ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 1 #111071

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.003065] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.107884] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.108001] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.108061]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.108089]   
[t=00:00:00.108100]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.108113]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.108137]   Use "none" to disable the default log sections.
[t=00:00:00.108147] ============== </Log Sections> ==============

[t=00:00:00.108159] ============== <User Config> ==============
[t=00:00:00.108381]   AnimationMT = 0
[t=00:00:00.108396]   BumpWaterDepthBits = 16
[t=00:00:00.108407]   BumpWaterReflection = 0
[t=00:00:00.108416]   BumpWaterRefraction = 0
[t=00:00:00.108425]   BumpWaterShoreWaves = 0
[t=00:00:00.108437]   BumpWaterTexSizeReflection = 64
[t=00:00:00.108448]   CamFreeScrollSpeed = 50
[t=00:00:00.108476]   CamMode = 1
[t=00:00:00.108486]   CubeTexSizeReflection = 64
[t=00:00:00.108496]   CubeTexSizeSpecular = 64
[t=00:00:00.108506]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.108519]   EdgeMoveDynamic = 0
[t=00:00:00.108529]   EdgeMoveWidth = 0.003
[t=00:00:00.108553]   FPSFOV = 90
[t=00:00:00.108562]   FPSScrollSpeed = 50
[t=00:00:00.108571]   FontSize = 18
[t=00:00:00.108580]   GrassDetail = 0
[t=00:00:00.108589]   GroundDecals = 1
[t=00:00:00.108598]   GroundDetail = 70
[t=00:00:00.108609]   HangTimeout = 30
[t=00:00:00.108631]   HardwareCursor = 1
[t=00:00:00.108640]   InitialNetworkTimeout = 0
[t=00:00:00.108651]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.108661]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.108672]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.108770]   LinkOutgoingBandwidth = 131072
[t=00:00:00.108788]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.108798]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.108809]   MSAALevel = 4
[t=00:00:00.108819]   MaxParticles = 6000
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
[t=00:00:00.108842]   MaxSounds = 32
[t=00:00:00.108852]   MaximumTransmissionUnit = 0
[t=00:00:00.108863]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.108873]   MiniMapMarker = 0
[t=00:00:00.108885]   MouseDragScrollThreshold = 0
[t=00:00:00.108897]   NetworkLossFactor = 1
[t=00:00:00.108907]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.108916]   OverheadScrollSpeed = 50
[t=00:00:00.108926]   ReconnectTimeout = 0
[t=00:00:00.108935]   RotOverheadScrollSpeed = 50
[t=00:00:00.108955]   RotateLogFiles = 1
[t=00:00:00.108967]   ShadowMapSize = 1024
[t=00:00:00.108977]   Shadows = 0
[t=00:00:00.108985]   ShowClock = 0
[t=00:00:00.108994]   SoftParticles = 2
[t=00:00:00.109004]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.109015]   UnitIconDist = 250
[t=00:00:00.109024]   UpdateBoundingVolumeMT = 0
[t=00:00:00.109034]   UpdateWeaponVectorsMT = 0
[t=00:00:00.109056]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.109067]   UseLuaMemPools = 0
[t=00:00:00.109076]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.109220]   VFSCacheArchiveFiles = 0
[t=00:00:00.109234]   Water = 4
[t=00:00:00.109245]   XResolution = 1920
[t=00:00:00.109254]   YResolution = 1080
[t=00:00:00.109264]   snd_volbattle = 23
[t=00:00:00.109273]   snd_volgeneral = 26
[t=00:00:00.109282]   snd_volmaster = 27
[t=00:00:00.109290]   snd_volui = 27
[t=00:00:00.109299]   snd_volunitreply = 26
Failed rotating the log file
[t=00:00:00.109337] ============== </User Config> ==============

[t=00:00:00.109351] ============== <User System> ==============
[t=00:00:00.109380]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.109399]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.109772]        Compiler Version: gcc-13.2.0
[t=00:00:00.109924]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.110097]         Hardware Config: AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx  ; 6091MB RAM, 14301MB pagefile
[t=00:00:00.110122]        Binary Word Size: 64-bit (native)
[t=00:00:00.110188]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.110210]      Physical CPU Cores: 4
[t=00:00:00.110223]       Logical CPU Cores: 8
[t=00:00:00.110236] ============== </User System> ==============

[t=00:00:00.110258] Run: thread affinity ff
[t=00:00:00.110634] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.110656]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.110669]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.110681]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.110697]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.122393] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.122484] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.179121] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.183408]     Display (Generic PnP Monitor)=1 modes=10 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.183618]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.184106]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.184180]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.184197]         [ 4] 1366x768x24bpp@60Hz
[t=00:00:00.184357]         [ 5] 1360x768x24bpp@60Hz
[t=00:00:00.184379]         [ 6] 1280x1024x24bpp@60Hz
[t=00:00:00.184395]         [ 7] 1280x720x24bpp@60Hz
[t=00:00:00.184407]         [ 8] 1024x768x24bpp@60Hz
