Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000066] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015772] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015800] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015818] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015829] [t=00:00:00.015833] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015838] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015847] Use "none" to disable the default log sections. [t=00:00:00.015852] ============== </Log Sections> ============== [t=00:00:00.015857] ============== <User Config> ============== [t=00:00:00.015939] AllowDeferredMapRendering = 1 [t=00:00:00.015944] AllowDeferredModelRendering = 1 [t=00:00:00.015949] AnimationMT = 0 [t=00:00:00.015952] BumpWaterAnisotropy = 2 [t=00:00:00.015957] BumpWaterBlurReflection = 1 [t=00:00:00.015962] BumpWaterDepthBits = 32 [t=00:00:00.015966] BumpWaterReflection = 2 [t=00:00:00.015970] BumpWaterRefraction = 2 [t=00:00:00.015979] BumpWaterTexSizeReflection = 1024 [t=00:00:00.015984] CamFreeScrollSpeed = 50 [t=00:00:00.015988] CamMode = 1 [t=00:00:00.015992] CubeTexSizeReflection = 1024 [t=00:00:00.015996] CubeTexSizeSpecular = 1024 [t=00:00:00.016001] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016006] EdgeMoveDynamic = 0 [t=00:00:00.016010] EdgeMoveWidth = 0.003 [t=00:00:00.016014] FPSFOV = 90 [t=00:00:00.016018] FPSScrollSpeed = 50 [t=00:00:00.016022] FeatureDrawDistance = 600000 [t=00:00:00.016030] FeatureFadeDistance = 600000 [t=00:00:00.016035] FontSize = 18 [t=00:00:00.016039] GrassDetail = 0 [t=00:00:00.016043] GroundDecals = 10 [t=00:00:00.016047] GroundDetail = 180 [t=00:00:00.016051] HangTimeout = 30 [t=00:00:00.016055] HardwareCursor = 1 [t=00:00:00.016060] InitialNetworkTimeout = 0 [t=00:00:00.016064] LinkIncomingMaxPacketRate = 512 [t=00:00:00.016068] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.016072] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.016081] LinkOutgoingBandwidth = 131072 [t=00:00:00.016086] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.016091] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.016095] MSAALevel = 8 [t=00:00:00.016099] MaxParticles = 50000 [t=00:00:00.016103] MaxSounds = 32 [t=00:00:00.016107] MaximumTransmissionUnit = 0 [t=00:00:00.016111] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.016116] MiniMapMarker = 0 [t=00:00:00.016121] MouseDragScrollThreshold = 0 [t=00:00:00.016125] NetworkLossFactor = 1 [t=00:00:00.016133] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.016138] OverheadScrollSpeed = 50 [t=00:00:00.016141] ReconnectTimeout = 0 [t=00:00:00.016146] RotOverheadScrollSpeed = 50 [t=00:00:00.016150] RotateLogFiles = 1 [t=00:00:00.016154] ShadowMapSize = 16384 [t=00:00:00.016159] Shadows = 1 [t=00:00:00.016163] ShowClock = 0 [t=00:00:00.016167] SoftParticles = 2 [t=00:00:00.016172] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.016176] UnitIconDist = 151 [t=00:00:00.016213] UpdateBoundingVolumeMT = 0 [t=00:00:00.016219] UpdateWeaponVectorsMT = 0 [t=00:00:00.016223] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.016227] UseLuaMemPools = 0 [t=00:00:00.016232] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.016236] VFSCacheArchiveFiles = 0 [t=00:00:00.016240] VSync = 0 [t=00:00:00.016244] Water = 4 [t=00:00:00.016248] XResolution = 2560 [t=00:00:00.016253] YResolution = 1440 [t=00:00:00.016264] ============== </User Config> ============== [t=00:00:00.016274] ============== <User System> ============== [t=00:00:00.016279] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.016285] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.016292] Compiler Version: gcc-13.2.0 [t=00:00:00.016320] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.016368] Hardware Config: AMD Ryzen 5 5600X 6-Core Processor ; 32652MB RAM, 37516MB pagefile [t=00:00:00.016380] Binary Word Size: 64-bit (native) [t=00:00:00.016385] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.016390] Physical CPU Cores: 6 [t=00:00:00.016394] Logical CPU Cores: 12 [t=00:00:00.016398] ============== </User System> ============== [t=00:00:00.016405] Run: thread affinity fff [t=00:00:00.016514] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016519] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016523] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016527] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016535] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.017573] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017584] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.023651] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.042594] Display (Generic PnP Monitor)=1 modes=174 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.042602] [ 1] 2560x1440x24bpp@170Hz [t=00:00:00.042607] [ 8] 1920x1440x24bpp@170Hz [t=00:00:00.042621] [15] 1920x1200x24bpp@170Hz [t=00:00:00.042626] [22] 1920x1080x24bpp@170Hz [t=00:00:00.042631] [31] 1680x1050x24bpp@170Hz [t=00:00:00.042635] [39] 1600x1200x24bpp@170Hz [t=00:00:00.042639] [46] 1600x1024x24bpp@170Hz [t=00:00:00.042643] [54] 1600x900x24bpp@170Hz [t=00:00:00.042649] [61] 1440x1080x24bpp@170Hz [t=00:00:00.042653] [70] 1440x900x24bpp@170Hz [t=00:00:00.042657] [77] 1366x768x24bpp@170Hz [t=00:00:00.042662] [84] 1360x768x24bpp@170Hz [t=00:00:00.042670] [91] 1280x1024x24bpp@170Hz [t=00:00:00.042681] [98] 1280x960x24bpp@170Hz [t=00:00:00.042688] [105] 1280x800x24bpp@170Hz [t=00:00:00.042694] [112] 1280x768x24bpp@170Hz [t=00:00:00.042701] [119] 1280x720x24bpp@170Hz [t=00:00:00.042708] [128] 1176x664x24bpp@60Hz [t=00:00:00.042714] [131] 1152x864x24bpp@170Hz [t=00:00:00.042720] [138] 1024x768x24bpp@170Hz [t=00:00:00.042726] [145] 800x600x24bpp@170Hz [t=00:00:00.042732] [152] 720x576x24bpp@170Hz [t=00:00:00.042738] [159] 720x480x24bpp@170Hz [t=00:00:00.042749] [167] 640x480x24bpp@170Hz [t=00:00:00.273763] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.274272] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.274284] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.292838] [GR::LogVersionInfo] [t=00:00:00.292849] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.292865] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.292870] GL vendor : NVIDIA Corporation [t=00:00:00.292874] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.292878] GLSL version: 4.60 NVIDIA [t=00:00:00.292882] GLEW version: 