Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.002531] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.002543] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.006256] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.006334] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.083070] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.083109] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.083127] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.083139] [t=00:00:00.083143] Enable or disable log sections using the LogSections configuration key [t=00:00:00.083148] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.083152] Use "none" to disable the default log sections. [t=00:00:00.083156] ============== </Log Sections> ============== [t=00:00:00.083162] ============== <User Config> ============== [t=00:00:00.083256] AllowDeferredMapRendering = 1 [t=00:00:00.083261] AllowDeferredModelRendering = 1 [t=00:00:00.083267] BumpWaterAnisotropy = 2 [t=00:00:00.083270] BumpWaterBlurReflection = 1 [t=00:00:00.083274] BumpWaterDepthBits = 32 [t=00:00:00.083278] BumpWaterReflection = 2 [t=00:00:00.083282] BumpWaterTexSizeReflection = 256 [t=00:00:00.083287] CamFreeScrollSpeed = 50 [t=00:00:00.083291] CamMode = 1 [t=00:00:00.083295] DualScreenMiniMapOnLeft = 1 [t=00:00:00.083303] EdgeMoveDynamic = 0 [t=00:00:00.083307] EdgeMoveWidth = 0.003 [t=00:00:00.083310] FPSFOV = 90 [t=00:00:00.083314] FPSScrollSpeed = 50 [t=00:00:00.083318] FontSize = 18 [t=00:00:00.083322] GrassDetail = 0 [t=00:00:00.083325] GroundDecals = 5 [t=00:00:00.083329] GroundDetail = 120 [t=00:00:00.083332] GroundScarAlphaFade = 1 [t=00:00:00.083336] HangTimeout = 30 [t=00:00:00.083339] HardwareCursor = 1 [t=00:00:00.083343] InitialNetworkTimeout = 0 [t=00:00:00.083348] LinkIncomingMaxPacketRate = 512 [t=00:00:00.083355] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.083360] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.083364] LinkOutgoingBandwidth = 131072 [t=00:00:00.083368] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.083374] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.083381] MSAALevel = 4 [t=00:00:00.083386] MaxParticles = 25000 [t=00:00:00.083393] MaxSounds = 32 [t=00:00:00.083399] MaximumTransmissionUnit = 0 [t=00:00:00.083407] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.083418] MiniMapMarker = 0 [t=00:00:00.083426] MouseDragScrollThreshold = 0 [t=00:00:00.083433] NetworkLossFactor = 1 [t=00:00:00.083441] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.083447] OverheadScrollSpeed = 50 [t=00:00:00.083454] ReconnectTimeout = 0 [t=00:00:00.083461] RotOverheadScrollSpeed = 50 [t=00:00:00.083468] RotateLogFiles = 1 [t=00:00:00.083474] ShadowMapSize = 8192 [t=00:00:00.083480] Shadows = 1 [t=00:00:00.083485] ShowClock = 0 [t=00:00:00.083498] SoftParticles = 2 [t=00:00:00.083506] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.083513] UnitIconDist = 151 [t=00:00:00.083521] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.083528] UseLuaMemPools = 0 [t=00:00:00.083536] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.083543] VFSCacheArchiveFiles = 0 [t=00:00:00.083550] VSync = 0 [t=00:00:00.083556] Water = 4 [t=00:00:00.083560] WindowBorderless = 1 [t=00:00:00.083564] WindowPosY = 0 [t=00:00:00.083568] XResolutionWindowed = 1920 [t=00:00:00.083600] YResolutionWindowed = 1080 [t=00:00:00.083615] ============== </User Config> ============== [t=00:00:00.083620] ============== <User System> ============== [t=00:00:00.083624] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.083631] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.083637] Compiler Version: gcc-13.2.0 [t=00:00:00.083673] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.083718] Hardware Config: AMD Ryzen 5 5500 ; 16168MB RAM, 19880MB pagefile [t=00:00:00.083724] Binary Word Size: 64-bit (native) [t=00:00:00.083729] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.083733] Physical CPU Cores: 6 [t=00:00:00.083737] Logical CPU Cores: 12 [t=00:00:00.083740] ============== </User System> ============== [t=00:00:00.083838] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.083843] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.083850] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.083853] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.083857] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.084787] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.084798] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.090491] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.099804] Display (Generic PnP Monitor)=1 modes=100 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.099828] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.099834] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.099839] [13] 1600x1024x24bpp@144Hz [t=00:00:00.099842] [18] 1600x900x24bpp@144Hz [t=00:00:00.099847] [23] 1440x1080x24bpp@144Hz [t=00:00:00.099851] [30] 1440x900x24bpp@144Hz [t=00:00:00.099855] [34] 