes=100 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.200567]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.200572]         [ 8] 1680x1050x24bpp@144Hz
[t=00:00:00.200577]         [13] 1600x1024x24bpp@144Hz
[t=00:00:00.200581]         [18] 1600x900x24bpp@144Hz
[t=00:00:00.200585]         [23] 1440x1080x24bpp@144Hz
[t=00:00:00.200589]         [30] 1440x900x24bpp@144Hz
[t=00:00:00.200593]         [34] 1366x768x24bpp@144Hz
[t=00:00:00.200596]         [38] 1360x768x24bpp@144Hz
[t=00:00:00.200600]         [42] 1280x1024x24bpp@144Hz
[t=00:00:00.200604]         [47] 1280x960x24bpp@144Hz
[t=00:00:00.200608]         [51] 1280x800x24bpp@144Hz
[t=00:00:00.200615]         [55] 1280x768x24bpp@144Hz
[t=00:00:00.200619]         [59] 1280x720x24bpp@144Hz
[t=00:00:00.200623]         [65] 1176x664x24bpp@60Hz
[t=00:00:00.200627]         [68] 1152x864x24bpp@144Hz
[t=00:00:00.200630]         [72] 1024x768x24bpp@144Hz
[t=00:00:00.200635]         [78] 800x600x24bpp@144Hz
[t=00:00:00.200639]         [85] 720x576x24bpp@144Hz
[t=00:00:00.200642]         [89] 720x480x24bpp@144Hz
[t=00:00:00.200646]         [94] 640x480x24bpp@144Hz
[t=00:00:00.374558] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.375041] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.375053] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.397748] [GR::LogVersionInfo]
[t=00:00:00.397760]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.397765]     GL version  : 4.6.0 NVIDIA 556.12
[t=00:00:00.397769]     GL vendor   : NVIDIA Corporation
[t=00:00:00.397784]     GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
[t=00:00:00.397788]     GLSL version: 4.60 NVIDIA
[t=00:00:00.397792]     GLEW version: 2.1.0
[t=00:00:00.397795]     GPU memory  : 8192MB (total) / 6378MB (available)
[t=00:00:00.397808]     SDL swap-int: 1
[t=00:00:00.397812]     SDL driver  : windows
[t=00:00:00.397815]     
[t=00:00:00.397819]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.397823]     GLSL shader support       : 1
[t=00:00:00.397830]     GL4 support               : 1
[t=00:00:00.397837]     FBO extension support     : 1
[t=00:00:00.397848]     NVX GPU mem-info support  : 1
[t=00:00:00.397855]     ATI GPU mem-info support  : 0
[t=00:00:00.397869]     Texture clamping to edge  : 1
[t=00:00:00.397879]     NPOT-texture support      : 1 (1)
[t=00:00:00.397886]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.397893]     texture query-LOD support : 1 (1)
[t=00:00:00.397900]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.397906]     Z-buffer depth            : 32 (-)
[t=00:00:00.397919]     primitive-restart support : 1 (1)
[t=00:00:00.397936]     clip-space control support: 1 (1)
[t=00:00:00.397944]     seamless cube-map support : 1 (1)
[t=00:00:00.397950]     frag-depth layout support : 1 (1)
[t=00:00:00.397958]     persistent maps support   : 1 (1)
[t=00:00:00.397964]     explicit attribs location : 1 (1)
[t=00:00:00.397972]     multi draw indirect       : 1 (-)
[t=00:00:00.397979]     array textures            : 1 (-)
[t=00:00:00.397987]     buffer copy support       : 1 (-)
[t=00:00:00.397994]     indirect draw             : 1 (-)
[t=00:00:00.398009]     base instance             : 1 (-)
[t=00:00:00.398017]     
[t=00:00:00.398022]     max. FBO samples              : 32
[t=00:00:00.398028]     max. FS/program texture slots : 32/192
[t=00:00:00.398035]     max. texture size             : 32768
[t=00:00:00.398044]     max. texture anisotropy level : 16.000000
[t=00:00:00.398052]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.398058]     max. draw-buffers             : 8
[t=00:00:00.398066]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.398073]     max. uniform buffer-bindings  : 84
[t=00:00:00.398086]     max. uniform block-size       : 64KB
[t=00:00:00.398094]     max. storage buffer-bindings  : 96
[t=00:00:00.398099]     max. storage block-size       : 2047MB
[t=00:00:00.398104]     
[t=00:00:00.398109]     enable AMD-hacks : 0
[t=00:00:00.398116]     compress MIP-maps: 0
[t=00:00:00.398152]     Number of compressed texture formats: 23
[t=00:00:00.398185]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.398223] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.398502] [GR::UpdateGLConfigs]
[t=00:00:00.398545] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.398554] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.398568] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.398580] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.398585] [GR::InitGLState]
[t=00:00:00.398640] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.512474] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.519414] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.519855] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.532166] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.532195] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.532539] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.534995] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.535009] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.535067] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.535132] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.541976] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.542400] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.542757] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.542873] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.591695] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms
[t=00:00:00.591718] [VFS] [SpringVFS::ReserveArchives<this=00000263c3d8ece0>]
[t=00:00:00.591792] [VFS] [SpringVFS::AddArchive<this=00000263c3d8ece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.593989] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000263c3d8ece0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.593999] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.660433] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.661018] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.661161] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.661163] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.661352] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.661551] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.661771] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.661816] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.662230][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.662331][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.662426][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.662444][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.662451][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.662873][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.670027][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.670052][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (High Definition Audio Device)"