2.1.0 [t=00:00:00.292886] GPU memory : 8192MB (total) / 6128MB (available) [t=00:00:00.292898] SDL swap-int: 1 [t=00:00:00.292903] SDL driver : windows [t=00:00:00.292906] [t=00:00:00.292910] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.292921] GLSL shader support : 1 [t=00:00:00.292926] GL4 support : 1 [t=00:00:00.292930] FBO extension support : 1 [t=00:00:00.292939] NVX GPU mem-info support : 1 [t=00:00:00.292945] ATI GPU mem-info support : 0 [t=00:00:00.292954] Texture clamping to edge : 1 [t=00:00:00.292961] NPOT-texture support : 1 (1) [t=00:00:00.292967] S3TC/DXT1 texture support : 1/1 [t=00:00:00.292973] texture query-LOD support : 1 (1) [t=00:00:00.292977] MSAA frame-buffer support : 1 (1) [t=00:00:00.292987] Z-buffer depth : 32 (-) [t=00:00:00.292995] primitive-restart support : 1 (1) [t=00:00:00.292999] clip-space control support: 1 (1) [t=00:00:00.293005] seamless cube-map support : 1 (1) [t=00:00:00.293009] frag-depth layout support : 1 (1) [t=00:00:00.293013] persistent maps support : 1 (1) [t=00:00:00.293018] explicit attribs location : 1 (1) [t=00:00:00.293023] multi draw indirect : 1 (-) [t=00:00:00.293028] array textures : 1 (-) [t=00:00:00.293036] buffer copy support : 1 (-) [t=00:00:00.293041] indirect draw : 1 (-) [t=00:00:00.293046] base instance : 1 (-) [t=00:00:00.293049] [t=00:00:00.293053] max. FBO samples : 32 [t=00:00:00.293057] max. FS/program texture slots : 32/192 [t=00:00:00.293062] max. texture size : 32768 [t=00:00:00.293068] max. texture anisotropy level : 16.000000 [t=00:00:00.293073] max. vec4 varyings/attributes : 31/16 [t=00:00:00.293077] max. draw-buffers : 8 [t=00:00:00.293085] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.293090] max. uniform buffer-bindings : 84 [t=00:00:00.293094] max. uniform block-size : 64KB [t=00:00:00.293098] max. storage buffer-bindings : 96 [t=00:00:00.293103] max. storage block-size : 2047MB [t=00:00:00.293107] [t=00:00:00.293110] enable AMD-hacks : 0 [t=00:00:00.293114] compress MIP-maps: 0 [t=00:00:00.293153] Number of compressed texture formats: 23 [t=00:00:00.293172] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.293197] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.293400] [GR::UpdateGLConfigs] [t=00:00:00.293424] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.293430] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.293926] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.293937] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.293941] [GR::InitGLState] [t=00:00:00.294020] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.365002] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.367616] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.368007] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.371836] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.371851] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.372140] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.372998] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.373008] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.373070] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.373136] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.384342] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.384661] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.385194] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.385399] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.404595] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [t=00:00:00.404609] [VFS] [SpringVFS::ReserveArchives<this=000001ad5b18f560>] [t=00:00:00.404727] [VFS] [SpringVFS::AddArchive<this=000001ad5b18f560>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.406700] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ad5b18f560 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.406716] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.509958] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.510267] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.510364] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.510457] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.510551] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.510649] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.511257] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.511281] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.511585][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.511643][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.511717][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.511736][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.511743][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.511779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.517656][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.517669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Steam Streaming Speakers)" [t=00:00:00.517676][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "N2788HZ (NVIDIA High Definition Audio)" [t=00:00:00.517691][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Динамики (High Definition Audio Device)" [t=00:00:00.517699][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Динамики (Steam Streaming Microphone)" [t=00:00:00.517706][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.517712][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.531997][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.533743][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ad5b2a23a0(default) context=000001ad5b19ab80 numChannels=2 frameSize=8 [t=00:00:00.533759][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.533766][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.533773][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.533779][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.533862][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.533890][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.533899][f=-000001] [Sound] Devices: [t=00:00:00.537735][f=-000001] [Sound] [OpenAL Soft on Динамики (High Definition Audio Device)] [t=00:00:00.537746][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=00:00:00.537753][f=-000001] [Sound] [OpenAL Soft on N2788HZ (NVIDIA High Definition