Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000693] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000704] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.004516] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.004601] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.180629] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.180665] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.180693] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.180714] [t=00:00:00.180720] Enable or disable log sections using the LogSections configuration key [t=00:00:00.180729] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.180737] Use "none" to disable the default log sections. [t=00:00:00.180743] ============== </Log Sections> ============== [t=00:00:00.180751] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.180860] AllowDeferredMapRendering = 1 [t=00:00:00.180866] AllowDeferredModelRendering = 1 [t=00:00:00.180870] BumpWaterAnisotropy = 2 [t=00:00:00.180874] BumpWaterBlurReflection = 1 [t=00:00:00.180879] BumpWaterDepthBits = 32 [t=00:00:00.180882] BumpWaterReflection = 2 [t=00:00:00.180887] BumpWaterTexSizeReflection = 256 [t=00:00:00.180891] CamFreeScrollSpeed = 50 [t=00:00:00.180895] CamMode = 1 [t=00:00:00.180900] DualScreenMiniMapOnLeft = 1 [t=00:00:00.180908] EdgeMoveDynamic = 0 [t=00:00:00.180912] EdgeMoveWidth = 0.003 [t=00:00:00.180915] FPSFOV = 90 [t=00:00:00.180919] FPSScrollSpeed = 50 [t=00:00:00.180923] FontSize = 18 [t=00:00:00.180927] GrassDetail = 0 [t=00:00:00.180930] GroundDecals = 5 [t=00:00:00.180933] GroundDetail = 120 [t=00:00:00.180937] GroundScarAlphaFade = 1 [t=00:00:00.180941] HangTimeout = 30 [t=00:00:00.180944] HardwareCursor = 1 [t=00:00:00.180948] InitialNetworkTimeout = 0 [t=00:00:00.180953] LinkIncomingMaxPacketRate = 512 [t=00:00:00.180960] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.180964] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.180967] LinkOutgoingBandwidth = 131072 [t=00:00:00.180973] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.180977] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.180980] MSAALevel = 4 [t=00:00:00.180984] MaxParticles = 25000 [t=00:00:00.180987] MaxSounds = 32 [t=00:00:00.180991] MaximumTransmissionUnit = 0 [t=00:00:00.180995] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.181002] MiniMapMarker = 0 [t=00:00:00.181006] MouseDragScrollThreshold = 0 [t=00:00:00.181010] NetworkLossFactor = 1 [t=00:00:00.181014] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.181019] OverheadScrollSpeed = 50 [t=00:00:00.181023] ReconnectTimeout = 0 [t=00:00:00.181026] RotOverheadScrollSpeed = 50 [t=00:00:00.181030] RotateLogFiles = 1 [t=00:00:00.181033] ShadowMapSize = 8192 [t=00:00:00.181037] Shadows = 1 [t=00:00:00.181040] ShowClock = 0 [t=00:00:00.181047] SoftParticles = 2 [t=00:00:00.181051] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.181056] UnitIconDist = 151 [t=00:00:00.181060] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.181063] UseLuaMemPools = 0 [t=00:00:00.181068] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.181071] VFSCacheArchiveFiles = 0 [t=00:00:00.181075] VSync = 0 [t=00:00:00.181078] Water = 4 [t=00:00:00.181081] WindowBorderless = 1 [t=00:00:00.181085] WindowPosY = 0 [t=00:00:00.181089] XResolutionWindowed = 1920 [t=00:00:00.181117] YResolutionWindowed = 1080 [t=00:00:00.181128] ============== </User Config> ============== [t=00:00:00.181133] ============== <User System> ============== [t=00:00:00.181137] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.181143] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.181148] Compiler Version: gcc-13.2.0 [t=00:00:00.181176] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.181219] Hardware Config: AMD Ryzen 5 5500 ; 16168MB RAM, 19880MB pagefile [t=00:00:00.181225] Binary Word Size: 64-bit (native) [t=00:00:00.181230] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.181234] Physical CPU Cores: 6 [t=00:00:00.181237] Logical CPU Cores: 12 [t=00:00:00.181241] ============== </User System> ============== [t=00:00:00.181357] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.181362] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.181369] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.181372] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.181376] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.182227] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.182238] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.193200] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.201925] Display (Generic PnP Monitor)=1 modes=100 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.201960] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.201966] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.201971] [13] 1600x1024x24bpp@144Hz [t=00:00:00.201976] [18] 1600x900x24bpp@144Hz [t=00:00:00.201983] [23] 1440x1080x24bpp@144Hz [t=00:00:00.201990] [30] 1440x900x24bpp@144Hz [t=00:00:00.201996] [34] 1366x768x24bpp@144Hz [t=00:00:00.202003] [38] 1360x768x24bpp@144Hz [t=00:00:00.202010] [42] 1280x1024x24bpp@144Hz [t=00:00:00.202016] [47] 1280x960x24bpp@144Hz [t=00:00:00.202023] [51] 1280x800x24bpp@144Hz [t=00:00:00.202035] [55] 1280x768x24bpp@144Hz [t=00:00:00.202042] [59] 1280x720x24bpp@144Hz [t=00:00:00.202048] [65] 1176x664x24bpp@60Hz [t=00:00:00.202055] [68] 1152x864x24bpp@144Hz [t=00:00:00.202060] [72] 1024x768x24bpp@144Hz [t=00:00:00.202068] [78] 800x600x24bpp@144Hz [t=00:00:00.202075] [85] 720x576x24bpp@144Hz [t=00:00:00.202080] [89] 720x480x24bpp@144Hz [t=00:00:00.202086] [94] 640x480x24bpp@144Hz [t=00:00:00.381455] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.381919] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.381930] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.403976] [GR::LogVersionInfo] [t=00:00:00.403988] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.403993] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.403997] GL