[t=00:00:00.670063][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "100027813 (NVIDIA High Definition Audio)"
[t=00:00:00.670074][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Altavoces (Steam Streaming Microphone)"
[t=00:00:00.670112][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Altavoces (Steam Streaming Speakers)"
[t=00:00:00.670126][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.670139][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.689632][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.699455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000263e105de40(default) context=00000263e0f03850  numChannels=2 frameSize=8
[t=00:00:00.699485][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.699696][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.699709][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.699715][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.699740][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.699765][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.699774][f=-000001] [Sound]   Devices:
[t=00:00:00.702528][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:00.702543][f=-000001] [Sound]     [OpenAL Soft on 100027813 (NVIDIA High Definition Audio)]
[t=00:00:00.702552][f=-000001] [Sound]     [OpenAL Soft on Altavoces (Steam Streaming Microphone)]
[t=00:00:00.702558][f=-000001] [Sound]     [OpenAL Soft on Altavoces (Steam Streaming Speakers)]
[t=00:00:00.702564][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.702580][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.702588][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.704565][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.704579][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.777202][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 575722 MB
[t=00:00:00.792230][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.793399][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8457
[t=00:00:00.794595][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8457 using name imnoobie1213
[t=00:00:01.083053][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0)
[t=00:00:01.083258][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000263c3d8ece0>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0
[t=00:00:01.088890][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000263c3d8ece0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.089242][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0)
[t=00:00:01.089489][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000263c3d8ece0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:01.097152][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000263c3d8ece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.097286][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000263c3d8ece0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:14.975507][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:15.006585][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:15.006637][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:15.007029][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:15.039810][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:15.083673][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:15.083743][f=-000001] Warning: [PreGame::GameDataReceived] Archive c8a4c5519c3db62348d519d84756d2bc.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:15.084483][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewpjb21tYW5kZXJ0eXBlcz1lMzA9OwpzdGFydGJveGVzPXJldHVybiB7IH07CnNlbmRzcHJpbmdpZWRhdGE9MTsKc2VydmVydHlwZT1aS0xTOwpjaGVhdGNvbW1hbmRwcmVmaXg9c2F5ICFob3N0c2F5IC87Cn0KW3RlYW00XQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQpbYWkzXQp7CltvcHRpb25zXQp7Cn0KdGVhbT00Owppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogTm9ybWFsICgxKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9ClthaTFdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTI7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgyKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQpbYWxseXRlYW0xM10KewpudW1hbGxpZXM9MDsKfQpbYWkyXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0zOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogQnJ1dGFsICgxKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJQnJ1dGFsNjQ7Cn0KW2FsbHl0ZWFtMTRdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW04XQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW02XQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7Cmljb249MF8wOwppZ25vcmVkPTsKY2xhbmZ1bGw9OwplbG9fb3JkZXI9MDsKYmFkZ2VzPTsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPTsKY2xhbj07CmVsbz0xNTAwOwpmcmllbmRzPTsKbG9iYnlpZD02MDYyMDQ7CmF2YXRhcj1lbmVyZ3loZWF2eWdlbzsKcm9vbV9ib3NzPTA7CnNwZWN0YXRvcj0wOwp0ZWFtPTA7CmNvdW50cnljb2RlPVVTOwpsZXZlbD0wOwpuYW1lPWltbm9vYmllMTIxMzsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9ClthbGx5dGVhbTJdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQp6a3NlYXJjaHRhZz01ZmRiYzkxMy1jNDI0LTQ3ZTctODFmMS1lNjQ3MjgwOTVjZDE7CmlzaG9zdD0xOwpob3N0aXA9MTQ5LjU2LjIyLjY4OwptYXBoYXNoPTE7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi42LjA7Cm1hcG5hbWU9QW5nZWwgQ3Jvc3NpbmcgMS41OwpzdGFydHBvc3R5cGU9MjsKbW9kaGFzaD0xOwpzaG93c2VydmVybmFtZT1bQV0gQXJlbmEgTW9kOwphdXRvaG9zdHBvcnQ9NTkxNzk7CmR1bXBnYW1lc3RhdGVvbmRlc3luYz0xOwpob3N0cG9ydD04NDU3Owp9Cg=="
[t=00:00:15.084532][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-07_05-53-13-696_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:15.084540][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 14247ms
[t=00:00:15.085013][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:15.130623][f=-000001] forceSingleThreaded, false