Audio)] [t=00:00:00.537770][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Microphone)] [t=00:00:00.537787][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.537798][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.537808][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.538788][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.538806][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.618325][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 403835 MB [t=00:00:00.620164][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.620826][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8465 [t=00:00:00.622260][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8465 using name AliyKorol [t=00:00:00.798609][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cull" (loaded=0 cached=0) [t=00:00:00.799585][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad5b18f560>(arName="Cull", overwrite=false)] section=1 cached=0 [t=00:00:00.800641][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad5b18f560>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.800940][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.6.0" (loaded=0 cached=0) [t=00:00:00.801741][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad5b18f560>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.808131][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad5b18f560>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.808259][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ad5b18f560>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.150988][f=-000001] [CAS::GASCB] Archive file="cull.sd7" cs="3adbf1927f4e461767b7b88e9bb9ce74fb6d8b41516cb9e20208549350719531f7fc05c7587399888c48d7ca306c86dcfc98634f3081e9d6594678e1e43e0add" [t=00:00:01.151209][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.151261][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cull (checksum f82e92cdcac8753f4cc6e3b9ed0f2e9922553a88acb24ec24766ff1a7468d8d88f24d3c29e8cbd6b6d7e33e8241fa0affa9de59697ad99c0201ee732d7c8a067) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.152589][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.152696][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.152769][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.152813][f=-000001] Warning: [PreGame::GameDataReceived] Archive c8a4c5519c3db62348d519d84756d2bc.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:11:54.626604][f=0018537] Scallop: self-destruct in 1s [t=00:11:54.626650][f=0018537] Scallop: self-destruct in 1s [t=00:11:54.626689][f=0018537] Duck: self-destruct in 1s [t=00:11:54.666656][f=0018538] Scallop: self-destruct in 1s [t=00:11:54.666691][f=0018538] Duck: self-destruct in 1s [t=00:11:54.666793][f=0018538] Duck: self-destruct in 1s [t=00:11:54.666857][f=0018538] Duck: self-destruct in 1s [t=00:11:54.666899][f=0018538] Duck: self-destruct in 1s [t=00:11:54.759984][f=0018541] Scallop: self-destruct in 1s [t=00:11:54.798406][f=0018542] Scallop: self-destruct in 1s [t=00:11:54.865344][f=0018544] dynsupport1: self-destruct in 1s [t=00:11:54.892838][f=0018545] Lobster: self-destruct in 1s [t=00:11:54.932543][f=0018546] Scallop: self-destruct in 1s [t=00:11:54.958893][f=0018547] Angler: self-destruct in 1s [t=00:11:54.998340][f=0018548] Angler: self-destruct in 1s [t=00:11:55.000337][f=0018548] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:55.024877][f=0018549] Scallop: self-destruct in 1s [t=00:11:55.025039][f=0018549] Scallop: self-destruct in 1s [t=00:11:55.063450][f=0018550] Scallop: self-destruct in 1s [t=00:11:55.104978][f=0018551] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:55.370809][f=0018559] Razor: self-destruct in 4s [t=00:11:55.539046][f=0018564] Razor: self-destruct in 4s [t=00:11:55.734026][f=0018570] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:55.997228][f=0018578] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:56.365860][f=0018589] Razor: self-destruct in 3s [t=00:11:56.459636][f=0018592] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:56.536860][f=0018594] Razor: self-destruct in 3s [t=00:11:56.602157][f=0018596] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:56.795283][f=0018602] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:56.834275][f=0018603] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:57.062800][f=0018610] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:57.230726][f=0018615] Amphbot Factory: self-destruct in 5s [t=00:11:57.362202][f=0018619] Razor: self-destruct in 2s [t=00:11:57.532383][f=0018624] Razor: self-destruct in 2s [t=00:11:57.629464][f=0018627] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:57.667262][f=0018628] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:57.962869][f=0018637] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:58.235450][f=0018645] Amphbot Factory: self-destruct in 4s [t=00:11:58.366986][f=0018649] Razor: self-destruct in 1s [t=00:11:58.485324][f=0018652] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:58.548960][f=0018654] Razor: self-destruct in 1s [t=00:11:58.609803][f=0018656] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:58.813421][f=0018662] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:59.247565][f=0018675] Amphbot Factory: self-destruct in 3s [t=00:11:59.284386][f=0018676] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:59.952444][f=0018696] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:11:59.978329][f=0018697] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:00.109065][f=0018701] Wind/Tidal Generator: self-destruct in 5s [t=00:12:00.151824][f=0018702] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:00.253959][f=0018705] Amphbot Factory: self-destruct in 2s [t=00:12:00.254041][f=0018705] Wind/Tidal Generator: self-destruct in 5s [t=00:12:00.254125][f=0018705] Wind/Tidal Generator: self-destruct in 5s [t=00:12:00.281479][f=0018706] Wind/Tidal Generator: self-destruct in 5s [t=00:12:00.281522][f=0018706] Wind/Tidal Generator: self-destruct in 5s [t=00:12:00.281529][f=0018706] Wind/Tidal Generator: self-destruct in 5s [t=00:12:00.281589][f=0018706] Wind/Tidal Generator: self-destruct in 5s [t=00:12:00.281618][f=0018706] Wind/Tidal Generator: self-destruct in 5s [t=00:12:00.386538][f=0018709] Wind/Tidal Generator: self-destruct in 5s [t=00:12:00.386552][f=0018709] Wind/Tidal Generator: self-destruct in 5s [t=00:12:00.386560][f=0018709] Wind/Tidal Generator: self-destruct in 5s [t=00:12:00.646516][f=0018717] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:00.783147][f=0018721] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:00.849662][f=0018723] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:01.119424][f=0018731] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.149586][f=0018732] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:01.216203][f=0018734] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:01.255070][f=0018735] Amphbot Factory: self-destruct in 1s [t=00:12:01.255163][f=0018735] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.255220][f=0018735] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.256803][f=0018735] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:01.292264][f=0018736] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.292305][f=0018736] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.292312][f=0018736] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.292329][f=0018736] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.292366][f=0018736] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.381053][f=0018739] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.381066][f=0018739] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.381074][f=0018739] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.381079][f=0018739] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.381096][f=0018739] Wind/Tidal Generator: self-destruct in 4s [t=00:12:01.492192][f=0018742] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:01.516723][f=0018743] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:01.748736][f=0018750] Metal Extractor: self-destruct in 5s [t=00:12:01.786397][f=0018751] Metal Extractor: self-destruct in 5s [t=00:12:01.921018][f=0018755] Metal Extractor: self-destruct in 5s [t=00:12:01.948544][f=0018756] Metal Extractor: self-destruct in 5s [t=00:12:02.088138][f=0018760] Metal Extractor: self-destruct in 5s [t=00:12:02.113602][f=0018761] Wind/Tidal Generator: self-destruct in 3s [t=00:12:02.252881][f=0018765] Wind/Tidal Generator: self-destruct in 3s [t=00:12:02.252956][f=0018765] Wind/Tidal Generator: self-destruct in 3s [t=00:12:02.287408][f=0018766] Wind/Tidal Generator: self-destruct in 3s [t=00:12:02.287445][f=0018766] Wind/Tidal Generator: self-destruct in 3s [t=00:12:02.287452][f=0018766] Wind/Tidal Generator: self-destruct in 3s [t=00:12:02.287476][f=0018766] Wind/Tidal Generator: self-destruct in 3s [t=00:12:02.287507][f=0018766] Wind/Tidal Generator: self-destruct in 3s [t=00:12:02.377905][f=0018769] Wind/Tidal Generator: self-destruct in 3s [t=00:12:02.377941][f=0018769] Wind/Tidal Generator: self-destruct in 3s [t=00:12:02.519045][f=0018773] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:02.543909][f=0018774] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:02.746603][f=0018780] Metal Extractor: self-destruct in 4s [t=00:12:02.746655][f=0018780] Metal Extractor: self-destruct in 4s [t=00:12:02.917667][f=0018785] Metal Extractor: self-destruct in 4s [t=00:12:02.944703][f=0018786] Metal Extractor: self-destruct in 4s [t=00:12:02.986356][f=0018787] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:03.080582][f=0018790] Metal Extractor: self-destruct in 4s [t=00:12:03.117698][f=0018791] Wind/Tidal Generator: self-destruct in 2s [t=00:12:03.250362][f=0018795] Wind/Tidal Generator: self-destruct in 2s [t=00:12:03.250405][f=0018795] Wind/Tidal Generator: self-destruct in 2s [t=00:12:03.275700][f=0018796] Wind/Tidal Generator: self-destruct in 2s [t=00:12:03.275757][f=0018796] Wind/Tidal Generator: self-destruct in 2s [t=00:12:03.275763][f=0018796] Wind/Tidal Generator: self-destruct in 2s [t=00:12:03.275782][f=0018796] Wind/Tidal Generator: self-destruct in 2s [t=00:12:03.275815][f=0018796] Wind/Tidal Generator: self-destruct in 2s [t=00:12:03.379939][f=0018799] Wind/Tidal Generator: self-destruct in 2s [t=00:12:03.379953][f=0018799] Wind/Tidal Generator: self-destruct in 2s [t=00:12:03.420371][f=0018800] Conch: self-destruct in 5s [t=00:12:03.422419][f=0018800] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:03.512724][f=0018803] Conch: self-destruct in 5s [t=00:12:03.553006][f=0018804] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:03.616818][f=0018806] Conch: self-destruct in 5s [t=00:12:03.754287][f=0018810] Metal Extractor: self-destruct in 3s [t=00:12:03.754343][f=0018810] Metal Extractor: self-destruct in 3s [t=00:12:03.917431][f=0018815] Metal Extractor: self-destruct in 3s [t=00:12:03.948861][f=0018816] Metal Extractor: self-destruct in 3s [t=00:12:04.081007][f=0018820] Metal Extractor: self-destruct in 3s [t=00:12:04.115161][f=0018821] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.248149][f=0018825] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.248193][f=0018825] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.280228][f=0018826] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.280265][f=0018826] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.280271][f=0018826] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.280324][f=0018826] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.280361][f=0018826] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.350425][f=0018828] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:04.380598][f=0018829] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.380616][f=0018829] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.380624][f=0018829] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.380630][f=0018829] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.380676][f=0018829] Wind/Tidal Generator: self-destruct in 1s [t=00:12:04.411296][f=0018830] Conch: self-destruct in 4s [t=00:12:04.517252][f=0018833] Conch: self-destruct in 4s [t=00:12:04.613557][f=0018836] Conch: self-destruct in 4s [t=00:12:04.614971][f=0018836] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:04.744827][f=0018840] Metal Extractor: self-destruct in 2s [t=00:12:04.745496][f=0018840] Metal Extractor: self-destruct in 2s [t=00:12:04.846002][f=0018843] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:04.907956][f=0018845] Metal Extractor: self-destruct in 2s [t=00:12:04.948535][f=0018846] Metal Extractor: self-destruct in 2s [t=00:12:04.950059][f=0018846] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:04.987526][f=0018847] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:05.091582][f=0018850] Metal Extractor: self-destruct in 2s [t=00:12:05.414648][f=0018860] Conch: self-destruct in 3s [t=00:12:05.416244][f=0018860] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:05.517319][f=0018863] Conch: self-destruct in 3s [t=00:12:05.519004][f=0018863] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:05.612025][f=0018866] Conch: self-destruct in 3s [t=00:12:05.746004][f=0018870] Metal Extractor: self-destruct in 1s [t=00:12:05.746060][f=0018870] Metal Extractor: self-destruct in 1s [t=00:12:05.919786][f=0018875] Metal Extractor: self-destruct in 1s [t=00:12:05.943763][f=0018876] Metal Extractor: self-destruct in 1s [t=00:12:06.085265][f=0018880] Metal Extractor: self-destruct in 1s [t=00:12:06.087247][f=0018880] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:06.409627][f=0018890] Conch: self-destruct in 2s [t=00:12:06.510890][f=0018893] Conch: self-destruct in 2s [t=00:12:06.612061][f=0018896] Conch: self-destruct in 2s [t=00:12:06.755065][f=0018900] Amphbot Factory: self-destruct in 5s [t=00:12:06.785361][f=0018901] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:07.388848][f=0018919] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:07.411386][f=0018920] Conch: self-destruct in 1s [t=00:12:07.447948][f=0018921] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:07.517167][f=0018923] Conch: self-destruct in 1s [t=00:12:07.613036][f=0018926] Conch: self-destruct in 1s [t=00:12:07.688147][f=0018928] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:07.749997][f=0018930] Amphbot Factory: self-destruct in 4s [t=00:12:07.843632][f=0018932] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:07.986513][f=0018937] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:08.044086][f=0018939] Urchin: self-destruct in 5s [t=00:12:08.176634][f=0018943] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:08.310221][f=0018947] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:08.650871][f=0018957] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:08.746548][f=0018960] Amphbot Factory: self-destruct in 3s [t=00:12:08.780900][f=0018961] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:09.013813][f=0018968] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:09.048443][f=0018969] Urchin: self-destruct in 4s [t=00:12:09.049850][f=0018969] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:09.183661][f=0018973] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:09.242733][f=0018975] Solar Collector: self-destruct in 5s [t=00:12:09.445278][f=0018981] Solar Collector: self-destruct in 5s [t=00:12:09.445302][f=0018981] Solar Collector: self-destruct in 5s [t=00:12:09.445416][f=0018981] Solar Collector: self-destruct in 5s [t=00:12:09.748908][f=0018990] game_message: AllyTeam 1 has an overwhelming numerical advantage! [t=00:12:09.753700][f=0018990] Amphbot Factory: self-destruct in 2s [t=00:12:10.043781][f=0018999] Urchin: self-destruct in 3s [t=00:12:10.184200][f=0019003] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:10.241836][f=0019005] Solar Collector: self-destruct in 4s [t=00:12:10.454127][f=0019011] Solar Collector: self-destruct in 4s [t=00:12:10.454159][f=0019011] Solar Collector: self-destruct in 4s [t=00:12:10.454276][f=0019011] Solar Collector: self-destruct in 4s [t=00:12:10.519684][f=0019013] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:10.685429][f=0019018] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:10.748896][f=0019020] Amphbot Factory: self-destruct in 1s [t=00:12:11.052997][f=0019029] Urchin: self-destruct in 2s [t=00:12:11.146897][f=0019032] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:11.243208][f=0019035] Solar Collector: self-destruct in 3s [t=00:12:11.442639][f=0019041] Solar Collector: self-destruct in 3s [t=00:12:11.442663][f=0019041] Solar Collector: self-destruct in 3s [t=00:12:11.442771][f=0019041] Solar Collector: self-destruct in 3s [t=00:12:11.444032][f=0019041] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:11.517853][f=0019043] Energy Pylon: self-destruct in 5s [t=00:12:11.519479][f=0019043] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:11.643827][f=0019047] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:11.880178][f=0019054] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:12.042065][f=0019059] Urchin: self-destruct in 1s [t=00:12:12.043473][f=0019059] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:12.242338][f=0019065] Solar Collector: self-destruct in 2s [t=00:12:12.381732][f=0019069] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:12.415368][f=0019070] Caretaker: self-destruct in 5s [t=00:12:12.419230][f=0019070] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:12.449924][f=0019071] Solar Collector: self-destruct in 2s [t=00:12:12.449960][f=0019071] Solar Collector: self-destruct in 2s [t=00:12:12.450095][f=0019071] Solar Collector: self-destruct in 2s [t=00:12:12.512007][f=0019073] Energy Pylon: self-destruct in 4s [t=00:12:12.515706][f=0019073] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:13.154796][f=0019092] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:13.259565][f=0019095] Solar Collector: self-destruct in 1s [t=00:12:13.316336][f=0019097] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:13.409732][f=0019100] Caretaker: self-destruct in 4s [t=00:12:13.448579][f=0019101] Solar Collector: self-destruct in 1s [t=00:12:13.448635][f=0019101] Solar Collector: self-destruct in 1s [t=00:12:13.448749][f=0019101] Solar Collector: self-destruct in 1s [t=00:12:13.516099][f=0019103] Energy Pylon: self-destruct in 3s [t=00:12:14.219067][f=0019123] selectedUnitsShader GL4, recompiled in , 1, ms at, 19123, success, true [t=00:12:14.549338][f=0019134] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:14.583071][f=0019135] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:14.749703][f=0019140] game_message: AliyKorol resigned, giving all units to bragon_kai [t=00:12:14.758449][f=0019140] <Easy Facing> Spectator mode. Widget removed. [t=00:12:14.814731][f=0019142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:15.117307][f=0019151] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:15.126373][f=0019151] <Ghost Site> Spectator mode. Widget