vendor : NVIDIA Corporation [t=00:00:00.404015] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.404020] GLSL version: 4.60 NVIDIA [t=00:00:00.404024] GLEW version: 2.1.0 [t=00:00:00.404027] GPU memory : 8192MB (total) / 6247MB (available) [t=00:00:00.404041] SDL swap-int: 1 [t=00:00:00.404045] SDL driver : windows [t=00:00:00.404048] [t=00:00:00.404052] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.404056] GLSL shader support : 1 [t=00:00:00.404060] GL4 support : 1 [t=00:00:00.404068] FBO extension support : 1 [t=00:00:00.404080] NVX GPU mem-info support : 1 [t=00:00:00.404085] ATI GPU mem-info support : 0 [t=00:00:00.404096] Texture clamping to edge : 1 [t=00:00:00.404106] NPOT-texture support : 1 (1) [t=00:00:00.404115] S3TC/DXT1 texture support : 1/1 [t=00:00:00.404123] texture query-LOD support : 1 (1) [t=00:00:00.404132] MSAA frame-buffer support : 1 (1) [t=00:00:00.404138] Z-buffer depth : 32 (-) [t=00:00:00.404150] primitive-restart support : 1 (1) [t=00:00:00.404166] clip-space control support: 1 (1) [t=00:00:00.404175] seamless cube-map support : 1 (1) [t=00:00:00.404181] frag-depth layout support : 1 (1) [t=00:00:00.404188] persistent maps support : 1 (1) [t=00:00:00.404194] explicit attribs location : 1 (1) [t=00:00:00.404202] multi draw indirect : 1 (-) [t=00:00:00.404209] array textures : 1 (-) [t=00:00:00.404216] buffer copy support : 1 (-) [t=00:00:00.404223] indirect draw : 1 (-) [t=00:00:00.404235] base instance : 1 (-) [t=00:00:00.404241] [t=00:00:00.404246] max. FBO samples : 32 [t=00:00:00.404252] max. FS/program texture slots : 32/192 [t=00:00:00.404260] max. texture size : 32768 [t=00:00:00.404269] max. texture anisotropy level : 16.000000 [t=00:00:00.404276] max. vec4 varyings/attributes : 31/16 [t=00:00:00.404282] max. draw-buffers : 8 [t=00:00:00.404290] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.404296] max. uniform buffer-bindings : 84 [t=00:00:00.404308] max. uniform block-size : 64KB [t=00:00:00.404315] max. storage buffer-bindings : 96 [t=00:00:00.404321] max. storage block-size : 2047MB [t=00:00:00.404326] [t=00:00:00.404331] enable AMD-hacks : 0 [t=00:00:00.404337] compress MIP-maps: 0 [t=00:00:00.404381] Number of compressed texture formats: 23 [t=00:00:00.404413] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.404448] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.404697] [GR::UpdateGLConfigs] [t=00:00:00.404739] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.404745] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.404754] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.404761] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.404765] [GR::InitGLState] [t=00:00:00.404810] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.500817] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.507949] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.508398] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.521261] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.521290] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.521634] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.527590] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.527601] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.527650] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.527705] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.532326] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.532683] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.532927] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.533018] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.580917] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.580939] [VFS] [SpringVFS::ReserveArchives<this=00000163be9427f0>] [t=00:00:00.580995] [VFS] [SpringVFS::AddArchive<this=00000163be9427f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.583178] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000163be9427f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.583187] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.644653] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.644950] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.645154] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.645369] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.645433] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.645575] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.646704] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.646745] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.647041][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.647117][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.647250][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.647276][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.647287][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.647708][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.654443][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.654460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (High Definition Audio Device)" [t=00:00:00.654467][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "100027813 (NVIDIA High Definition Audio)" [t=00:00:00.654474][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Altavoces (Steam Streaming Microphone)" [t=00:00:00.654489][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Altavoces (Steam Streaming Speakers)" [t=00:00:00.654495][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.654502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.668475][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.677716][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000163bea2e920(default) context=000001638470d4d0 numChannels=2 frameSize=8 [t=00:00:00.677743][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.677952][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.677966][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.677972][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.677998][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.678020][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.678029][f=-000001] [Sound] Devices: [t=00:00:00.680702][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:00.680714][f=-000001] [Sound] [OpenAL Soft on 100027813 (NVIDIA High Definition Audio)] [t=00:00:00.680720][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Microphone)] [t=00:00:00.680726][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Speakers)] [t=00:00:00.680734][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.680756][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.680767][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.682516][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.682530][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.753424][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 575366 MB [t=00:00:00.766988][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.767983][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:00.769407][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name mataPERUANOS [t=00:00:00.869061][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Amarante v3" (loaded=0 cached=0) [t=00:00:00.869283][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163be9427f0>(arName="Amarante v3", overwrite=false)] section=1 cached=0 [t=00:00:00.869431][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163be9427f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.869721][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:00.913028][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163be9427f0>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:00.914518][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163be9427f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.914642][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163be9427f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.916383][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000163be9427f0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.905806][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:01.956889][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.956950][f=-000001] Warning: [PreGame::GameDataReceived] Archive Amarante v3 (checksum ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.037201][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.070832][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.114226][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.114380][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.114432][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.115029][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:02.115072][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-08_07-09-08-729_Amarante v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:02.115083][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1291ms [t=00:00:02.115295][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.994012][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:02.994101][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.036955][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:03.037037][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.037090][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.037148][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.047451][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.047463][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.047538][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.047586][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.047633][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.047679][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.048439][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.048843][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.049215][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.049753][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.050166][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.050545][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.050559][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.051069][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.053579][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.056043][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.056836][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.056968][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:03.057315][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.057330][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.057443][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.057459][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.214683][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.227198][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (84 MB)" [t=00:00:03.303006][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 245ms [t=00:00:03.303032][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.304077][f=-000001] [CAS::GASCB] Archive file="amarante_v3.sd7" cs="78cf87a77655fb5bfd7e708fdcdf85a30a34002eba5536e0e3c86835c2e4572c3a262b1d168dcd9489b3605def121b27baca7d199799082ab4211dac042a74c2" [t=00:00:03.304144][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.349275][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:03.349345][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.349399][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.349454][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.419337][f=-000001] Loading UnitDefs_posts [t=00:00:03.468855][f=-000001] ERROR: shielddummytiny.energyuse