Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.003065] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.107884] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.108001] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.108061] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.108089] [t=00:00:00.108100] Enable or disable log sections using the LogSections configuration key [t=00:00:00.108113] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.108137] Use "none" to disable the default log sections. [t=00:00:00.108147] ============== </Log Sections> ============== [t=00:00:00.108159] ============== <User Config> ============== [t=00:00:00.108381] AnimationMT = 0 [t=00:00:00.108396] BumpWaterDepthBits = 16 [t=00:00:00.108407] BumpWaterReflection = 0 [t=00:00:00.108416] BumpWaterRefraction = 0 [t=00:00:00.108425] BumpWaterShoreWaves = 0 [t=00:00:00.108437] BumpWaterTexSizeReflection = 64 [t=00:00:00.108448] CamFreeScrollSpeed = 50 [t=00:00:00.108476] CamMode = 1 [t=00:00:00.108486] CubeTexSizeReflection = 64 [t=00:00:00.108496] CubeTexSizeSpecular = 64 [t=00:00:00.108506] DualScreenMiniMapOnLeft = 1 [t=00:00:00.108519] EdgeMoveDynamic = 0 [t=00:00:00.108529] EdgeMoveWidth = 0.003 [t=00:00:00.108553] FPSFOV = 90 [t=00:00:00.108562] FPSScrollSpeed = 50 [t=00:00:00.108571] FontSize = 18 [t=00:00:00.108580] GrassDetail = 0 [t=00:00:00.108589] GroundDecals = 1 [t=00:00:00.108598] GroundDetail = 70 [t=00:00:00.108609] HangTimeout = 30 [t=00:00:00.108631] HardwareCursor = 1 [t=00:00:00.108640] InitialNetworkTimeout = 0 [t=00:00:00.108651] LinkIncomingMaxPacketRate = 512 [t=00:00:00.108661] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.108672] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.108770] LinkOutgoingBandwidth = 131072 [t=00:00:00.108788] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.108798] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.108809] MSAALevel = 4 [t=00:00:00.108819] MaxParticles = 6000 Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. [t=00:00:00.108842] MaxSounds = 32 [t=00:00:00.108852] MaximumTransmissionUnit = 0 [t=00:00:00.108863] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.108873] MiniMapMarker = 0 [t=00:00:00.108885] MouseDragScrollThreshold = 0 [t=00:00:00.108897] NetworkLossFactor = 1 [t=00:00:00.108907] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.108916] OverheadScrollSpeed = 50 [t=00:00:00.108926] ReconnectTimeout = 0 [t=00:00:00.108935] RotOverheadScrollSpeed = 50 [t=00:00:00.108955] RotateLogFiles = 1 [t=00:00:00.108967] ShadowMapSize = 1024 [t=00:00:00.108977] Shadows = 0 [t=00:00:00.108985] ShowClock = 0 [t=00:00:00.108994] SoftParticles = 2 [t=00:00:00.109004] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.109015] UnitIconDist = 250 [t=00:00:00.109024] UpdateBoundingVolumeMT = 0 [t=00:00:00.109034] UpdateWeaponVectorsMT = 0 [t=00:00:00.109056] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.109067] UseLuaMemPools = 0 [t=00:00:00.109076] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.109220] VFSCacheArchiveFiles = 0 [t=00:00:00.109234] Water = 4 [t=00:00:00.109245] XResolution = 1920 [t=00:00:00.109254] YResolution = 1080 [t=00:00:00.109264] snd_volbattle = 23 [t=00:00:00.109273] snd_volgeneral = 26 [t=00:00:00.109282] snd_volmaster = 27 [t=00:00:00.109290] snd_volui = 27 [t=00:00:00.109299] snd_volunitreply = 26 Failed rotating the log file [t=00:00:00.109337] ============== </User Config> ============== [t=00:00:00.109351] ============== <User System> ============== [t=00:00:00.109380] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.109399] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.109772] Compiler Version: gcc-13.2.0 [t=00:00:00.109924] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.110097] Hardware Config: AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx ; 6091MB RAM, 14301MB pagefile [t=00:00:00.110122] Binary Word Size: 64-bit (native) [t=00:00:00.110188] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.110210] Physical CPU Cores: 4 [t=00:00:00.110223] Logical CPU Cores: 8 [t=00:00:00.110236] ============== </User System> ============== [t=00:00:00.110258] Run: thread affinity ff [t=00:00:00.110634] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.110656] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.110669] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.110681] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.110697] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.122393] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.122484] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.179121] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.183408] Display (Generic PnP Monitor)=1 modes=10 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.183618] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.184106] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.184180] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.184197] [ 4] 1366x768x24bpp@60Hz [t=00:00:00.184357] [ 5] 1360x768x24bpp@60Hz [t=00:00:00.184379] [ 6] 1280x1024x24bpp@60Hz [t=00:00:00.184395] [ 7] 1280x720x24bpp@60Hz [t=00:00:00.184407] [ 8] 1024x768x24bpp@60Hz [t=00:00:00.184436] [ 9] 800x600x24bpp@60Hz [t=00:00:00.184448] [10] 640x480x24bpp@60Hz [t=00:00:01.445056] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.447355] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.447430] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.610424] [GR::LogVersionInfo] [t=00:00:01.610460] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.610470] GL version : 3.0.14761 Compatibility Profile/Debug Context 21.30.44.10 30.0.13044.10001 [t=00:00:01.610479] GL vendor : ATI Technologies Inc. [t=00:00:01.610487] GL renderer : AMD Radeon(TM) Vega 8 Graphics [t=00:00:01.610494] GLSL version: 4.60 [t=00:00:01.610540] GLEW version: 2.1.0 [t=00:00:01.610547] GPU memory : unknown [t=00:00:01.610567] SDL swap-int: 0 [t=00:00:01.610577] SDL driver : windows [t=00:00:01.610587] [t=00:00:01.610597] Initialized OpenGL Context: 3.0 (Compat) [t=00:00:01.610631] GLSL shader support : 1 [t=00:00:01.610643] GL4 support : 1 [t=00:00:01.610653] FBO extension support : 1 [t=00:00:01.610673] NVX GPU mem-info support : 0 [t=00:00:01.610688] ATI GPU mem-info support : 0 [t=00:00:01.610732] Texture clamping to edge : 1 [t=00:00:01.610753] NPOT-texture support : 1 (1) [t=00:00:01.610772] S3TC/DXT1 texture support : 1/0 [t=00:00:01.610790] texture query-LOD support : 1 (1) [t=00:00:01.610803] MSAA frame-buffer support : 1 (1) [t=00:00:01.610819] Z-buffer depth : 24 (-) [t=00:00:01.610841] primitive-restart support : 1 (1) [t=00:00:01.610854] clip-space control support: 1 (1) [t=00:00:01.610868] seamless cube-map support : 1 (1) [t=00:00:01.611009] frag-depth layout support : 1 (1) [t=00:00:01.611024] persistent maps support : 1 (1) [t=00:00:01.611036] explicit attribs location : 1 (1) [t=00:00:01.611049] multi draw indirect : 1 (-) [t=00:00:01.611065] array textures : 1 (-) [t=00:00:01.611077] buffer copy support : 1 (-) [t=00:00:01.611090] indirect draw : 1 (-) [t=00:00:01.611102] base instance : 1 (-) [t=00:00:01.611114] [t=00:00:01.611125] max. FBO samples : 8 [t=00:00:01.611159] max. FS/program texture slots : 32/160 [t=00:00:01.611173] max. texture size : 16384 [t=00:00:01.611191] max. texture anisotropy level : 16.000000 [t=00:00:01.611205] max. vec4 varyings/attributes : 32/29 [t=00:00:01.611217] max. draw-buffers : 8 [t=00:00:01.611231] max. rec. indices/vertices : 536870911/536870911 [t=00:00:01.611243] max. uniform buffer-bindings : 90 [t=00:00:01.611257] max. uniform block-size : 559236KB [t=00:00:01.611283] max. storage buffer-bindings : 64 [t=00:00:01.611297] max. storage block-size : 2047MB [t=00:00:01.611307] [t=00:00:01.611318] enable AMD-hacks : 1 [t=00:00:01.611329] compress MIP-maps: 0 [t=00:00:01.611444] Number of compressed texture formats: 18 [t=00:00:01.611516] Compressed texture formats: GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.611588] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.612433] [GR::UpdateGLConfigs] [t=00:00:01.621310] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:01.621431] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.624079] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.624139] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.624154] [GR::InitGLState] [t=00:00:01.626362] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:02.190209] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.242869] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 51ms [t=00:00:02.270148] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:02.270305] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:02.273723] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:02.279545] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:02.279655] [DataDirLocater::Check] Isolation Mode! [t=00:00:02.281357] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:02.282210] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:02.310211] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:02.313039] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:02.318421] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:02.319916] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:02.382285] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 72ms [t=00:00:02.382411] [VFS] [SpringVFS::ReserveArchives<this=000002349fc5f550>] [t=00:00:02.383424] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.393102] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002349fc5f550 (SpringVFS) global=0000000000000000 (null) [t=00:00:02.393269] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.701219] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:02.703626] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:02.703867] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.704831] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.704975] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.705146] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:02.707074][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.707564][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms) [t=00:00:02.708042][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.708107][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.708140][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.708272][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.726702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.726821][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Głośniki (2 — Radon 610)" [t=00:00:02.726849][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Głośniki (Realtek(R) Audio)" [t=00:00:02.726881][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.806567][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.814977][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.8ms) [t=00:00:02.818368][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000234dbb60f10(default) context=000002349f789960 numChannels=2 frameSize=8 [t=00:00:02.818496][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.818546][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.818575][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.818605][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.818751][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.818904][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.818958][f=-000001] [Sound] Devices: [t=00:00:02.827595][f=-000001] [Sound] [OpenAL Soft on Głośniki (2 — Radon 610)] [t=00:00:02.827643][f=-000001] [Sound] [OpenAL Soft on Głośniki (Realtek(R) Audio)] [t=00:00:02.827676][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.827698][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.830067][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.830156][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.928365][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 149047 MB [t=00:00:02.940561][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:02.947558][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492 [t=00:00:02.963716][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name newholand1945KeyDropcom [t=00:00:03.560661][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Absolution 2" (loaded=0 cached=0) [t=00:00:03.561656][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Absolution 2", overwrite=false)] section=1 cached=0 [t=00:00:03.566585][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.569282][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:03.571046][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:03.794802][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.795317][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:07.590806][f=-000001] [CAS::GASCB] Archive file="absolution_2.sd7" cs="40be856ef26b85add93301e6e2e48a91fe4de0c1b1f4e0c5381467489168568c946642cd56225c43c43c15a36dd6b444d09f4217ba895ccd165803782ee3d437" [t=00:00:07.593207][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:07.595997][f=-000001] Warning: [PreGame::GameDataReceived] Archive Absolution 2 (checksum 824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.599767][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.600442][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.600957][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.601164][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:07.606837][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewpjb21tYW5kZXJ0eXBlcz1lMzA9OwpzdGFydGJveGVzPXJldHVybiB7IH07CnNlbmRzcHJpbmdpZWRhdGE9MTsKc2VydmVydHlwZT1aS0xTOwpjaGVhdGNvbW1hbmRwcmVmaXg9c2F5ICFob3N0c2F5IC87Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTJfMDsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTA7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTQxNDsKZnJpZW5kcz1EUkVnZ21hbixtYWNpZWsxNDEsQnVkeW5NaVN0eWduaWUsUmFnZTc0LEthcmFtYW5kYXM7CmxvYmJ5aWQ9NTQ3MDM1OwphdmF0YXI9ZHJvbmVjYXJyeTsKcm9vbV9ib3NzPTE7CnNwZWN0YXRvcj0wOwp0ZWFtPTA7CmNvdW50cnljb2RlPVBMOwpsZXZlbD0xNTsKbmFtZT1uZXdob2xhbmQxOTQ1S2V5RHJvcGNvbTsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9ClthbGx5dGVhbTJdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQp6a3NlYXJjaHRhZz1hMzIwMDYxZC02YmJhLTQyMGQtYTVhMS1kOGZhMmFlYzMwYzE7CmlzaG9zdD0xOwpob3N0aXA9MTQ5LjU2LjIyLjY4OwptYXBoYXNoPTE7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi42LjA7Cm1hcG5hbWU9QWJzb2x1dGlvbiAyOwpzdGFydHBvc3R5cGU9MjsKbW9kaGFzaD0xOwpzaG93c2VydmVybmFtZT1uZXdob2xhbmQxOTQ1S2V5RHJvcGNvbSdzIEJhdHRsZTsKYXV0b2hvc3Rwb3J0PTUyNjgwOwpkdW1wZ2FtZXN0YXRlb25kZXN5bmM9MTsKaG9zdHBvcnQ9ODQ5MjsKfQo=" [t=00:00:07.607430][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-07_18-06-14-699_Absolution 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:07.607465][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4454ms [t=00:00:07.611008][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:07.849372][f=-000001] forceSingleThreaded, false [t=00:00:07.894304][f=-000001] [CAS::GASCB] Archive file="absolution_2.sd7" cs="40be856ef26b85add93301e6e2e48a91fe4de0c1b1f4e0c5381467489168568c946642cd56225c43c43c15a36dd6b444d09f4217ba895ccd165803782ee3d437" [t=00:00:07.894707][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:07.896222][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:07.896622][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:07.896948][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:07.941367][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:07.941432][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:07.942395][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:07.942969][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:07.943604][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:07.944091][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:07.948354][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:07.950671][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:07.953936][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:07.958173][