[t=00:00:18.134821][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:18.134890][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:18.135167][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:18.135226][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:18.135276][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:18.145164][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:18.145185][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:18.145254][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:18.145302][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:18.145350][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:18.145407][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:18.146148][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:18.146529][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:18.146896][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:18.153186][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:18.156900][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:18.160793][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:18.160816][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:18.161511][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:18.173252][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:18.176229][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:18.177155][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:18.177289][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:18.177681][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:18.177700][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:18.177820][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:18.186000][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:18.380723][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:18.396647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:19.204029][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:26.145089][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 7967ms
[t=00:00:26.145317][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:26.146534][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:26.146619][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:26.146901][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:26.146960][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:26.147015][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:27.239398][f=-000001] Loading UnitDefs_posts
[t=00:00:27.489992][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:27.490012][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:27.490021][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:27.490029][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:27.542566][f=-000001] Loading FeatureDefs_posts
[t=00:00:27.620294][f=-000001] Loading WeaponDefs_posts
[t=00:00:27.648862][f=-000001] Loading ArmorDefs_posts
[t=00:00:27.664778][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1517ms
[t=00:00:27.699468][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1554ms
[t=00:00:27.699736][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:29.017797][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:29.024611][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:29.032959][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:29.033110][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms
[t=00:00:29.033118][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:29.033134][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:29.034326][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:29.035592][f=-000001] [Init] number of ArmorDefs: 5
------- TRUNCATED -------
[t=00:00:55.325986][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:55.326008][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks
[t=00:00:55.353249][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:55.367956][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:55.369117][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:00:55.369308][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:00:55.369762][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:00:55.369778][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:00:55.375442][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:55.388245][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 74.61%
[t=00:00:55.388266][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[t=00:00:55.388273][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[t=00:00:55.388294][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -121.69
[t=00:00:55.388303][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 450.55
[t=00:00:55.388316][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 71.954346% of the map. (used by 33 unit-defs)
[t=00:00:55.388329][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:55.388343][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:55.388353][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 17.980957% of the map. (used by 2 unit-defs)
[t=00:00:55.388365][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 19.104004% of the map. (used by 1 unit-defs)
[t=00:00:55.394844][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 84.05% of the map. (used by 352 unit-defs)
[t=00:00:55.395824][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 17.98% of the map. (used by 6 unit-defs)
[t=00:00:55.400214][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 67.10% of the map. (used by 32 unit-defs)
[t=00:00:55.405913][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 84.97% of the map. (used by 5 unit-defs)
[t=00:00:55.411360][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:55.416503][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 80.46% of the map. (used by 10 unit-defs)
[t=00:00:55.423802][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 79.19% of the map. (used by 4 unit-defs)
[t=00:00:55.429476][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 80.32% of the map. (used by 13 unit-defs)
[t=00:00:55.433910][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 66.06% of the map. (used by 3 unit-defs)
[t=00:00:55.435104][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 20.10% of the map. (used by 8 unit-defs)
[t=00:00:55.439262][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 62.68% of the map. (used by 21 unit-defs)
[t=00:00:55.499212][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Angel_Crossing_1.5.json)
[t=00:00:55.507862][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:55.511066][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:55.518103][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:55.525497][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:55.532203][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:55.538832][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:55.542460][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:55.637410][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (3) Initialized!
