Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.001117] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.001129] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.009056] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.009126] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.022699] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.023126] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.023168] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.023195] [t=00:00:00.023205] Enable or disable log sections using the LogSections configuration key [t=00:00:00.023218] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.023226] Use "none" to disable the default log sections. [t=00:00:00.023234] ============== </Log Sections> ============== [t=00:00:00.023242] ============== <User Config> ============== [t=00:00:00.023366] BumpWaterDepthBits = 16 [t=00:00:00.023378] BumpWaterReflection = 0 [t=00:00:00.023387] BumpWaterRefraction = 0 [t=00:00:00.023395] BumpWaterShoreWaves = 0 [t=00:00:00.023405] BumpWaterTexSizeReflection = 64 [t=00:00:00.023415] CamFreeScrollSpeed = 50 [t=00:00:00.023423] CamMode = 1 [t=00:00:00.023433] CubeTexSizeReflection = 64 [t=00:00:00.023442] CubeTexSizeSpecular = 64 [t=00:00:00.023451] DualScreenMiniMapOnLeft = 1 [t=00:00:00.023459] EdgeMoveDynamic = 0 [t=00:00:00.023473] EdgeMoveWidth = 0.003 [t=00:00:00.023481] FPSFOV = 90 [t=00:00:00.023488] FPSScrollSpeed = 50 [t=00:00:00.023502] FontSize = 18 [t=00:00:00.023511] GrassDetail = 0 [t=00:00:00.023519] GroundDecals = 1 [t=00:00:00.023528] GroundDetail = 70 [t=00:00:00.023537] HangTimeout = 30 [t=00:00:00.023546] HardwareCursor = 1 [t=00:00:00.023561] InitialNetworkTimeout = 0 [t=00:00:00.023572] LinkIncomingMaxPacketRate = 512 [t=00:00:00.023583] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.023608] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.023620] LinkOutgoingBandwidth = 131072 [t=00:00:00.023631] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.023641] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.023650] MSAALevel = 4 [t=00:00:00.023659] MaxParticles = 12000 [t=00:00:00.023667] MaxSounds = 32 [t=00:00:00.023675] MaximumTransmissionUnit = 0 [t=00:00:00.023689] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.023700] MiniMapMarker = 0 [t=00:00:00.023717] MouseDragScrollThreshold = 0 [t=00:00:00.023726] NetworkLossFactor = 1 [t=00:00:00.023736] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.023745] OverheadScrollSpeed = 50 [t=00:00:00.023754] ReconnectTimeout = 0 [t=00:00:00.023763] RotOverheadScrollSpeed = 50 [t=00:00:00.023771] RotateLogFiles = 1 [t=00:00:00.023778] ShowClock = 0 [t=00:00:00.023787] SoftParticles = 2 [t=00:00:00.023796] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.023806] UnitIconDist = 106 [t=00:00:00.023820] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.023862] UseLuaMemPools = 0 [t=00:00:00.023871] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.023884] VFSCacheArchiveFiles = 0 [t=00:00:00.023897] VSync = 0 [t=00:00:00.023909] Water = 4 [t=00:00:00.023922] XResolution = 1920 [t=00:00:00.023933] YResolution = 1080 [t=00:00:00.023943] snd_volbattle = 7 [t=00:00:00.023952] snd_volgeneral = 0 [t=00:00:00.023960] snd_volmaster = 33 [t=00:00:00.023969] snd_volui = 56 [t=00:00:00.024079] ============== </User Config> ============== [t=00:00:00.024096] ============== <User System> ============== [t=00:00:00.024107] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.024120] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.024134] Compiler Version: gcc-13.2.0 [t=00:00:00.024204] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.024279] Hardware Config: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 32705MB RAM, 72705MB pagefile [t=00:00:00.024301] Binary Word Size: 64-bit (native) [t=00:00:00.024314] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.024324] Physical CPU Cores: 4 [t=00:00:00.024332] Logical CPU Cores: 8 [t=00:00:00.024342] ============== </User System> ============== [t=00:00:00.024792] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.024801] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.024807] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.024813] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.024825] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.026909] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.026932] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037897] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@50Hz} current={1920x1080x24bpp@50Hz} [t=00:00:00.062747] Display (Generic PnP Monitor)=1 modes=75 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.062776] [ 1] 2715x1527x24bpp@60Hz [t=00:00:00.062791] [ 9] 1920x1080x24bpp@60Hz [t=00:00:00.062830] [17] 1768x992x24bpp@30Hz [t=00:00:00.062843] [20] 1680x1050x24bpp@60Hz [t=00:00:00.062857] [28] 