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:07.959622][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:07.960891][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:07.960956][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:07.963694][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:07.976343][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:07.990248][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:07.995694][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:07.996404][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:07.997665][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:07.997780][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:07.998213][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:07.998726][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:08.757663][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:09.035185][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:10.418663][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2419ms [t=00:00:10.419940][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:10.471770][f=-000001] [CAS::GASCB] Archive file="absolution_2.sd7" cs="40be856ef26b85add93301e6e2e48a91fe4de0c1b1f4e0c5381467489168568c946642cd56225c43c43c15a36dd6b444d09f4217ba895ccd165803782ee3d437" [t=00:00:10.472939][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:10.476593][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.477488][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.478300][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.865023][f=-000001] Loading UnitDefs_posts [t=00:00:11.155702][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:11.155804][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:11.155840][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:11.155878][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:11.289197][f=-000001] Loading FeatureDefs_posts [t=00:00:11.342786][f=-000001] Loading WeaponDefs_posts [t=00:00:11.411709][f=-000001] Loading ArmorDefs_posts [t=00:00:11.459872][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 980ms [t=00:00:11.690393][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1270ms [t=00:00:11.690827][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:12.559752][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:12.611142][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:12.627002][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:12.628486][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 68ms [t=00:00:12.628592][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:12.628688][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:12.635437][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:12.696424][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:12.696978][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:13.081961][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:13.150050][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:13.437044][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:13.437781][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:13.438566][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:13.440399][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:13.441559][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:13.445954][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:13.457875][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:13.460369][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:13.462129][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:13.463068][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:13.464673][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:13.477070][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:13.477965][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:01:04.174874][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:01:04.176505][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:01:04.270486][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:01:04.278360][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:01:04.280895][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:01:04.282424][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:01:04.284383][f=-000001] EndGame Graph disabled [t=00:01:04.369461][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:01:04.427098][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:01:04.430010][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:01:04.434412][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:01:04.436096][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:01:04.438644][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:01:04.439429][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:01:04.440093][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:01:04.440732][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:01:04.441397][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:01:04.477755][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:01:04.479621][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:01:04.480404][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:01:04.483328][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:01:04.484557][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [t=00:01:04.487427][