[t=00:00:55.637899][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0
[t=00:00:55.637908][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1040ms
[t=00:00:55.643654][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10253, 0.0} allocedSize{int+, int-, ext}={0, 0, 1822100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0233}
[t=00:00:56.147462][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:56.390130][f=-000001] GameID: 3b2d8a66e94dba7b45a86ecb050dd733
[t=00:00:56.390461][f=-000001] Connection attempt from imnoobie1213
[t=00:00:56.390470][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:56.390597][f=-000001]  -> Connection established (given id 0)
[t=00:00:56.390626][f=-000001] [Game::ClientReadNet][LOGMSG] sender="imnoobie1213" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:56.390646][f=-000001] [Game::ClientReadNet][LOGMSG] sender="imnoobie1213" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:56.390660][f=-000001] [Game::ClientReadNet][LOGMSG] sender="imnoobie1213" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]"
[t=00:00:56.390674][f=-000001] [Game::ClientReadNet][LOGMSG] sender="imnoobie1213" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]"
[t=00:00:56.390716][f=-000001] [Game::ClientReadNet][LOGMSG] sender="imnoobie1213" string="[Game::Load][lua{Rules,Gaia}={0000026471d5b680,000002648d8c79a0}][locale="C"]"
[t=00:00:56.390827][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:56.390887][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 2
[t=00:00:56.390943][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:00:56.795921][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:56.796808][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 3, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 4
[t=00:01:07.279918][f=-000001] <imnoobie1213> Allies: I choose: Engineer!
[t=00:08:22.369381][f=0012756] game_message: Conch is under attack
[t=00:13:18.402013][f=0021637] game_message: Ravager is under attack
[t=00:13:23.454823][f=0021789] game_message: Ravager is under attack
[t=00:13:28.459830][f=0021939] game_message: Ravager is under attack
[t=00:13:34.356664][f=0022116] game_message: Ripper is under attack
[t=00:21:47.894750][f=0036922] game_message: Bulkhead is under attack
[t=00:21:52.896913][f=0037072] game_message: Bulkhead is under attack
[t=00:24:43.142679][f=0042180] game_message: Grizzly is under attack
[t=00:24:47.405402][f=0042307] imnoobie1213 paused the game
[t=00:24:49.562416][f=0042307] [QuitAction] user exited to system
[t=00:24:49.571218][f=0042307] [SpringApp::Kill][1] fromRun=1
[t=00:24:49.571232][f=0042307] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:24:49.598739][f=0042307]  [async=0] threads=6 tasks=3583425 {sum,avg}{exec,wait}time={{107376.555, 0.030}, {49986.555, 0.014}}ms
[t=00:24:49.598759][f=0042307]      thread=1 tasks=716685 {sum,min,max,avg}{exec,wait}time={{25311.551, 0.000, 571.252, 0.035}, {2720.870, 0.000, 18446744027136.000, 0.004}}ms
[t=00:24:49.598772][f=0042307]      thread=2 tasks=716685 {sum,min,max,avg}{exec,wait}time={{19839.912, 0.000, 571.265, 0.028}, {11737.573, 0.000, 8.613, 0.016}}ms
[t=00:24:49.598787][f=0042307]      thread=3 tasks=716685 {sum,min,max,avg}{exec,wait}time={{20740.346, 0.000, 571.285, 0.029}, {11861.999, 0.000, 8.619, 0.017}}ms
[t=00:24:49.598797][f=0042307]      thread=4 tasks=716685 {sum,min,max,avg}{exec,wait}time={{21121.365, 0.000, 571.272, 0.029}, {11674.363, 0.000, 5.832, 0.016}}ms
[t=00:24:49.598807][f=0042307]      thread=5 tasks=716685 {sum,min,max,avg}{exec,wait}time={{20363.381, 0.000, 571.330, 0.028}, {11991.754, 0.000, 6.319, 0.017}}ms
[t=00:24:49.598819][f=0042307]  [async=1] threads=6 tasks=6106 {sum,avg}{exec,wait}time={{115539.711, 18.922}, {12576352.000, 2059.671}}ms