1600x1024x24bpp@60Hz [t=00:00:00.062870] [36] 1600x900x24bpp@60Hz [t=00:00:00.062879] [44] 1440x1080x24bpp@60Hz [t=00:00:00.062892] [52] 1366x768x24bpp@60Hz [t=00:00:00.062907] [60] 1360x768x24bpp@60Hz [t=00:00:00.062918] [61] 1280x1024x24bpp@60Hz [t=00:00:00.062935] [62] 1280x960x24bpp@60Hz [t=00:00:00.062946] [63] 1280x800x24bpp@60Hz [t=00:00:00.062955] [64] 1280x768x24bpp@60Hz [t=00:00:00.062976] [65] 1280x720x24bpp@60Hz [t=00:00:00.062988] [67] 1176x664x24bpp@60Hz [t=00:00:00.062997] [69] 1152x864x24bpp@60Hz [t=00:00:00.063009] [70] 1024x768x24bpp@60Hz [t=00:00:00.063019] [71] 800x600x24bpp@60Hz [t=00:00:00.063029] [72] 720x576x24bpp@50Hz [t=00:00:00.063038] [73] 720x480x24bpp@60Hz [t=00:00:00.063048] [75] 640x480x24bpp@60Hz [t=00:00:00.322113] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.322923] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.322956] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.384512] [GR::LogVersionInfo] [t=00:00:00.384527] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.384534] GL version : 4.6.0 NVIDIA 536.23 [t=00:00:00.384540] GL vendor : NVIDIA Corporation [t=00:00:00.384546] GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 [t=00:00:00.384564] GLSL version: 4.60 NVIDIA [t=00:00:00.384570] GLEW version: 2.1.0 [t=00:00:00.384575] GPU memory : 4096MB (total) / 1078MB (available) [t=00:00:00.384596] SDL swap-int: 0 [t=00:00:00.384604] SDL driver : windows [t=00:00:00.384609] [t=00:00:00.384616] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.384622] GLSL shader support : 1 [t=00:00:00.384628] GL4 support : 1 [t=00:00:00.384634] FBO extension support : 1 [t=00:00:00.384650] NVX GPU mem-info support : 1 [t=00:00:00.384664] ATI GPU mem-info support : 0 [t=00:00:00.384677] Texture clamping to edge : 1 [t=00:00:00.384685] NPOT-texture support : 1 (1) [t=00:00:00.384693] S3TC/DXT1 texture support : 1/1 [t=00:00:00.384700] texture query-LOD support : 1 (1) [t=00:00:00.384707] MSAA frame-buffer support : 1 (1) [t=00:00:00.384712] Z-buffer depth : 32 (-) [t=00:00:00.384723] primitive-restart support : 1 (1) [t=00:00:00.384729] clip-space control support: 1 (1) [t=00:00:00.384744] seamless cube-map support : 1 (1) [t=00:00:00.384751] frag-depth layout support : 1 (1) [t=00:00:00.384756] persistent maps support : 1 (1) [t=00:00:00.384762] explicit attribs location : 1 (1) [t=00:00:00.384768] multi draw indirect : 1 (-) [t=00:00:00.384776] array textures : 1 (-) [t=00:00:00.384782] buffer copy support : 1 (-) [t=00:00:00.384789] indirect draw : 1 (-) [t=00:00:00.384795] base instance : 1 (-) [t=00:00:00.384801] [t=00:00:00.384811] max. FBO samples : 32 [t=00:00:00.384817] max. FS/program texture slots : 32/192 [t=00:00:00.384823] max. texture size : 32768 [t=00:00:00.384832] max. texture anisotropy level : 16.000000 [t=00:00:00.384838] max. vec4 varyings/attributes : 31/16 [t=00:00:00.384844] max. draw-buffers : 8 [t=00:00:00.384850] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.384856] max. uniform buffer-bindings : 84 [t=00:00:00.384861] max. uniform block-size : 64KB [t=00:00:00.384870] max. storage buffer-bindings : 96 [t=00:00:00.384877] max. storage block-size : 2047MB [t=00:00:00.384882] [t=00:00:00.384886] enable AMD-hacks : 0 [t=00:00:00.384891] compress MIP-maps: 0 [t=00:00:00.384943] Number of compressed texture formats: 51 [t=00:00:00.385011] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.385069] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.390684] [GR::UpdateGLConfigs] [t=00:00:00.390771] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.390787] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.391362] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.391378] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.391385] [GR::InitGLState] [t=00:00:00.391462] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@50Hz (fullscreen::exclusive) [t=00:00:00.544518] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.560536] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.561913] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.571743] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.571766] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.572558] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.574636] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.574652] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.574726] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.574838] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.589494] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.590214] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.591065] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.591283] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.674465] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 85ms [t=00:00:00.674497] [VFS] [SpringVFS::ReserveArchives<this=000001ef46264330>] [t=00:00:00.674773] [VFS] [SpringVFS::AddArchive<this=000001ef46264330>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.678306] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ef46264330 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.678319] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.789805] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.791132] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.791661] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.792265] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.799617] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.799771] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.801756][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.801955][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.802246][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.802274][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.802310][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.802379][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.817527][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.817575][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "HDMI (NVIDIA High Definition Audio)" [t=00:00:00.817589][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:00.817606][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output(Optical) (Realtek High Definition Audio)" [t=00:00:00.817630][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.839419][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.842166][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ef46408db0(default) context=000001ef0fda0810 numChannels=2 frameSize=8 [t=00:00:00.842638][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.842662][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.842676][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.842687][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.842821][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.842911][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.842943][f=-000001] [Sound] Devices: [t=00:00:00.849328][f=-000001] [Sound] [OpenAL Soft on HDMI (NVIDIA High Definition Audio)] [t=00:00:00.849358][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:00.849375][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)] [t=00:00:00.851028][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.851077][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.852625][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.852656][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.902132][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1621450 MB [t=00:00:00.909016][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.910453][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:00.912420][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name PirateMontreal [t=00:00:02.312666][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Absolution 2" (loaded=0 cached=0) [t=00:00:02.314064][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ef46264330>(arName="Absolution 2", overwrite=false)] section=1 cached=0 [t=00:00:02.380157][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ef46264330>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.380777][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:02.476783][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ef46264330>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:02.521535][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ef46264330>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.521858][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ef46264330>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.525557][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ef46264330>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:04.310108][f=-000001] [CAS::GASCB] Archive file="absolution_2.sd7" cs="40be856ef26b85add93301e6e2e48a91fe4de0c1b1f4e0c5381467489168568c946642cd56225c43c43c15a36dd6b444d09f4217ba895ccd165803782ee3d437" [t=00:00:04.353788][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:04.356246][f=-000001] Warning: [PreGame::GameDataReceived] Archive Absolution 2 (checksum 