[t=00:00:00.184436]         [ 9] 800x600x24bpp@60Hz
[t=00:00:00.184448]         [10] 640x480x24bpp@60Hz
[t=00:00:01.445056] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.447355] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:01.447430] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.610424] [GR::LogVersionInfo]
[t=00:00:01.610460]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.610470]     GL version  : 3.0.14761 Compatibility Profile/Debug Context 21.30.44.10 30.0.13044.10001
[t=00:00:01.610479]     GL vendor   : ATI Technologies Inc.
[t=00:00:01.610487]     GL renderer : AMD Radeon(TM) Vega 8 Graphics
[t=00:00:01.610494]     GLSL version: 4.60
[t=00:00:01.610540]     GLEW version: 2.1.0
[t=00:00:01.610547]     GPU memory  : unknown
[t=00:00:01.610567]     SDL swap-int: 0
[t=00:00:01.610577]     SDL driver  : windows
[t=00:00:01.610587]     
[t=00:00:01.610597]     Initialized OpenGL Context: 3.0 (Compat)
[t=00:00:01.610631]     GLSL shader support       : 1
[t=00:00:01.610643]     GL4 support               : 1
[t=00:00:01.610653]     FBO extension support     : 1
[t=00:00:01.610673]     NVX GPU mem-info support  : 0
[t=00:00:01.610688]     ATI GPU mem-info support  : 0
[t=00:00:01.610732]     Texture clamping to edge  : 1
[t=00:00:01.610753]     NPOT-texture support      : 1 (1)
[t=00:00:01.610772]     S3TC/DXT1 texture support : 1/0
[t=00:00:01.610790]     texture query-LOD support : 1 (1)
[t=00:00:01.610803]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.610819]     Z-buffer depth            : 24 (-)
[t=00:00:01.610841]     primitive-restart support : 1 (1)
[t=00:00:01.610854]     clip-space control support: 1 (1)
[t=00:00:01.610868]     seamless cube-map support : 1 (1)
[t=00:00:01.611009]     frag-depth layout support : 1 (1)
[t=00:00:01.611024]     persistent maps support   : 1 (1)
[t=00:00:01.611036]     explicit attribs location : 1 (1)
[t=00:00:01.611049]     multi draw indirect       : 1 (-)
[t=00:00:01.611065]     array textures            : 1 (-)
[t=00:00:01.611077]     buffer copy support       : 1 (-)
[t=00:00:01.611090]     indirect draw             : 1 (-)
[t=00:00:01.611102]     base instance             : 1 (-)
[t=00:00:01.611114]     
[t=00:00:01.611125]     max. FBO samples              : 8
[t=00:00:01.611159]     max. FS/program texture slots : 32/160
[t=00:00:01.611173]     max. texture size             : 16384
[t=00:00:01.611191]     max. texture anisotropy level : 16.000000
[t=00:00:01.611205]     max. vec4 varyings/attributes : 32/29
[t=00:00:01.611217]     max. draw-buffers             : 8
[t=00:00:01.611231]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:01.611243]     max. uniform buffer-bindings  : 90
[t=00:00:01.611257]     max. uniform block-size       : 559236KB
[t=00:00:01.611283]     max. storage buffer-bindings  : 64
[t=00:00:01.611297]     max. storage block-size       : 2047MB
[t=00:00:01.611307]     
[t=00:00:01.611318]     enable AMD-hacks : 1
[t=00:00:01.611329]     compress MIP-maps: 0
[t=00:00:01.611444]     Number of compressed texture formats: 18
[t=00:00:01.611516]     Compressed texture formats: GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.611588] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.612433] [GR::UpdateGLConfigs]
[t=00:00:01.621310] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:01.621431] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.624079] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.624139] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.624154] [GR::InitGLState]
[t=00:00:01.626362] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:02.190209] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.242869] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 51ms
[t=00:00:02.270148] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.270305] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:02.273723] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.279545] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:02.279655] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.281357] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:02.282210] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:02.310211] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:02.313039] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:02.318421] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:02.319916] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.382285] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 72ms
[t=00:00:02.382411] [VFS] [SpringVFS::ReserveArchives<this=000002349fc5f550>]
[t=00:00:02.383424] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.393102] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002349fc5f550 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.393269] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.701219] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:02.703626] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:02.703867] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.704831] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.704975] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.705146] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:02.707074][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.707564][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms)