1366x768x24bpp@144Hz [t=00:00:00.099858] [38] 1360x768x24bpp@144Hz [t=00:00:00.099863] [42] 1280x1024x24bpp@144Hz [t=00:00:00.099867] [47] 1280x960x24bpp@144Hz [t=00:00:00.099870] [51] 1280x800x24bpp@144Hz [t=00:00:00.099878] [55] 1280x768x24bpp@144Hz [t=00:00:00.099882] [59] 1280x720x24bpp@144Hz [t=00:00:00.099886] [65] 1176x664x24bpp@60Hz [t=00:00:00.099890] [68] 1152x864x24bpp@144Hz [t=00:00:00.099894] [72] 1024x768x24bpp@144Hz [t=00:00:00.099898] [78] 800x600x24bpp@144Hz [t=00:00:00.099902] [85] 720x576x24bpp@144Hz [t=00:00:00.099906] [89] 720x480x24bpp@144Hz [t=00:00:00.099910] [94] 640x480x24bpp@144Hz [t=00:00:00.283924] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.284402] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.284416] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.303597] [GR::LogVersionInfo] [t=00:00:00.303612] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.303619] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.303625] GL vendor : NVIDIA Corporation [t=00:00:00.303646] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.303652] GLSL version: 4.60 NVIDIA [t=00:00:00.303657] GLEW version: 2.1.0 [t=00:00:00.303663] GPU memory : 8192MB (total) / 5699MB (available) [t=00:00:00.303679] SDL swap-int: 1 [t=00:00:00.303686] SDL driver : windows [t=00:00:00.303690] [t=00:00:00.303696] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.303701] GLSL shader support : 1 [t=00:00:00.303706] GL4 support : 1 [t=00:00:00.303720] FBO extension support : 1 [t=00:00:00.303736] NVX GPU mem-info support : 1 [t=00:00:00.303745] ATI GPU mem-info support : 0 [t=00:00:00.303758] Texture clamping to edge : 1 [t=00:00:00.303767] NPOT-texture support : 1 (1) [t=00:00:00.303775] S3TC/DXT1 texture support : 1/1 [t=00:00:00.303784] texture query-LOD support : 1 (1) [t=00:00:00.303790] MSAA frame-buffer support : 1 (1) [t=00:00:00.303798] Z-buffer depth : 32 (-) [t=00:00:00.303808] primitive-restart support : 1 (1) [t=00:00:00.303825] clip-space control support: 1 (1) [t=00:00:00.303832] seamless cube-map support : 1 (1) [t=00:00:00.303838] frag-depth layout support : 1 (1) [t=00:00:00.303846] persistent maps support : 1 (1) [t=00:00:00.303853] explicit attribs location : 1 (1) [t=00:00:00.303860] multi draw indirect : 1 (-) [t=00:00:00.303865] array textures : 1 (-) [t=00:00:00.303869] buffer copy support : 1 (-) [t=00:00:00.303873] indirect draw : 1 (-) [t=00:00:00.303883] base instance : 1 (-) [t=00:00:00.303886] [t=00:00:00.303890] max. FBO samples : 32 [t=00:00:00.303894] max. FS/program texture slots : 32/192 [t=00:00:00.303898] max. texture size : 32768 [t=00:00:00.303905] max. texture anisotropy level : 16.000000 [t=00:00:00.303909] max. vec4 varyings/attributes : 31/16 [t=00:00:00.303913] max. draw-buffers : 8 [t=00:00:00.303919] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.303927] max. uniform buffer-bindings : 84 [t=00:00:00.303937] max. uniform block-size : 64KB [t=00:00:00.303943] max. storage buffer-bindings : 96 [t=00:00:00.303950] max. storage block-size : 2047MB [t=00:00:00.303956] [t=00:00:00.303960] enable AMD-hacks : 0 [t=00:00:00.303966] compress MIP-maps: 0 [t=00:00:00.304009] Number of compressed texture formats: 23 [t=00:00:00.304034] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.304058] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.304279] [GR::UpdateGLConfigs] [t=00:00:00.304315] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.304321] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.304330] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.304338] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.304342] [GR::InitGLState] [t=00:00:00.304383] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.353278] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.355559] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.356041] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.360389] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.360414] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.360909] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.367308] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.367325] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.367383] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.367439] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.372639] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.372975] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.373260] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.373377] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.387039] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [t=00:00:00.387073] [VFS] [SpringVFS::ReserveArchives<this=0000020af757c070>] [t=00:00:00.387154] [VFS] [SpringVFS::AddArchive<this=0000020af757c070>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.389641] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020af757c070 