set, should be energyUpkeep instead! [t=00:00:03.468944][f=-000001] ERROR: shielddummysmall.energyuse set, should be energyUpkeep instead! [t=00:00:03.469062][f=-000001] ERROR: explosiondummy.energyuse set, should be energyUpkeep instead! [t=00:00:03.469085][f=-000001] ERROR: slicer_mini.buildCostMetal set, should be metalCost instead! [t=00:00:03.469092][f=-000001] ERROR: slicer_mini.buildCostEnergy set, should be energyCost instead! [t=00:00:03.469099][f=-000001] ERROR: slicer_mini.maxDamage set, should be health instead! [t=00:00:03.469106][f=-000001] ERROR: slicer_mini.maxVelocity set, should be speed instead! [t=00:00:03.469139][f=-000001] ERROR: shielddummylarge.energyuse set, should be energyUpkeep instead! [t=00:00:03.469307][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:03.469314][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:03.469320][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:03.469327][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:03.488644][f=-000001] [UNIT DEFS LOADING ERROR] Error: error = 2, gamedata/unitdefs_mod.lua, [string "gamedata/unitdefs_mod.lua"]:63: attempt to perform arithmetic on field 'health' (a nil value) [t=00:00:03.490361][f=-000001] Loading FeatureDefs_posts [t=00:00:03.499331][f=-000001] Loading WeaponDefs_posts [t=00:00:03.516748][f=-000001] Loading ArmorDefs_posts ------- TRUNCATED ------- [t=00:00:15.585874][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 67.94% of the map. (used by 30 unit-defs) [t=00:00:15.641112][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Amarante_v3.json) [t=00:00:15.650554][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:15.659827][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:15.667270][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:15.675773][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:15.683344][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:15.691283][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:15.695163][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:15.733547][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (0) Initialized! [t=00:00:15.733997][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:15.734029][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:15.734043][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:15.735568][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:15.739367][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:15.739746][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:00:15.739763][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:00:15.739977][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 64 [t=00:00:15.739986][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 12800 (x160, z80) [t=00:00:15.742280][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:00:15.751383][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 100.00% [t=00:00:15.751409][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: 53.27 [t=00:00:15.751451][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 736.67 [t=00:00:15.751467][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:15.751480][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 43 unit-defs) [t=00:00:15.751500][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 96 unit-defs) [t=00:00:15.751511][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:15.751520][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:15.756955][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 358 unit-defs) [t=00:00:15.757032][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:15.762354][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 38 unit-defs) [t=00:00:15.770527][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 7 unit-defs) [t=00:00:15.776293][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 7 unit-defs) [t=00:00:15.781015][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 13 unit-defs) [t=00:00:15.786197][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs) [t=00:00:15.789829][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 67.94% of the map. (used by 15 unit-defs) [t=00:00:15.795013][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 94.16% of the map. (used by 3 unit-defs) [t=00:00:15.795074][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:15.798859][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 67.94% of the map. (used by 30 unit-defs) [t=00:00:15.855637][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Amarante_v3.json) [t=00:00:15.855875][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:15.857459][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:15.857706][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:15.858338][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:15.859241][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:15.859447][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:15.862090][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:15.900172][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (1) Initialized! [t=00:00:15.900723][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:15.900738][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 454ms [t=00:00:15.908376][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10332, 0.0} allocedSize{int+, int-, ext}={0, 0, 1825981}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0286} [t=00:00:16.404910][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.609492][f=-000001] GameID: 93908b66a2496ed044110696bf3963ee [t=00:00:16.609845][f=-000001] Connection attempt from mataPERUANOS [t=00:00:16.609855][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:16.610229][f=-000001] -> Connection established (given id 