[t=00:00:02.708042][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.708107][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.708140][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.708272][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.726702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.726821][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Głośniki (2 — Radon 610)"
[t=00:00:02.726849][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Głośniki (Realtek(R) Audio)"
[t=00:00:02.726881][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.806567][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.814977][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.8ms)
[t=00:00:02.818368][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000234dbb60f10(default) context=000002349f789960  numChannels=2 frameSize=8
[t=00:00:02.818496][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.818546][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.818575][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.818605][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.818751][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.818904][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.818958][f=-000001] [Sound]   Devices:
[t=00:00:02.827595][f=-000001] [Sound]     [OpenAL Soft on Głośniki (2 — Radon 610)]
[t=00:00:02.827643][f=-000001] [Sound]     [OpenAL Soft on Głośniki (Realtek(R) Audio)]
[t=00:00:02.827676][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.827698][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.830067][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.830156][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.928365][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 149047 MB
[t=00:00:02.940561][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:02.947558][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492
[t=00:00:02.963716][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name newholand1945KeyDropcom
[t=00:00:03.560661][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Absolution 2" (loaded=0 cached=0)
[t=00:00:03.561656][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Absolution 2", overwrite=false)] section=1 cached=0
[t=00:00:03.566585][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.569282][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0)
[t=00:00:03.571046][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0
[t=00:00:03.794802][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.795317][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002349fc5f550>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:07.590806][f=-000001] [CAS::GASCB] Archive file="absolution_2.sd7" cs="40be856ef26b85add93301e6e2e48a91fe4de0c1b1f4e0c5381467489168568c946642cd56225c43c43c15a36dd6b444d09f4217ba895ccd165803782ee3d437"
[t=00:00:07.593207][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:07.595997][f=-000001] Warning: [PreGame::GameDataReceived] Archive Absolution 2 (checksum 824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:07.599767][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.600442][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.600957][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.601164][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:07.606837][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewpjb21tYW5kZXJ0eXBlcz1lMzA9OwpzdGFydGJveGVzPXJldHVybiB7IH07CnNlbmRzcHJpbmdpZWRhdGE9MTsKc2VydmVydHlwZT1aS0xTOwpjaGVhdGNvbW1hbmRwcmVmaXg9c2F5ICFob3N0c2F5IC87Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTJfMDsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTA7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTQxNDsKZnJpZW5kcz1EUkVnZ21hbixtYWNpZWsxNDEsQnVkeW5NaVN0eWduaWUsUmFnZTc0LEthcmFtYW5kYXM7CmxvYmJ5aWQ9NTQ3MDM1OwphdmF0YXI9ZHJvbmVjYXJyeTsKcm9vbV9ib3NzPTE7CnNwZWN0YXRvcj0wOwp0ZWFtPTA7CmNvdW50cnljb2RlPVBMOwpsZXZlbD0xNTsKbmFtZT1uZXdob2xhbmQxOTQ1S2V5RHJvcGNvbTsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBIYXJkICgxKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJSGFyZDY0Owp9ClthbGx5dGVhbTJdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQp6a3NlYXJjaHRhZz1hMzIwMDYxZC02YmJhLTQyMGQtYTVhMS1kOGZhMmFlYzMwYzE7CmlzaG9zdD0xOwpob3N0aXA9MTQ5LjU2LjIyLjY4OwptYXBoYXNoPTE7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi42LjA7Cm1hcG5hbWU9QWJzb2x1dGlvbiAyOwpzdGFydHBvc3R5cGU9MjsKbW9kaGFzaD0xOwpzaG93c2VydmVybmFtZT1uZXdob2xhbmQxOTQ1S2V5RHJvcGNvbSdzIEJhdHRsZTsKYXV0b2hvc3Rwb3J0PTUyNjgwOwpkdW1wZ2FtZXN0YXRlb25kZXN5bmM9MTsKaG9zdHBvcnQ9ODQ5MjsKfQo="
[t=00:00:07.607430][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-07_18-06-14-699_Absolution 2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:07.607465][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4454ms
[t=00:00:07.611008][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:07.849372][f=-000001] forceSingleThreaded, false
[t=00:00:07.894304][f=-000001] [CAS::GASCB] Archive file="absolution_2.sd7" cs="40be856ef26b85add93301e6e2e48a91fe4de0c1b1f4e0c5381467489168568c946642cd56225c43c43c15a36dd6b444d09f4217ba895ccd165803782ee3d437"