removed. [t=00:12:15.154223][f=0019152] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:15.251848][f=0019155] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:15.572304][f=0019165] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:15.861231][f=0019174] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:15.934621][f=0019176] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:16.563894][f=0019195] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:12:16.803181][f=0019202] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:16.863529][f=0019204] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:17.073486][f=0019210] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:17.446303][f=0019221] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:18.044056][f=0019239] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:12:18.385868][f=0019248] bragon_kai paused the game [t=00:12:20.486120][f=0019248] bragon_kai paused the game [t=00:12:20.486225][f=0019248] Player bragon_kai left the game: normal quit [t=00:12:23.672420][f=0019248] [aioeieoiao] !vote 1 [t=00:12:23.727737][f=0019248] > Poll: Resign team 1? [!y=3/3, !n=0/3] [t=00:12:23.727762][f=0019248] > Poll: Resign team 1? [END:SUCCESS] [t=00:12:23.770436][f=0019248] game_message: South has been destroyed! [t=00:12:23.770536][f=0019248] game_message: AI wins! [t=00:12:23.770871][f=0019248] Submitting stats [t=00:12:23.812610][f=0019248] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:12:23.833110][f=0019248] > Team 1 resigned [t=00:12:23.845791][f=0019248] <autoquit> Autoquit canceled. [t=00:12:24.411780][f=0019248] [QuitAction] user exited to system [t=00:12:24.427382][f=0019248] [SpringApp::Kill][1] fromRun=1 [t=00:12:24.427396][f=0019248] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:12:24.456716][f=0019248] [async=0] threads=6 tasks=1824945 {sum,avg}{exec,wait}time={{49974.121, 0.027}, {95645.148, 0.052}}ms [t=00:12:24.456750][f=0019248] thread=1 tasks=364989 {sum,min,max,avg}{exec,wait}time={{13317.604, 0.000, 353.972, 0.036}, {1725.532, 0.000, 18446744027136.000, 0.005}}ms [t=00:12:24.456763][f=0019248] thread=2 tasks=364989 {sum,min,max,avg}{exec,wait}time={{9654.394, 0.000, 354.008, 0.026}, {20505.213, 0.000, 18446744027136.000, 0.056}}ms [t=00:12:24.456773][f=0019248] thread=3 tasks=364989 {sum,min,max,avg}{exec,wait}time={{9300.429, 0.000, 324.465, 0.025}, {21639.219, 0.000, 18446744027136.000, 0.059}}ms [t=00:12:24.456792][f=0019248] thread=4 tasks=364989 {sum,min,max,avg}{exec,wait}time={{9046.039, 0.000, 353.895, 0.025}, {23724.074, 0.000, 14.602, 0.065}}ms [t=00:12:24.456803][f=0019248] thread=5 tasks=364989 {sum,min,max,avg}{exec,wait}time={{8655.655, 0.000, 354.021, 0.024}, {28051.109, 0.000, 14.602, 0.077}}ms [t=00:12:24.456812][f=0019248] [async=1] threads=6 tasks=4664 {sum,avg}{exec,wait}time={{23363.852, 5.009}, {6176036.500, 1324.193}}ms [t=00:12:24.456823][f=0019248] thread=1 tasks=937 {sum,min,max,avg}{exec,wait}time={{4679.384, 0.000, 588.026, 4.994}, {1236539.750, 0.026, 4418.420, 1319.680}}ms [t=00:12:24.456840][f=0019248] thread=2 tasks=933 {sum,min,max,avg}{exec,wait}time={{4633.328, 0.000, 568.247, 4.966}, {1233380.625, 0.041, 4415.867, 1321.951}}ms [t=00:12:24.456850][f=0019248] thread=3 tasks=925 {sum,min,max,avg}{exec,wait}time={{4666.803, 0.001, 589.807, 5.045}, {1247171.875, 0.025, 4420.521, 1348.294}}ms [t=00:12:24.456859][f=0019248] thread=4 tasks=934 {sum,min,max,avg}{exec,wait}time={{4704.800, 0.000, 585.503, 5.037}, {1232350.500, 0.000, 4420.747, 1319.433}}ms [t=00:12:24.456873][f=0019248] thread=5 tasks=935 {sum,min,max,avg}{exec,wait}time={{4679.538, 0.000, 588.021, 5.005}, {1226594.000, 0.005, 4412.595, 1311.865}}ms [t=00:12:24.456880][f=0019248] [ThreadPool::SetThreadCount][2] workers=0 [t=00:12:24.456886][f=0019248] [SpringApp::Kill][2] [t=00:12:24.457424][f=0019248] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:12:24.457436][f=0019248] [Game::KillLua][1] dtor=0 luaUI=000001ae7691c900 [t=00:12:24.457471][f=0019248] Start widgetHandler:Shutdown [t=00:12:24.459855][f=0019248] Shutdown - SaveOrderList Complete [t=00:12:24.460676][f=0019248] Writing last game win data [t=00:12:24.465065][f=0019248] Shutdown - SaveConfigData Complete [t=00:12:24.465077][f=0019248] Shutdown Widget - Chili Highlight [t=00:12:24.465094][f=0019248] Shutdown Widget - Draw After Chili [t=00:12:24.465103][f=0019248] Shutdown Widget - API Unit Tracker GL4 [t=00:12:24.465114][f=0019248] Shutdown Widget - EPIC Menu [t=00:12:24.466026][f=0019248] Shutdown Widget - Chili Widget Selector [t=00:12:24.466807][f=0019248] Shutdown Widget - Depth of Field Shader [t=00:12:24.466818][f=0019248] Shutdown Widget - Chili Minimap [t=00:12:24.466893][f=0019248] Shutdown Widget - Deferred rendering [t=00:12:24.466903][f=0019248] SSAO: Deferred rendering disabled, disabling. [t=00:12:24.470150][f=0019248] Shutdown Widget - Deferred rendering [t=00:12:24.470160][f=0019248] SSAO: Deferred rendering disabled, disabling. [t=00:12:24.470672][f=0019248] Shutdown Widget - Local Team Colors [t=00:12:24.470690][f=0019248] Shutdown Widget - Display Keys 2 [t=00:12:24.470709][f=0019248] Shutdown Widget - Save Game Menu [t=00:12:24.470717][f=0019248] Shutdown Widget - Highlight Model Api GL4 [t=00:12:24.470747][f=0019248] Shutdown Widget - Unit Icons [t=00:12:24.470814][f=0019248] Shutdown Widget - Noises [t=00:12:24.470822][f=0019248] Shutdown Widget - HealthBars [t=00:12:24.471615][f=0019248] Shutdown Widget - BuildETA [t=00:12:24.471629][f=0019248] Shutdown Widget - Selected Units GL4 2 [t=00:12:24.471643][f=0019248] Shutdown Widget - Win Counter [t=00:12:24.471657][f=0019248] Shutdown Widget - EndGame APM stats [t=00:12:24.471665][f=0019248] Shutdown Widget - Modular Comm Info [t=00:12:24.471673][f=0019248] Shutdown Widget - Darkening [t=00:12:24.471687][f=0019248] Shutdown Widget - Defense Range Zero-K [t=00:12:24.471774][f=0019248] Shutdown Widget - Grab Input [t=00:12:24.471849][f=0019248] Input grabbing is disabled! [t=00:12:24.471857][f=0019248] Shutdown Widget - Highlight Geos [t=00:12:24.471873][f=0019248] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:12:24.471886][f=0019248] Shutdown Widget - Chili Economy Panel Default [t=00:12:24.471952][f=0019248] Shutdown Widget - Local Widgets Config [t=00:12:24.471964][f=0019248] Shutdown Widget - MinimapEvents [t=00:12:24.471972][f=0019248] Shutdown Widget - Chili Nuke Warning [t=00:12:24.471981][f=0019248] Shutdown Widget - Context Menu [t=00:12:24.471988][f=0019248] Shutdown Widget - Music Player v2 [t=00:12:24.472009][f=0019248] Shutdown Widget - Point Tracker [t=00:12:24.472025][f=0019248] Shutdown Widget - Showeco and Grid Drawer [t=00:12:24.472037][f=0019248] Shutdown Widget - State Reverse