ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #111176

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.001564] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.001578] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.006406] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Programas\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.006528] Using writeable configuration source: "E:\Programas\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.054690] LogOutput initialized. Logging to E:\Programas\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.054777] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.054835]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.054868]   
[t=00:00:00.054882]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.054899]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.054913]   Use "none" to disable the default log sections.
[t=00:00:00.054930] ============== </Log Sections> ==============

[t=00:00:00.054945] ============== <User Config> ==============
[t=00:00:00.055146]   AllowDeferredMapRendering = 1
[t=00:00:00.055171]   AllowDeferredModelRendering = 1
[t=00:00:00.055178]   AnimationMT = 0
[t=00:00:00.055184]   BumpWaterAnisotropy = 2
[t=00:00:00.055190]   BumpWaterBlurReflection = 1
[t=00:00:00.055197]   BumpWaterDepthBits = 32
[t=00:00:00.055203]   BumpWaterReflection = 2
[t=00:00:00.055209]   BumpWaterTexSizeReflection = 256
[t=00:00:00.055217]   CamFreeScrollSpeed = 50
[t=00:00:00.055223]   CamMode = 1
[t=00:00:00.055237]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.055244]   EdgeMoveDynamic = 0
[t=00:00:00.055250]   EdgeMoveWidth = 0.003
[t=00:00:00.055256]   FPSFOV = 90
[t=00:00:00.055262]   FPSScrollSpeed = 50
[t=00:00:00.055268]   FontSize = 18
[t=00:00:00.055274]   GrassDetail = 0
[t=00:00:00.055280]   GroundDecals = 5
[t=00:00:00.055286]   GroundDetail = 120
[t=00:00:00.055292]   HangTimeout = 30
[t=00:00:00.055298]   HardwareCursor = 1
[t=00:00:00.055304]   InitialNetworkTimeout = 0
[t=00:00:00.055311]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.055322]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.055331]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.055338]   LinkOutgoingBandwidth = 131072
[t=00:00:00.055350]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.055367]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.055378]   MSAALevel = 8
[t=00:00:00.055384]   MaxParticles = 25000
[t=00:00:00.055390]   MaxSounds = 32
[t=00:00:00.055397]   MaximumTransmissionUnit = 0
[t=00:00:00.055403]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.055416]   MiniMapMarker = 0
[t=00:00:00.055424]   MouseDragScrollThreshold = 0
[t=00:00:00.055430]   NetworkLossFactor = 1
[t=00:00:00.055437]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.055443]   OverheadScrollSpeed = 50
[t=00:00:00.055449]   ReconnectTimeout = 0
[t=00:00:00.055456]   RotOverheadScrollSpeed = 50
[t=00:00:00.055462]   RotateLogFiles = 1
[t=00:00:00.055469]   ShadowMapSize = 8192
[t=00:00:00.055475]   Shadows = 1
[t=00:00:00.055481]   ShowClock = 0
[t=00:00:00.055491]   SoftParticles = 2
[t=00:00:00.055499]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.055506]   UnitIconDist = 151
[t=00:00:00.055512]   UpdateBoundingVolumeMT = 0
[t=00:00:00.055518]   UpdateWeaponVectorsMT = 0
[t=00:00:00.055525]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.055532]   UseLuaMemPools = 0
[t=00:00:00.055538]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.055544]   VFSCacheArchiveFiles = 0
[t=00:00:00.055551]   Water = 4
[t=00:00:00.055557]   XResolution = 3840
[t=00:00:00.055595]   YResolution = 2160
[t=00:00:00.055604]   snd_volbattle = 23
[t=00:00:00.055623]   snd_volmaster = 100
[t=00:00:00.055654] ============== </User Config> ==============

[t=00:00:00.055661] ============== <User System> ==============
[t=00:00:00.055668]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.055677]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.055687]        Compiler Version: gcc-13.2.0
[t=00:00:00.055743]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.055820]         Hardware Config: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz; 16335MB RAM, 24965MB pagefile
[t=00:00:00.055845]        Binary Word Size: 64-bit (native)
[t=00:00:00.055852]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.055859]      Physical CPU Cores: 4
[t=00:00:00.055865]       Logical CPU Cores: 8
[t=00:00:00.055871] ============== </User System> ==============

[t=00:00:00.056024] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.056054]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.056060]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.056066]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.056072]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.059491] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.059523] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.072751] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.078597]     Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.078642]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.078650]         [ 3] 2560x1600x24bpp@60Hz
[t=00:00:00.078672]         [ 5] 2560x1440x24bpp@60Hz
[t=00:00:00.078679]         [ 7] 2048x1536x24bpp@60Hz
[t=00:00:00.078686]         [ 9] 1920x1440x24bpp@60Hz
[t=00:00:00.078692]         [11] 1920x1200x24bpp@60Hz
[t=00:00:00.078700]         [13] 1920x1080x24bpp@60Hz
[t=00:00:00.078706]         [15] 1768x992x24bpp@60Hz
[t=00:00:00.078713]         [17] 1680x1050x24bpp@60Hz
[t=00:00:00.078721]         [19] 1600x1200x24bpp@60Hz
[t=00:00:00.078748]         [21] 1600x1024x24bpp@60Hz
[t=00:00:00.078768]         [23] 1600x900x24bpp@60Hz
[t=00:00:00.078781]         [24] 1440x1080x24bpp@60Hz
[t=00:00:00.078793]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.078805]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.078817]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.078836]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.078850]         [30] 1280x960x24bpp@60Hz
[t=00:00:00.078861]         [31] 1280x800x24bpp@60Hz
[t=00:00:00.078873]         [32] 1280x768x24bpp@60Hz
[t=00:00:00.078886]         [33] 1280x720x24bpp@60Hz
[t=00:00:00.078912]         [35] 1176x664x24bpp@60Hz
[t=00:00:00.078925]         [37] 1152x864x24bpp@60Hz
[t=00:00:00.078938]         [39] 1024x768x24bpp@60Hz
[t=00:00:00.078967]         [40] 800x600x24bpp@60Hz
[t=00:00:00.078980]         [41] 720x576x24bpp@60Hz
[t=00:00:00.078993]         [42] 720x480x24bpp@60Hz
[t=00:00:00.079006]         [44] 640x480x24bpp@60Hz
[t=00:00:00.085037]     Display (Generic PnP Monitor)=2 modes=35 bounds={x=3840, y=609, w=1920, h=1080}
[t=00:00:00.085051]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.085058]         [ 4] 1768x992x24bpp@60Hz
[t=00:00:00.085074]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.085081]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.085089]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.085095]         [12] 1440x1080x24bpp@60Hz
[t=00:00:00.085116]         [15] 1440x900x24bpp@60Hz