[t=00:00:07.894707][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:07.896222][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:07.896622][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.896948][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.941367][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:07.941432][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:07.942395][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:07.942969][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:07.943604][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:07.944091][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:07.948354][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:07.950671][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:07.953936][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:07.958173][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:07.959622][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:07.960891][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:07.960956][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:07.963694][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:07.976343][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:07.990248][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:07.995694][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:07.996404][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:07.997665][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:07.997780][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:07.998213][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:07.998726][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:08.757663][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:09.035185][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:10.418663][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2419ms
[t=00:00:10.419940][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:10.471770][f=-000001] [CAS::GASCB] Archive file="absolution_2.sd7" cs="40be856ef26b85add93301e6e2e48a91fe4de0c1b1f4e0c5381467489168568c946642cd56225c43c43c15a36dd6b444d09f4217ba895ccd165803782ee3d437"
[t=00:00:10.472939][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:10.476593][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.477488][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:10.478300][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:10.865023][f=-000001] Loading UnitDefs_posts
[t=00:00:11.155702][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:11.155804][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:11.155840][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:11.155878][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:11.289197][f=-000001] Loading FeatureDefs_posts
[t=00:00:11.342786][f=-000001] Loading WeaponDefs_posts
[t=00:00:11.411709][f=-000001] Loading ArmorDefs_posts
[t=00:00:11.459872][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 980ms
[t=00:00:11.690393][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1270ms
[t=00:00:11.690827][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:12.559752][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:12.611142][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:12.627002][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:12.628486][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 68ms
[t=00:00:12.628592][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:12.628688][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:12.635437][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:12.696424][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:12.696978][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:13.081961][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:13.150050][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:13.437044][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:13.437781][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:13.438566][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:13.440399][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:13.441559][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:13.445954][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:13.457875][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:13.460369][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:13.462129][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:13.463068][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:13.464673][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:13.477070][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:13.477965][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:01:04.174874][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:01:04.176505][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:01:04.270486][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:01:04.278360][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:01:04.280895][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:01:04.282424][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:01:04.284383][f=-000001] EndGame Graph disabled