824be63147edb685f2425ad194526a7c277551084c2a17e57d7accc1b5711b65ecbe94c890dd78a0250af18179a59237d69ac4ce1da52cdb6f009cab1d157e8d) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.421481][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:04.468890][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.546940][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.547252][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.547343][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:02:12.072581][f=0000530] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:12.236491][f=0000535] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.236517][f=0000535] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.270764][f=0000536] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.270786][f=0000536] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.270928][f=0000536] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:12.369677][f=0000539] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.369701][f=0000539] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.439236][f=0000541] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.439263][f=0000541] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.472301][f=0000542] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.472344][f=0000542] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.573434][f=0000545] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.640214][f=0000547] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.670006][f=0000548] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.670035][f=0000548] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:12.670063][f=0000548] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.474326][f=0000572] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:13.671019][f=0000578] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.704733][f=0000579] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.771181][f=0000581] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:13.869897][f=0000584] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.140374][f=0000592] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:14.140702][f=0000592] [Game::ClientReadNet][LOGMSG] sender="mataPERUANOS" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.140866][f=0000592] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (2)" (ID: 1) being removed from team 2 [t=00:02:14.147715][f=0000592] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 1 [t=00:02:14.148037][f=0000592] Player mataPERUANOS left the game: normal quit [t=00:02:14.149918][f=0000593] game_message: WARNING: AI Host mataPERUANOS disconnected! The following AIs will remain idle until they return: AI: Brutal (1) AI: Brutal (2) [t=00:02:14.305642][f=0000597] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.375811][f=0000600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:14.414296][f=0000600] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.414415][f=0000600] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.539125][f=0000604] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.540145][f=0000605] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:14.571344][f=0000605] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.671305][f=0000608] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.709168][f=0000609] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.739395][f=0000610] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.739424][f=0000610] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.838967][f=0000613] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.838988][f=0000613] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:14.939413][f=0000616] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.373656][f=0000630] game_message: AI has been destroyed! [t=00:02:15.373806][f=0000630] game_message: West wins! [t=00:02:15.374167][f=0000630] Submitting stats [t=00:02:15.374267][f=0000630] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:02:15.509800][f=0000630] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:15.587607][f=0000635] <autoquit> Autoquit canceled. [t=00:02:15.598298][f=0000636] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:15.598480][f=0000636] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:15.599029][f=0000637] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:15.599136][f=0000637] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:15.599209][f=0000637] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:15.747552][f=0000641] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.747576][f=0000641] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.747611][f=0000641] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.747623][f=0000641] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.747635][f=0000641] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.839896][f=0000644] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.839919][f=0000644] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.872858][f=0000645] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.872878][f=0000645] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.872890][f=0000645] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.905206][f=0000646] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.905233][f=0000646] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.967772][f=0000648] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.967791][f=0000648] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.967803][f=0000648] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.967817][f=0000648] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.967833][f=0000648] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.967846][f=0000648] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.967857][f=0000648] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:15.967868][f=0000648] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:17.949643][f=0000706] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:18.147585][f=0000711] <Reckistan> Allies: itll be called watermelon [t=00:02:18.147611][f=0000711] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:18.247662][f=0000715] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:18.247705][f=0000715] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:18.346577][f=0000718] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:18.444136][f=0000721] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:18.643353][f=0000727] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:18.712386][f=0000729] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:18.876905][f=0000734] [Game::ClientReadNet][LOGMSG] sender="Reckistan" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:19.110257][f=0000741] Player garfild888 left the game: normal quit [t=00:02:20.513519][f=0000783] Player Reckistan left the game: normal quit [t=00:02:21.279983][f=0000807] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:21.280071][f=0000807] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:21.313340][f=0000808] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:21.313501][f=0000808] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:21.313607][f=0000808] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:21.446318][f=0000811] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.446344][f=0000811] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.480503][f=0000812] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.480525][f=0000812] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.480539][f=0000812] [Game::ClientReadNet][LOGMSG] sender="PirateMontreal" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.611402][f=0000816] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.611453][f=0000816] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.648944][f=0000817] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.648975][f=0000817] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:21.648991][f=0000817] [Game::ClientReadNet][LOGMSG] sender="tzm2969" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:22.194484][f=0000833] > <mataPERUANOS>hi [t=00:02:26.209057][f=0000940] No clients connected, shutting down server [t=00:02:26.209077][f=0000940] Server shutdown [t=00:02:26.246563][f=0000940] [QuitAction] user exited to system [t=00:02:26.260677][f=0000940] [SpringApp::Kill][1] fromRun=1 [t=00:02:26.260700][f=0000940] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:02:26.290567][f=0000940] [async=0] threads=4 tasks=33783 {sum,avg}{exec,wait}time={{7964.868, 0.236}, {3291.431, 0.097}}ms [t=00:02:26.290608][f=0000940] thread=1 tasks=11261 {sum,min,max,avg}{exec,wait}time={{2672.943, 0.000, 1008.021, 0.237}, {701.558, 0.000, 18446744027136.000, 0.062}}ms [t=00:02:26.290624][f=0000940] thread=2 tasks=11261 {sum,min,max,avg}{exec,wait}time={{2643.055, 0.000, 1007.955, 0.235}, {1079.133, 0.000, 36.001, 0.096}}ms [t=00:02:26.290639][f=0000940] thread=3 tasks=11261 {sum,min,max,avg}{exec,wait}time={{2648.870, 0.000, 1008.008, 0.235}, {1510.740, 0.000, 48.109, 0.134}}ms [t=00:02:26.290679][f=0000940] [async=1] threads=4 tasks=3803 {sum,avg}{exec,wait}time={{113838.453, 29.934}, {77871328.000, 20476.289}}ms [t=00:02:26.290714][f=0000940] thread=1 tasks=1269 {sum,min,max,avg}{exec,wait}time={{37882.867, 0.001, 1691.287, 29.853}, {26027630.000, 0.411, 36197.957, 20510.348}}ms [t=00:02:26.290751][f=0000940] thread=2 tasks=1268 {sum,min,max,avg}{exec,wait}time={{38019.363, 0.000, 1709.145, 29.984}, {25918046.000, 0.234, 36310.066, 20440.100}}ms [t=00:02:26.290791][f=0000940] thread=3 tasks=1266 {sum,min,max,avg}{exec,wait}time={{37936.223, 0.000, 1694.065, 29.965}, {25925654.000, 0.960, 36213.102, 20478.400}}ms [t=00:02:26.290814][f=0000940] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:26.290826][f=0000940] [SpringApp::Kill][2] [t=00:02:26.291485][f=0000940] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:26.291524][f=0000940] [Game::KillLua][1] dtor=0 luaUI=000001ef9bd55330 [t=00:02:26.291677][f=0000940] Start widgetHandler:Shutdown [t=00:02:26.294361][f=0000940] Shutdown - SaveOrderList Complete [t=00:02:26.295025][f=0000940] Writing last game win data [t=00:02:26.299419][f=0000940] Shutdown - SaveConfigData Complete [t=00:02:26.299439][f=0000940] Shutdown Widget - Chili Highlight [t=00:02:26.299467][f=0000940] Shutdown Widget - Draw After Chili [t=00:02:26.299479][f=0000940] Shutdown