[t=00:00:00.085122]         [16] 1366x768x24bpp@60Hz
[t=00:00:00.085143]         [17] 1360x768x24bpp@60Hz
[t=00:00:00.085149]         [18] 1280x1024x24bpp@60Hz
[t=00:00:00.085155]         [19] 1280x960x24bpp@60Hz
[t=00:00:00.085162]         [20] 1280x800x24bpp@60Hz
[t=00:00:00.085168]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.085179]         [22] 1280x720x24bpp@60Hz
[t=00:00:00.085188]         [25] 1176x664x24bpp@60Hz
[t=00:00:00.085194]         [28] 1152x864x24bpp@60Hz
[t=00:00:00.085200]         [29] 1024x768x24bpp@60Hz
[t=00:00:00.085206]         [30] 800x600x24bpp@60Hz
[t=00:00:00.085212]         [31] 720x576x24bpp@50Hz
[t=00:00:00.085218]         [32] 720x480x24bpp@60Hz
[t=00:00:00.085224]         [34] 640x480x24bpp@60Hz
[t=00:00:00.437615] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.441931] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.441962] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.484940] [GR::LogVersionInfo]
[t=00:00:00.484956]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.484963]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.484971]     GL vendor   : NVIDIA Corporation
[t=00:00:00.484977]     GL renderer : NVIDIA GeForce GTX 1070/PCIe/SSE2
[t=00:00:00.485001]     GLSL version: 4.60 NVIDIA
[t=00:00:00.485009]     GLEW version: 2.1.0
[t=00:00:00.485015]     GPU memory  : 8192MB (total) / 4292MB (available)
[t=00:00:00.485063]     SDL swap-int: 1
[t=00:00:00.485071]     SDL driver  : windows
[t=00:00:00.485077]     
[t=00:00:00.485083]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.485089]     GLSL shader support       : 1
[t=00:00:00.485095]     GL4 support               : 1
[t=00:00:00.485101]     FBO extension support     : 1
[t=00:00:00.485128]     NVX GPU mem-info support  : 1
[t=00:00:00.485139]     ATI GPU mem-info support  : 0
[t=00:00:00.485154]     Texture clamping to edge  : 1
[t=00:00:00.485163]     NPOT-texture support      : 1 (1)
[t=00:00:00.485173]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.485181]     texture query-LOD support : 1 (1)
[t=00:00:00.485188]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.485194]     Z-buffer depth            : 32 (-)
[t=00:00:00.485208]     primitive-restart support : 1 (1)
[t=00:00:00.485215]     clip-space control support: 1 (1)
[t=00:00:00.485227]     seamless cube-map support : 1 (1)
[t=00:00:00.485234]     frag-depth layout support : 1 (1)
[t=00:00:00.485241]     persistent maps support   : 1 (1)
[t=00:00:00.485247]     explicit attribs location : 1 (1)
[t=00:00:00.485254]     multi draw indirect       : 1 (-)
[t=00:00:00.485263]     array textures            : 1 (-)
[t=00:00:00.485269]     buffer copy support       : 1 (-)
[t=00:00:00.485276]     indirect draw             : 1 (-)
[t=00:00:00.485283]     base instance             : 1 (-)
[t=00:00:00.485288]     
[t=00:00:00.485299]     max. FBO samples              : 32
[t=00:00:00.485307]     max. FS/program texture slots : 32/192
[t=00:00:00.485314]     max. texture size             : 32768
[t=00:00:00.485323]     max. texture anisotropy level : 16.000000
[t=00:00:00.485329]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.485336]     max. draw-buffers             : 8
[t=00:00:00.485343]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.485350]     max. uniform buffer-bindings  : 84
[t=00:00:00.485360]     max. uniform block-size       : 64KB
[t=00:00:00.485368]     max. storage buffer-bindings  : 96
[t=00:00:00.485374]     max. storage block-size       : 2047MB
[t=00:00:00.485380]     
[t=00:00:00.485386]     enable AMD-hacks : 0
[t=00:00:00.485391]     compress MIP-maps: 0
[t=00:00:00.485470]     Number of compressed texture formats: 51
[t=00:00:00.485563]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.485656] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.486176] [GR::UpdateGLConfigs]
[t=00:00:00.486307] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.486323] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.487099] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.487134] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.487142] [GR::InitGLState]
[t=00:00:00.487219] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.588414] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.593074] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.593945] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.600589] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Programas/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.600629] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.601148] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.603005] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Programas\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.603034] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.603148] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Programas\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.603283] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Programas\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.615187] Scanning: E:\Programas\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.616035] Scanning: E:\Programas\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.616939] Scanning: E:\Programas\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.617134] Scanning: E:\Programas\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.638478] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[t=00:00:00.638514] [VFS] [SpringVFS::ReserveArchives<this=00000217e4862e80>]
[t=00:00:00.638723] [VFS] [SpringVFS::AddArchive<this=00000217e4862e80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.646307] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000217e4862e80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.646338] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.945471] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.945852] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.946138] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.946402] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.952208] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.952285] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.953025][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.953254][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.953521][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.954106][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.954129][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.954199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.971435][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.971474][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "OUT 1-2 (BEHRINGER UMC 404HD 192k)"
[t=00:00:00.971491][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "OUT 1-4 (BEHRINGER UMC 404HD 192k)"
[t=00:00:00.971508][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "LG Ultra HD (NVIDIA High Definition Audio)"
[t=00:00:00.971527][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.971575][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Digital Audio (S/PDIF) (High Definition Audio Device) (2)"