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.389659] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.482577] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.483200] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.483270] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.483379] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.483517] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.484514] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.484534] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.484565] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.484893][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.484983][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.485082][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.485099][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.485107][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.485141][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.494780][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.494809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (High Definition Audio Device)" [t=00:00:00.494823][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "100027813 (NVIDIA High Definition Audio)" [t=00:00:00.494839][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Altavoces (Steam Streaming Microphone)" [t=00:00:00.494865][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Altavoces (Steam Streaming Speakers)" [t=00:00:00.494884][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.494898][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.509691][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.512288][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020af76cfb30(default) context=0000020af75631a0 numChannels=2 frameSize=8 [t=00:00:00.512306][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.512314][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.512320][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.512326][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.512347][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.512368][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.512377][f=-000001] [Sound] Devices: [t=00:00:00.514826][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:00.514838][f=-000001] [Sound] [OpenAL Soft on 100027813 (NVIDIA High Definition Audio)] [t=00:00:00.514845][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Microphone)] [t=00:00:00.514850][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Speakers)] [t=00:00:00.514855][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.514875][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.514887][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.516339][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.516357][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.591765][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 575352 MB [t=00:00:00.593879][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.594623][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:00.596079][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name mataPERUANOS [t=00:00:00.706040][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Absolution 2" (loaded=0 cached=0) [t=00:00:00.706285][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020af757c070>(arName="Absolution 2", overwrite=false)] section=1 cached=0 [t=00:00:00.716561][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020af757c070>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.716850][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:00.760791][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020af757c070>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:00.780200][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020af757c070>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.780336][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020af757c070>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.782082][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020af757c070>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:01.936730][f=-000001] [CAS::GASCB] Archive file="absolution_2.sd7" cs="40be856ef26b85add93301e6e2e48a91fe4de0c1b1f4e0c5381467489168568c946642cd56225c43c43c15a36dd6b444d09f4217ba895ccd165803782ee3d437" [t=00:00:01.989603][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.989699][f=-000001] Warning: [PreGame::GameDataReceived] Archive Absolution 2 (checksum 