0) [t=00:00:16.610274][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ba3ae4f8c3d3c873d60f2bb8aa69654ed30cb1e7478bc1c0a6a6c3bce6fd1ac542fefd18d072e9776885847ffb613d54bccffbc030b5783ccd79827f37dcde78" [t=00:00:16.610295][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.610309][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da23458e079e9961107979e2ea38501440582298f29d61900bae58cb343e74dc645c467b234cce7e8f152d78cff573559e8c12df51d070f0965070ec4729a718]" [t=00:00:16.610325][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdcb44e8eda374d40b919df69261a60bc972b679c2e3e40d8449c807399323dc8c9a0aa92b078284f7014827f9667b046856eadddb8d50010f8fbf1eccbb6823]" [t=00:00:16.610375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Game::Load][lua{Rules,Gaia}={00000163deed4c90,0000000000000000}][locale="C"]" [t=00:00:16.610432][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1 [t=00:00:16.697516][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.697934][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2 [t=00:00:22.539324][f=-000001] [QuitAction] user exited to system [t=00:00:22.545513][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:22.545526][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:22.574742][f=-000001] [async=0] threads=6 tasks=1455 {sum,avg}{exec,wait}time={{4331.495, 2.977}, {380.014, 0.261}}ms [t=00:00:22.574763][f=-000001] thread=1 tasks=291 {sum,min,max,avg}{exec,wait}time={{872.836, 0.000, 610.261, 2.999}, {60.698, 0.000, 4.646, 0.209}}ms [t=00:00:22.574774][f=-000001] thread=2 tasks=291 {sum,min,max,avg}{exec,wait}time={{860.573, 0.000, 610.300, 2.957}, {45.770, 0.000, 4.115, 0.157}}ms [t=00:00:22.574784][f=-000001] thread=3 tasks=291 {sum,min,max,avg}{exec,wait}time={{863.649, 0.000, 610.320, 2.968}, {133.380, 0.000, 9.565, 0.458}}ms [t=00:00:22.574800][f=-000001] thread=4 tasks=291 {sum,min,max,avg}{exec,wait}time={{861.875, 0.000, 610.286, 2.962}, {73.910, 0.000, 4.648, 0.254}}ms [t=00:00:22.574811][f=-000001] thread=5 tasks=291 {sum,min,max,avg}{exec,wait}time={{872.561, 0.000, 610.288, 2.998}, {66.256, 0.000, 4.896, 0.228}}ms [t=00:00:22.574820][f=-000001] [async=1] threads=6 tasks=2645 {sum,avg}{exec,wait}time={{27247.047, 10.301}, {7913475.000, 2991.862}}ms [t=00:00:22.574837][f=-000001] thread=1 tasks=528 {sum,min,max,avg}{exec,wait}time={{5422.133, 0.000, 843.419, 10.269}, {1601292.125, 0.065, 4571.971, 3032.750}}ms [t=00:00:22.574848][f=-000001] thread=2 tasks=530 {sum,min,max,avg}{exec,wait}time={{5451.280, 0.000, 865.546, 10.285}, {1588251.250, 0.156, 4563.301, 2996.700}}ms [t=00:00:22.574860][f=-000001] thread=3 tasks=530 {sum,min,max,avg}{exec,wait}time={{5440.050, 0.000, 849.164, 10.264}, {1561865.250, 0.318, 4563.162, 2946.916}}ms [t=00:00:22.574874][f=-000001] thread=4 tasks=529 {sum,min,max,avg}{exec,wait}time={{5504.495, 0.001, 935.979, 10.405}, {1584167.625, 0.440, 4562.271, 2994.646}}ms [t=00:00:22.574886][f=-000001] thread=5 tasks=528 {sum,min,max,avg}{exec,wait}time={{5429.089, 0.000, 855.959, 10.282}, {1577898.875, 0.578, 4562.445, 2988.445}}ms [t=00:00:22.574892][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:22.574899][f=-000001] [SpringApp::Kill][2] [t=00:00:22.574951][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:22.574962][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000164475d8bc0 [t=00:00:22.574999][f=-000001] Start widgetHandler:Shutdown [t=00:00:22.577197][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:22.577746][f=-000001] Writing last game win data [t=00:00:22.580823][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:22.580836][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:22.580850][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:22.580857][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:22.580874][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:22.581952][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:22.581967][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:22.582770][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:22.582875][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:22.582884][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:22.594056][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:22.594074][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:22.595075][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:22.595088][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:22.595107][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:22.595116][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:22.595130][f=-000001] Shutdown Widget - Unit Icons [t=00:00:22.595139][f=-000001] Shutdown Widget - Noises [t=00:00:22.595146][f=-000001] Shutdown Widget - HealthBars [t=00:00:22.596120][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:22.596142][f=-000001] Shutdown Widget - BuildETA [t=00:00:22.596153][f=-000001] Shutdown Widget - Win Counter [t=00:00:22.596160][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:22.597187][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:22.597200][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:22.597208][f=-000001] Shutdown Widget - Transport AI [t=00:00:22.597217][f=-000001] Shutdown Widget - Context Menu [t=00:00:22.597225][f=-000001] Shutdown Widget - Stereo3D [t=00:00:22.597247][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:22.597256][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:22.597265][f=-000001] Shutdown Widget - Point Tracker [t=00:00:22.597274][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:22.597283][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:22.597293][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:22.597302][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:22.597322][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:22.597331][f=-000001] Shutdown Widget - Grab Input [t=00:00:22.610921][f=-000001] Input grabbing is disabled! [t=00:00:22.610956][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:22.610972][f=-000001] Shutdown