[t=00:00:00.971604][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "OUT 3-4 (BEHRINGER UMC 404HD 192k)"
[t=00:00:00.971624][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.001201][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.005897][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000217bdb0c360(default) context=00000217bda3a0d0  numChannels=2 frameSize=8
[t=00:00:01.005944][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.005988][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.006021][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.006045][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.006128][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.006193][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.006236][f=-000001] [Sound]   Devices:
[t=00:00:01.016756][f=-000001] [Sound]     [OpenAL Soft on OUT 1-2 (BEHRINGER UMC 404HD 192k)]
[t=00:00:01.016789][f=-000001] [Sound]     [OpenAL Soft on OUT 1-4 (BEHRINGER UMC 404HD 192k)]
[t=00:00:01.016811][f=-000001] [Sound]     [OpenAL Soft on LG Ultra HD (NVIDIA High Definition Audio)]
[t=00:00:01.016829][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:01.016849][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device) #2]
[t=00:00:01.016886][f=-000001] [Sound]     [OpenAL Soft on OUT 3-4 (BEHRINGER UMC 404HD 192k)]
[t=00:00:01.016933][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.016963][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.018770][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.018812][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.058838][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Programas\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 105548 MB
[t=00:00:01.062142][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.062186][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.062212][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "E:\Programas\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-27_11-54-43-287_Daybreak Canyon v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.202155][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.210607][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.210663][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.210707][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.214862][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.214919][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms
[t=00:00:01.214979][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 9 to team 0 (#active=10)
[t=00:00:01.285065][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000217bdfba420] using map "Daybreak Canyon v1.1" (loaded=0 cached=0)
[t=00:00:01.285663][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000217e4862e80>(arName="Daybreak Canyon v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.286023][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000217e4862e80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.286612][f=-000001] [PreGame::AddModArchivesToVFS][server=00000217bdfba420] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.287539][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000217e4862e80>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.298157][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000217e4862e80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.298358][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000217e4862e80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.302933][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:00:01.303187][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.303387][f=-000001] Warning: [PreGame::GameDataReceived] Archive Daybreak Canyon v1.1 (checksum ad0ff96a60c9402ca8f32654c9ce28451c7201211eb86c670e20c95abdc4d4bc1022dd216389fe71f1a51aa8a9d3070aeb718e20f9b735d0b4a837809900ab86) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.305182][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.305405][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.305590][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.305720][f=-000001] Warning: [PreGame::GameDataReceived] Archive e90239a65fde909ce74fbe553c97818d.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.305840][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 90ms
[t=00:00:01.306309][f=-000001] [PreGame::UpdateClientNet] received local player number 9 (team 0, allyteam 1), creating LoadScreen
[t=00:00:01.308794][f=-000001] forceSingleThreaded, false
[t=00:00:01.413923][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:00:01.414025][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.415035][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.415164][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.415287][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.424796][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.424816][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.424958][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.425049][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.425140][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.425239][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.426175][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.426634][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.427025][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.427764][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.428258][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.428957][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.428984][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.429873][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.433539][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.437272][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.438537][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.438721][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.439175][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.439196][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.439373][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.439402][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.713262][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.848076][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (13 MB)"
[t=00:00:01.870410][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 431ms
[t=00:00:01.870463][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.872277][f=-000001] [CAS::GASCB] Archive file="daybreak_canyon_v1.1.sd7" cs="6ffa9a35d54f730483827d63bf78c8a8c54ab0e8e3669b474b4e62d399dd995568fa0b24a576da921093fe8abda02179ed7408f95e9b45c6cdf0a853aaf6013c"
[t=00:00:01.872434][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.873421][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.873596][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.873776][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.967508][f=-000001] Loading UnitDefs_posts
