Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000094] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.016375] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016421] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016446] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016461] [t=00:00:00.016468] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016475] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016481] Use "none" to disable the default log sections. [t=00:00:00.016493] ============== </Log Sections> ============== [t=00:00:00.016502] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.016608] AllowDeferredMapRendering = 1 [t=00:00:00.016619] AllowDeferredModelRendering = 1 [t=00:00:00.016625] AnimationMT = 0 [t=00:00:00.016632] BumpWaterBlurReflection = 1 [t=00:00:00.016638] BumpWaterTexSizeReflection = 128 [t=00:00:00.016644] CamFreeScrollSpeed = 50 [t=00:00:00.016650] CamMode = 1 [t=00:00:00.016659] CubeTexSizeReflection = 1 [t=00:00:00.016669] CubeTexSizeSpecular = 1 [t=00:00:00.016675] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016686] EdgeMoveDynamic = 0 [t=00:00:00.016694] EdgeMoveWidth = 0.003 [t=00:00:00.016702] FPSFOV = 90 [t=00:00:00.016710] FPSScrollSpeed = 50 [t=00:00:00.016718] FontSize = 18 [t=00:00:00.016729] FullscreenEdgeMove = 0 [t=00:00:00.016737] GrassDetail = 0 [t=00:00:00.016748] GroundDecals = 2 [t=00:00:00.016756] GroundDetail = 90 [t=00:00:00.016764] HangTimeout = 30 [t=00:00:00.016781] HardwareCursor = 1 [t=00:00:00.016792] InitialNetworkTimeout = 0 [t=00:00:00.016801] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.016814] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.016823] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.016832] LinkOutgoingBandwidth = 262144 [t=00:00:00.016860] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016872] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016899] MSAALevel = 1 [t=00:00:00.016911] MaxParticles = 15000 [t=00:00:00.016925] MaxSounds = 32 [t=00:00:00.016937] MaximumTransmissionUnit = 0 [t=00:00:00.016946] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016958] MiniMapMarker = 0 [t=00:00:00.016968] MouseDragScrollThreshold = 0 [t=00:00:00.016980] NetworkLossFactor = 2 [t=00:00:00.016990] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016999] OverheadScrollSpeed = 50 [t=00:00:00.017009] ReconnectTimeout = 0 [t=00:00:00.017018] RotOverheadScrollSpeed = 50 [t=00:00:00.017027] RotateLogFiles = 1 [t=00:00:00.017041] ShadowMapSize = 1024 [t=00:00:00.017050] Shadows = 1 [t=00:00:00.017058] ShowClock = 0 [t=00:00:00.017068] SoftParticles = 2 [t=00:00:00.017076] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017084] UnitIconDist = 151 [t=00:00:00.017091] UpdateBoundingVolumeMT = 0 [t=00:00:00.017099] UpdateWeaponVectorsMT = 0 [t=00:00:00.017105] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017113] UseLuaMemPools = 0 [t=00:00:00.017120] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017177] VFSCacheArchiveFiles = 0 [t=00:00:00.017190] VSync = 1 [t=00:00:00.017197] Water = 4 [t=00:00:00.017205] WindowBorderless = 1 [t=00:00:00.017214] WindowPosY = 0 [t=00:00:00.017224] WindowedEdgeMove = 0 [t=00:00:00.017234] XResolutionWindowed = 1920 [t=00:00:00.017246] YResolutionWindowed = 1080 [t=00:00:00.017269] ============== </User Config> ============== [t=00:00:00.017281] ============== <User System> ============== [t=00:00:00.017306] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017327] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017348] Compiler Version: gcc-13.2.0 [t=00:00:00.017424] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017506] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017519] Binary Word Size: 64-bit (native) [t=00:00:00.017527] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017545] Physical CPU Cores: 6 [t=00:00:00.017552] Logical CPU Cores: 12 [t=00:00:00.017561] ============== </User System> ============== [t=00:00:00.017573] Run: thread affinity fff [t=00:00:00.017771] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017781] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017788] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017794] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017800] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019176] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019199] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024345] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.039775] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.039792] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.039799] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.039807] [11] 2560x1080x24bpp@144Hz [t=00:00:00.039812] [14] 1920x1440x24bpp@144Hz [t=00:00:00.039835] [19] 1920x1200x24bpp@144Hz [t=00:00:00.039841] [23] 1920x1080x24bpp@144Hz [t=00:00:00.039849] [30] 1720x1440x24bpp@144Hz [t=00:00:00.039855] [34] 1680x1050x24bpp@144Hz [t=00:00:00.039861] [40] 1600x1200x24bpp@144Hz [t=00:00:00.039898] [44] 1600x1024x24bpp@144Hz [t=00:00:00.039904] [50] 1600x900x24bpp@144Hz [t=00:00:00.039910] [55] 1440x1080x24bpp@144Hz [t=00:00:00.039922] [62] 1440x900x24bpp@144Hz [t=00:00:00.039930] [67] 1400x1050x24bpp@144Hz [t=00:00:00.039938] [73] 1366x768x24bpp@144Hz [t=00:00:00.039968] [78] 1360x768x24bpp@144Hz [t=00:00:00.039978] [83] 1280x1024x24bpp@144Hz [t=00:00:00.039986] [89] 1280x960x24bpp@144Hz [t=00:00:00.039998] [94] 1280x800x24bpp@144Hz [t=00:00:00.040006] [99] 1280x768x24bpp@144Hz [t=00:00:00.040014] [104] 1280x720x24bpp@144Hz [t=00:00:00.040025] [111] 1152x864x24bpp@144Hz [t=00:00:00.040033] [116] 1024x768x24bpp@144Hz [t=00:00:00.040043] [123] 800x600x24bpp@144Hz [t=00:00:00.040051] [130] 720x576x24bpp@144Hz [t=00:00:00.040060] [135] 720x480x24bpp@144Hz [t=00:00:00.040075] [141] 640x480x24bpp@144Hz [t=00:00:00.045590] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.045605] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.045611] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.045617] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.045623] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.045628] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.045636] [11] 1366x768x24bpp@144Hz [t=00:00:00.045642] [13] 