[t=00:01:04.369461][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:01:04.427098][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:01:04.430010][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:01:04.434412][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:01:04.436096][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:01:04.438644][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:01:04.439429][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:01:04.440093][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:01:04.440732][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:01:04.441397][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:01:04.477755][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:01:04.479621][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:01:04.480404][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:01:04.483328][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:01:04.484557][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[t=00:01:04.487427][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:01:04.490383][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:01:04.491376][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:01:04.588306][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:01:04.589442][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:01:04.591015][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:01:04.591743][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:01:05.034919][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:01:05.037611][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:01:05.038533][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:01:05.042572][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:01:05.045589][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:01:05.046435][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:01:05.048618][f=-000001] [i18n] Warning: "replaycontrolbuttons_option_visibleprogress" is not translated in pl
[t=00:01:05.048924][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:01:05.049900][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:01:05.051296][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:01:05.052261][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:01:05.053791][f=-000001] IsIsland, <function>, false
[t=00:01:05.299307][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:01:05.301082][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:01:05.301177][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:01:05.301211][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:01:05.301494][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:01:05.304002][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:01:05.305039][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:01:05.305767][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:01:05.306433][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:01:05.307081][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:01:05.307767][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:01:05.308436][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:01:05.309097][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:01:05.309916][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:01:05.317185][f=-000001] Loaded widget:  Lua Metal Spots V4.3  <luametalspots-v4_3.lua>
[t=00:01:05.320525][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:01:05.321348][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:01:05.322042][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:01:05.322698][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:01:05.323470][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:01:05.324633][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:01:05.326034][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:01:05.327088][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:01:05.349028][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:01:05.350515][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:01:05.370716][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:05.372399][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:05.374841][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:05.380723][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:05.381769][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:05.382898][f=-000001] Mex Placement Initialised with 138 spots.
[t=00:01:05.393695][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:05.396240][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:05.408124][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:05.411461][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:05.420347][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:05.422317][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:05.423306][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:01:05.424069][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:05.436311][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:05.457201][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:05.465420][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:05.470509][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:05.473211][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required
[t=00:01:05.478593][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required
[t=00:01:05.492161][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:05.493426][f=-000001] SSAO: Deferred rendering not found, disabling.
[t=00:01:05.509592][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:01:05.516275][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:05.517430][f=-000001] SetSunLighting
[t=00:01:05.521829][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:05.523797][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:05.537032][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:05.538598][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:05.538679][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:05.539789][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:05.542314][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:05.573519][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:05.574755][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:05.578723][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:05.591536][f=-000001] Writing last game win data