[t=00:00:02.075459][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.090089][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.113165][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.128339][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 254ms
[t=00:00:02.181094][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 310ms
[t=00:00:02.181146][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.386335][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.389733][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.393853][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.394081][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
------- TRUNCATED -------
[t=00:00:15.173895][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:15.174179][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:15.180168][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:15.180442][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:15.185805][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:15.186180][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:15.186418][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:15.192258][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:15.192608][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:15.193744][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.193994][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:15.199789][f=-000001] Input grabbing is enabled!
[t=00:00:15.199826][f=-000001] Input grabbing is enabled!
[t=00:00:15.199969][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:15.200352][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:15.200643][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:15.200906][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:15.201313][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:15.201527][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:15.201798][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:15.202030][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:15.202244][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:15.202511][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:15.202738][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:15.203121][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:15.203329][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:15.203563][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:15.204014][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:15.204329][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:15.204700][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:15.217627][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:15.217992][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:15.218267][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:15.218949][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:15.219367][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:15.219633][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:15.219988][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:15.220409][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:15.220811][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:15.221060][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:15.221399][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:15.221670][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:15.222453][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:15.223795][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:15.224028][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:15.224250][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:15.224506][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:15.224784][f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[t=00:00:15.225267][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.226019][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.226663][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.227111][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.231233][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.352322][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.352722][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.356866][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.357310][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.357973][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.358243][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.380435][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.381115][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.382197][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.382586][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.382817][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.383082][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:15.383793][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.384051][f=-000001] IsIsland, <function>, false
[t=00:00:15.394994][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:15.395374][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.395592][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.395919][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.395951][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.395961][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.396034][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.396283][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:15.397137][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.397356][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.397661][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.397907][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.398157][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.398479][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.399399][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.399627][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:15.400255][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.402317][f=-000001] Loaded widget:  Night               <gfx_night.lua>
[t=00:00:15.402548][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.402814][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.403098][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.404764][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.405960][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.406392][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.406814][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.412022][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.412597][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.421317][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.421876][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.422325][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.424127][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.424377][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.427170][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.427725][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.428098][f=-000001] Mex Placement Initialised with 20 spots.