[t=00:24:49.598831][f=0042307]      thread=1 tasks=1231 {sum,min,max,avg}{exec,wait}time={{23086.879, 0.000, 6871.057, 18.755}, {2506503.750, 0.032, 13835.063, 2036.152}}ms
[t=00:24:49.598842][f=0042307]      thread=2 tasks=1222 {sum,min,max,avg}{exec,wait}time={{23125.902, 0.000, 6943.981, 18.925}, {2517485.000, 0.001, 13838.396, 2060.135}}ms
[t=00:24:49.598858][f=0042307]      thread=3 tasks=1232 {sum,min,max,avg}{exec,wait}time={{23110.080, 0.001, 6969.301, 18.758}, {2512286.750, 0.068, 13834.967, 2039.194}}ms
[t=00:24:49.598870][f=0042307]      thread=4 tasks=1207 {sum,min,max,avg}{exec,wait}time={{23121.709, 0.000, 6853.349, 19.156}, {2527114.750, 0.129, 13862.848, 2093.716}}ms
[t=00:24:49.598881][f=0042307]      thread=5 tasks=1214 {sum,min,max,avg}{exec,wait}time={{23095.141, 0.000, 6873.300, 19.024}, {2512962.250, 0.032, 13834.671, 2069.985}}ms
[t=00:24:49.598889][f=0042307] [ThreadPool::SetThreadCount][2] workers=0
[t=00:24:49.598894][f=0042307] [SpringApp::Kill][2]
[t=00:24:49.598946][f=0042307] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:24:49.598954][f=0042307] [Game::KillLua][1] dtor=0 luaUI=000002648e2757a0
[t=00:24:49.598990][f=0042307] Start widgetHandler:Shutdown
[t=00:24:49.601189][f=0042307] Shutdown - SaveOrderList Complete
[t=00:24:49.601730][f=0042307] Writing last game win data
[t=00:24:49.604748][f=0042307] Shutdown - SaveConfigData Complete
[t=00:24:49.604762][f=0042307] Shutdown Widget - Chili Highlight
[t=00:24:49.604783][f=0042307] Shutdown Widget - Draw After Chili
[t=00:24:49.604793][f=0042307] Shutdown Widget - API Unit Tracker GL4
[t=00:24:49.604805][f=0042307] Shutdown Widget - EPIC Menu
[t=00:24:49.605707][f=0042307] Shutdown Widget - Depth of Field Shader
[t=00:24:49.605720][f=0042307] Shutdown Widget - Chili Widget Selector
[t=00:24:49.606509][f=0042307] Shutdown Widget - Chili Minimap
[t=00:24:49.606612][f=0042307] Shutdown Widget - Deferred rendering
[t=00:24:49.606622][f=0042307] SSAO: Deferred rendering disabled, disabling.
[t=00:24:49.618107][f=0042307] Shutdown Widget - Deferred rendering
[t=00:24:49.618124][f=0042307] SSAO: Deferred rendering disabled, disabling.
[t=00:24:49.618838][f=0042307] Shutdown Widget - Local Team Colors
[t=00:24:49.618850][f=0042307] Shutdown Widget - Display Keys 2
[t=00:24:49.618869][f=0042307] Shutdown Widget - Save Game Menu
[t=00:24:49.618877][f=0042307] Shutdown Widget - Highlight Model Api GL4
[t=00:24:49.618893][f=0042307] Shutdown Widget - Unit Icons
[t=00:24:49.618923][f=0042307] Shutdown Widget - Noises
[t=00:24:49.618932][f=0042307] Shutdown Widget - HealthBars
[t=00:24:49.619897][f=0042307] Shutdown Widget - Selected Units GL4 2
[t=00:24:49.619908][f=0042307] Shutdown Widget - BuildETA
[t=00:24:49.619918][f=0042307] Shutdown Widget - Win Counter
[t=00:24:49.619925][f=0042307] Shutdown Widget - EndGame APM stats
[t=00:24:49.620886][f=0042307] Shutdown Widget - Modular Comm Info
[t=00:24:49.620895][f=0042307] Shutdown Widget - Startup Info and Selector
[t=00:24:49.620916][f=0042307] Shutdown Widget - Attack Warning
[t=00:24:49.620926][f=0042307] Shutdown Widget - Context Menu
[t=00:24:49.620933][f=0042307] Shutdown Widget - Stereo3D
[t=00:24:49.620942][f=0042307] Shutdown Widget - State Reverse and Latency
[t=00:24:49.620950][f=0042307] Shutdown Widget - Showeco and Grid Drawer
[t=00:24:49.620958][f=0042307] Shutdown Widget - Point Tracker
[t=00:24:49.620966][f=0042307] Shutdown Widget - Music Player v2
[t=00:24:49.620988][f=0042307] Shutdown Widget - Missile Silo Range
[t=00:24:49.621001][f=0042307] Shutdown Widget - MinimapEvents
[t=00:24:49.621008][f=0042307] Shutdown Widget - Local Widgets Config
[t=00:24:49.621022][f=0042307] Shutdown Widget - Highlight Geos
[t=00:24:49.621030][f=0042307] Shutdown Widget - Grab Input
[t=00:24:49.622392][f=0042307] Input grabbing is disabled!
