Open Chobbyla opened 2 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000422] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000432] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.004511] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.004609] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.052360] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.052405] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.052433] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.052451] [t=00:00:00.052457] Enable or disable log sections using the LogSections configuration key [t=00:00:00.052465] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.052472] Use "none" to disable the default log sections. [t=00:00:00.052480] ============== </Log Sections> ============== [t=00:00:00.052487] ============== <User Config> ============== [t=00:00:00.052607] AllowDeferredMapRendering = 1 [t=00:00:00.052616] AllowDeferredModelRendering = 1 [t=00:00:00.052623] BumpWaterAnisotropy = 2 [t=00:00:00.052630] BumpWaterBlurReflection = 1 [t=00:00:00.052636] BumpWaterDepthBits = 32 [t=00:00:00.052643] BumpWaterReflection = 2 [t=00:00:00.052649] BumpWaterTexSizeReflection = 256 [t=00:00:00.052655] CamFreeScrollSpeed = 50 [t=00:00:00.052662] CamMode = 1 [t=00:00:00.052668] DualScreenMiniMapOnLeft = 1 [t=00:00:00.052678] EdgeMoveDynamic = 0 [t=00:00:00.052685] EdgeMoveWidth = 0.003 [t=00:00:00.052690] FPSFOV = 90 [t=00:00:00.052696] FPSScrollSpeed = 50 [t=00:00:00.052701] FontSize = 18 [t=00:00:00.052708] GrassDetail = 0 [t=00:00:00.052713] GroundDecals = 5 [t=00:00:00.052718] GroundDetail = 120 [t=00:00:00.052724] GroundScarAlphaFade = 1 [t=00:00:00.052729] HangTimeout = 30 [t=00:00:00.052735] HardwareCursor = 1 [t=00:00:00.052742] InitialNetworkTimeout = 0 [t=00:00:00.052748] LinkIncomingMaxPacketRate = 512 [t=00:00:00.052758] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.052766] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.052772] LinkOutgoingBandwidth = 131072 [t=00:00:00.052780] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.052786] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.052791] MSAALevel = 4 [t=00:00:00.052798] MaxParticles = 25000 [t=00:00:00.052803] MaxSounds = 32 [t=00:00:00.052809] MaximumTransmissionUnit = 0 [t=00:00:00.052816] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.052826] MiniMapMarker = 0 [t=00:00:00.052833] MouseDragScrollThreshold = 0 [t=00:00:00.052839] NetworkLossFactor = 1 [t=00:00:00.052847] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.052853] OverheadScrollSpeed = 50 [t=00:00:00.052859] ReconnectTimeout = 0 [t=00:00:00.052865] RotOverheadScrollSpeed = 50 [t=00:00:00.052871] RotateLogFiles = 1 [t=00:00:00.052877] ShadowMapSize = 8192 [t=00:00:00.052883] Shadows = 1 [t=00:00:00.052889] ShowClock = 0 [t=00:00:00.052898] SoftParticles = 2 [t=00:00:00.052905] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.052912] UnitIconDist = 151 [t=00:00:00.052919] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.052925] UseLuaMemPools = 0 [t=00:00:00.052931] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.052938] VFSCacheArchiveFiles = 0 [t=00:00:00.052944] VSync = 0 [t=00:00:00.052949] Water = 4 [t=00:00:00.052955] WindowBorderless = 1 [t=00:00:00.052960] WindowPosY = 0 [t=00:00:00.052966] XResolutionWindowed = 1920 [t=00:00:00.053004] YResolutionWindowed = 1080 [t=00:00:00.053020] ============== </User Config> ============== [t=00:00:00.053028] ============== <User System> ============== [t=00:00:00.053035] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.053047] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.053056] Compiler Version: gcc-13.2.0 [t=00:00:00.053095] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.053142] Hardware Config: AMD Ryzen 5 5500 ; 16168MB RAM, 20666MB pagefile [t=00:00:00.053148] Binary Word Size: 64-bit (native) [t=00:00:00.053152] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.053156] Physical CPU Cores: 6 [t=00:00:00.053160] Logical CPU Cores: 12 [t=00:00:00.053164] ============== </User System> ============== [t=00:00:00.053260] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.053265] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.053273] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.053276] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.053279] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.054252] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.054264] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.059823] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.067633] Display (Generic PnP Monitor)=1 modes=100 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.067657] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.067662] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.067667] [13] 1600x1024x24bpp@144Hz [t=00:00:00.067671] [18] 1600x900x24bpp@144Hz [t=00:00:00.067675] [23] 1440x1080x24bpp@144Hz [t=00:00:00.067679] [30] 1440x900x24bpp@144Hz [t=00:00:00.067682] [34] 1366x768x24bpp@144Hz [t=00:00:00.067686] [38] 1360x768x24bpp@144Hz [t=00:00:00.067690] [42] 1280x1024x24bpp@144Hz [t=00:00:00.067694] [47] 1280x960x24bpp@144Hz [t=00:00:00.067697] [51] 1280x800x24bpp@144Hz [t=00:00:00.067705] [55] 1280x768x24bpp@144Hz [t=00:00:00.067709] [59] 1280x720x24bpp@144Hz [t=00:00:00.067713] [65] 1176x664x24bpp@60Hz [t=00:00:00.067716] [68] 1152x864x24bpp@144Hz [t=00:00:00.067720] [72] 1024x768x24bpp@144Hz [t=00:00:00.067724] [78] 800x600x24bpp@144Hz [t=00:00:00.067728] [85] 720x576x24bpp@144Hz [t=00:00:00.067731] [89] 720x480x24bpp@144Hz [t=00:00:00.067735] [94] 640x480x24bpp@144Hz [t=00:00:00.240985] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.241412] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.241425] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.255479] [GR::LogVersionInfo] [t=00:00:00.255494] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.255501] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.255508] GL vendor : NVIDIA Corporation [t=00:00:00.255530] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.255536] GLSL version: 4.60 NVIDIA [t=00:00:00.255543] GLEW version: 2.1.0 [t=00:00:00.255549] GPU memory : 8192MB (total) / 5903MB (available) [t=00:00:00.255585] SDL swap-int: 1 [t=00:00:00.255592] SDL driver : windows [t=00:00:00.255597] [t=00:00:00.255603] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.255610] GLSL shader support : 1 [t=00:00:00.255616] GL4 support : 1 [t=00:00:00.255629] FBO extension support : 1 [t=00:00:00.255645] NVX GPU mem-info support : 1 [t=00:00:00.255654] ATI GPU mem-info support : 0 [t=00:00:00.255667] Texture clamping to edge : 1 [t=00:00:00.255677] NPOT-texture support : 1 (1) [t=00:00:00.255685] S3TC/DXT1 texture support : 1/1 [t=00:00:00.255694] texture query-LOD support : 1 (1) [t=00:00:00.255701] MSAA frame-buffer support : 1 (1) [t=00:00:00.255709] Z-buffer depth : 32 (-) [t=00:00:00.255719] primitive-restart support : 1 (1) [t=00:00:00.255734] clip-space control support: 1 (1) [t=00:00:00.255742] seamless cube-map support : 1 (1) [t=00:00:00.255749] frag-depth layout support : 1 (1) [t=00:00:00.255757] persistent maps support : 1 (1) [t=00:00:00.255763] explicit attribs location : 1 (1) [t=00:00:00.255771] multi draw indirect : 1 (-) [t=00:00:00.255779] array textures : 1 (-) [t=00:00:00.255787] buffer copy support : 1 (-) [t=00:00:00.255793] indirect draw : 1 (-) [t=00:00:00.255807] base instance : 1 (-) [t=00:00:00.255814] [t=00:00:00.255819] max. FBO samples : 32 [t=00:00:00.255826] max. FS/program texture slots : 32/192 [t=00:00:00.255834] max. texture size : 32768 [t=00:00:00.255843] max. texture anisotropy level : 16.000000 [t=00:00:00.255850] max. vec4 varyings/attributes : 31/16 [t=00:00:00.255856] max. draw-buffers : 8 [t=00:00:00.255863] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.255870] max. uniform buffer-bindings : 84 [t=00:00:00.255881] max. uniform block-size : 64KB [t=00:00:00.255888] max. storage buffer-bindings : 96 [t=00:00:00.255895] max. storage block-size : 2047MB [t=00:00:00.255901] [t=00:00:00.255906] enable AMD-hacks : 0 [t=00:00:00.255911] compress MIP-maps: 0 [t=00:00:00.255956] Number of compressed texture formats: 23 [t=00:00:00.255993] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.256028] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.256320] [GR::UpdateGLConfigs] [t=00:00:00.256365] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.256374] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.256389] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.256403] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.256410] [GR::InitGLState] [t=00:00:00.256463] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.302997] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.305398] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.305844] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.309695] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.309719] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.310042] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.315829] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.315844] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.315899] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.315958] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.320735] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.321044] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.321298] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.321397] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.328042] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.328080] [VFS] [SpringVFS::ReserveArchives<this=000001d7060aece0>] [t=00:00:00.328185] [VFS] [SpringVFS::AddArchive<this=000001d7060aece