Widget - Darkening [t=00:00:22.611001][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:22.611013][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:22.611033][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:22.611057][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:22.611074][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:22.611179][f=-000001] Shutdown Widget - CameraShake [t=00:00:22.611189][f=-000001] Shutdown Widget - Attack Warning [t=00:00:22.611198][f=-000001] Shutdown Widget - Attack AoE [t=00:00:22.611208][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:00:22.611236][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:22.611247][f=-000001] Shutdown Widget - Selection Send [t=00:00:22.611263][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:22.611271][f=-000001] Shutdown Widget - LupsManager [t=00:00:22.611282][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:22.611291][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:22.611299][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:22.611791][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:22.611807][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:22.611822][f=-000001] Shutdown Widget - Lups [t=00:00:22.611977][f=-000001] Shutdown Widget - Chili Framework [t=00:00:22.611996][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:22.612005][f=-000001] Shutdown Widget - Custom Markers [t=00:00:22.612018][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:22.612126][f=-000001] Shutdown Widget - Select Keys [t=00:00:22.612224][f=-000001] Shutdown Widget - Pause Screen [t=00:00:22.612438][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:22.612483][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:22.612501][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:22.612515][f=-000001] Shutdown Widget - Layout Handler [t=00:00:22.612531][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:22.612544][f=-000001] End widgetHandler:Shutdown [t=00:00:22.663279][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5385889, 0.0} allocedSize{int+, int-, ext}={0, 0, 1059486436}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0154} [t=00:00:22.663482][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:22.663491][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000163deed4c90 [t=00:00:22.663528][f=-000001] Start gadgetHandler:Shutdown [t=00:00:22.663541][f=-000001] Shutdown - StartSetup [t=00:00:22.663548][f=-000001] Shutdown - UnitMorph [t=00:00:22.663559][f=-000001] Shutdown - Carrier Drones [t=00:00:22.663568][f=-000001] Shutdown - Missile Silo Controller [t=00:00:22.663587][f=-000001] Shutdown - Modular Comm Info [t=00:00:22.663596][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:22.663605][f=-000001] Shutdown - UnitCloakShield [t=00:00:22.663614][f=-000001] Shutdown - Starlight Handler [t=00:00:22.663620][f=-000001] End gadgetHandler:Shutdown [t=00:00:22.677837][f=-000001] Start gadgetHandler:Shutdown [t=00:00:22.677866][f=-000001] Shutdown - Teleport Throw [t=00:00:22.677882][f=-000001] Shutdown - UnitMorph [t=00:00:22.677921][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:22.677976][f=-000001] Shutdown - Missile fired callins [t=00:00:22.677993][f=-000001] Shutdown - Modular Comm Info [t=00:00:22.678005][f=-000001] Shutdown - Retreat Command [t=00:00:22.678023][f=-000001] Shutdown - Shockwaves [t=00:00:22.678036][f=-000001] Shutdown - Unit tint API [t=00:00:22.678049][f=-000001] Shutdown - Unit glow API [t=00:00:22.678061][f=-000001] Shutdown - UnitCloakShield [t=00:00:22.678077][f=-000001] Shutdown - Lups Cloak FX [t=00:00:22.678095][f=-000001] Shutdown - Lups [t=00:00:22.678155][f=-000001] Shutdown - Lups Shield [t=00:00:22.678166][f=-000001] End gadgetHandler:Shutdown [t=00:00:22.689588][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645} [t=00:00:22.689760][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:22.689813][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:22.689819][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:22.695904][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-08_07-09-08-729_Amarante v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" (5589 bytes) [t=00:00:22.696024][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:22.708097][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:22.708115][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:22.708319][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001638470d4d0 dev=00000163bea2e920 [t=00:00:22.708452][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001638470d4d0 dev=00000163bea2e920 [t=00:00:22.708461][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001638470d4d0)] [t=00:00:22.709044][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000163bea2e920)] [t=00:00:22.709098][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:22.740959][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:22.741468][f=-000001] [Game::~CGame][1] [t=00:00:22.741482][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:22.741490][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:22.741507][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:22.741512][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:22.741517][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:22.741523][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:22.741591][f=-000001] [Game::KillMisc][1] [t=00:00:22.741596][f=-000001] [Game::KillMisc][2] [t=00:00:22.741605][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:22.770929][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:22.800532][f=-000001] [Game::KillMisc][3] [t=00:00:22.800628][f=-000001] [Game::KillRendering][1] [t=00:00:22.800860][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:22.823153][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:00:22.823267][f=-000001] [S3OParser::Kill] allocated 