[t=00:24:49.622408][f=0042307] Shutdown Widget - Defense Range Zero-K
[t=00:24:49.622459][f=0042307] Shutdown Widget - Darkening
[t=00:24:49.622477][f=0042307] Shutdown Widget - Chili Spectator Panels
[t=00:24:49.622493][f=0042307] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:24:49.622507][f=0042307] Shutdown Widget - Chili Nuke Warning
[t=00:24:49.622518][f=0042307] Shutdown Widget - Chili EndGame Window
[t=00:24:49.622531][f=0042307] Shutdown Widget - Chili Economy Panel Default
[t=00:24:49.622613][f=0042307] Shutdown Widget - CameraShake
[t=00:24:49.622622][f=0042307] Shutdown Widget - Transport AI
[t=00:24:49.622630][f=0042307] Shutdown Widget - Attack AoE
[t=00:24:49.622642][f=0042307] Shutdown Widget - UnitShapes 3
[t=00:24:49.622665][f=0042307] Shutdown Widget - Map Edge Extension
[t=00:24:49.622674][f=0042307] Shutdown Widget - Selection Send
[t=00:24:49.622682][f=0042307] Shutdown Widget - Highlight Unit GL4 v2
[t=00:24:49.622691][f=0042307] Shutdown Widget - LupsManager
[t=00:24:49.622715][f=0042307] Shutdown Widget - Receive Units Indicator
[t=00:24:49.622723][f=0042307] Shutdown Widget - Newton Firezone
[t=00:24:49.622731][f=0042307] Shutdown Widget - Chili Pro Console
[t=00:24:49.623189][f=0042307] Shutdown Widget - Persistent Build Height
[t=00:24:49.623203][f=0042307] Shutdown Widget - Lasso Terraform GUI
[t=00:24:49.623212][f=0042307] Shutdown Widget - Lups
[t=00:24:49.623272][f=0042307] Shutdown Widget - Chili Framework
[t=00:24:49.623282][f=0042307] Shutdown Widget - Mex Placement Handler
[t=00:24:49.623291][f=0042307] Shutdown Widget - Custom Markers
[t=00:24:49.623303][f=0042307] Shutdown Widget - Chili Core Selector
[t=00:24:49.623371][f=0042307] Shutdown Widget - Select Keys
[t=00:24:49.623395][f=0042307] Shutdown Widget - Pause Screen
[t=00:24:49.624943][f=0042307] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:24:49.624962][f=0042307] Shutdown Widget - Bloom Shader Deferred
[t=00:24:49.624974][f=0042307] Shutdown Widget - Text To Speech Control
[t=00:24:49.624981][f=0042307] Shutdown Widget - Layout Handler
[t=00:24:49.624992][f=0042307] Shutdown Widget - Color Blindness Correction
[t=00:24:49.625000][f=0042307] End widgetHandler:Shutdown
[t=00:24:49.714745][f=0042307] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 112177310, 0.0} allocedSize{int+, int-, ext}={0, 0, 11256187099}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0059}
[t=00:24:49.714962][f=0042307] [Game::KillLua][2] dtor=0 luaGaia=000002648d8c79a0
[t=00:24:49.719710][f=0042307] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:49.719773][f=0042307] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:49.719795][f=0042307] [Game::KillLua][3] dtor=0 luaRules=0000026471d5b680
[t=00:24:49.719822][f=0042307] Start gadgetHandler:Shutdown
[t=00:24:49.719831][f=0042307] Shutdown - StartSetup
[t=00:24:49.719843][f=0042307] Shutdown - UnitMorph
[t=00:24:49.724105][f=0042307] Shutdown - Carrier Drones
[t=00:24:49.724434][f=0042307] Shutdown - Missile Silo Controller
[t=00:24:49.724446][f=0042307] Shutdown - Modular Comm Info
[t=00:24:49.724454][f=0042307] Shutdown - Terrain Texture Handler
[t=00:24:49.724462][f=0042307] Shutdown - UnitCloakShield
[t=00:24:49.725615][f=0042307] Shutdown - Starlight Handler
[t=00:24:49.725728][f=0042307] End gadgetHandler:Shutdown
[t=00:24:49.757495][f=0042307] Start gadgetHandler:Shutdown
[t=00:24:49.757529][f=0042307] Shutdown - Teleport Throw
[t=00:24:49.757541][f=0042307] Shutdown - UnitMorph
[t=00:24:49.757557][f=0042307] Shutdown - Commander Skin Renderer
[t=00:24:49.764531][f=0042307] Shutdown - Missile fired callins
[t=00:24:49.764552][f=0042307] Shutdown - Modular Comm Info
[t=00:24:49.764564][f=0042307] Shutdown - Retreat Command
[t=00:24:49.764583][f=0042307] Shutdown - Shockwaves
[t=00:24:49.764596][f=0042307] Shutdown - Unit tint API
[t=00:24:49.764622][f=0042307] Shutdown - Unit glow API
[t=00:24:49.764637][f=0042307] Shutdown - UnitCloakShield
[t=00:24:49.764653][f=0042307] Shutdown - Lups Cloak FX
[t=00:24:49.764701][f=0042307] Shutdown - Lups
[t=00:24:49.764776][f=0042307] Shutdown - Lups Shield
[t=00:24:49.765123][f=0042307] End gadgetHandler:Shutdown
[t=00:24:49.807310][f=0042307] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8440, 0.0} allocedSize{int+, int-, ext}={0, 0, 1331760}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0030}