[t=00:01:05.612227][f=-000001] LuaUI v0.3
[t=00:01:06.038508][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:01:06.892819][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:01:07.090509][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:07.144452][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:07.146996][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:07.599566][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:01:07.634183][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:01:07.640266][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:01:07.640332][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:01:07.641270][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:01:07.641344][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:01:07.657327][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:01:07.725709][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 77.63%
[t=00:01:07.725780][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: false
[t=00:01:07.725889][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: false
[t=00:01:07.725935][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -40.00
[t=00:01:07.725972][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 314.09
[t=00:01:07.726026][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 74.774170% of the map. (used by 33 unit-defs)
[t=00:01:07.726106][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:07.726147][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:07.726186][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 18.170166% of the map. (used by 2 unit-defs)
[t=00:01:07.726242][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 18.731689% of the map. (used by 1 unit-defs)
[t=00:01:07.756344][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 2 Map-Area(s) occupying 86.24% of the map. (used by 352 unit-defs)
[t=00:01:07.760888][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 17.76% of the map. (used by 6 unit-defs)
[t=00:01:07.781792][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 61.66% of the map. (used by 32 unit-defs)
[t=00:01:07.811123][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 2 Map-Area(s) occupying 86.35% of the map. (used by 5 unit-defs)
[t=00:01:07.845179][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:07.873448][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 77.35% of the map. (used by 10 unit-defs)
[t=00:01:07.902513][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 76.81% of the map. (used by 4 unit-defs)
[t=00:01:07.931624][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 2 Map-Area(s) occupying 78.28% of the map. (used by 13 unit-defs)
[t=00:01:07.953816][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 61.65% of the map. (used by 3 unit-defs)
[t=00:01:07.959851][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 18.93% of the map. (used by 8 unit-defs)
[t=00:01:07.982772][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 58.91% of the map. (used by 21 unit-defs)
[t=00:01:08.230996][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Absolution_2.json)
[t=00:01:08.239486][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:01:08.250466][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:01:08.254857][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:01:08.259565][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:01:08.267168][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:01:08.271592][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:01:08.291327][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:01:09.345195][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:01:09.347560][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:09.347622][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2454ms
[t=00:01:09.472188][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10777, 0.0} allocedSize{int+, int-, ext}={0, 0, 1868386}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1699}
[t=00:01:12.496955][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:16.037979][f=-000001] GameID: 0ad98a66132c20082db2904d22f2b129
[t=00:01:16.040970][f=-000001] Connection attempt from newholand1945KeyDropcom
[t=00:01:16.041062][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:01:16.043071][f=-000001]  -> Connection established (given id 0)
[t=00:01:16.044429][f=-000001] [Game::ClientReadNet][LOGMSG] sender="newholand1945KeyDropcom" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d"
[t=00:01:16.044791][f=-000001] [Game::ClientReadNet][LOGMSG] sender="newholand1945KeyDropcom" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:16.045023][f=-000001] [Game::ClientReadNet][LOGMSG] sender="newholand1945KeyDropcom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1c515e545ff558d68802d0a5822e0684201363c673be08335c5074c9c072db3924c8f9cd042ed70dd057bec47a51e382e2799f92c39020b140bd8ff4ac599254]"
[t=00:01:16.045191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="newholand1945KeyDropcom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=da18409f0e8ab647e5bbe1164e59ee9c7d4acf1eafb92bf302f872464695af9b7d1260b2cecb00725de362096bd743f05fa3e9f0caa62615c0c7f88d3ee155e4]"