1360x768x24bpp@144Hz [t=00:00:00.045658] [15] 1280x1024x24bpp@144Hz [t=00:00:00.045663] [17] 1280x960x24bpp@144Hz [t=00:00:00.045669] [19] 1280x800x24bpp@144Hz [t=00:00:00.045674] [21] 1280x768x24bpp@144Hz [t=00:00:00.045680] [23] 1280x720x24bpp@144Hz [t=00:00:00.045689] [25] 1280x600x24bpp@144Hz [t=00:00:00.045694] [27] 1152x864x24bpp@144Hz [t=00:00:00.045700] [29] 1024x768x24bpp@144Hz [t=00:00:00.045736] [31] 800x600x24bpp@144Hz [t=00:00:00.045744] [33] 640x480x24bpp@144Hz [t=00:00:00.045756] [35] 640x400x24bpp@144Hz [t=00:00:00.253022] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.253488] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.253507] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.289909] [GR::LogVersionInfo] [t=00:00:00.289924] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.289931] GL version : 4.6.0 NVIDIA 556.12 [t=00:00:00.289953] GL vendor : NVIDIA Corporation [t=00:00:00.289959] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.289966] GLSL version: 4.60 NVIDIA [t=00:00:00.289972] GLEW version: 2.1.0 [t=00:00:00.289978] GPU memory : 6144MB (total) / 4671MB (available) [t=00:00:00.289995] SDL swap-int: 1 [t=00:00:00.290001] SDL driver : windows [t=00:00:00.290006] [t=00:00:00.290012] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.290022] GLSL shader support : 1 [t=00:00:00.290032] GL4 support : 1 [t=00:00:00.290038] FBO extension support : 1 [t=00:00:00.290050] NVX GPU mem-info support : 1 [t=00:00:00.290061] ATI GPU mem-info support : 0 [t=00:00:00.290073] Texture clamping to edge : 1 [t=00:00:00.290083] NPOT-texture support : 1 (1) [t=00:00:00.290091] S3TC/DXT1 texture support : 1/1 [t=00:00:00.290100] texture query-LOD support : 1 (1) [t=00:00:00.290106] MSAA frame-buffer support : 1 (1) [t=00:00:00.290118] Z-buffer depth : 32 (-) [t=00:00:00.290128] primitive-restart support : 1 (1) [t=00:00:00.290136] clip-space control support: 1 (1) [t=00:00:00.290143] seamless cube-map support : 1 (1) [t=00:00:00.290150] frag-depth layout support : 1 (1) [t=00:00:00.290158] persistent maps support : 1 (1) [t=00:00:00.290164] explicit attribs location : 1 (1) [t=00:00:00.290170] multi draw indirect : 1 (-) [t=00:00:00.290179] array textures : 1 (-) [t=00:00:00.290185] buffer copy support : 1 (-) [t=00:00:00.290195] indirect draw : 1 (-) [t=00:00:00.290203] base instance : 1 (-) [t=00:00:00.290209] [t=00:00:00.290214] max. FBO samples : 32 [t=00:00:00.290222] max. FS/program texture slots : 32/192 [t=00:00:00.290228] max. texture size : 32768 [t=00:00:00.290237] max. texture anisotropy level : 16.000000 [t=00:00:00.290245] max. vec4 varyings/attributes : 31/16 [t=00:00:00.290251] max. draw-buffers : 8 [t=00:00:00.290261] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.290271] max. uniform buffer-bindings : 84 [t=00:00:00.290280] max. uniform block-size : 64KB [t=00:00:00.290288] max. storage buffer-bindings : 96 [t=00:00:00.290296] max. storage block-size : 2047MB [t=00:00:00.290304] [t=00:00:00.290315] enable AMD-hacks : 0 [t=00:00:00.290323] compress MIP-maps: 0 [t=00:00:00.290466] Number of compressed texture formats: 23 [t=00:00:00.290497] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.290543] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.291094] [GR::UpdateGLConfigs] [t=00:00:00.291135] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.291144] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.291157] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.291169] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.291175] [GR::InitGLState] [t=00:00:00.291273] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.384407] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.386625] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.387230] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.395747] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.395790] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.396164] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.396932] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.396946] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.397005] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.397057] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.413788] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.414222] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.415669] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.415856] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.448479] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:00.448500] [VFS] [SpringVFS::ReserveArchives<this=000001aed3d55360>] [t=00:00:00.448778] [VFS] [SpringVFS::AddArchive<this=000001aed3d55360>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.450652] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001aed3d55360 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.450667] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.540662] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.541282] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.541531] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.541775] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.542358] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.542370] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.543371] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.543645] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.544205][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.544494][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:00.544884][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.544922][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.544930][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.545026][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.562307][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.562326][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.562335][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.562359][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.562368][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.577061][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.582290][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001aef031c0d0(default) context=000001aed314e6b0 numChannels=2 