[t=00:00:15.428921][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.429478][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.430004][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.431129][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.431380][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.432917][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.439075][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.442008][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.442279][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.442583][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.445293][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.446004][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.446249][f=-000001] SetSunLighting
[t=00:00:15.446860][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:15.541371][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.541791][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.550901][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.552220][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.552536][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.552800][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.552826][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.556466][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.557265][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.559000][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.563161][f=-000001] Writing last game win data
[t=00:00:15.568178][f=-000001] LuaUI v0.3
[t=00:00:15.671945][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:15.717556][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:15.733974][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11009, 0.0} allocedSize{int+, int-, ext}={0, 0, 1912972}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0212}
[t=00:00:15.747744][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:15.747767][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:15.770663][f=-000001]  [async=0] threads=4 tasks=126 {sum,avg}{exec,wait}time={{565.807, 4.491}, {3.032, 0.024}}ms
[t=00:00:15.770718][f=-000001]      thread=1 tasks=42 {sum,min,max,avg}{exec,wait}time={{189.222, 1.035, 21.342, 4.505}, {0.053, 0.000, 0.012, 0.001}}ms
[t=00:00:15.770745][f=-000001]      thread=2 tasks=42 {sum,min,max,avg}{exec,wait}time={{188.854, 1.462, 22.105, 4.497}, {1.518, 0.000, 1.409, 0.036}}ms
[t=00:00:15.770768][f=-000001]      thread=3 tasks=42 {sum,min,max,avg}{exec,wait}time={{187.730, 1.099, 21.002, 4.470}, {1.461, 0.000, 1.383, 0.035}}ms
[t=00:00:15.770790][f=-000001]  [async=1] threads=4 tasks=1779 {sum,avg}{exec,wait}time={{19683.955, 11.065}, {8599155.000, 4833.702}}ms
[t=00:00:15.770825][f=-000001]      thread=1 tasks=593 {sum,min,max,avg}{exec,wait}time={{6510.718, 0.001, 414.247, 10.979}, {2865772.250, 0.028, 6535.148, 4832.668}}ms
[t=00:00:15.770871][f=-000001]      thread=2 tasks=593 {sum,min,max,avg}{exec,wait}time={{6664.512, 0.001, 412.548, 11.239}, {2902136.750, 0.467, 6693.401, 4893.991}}ms
[t=00:00:15.770915][f=-000001]      thread=3 tasks=593 {sum,min,max,avg}{exec,wait}time={{6508.725, 0.001, 414.821, 10.976}, {2831245.750, 0.242, 6530.394, 4774.445}}ms
[t=00:00:15.770964][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:15.770988][f=-000001] [SpringApp::Kill][2]
[t=00:00:15.771769][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:15.771785][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002188d576340
[t=00:00:15.771838][f=-000001] Start widgetHandler:Shutdown
[t=00:00:15.775026][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:15.776734][f=-000001] Writing last game win data
[t=00:00:15.787372][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:15.787409][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:15.787439][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:15.787458][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:15.787518][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:15.790575][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:15.790733][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:15.791933][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:15.791992][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:15.792020][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:15.792043][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:15.792101][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:15.792122][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:15.792151][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:15.792191][f=-000001] Shutdown Widget - HealthBars
[t=00:00:15.794656][f=-000001] Shutdown Widget - Noises
[t=00:00:15.794701][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:15.794713][f=-000001] Shutdown Widget - BuildETA
[t=00:00:15.794727][f=-000001] Shutdown Widget - Win Counter
[t=00:00:15.794738][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:15.794751][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:15.794762][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:15.794772][f=-000001] Shutdown Widget - CameraShake
[t=00:00:15.794784][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:15.794922][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:15.794947][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:15.794962][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:15.794980][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:15.795005][f=-000001] Shutdown Widget - Context Menu
[t=00:00:15.795015][f=-000001] Shutdown Widget - Darkening
[t=00:00:15.795034][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:15.795053][f=-000001] Shutdown Widget - Grab Input
[t=00:00:15.800219][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:15.800274][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:15.800297][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:15.800309][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:15.800324][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:15.800335][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:15.800355][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:15.800382][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:15.800396][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:15.800412][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:15.800424][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:15.800437][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:15.800459][f=-000001] Shutdown Widget - Selection Send