Widget - API Unit Tracker GL4 [t=00:02:26.299494][f=0000940] Shutdown Widget - EPIC Menu [t=00:02:26.300808][f=0000940] Shutdown Widget - Depth of Field Shader [t=00:02:26.300831][f=0000940] Shutdown Widget - Chili Widget Selector [t=00:02:26.302033][f=0000940] Shutdown Widget - Chili Minimap [t=00:02:26.302597][f=0000940] Shutdown Widget - Local Team Colors [t=00:02:26.302613][f=0000940] Shutdown Widget - Display Keys 2 [t=00:02:26.302654][f=0000940] Shutdown Widget - Save Game Menu [t=00:02:26.302665][f=0000940] Shutdown Widget - Highlight Model Api GL4 [t=00:02:26.302712][f=0000940] Shutdown Widget - Unit Icons [t=00:02:26.302748][f=0000940] Shutdown Widget - Noises [t=00:02:26.302771][f=0000940] Shutdown Widget - HealthBars [t=00:02:26.304304][f=0000940] Shutdown Widget - Selected Units GL4 2 [t=00:02:26.304331][f=0000940] Shutdown Widget - BuildETA [t=00:02:26.304345][f=0000940] Shutdown Widget - Win Counter [t=00:02:26.304356][f=0000940] Shutdown Widget - EndGame APM stats [t=00:02:26.304367][f=0000940] Shutdown Widget - Modular Comm Info [t=00:02:26.304378][f=0000940] Shutdown Widget - Stereo3D [t=00:02:26.304474][f=0000940] Shutdown Widget - State Reverse and Latency [t=00:02:26.304498][f=0000940] Shutdown Widget - Attack Warning [t=00:02:26.304511][f=0000940] Shutdown Widget - Startup Info and Selector [t=00:02:26.304529][f=0000940] Shutdown Widget - Showeco and Grid Drawer [t=00:02:26.304549][f=0000940] Shutdown Widget - Point Tracker [t=00:02:26.304560][f=0000940] Shutdown Widget - Music Player v2 [t=00:02:26.304642][f=0000940] Shutdown Widget - Missile Silo Range [t=00:02:26.304655][f=0000940] Shutdown Widget - MinimapEvents [t=00:02:26.304667][f=0000940] Shutdown Widget - Local Widgets Config [t=00:02:26.304690][f=0000940] Shutdown Widget - Highlight Geos [t=00:02:26.304705][f=0000940] Shutdown Widget - Grab Input [t=00:02:26.304821][f=0000940] Input grabbing is disabled! [t=00:02:26.304834][f=0000940] Shutdown Widget - Defense Range Zero-K [t=00:02:26.304851][f=0000940] Shutdown Widget - Darkening [t=00:02:26.304870][f=0000940] Shutdown Widget - Chili Spectator Panels [t=00:02:26.304882][f=0000940] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:26.304902][f=0000940] Shutdown Widget - Chili Nuke Warning [t=00:02:26.304916][f=0000940] Shutdown Widget - Chili EndGame Window [t=00:02:26.304930][f=0000940] Shutdown Widget - Chili Economy Panel Default [t=00:02:26.305022][f=0000940] Shutdown Widget - CameraShake [t=00:02:26.305034][f=0000940] Shutdown Widget - Transport AI [t=00:02:26.305045][f=0000940] Shutdown Widget - Decloak Tower Range [t=00:02:26.305057][f=0000940] Shutdown Widget - Attack AoE [t=00:02:26.305069][f=0000940] Shutdown Widget - Map Edge Extension [t=00:02:26.305479][f=0000940] Shutdown Widget - Selection Send [t=00:02:26.305492][f=0000940] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:26.305502][f=0000940] Shutdown Widget - LupsManager [t=00:02:26.305518][f=0000940] Shutdown Widget - Newton Firezone [t=00:02:26.305531][f=0000940] Shutdown Widget - Receive Units Indicator [t=00:02:26.305541][f=0000940] Shutdown Widget - Chili Pro Console [t=00:02:26.306007][f=0000940] Shutdown Widget - Persistent Build Height [t=00:02:26.306021][f=0000940] Shutdown Widget - Lasso Terraform GUI [t=00:02:26.306035][f=0000940] Shutdown Widget - Lups [t=00:02:26.306705][f=0000940] Shutdown Widget - Chili Framework [t=00:02:26.306720][f=0000940] Shutdown Widget - Mex Placement Handler [t=00:02:26.307394][f=0000940] Shutdown Widget - Custom Markers [t=00:02:26.307415][f=0000940] Shutdown Widget - Chili Core Selector [t=00:02:26.307494][f=0000940] Shutdown Widget - Select Keys [t=00:02:26.307515][f=0000940] Shutdown Widget - Pause Screen [t=00:02:26.307707][f=0000940] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:26.307755][f=0000940] Shutdown Widget - Text To Speech Control [t=00:02:26.307776][f=0000940] Shutdown Widget - Layout Handler [t=00:02:26.307800][f=0000940] Shutdown Widget - Color Blindness Correction [t=00:02:26.308016][f=0000940] End widgetHandler:Shutdown [t=00:02:26.389676][f=0000940] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 15513574, 0.0} allocedSize{int+, int-, ext}={0, 0, 2679765798}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0228} [t=00:02:26.393639][f=0000940] [Game::KillLua][2] dtor=0 luaGaia=000001ef9df7af40 [t=00:02:26.405511][f=0000940] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:26.405598][f=0000940] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:26.405649][f=0000940] [Game::KillLua][3] dtor=0 luaRules=000001ef7f23d830 [t=00:02:26.405701][f=0000940] Start gadgetHandler:Shutdown [t=00:02:26.405724][f=0000940] Shutdown - Notice [t=00:02:26.405744][f=0000940] FUTURE WARS GAME OVER. [t=00:02:26.405763][f=0000940] Shutdown - Resource Setup [t=00:02:26.405785][f=0000940] Shutdown - StartSetup [t=00:02:26.405807][f=0000940] Shutdown - UnitMorph [t=00:02:26.406101][f=0000940] Shutdown - Carrier Drones [t=00:02:26.406112][f=0000940] Shutdown - Missile Silo Controller [t=00:02:26.406122][f=0000940] Shutdown - Modular Comm Info [t=00:02:26.406133][f=0000940] Shutdown - Terrain Texture Handler [t=00:02:26.406143][f=0000940] Shutdown - UnitCloakShield [t=00:02:26.406192][f=0000940] Shutdown - Starlight Handler [t=00:02:26.406205][f=0000940] End gadgetHandler:Shutdown [t=00:02:26.442534][f=0000940] Start gadgetHandler:Shutdown [t=00:02:26.442580][f=0000940] Shutdown - UnitMorph [t=00:02:26.442601][f=0000940] Shutdown - Teleport Throw [t=00:02:26.442613][f=0000940] Shutdown - Commander Skin Renderer [t=00:02:26.442937][f=0000940] Shutdown - Missile fired callins [t=00:02:26.442951][f=0000940] Shutdown - Modular Comm Info [t=00:02:26.442962][f=0000940] Shutdown - Retreat Command [t=00:02:26.442975][f=0000940] Shutdown - Shockwaves [t=00:02:26.442985][f=0000940] Shutdown - Unit tint API [t=00:02:26.443005][f=0000940] Shutdown - Unit glow API [t=00:02:26.443052][f=0000940] Shutdown - UnitCloakShield [t=00:02:26.443101][f=0000940] Shutdown - Lups Cloak FX [t=00:02:26.443131][f=0000940] Shutdown - Lups [t=00:02:26.443957][f=0000940] Shutdown - Lups Shield [t=00:02:26.443994][f=0000940] End gadgetHandler:Shutdown [t=00:02:26.471598][f=0000940] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 283, 0.0} allocedSize{int+, int-, ext}={0, 0, 39857}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0141} [t=00:02:26.473328][f=0000940] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:26.473432][f=0000940] [Game::KillLua][4] dtor=0 [t=00:02:26.473442][f=0000940] [Game::KillLua][5] dtor=0 [t=00:02:26.523703][f=0000940] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-08_07-32-59-650_Absolution 2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (130891 bytes) [t=00:02:26.523795][f=0000940] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:26.524224][f=0000940] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:26.524242][f=0000940] [Sound] [Sound::UpdateThread][3] #sources=32 #items=19 [t=00:02:26.524304][f=0000940] [Sound] [Sound::UpdateThread][4] ctx=000001ef0fda0810 dev=000001ef46408db0 [t=00:02:26.524410][f=0000940] [Sound] [Sound::UpdateThread][5] ctx=000001ef0fda0810 dev=000001ef46408db0 [t=00:02:26.524421][f=0000940] [Sound] [Sound::Cleanup][alcDestroyContext(000001ef0fda0810)] [t=00:02:26.526143][f=0000940] [Sound] [Sound::Cleanup][alcCloseDevice(000001ef46408db0)] [t=00:02:26.550796][f=0000940] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:26.585690][f=0000940] [Sound] [Sound::UpdateThread][6] [t=00:02:26.586825][f=0000940] [Game::~CGame][1] [t=00:02:26.586843][f=0000940] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:26.586864][f=0000940] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:26.586872][f=0000940] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:26.586880][f=0000940] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:26.586889][f=0000940] [Game::KillLua][4] dtor=1 [t=00:02:26.586903][f=0000940] [Game::KillLua][5] dtor=1 [t=00:02:26.587163][f=0000940] [Game::KillMisc][1] [t=00:02:26.587189][f=0000940] [Game::KillMisc][2] [t=00:02:26.587530][f=0000940] [Game::KillMisc][3] [t=00:02:26.588291][f=0000940] [Game::KillRendering][1] [t=00:02:26.593207][f=0000940] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:26.633543][f=0000940] [3DOParser::Kill] allocated 29 pieces [t=00:02:26.633695][f=0000940] [S3OParser::Kill] allocated 5500 pieces [t=00:02:26.634363][f=0000940] [AssParser::Kill] allocated 1663 pieces [t=00:02:26.698194][f=0000940] [Game::KillInterface][1] [t=00:02:26.700131][f=0000940] [Game::KillInterface][2] [t=00:02:26.701709][f=0000940] [Game::KillSimulation][1] [t=00:02:26.701884][f=0000940] [Game::KillSimulation][2] [t=00:02:26.731726][f=0000940] [CCollisionHandler] dis-/continuous tests: 0/597523 [t=00:02:26.731775][f=0000940] [Game::KillSimulation][3] [t=00:02:26.734654][f=0000940] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:26.734924][f=0000940] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:26.735406][f=0000940] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:26.735588][f=0000940] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:26.736023][f=0000940] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:26.746701][f=0000940] [LosHandler::Kill] raycast instance cache-{hits,misses}={5,111}; shared=2%; cached=3% [t=00:02:26.768627][f=0000940] [Game::KillSimulation][4] [t=00:02:26.874828][f=0000940] [CommonDefHandler::KillStatic] 7204 sound-set data items added [t=00:02:26.875600][f=0000940] [Game::~CGame][2] [t=00:02:26.875645][f=0000940] [Game::~CGame][3] [t=00:02:26.876270][f=0000940] [SpringApp::Kill][3] [t=00:02:26.876309][f=0000940] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 62968 bytes sent in 1795 packets (35.080 bytes/packet) 237941 bytes recv'd in 1886 packets (126.162 bytes/packet) {0.130x, 0.048x} relative protocol overhead {up, down} 1066 incoming chunks dropped, 783 outgoing chunks resent 1309 incoming chunks processed [t=00:02:26.886892][f=0000940] [SpringApp::Kill][4] font=000001ef101b2ac0 [t=00:02:26.888124][f=0000940] [SpringApp::Kill][5] [t=00:02:26.899162][f=0000940] [SpringApp::Kill][6] [t=00:02:26.899256] [SpringApp::Kill][7] [t=00:02:26.899349] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:26.899369] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:26.899410] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:26.899430] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:26.899448] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:26.899472] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:26.899491] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152} [t=00:02:26.899510] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {4496, 1048576, 1048576}, EBO = {6744, 2097152, 2097152} [t=00:02:26.899533] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:26.899551] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:26.899569] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:26.899587] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:26.899619] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {116, 1048576, 1048576}, EBO = {174, 2097152, 2097152} [t=00:02:27.016915] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:27.016939] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:27.016949] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:27.016960] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:02:27.016970] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:27.028317] [VFS] [SpringVFS::DeleteArchives<this=000001ef46264330>] [t=00:02:27.028328] [VFS] [SpringVFS::DeleteArchives<this=000001ef46264330>(section=0)] #archives[section]=2 #files[section]=9089 [t=00:02:27.028338] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000001ef4687b870) [t=00:02:27.028434] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=61769ms [t=00:02:27.028456] file="luaui/widgets/unit_decoration_handler.lua" indx=5081 inflSize=6kb readTime=288ms [t=00:02:27.028464] file="luaui/widgets/map_draw_blocker.lua" indx=5024 inflSize=8kb readTime=159ms [t=00:02:27.028471] file="objects3d/corseal.s3o" indx=5398 inflSize=105kb readTime=98ms [t=00:02:27.028480] file="luaui/widgets/gui_healthbars.lua" indx=4955 inflSize=50kb readTime=98ms [t=00:02:27.028488] file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=5083 inflSize=126kb readTime=97ms [t=00:02:27.028498] file="bitmaps/gpl/sporetrail.tga" indx=505 inflSize=35kb readTime=95ms [t=00:02:27.028506] file="objects3d/plate_plane_dead.s3o" indx=5632 inflSize=25kb readTime=94ms [t=00:02:27.028513] file="objects3d/armcom3_dead.s3o" indx=5214 inflSize=153kb readTime=89ms [t=00:02:27.028521] file="unittextures/tatex/armcam1a00.tga" indx=7856 inflSize=4kb readTime=87ms [t=00:02:27.028528] file="objects3d/commsupport4.s3o" indx=5346 inflSize=96kb readTime=84ms [t=00:02:27.029456] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (000001ef4632e2b0) [t=00:02:27.030099] [VFS] [SpringVFS::DeleteArchives<this=000001ef46264330>(section=1)] #archives[section]=1 #files[section]=179 [t=00:02:27.030109] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\absolution_2.sd7 (000001ef46397660) [t=00:02:27.030185] [VFS] [SpringVFS::DeleteArchives<this=000001ef46264330>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:27.030209] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001ef4632e830) [t=00:02:27.030266] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001ef4632ec50) [t=00:02:27.030319] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001ef4632da70) [t=00:02:27.030417] [VFS] [SpringVFS::DeleteArchives<this=000001ef46264330>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:27.030428] [VFS] [SpringVFS::DeleteArchives<this=000001ef46264330>(section=4)] #archives[section]=0 #files[section]=7336 [t=00:02:27.030479] [VFS] [SpringVFS::DeleteArchives<this=000001ef46264330>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:27.030496] [VFS] [SpringVFS::DeleteArchives<this=000001ef46264330>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:27.030519] [VFS] [SpringVFS::DeleteArchives<this=000001ef46264330>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:27.030531] [VFS] [SpringVFS::DeleteArchives<this=000001ef46264330>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:27.030854] [SpringApp::Kill][8] [t=00:02:27.030863] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:27.030870] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6dfdc80b0 (joinable=1) [t=00:02:27.030877] [WatchDog::Uninstall][2] [t=00:02:27.105770] [WatchDog::Uninstall][3] [t=00:02:27.105785] [SpringApp::Kill][9]
infolog_full.txt (truncated):