frameSize=8 [t=00:00:00.582314][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.582417][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.582432][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.582439][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.582467][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.582500][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.582511][f=-000001] [Sound] Devices: [t=00:00:00.585480][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.585496][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.585517][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.585528][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.585536][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.587188][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.587205][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.651880][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 661834 MB [t=00:00:00.653768][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.654804][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.656395][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name LogicDaemon [t=00:00:00.908199][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Reptilian Battlefield v1.11" (loaded=0 cached=0) [t=00:00:00.908826][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aed3d55360>(arName="Reptilian Battlefield v1.11", overwrite=false)] section=1 cached=0 [t=00:00:00.911857][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aed3d55360>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.912755][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v74" (loaded=0 cached=0) [t=00:00:00.973094][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aed3d55360>(arName="Unit Level Ups v74", overwrite=false)] section=0 cached=0 [t=00:00:00.973988][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aed3d55360>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.974139][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aed3d55360>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.975601][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001aed3d55360>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:02.366680][f=-000001] [CAS::GASCB] Archive file="reptilianbattlefieldv1.2.sd7" cs="e2519b298935c0fc340ca44c9bc735e1038a6e3ef91a4ad5cbd9e0aab6132f08a3b1a436da4fd80eafffefec59d2f50b26ef07ae0a714880f5bb28d38b73859f" [t=00:00:02.366902][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.366980][f=-000001] Warning: [PreGame::GameDataReceived] Archive Reptilian Battlefield v1.11 (checksum 20a4f8763cb3f3d41f7dff7bed71d50cdab2dff704c4bdf58eb74b23920a62e1db6972331cb0fced4ec90bce4da1d37820ea8177ad5d38968ce3b700b8852f25) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.433675][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv74.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.433833][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.433977][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.434093][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.434163][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv74.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:35:32.161970][f=0062252] [uapn] compare [t=00:35:32.162036][f=0062252] [uapn] issued : 40(3032, 348.75, 456, 50000, nil) 0 (build assist) [t=00:35:32.162057][f=0062252] [uapn] current: 40(1228, nil, nil, nil, nil) 0 [t=00:35:32.162067][f=0062252] [uapn] -> false [t=00:35:32.162091][f=0062252] [uapn] compare [t=00:35:32.162107][f=0062252] [uapn] issued : 40(3032, 348.75, 456, 50000, nil) 4 (repair units) [t=00:35:32.162122][f=0062252] [uapn] current: 40(1228, nil, nil, nil, nil) 0 [t=00:35:32.162138][f=0062252] [uapn] -> false [t=00:35:32.162148][f=0062252] [uapn] compare [t=00:35:32.162166][f=0062252] [uapn] issued : 90(3032, 348.75, 456, 50000, nil) 0 (reclaim metal) [t=00:35:32.162179][f=0062252] [uapn] current: 40(1228, nil, nil, nil, nil) 0 [t=00:35:32.162189][f=0062252] [uapn] -> false [t=00:35:32.162196][f=0062252] [uapn] compare [t=00:35:32.162210][f=0062252] [uapn] issued : 40(3032, 348.75, 456, 50000, nil) 0 (build assist) [t=00:35:32.162227][f=0062252] [uapn] current: 40(1228, nil, nil, nil, nil) 0 [t=00:35:32.162237][f=0062252] [uapn] -> false [t=00:35:32.386317][f=0062259] [uapn] compare [t=00:35:32.386352][f=0062259] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:35:32.386368][f=0062259] [uapn] current: 40(1228, nil, nil, nil, nil) 0 [t=00:35:32.386378][f=0062259] [uapn] -> false [t=00:35:32.386387][f=0062259] [uapn] compare [t=00:35:32.386399][f=0062259] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:35:32.386426][f=0062259] [uapn] current: 40(1228, nil, nil, nil, nil) 0 [t=00:35:32.386439][f=0062259] [uapn] -> false [t=00:35:32.386446][f=0062259] [uapn] compare [t=00:35:32.386460][f=0062259] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 4 (repair units) [t=00:35:32.386475][f=0062259] [uapn] current: 40(1228, nil, nil, nil, nil) 0 [t=00:35:32.386485][f=0062259] [uapn] -> false [t=00:35:32.522184][f=0062262] [uapn] Pay attention to unit 15244 again. [t=00:35:33.914917][f=0062305] [uapn] Pay attention to unit 28699 again. [t=00:35:35.471764][f=0062351] [uapn] compare [t=00:35:35.471793][f=0062351] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:35:35.471811][f=0062351] [uapn] current: 40(10875, nil, nil, nil, nil) 0 [t=00:35:35.471820][f=0062351] [uapn] -> false [t=00:35:35.471828][f=0062351] [uapn] compare [t=00:35:35.471840][f=0062351] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:35:35.471851][f=0062351] [uapn] current: 40(10875, nil, nil, nil, nil) 0 [t=00:35:35.471864][f=0062351] [uapn] -> false [t=00:35:35.471872][f=0062351] [uapn] compare [t=00:35:35.471888][f=0062351] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 4 (repair units) [t=00:35:35.471899][f=0062351] [uapn] current: 40(10875, nil, nil, nil, nil) 0 [t=00:35:35.471940][f=0062351] [uapn] -> false [t=00:35:35.523570][f=0062352] [uapn] Pay attention to unit 15244 again. [t=00:35:36.396346][f=0062379] [uapn] compare [t=00:35:36.396400][f=0062379] [uapn] issued : 40(4824, 347.5, 2744, 50000, nil) 0 (build assist) [t=00:35:36.396419][f=0062379] [uapn] current: 40(28579, nil, nil, nil, nil) 0 [t=00:35:36.396428][f=0062379] [uapn] -> false [t=00:35:36.396437][f=0062379] [uapn] compare [t=00:35:36.396450][f=0062379] [uapn] issued : 40(4824, 347.5, 2744, 50000, nil) 0 (build assist) [t=00:35:36.396464][f=0062379] [uapn] current: 40(28579, nil, nil, nil, nil) 0 [t=00:35:36.396473][f=0062379] [uapn] -> false [t=00:35:36.396509][f=0062379] [uapn] compare [t=00:35:36.396529][f=0062379] [uapn] issued : 40(4824, 347.5, 2744, 50000, nil) 4 (repair units) [t=00:35:36.396545][f=0062379] [uapn] current: 40(28579, nil, nil, nil, nil) 0 [t=00:35:36.396569][f=0062379] [uapn] -> false [t=00:35:36.396576][f=0062379] [uapn] compare [t=00:35:36.396599][f=0062379] [uapn] issued : 90(4824, 347.5, 2744, 50000, nil) 0 (reclaim metal) [t=00:35:36.396611][f=0062379] [uapn] current: 40(28579, nil, nil, nil, nil) 0 [t=00:35:36.396618][f=0062379] [uapn] -> false [t=00:35:36.718040][f=0062389] [uapn] Pay attention to unit 5429 again. [t=00:35:36.887443][f=0062394] [uapn] Pay attention to unit 9618 again. [t=00:35:38.057931][f=0062427] [uapn] compare [t=00:35:38.057968][f=0062427] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:35:38.057990][f=0062427] [uapn] current: 40(10875, 2696, 356.25, 2072, 500) 8 [t=00:35:38.057999][f=0062427] [uapn] -> false [t=00:35:38.058007][f=0062427] [uapn] compare [t=00:35:38.058036][f=0062427] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:35:38.058048][f=0062427] [uapn] current: 40(10875, 2696, 356.25, 2072, 500) 8 [t=00:35:38.058057][f=0062427] [uapn] -> false [t=00:35:38.058064][f=0062427] [uapn] compare [t=00:35:38.058106][f=0062427] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 4 (repair units) [t=00:35:38.058125][f=0062427] [uapn] current: 40(10875, 2696, 356.25, 2072, 500) 8 [t=00:35:38.058137][f=0062427] [uapn] -> false [t=00:35:38.706880][f=0062449] [uapn] Pay attention to unit 30841 again. [t=00:35:39.362939][f=0062469] [uapn] compare [t=00:35:39.362973][f=0062469] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:35:39.362992][f=0062469] [uapn] current: 40(1939, nil, nil, nil, nil) 0 [t=00:35:39.363002][f=0062469] [uapn] -> false [t=00:35:39.363011][f=0062469] [uapn] compare [t=00:35:39.363024][f=0062469] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:35:39.363038][f=0062469] [uapn] current: 40(1939, nil, nil, nil, nil) 0 [t=00:35:39.363055][f=0062469] [uapn] -> false [t=00:35:39.363065][f=0062469] [uapn] compare [t=00:35:39.363079][f=0062469] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 4 (repair units) [t=00:35:39.363092][f=0062469] [uapn] current: 40(1939, nil, nil, nil, nil) 0 [t=00:35:39.363101][f=0062469] [uapn] -> false [t=00:35:39.436252][f=0062470] [uapn] Pay attention to unit 15244 again. [t=00:35:44.542743][f=0062623] [uapn] Ignore unit 15244 until it is given a command. [t=00:35:44.544715][f=0062623] LogicDaemon added point: Ignore until idle (stopped). [t=00:35:45.425813][f=0062649] [uapn] Pay attention to unit 15244 again. [t=00:35:50.384630][f=0062799] [uapn] compare [t=00:35:50.384665][f=0062799] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:35:50.384683][f=0062799] [uapn] current: 40(13417, nil, nil, nil, nil) 0 [t=00:35:50.384692][f=0062799] [uapn] -> false [t=00:35:50.384701][f=0062799] [uapn] compare [t=00:35:50.384730][f=0062799] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:35:50.384750][f=0062799] [uapn] current: 40(13417, nil, nil, nil, nil) 0 [t=00:35:50.384761][f=0062799] [uapn] -> false [t=00:35:50.384772][f=0062799] [uapn] compare [t=00:35:50.384799][f=0062799] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 4 (repair units) [t=00:35:50.384815][f=0062799] [uapn] current: 40(13417, nil, nil, nil, nil) 0 [t=00:35:50.384824][f=0062799] [uapn] -> false [t=00:35:50.487228][f=0062800] [uapn] Pay attention to unit 30841 again. [t=00:35:52.560688][f=0062864] [uapn] compare [t=00:35:52.560721][f=0062864] [uapn] issued : 40(3992, 345.220337, 2968, 50000, nil) 0 (build assist) [t=00:35:52.560741][f=0062864] [uapn] current: 40(21846, 3992, 345.220337, 2968, 500) 8 [t=00:35:52.560751][f=0062864] [uapn] -> false [t=00:35:52.560759][f=0062864] [uapn] compare [t=00:35:52.560771][f=0062864] [uapn] issued : 40(3992, 345.220337, 2968, 50000, nil) 0 (build assist) [t=00:35:52.560784][f=0062864] [uapn] current: 40(21846, 3992, 345.220337, 2968, 500) 8 [t=00:35:52.560797][f=0062864] [uapn] -> false [t=00:35:52.560805][f=0062864] [uapn] compare [t=00:35:52.560818][f=0062864] [uapn] issued : 40(3992, 345.220337, 2968, 50000, nil) 4 (repair units) [t=00:35:52.560830][f=0062864] [uapn] current: 40(21846, 3992, 345.220337, 2968, 500) 8 [t=00:35:52.560839][f=0062864] [uapn] -> false [t=00:35:52.561845][f=0062864] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:35:52.561879][f=0062864] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:35:52.561894][f=0062864] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:35:52.561908][f=0062864] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:35:52.561920][f=0062864] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:35:52.561936][f=0062864] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:35:56.009608][f=0062968] [uapn] compare [t=00:35:56.009647][f=0062968] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:35:56.009667][f=0062968] [uapn] current: 40(10410, nil, nil, nil, nil) 0 [t=00:35:56.009676][f=0062968] [uapn] -> false [t=00:35:56.009685][f=0062968] [uapn] compare [t=00:35:56.009714][f=0062968] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:35:56.009730][f=0062968] [uapn] current: 40(10410, nil, nil, nil, nil) 0 [t=00:35:56.009739][f=0062968] [uapn] -> false [t=00:35:56.009746][f=0062968] [uapn] compare [t=00:35:56.009762][f=0062968] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 4 (repair units) [t=00:35:56.009776][f=0062968] [uapn] current: 40(10410, nil, nil, nil, nil) 0 [t=00:35:56.009786][f=0062968] [uapn] -> false [t=00:35:56.646687][f=0062987] [uapn] Pay attention to unit 15244 again. [t=00:35:58.385626][f=0063039] [uapn] compare [t=00:35:58.385660][f=0063039] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:35:58.385679][f=0063039] [uapn] current: 40(10875, nil, nil, nil, nil) 0 [t=00:35:58.385688][f=0063039] [uapn] -> false [t=00:35:58.385696][f=0063039] [uapn] compare [t=00:35:58.385709][f=0063039] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:35:58.385720][f=0063039] [uapn] current: 40(10875, nil, nil, nil, nil) 0 [t=00:35:58.385736][f=0063039] [uapn] -> false [t=00:35:58.385743][f=0063039] [uapn] compare [t=00:35:58.385758][f=0063039] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 4 (repair units) [t=00:35:58.385769][f=0063039] [uapn] current: 40(10875, nil, nil, nil, nil) 0 [t=00:35:58.385805][f=0063039] [uapn] -> false [t=00:35:58.459970][f=0063040] [uapn] Pay attention to unit 30841 again. [t=00:36:09.385319][f=0063369] [uapn] compare [t=00:36:09.385375][f=0063369] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:36:09.385398][f=0063369] [uapn] current: 16(2696, 356.25, 2072, nil, nil) 0 [t=00:36:09.385409][f=0063369] [uapn] -> false [t=00:36:09.385422][f=0063369] [uapn] compare [t=00:36:09.385436][f=0063369] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:36:09.385451][f=0063369] [uapn] current: 16(2696, 356.25, 2072, nil, nil) 0 [t=00:36:09.385459][f=0063369] [uapn] -> false [t=00:36:09.385467][f=0063369] [uapn] compare [t=00:36:09.385492][f=0063369] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 4 (repair units) [t=00:36:09.385508][f=0063369] [uapn] current: 16(2696, 356.25, 2072, nil, nil) 0 [t=00:36:09.385516][f=0063369] [uapn] -> false [t=00:36:09.711655][f=0063379] [uapn] Pay attention to unit 30841 again. [t=00:36:10.393107][f=0063399] [uapn] compare [t=00:36:10.393138][f=0063399] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:36:10.393158][f=0063399] [uapn] current: 40(30620, nil, nil, nil, nil) 0 [t=00:36:10.393182][f=0063399] [uapn] -> false [t=00:36:10.393190][f=0063399] [uapn] compare [t=00:36:10.393211][f=0063399] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:36:10.393224][f=0063399] [uapn] current: 40(30620, nil, nil, nil, nil) 0 [t=00:36:10.393232][f=0063399] [uapn] -> false [t=00:36:10.393265][f=0063399] [uapn] compare [t=00:36:10.393283][f=0063399] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 4 (repair units) [t=00:36:10.393329][f=0063399] [uapn] current: 40(30620, nil, nil, nil, nil) 0 [t=00:36:10.393343][f=0063399] [uapn] -> false [t=00:36:10.417681][f=0063399] [uapn] Pay attention to unit 30841 again. [t=00:36:14.615731][f=0063526] [uapn] compare [t=00:36:14.615769][f=0063526] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:36:14.615788][f=0063526] [uapn] current: 40(30620, nil, nil, nil, nil) 0 [t=00:36:14.615798][f=0063526] [uapn] -> false [t=00:36:14.615806][f=0063526] [uapn] compare [t=00:36:14.615859][f=0063526] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 0 (build assist) [t=00:36:14.615872][f=0063526] [uapn] current: 40(30620, nil, nil, nil, nil) 0 [t=00:36:14.615882][f=0063526] [uapn] -> false [t=00:36:14.615892][f=0063526] [uapn] compare [t=00:36:14.615906][f=0063526] [uapn] issued : 40(2696, 356.25, 2072, 50000, nil) 4 (repair units) [t=00:36:14.615919][f=0063526] [uapn] current: 40(30620, nil, nil, nil, nil) 0 [t=00:36:14.615929][f=0063526] [uapn] -> false [t=00:36:14.724952][f=0063529] [uapn] compare [t=00:36:14.724998][f=0063529] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:36:14.725027][f=0063529] [uapn] current: 40(30620, 2248, 350, 1720, 500) 8 [t=00:36:14.725040][f=0063529] [uapn] -> false [t=00:36:14.725053][f=0063529] [uapn] compare [t=00:36:14.725074][f=0063529] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:36:14.725091][f=0063529] [uapn] current: 40(30620, 2248, 350, 1720, 500) 8 [t=00:36:14.725108][f=0063529] [uapn] -> false [t=00:36:14.725133][f=0063529] [uapn] compare [t=00:36:14.725158][f=0063529] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 4 (repair units) [t=00:36:14.725178][f=0063529] [uapn] current: 40(30620, 2248, 350, 1720, 500) 8 [t=00:36:14.725194][f=0063529] [uapn] -> false [t=00:36:15.556470][f=0063554] game_message: Hermit is under attack [t=00:36:15.725196][f=0063559] [uapn] Pay attention to unit 30841 again. [t=00:36:16.156123][f=0063572] [uapn] Pay attention to unit 15244 again. [t=00:36:17.392571][f=0063609] [uapn] Pay attention to unit 9618 again. [t=00:36:29.049022][f=0063959] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:36:29.049053][f=0063959] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:36:29.049067][f=0063959] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:36:29.049098][f=0063959] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:36:29.049111][f=0063959] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:36:29.049125][f=0063959] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:36:32.010107][f=0064048] [uapn] compare [t=00:36:32.010146][f=0064048] [uapn] issued : 40(3992, 345.220337, 2968, 50000, nil) 0 (build assist) [t=00:36:32.010181][f=0064048] [uapn] current: 40(1636, nil, nil, nil, nil) 0 [t=00:36:32.010191][f=0064048] [uapn] -> false [t=00:36:32.010200][f=0064048] [uapn] compare [t=00:36:32.010213][f=0064048] [uapn] issued : 40(3992, 345.220337, 2968, 50000, nil) 0 (build assist) [t=00:36:32.010225][f=0064048] [uapn] current: 40(1636, nil, nil, nil, nil) 0 [t=00:36:32.010233][f=0064048] [uapn] -> false [t=00:36:32.010240][f=0064048] [uapn] compare [t=00:36:32.010263][f=0064048] [uapn] issued : 40(3992, 345.220337, 2968, 50000, nil) 4 (repair units) [t=00:36:32.010285][f=0064048] [uapn] current: 40(1636, nil, nil, nil, nil) 0 [t=00:36:32.010299][f=0064048] [uapn] -> false [t=00:36:32.559446][f=0064064] [uapn] compare [t=00:36:32.559480][f=0064064] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:36:32.559530][f=0064064] [uapn] current: 40(10598, 2248, 350, 1720, 500) 8 [t=00:36:32.559542][f=0064064] [uapn] -> false [t=00:36:32.559550][f=0064064] [uapn] compare [t=00:36:32.559596][f=0064064] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 0 (build assist) [t=00:36:32.559638][f=0064064] [uapn] current: 40(10598, 2248, 350, 1720, 500) 8 [t=00:36:32.559650][f=0064064] [uapn] -> false [t=00:36:32.559658][f=0064064] [uapn] compare [t=00:36:32.559672][f=0064064] [uapn] issued : 40(2248, 350, 1720, 50000, nil) 4 (repair units) [t=00:36:32.559703][f=0064064] [uapn] current: 40(10598, 2248, 350, 1720, 500) 8 [t=00:36:32.559711][f=0064064] [uapn] -> false [t=00:36:33.122371][f=0064081] game_message: AI has been destroyed! [t=00:36:33.122540][f=0064081] game_message: LogicDaemon