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.330916] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d7060aece0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.330926] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.426718] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.426976] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.427028] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.427121] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.427257] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.427295] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.427371] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.427405] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.427722][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.427789][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.427863][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.427880][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.427888][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.427928][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.434419][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.434438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (High Definition Audio Device)" [t=00:00:00.434446][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "100027813 (NVIDIA High Definition Audio)" [t=00:00:00.434455][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Altavoces (Steam Streaming Microphone)" [t=00:00:00.434472][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Altavoces (Steam Streaming Speakers)" [t=00:00:00.434480][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.434488][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.448746][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.450454][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d73f2e4820(default) context=000001d73f315a40 numChannels=2 frameSize=8 [t=00:00:00.450470][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.450477][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.450483][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.450488][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.450510][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.450532][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.450540][f=-000001] [Sound] Devices: [t=00:00:00.453271][f=-000001] [Sound] [OpenAL Soft on Headphones (High Definition Audio Device)] [t=00:00:00.453284][f=-000001] [Sound] [OpenAL Soft on 100027813 (NVIDIA High Definition Audio)] [t=00:00:00.453290][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Microphone)] [t=00:00:00.453295][f=-000001] [Sound] [OpenAL Soft on Altavoces (Steam Streaming Speakers)] [t=00:00:00.453301][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.453322][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.453333][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.454131][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.454145][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.535151][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 575351 MB [t=00:00:00.537137][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.537853][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:00.539073][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name mataPERUANOS [t=00:00:00.660750][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Absolution 2" (loaded=0 cached=0) [t=00:00:00.660993][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7060aece0>(arName="Absolution 2", overwrite=false)] section=1 cached=0 [t=00:00:00.661412][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7060aece0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.661669][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:00.705582][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7060aece0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:00.724838][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7060aece0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.724968][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7060aece0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.726719][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d7060aece0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.734059][f=-000001] [CAS::GASCB] Archive file="absolution_2.sd7" cs="40be856ef26b85add93301e6e2e48a91fe4de0c1b1f4e0c5381467489168568c946642cd56225c43c43c15a36dd6b444d09f4217ba895ccd165803782ee3d437" [t=00:00:00.734141][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.734219][f=-000001] Warning: [PreGame::GameDataReceived] Archive Absolution 2 (checksum 