[t=00:24:49.808196][f=0042307] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:24:49.808295][f=0042307] [Game::KillLua][4] dtor=0
[t=00:24:49.808302][f=0042307] [Game::KillLua][5] dtor=0
[t=00:24:49.817294][f=0042307] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-07_05-53-13-696_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (6572183 bytes)
[t=00:24:49.817388][f=0042307] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:24:49.848528][f=0042307] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:24:49.848553][f=0042307] [Sound] [Sound::UpdateThread][3] #sources=32 #items=79
[t=00:24:49.848763][f=0042307] [Sound] [Sound::UpdateThread][4] ctx=00000263e0f03850 dev=00000263e105de40
[t=00:24:49.848869][f=0042307] [Sound] [Sound::UpdateThread][5] ctx=00000263e0f03850 dev=00000263e105de40
[t=00:24:49.848879][f=0042307] [Sound] [Sound::Cleanup][alcDestroyContext(00000263e0f03850)]
[t=00:24:49.849787][f=0042307] [Sound] [Sound::Cleanup][alcCloseDevice(00000263e105de40)]
[t=00:24:49.853910][f=0042307] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:24:49.878983][f=0042307] [Sound] [Sound::UpdateThread][6]
[t=00:24:49.879566][f=0042307] [Game::~CGame][1]
[t=00:24:49.879590][f=0042307] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:24:49.879597][f=0042307] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:24:49.879603][f=0042307] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:24:49.879608][f=0042307] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:24:49.879613][f=0042307] [Game::KillLua][4] dtor=1
[t=00:24:49.879619][f=0042307] [Game::KillLua][5] dtor=1
[t=00:24:49.879719][f=0042307] [Game::KillMisc][1]
[t=00:24:49.879724][f=0042307] [Game::KillMisc][2]
[t=00:24:49.879737][f=0042307] [EOH::DestroySkirmishAI(id=3)]
[t=00:24:49.906778][f=0042307] [EOH::DestroySkirmishAI(id=2)]
[t=00:24:49.936192][f=0042307] [EOH::DestroySkirmishAI(id=1)]
[t=00:24:49.940367][f=0042307] [EOH::DestroySkirmishAI(id=0)]
[t=00:24:49.972900][f=0042307] [Game::KillMisc][3]
[t=00:24:49.973014][f=0042307] [Game::KillRendering][1]
[t=00:24:49.979589][f=0042307] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:24:49.997369][f=0042307] [3DOParser::Kill] allocated 29 pieces
[t=00:24:49.997525][f=0042307] [S3OParser::Kill] allocated 5573 pieces
[t=00:24:49.997973][f=0042307] [AssParser::Kill] allocated 698 pieces
[t=00:24:50.047645][f=0042307] [Game::KillInterface][1]
[t=00:24:50.048168][f=0042307] [Game::KillInterface][2]
[t=00:24:50.051220][f=0042307] [Game::KillSimulation][1]
[t=00:24:50.051340][f=0042307] [Game::KillSimulation][2]
[t=00:24:50.128029][f=0042307] [CCollisionHandler] dis-/continuous tests: 0/89728663
[t=00:24:50.128048][f=0042307] [Game::KillSimulation][3]
[t=00:24:50.128648][f=0042307] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:24:50.128710][f=0042307] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:50.128819][f=0042307] [~CPathCache(64x64)] cacheHits=2991 hitPercentage=59% numHashColls=0 maxCacheSize=201
[t=00:24:50.128874][f=0042307] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:24:50.129201][f=0042307] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:24:50.162817][f=0042307] [LosHandler::Kill] raycast instance cache-{hits,misses}={75568,242052}; shared=1%; cached=23%
[t=00:24:50.173376][f=0042307] [Game::KillSimulation][4]
[t=00:24:50.381180][f=0042307] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:24:50.381215][f=0042307] [Game::~CGame][2]
[t=00:24:50.381221][f=0042307] [Game::~CGame][3]
[t=00:24:50.381250][f=0042307] [SpringApp::Kill][3]
[t=00:24:50.381371][f=0042307] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    10866323 bytes sent   in 51255 packets (212.005 bytes/packet)
    8089521 bytes recv'd in 28990 packets (279.045 bytes/packet)
    {0.120x, 0.022x} relative protocol overhead {up, down}
    18454 incoming chunks dropped, 46758 outgoing chunks resent
    35783 incoming chunks processed

[t=00:24:50.381744][f=0042307] [SpringApp::Kill][4] font=00000263c3ce9540
[t=00:24:50.389585][f=0042307] [SpringApp::Kill][5]
[t=00:24:50.393439][f=0042307] [SpringApp::Kill][6]
[t=00:24:50.393454] [SpringApp::Kill][7]
[t=00:24:50.395077] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:50.395088] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3264, 1048576, 1048576}, EBO = {6400, 2097152, 2097152}