[t=00:00:15.800487][f=-000001] Shutdown Widget - Night
[t=00:00:15.800507][f=-000001] Shutdown Widget - LupsManager
[t=00:00:15.800550][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:15.800576][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:15.800854][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:15.800885][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:15.800895][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:15.800905][f=-000001] Shutdown Widget - Lups
[t=00:00:15.800972][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:15.801057][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:15.801113][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:15.801124][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:15.801135][f=-000001] Shutdown Widget - Select Keys
[t=00:00:15.801156][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:15.801174][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:15.801324][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:15.801360][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:15.801384][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:15.801400][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:15.801422][f=-000001] End widgetHandler:Shutdown
[t=00:00:15.841107][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2910421, 0.0} allocedSize{int+, int-, ext}={0, 0, 749988214}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0568}
[t=00:00:15.841429][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002188d73a030
[t=00:00:15.846984][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:15.847048][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:15.847097][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000217cd06c560
[t=00:00:15.847161][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:15.847184][f=-000001] Shutdown - StartSetup
[t=00:00:15.847203][f=-000001] Shutdown - UnitMorph
[t=00:00:15.847224][f=-000001] Shutdown - Carrier Drones
[t=00:00:15.847253][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:15.847276][f=-000001] Shutdown - Modular Comm Info
[t=00:00:15.847300][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:15.847336][f=-000001] Shutdown - UnitCloakShield
[t=00:00:15.847359][f=-000001] Shutdown - Starlight Handler
[t=00:00:15.847382][f=-000001] End gadgetHandler:Shutdown
[t=00:00:15.864401][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:15.864434][f=-000001] Shutdown - Teleport Throw
[t=00:00:15.864453][f=-000001] Shutdown - UnitMorph
[t=00:00:15.864492][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:15.864551][f=-000001] Shutdown - Missile fired callins
[t=00:00:15.864572][f=-000001] Shutdown - Modular Comm Info
[t=00:00:15.864603][f=-000001] Shutdown - Retreat Command
[t=00:00:15.864632][f=-000001] Shutdown - Shockwaves
[t=00:00:15.864647][f=-000001] Shutdown - Unit tint API
[t=00:00:15.864661][f=-000001] Shutdown - Unit glow API
[t=00:00:15.864676][f=-000001] Shutdown - UnitCloakShield
[t=00:00:15.864696][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:15.864709][f=-000001] Shutdown - Lups
[t=00:00:15.864780][f=-000001] Shutdown - Lups Shield
[t=00:00:15.864802][f=-000001] End gadgetHandler:Shutdown
[t=00:00:15.875670][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1290}
[t=00:00:15.875887][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:15.875995][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:15.876013][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:15.888348][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:15.918052][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:15.918076][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:15.918145][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000217bda3a0d0 dev=00000217bdb0c360
[t=00:00:15.918318][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000217bda3a0d0 dev=00000217bdb0c360
[t=00:00:15.918331][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000217bda3a0d0)]
[t=00:00:15.919252][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000217bdb0c360)]
[t=00:00:15.919368][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:15.946251][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:15.947043][f=-000001] [Game::~CGame][1]
[t=00:00:15.947074][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:15.947125][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:15.947140][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:15.947155][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:15.947167][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:15.947179][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:15.947443][f=-000001] [Game::KillMisc][1]
[t=00:00:15.947475][f=-000001] [Game::KillMisc][2]
[t=00:00:15.947858][f=-000001] [Game::KillMisc][3]
[t=00:00:15.948048][f=-000001] [Game::KillRendering][1]
[t=00:00:15.948791][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:15.976100][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:15.976137][f=-000001] [S3OParser::Kill] allocated 5498 pieces
[t=00:00:15.976686][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:16.054488][f=-000001] [Game::KillInterface][1]
[t=00:00:16.054553][f=-000001] [Game::KillInterface][2]
[t=00:00:16.054909][f=-000001] [Game::KillSimulation][1]
[t=00:00:16.054963][f=-000001] [Game::KillSimulation][2]
[t=00:00:16.070482][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:16.070505][f=-000001] [Game::KillSimulation][3]
[t=00:00:16.072503][f=-000001] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.072707][f=-000001] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.072833][f=-000001] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.072976][f=-000001] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:16.073272][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:16.074275][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:16.081328][f=-000001] [Game::KillSimulation][4]
[t=00:00:16.140443][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:00:16.140480][f=-000001] [Game::~CGame][2]
[t=00:00:16.140505][f=-000001] [Game::~CGame][3]
[t=00:00:16.140533][f=-000001] [SpringApp::Kill][3]
[t=00:00:16.140562][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    1917 bytes sent  
    3275 bytes recv'd

[t=00:00:16.154220][f=-000001] Kill: client disconnecting...