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:01:04.490383][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:01:04.491376][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:01:04.588306][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:01:04.589442][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:01:04.591015][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:01:04.591743][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:01:05.034919][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:01:05.037611][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:01:05.038533][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:01:05.042572][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:01:05.045589][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:01:05.046435][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:01:05.048618][f=-000001] [i18n] Warning: "replaycontrolbuttons_option_visibleprogress" is not translated in pl [t=00:01:05.048924][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:01:05.049900][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:01:05.051296][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:01:05.052261][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:01:05.053791][f=-000001] IsIsland, <function>, false [t=00:01:05.299307][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:01:05.301082][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:01:05.301177][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:01:05.301211][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:01:05.301494][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:01:05.304002][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:01:05.305039][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:01:05.305767][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:01:05.306433][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:01:05.307081][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:01:05.307767][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:01:05.308436][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:01:05.309097][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:01:05.309916][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:01:05.317185][f=-000001] Loaded widget: Lua Metal Spots V4.3 <luametalspots-v4_3.lua> [t=00:01:05.320525][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:05.321348][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:05.322042][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:05.322698][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:05.323470][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:05.324633][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:05.326034][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:05.327088][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:05.349028][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:05.350515][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:05.370716][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:05.372399][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:05.374841][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:05.380723][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:05.381769][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:05.382898][f=-000001] Mex Placement Initialised with 138 spots. [t=00:01:05.393695][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:05.396240][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:05.408124][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:05.411461][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:05.420347][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:05.422317][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:05.423306][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:05.424069][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:05.436311][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:05.457201][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:05.465420][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:05.470509][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:05.473211][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required [t=00:01:05.478593][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required [t=00:01:05.492161][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:01:05.493426][f=-000001] SSAO: Deferred rendering not found, disabling. [t=00:01:05.509592][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:01:05.516275][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:05.517430][f=-000001] SetSunLighting [t=00:01:05.521829][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:05.523797][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:05.537032][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:05.538598][f=-000001] Lua garbage collection rate: 30/s [t=00:01:05.538679][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:05.539789][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:05.542314][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:05.573519][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:05.574755][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:05.578723][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:05.591536][f=-000001] Writing last game win data [t=00:01:05.612227][f=-000001] LuaUI v0.3 [t=00:01:06.038508][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:06.892819][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:07.090509][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:07.144452][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:07.146996][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:07.599566][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:01:07.634183][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:01:07.640266][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:01:07.640332][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:01:07.641270][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:01:07.641344][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:01:07.657327][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:01:07.725709][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 77.63% [t=00:01:07.725780][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: false [t=00:01:07.725889][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: false [t=00:01:07.725935][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -40.00 [t=00:01:07.725972][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 314.09 [t=00:01:07.726026][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 74.774170% of the map. (used by 33 unit-defs) [t=00:01:07.726106][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:01:07.726147][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:01:07.726186][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 18.170166% of the map. (used by 2 unit-defs) [t=00:01:07.726242][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 18.731689% of the map. (used by 1 unit-defs) [t=00:01:07.756344][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 2 Map-Area(s) occupying 86.24% of the map. (used by 352 unit-defs) [t=00:01:07.760888][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 17.76% of the map. (used by 6 unit-defs) [t=00:01:07.781792][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 61.66% of the map. (used by 32 unit-defs) [t=00:01:07.811123][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 86.35% of the map. (used by 5 unit-defs) [t=00:01:07.845179][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:07.873448][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 77.35% of the map. (used by 10 unit-defs) [t=00:01:07.902513][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 76.81% of the map. (used by 4 unit-defs) [t=00:01:07.931624][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 78.28% of the map. (used by 13 unit-defs) [t=00:01:07.953816][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 61.65% of the map. (used by 3 unit-defs) [t=00:01:07.959851][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 18.93% of the map. (used by 8 unit-defs) [t=00:01:07.982772][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 58.91% of the map. (used by 21 unit-defs) [t=00:01:08.230996][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Absolution_2.json) [t=00:01:08.239486][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:01:08.250466][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:01:08.254857][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:01:08.259565][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:01:08.267168][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:01:08.271592][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:01:08.291327][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:01:09.345195][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:01:09.347560][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:09.347622][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2454ms [t=00:01:09.472188][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10777, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868386}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1699} [t=00:01:12.496955][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:16.037979][f=-000001] GameID: 0ad98a66132c20082db2904d22f2b129 [t=00:01:16.040970][f=-000001] Connection attempt from newholand1945KeyDropcom [t=00:01:16.041062][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:01:16.043071][f=-000001] -> Connection established (given id 0) [t=00:01:16.044429][f=-000001] [Game::ClientReadNet][LOGMSG] sender="newholand1945KeyDropcom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d" [t=00:01:16.044791][f=-000001] [Game::ClientReadNet][LOGMSG] sender="newholand1945KeyDropcom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:16.045023][f=-000001] [Game::ClientReadNet][LOGMSG] sender="newholand1945KeyDropcom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1c515e545ff558d68802d0a5822e0684201363c673be08335c5074c9c072db3924c8f9cd042ed70dd057bec47a51e382e2799f92c39020b140bd8ff4ac599254]" [t=00:01:16.045191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="newholand1945KeyDropcom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=da18409f0e8ab647e5bbe1164e59ee9c7d4acf1eafb92bf302f872464695af9b7d1260b2cecb00725de362096bd743f05fa3e9f0caa62615c0c7f88d3ee155e4]" [t=00:01:16.046414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="newholand1945KeyDropcom" string="[Game::Load][lua{Rules,Gaia}={000002350fbc8d00,000002350f3ebd20}][locale="C"]" [t=00:01:16.048847][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:01:16.795829][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:36.697581][f=-000001] > Game