824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.034739][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:02.078974][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.122806][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.122974][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.123028][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:03:00.007251][f=0001394] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.007265][f=0001394] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.108425][f=0001397] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.138592][f=0001398] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.138612][f=0001398] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.138661][f=0001398] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.138671][f=0001398] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.205744][f=0001400] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.205762][f=0001400] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.205772][f=0001400] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.242240][f=0001401] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.242259][f=0001401] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.308545][f=0001403] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.308563][f=0001403] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.339681][f=0001404] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.408094][f=0001406] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.605348][f=0001412] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:00.605520][f=0001412] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:00.774475][f=0001417] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:00.774601][f=0001417] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:00.774620][f=0001417] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.774633][f=0001417] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.873450][f=0001420] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.873468][f=0001420] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.908594][f=0001421] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.908626][f=0001421] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.974168][f=0001423] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:00.974201][f=0001423] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.040255][f=0001425] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.040275][f=0001425] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.040295][f=0001425] <garfild888> Allies: !exit [t=00:03:01.040308][f=0001425] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.040318][f=0001425] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.072518][f=0001426] > Poll: Do you want to exit the game? [!y=0/2, !n=0/2] [t=00:03:01.072555][f=0001426] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.072566][f=0001426] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.072573][f=0001426] > Poll: Do you want to exit the game? [!y=1/2, !n=0/2] [t=00:03:01.106317][f=0001427] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:01.171587][f=0001429] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.171606][f=0001429] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.204974][f=0001430] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:01.306765][f=0001433] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.370077][f=0001435] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:01.370215][f=0001435] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:01.370231][f=0001435] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.400479][f=0001436] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.400513][f=0001436] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.467933][f=0001438] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.498485][f=0001439] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.498570][f=0001439] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.529525][f=0001440] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.529558][f=0001440] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.562737][f=0001441] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.659839][f=0001444] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.659884][f=0001444] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.659894][f=0001444] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.659909][f=0001444] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.759313][f=0001447] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:01.759333][f=0001447] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:02.122985][f=0001458] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:02.223966][f=0001462] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:02.290217][f=0001463] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:02.389268][f=0001466] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:02.422510][f=0001467] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:02.422529][f=0001467] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:02.523457][f=0001470] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:02.523491][f=0001470] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:02.523504][f=0001470] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:02.625683][f=0001473] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.168845][f=0001489] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:03.206542][f=0001490] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