[t=00:01:16.046414][f=-000001] [Game::ClientReadNet][LOGMSG] sender="newholand1945KeyDropcom" string="[Game::Load][lua{Rules,Gaia}={000002350fbc8d00,000002350f3ebd20}][locale="C"]"
[t=00:01:16.048847][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:01:16.795829][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:36.697581][f=-000001] > Game will be force started in 60 seconds
[t=00:01:56.583522][f=-000001] > Game will be force started in 40 seconds
[t=00:02:03.060425][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:02:03.073548][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:02:03.093124][f=-000001]  [async=0] threads=4 tasks=2055 {sum,avg}{exec,wait}time={{13428.569, 6.535}, {6445.363, 3.136}}ms
[t=00:02:03.093234][f=-000001]      thread=1 tasks=685 {sum,min,max,avg}{exec,wait}time={{4531.881, 0.000, 2318.577, 6.616}, {1935.276, 0.000, 336.659, 2.825}}ms
[t=00:02:03.093274][f=-000001]      thread=2 tasks=685 {sum,min,max,avg}{exec,wait}time={{4468.825, 0.000, 2318.683, 6.524}, {1467.783, 0.000, 92.024, 2.143}}ms
[t=00:02:03.093482][f=-000001]      thread=3 tasks=685 {sum,min,max,avg}{exec,wait}time={{4427.862, 0.000, 2318.671, 6.464}, {3042.304, 0.001, 336.750, 4.441}}ms
[t=00:02:03.093519][f=-000001]  [async=1] threads=4 tasks=2011 {sum,avg}{exec,wait}time={{81176.477, 40.366}, {33423202.000, 16620.189}}ms
[t=00:02:03.093572][f=-000001]      thread=1 tasks=669 {sum,min,max,avg}{exec,wait}time={{26931.457, 0.001, 4152.376, 40.256}, {11102089.000, 0.085, 23379.377, 16595.051}}ms
[t=00:02:03.093654][f=-000001]      thread=2 tasks=671 {sum,min,max,avg}{exec,wait}time={{27140.385, 0.001, 4500.019, 40.448}, {11155848.000, 0.095, 23545.764, 16625.705}}ms
[t=00:02:03.093722][f=-000001]      thread=3 tasks=671 {sum,min,max,avg}{exec,wait}time={{27104.633, 0.001, 4501.178, 40.394}, {11165266.000, 0.018, 23379.277, 16639.740}}ms
[t=00:02:03.093760][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:03.093791][f=-000001] [SpringApp::Kill][2]
[t=00:02:03.097332][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:03.097459][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002354c2c6da0
[t=00:02:03.097643][f=-000001] Start widgetHandler:Shutdown
[t=00:02:03.112831][f=-000001] Shutdown - SaveOrderList Complete
[t=00:02:03.116734][f=-000001] Writing last game win data
[t=00:02:03.134458][f=-000001] Shutdown - SaveConfigData Complete
[t=00:02:03.134533][f=-000001] Shutdown Widget - Chili Highlight
[t=00:02:03.134623][f=-000001] Shutdown Widget - Draw After Chili
[t=00:02:03.134731][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:02:03.134795][f=-000001] Shutdown Widget - EPIC Menu
[t=00:02:03.138415][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:02:03.138486][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:02:03.144543][f=-000001] Shutdown Widget - Chili Minimap
[t=00:02:03.145310][f=-000001] Shutdown Widget - Local Team Colors
[t=00:02:03.145356][f=-000001] Shutdown Widget - Display Keys 2
[t=00:02:03.145504][f=-000001] Shutdown Widget - Save Game Menu
[t=00:02:03.145613][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:02:03.146011][f=-000001] Shutdown Widget - Unit Icons
[t=00:02:03.146078][f=-000001] Shutdown Widget - Noises
[t=00:02:03.146130][f=-000001] Shutdown Widget - HealthBars
[t=00:02:03.149892][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:02:03.149990][f=-000001] Shutdown Widget - BuildETA
[t=00:02:03.150029][f=-000001] Shutdown Widget - Outline No Shader
[t=00:02:03.150365][f=-000001] Shutdown Widget - Win Counter
[t=00:02:03.150465][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:02:03.154596][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:02:03.154658][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:02:03.154690][f=-000001] Shutdown Widget - Stereo3D
[t=00:02:03.155245][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:02:03.155282][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:03.155317][f=-000001] Shutdown Widget - Point Tracker
[t=00:02:03.155355][f=-000001] Shutdown Widget - Music Player v2
[t=00:02:03.155472][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:02:03.155510][f=-000001] Shutdown Widget - MinimapEvents
[t=00:02:03.155547][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:02:03.155615][f=-000001] Shutdown Widget - Attack Warning
[t=00:02:03.155661][f=-000001] Shutdown Widget - Highlight Geos
[t=00:02:03.155715][f=-000001] Shutdown Widget - Transport AI
[t=00:02:03.155758][f=-000001] Shutdown Widget - Grab Input
[t=00:02:03.155817][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:02:03.155896][f=-000001] Shutdown Widget - Darkening
[t=00:02:03.155970][f=-000001] Shutdown Widget - Context Menu
[t=00:02:03.156009][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:02:03.156049][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:03.156103][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:02:03.156147][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:02:03.156200][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:02:03.156557][f=-000001] Shutdown Widget - CameraShake
[t=00:02:03.156591][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:02:03.156998][f=-000001] Shutdown Widget - Attack AoE
[t=00:02:03.157047][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:02:03.158586][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:03.158635][f=-000001] Shutdown Widget - Selection Send
[t=00:02:03.158688][f=-000001] Shutdown Widget - LupsManager