5519 pieces [t=00:00:22.823557][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:22.865793][f=-000001] [Game::KillInterface][1] [t=00:00:22.865962][f=-000001] [Game::KillInterface][2] [t=00:00:22.866392][f=-000001] [Game::KillSimulation][1] [t=00:00:22.866494][f=-000001] [Game::KillSimulation][2] [t=00:00:22.876099][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:22.876119][f=-000001] [Game::KillSimulation][3] [t=00:00:22.877608][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:00:22.877743][f=-000001] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:22.877853][f=-000001] [~CPathCache(80x40)] cacheHits=1060 hitPercentage=62% numHashColls=0 maxCacheSize=201 [t=00:00:22.877934][f=-000001] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:22.878185][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:22.884673][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:22.891733][f=-000001] [Game::KillSimulation][4] [t=00:00:22.929633][f=-000001] [CommonDefHandler::KillStatic] 3886 sound-set data items added [t=00:00:22.929657][f=-000001] [Game::~CGame][2] [t=00:00:22.929678][f=-000001] [Game::~CGame][3] [t=00:00:22.929713][f=-000001] [SpringApp::Kill][3] [t=00:00:22.929815][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 4248 bytes sent in 199 packets (21.347 bytes/packet) 18241 bytes recv'd in 203 packets (89.857 bytes/packet) {0.160x, 0.067x} relative protocol overhead {up, down} 64 incoming chunks dropped, 2 outgoing chunks resent 33 incoming chunks processed [t=00:00:22.929855][f=-000001] [SpringApp::Kill][4] font=0000016385639540 [t=00:00:22.931964][f=-000001] [SpringApp::Kill][5] [t=00:00:22.935530][f=-000001] [SpringApp::Kill][6] [t=00:00:22.935544] [SpringApp::Kill][7] [t=00:00:22.936254] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:22.936264] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:22.936285] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:22.936292] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:22.936299] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:22.936309] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:22.936316] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:22.936325] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:22.936335] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:22.936342] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:22.936349] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:22.936356] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:22.936366] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:22.973255] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:22.973270] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:22.973275] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:22.973280] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:00:22.973284] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:22.976252] [VFS] [SpringVFS::DeleteArchives<this=00000163be9427f0>] [t=00:00:22.976263] [VFS] [SpringVFS::DeleteArchives<this=00000163be9427f0>(section=0)] #archives[section]=2 #files[section]=8280 [t=00:00:22.976270] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000163be8ed930) [t=00:00:22.976365] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1691ms [t=00:00:22.976394] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=63ms [t=00:00:22.976401] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=58ms [t=00:00:22.976406] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=41ms [t=00:00:22.976411] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=22ms [t=00:00:22.976417] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=21ms [t=00:00:22.976425] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=19ms [t=00:00:22.976430] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=19ms [t=00:00:22.976435] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=17ms [t=00:00:22.976440] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=16ms [t=00:00:22.976445] file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=15ms [t=00:00:22.978600] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (00000163be9448d0) [t=00:00:22.979150] [VFS] [SpringVFS::DeleteArchives<this=00000163be9427f0>(section=1)] #archives[section]=1 #files[section]=7 [t=00:00:22.979160] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\amarante_v3.sd7 (00000163be98bf70) [t=00:00:22.981831] [VFS] [SpringVFS::DeleteArchives<this=00000163be9427f0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:00:22.981849] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000163be944980) [t=00:00:22.981898] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000163be943a60) [t=00:00:22.981923] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000163be943dd0) [t=00:00:22.982026] [VFS] [SpringVFS::DeleteArchives<this=00000163be9427f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:22.982039] [VFS] [SpringVFS::DeleteArchives<this=00000163be9427f0>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:00:22.982073] [VFS] [SpringVFS::DeleteArchives<this=00000163be9427f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:22.982079] [VFS] [SpringVFS::DeleteArchives<this=00000163be9427f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:22.982085] [VFS] [SpringVFS::DeleteArchives<this=00000163be9427f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:22.982095] [VFS] [SpringVFS::DeleteArchives<this=00000163be9427f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:22.982208] [SpringApp::Kill][8] [t=00:00:22.982214] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:22.982219] [WatchDog::Uninstall][1] hangDetectorThread=00007ff718d480b0 (joinable=1) [t=00:00:22.982223] [WatchDog::Uninstall][2] [t=00:00:23.195471] [WatchDog::Uninstall][3] [t=00:00:23.195488] [SpringApp::Kill][9]
infolog_full.txt (truncated):