will be force started in 60 seconds [t=00:01:56.583522][f=-000001] > Game will be force started in 40 seconds [t=00:02:03.060425][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:02:03.073548][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:02:03.093124][f=-000001] [async=0] threads=4 tasks=2055 {sum,avg}{exec,wait}time={{13428.569, 6.535}, {6445.363, 3.136}}ms [t=00:02:03.093234][f=-000001] thread=1 tasks=685 {sum,min,max,avg}{exec,wait}time={{4531.881, 0.000, 2318.577, 6.616}, {1935.276, 0.000, 336.659, 2.825}}ms [t=00:02:03.093274][f=-000001] thread=2 tasks=685 {sum,min,max,avg}{exec,wait}time={{4468.825, 0.000, 2318.683, 6.524}, {1467.783, 0.000, 92.024, 2.143}}ms [t=00:02:03.093482][f=-000001] thread=3 tasks=685 {sum,min,max,avg}{exec,wait}time={{4427.862, 0.000, 2318.671, 6.464}, {3042.304, 0.001, 336.750, 4.441}}ms [t=00:02:03.093519][f=-000001] [async=1] threads=4 tasks=2011 {sum,avg}{exec,wait}time={{81176.477, 40.366}, {33423202.000, 16620.189}}ms [t=00:02:03.093572][f=-000001] thread=1 tasks=669 {sum,min,max,avg}{exec,wait}time={{26931.457, 0.001, 4152.376, 40.256}, {11102089.000, 0.085, 23379.377, 16595.051}}ms [t=00:02:03.093654][f=-000001] thread=2 tasks=671 {sum,min,max,avg}{exec,wait}time={{27140.385, 0.001, 4500.019, 40.448}, {11155848.000, 0.095, 23545.764, 16625.705}}ms [t=00:02:03.093722][f=-000001] thread=3 tasks=671 {sum,min,max,avg}{exec,wait}time={{27104.633, 0.001, 4501.178, 40.394}, {11165266.000, 0.018, 23379.277, 16639.740}}ms [t=00:02:03.093760][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:03.093791][f=-000001] [SpringApp::Kill][2] [t=00:02:03.097332][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:03.097459][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002354c2c6da0 [t=00:02:03.097643][f=-000001] Start widgetHandler:Shutdown [t=00:02:03.112831][f=-000001] Shutdown - SaveOrderList Complete [t=00:02:03.116734][f=-000001] Writing last game win data [t=00:02:03.134458][f=-000001] Shutdown - SaveConfigData Complete [t=00:02:03.134533][f=-000001] Shutdown Widget - Chili Highlight [t=00:02:03.134623][f=-000001] Shutdown Widget - Draw After Chili [t=00:02:03.134731][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:02:03.134795][f=-000001] Shutdown Widget - EPIC Menu [t=00:02:03.138415][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:02:03.138486][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:02:03.144543][f=-000001] Shutdown Widget - Chili Minimap [t=00:02:03.145310][f=-000001] Shutdown Widget - Local Team Colors [t=00:02:03.145356][f=-000001] Shutdown Widget - Display Keys 2 [t=00:02:03.145504][f=-000001] Shutdown Widget - Save Game Menu [t=00:02:03.145613][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:02:03.146011][f=-000001] Shutdown Widget - Unit Icons [t=00:02:03.146078][f=-000001] Shutdown Widget - Noises [t=00:02:03.146130][f=-000001] Shutdown Widget - HealthBars [t=00:02:03.149892][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:02:03.149990][f=-000001] Shutdown Widget - BuildETA [t=00:02:03.150029][f=-000001] Shutdown Widget - Outline No Shader [t=00:02:03.150365][f=-000001] Shutdown Widget - Win Counter [t=00:02:03.150465][f=-000001] Shutdown Widget - EndGame APM stats [t=00:02:03.154596][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:02:03.154658][f=-000001] Shutdown Widget - Modular Comm Info [t=00:02:03.154690][f=-000001] Shutdown Widget - Stereo3D [t=00:02:03.155245][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:02:03.155282][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:02:03.155317][f=-000001] Shutdown Widget - Point Tracker [t=00:02:03.155355][f=-000001] Shutdown Widget - Music Player v2 [t=00:02:03.155472][f=-000001] Shutdown Widget - Missile Silo Range [t=00:02:03.155510][f=-000001] Shutdown Widget - MinimapEvents [t=00:02:03.155547][f=-000001] Shutdown Widget - Local Widgets Config [t=00:02:03.155615][f=-000001] Shutdown Widget - Attack Warning [t=00:02:03.155661][f=-000001] Shutdown Widget - Highlight Geos [t=00:02:03.155715][f=-000001] Shutdown Widget - Transport AI [t=00:02:03.155758][f=-000001] Shutdown Widget - Grab Input [t=00:02:03.155817][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:02:03.155896][f=-000001] Shutdown Widget - Darkening [t=00:02:03.155970][f=-000001] Shutdown Widget - Context Menu [t=00:02:03.156009][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:02:03.156049][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:03.156103][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:02:03.156147][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:02:03.156200][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:02:03.156557][f=-000001] Shutdown Widget - CameraShake [t=00:02:03.156591][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:02:03.156998][f=-000001] Shutdown Widget - Attack AoE [t=00:02:03.157047][f=-000001] Shutdown Widget - Map Edge Extension [t=00:02:03.158586][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:03.158635][f=-000001] Shutdown Widget - Selection Send [t=00:02:03.158688][f=-000001] Shutdown Widget - LupsManager [t=00:02:03.158745][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:02:03.158848][f=-000001] Shutdown