[t=00:02:03.158745][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:02:03.158848][f=-000001] Shutdown Widget - Newton Firezone
[t=00:02:03.158906][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:02:03.161182][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:02:03.161227][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:02:03.161253][f=-000001] Shutdown Widget - Lups
[t=00:02:03.161952][f=-000001] Shutdown Widget - Chili Framework
[t=00:02:03.161996][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:02:03.162094][f=-000001] Shutdown Widget - Custom Markers
[t=00:02:03.162196][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:02:03.162481][f=-000001] Shutdown Widget - Select Keys
[t=00:02:03.162554][f=-000001] Shutdown Widget - Start Boxes
[t=00:02:03.162930][f=-000001] Shutdown Widget - Pause Screen
[t=00:02:03.163817][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:03.164132][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:02:03.164194][f=-000001] Shutdown Widget - Layout Handler
[t=00:02:03.164306][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:02:03.164405][f=-000001] End widgetHandler:Shutdown
[t=00:02:03.388129][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3083436, 0.0} allocedSize{int+, int-, ext}={0, 0, 779272691}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.2603}
[t=00:02:03.392118][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002350f3ebd20
[t=00:02:03.419256][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:03.419449][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:03.419581][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002350fbc8d00
[t=00:02:03.419739][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:03.419782][f=-000001] Shutdown - StartSetup
[t=00:02:03.419819][f=-000001] Shutdown - UnitMorph
[t=00:02:03.419859][f=-000001] Shutdown - Carrier Drones
[t=00:02:03.419903][f=-000001] Shutdown - Missile Silo Controller
[t=00:02:03.419942][f=-000001] Shutdown - Modular Comm Info
[t=00:02:03.419976][f=-000001] Shutdown - Terrain Texture Handler
[t=00:02:03.420012][f=-000001] Shutdown - UnitCloakShield
[t=00:02:03.420094][f=-000001] Shutdown - Starlight Handler
[t=00:02:03.420129][f=-000001] End gadgetHandler:Shutdown
[t=00:02:03.497290][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:03.497364][f=-000001] Shutdown - Teleport Throw
[t=00:02:03.497410][f=-000001] Shutdown - UnitMorph
[t=00:02:03.497498][f=-000001] Shutdown - Commander Skin Renderer
[t=00:02:03.497924][f=-000001] Shutdown - Missile fired callins
[t=00:02:03.497983][f=-000001] Shutdown - Modular Comm Info
[t=00:02:03.498024][f=-000001] Shutdown - Retreat Command
[t=00:02:03.498156][f=-000001] Shutdown - Shockwaves
[t=00:02:03.498209][f=-000001] Shutdown - Unit tint API
[t=00:02:03.498279][f=-000001] Shutdown - Unit glow API
[t=00:02:03.498342][f=-000001] Shutdown - UnitCloakShield
[t=00:02:03.498423][f=-000001] Shutdown - Lups Cloak FX
[t=00:02:03.498461][f=-000001] Shutdown - Lups
[t=00:02:03.499327][f=-000001] Shutdown - Lups Shield
[t=00:02:03.499377][f=-000001] End gadgetHandler:Shutdown
[t=00:02:03.543761][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3871}
[t=00:02:03.548328][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:03.548826][f=-000001] [Game::KillLua][4] dtor=0
[t=00:02:03.549030][f=-000001] [Game::KillLua][5] dtor=0
[t=00:02:03.621983][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-07-07_18-06-14-699_Absolution 2_105.1.1-2511-g747f18b BAR105.sdfz" (7280 bytes)
[t=00:02:03.625047][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:03.627952][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:03.628198][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:02:03.629163][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002349f789960 dev=00000234dbb60f10
[t=00:02:03.631758][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002349f789960 dev=00000234dbb60f10
[t=00:02:03.631863][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002349f789960)]
[t=00:02:03.653200][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000234dbb60f10)]
[t=00:02:03.655110][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:05.237953][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:02:05.247805][f=-000001] [Game::~CGame][1]
[t=00:02:05.248521][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:05.248554][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:05.248603][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:05.248651][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:05.248690][f=-000001] [Game::KillLua][4] dtor=1
[t=00:02:05.248755][f=-000001] [Game::KillLua][5] dtor=1
[t=00:02:05.249183][f=-000001] [Game::KillMisc][1]
[t=00:02:05.249205][f=-000001] [Game::KillMisc][2]
[t=00:02:05.249269][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:05.461999][f=-000001] [Game::KillMisc][3]
[t=00:02:05.463218][f=-000001] [Game::KillRendering][1]
[t=00:02:05.521892][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:05.599112][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:02:05.599649][f=-000001] [S3OParser::Kill] allocated 5575 pieces
[t=00:02:05.612916][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:02:06.235728][f=-000001] [Game::KillInterface][1]
[t=00:02:06.237238][f=-000001] [Game::KillInterface][2]
[t=00:02:06.257373][f=-000001] [Game::KillSimulation][1]
[t=00:02:06.258298][f=-000001] [Game::KillSimulation][2]