[t=00:00:18.156330][f=-000001] CloseConnection: client connection closed
[t=00:00:18.156411][f=-000001] [SpringApp::Kill][4] font=00000217e4714300
[t=00:00:18.159612][f=-000001] [SpringApp::Kill][5]
[t=00:00:18.167278][f=-000001] [SpringApp::Kill][6]
[t=00:00:18.167316] [SpringApp::Kill][7]
[t=00:00:18.168050] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:18.168071] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:18.168097] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:18.168113] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:18.168154] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:18.168169] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:18.168196] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:18.168213] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:18.168228] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:18.168257] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:18.168276] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:18.168291] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:18.168318] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:18.295789] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:18.295806] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:18.295813] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:18.295820] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:18.296106] [VFS] [SpringVFS::DeleteArchives<this=00000217e4862e80>]
[t=00:00:18.296194] [VFS] [SpringVFS::DeleteArchives<this=00000217e4862e80>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:00:18.296222] [VFS]   archive=E:\Programas\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000217be041c30)
[t=00:00:18.296368] [~CPoolArchive] archiveFile="E:\Programas\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=2297ms
[t=00:00:18.296414]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=42ms
[t=00:00:18.296451]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=31ms
[t=00:00:18.296472]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=28ms
[t=00:00:18.296490]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=28ms
[t=00:00:18.296507]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=27ms
[t=00:00:18.296526]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=26ms
[t=00:00:18.296548]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=24ms
[t=00:00:18.296560]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=24ms
[t=00:00:18.296575]     file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=24ms
[t=00:00:18.296591]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=21ms
[t=00:00:18.298529] [VFS] [SpringVFS::DeleteArchives<this=00000217e4862e80>(section=1)] #archives[section]=1 #files[section]=35
[t=00:00:18.298583] [VFS]   archive=E:\Programas\SteamLibrary\steamapps\common\Zero-K\maps\daybreak_canyon_v1.1.sd7 (00000217bdaa1e20)
[t=00:00:18.300069] [VFS] [SpringVFS::DeleteArchives<this=00000217e4862e80>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:18.300125] [VFS]   archive=E:\Programas\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000217e47103c0)
[t=00:00:18.300211] [VFS]   archive=E:\Programas\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000217e4710050)
[t=00:00:18.300353] [VFS]   archive=E:\Programas\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000217e4710890)
[t=00:00:18.300442] [VFS] [SpringVFS::DeleteArchives<this=00000217e4862e80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:18.300470] [VFS] [SpringVFS::DeleteArchives<this=00000217e4862e80>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:18.300518] [VFS] [SpringVFS::DeleteArchives<this=00000217e4862e80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:18.300547] [VFS] [SpringVFS::DeleteArchives<this=00000217e4862e80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:18.300571] [VFS] [SpringVFS::DeleteArchives<this=00000217e4862e80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:18.300595] [VFS] [SpringVFS::DeleteArchives<this=00000217e4862e80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:18.300975] [SpringApp::Kill][8]
[t=00:00:18.301007] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:18.301024] [WatchDog::Uninstall][1] hangDetectorThread=00007ff674c27430 (joinable=1)
[t=00:00:18.301046] [WatchDog::Uninstall][2]
[t=00:00:19.075064] [WatchDog::Uninstall][3]
[t=00:00:19.075080] [SpringApp::Kill][9]