wins! [t=00:36:33.122863][f=0064081] Submitting stats [t=00:36:33.135017][f=0064081] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:36:33.231562][f=0064082] [uapn] Pay attention to unit 15244 again. [t=00:36:33.295690][f=0064086] <autoquit> Autoquit canceled. [t=00:36:33.513981][f=0064092] [EOH::DestroySkirmishAI(id=0)] [t=00:36:33.525172][f=0064092] [EOH::DestroySkirmishAI(id=1)] [t=00:36:33.860988][f=0064102] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0) being removed from team 1 [t=00:36:33.862286][f=0064102] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1) being removed from team 2 [t=00:36:37.062636][f=0064199] [QuitAction] user exited to system [t=00:36:37.100492][f=0064200] [SpringApp::Kill][1] fromRun=1 [t=00:36:37.100513][f=0064200] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:36:37.117818][f=0064200] [async=0] threads=6 tasks=4437635 {sum,avg}{exec,wait}time={{95370.430, 0.021}, {144218.922, 0.032}}ms [t=00:36:37.117842][f=0064200] thread=1 tasks=887527 {sum,min,max,avg}{exec,wait}time={{17985.486, 0.000, 428.556, 0.020}, {27211.285, 0.000, 18446744027136.000, 0.031}}ms [t=00:36:37.117857][f=0064200] thread=2 tasks=887527 {sum,min,max,avg}{exec,wait}time={{19767.449, 0.000, 428.576, 0.022}, {28710.555, 0.000, 18446744027136.000, 0.032}}ms [t=00:36:37.117876][f=0064200] thread=3 tasks=887527 {sum,min,max,avg}{exec,wait}time={{22733.312, 0.000, 428.546, 0.026}, {24419.434, 0.000, 18446744027136.000, 0.028}}ms [t=00:36:37.117890][f=0064200] thread=4 tasks=887527 {sum,min,max,avg}{exec,wait}time={{15980.034, 0.000, 428.435, 0.018}, {34066.488, 0.000, 18446744027136.000, 0.038}}ms [t=00:36:37.117904][f=0064200] thread=5 tasks=887527 {sum,min,max,avg}{exec,wait}time={{18904.148, 0.000, 428.561, 0.021}, {29811.160, 0.000, 22.620, 0.034}}ms [t=00:36:37.117920][f=0064200] [async=1] threads=6 tasks=7081 {sum,avg}{exec,wait}time={{42357.523, 5.982}, {20202344.000, 2853.035}}ms [t=00:36:37.117933][f=0064200] thread=1 tasks=1425 {sum,min,max,avg}{exec,wait}time={{8429.985, 0.000, 881.036, 5.916}, {4038649.250, 0.000, 7198.955, 2834.140}}ms [t=00:36:37.117947][f=0064200] thread=2 tasks=1433 {sum,min,max,avg}{exec,wait}time={{8422.945, 0.000, 955.303, 5.878}, {4036986.750, 0.024, 7199.847, 2817.157}}ms [t=00:36:37.117963][f=0064200] thread=3 tasks=1420 {sum,min,max,avg}{exec,wait}time={{8533.711, 0.000, 764.375, 6.010}, {4048110.750, 0.108, 7199.842, 2850.782}}ms [t=00:36:37.117977][f=0064200] thread=4 tasks=1398 {sum,min,max,avg}{exec,wait}time={{8518.384, 0.001, 881.896, 6.093}, {4037414.000, 0.141, 7198.988, 2887.993}}ms [t=00:36:37.117993][f=0064200] thread=5 tasks=1405 {sum,min,max,avg}{exec,wait}time={{8452.495, 0.000, 880.826, 6.016}, {4041183.000, 0.017, 7199.431, 2876.287}}ms [t=00:36:37.118005][f=0064200] [ThreadPool::SetThreadCount][2] workers=0 [t=00:36:37.118013][f=0064200] [SpringApp::Kill][2] [t=00:36:37.118076][f=0064200] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:36:37.118087][f=0064200] [Game::KillLua][1] dtor=0 luaUI=000001af687f76c0 [t=00:36:37.118126][f=0064200] Start widgetHandler:Shutdown [t=00:36:37.121125][f=0064200] Shutdown - SaveOrderList Complete [t=00:36:37.123107][f=0064200] Writing last game win data [t=00:36:37.132439][f=0064200] Shutdown - SaveConfigData Complete [t=00:36:37.132487][f=0064200] Shutdown Widget - Chili Highlight [t=00:36:37.132533][f=0064200] Shutdown Widget - Draw After Chili [t=00:36:37.132545][f=0064200] Shutdown Widget - API Unit Tracker GL4 [t=00:36:37.132560][f=0064200] Shutdown Widget - EPIC Menu [t=00:36:37.134221][f=0064200] Shutdown Widget - Chili Minimap [t=00:36:37.134389][f=0064200] Shutdown Widget - Depth of Field Shader [t=00:36:37.134416][f=0064200] Shutdown Widget - Chili Widget Selector [t=00:36:37.135816][f=0064200] Shutdown Widget - Deferred rendering [t=00:36:37.135833][f=0064200] SSAO: Deferred rendering disabled, disabling. [t=00:36:37.141270][f=0064200] Shutdown Widget - Deferred rendering [t=00:36:37.141313][f=0064200] SSAO: Deferred rendering disabled, disabling. [t=00:36:37.142365][f=0064200] Shutdown Widget - Local Team Colors [t=00:36:37.142383][f=0064200] Shutdown Widget - Display Keys 2 [t=00:36:37.142408][f=0064200] Shutdown Widget - Save Game Menu [t=00:36:37.142419][f=0064200] Shutdown Widget - Highlight Model Api GL4 [t=00:36:37.142500][f=0064200] Shutdown Widget - Unit Icons [t=00:36:37.142649][f=0064200] Shutdown Widget - HealthBars [t=00:36:37.143957][f=0064200] Shutdown Widget - Attrition Counter [t=00:36:37.144165][f=0064200] Shutdown Widget - Noises [t=00:36:37.144179][f=0064200] Shutdown Widget - BuildETA [t=00:36:37.144192][f=0064200] Shutdown Widget - Selected Units GL4 2 [t=00:36:37.144203][f=0064200] Shutdown Widget - External VR Grid [t=00:36:37.144214][f=0064200] Shutdown Widget - Win Counter [t=00:36:37.144227][f=0064200] Shutdown Widget - EndGame APM stats [t=00:36:37.144248][f=0064200] Shutdown Widget - Modular Comm Info [t=00:36:37.144262][f=0064200] Shutdown Widget - Chili Economy Panel Default [t=00:36:37.144328][f=0064200] Shutdown Widget - Chili Nuke Warning [t=00:36:37.144373][f=0064200] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:36:37.144392][f=0064200] Shutdown Widget - Chili Spectator Panels [t=00:36:37.144405][f=0064200] Shutdown Widget - Context Menu [t=00:36:37.144418][f=0064200] Shutdown Widget - Point Tracker [t=00:36:37.144428][f=0064200] Shutdown Widget - MinimapEvents [t=00:36:37.144452][f=0064200] Shutdown Widget - Local Widgets Config [t=00:36:37.144471][f=0064200] Shutdown Widget - Startup Info and Selector [t=00:36:37.144491][f=0064200] Shutdown Widget - Missile Silo Range [t=00:36:37.144507][f=0064200] Shutdown Widget - Highlight Geos [t=00:36:37.144533][f=0064200] Shutdown Widget - Grab Input [t=00:36:37.144695][f=0064200] Input grabbing is disabled! [t=00:36:37.144711][f=0064200] Shutdown Widget - Defense Range Zero-K [t=00:36:37.144884][f=0064200] Shutdown Widget - Showeco and Grid Drawer [t=00:36:37.144900][f=0064200] Shutdown Widget - Darkening [t=00:36:37.144918][f=0064200] Shutdown Widget - Chili EndGame Window [t=00:36:37.144954][f=0064200] Shutdown Widget - Stereo3D [t=00:36:37.145006][f=0064200] Shutdown Widget - Music Player v2 [t=00:36:37.145109][f=0064200] Shutdown Widget - Attack Warning [t=00:36:37.145125][f=0064200] Shutdown