and Latency [t=00:12:24.472045][f=0019248] Shutdown Widget - Stereo3D [t=00:12:24.472082][f=0019248] Shutdown Widget - Chili EndGame Window [t=00:12:24.472095][f=0019248] Shutdown Widget - CameraShake [t=00:12:24.472103][f=0019248] Shutdown Widget - Missile Silo Range [t=00:12:24.472112][f=0019248] Shutdown Widget - Chili Spectator Panels [t=00:12:24.472127][f=0019248] Shutdown Widget - Reclaim Field Highlight [t=00:12:24.472140][f=0019248] Shutdown Widget - Transport AI [t=00:12:24.472149][f=0019248] Shutdown Widget - Startup Info and Selector [t=00:12:24.472164][f=0019248] Shutdown Widget - Attack AoE [t=00:12:24.472173][f=0019248] Shutdown Widget - Map Edge Extension [t=00:12:24.472601][f=0019248] Shutdown Widget - Highlight Unit GL4 v2 [t=00:12:24.472613][f=0019248] Shutdown Widget - Selection Send [t=00:12:24.472624][f=0019248] Shutdown Widget - Fancy Teamplatter [t=00:12:24.472639][f=0019248] Shutdown Widget - LupsManager [t=00:12:24.472670][f=0019248] Shutdown Widget - Newton Firezone [t=00:12:24.472680][f=0019248] Shutdown Widget - Chili Pro Console [t=00:12:24.473181][f=0019248] Shutdown Widget - Persistent Build Height [t=00:12:24.473194][f=0019248] Shutdown Widget - Lasso Terraform GUI [t=00:12:24.473201][f=0019248] Shutdown Widget - Chili Framework [t=00:12:24.473209][f=0019248] Shutdown Widget - Lups [t=00:12:24.473718][f=0019248] Shutdown Widget - Chili Core Selector [t=00:12:24.473768][f=0019248] Shutdown Widget - Custom Markers [t=00:12:24.473781][f=0019248] Shutdown Widget - Mex Placement Handler [t=00:12:24.473814][f=0019248] Shutdown Widget - Select Keys [t=00:12:24.473828][f=0019248] Shutdown Widget - Contrast Adaptive Sharpen [t=00:12:24.473854][f=0019248] Shutdown Widget - Pause Screen [t=00:12:24.474020][f=0019248] Shutdown Widget - Text To Speech Control [t=00:12:24.474031][f=0019248] Shutdown Widget - Layout Handler [t=00:12:24.474047][f=0019248] Shutdown Widget - Color Blindness Correction [t=00:12:24.474153][f=0019248] End widgetHandler:Shutdown [t=00:12:24.531867][f=0019248] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 37799407, 0.0} allocedSize{int+, int-, ext}={0, 0, 5003677394}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0062} [t=00:12:24.534693][f=0019248] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:12:24.534704][f=0019248] [Game::KillLua][3] dtor=0 luaRules=000001ad729211f0 [t=00:12:24.534755][f=0019248] Start gadgetHandler:Shutdown [t=00:12:24.534766][f=0019248] Shutdown - StartSetup [t=00:12:24.534774][f=0019248] Shutdown - UnitMorph [t=00:12:24.537089][f=0019248] Shutdown - Carrier Drones [t=00:12:24.537189][f=0019248] Shutdown - Missile Silo Controller [t=00:12:24.537199][f=0019248] Shutdown - Modular Comm Info [t=00:12:24.537207][f=0019248] Shutdown - Terrain Texture Handler [t=00:12:24.537215][f=0019248] Shutdown - UnitCloakShield [t=00:12:24.537784][f=0019248] Shutdown - Starlight Handler [t=00:12:24.537830][f=0019248] End gadgetHandler:Shutdown [t=00:12:24.560462][f=0019248] Start gadgetHandler:Shutdown [t=00:12:24.560475][f=0019248] Shutdown - Teleport Throw [t=00:12:24.560486][f=0019248] Shutdown - UnitMorph [t=00:12:24.560501][f=0019248] Shutdown - Commander Skin Renderer [t=00:12:24.562890][f=0019248] Shutdown - Missile fired callins [t=00:12:24.562901][f=0019248] Shutdown - Modular Comm Info [t=00:12:24.562909][f=0019248] Shutdown - Retreat Command [t=00:12:24.562930][f=0019248] Shutdown - Shockwaves [t=00:12:24.562940][f=0019248] Shutdown - Unit tint API [t=00:12:24.562956][f=0019248] Shutdown - Unit glow API [t=00:12:24.562974][f=0019248] Shutdown - UnitCloakShield [t=00:12:24.562993][f=0019248] Shutdown - Lups Cloak FX [t=00:12:24.563017][f=0019248] Shutdown - Lups [t=00:12:24.563565][f=0019248] Shutdown - Lups Shield [t=00:12:24.563649][f=0019248] End gadgetHandler:Shutdown [t=00:12:24.616433][f=0019248] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4545, 0.0} allocedSize{int+, int-, ext}={0, 0, 712541}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0002} [t=00:12:24.618438][f=0019248] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:12:24.618492][f=0019248] [Game::KillLua][4] dtor=0 [t=00:12:24.618515][f=0019248] [Game::KillLua][5] dtor=0 [t=00:12:24.623176][f=0019248] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-09_08-41-50-964_Cull_105.1.1-2511-g747f18b BAR105.sdfz" (2182915 bytes) [t=00:12:24.623243][f=0019248] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:12:24.643294][f=0019248] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:12:24.643309][f=0019248] [Sound] [Sound::UpdateThread][3] #sources=32 #items=77 [t=00:12:24.643395][f=0019248] [Sound] [Sound::UpdateThread][4] ctx=000001ad5b19ab80 dev=000001ad5b2a23a0 [t=00:12:24.643467][f=0019248] [Sound] [Sound::UpdateThread][5] ctx=000001ad5b19ab80 dev=000001ad5b2a23a0 [t=00:12:24.643475][f=0019248] [Sound] [Sound::Cleanup][alcDestroyContext(000001ad5b19ab80)] [t=00:12:24.644149][f=0019248] [Sound] [Sound::Cleanup][alcCloseDevice(000001ad5b2a23a0)] [t=00:12:24.644419][f=0019248] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:12:24.674382][f=0019248] [Sound] [Sound::UpdateThread][6] [t=00:12:24.674855][f=0019248] [Game::~CGame][1] [t=00:12:24.674866][f=0019248] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:12:24.674873][f=0019248] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:12:24.674879][f=0019248] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:12:24.674885][f=0019248] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:12:24.674891][f=0019248] [Game::KillLua][4] dtor=1 [t=00:12:24.674899][f=0019248] [Game::KillLua][5] dtor=1 [t=00:12:24.674958][f=0019248] [Game::KillMisc][1] [t=00:12:24.674984][f=0019248] [Game::KillMisc][2] [t=00:12:24.674994][f=0019248] [EOH::DestroySkirmishAI(id=5)] [t=00:12:24.675587][f=0019248] [EOH::DestroySkirmishAI(id=4)] [t=00:12:24.678188][f=0019248] [EOH::DestroySkirmishAI(id=3)] [t=00:12:24.680987][f=0019248] [EOH::DestroySkirmishAI(id=2)] [t=00:12:24.683627][f=0019248] [EOH::DestroySkirmishAI(id=1)] [t=00:12:24.688510][f=0019248] [EOH::DestroySkirmishAI(id=0)] [t=00:12:24.712154][f=0019248] [Game::KillMisc][3] [t=00:12:24.712280][f=0019248] [Game::KillRendering][1] [t=00:12:24.715648][f=0019248] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:12:24.747010][f=0019248] [3DOParser::Kill] allocated 29 pieces [t=00:12:24.747117][f=0019248] [S3OParser::Kill] allocated 5548 pieces [t=00:12:24.747459][f=0019248] [AssParser::Kill] allocated 698 pieces [t=00:12:24.776865][f=0019248] [Game::KillInterface][1] [t=00:12:24.777222][f=0019248] [Game::KillInterface][2] [t=00:12:24.777603][f=0019248] [Game::KillSimulation][1] [t=00:12:24.777623][f=0019248] [Game::KillSimulation][2] [t=00:12:24.810138][f=0019248] [CCollisionHandler] dis-/continuous tests: 0/30918929 [t=00:12:24.810160][f=0019248] [Game::KillSimulation][3] [t=00:12:24.810900][f=0019248] [~CPathCache(24x24)] cacheHits=4 hitPercentage=2% numHashColls=0 maxCacheSize=171 [t=00:12:24.811018][f=0019248] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:24.811118][f=0019248] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=20 [t=00:12:24.811180][f=0019248] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:12:24.811462][f=0019248] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:12:24.828563][f=0019248] [LosHandler::Kill] raycast instance cache-{hits,misses}={24714,104839}; shared=2%; cached=18% [t=00:12:24.836793][f=0019248] [Game::KillSimulation][4] [t=00:12:24.940113][f=0019248] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:12:24.940185][f=0019248] [Game::~CGame][2] [t=00:12:24.940194][f=0019248] [Game::~CGame][3] [t=00:12:24.940424][f=0019248] [SpringApp::Kill][3] [t=00:12:24.940597][f=0019248] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7170875 bytes sent in 28340 packets (253.030 bytes/packet) 5638987 bytes recv'd in 13862 packets (406.795 bytes/packet) {0.057x, 0.015x} relative protocol overhead {up, down} 35494 incoming chunks dropped, 61005 outgoing chunks resent 14741 incoming chunks processed [t=00:12:24.940745][f=0019248] [SpringApp::Kill][4] font=000001ad1740a0c0 [t=00:12:24.942802][f=0019248] [SpringApp::Kill][5] [t=00:12:24.949257][f=0019248] [SpringApp::Kill][6] [t=00:12:24.949375] [SpringApp::Kill][7] [t=00:12:24.949395] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {640, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.949403] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=00:12:24.949419] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:12:24.949427] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:12:24.949434] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {8288, 65536, 65536}, EBO = {12432, 262144, 262144} [t=00:12:24.949451] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.949463] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1388, 1048576, 1048576}, EBO = {2082, 2097152, 2097152} [t=00:12:24.949477] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {58704, 1048576, 1048576}, EBO = {88056, 2097152, 2097152} [t=00:12:24.949493] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:12:24.949505] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.949517] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:12:24.949534] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:12:24.949547] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1608, 1048576, 1048576}, EBO = {2412, 2097152, 2097152} [t=00:12:25.182388] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:12:25.182403] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:12:25.182408] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:12:25.182412] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8465 [t=00:12:25.182428] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:12:25.192663] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b18f560>] [t=00:12:25.192676] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b18f560>(section=0)] #archives[section]=1 #files[section]=8201 [t=00:12:25.192683] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (000001ad5b831380) [t=00:12:25.192783] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=2290ms [t=00:12:25.192803] file="luaui/images/commands/bold/wait.png" indx=3389 inflSize=4kb readTime=70ms [t=00:12:25.192814] file="unittextures/bomberheavy_1.dds" indx=7389 inflSize=21845kb readTime=61ms [t=00:12:25.192822] file="unittextures/bomberheavy_2.dds" indx=7390 inflSize=21845kb readTime=59ms [t=00:12:25.192828] file="unittextures/3do2s3o_atlas_1.tga" indx=7295 inflSize=16384kb readTime=40ms [t=00:12:25.192840] file="unittextures/3do2s3o_atlas_2.tga" indx=7296 inflSize=16384kb readTime=21ms [t=00:12:25.192846] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=20ms [t=00:12:25.192851] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=19ms [t=00:12:25.192856] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=18ms [t=00:12:25.192862] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=16ms [t=00:12:25.192873] file="bitmaps/loadpictures/cloaking.png" indx=522 inflSize=3633kb readTime=16ms [t=00:12:25.194332] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b18f560>(section=1)] #archives[section]=1 #files[section]=55 [t=00:12:25.194340] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\cull.sd7 (000001ad5b35b8f0) [t=00:12:25.194413] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b18f560>(section=2)] #archives[section]=3 #files[section]=327 [t=00:12:25.194427] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ad5b296660) [t=00:12:25.194506] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ad5b296870) [t=00:12:25.194538] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ad5b2967c0) [t=00:12:25.194692] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b18f560>(section=3)] #archives[section]=0 #files[section]=0 [t=00:12:25.194705] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b18f560>(section=4)] #archives[section]=0 #files[section]=130 [t=00:12:25.194712] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b18f560>(section=5)] #archives[section]=0 #files[section]=0 [t=00:12:25.194718] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b18f560>(section=6)] #archives[section]=0 #files[section]=0 [t=00:12:25.194725] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b18f560>(section=7)] #archives[section]=0 #files[section]=0 [t=00:12:25.194734] [VFS] [SpringVFS::DeleteArchives<this=000001ad5b18f560>(section=8)] #archives[section]=0 #files[section]=0 [t=00:12:25.194984] [SpringApp::Kill][8] [t=00:12:25.194991] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:12:25.194997] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d52a04d0 (joinable=1) [t=00:12:25.195004] [WatchDog::Uninstall][2] [t=00:12:25.668415] [WatchDog::Uninstall][3] [t=00:12:25.668429] [SpringApp::Kill][9]
infolog_full.txt (truncated):