Widget - Newton Firezone [t=00:02:03.158906][f=-000001] Shutdown Widget - Chili Pro Console [t=00:02:03.161182][f=-000001] Shutdown Widget - Persistent Build Height [t=00:02:03.161227][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:02:03.161253][f=-000001] Shutdown Widget - Lups [t=00:02:03.161952][f=-000001] Shutdown Widget - Chili Framework [t=00:02:03.161996][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:02:03.162094][f=-000001] Shutdown Widget - Custom Markers [t=00:02:03.162196][f=-000001] Shutdown Widget - Chili Core Selector [t=00:02:03.162481][f=-000001] Shutdown Widget - Select Keys [t=00:02:03.162554][f=-000001] Shutdown Widget - Start Boxes [t=00:02:03.162930][f=-000001] Shutdown Widget - Pause Screen [t=00:02:03.163817][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:03.164132][f=-000001] Shutdown Widget - Text To Speech Control [t=00:02:03.164194][f=-000001] Shutdown Widget - Layout Handler [t=00:02:03.164306][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:02:03.164405][f=-000001] End widgetHandler:Shutdown [t=00:02:03.388129][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3083436, 0.0} allocedSize{int+, int-, ext}={0, 0, 779272691}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2603} [t=00:02:03.392118][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002350f3ebd20 [t=00:02:03.419256][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:03.419449][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:03.419581][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002350fbc8d00 [t=00:02:03.419739][f=-000001] Start gadgetHandler:Shutdown [t=00:02:03.419782][f=-000001] Shutdown - StartSetup [t=00:02:03.419819][f=-000001] Shutdown - UnitMorph [t=00:02:03.419859][f=-000001] Shutdown - Carrier Drones [t=00:02:03.419903][f=-000001] Shutdown - Missile Silo Controller [t=00:02:03.419942][f=-000001] Shutdown - Modular Comm Info [t=00:02:03.419976][f=-000001] Shutdown - Terrain Texture Handler [t=00:02:03.420012][f=-000001] Shutdown - UnitCloakShield [t=00:02:03.420094][f=-000001] Shutdown - Starlight Handler [t=00:02:03.420129][f=-000001] End gadgetHandler:Shutdown [t=00:02:03.497290][f=-000001] Start gadgetHandler:Shutdown [t=00:02:03.497364][f=-000001] Shutdown - Teleport Throw [t=00:02:03.497410][f=-000001] Shutdown - UnitMorph [t=00:02:03.497498][f=-000001] Shutdown - Commander Skin Renderer [t=00:02:03.497924][f=-000001] Shutdown - Missile fired callins [t=00:02:03.497983][f=-000001] Shutdown - Modular Comm Info [t=00:02:03.498024][f=-000001] Shutdown - Retreat Command [t=00:02:03.498156][f=-000001] Shutdown - Shockwaves [t=00:02:03.498209][f=-000001] Shutdown - Unit tint API [t=00:02:03.498279][f=-000001] Shutdown - Unit glow API [t=00:02:03.498342][f=-000001] Shutdown - UnitCloakShield [t=00:02:03.498423][f=-000001] Shutdown - Lups Cloak FX [t=00:02:03.498461][f=-000001] Shutdown - Lups [t=00:02:03.499327][f=-000001] Shutdown - Lups Shield [t=00:02:03.499377][f=-000001] End gadgetHandler:Shutdown [t=00:02:03.543761][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3871} [t=00:02:03.548328][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:03.548826][f=-000001] [Game::KillLua][4] dtor=0 [t=00:02:03.549030][f=-000001] [Game::KillLua][5] dtor=0 [t=00:02:03.621983][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-07_18-06-14-699_Absolution 2_105.1.1-2511-g747f18b BAR105.sdfz" (7280 bytes) [t=00:02:03.625047][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:03.627952][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:03.628198][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:02:03.629163][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002349f789960 dev=00000234dbb60f10 [t=00:02:03.631758][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002349f789960 dev=00000234dbb60f10 [t=00:02:03.631863][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002349f789960)] [t=00:02:03.653200][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000234dbb60f10)] [t=00:02:03.655110][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:05.237953][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:02:05.247805][f=-000001] [Game::~CGame][1] [t=00:02:05.248521][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:05.248554][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:05.248603][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:05.248651][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:05.248690][f=-000001] [Game::KillLua][4] dtor=1 [t=00:02:05.248755][f=-000001] [Game::KillLua][5] dtor=1 [t=00:02:05.249183][f=-000001] [Game::KillMisc][1] [t=00:02:05.249205][f=-000001] [Game::KillMisc][2] [t=00:02:05.249269][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:02:05.461999][f=-000001] [Game::KillMisc][3] [t=00:02:05.463218][f=-000001] [Game::KillRendering][1] [t=00:02:05.521892][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:05.599112][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:02:05.599649][f=-000001] [S3OParser::Kill] allocated 5575 pieces [t=00:02:05.612916][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:02:06.235728][f=-000001] [Game::KillInterface][1] [t=00:02:06.237238][f=-000001] [Game::KillInterface][2] [t=00:02:06.257373][f=-000001] [Game::KillSimulation][1] [t=00:02:06.258298][f=-000001] [Game::KillSimulation][2]
infolog_full.txt (truncated):