[t=00:24:50.395095] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:24:50.395108] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:24:50.395115] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {660, 65536, 65536}, EBO = {990, 262144, 262144}
[t=00:24:50.395123] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:50.395133] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1480, 1048576, 1048576}, EBO = {2220, 2097152, 2097152}
[t=00:24:50.395140] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {40412, 1048576, 1048576}, EBO = {60618, 2097152, 2097152}
[t=00:24:50.395147] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:24:50.395157] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:50.395164] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:24:50.395170] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:24:50.395177] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1752, 1048576, 1048576}, EBO = {2628, 2097152, 2097152}
[t=00:24:50.434827] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:24:50.434846] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:24:50.434854] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:24:50.434860] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8457
[t=00:24:50.434867] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:24:50.440087] [VFS] [SpringVFS::DeleteArchives<this=00000263c3d8ece0>]
[t=00:24:50.440100] [VFS] [SpringVFS::DeleteArchives<this=00000263c3d8ece0>(section=0)] #archives[section]=1 #files[section]=8201
[t=00:24:50.440116] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000263e105b170)
[t=00:24:50.440212] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=15993ms
[t=00:24:50.440228]     file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=83ms
[t=00:24:50.440237]     file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=78ms
[t=00:24:50.440242]     file="sounds/music/war/morning adventure.ogg" indx=6367 inflSize=6536kb readTime=48ms
[t=00:24:50.440247]     file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=47ms
[t=00:24:50.440252]     file="sounds/music/war/hybrid statement.ogg" indx=6366 inflSize=5829kb readTime=43ms
[t=00:24:50.440258]     file="unittextures/penetrator_lordmuffe_tex2-v2.dds" indx=7637 inflSize=5461kb readTime=32ms
[t=00:24:50.440265]     file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=30ms
[t=00:24:50.440271]     file="sounds/music/war/entering the stronghold.ogg" indx=6365 inflSize=3548kb readTime=30ms
[t=00:24:50.440276]     file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=29ms
[t=00:24:50.440282]     file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=28ms
[t=00:24:50.442244] [VFS] [SpringVFS::DeleteArchives<this=00000263c3d8ece0>(section=1)] #archives[section]=1 #files[section]=107
[t=00:24:50.442266] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (00000263e0fb6570)
[t=00:24:50.450849] [VFS] [SpringVFS::DeleteArchives<this=00000263c3d8ece0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:24:50.450875] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000263e0f81b10)
[t=00:24:50.451053] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000263e0f82f00)
[t=00:24:50.451148] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000263e0f826c0)
[t=00:24:50.451317] [VFS] [SpringVFS::DeleteArchives<this=00000263c3d8ece0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:24:50.451332] [VFS] [SpringVFS::DeleteArchives<this=00000263c3d8ece0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:24:50.451354] [VFS] [SpringVFS::DeleteArchives<this=00000263c3d8ece0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:24:50.451367] [VFS] [SpringVFS::DeleteArchives<this=00000263c3d8ece0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:24:50.451379] [VFS] [SpringVFS::DeleteArchives<this=00000263c3d8ece0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:24:50.451392] [VFS] [SpringVFS::DeleteArchives<this=00000263c3d8ece0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:24:50.945907] [SpringApp::Kill][8]
[t=00:24:50.945931] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:24:50.945939] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6dc4480b0 (joinable=1)
[t=00:24:50.945944] [WatchDog::Uninstall][2]
[t=00:24:50.982578] [WatchDog::Uninstall][3]
[t=00:24:50.982591] [SpringApp::Kill][9]