Widget - State Reverse and Latency [t=00:36:37.145137][f=0064200] Shutdown Widget - Reclaim Field Highlight [t=00:36:37.145157][f=0064200] Shutdown Widget - Transport AI [t=00:36:37.145171][f=0064200] Shutdown Widget - Attack AoE [t=00:36:37.145185][f=0064200] Shutdown Widget - Highlight Unit GL4 v2 [t=00:36:37.145213][f=0064200] Shutdown Widget - TeamPlatter [t=00:36:37.145764][f=0064200] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:36:37.145906][f=0064200] Shutdown Widget - Selection Send [t=00:36:37.145923][f=0064200] Shutdown Widget - Spotter [t=00:36:37.145948][f=0064200] Shutdown Widget - LupsManager [t=00:36:37.146006][f=0064200] Shutdown Widget - Global Build Command [t=00:36:37.147090][f=0064200] Shutdown Widget - Newton Firezone [t=00:36:37.147110][f=0064200] Shutdown Widget - Receive Units Indicator [t=00:36:37.147144][f=0064200] Shutdown Widget - Chili Pro Console [t=00:36:37.147679][f=0064200] Shutdown Widget - Persistent Build Height [t=00:36:37.147703][f=0064200] Shutdown Widget - Lasso Terraform GUI [t=00:36:37.147718][f=0064200] Shutdown Widget - Lups [t=00:36:37.148490][f=0064200] Shutdown Widget - Chili Framework [t=00:36:37.148540][f=0064200] Shutdown Widget - Chili Core Selector [t=00:36:37.148676][f=0064200] Shutdown Widget - Custom Markers [t=00:36:37.148733][f=0064200] Shutdown Widget - Mex Placement Handler [t=00:36:37.148761][f=0064200] Shutdown Widget - Select Keys [t=00:36:37.148783][f=0064200] Shutdown Widget - Pause Screen [t=00:36:37.148965][f=0064200] Shutdown Widget - Contrast Adaptive Sharpen [t=00:36:37.149029][f=0064200] Shutdown Widget - Bloom Shader Deferred [t=00:36:37.149222][f=0064200] Shutdown Widget - Text To Speech Control [t=00:36:37.149260][f=0064200] Shutdown Widget - Layout Handler [t=00:36:37.149274][f=0064200] Shutdown Widget - Color Blindness Correction [t=00:36:37.149940][f=0064200] End widgetHandler:Shutdown [t=00:36:37.269407][f=0064200] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 282507328, 0.0} allocedSize{int+, int-, ext}={0, 0, 36665234642}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0082} [t=00:36:37.274108][f=0064200] [Game::KillLua][2] dtor=0 luaGaia=000001af698a9870 [t=00:36:37.300139][f=0064200] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:37.300272][f=0064200] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:37.300310][f=0064200] [Game::KillLua][3] dtor=0 luaRules=000001aeaed6c4e0 [t=00:36:37.300352][f=0064200] Start gadgetHandler:Shutdown [t=00:36:37.300364][f=0064200] Shutdown - StartSetup [t=00:36:37.300377][f=0064200] Shutdown - UnitMorph [t=00:36:37.301766][f=0064200] Shutdown - Carrier Drones [t=00:36:37.301783][f=0064200] Shutdown - Missile Silo Controller [t=00:36:37.301794][f=0064200] Shutdown - Modular Comm Info [t=00:36:37.301813][f=0064200] Shutdown - Terrain Texture Handler [t=00:36:37.301823][f=0064200] Shutdown - UnitCloakShield [t=00:36:37.302182][f=0064200] Shutdown - Starlight Handler [t=00:36:37.302226][f=0064200] End gadgetHandler:Shutdown [t=00:36:37.338503][f=0064200] Start gadgetHandler:Shutdown [t=00:36:37.338526][f=0064200] Shutdown - Teleport Throw [t=00:36:37.338540][f=0064200] Shutdown - UnitMorph [t=00:36:37.338555][f=0064200] Shutdown - Commander Skin Renderer [t=00:36:37.340384][f=0064200] Shutdown - Missile fired callins [t=00:36:37.340417][f=0064200] Shutdown - Modular Comm Info [t=00:36:37.340427][f=0064200] Shutdown - Retreat Command [t=00:36:37.340449][f=0064200] Shutdown - Shockwaves [t=00:36:37.340459][f=0064200] Shutdown - Unit tint API [t=00:36:37.340512][f=0064200] Shutdown - Unit glow API [t=00:36:37.340543][f=0064200] Shutdown - UnitCloakShield [t=00:36:37.340592][f=0064200] Shutdown - Lups Cloak FX [t=00:36:37.340629][f=0064200] Shutdown - Lups [t=00:36:37.341699][f=0064200] Shutdown - Lups Shield [t=00:36:37.341924][f=0064200] End gadgetHandler:Shutdown [t=00:36:37.359998][f=0064200] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2764, 0.0} allocedSize{int+, int-, ext}={0, 0, 430520}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130} [t=00:36:37.367799][f=0064200] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:36:37.367865][f=0064200] [Game::KillLua][4] dtor=0 [t=00:36:37.367877][f=0064200] [Game::KillLua][5] dtor=0 [t=00:36:37.402324][f=0064200] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-07-08_20-28-44-088_Reptilian Battlefield v1_105.1.1-2511-g747f18b BAR105.sdfz" (6665554 bytes) [t=00:36:37.402426][f=0064200] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:36:37.445218][f=0064200] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:36:37.445236][f=0064200] [Sound] [Sound::UpdateThread][3] #sources=32 #items=90 [t=00:36:37.445401][f=0064200] [Sound] [Sound::UpdateThread][4] ctx=000001aed314e6b0 dev=000001aef031c0d0 [t=00:36:37.445720][f=0064200] [Sound] [Sound::UpdateThread][5] ctx=000001aed314e6b0 dev=000001aef031c0d0 [t=00:36:37.445732][f=0064200] [Sound] [Sound::Cleanup][alcDestroyContext(000001aed314e6b0)] [t=00:36:37.447358][f=0064200] [Sound] [Sound::Cleanup][alcCloseDevice(000001aef031c0d0)] [t=00:36:37.448146][f=0064200] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:36:37.480498][f=0064200] [Sound] [Sound::UpdateThread][6] [t=00:36:37.481604][f=0064200] [Game::~CGame][1] [t=00:36:37.481639][f=0064200] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:36:37.481670][f=0064200] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:36:37.481678][f=0064200] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:36:37.481703][f=0064200] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:36:37.481714][f=0064200] [Game::KillLua][4] dtor=1 [t=00:36:37.481726][f=0064200] [Game::KillLua][5] dtor=1 [t=00:36:37.482017][f=0064200] [Game::KillMisc][1] [t=00:36:37.482080][f=0064200] [Game::KillMisc][2] [t=00:36:37.482398][f=0064200] [Game::KillMisc][3] [t=00:36:37.482497][f=0064200] [Game::KillRendering][1] [t=00:36:37.487169][f=0064200] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:36:37.519392][f=0064200] [3DOParser::Kill] allocated 29 pieces [t=00:36:37.519658][f=0064200] [S3OParser::Kill] allocated 5533 pieces [t=00:36:37.520134][f=0064200] [AssParser::Kill] allocated 701 pieces [t=00:36:37.571503][f=0064200] [Game::KillInterface][1] [t=00:36:37.572282][f=0064200] [Game::KillInterface][2] [t=00:36:37.572862][f=0064200] [Game::KillSimulation][1] [t=00:36:37.572978][f=0064200] [Game::KillSimulation][2] [t=00:36:37.604219][f=0064200] [CCollisionHandler] dis-/continuous tests: 0/339410316 [t=00:36:37.604245][f=0064200] [Game::KillSimulation][3] [t=00:36:37.605556][f=0064200] [~CPathCache(20x20)] cacheHits=11085 hitPercentage=48% numHashColls=0 maxCacheSize=201 [t=00:36:37.605712][f=0064200] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:36:37.605869][f=0064200] [~CPathCache(40x40)] cacheHits=3805 hitPercentage=30% numHashColls=0 maxCacheSize=201 [t=00:36:37.606080][f=0064200] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:36:37.609464][f=0064200] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:36:37.636706][f=0064200] [LosHandler::Kill] raycast instance cache-{hits,misses}={92320,195616}; shared=3%; cached=29% [t=00:36:37.653856][f=0064200] [Game::KillSimulation][4] [t=00:36:37.721204][f=0064200] [CommonDefHandler::KillStatic] 8482 sound-set data items added [t=00:36:37.721238][f=0064200] [Game::~CGame][2] [t=00:36:37.721247][f=0064200] [Game::~CGame][3] [t=00:36:37.721357][f=0064200] [SpringApp::Kill][3] [t=00:36:37.721572][f=0064200] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 28225060 bytes sent in 103756 packets (272.033 bytes/packet) 22520477 bytes recv'd in 49134 packets (458.348 bytes/packet) {0.049x, 0.013x} relative protocol overhead {up, down} 176161 incoming chunks dropped, 220235 outgoing chunks resent 52337 incoming chunks processed [t=00:36:37.721652][f=0064200] [SpringApp::Kill][4] font=000001aed3a3a440 [t=00:36:37.724968][f=0064200] [SpringApp::Kill][5] [t=00:36:37.731492][f=0064200] [SpringApp::Kill][6] [t=00:36:37.731509] [SpringApp::Kill][7] [t=00:36:37.731655] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2360, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:37.731686] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3104, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:36:37.731696] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:36:37.731709] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:36:37.731719] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:36:37.731729] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:37.731741] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1436, 1048576, 1048576}, EBO = {2154, 2097152, 2097152} [t=00:36:37.731751] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {74252, 1048576, 1048576}, EBO = {111378, 2097152, 2097152} [t=00:36:37.731761] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:36:37.731802] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:37.731812] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:36:37.731822] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=00:36:37.731891] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1224, 1048576, 1048576}, EBO = {1836, 2097152, 2097152} [t=00:36:37.814036] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:36:37.814059] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:36:37.814069] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:36:37.814077] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:36:37.814084] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:36:37.834817] [VFS] [SpringVFS::DeleteArchives<this=000001aed3d55360>] [t=00:36:37.834884] [VFS] [SpringVFS::DeleteArchives<this=000001aed3d55360>(section=0)] #archives[section]=2 #files[section]=8281 [t=00:36:37.834906] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000001aef0855670) [t=00:36:37.835071] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=3230ms [t=00:36:37.835113] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=128ms [t=00:36:37.835138] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=78ms [t=00:36:37.835180] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=38ms [t=00:36:37.835204] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=30ms [t=00:36:37.835220] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=24ms [t=00:36:37.835235] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=24ms [t=00:36:37.835265] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=24ms [t=00:36:37.835280] file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=24ms [t=00:36:37.835295] file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=22ms [t=00:36:37.835312] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=21ms [t=00:36:37.837378] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv74.sdz (000001aef03136d0) [t=00:36:37.838074] [VFS] [SpringVFS::DeleteArchives<this=000001aed3d55360>(section=1)] #archives[section]=1 #files[section]=69 [t=00:36:37.838099] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\ReptilianBattlefieldv1.2.sd7 (000001aef0410db0) [t=00:36:37.838243] [VFS] [SpringVFS::DeleteArchives<this=000001aed3d55360>(section=2)] #archives[section]=3 #files[section]=327 [t=00:36:37.838261] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001aef03122e0) [t=00:36:37.838468] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001aef03129c0) [t=00:36:37.838641] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001aef0312650) [t=00:36:37.839191] [VFS] [SpringVFS::DeleteArchives<this=000001aed3d55360>(section=3)] #archives[section]=0 #files[section]=0 [t=00:36:37.839221] [VFS] [SpringVFS::DeleteArchives<this=000001aed3d55360>(section=4)] #archives[section]=0 #files[section]=8191 [t=00:36:37.839339] [VFS] [SpringVFS::DeleteArchives<this=000001aed3d55360>(section=5)] #archives[section]=0 #files[section]=0 [t=00:36:37.839368] [VFS] [SpringVFS::DeleteArchives<this=000001aed3d55360>(section=6)] #archives[section]=0 #files[section]=0 [t=00:36:37.839405] [VFS] [SpringVFS::DeleteArchives<this=000001aed3d55360>(section=7)] #archives[section]=0 #files[section]=0 [t=00:36:37.839431] [VFS] [SpringVFS::DeleteArchives<this=000001aed3d55360>(section=8)] #archives[section]=0 #files[section]=0 [t=00:36:38.836479] [SpringApp::Kill][8] [t=00:36:38.836493] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:36:38.836502] [WatchDog::Uninstall][1] hangDetectorThread=00007ff72f5704d0 (joinable=1) [t=00:36:38.836508] [WatchDog::Uninstall][2] [t=00:36:39.171469] [WatchDog::Uninstall][3] [t=00:36:39.171487] [SpringApp::Kill][9]
infolog_full.txt (truncated):