:03.342994][f=0001494] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.374154][f=0001495] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:03.374284][f=0001495] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:03:03.374300][f=0001495] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.474461][f=0001498] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.474499][f=0001498] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.508370][f=0001499] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.508398][f=0001499] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.574328][f=0001501] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.574349][f=0001501] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.574365][f=0001501] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.607163][f=0001502] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.673228][f=0001504] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.673262][f=0001504] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.673271][f=0001504] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.673291][f=0001504] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.772986][f=0001507] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:03.773005][f=0001507] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:03:04.006243][f=0001514] <Reckistan> !vote 1 [t=00:03:04.039745][f=0001515] > Poll: Do you want to exit the game? [!y=2/2, !n=0/2] [t=00:03:04.039767][f=0001515] > Poll: Do you want to exit the game? [END:SUCCESS] [t=00:03:04.039775][f=0001515] > exiting game [t=00:03:04.426693][f=0001516] No clients connected, shutting down server [t=00:03:04.426708][f=0001516] Server shutdown [t=00:03:04.427031][f=0001516] Submitting stats [t=00:03:04.427141][f=0001516] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:03:04.479060][f=0001516] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:04.495807][f=0001516] <autoquit> Autoquit canceled. [t=00:03:08.821993][f=0001516] [QuitAction] user exited to system [t=00:03:08.833054][f=0001516] [SpringApp::Kill][1] fromRun=1 [t=00:03:08.833069][f=0001516] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:08.849566][f=0001516] [async=0] threads=6 tasks=235905 {sum,avg}{exec,wait}time={{12475.549, 0.053}, {2474.168, 0.010}}ms [t=00:03:08.849586][f=0001516] thread=1 tasks=47181 {sum,min,max,avg}{exec,wait}time={{2440.513, 0.000, 598.819, 0.052}, {284.887, 0.000, 11.031, 0.006}}ms [t=00:03:08.849598][f=0001516] thread=2 tasks=47181 {sum,min,max,avg}{exec,wait}time={{2404.476, 0.000, 598.791, 0.051}, {546.908, 0.000, 10.923, 0.012}}ms [t=00:03:08.849608][f=0001516] thread=3 tasks=47181 {sum,min,max,avg}{exec,wait}time={{2532.605, 0.000, 598.816, 0.054}, {542.129, 0.000, 10.911, 0.011}}ms [t=00:03:08.849623][f=0001516] thread=4 tasks=47181 {sum,min,max,avg}{exec,wait}time={{2546.642, 0.000, 598.795, 0.054}, {560.926, 0.000, 10.914, 0.012}}ms [t=00:03:08.849634][f=0001516] thread=5 tasks=47181 {sum,min,max,avg}{exec,wait}time={{2551.312, 0.000, 598.818, 0.054}, {539.319, 0.000, 10.253, 0.011}}ms [t=00:03:08.849643][f=0001516] [async=1] threads=6 tasks=3808 {sum,avg}{exec,wait}time={{37149.250, 9.756}, {15084022.000, 3961.140}}ms [t=00:03:08.849659][f=0001516] thread=1 tasks=758 {sum,min,max,avg}{exec,wait}time={{7452.892, 0.000, 944.750, 9.832}, {3079384.250, 1.235, 6385.134, 4062.512}}ms [t=00:03:08.849673][f=0001516] thread=2 tasks=760 {sum,min,max,avg}{exec,wait}time={{7311.967, 0.000, 943.504, 9.621}, {3002238.750, 0.436, 6369.045, 3950.314}}ms [t=00:03:08.849685][f=0001516] thread=3 tasks=760 {sum,min,max,avg}{exec,wait}time={{7444.114, 0.000, 1057.865, 9.795}, {2995126.250, 0.011, 6371.477, 3940.956}}ms [t=00:03:08.849701][f=0001516] thread=4 tasks=764 {sum,min,max,avg}{exec,wait}time={{7489.173, 0.001, 1191.818, 9.803}, {2989551.500, 0.126, 6386.028, 3913.026}}ms [t=00:03:08.849713][f=0001516] thread=5 tasks=766 {sum,min,max,avg}{exec,wait}time={{7451.103, 0.000, 1150.208, 9.727}, {3017720.750, 0.268, 6362.292, 3939.583}}ms [t=00:03:08.849722][f=0001516] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:08.849728][f=0001516] [SpringApp::Kill][2] [t=00:03:08.849775][f=0001516] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:08.849787][f=0001516] [Game::KillLua][1] dtor=0 luaUI=0000020b9033bba0 [t=00:03:08.849823][f=0001516] Start widgetHandler:Shutdown [t=00:03:08.851988][f=0001516] Shutdown - SaveOrderList Complete [t=00:03:08.852500][f=0001516] Writing last game win data [t=00:03:08.855543][f=0001516] Shutdown - SaveConfigData Complete [t=00:03:08.855556][f=0001516] Shutdown Widget - Chili Highlight [t=00:03:08.855569][f=0001516] Shutdown Widget - Draw After Chili [t=00:03:08.855579][f=0001516] Shutdown Widget - API Unit Tracker GL4 [t=00:03:08.855596][f=0001516] Shutdown Widget - EPIC Menu [t=00:03:08.856654][f=0001516] Shutdown Widget - Depth of Field Shader [t=00:03:08.856669][f=0001516] Shutdown Widget - Chili Widget Selector [t=00:03:08.857587][f=0001516] Shutdown