824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.778368][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:00.778466][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.778525][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.778592][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.778638][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:02:12.019985][f=0000489] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.020016][f=0000489] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.020032][f=0000489] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.020042][f=0000489] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.052800][f=0000490] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.052830][f=0000490] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.052839][f=0000490] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.088653][f=0000491] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.088672][f=0000491] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.119405][f=0000492] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.154594][f=0000493] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.154616][f=0000493] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.154627][f=0000493] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.154702][f=0000493] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.154720][f=0000493] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.154734][f=0000493] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.154744][f=0000493] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.154757][f=0000493] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.188804][f=0000494] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.188822][f=0000494] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.188835][f=0000494] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.257099][f=0000496] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.257118][f=0000496] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.355309][f=0000499] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.389432][f=0000500] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:12.487173][f=0000503] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:12.487476][f=0000504] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:12.520777][f=0000504] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:12.554753][f=0000505] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.588906][f=0000506] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:12.588948][f=0000506] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.589471][f=0000507] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:12.589531][f=0000507] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:12.655829][f=0000508] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.689817][f=0000509] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.689851][f=0000509] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.689861][f=0000509] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.689871][f=0000509] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.689886][f=0000509] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.689895][f=0000509] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.722291][f=0000510] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.755806][f=0000511] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.755833][f=0000511] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.755868][f=0000511] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.755884][f=0000511] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.755907][f=0000511] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.788130][f=0000512] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:12.788177][f=0000512] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.788200][f=0000512] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.788224][f=0000512] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.788248][f=0000512] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.788267][f=0000512] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.820127][f=0000513] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.820147][f=0000513] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.820163][f=0000513] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.886614][f=0000515] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.886634][f=0000515] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.886658][f=0000515] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.886674][f=0000515] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.886686][f=0000515] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.922802][f=0000516] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.922821][f=0000516] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.922845][f=0000516] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.922853][f=0000516] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.955143][f=0000517] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.986792][f=0000518] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.986812][f=0000518] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.986834][f=0000518] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.986842][f=0000518] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.086188][f=0000521] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.161047][f=0000523] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.186943][f=0000524] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.388616][f=0000530] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:13.388762][f=0000530] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:13.555710][f=0000535] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.555729][f=0000535] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.589400][f=0000536] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.589419][f=0000536] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.589561][f=0000536] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:13.686283][f=0000539] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.686303][f=0000539] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.754210][f=0000541] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.754239][f=0000541] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.789877][f=0000542] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.789911][f=0000542] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.886714][f=0000545] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.956019][f=0000547] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.986675][f=0000548] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.986695][f=0000548] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.986720][f=0000548] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.788306][f=0000572] [QuitAction] user exited to system [t=00:02:14.788549][f=0000572] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:14.799058][f=0000573] [SpringApp::Kill][1] fromRun=1 [t=00:02:14.799072][f=0000573] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:02:14.825852][f=0000573] [async=0] threads=6 tasks=158135 {sum,avg}{exec,wait}time={{7273.851, 0.046}, {1242.687, 0.008}}ms [t=00:02:14.825875][f=0000573] thread=1 tasks=31627 {sum,min,max,avg}{exec,wait}time={{1384.933, 0.000, 198.280, 0.044}, {150.131, 0.000, 7.519, 0.005}}ms [t=00:02:14.825906][f=0000573] thread=2 tasks=31627 {sum,min,max,avg}{exec,wait}time={{1389.148, 0.000, 190.207, 0.044}, {234.636, 0.000, 3.694, 0.007}}ms [t=00:02:14.825918][f=0000573] thread=3 tasks=31627 {sum,min,max,avg}{exec,wait}time={{1531.615, 0.000, 196.271, 0.048}, {256.251, 0.000, 7.577, 0.008}}ms [t=00:02:14.825930][f=0000573] thread=4 tasks=31627 {sum,min,max,avg}{exec,wait}time={{1433.785, 0.000, 196.900, 0.045}, {290.094, 0.000, 7.496, 0.009}}ms [t=00:02:14.825946][f=0000573] thread=5 tasks=31627 {sum,min,max,avg}{exec,wait}time={{1534.369, 0.000, 189.299, 0.049}, {311.574, 0.000, 6.953, 0.010}}ms [t=00:02:14.825959][f=0000573] [async=1] threads=6 tasks=3293 {sum,avg}{exec,wait}time={{30710.783, 9.326}, {14292847.000, 4340.373}}ms [t=00:02:14.825972][f=0000573] thread=1 tasks=660 {sum,min,max,avg}{exec,wait}time={{6150.141, 0.000, 1035.160, 9.318}, {2900264.250, 0.152, 6158.325, 4394.340}}ms [t=00:02:14.825989][f=0000573] thread=2 tasks=660 {sum,min,max,avg}{exec,wait}time={{6142.325, 0.001, 1022.870, 9.307}, {2872529.750, 0.101, 6162.546, 4352.318}}ms [t=00:02:14.826002][f=0000573] thread=3 tasks=654 {sum,min,max,avg}{exec,wait}time={{6144.258, 0.000, 1044.156, 9.395}, {2839133.500, 0.002, 6142.876, 4341.183}}ms [t=00:02:14.826013][f=0000573] thread=4 tasks=657 {sum,min,max,avg}{exec,wait}time={{6131.207, 0.000, 1039.197, 9.332}, {2836417.000, 0.155, 6120.810, 4317.225}}ms [t=00:02:14.826025][f=0000573] thread=5 tasks=662 {sum,min,max,avg}{exec,wait}time={{6142.853, 0.000, 1046.159, 9.279}, {2844502.000, 0.154, 6162.545, 4296.831}}ms [t=00:02:14.826036][f=0000573] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:14.826044][f=0000573] [SpringApp::Kill][2] [t=00:02:14.826093][f=0000573] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:14.826102][f=0000573] [Game::KillLua][1] dtor=0 luaUI=000001d80c741280 [t=00:02:14.826139][f=0000573] Start widgetHandler:Shutdown [t=00:02:14.828377][f=0000573] Shutdown - SaveOrderList Complete [t=00:02:14.828934][f=0000573] Writing last game win data [t=00:02:14.832029][f=0000573] Shutdown - SaveConfigData Complete [t=00:02:14.832044][f=0000573] Shutdown Widget - Chili Highlight [t=00:02:14.832058][f=0000573] Shutdown Widget - Draw After Chili [t=00:02:14.832068][f=0000573] Shutdown Widget - API Unit Tracker GL4 [t=00:02:14.832081][f=0000573] Shutdown Widget - EPIC Menu [t=00:02:14.833136][f=0000573] Shutdown Widget - Chili Minimap [t=00:02:14.833238][f=0000573] Shutdown Widget - Chili Widget Selector [t=00:02:14.834082][f=0000573] Shutdown Widget - Depth of Field Shader [t=00:02:14.834102][f=0000573] Shutdown Widget - Deferred rendering [t=00:02:14.834111][f=0000573] SSAO: Deferred rendering disabled, disabling. [t=00:02:14.837836][f=0000573] Shutdown Widget - Deferred rendering [t=00:02:14.837857][f=0000573] SSAO: Deferred rendering disabled, disabling. [t=00:02:14.838590][f=0000573] Shutdown Widget - Local Team Colors [t=00:02:14.838604][f=0000573] Shutdown Widget - Display Keys 2 [t=00:02:14.838625][f=0000573] Shutdown Widget - Save Game Menu [t=00:02:14.838645][f=0000573] Shutdown Widget - Highlight Model Api GL4 [t=00:02:14.838665][f=0000573] Shutdown Widget - Unit Icons [t=00:02:14.838677][f=0000573] Shutdown Widget - HealthBars [t=00:02:14.839931][f=0000573] Shutdown Widget - Noises [t=00:02:14.839944][f=0000573] Shutdown Widget - BuildETA [t=00:02:14.839956][f=0000573] Shutdown Widget - Selected Units GL4 2 [t=00:02:14.839966][f=0000573] Shutdown Widget - Win Counter [t=00:02:14.839974][f=0000573] Shutdown Widget - EndGame APM stats [t=00:02:14.840971][f=0000573] Shutdown Widget - Modular Comm Info [t=00:02:14.840982][f=0000573] Shutdown Widget - Transport AI [t=00:02:14.840992][f=0000573] Shutdown Widget - Startup Info and Selector [t=00:02:14.841008][f=0000573] Shutdown Widget - CameraShake [t=00:02:14.841018][f=0000573] Shutdown Widget - Chili Economy Panel Default [t=00:02:14.841094][f=0000573] Shutdown Widget - Chili EndGame Window [t=00:02:14.841110][f=0000573] Shutdown Widget - Chili Nuke Warning [t=00:02:14.841122][f=0000573] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:14.841140][f=0000573] Shutdown Widget - Chili Spectator Panels [t=00:02:14.841149][f=0000573] Shutdown Widget - Darkening [t=00:02:14.841163][f=0000573] Shutdown Widget - Defense Range Zero-K [t=00:02:14.841172][f=0000573] Shutdown Widget - Grab Input [t=00:02:14.842546][f=0000573] Input grabbing is disabled! [t=00:02:14.842559][f=0000573] Shutdown Widget - Highlight Geos [t=00:02:14.842569][f=0000573] Shutdown Widget - Local Widgets Config [t=00:02:14.842583][f=0000573] Shutdown Widget - MinimapEvents [t=00:02:14.842598][f=0000573] Shutdown Widget - Missile Silo Range [t=00:02:14.842608][f=0000573] Shutdown Widget - Music Player v2 [t=00:02:14.842671][f=0000573] Shutdown Widget - Point Tracker [t=00:02:14.842680][f=0000573] Shutdown Widget - Decloak Tower Range [t=00:02:14.842690][f=0000573] Shutdown Widget - Showeco and Grid Drawer [t=00:02:14.842699][f=0000573] Shutdown Widget - Attack Warning [t=00:02:14.842708][f=0000573] Shutdown Widget - State Reverse and Latency [t=00:02:14.842720][f=0000573] Shutdown Widget - Stereo3D [t=00:02:14.842731][f=0000573] Shutdown Widget - Attack AoE [t=00:02:14.842739][f=0000573] Shutdown Widget - UnitShapes 3 [t=00:02:14.842763][f=0000573] Shutdown Widget - Map Edge Extension [t=00:02:14.842772][f=0000573] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:14.842780][f=0000573] Shutdown Widget - Selection Send [t=00:02:14.842789][f=0000573] Shutdown Widget - LupsManager [t=00:02:14.842800][f=0000573] Shutdown Widget - Receive Units Indicator [t=00:02:14.842812][f=0000573] Shutdown Widget - Newton Firezone [t=00:02:14.842821][f=0000573] Shutdown Widget - Chili Pro Console [t=00:02:14.843209][f=0000573] Shutdown Widget - Persistent Build Height [t=00:02:14.843223][f=0000573] Shutdown Widget - Lasso Terraform GUI [t=00:02:14.843232][f=0000573] Shutdown Widget - Chili Framework [t=00:02:14.843243][f=0000573] Shutdown Widget - Lups [t=00:02:14.843323][f=0000573] Shutdown Widget - Chili Core Selector [t=00:02:14.843407][f=0000573] Shutdown Widget - Custom Markers [t=00:02:14.843427][f=0000573] Shutdown Widget - Mex Placement Handler [t=00:02:14.843437][f=0000573] Shutdown Widget - Select Keys [t=00:02:14.843455][f=0000573] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:14.843472][f=0000573] Shutdown Widget - Pause Screen [t=00:02:14.843629][f=0000573] Shutdown Widget - Bloom Shader Deferred [t=00:02:14.843643][f=0000573] Shutdown Widget - Color Blindness Correction [t=00:02:14.843653][f=0000573] Shutdown Widget - Layout Handler [t=00:02:14.843670][f=0000573] Shutdown Widget - Text To Speech Control [t=00:02:14.843679][f=0000573] End widgetHandler:Shutdown [t=00:02:14.924633][f=0000573] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 20175948, 0.0} allocedSize{int+, int-, ext}={0, 0, 3357167119}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0200} [t=00:02:14.924846][f=0000573] [Game::KillLua][2] dtor=0 luaGaia=000001d7db1f57c0 [t=00:02:14.937987][f=0000573] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:14.938032][f=0000573] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:14.938055][f=0000573] [Game::KillLua][3] dtor=0 luaRules=000001d7db068b40 [t=00:02:14.938090][f=0000573] Start gadgetHandler:Shutdown [t=00:02:14.938100][f=0000573] Shutdown - Notice [t=00:02:14.938106][f=0000573] FUTURE WARS GAME OVER. [t=00:02:14.938112][f=0000573] Shutdown - Resource Setup [t=00:02:14.938121][f=0000573] Shutdown - StartSetup [t=00:02:14.938129][f=0000573] Shutdown - UnitMorph [t=00:02:14.938289][f=0000573] Shutdown - Carrier Drones [t=00:02:14.938296][f=0000573] Shutdown - Missile Silo Controller [t=00:02:14.938304][f=0000573] Shutdown - Modular Comm Info [t=00:02:14.938317][f=0000573] Shutdown - Terrain Texture Handler [t=00:02:14.938325][f=0000573] Shutdown - UnitCloakShield [t=00:02:14.938365][f=0000573] Shutdown - Starlight Handler [t=00:02:14.938375][f=0000573] End gadgetHandler:Shutdown [t=00:02:14.962177][f=0000573] Start gadgetHandler:Shutdown [t=00:02:14.962203][f=0000573] Shutdown - UnitMorph [t=00:02:14.962222][f=0000573] Shutdown - Teleport Throw [t=00:02:14.962232][f=0000573] Shutdown - Commander Skin Renderer [t=00:02:14.962421][f=0000573] Shutdown - Missile fired callins [t=00:02:14.962433][f=0000573] Shutdown - Modular Comm Info [t=00:02:14.962442][f=0000573] Shutdown - Retreat Command [t=00:02:14.962453][f=0000573] Shutdown - Shockwaves [t=00:02:14.962462][f=0000573] Shutdown - Unit tint API [t=00:02:14.962469][f=0000573] Shutdown - Unit glow API [t=00:02:14.962477][f=0000573] Shutdown - UnitCloakShield [t=00:02:14.962488][f=0000573] Shutdown - Lups Cloak FX [t=00:02:14.962496][f=0000573] Shutdown - Lups [t=00:02:14.962561][f=0000573] Shutdown - Lups Shield [t=00:02:14.962580][f=0000573] End gadgetHandler:Shutdown [t=00:02:14.990447][f=0000573] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 220, 0.0} allocedSize{int+, int-, ext}={0, 0, 30516}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:14.990760][f=0000573] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:14.990863][f=0000573] [Game::KillLua][4] dtor=0 [t=00:02:14.990870][f=0000573] [Game::KillLua][5] dtor=0 [t=00:02:15.013737][f=0000573] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-08_07-32-53-008_Absolution 2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (112335 bytes) [t=00:02:15.013841][f=0000573] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:15.045119][f=0000573] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:15.045137][f=0000573] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17 [t=00:02:15.045310][f=0000573] [Sound] [Sound::UpdateThread][4] ctx=000001d73f315a40 dev=000001d73f2e4820 [t=00:02:15.045405][f=0000573] [Sound] [Sound::UpdateThread][5] ctx=000001d73f315a40 dev=000001d73f2e4820 [t=00:02:15.045413][f=0000573] [Sound] [Sound::Cleanup][alcDestroyContext(000001d73f315a40)] [t=00:02:15.046270][f=0000573] [Sound] [Sound::Cleanup][alcCloseDevice(000001d73f2e4820)] [t=00:02:15.046365][f=0000573] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:15.076685][f=0000573] [Sound] [Sound::UpdateThread][6] [t=00:02:15.077580][f=0000573] [Game::~CGame][1] [t=00:02:15.077594][f=0000573] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:15.077601][f=0000573] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:15.077607][f=0000573] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:15.077627][f=0000573] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:15.077635][f=0000573] [Game::KillLua][4] dtor=1 [t=00:02:15.077642][f=0000573] [Game::KillLua][5] dtor=1 [t=00:02:15.077904][f=0000573] [Game::KillMisc][1] [t=00:02:15.077911][f=0000573] [Game::KillMisc][2] [t=00:02:15.077920][f=0000573] [EOH::DestroySkirmishAI(id=1)] [t=00:02:15.081030][f=0000573] [EOH::DestroySkirmishAI(id=0)] [t=00:02:15.120864][f=0000573] [Game::KillMisc][3] [t=00:02:15.120998][f=0000573] [Game::KillRendering][1] [t=00:02:15.125867][f=0000573] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:15.146145][f=0000573] [3DOParser::Kill] allocated 29 pieces [t=00:02:15.146237][f=0000573] [S3OParser::Kill] allocated 5500 pieces [t=00:02:15.146648][f=0000573] [AssParser::Kill] allocated 1663 pieces [t=00:02:15.202579][f=0000573] [Game::KillInterface][1] [t=00:02:15.202876][f=0000573] [Game::KillInterface][2] [t=00:02:15.203891][f=0000573] [Game::KillSimulation][1] [t=00:02:15.204004][f=0000573] [Game::KillSimulation][2] [t=00:02:15.216115][f=0000573] [CCollisionHandler] dis-/continuous tests: 0/5789029 [t=00:02:15.216141][f=0000573] [Game::KillSimulation][3] [t=00:02:15.216707][f=0000573] [~CPathCache(32x32)] cacheHits=31 hitPercentage=1% numHashColls=0 maxCacheSize=201 [t=00:02:15.216784][f=0000573] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:15.216915][f=0000573] [~CPathCache(64x64)] cacheHits=3131 hitPercentage=73% numHashColls=0 maxCacheSize=201 [t=00:02:15.216978][f=0000573] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:15.217189][f=0000573] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:15.226522][f=0000573] [LosHandler::Kill] raycast instance cache-{hits,misses}={3,85}; shared=0%; cached=3% [t=00:02:15.238880][f=0000573] [Game::KillSimulation][4] [t=00:02:15.280201][f=0000573] [CommonDefHandler::KillStatic] 7204 sound-set data items added [t=00:02:15.280239][f=0000573] [Game::~CGame][2] [t=00:02:15.280245][f=0000573] [Game::~CGame][3] [t=00:02:15.280305][f=0000573] [SpringApp::Kill][3] [t=00:02:15.280422][f=0000573] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 59652 bytes sent in 1755 packets (33.990 bytes/packet) 145179 bytes recv'd in 1672 packets (86.830 bytes/packet) {0.115x, 0.069x} relative protocol overhead {up, down} 389 incoming chunks dropped, 622 outgoing chunks resent 1105 incoming chunks processed [t=00:02:15.280670][f=0000573] [SpringApp::Kill][4] font=000001d706009540 [t=00:02:15.283052][f=0000573] [SpringApp::Kill][5] [t=00:02:15.288507][f=0000573] [SpringApp::Kill][6] [t=00:02:15.288533] [SpringApp::Kill][7] [t=00:02:15.288998] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:15.289007] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:15.289033] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:15.289040] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:15.289046] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {176, 65536, 65536}, EBO = {264, 262144, 262144} [t=00:02:15.289056] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:15.289063] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:15.289070] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3928, 1048576, 1048576}, EBO = {5892, 2097152, 2097152} [t=00:02:15.289077] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:15.289087] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:15.289093] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:15.289100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:15.289114] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152} [t=00:02:15.343346] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:15.343361] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:15.343366] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:15.343370] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:02:15.343375] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:15.343861] [VFS] [SpringVFS::DeleteArchives<this=000001d7060aece0>] [t=00:02:15.343894] [VFS] [SpringVFS::DeleteArchives<this=000001d7060aece0>(section=0)] #archives[section]=2 #files[section]=9089 [t=00:02:15.343903] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000001d73f83f330) [t=00:02:15.343997] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1500ms [t=00:02:15.344025] file="luaui/images/lobbyranks/2_2.png" indx=3892 inflSize=175kb readTime=41ms [t=00:02:15.344031] file="sounds/music/peace/far beyond the stars.ogg" indx=6357 inflSize=6427kb readTime=25ms [t=00:02:15.344037] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=20ms [t=00:02:15.344042] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=19ms [t=00:02:15.344047] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=19ms [t=00:02:15.344056] file="bitmaps/loadpictures/fire.png" indx=528 inflSize=3301kb readTime=18ms [t=00:02:15.344063] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=17ms [t=00:02:15.344072] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=15ms [t=00:02:15.344081] file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=15ms [t=00:02:15.344087] file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=15ms [t=00:02:15.345577] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000001d73f2d0790) [t=00:02:15.347809] [VFS] [SpringVFS::DeleteArchives<this=000001d7060aece0>(section=1)] #archives[section]=1 #files[section]=179 [t=00:02:15.347821] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\absolution_2.sd7 (000001d73f345dd0) [t=00:02:15.347921] [VFS] [SpringVFS::DeleteArchives<this=000001d7060aece0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:15.347942] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001d73f2d0bb0) [t=00:02:15.348012] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001d73f2d02c0) [t=00:02:15.348053] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001d73f2d0580) [t=00:02:15.348216] [VFS] [SpringVFS::DeleteArchives<this=000001d7060aece0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:15.348236] [VFS] [SpringVFS::DeleteArchives<this=000001d7060aece0>(section=4)] #archives[section]=0 #files[section]=7336 [t=00:02:15.348286] [VFS] [SpringVFS::DeleteArchives<this=000001d7060aece0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:15.348297] [VFS] [SpringVFS::DeleteArchives<this=000001d7060aece0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:15.348307] [VFS] [SpringVFS::DeleteArchives<this=000001d7060aece0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:15.348323] [VFS] [SpringVFS::DeleteArchives<this=000001d7060aece0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:15.348678] [SpringApp::Kill][8] [t=00:02:15.348685] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:15.348691] [WatchDog::Uninstall][1] hangDetectorThread=00007ff718d480b0 (joinable=1) [t=00:02:15.348695] [WatchDog::Uninstall][2] [t=00:02:16.142078] [WatchDog::Uninstall][3] [t=00:02:16.142091] [SpringApp::Kill][9]
infolog_full.txt (truncated):