Widget - Chili Minimap [t=00:03:08.857684][f=0001516] Shutdown Widget - Deferred rendering [t=00:03:08.857693][f=0001516] SSAO: Deferred rendering disabled, disabling. [t=00:03:08.869671][f=0001516] Shutdown Widget - Deferred rendering [t=00:03:08.869689][f=0001516] SSAO: Deferred rendering disabled, disabling. [t=00:03:08.870053][f=0001516] Shutdown Widget - Local Team Colors [t=00:03:08.870064][f=0001516] Shutdown Widget - Display Keys 2 [t=00:03:08.870083][f=0001516] Shutdown Widget - Save Game Menu [t=00:03:08.870092][f=0001516] Shutdown Widget - Highlight Model Api GL4 [t=00:03:08.870109][f=0001516] Shutdown Widget - Unit Icons [t=00:03:08.870119][f=0001516] Shutdown Widget - Noises [t=00:03:08.870127][f=0001516] Shutdown Widget - HealthBars [t=00:03:08.871152][f=0001516] Shutdown Widget - Selected Units GL4 2 [t=00:03:08.871172][f=0001516] Shutdown Widget - BuildETA [t=00:03:08.871182][f=0001516] Shutdown Widget - Win Counter [t=00:03:08.871191][f=0001516] Shutdown Widget - EndGame APM stats [t=00:03:08.871200][f=0001516] Shutdown Widget - Modular Comm Info [t=00:03:08.871209][f=0001516] Shutdown Widget - Stereo3D [t=00:03:08.871221][f=0001516] Shutdown Widget - State Reverse and Latency [t=00:03:08.871230][f=0001516] Shutdown Widget - Attack Warning [t=00:03:08.871242][f=0001516] Shutdown Widget - Showeco and Grid Drawer [t=00:03:08.871251][f=0001516] Shutdown Widget - Decloak Tower Range [t=00:03:08.871261][f=0001516] Shutdown Widget - Point Tracker [t=00:03:08.871268][f=0001516] Shutdown Widget - Music Player v2 [t=00:03:08.871326][f=0001516] Shutdown Widget - Missile Silo Range [t=00:03:08.871336][f=0001516] Shutdown Widget - MinimapEvents [t=00:03:08.871344][f=0001516] Shutdown Widget - Local Widgets Config [t=00:03:08.871358][f=0001516] Shutdown Widget - Highlight Geos [t=00:03:08.871369][f=0001516] Shutdown Widget - Grab Input [t=00:03:08.872885][f=0001516] Input grabbing is disabled! [t=00:03:08.872902][f=0001516] Shutdown Widget - Defense Range Zero-K [t=00:03:08.872913][f=0001516] Shutdown Widget - Darkening [t=00:03:08.872931][f=0001516] Shutdown Widget - Chili Spectator Panels [t=00:03:08.872940][f=0001516] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:08.872955][f=0001516] Shutdown Widget - Chili Nuke Warning [t=00:03:08.872966][f=0001516] Shutdown Widget - Chili EndGame Window [t=00:03:08.872985][f=0001516] Shutdown Widget - Chili Economy Panel Default [t=00:03:08.873079][f=0001516] Shutdown Widget - CameraShake [t=00:03:08.873090][f=0001516] Shutdown Widget - Startup Info and Selector [t=00:03:08.873103][f=0001516] Shutdown Widget - Transport AI [t=00:03:08.873113][f=0001516] Shutdown Widget - Attack AoE [t=00:03:08.873120][f=0001516] Shutdown Widget - UnitShapes 3 [t=00:03:08.873145][f=0001516] Shutdown Widget - Map Edge Extension [t=00:03:08.873154][f=0001516] Shutdown Widget - Selection Send [t=00:03:08.873168][f=0001516] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:08.873177][f=0001516] Shutdown Widget - LupsManager [t=00:03:08.873191][f=0001516] Shutdown Widget - Newton Firezone [t=00:03:08.873200][f=0001516] Shutdown Widget - Receive Units Indicator [t=00:03:08.873211][f=0001516] Shutdown Widget - Chili Pro Console [t=00:03:08.874812][f=0001516] Shutdown Widget - Persistent Build Height [t=00:03:08.874829][f=0001516] Shutdown Widget - Lasso Terraform GUI [t=00:03:08.874847][f=0001516] Shutdown Widget - Lups [t=00:03:08.874914][f=0001516] Shutdown Widget - Chili Framework [t=00:03:08.874925][f=0001516] Shutdown Widget - Mex Placement Handler [t=00:03:08.874935][f=0001516] Shutdown Widget - Custom Markers [t=00:03:08.874948][f=0001516] Shutdown Widget - Chili Core Selector [t=00:03:08.875025][f=0001516] Shutdown Widget - Select Keys [t=00:03:08.875045][f=0001516] Shutdown Widget - Pause Screen [t=00:03:08.875230][f=0001516] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:08.875256][f=0001516] Shutdown Widget - Bloom Shader Deferred [t=00:03:08.875269][f=0001516] Shutdown Widget - Text To Speech Control [t=00:03:08.875280][f=0001516] Shutdown Widget - Layout Handler [t=00:03:08.875293][f=0001516] Shutdown Widget - Color Blindness Correction [t=00:03:08.875303][f=0001516] End widgetHandler:Shutdown [t=00:03:08.947898][f=0001516] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 22054457, 0.0} allocedSize{int+, int-, ext}={0, 0, 3916443295}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0229} [t=00:03:08.948072][f=0001516] [Game::KillLua][2] dtor=0 luaGaia=0000020b913edbc0 [t=00:03:08.963233][f=0001516] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:08.963290][f=0001516] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:08.963311][f=0001516] [Game::KillLua][3] dtor=0 luaRules=0000020b66488220 [t=00:03:08.963339][f=0001516] Start gadgetHandler:Shutdown [t=00:03:08.963350][f=0001516] Shutdown - Notice [t=00:03:08.963356][f=0001516] FUTURE WARS GAME OVER. [t=00:03:08.963363][f=0001516] Shutdown - Resource Setup [t=00:03:08.963373][f=0001516] Shutdown - StartSetup [t=00:03:08.963383][f=0001516] Shutdown - UnitMorph [t=00:03:08.963630][f=0001516] Shutdown - Carrier Drones [t=00:03:08.963639][f=0001516] Shutdown - Missile Silo Controller [t=00:03:08.963647][f=0001516] Shutdown - Modular Comm Info [t=00:03:08.963654][f=0001516] Shutdown - Terrain Texture Handler [t=00:03:08.963662][f=0001516] Shutdown - UnitCloakShield [t=00:03:08.963804][f=0001516] Shutdown - Starlight Handler [t=00:03:08.963817][f=0001516] End gadgetHandler:Shutdown [t=00:03:08.988117][f=0001516] Start gadgetHandler:Shutdown [t=00:03:08.988138][f=0001516] Shutdown - UnitMorph [t=00:03:08.988157][f=0001516] Shutdown - Teleport Throw [t=00:03:08.988167][f=0001516] Shutdown - Commander Skin Renderer [t=00:03:08.988432][f=0001516] Shutdown - Missile fired callins [t=00:03:08.988444][f=0001516] Shutdown - Modular Comm Info [t=00:03:08.988451][f=0001516] Shutdown - Retreat Command [t=00:03:08.988463][f=0001516] Shutdown - Shockwaves [t=00:03:08.988473][f=0001516] Shutdown - Unit tint API [t=00:03:08.988484][f=0001516] Shutdown - Unit glow API [t=00:03:08.988493][f=0001516] Shutdown - UnitCloakShield [t=00:03:08.988504][f=0001516] Shutdown - Lups Cloak FX [t=00:03:08.988513][f=0001516] Shutdown - Lups [t=00:03:08.988577][f=0001516] Shutdown - Lups Shield [t=00:03:08.988597][f=0001516] End gadgetHandler:Shutdown [t=00:03:09.029647][f=0001516] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 387, 0.0} allocedSize{int+, int-, ext}={0, 0, 57105}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0078} [t=00:03:09.030028][f=0001516] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:09.030142][f=0001516] [Game::KillLua][4] dtor=0 [t=00:03:09.030149][f=0001516] [Game::KillLua][5] dtor=0 [t=00:03:09.055165][f=0001516] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-08_07-27-26-291_Absolution 2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (168910 bytes) [t=00:03:09.055255][f=0001516] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:09.060151][f=0001516] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:09.060197][f=0001516] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17 [t=00:03:09.060325][f=0001516] [Sound] [Sound::UpdateThread][4] ctx=0000020af75631a0 dev=0000020af76cfb30 [t=00:03:09.060440][f=0001516] [Sound] [Sound::UpdateThread][5] ctx=0000020af75631a0 dev=0000020af76cfb30 [t=00:03:09.060450][f=0001516] [Sound] [Sound::Cleanup][alcDestroyContext(0000020af75631a0)] [t=00:03:09.061213][f=0001516] [Sound] [Sound::Cleanup][alcCloseDevice(0000020af76cfb30)] [t=00:03:09.061297][f=0001516] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:09.088408][f=0001516] [Sound] [Sound::UpdateThread][6] [t=00:03:09.089137][f=0001516] [Game::~CGame][1] [t=00:03:09.089161][f=0001516] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:09.089168][f=0001516] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:09.089176][f=0001516] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:09.089181][f=0001516] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:09.089186][f=0001516] [Game::KillLua][4] dtor=1 [t=00:03:09.089192][f=0001516] [Game::KillLua][5] dtor=1 [t=00:03:09.089387][f=0001516] [Game::KillMisc][1] [t=00:03:09.089396][f=0001516] [Game::KillMisc][2] [t=00:03:09.089410][f=0001516] [EOH::DestroySkirmishAI(id=1)] [t=00:03:09.093252][f=0001516] [EOH::DestroySkirmishAI(id=0)] [t=00:03:09.128850][f=0001516] [Game::KillMisc][3] [t=00:03:09.128983][f=0001516] [Game::KillRendering][1] [t=00:03:09.134926][f=0001516] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:09.160272][f=0001516] [3DOParser::Kill] allocated 29 pieces [t=00:03:09.160433][f=0001516] [S3OParser::Kill] allocated 5500 pieces [t=00:03:09.160872][f=0001516] [AssParser::Kill] allocated 1663 pieces [t=00:03:09.210690][f=0001516] [Game::KillInterface][1] [t=00:03:09.210912][f=0001516] [Game::KillInterface][2] [t=00:03:09.211464][f=0001516] [Game::KillSimulation][1] [t=00:03:09.211571][f=0001516] [Game::KillSimulation][2] [t=00:03:09.224479][f=0001516] [CCollisionHandler] dis-/continuous tests: 0/8017309 [t=00:03:09.224504][f=0001516] [Game::KillSimulation][3] [t=00:03:09.226656][f=0001516] [~CPathCache(32x32)] cacheHits=31 hitPercentage=1% numHashColls=0 maxCacheSize=201 [t=00:03:09.226783][f=0001516] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:09.226906][f=0001516] [~CPathCache(64x64)] cacheHits=3131 hitPercentage=73% numHashColls=0 maxCacheSize=201 [t=00:03:09.226962][f=0001516] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:09.227147][f=0001516] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:09.236869][f=0001516] [LosHandler::Kill] raycast instance cache-{hits,misses}={10,179}; shared=0%; cached=5% [t=00:03:09.248297][f=0001516] [Game::KillSimulation][4] [t=00:03:09.285634][f=0001516] [CommonDefHandler::KillStatic] 7204 sound-set data items added [t=00:03:09.285670][f=0001516] [Game::~CGame][2] [t=00:03:09.285676][f=0001516] [Game::~CGame][3] [t=00:03:09.285970][f=0001516] [SpringApp::Kill][3] [t=00:03:09.286011][f=0001516] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 127176 bytes sent in 2877 packets (44.204 bytes/packet) 224600 bytes recv'd in 2341 packets (95.942 bytes/packet) {0.122x, 0.063x} relative protocol overhead {up, down} 618 incoming chunks dropped, 1655 outgoing chunks resent 1640 incoming chunks processed [t=00:03:09.286102][f=0001516] [SpringApp::Kill][4] font=0000020abe349540 [t=00:03:09.288541][f=0001516] [SpringApp::Kill][5] [t=00:03:09.294759][f=0001516] [SpringApp::Kill][6] [t=00:03:09.294781] [SpringApp::Kill][7] [t=00:03:09.295308] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:09.295332] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:09.295339] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:09.295347] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:09.295357] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {176, 65536, 65536}, EBO = {264, 262144, 262144} [t=00:03:09.295365] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:09.295372] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {28, 1048576, 1048576}, EBO = {42, 2097152, 2097152} [t=00:03:09.295383] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15248, 1048576, 1048576}, EBO = {22872, 2097152, 2097152} [t=00:03:09.295390] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:09.295397] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:09.295406] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:09.295414] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:09.295423] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {88, 1048576, 1048576}, EBO = {132, 2097152, 2097152} [t=00:03:09.352698] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:09.352714] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:09.352734] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:09.352739] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:03:09.352744] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:09.356034] [VFS] [SpringVFS::DeleteArchives<this=0000020af757c070>] [t=00:03:09.356054] [VFS] [SpringVFS::DeleteArchives<this=0000020af757c070>(section=0)] #archives[section]=2 #files[section]=9089 [t=00:03:09.356070] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (0000020af7c7a8b0) [t=00:03:09.356218] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1534ms [t=00:03:09.356249] file="sounds/music/victory/modern warstory.ogg" indx=6363 inflSize=3745kb readTime=31ms [t=00:03:09.356259] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=23ms [t=00:03:09.356269] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=21ms [t=00:03:09.356284] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=20ms [t=00:03:09.356291] file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=18ms [t=00:03:09.356296] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=17ms [t=00:03:09.356301] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=15ms [t=00:03:09.356309] file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=15ms [t=00:03:09.356352] file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=15ms [t=00:03:09.356364] file="unittextures/benzcom_2.dds" indx=7380 inflSize=5461kb readTime=13ms [t=00:03:09.358401] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000020af75d3500) [t=00:03:09.359529] [VFS] [SpringVFS::DeleteArchives<this=0000020af757c070>(section=1)] #archives[section]=1 #files[section]=179 [t=00:03:09.359540] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\absolution_2.sd7 (0000020af7624ea0) [t=00:03:09.359665] [VFS] [SpringVFS::DeleteArchives<this=0000020af757c070>(section=2)] #archives[section]=3 #files[section]=329 [t=00:03:09.359674] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000020af75d2c10) [t=00:03:09.359732] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000020af75d28a0) [t=00:03:09.359774] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000020af75d1b90) [t=00:03:09.359952] [VFS] [SpringVFS::DeleteArchives<this=0000020af757c070>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:09.359960] [VFS] [SpringVFS::DeleteArchives<this=0000020af757c070>(section=4)] #archives[section]=0 #files[section]=7336 [t=00:03:09.360001] [VFS] [SpringVFS::DeleteArchives<this=0000020af757c070>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:09.360014] [VFS] [SpringVFS::DeleteArchives<this=0000020af757c070>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:09.360020] [VFS] [SpringVFS::DeleteArchives<this=0000020af757c070>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:09.360026] [VFS] [SpringVFS::DeleteArchives<this=0000020af757c070>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:09.360372] [SpringApp::Kill][8] [t=00:03:09.360379] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:09.360389] [WatchDog::Uninstall][1] hangDetectorThread=00007ff718d480b0 (joinable=1) [t=00:03:09.360393] [WatchDog::Uninstall][2] [t=00:03:10.191053] [WatchDog::Uninstall][3] [t=00:03:10.191066] [SpringApp::Kill][9]
infolog_full.txt (truncated):