Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.007683] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.007694] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.011428] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.011501] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.027389] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.027434] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.027453] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.027465] [t=00:00:00.027470] Enable or disable log sections using the LogSections configuration key [t=00:00:00.027475] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.027482] Use "none" to disable the default log sections. [t=00:00:00.027486] ============== </Log Sections> ============== [t=00:00:00.027492] ============== <User Config> ============== [t=00:00:00.027574] AllowDeferredMapRendering = 1 [t=00:00:00.027579] AllowDeferredModelRendering = 1 [t=00:00:00.027584] BumpWaterAnisotropy = 2 [t=00:00:00.027589] BumpWaterBlurReflection = 1 [t=00:00:00.027593] BumpWaterDepthBits = 32 [t=00:00:00.027598] BumpWaterReflection = 2 [t=00:00:00.027601] BumpWaterRefraction = 2 [t=00:00:00.027607] BumpWaterTexSizeReflection = 1024 [t=00:00:00.027611] CamFreeScrollSpeed = 50 [t=00:00:00.027615] CamMode = 1 [t=00:00:00.027627] CubeTexSizeReflection = 1024 [t=00:00:00.027632] CubeTexSizeSpecular = 1024 [t=00:00:00.027636] DualScreenMiniMapOnLeft = 1 [t=00:00:00.027641] EdgeMoveDynamic = 0 [t=00:00:00.027645] EdgeMoveWidth = 0.003 [t=00:00:00.027649] FPSFOV = 90 [t=00:00:00.027653] FPSScrollSpeed = 50 [t=00:00:00.027657] FeatureDrawDistance = 600000 [t=00:00:00.027662] FeatureFadeDistance = 600000 [t=00:00:00.027667] FontSize = 18 [t=00:00:00.027671] GrassDetail = 0 [t=00:00:00.027675] GroundDecals = 10 [t=00:00:00.027683] GroundDetail = 180 [t=00:00:00.027688] GroundScarAlphaFade = 1 [t=00:00:00.027692] HangTimeout = 30 [t=00:00:00.027696] HardwareCursor = 1 [t=00:00:00.027700] InitialNetworkTimeout = 0 [t=00:00:00.027705] LinkIncomingMaxPacketRate = 512 [t=00:00:00.027709] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.027714] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.027718] LinkOutgoingBandwidth = 131072 [t=00:00:00.027723] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.027731] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.027736] MSAALevel = 8 [t=00:00:00.027739] MaxParticles = 50000 [t=00:00:00.027743] MaxSounds = 32 [t=00:00:00.027748] MaximumTransmissionUnit = 0 [t=00:00:00.027752] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.027757] MiniMapMarker = 0 [t=00:00:00.027761] MouseDragScrollThreshold = 0 [t=00:00:00.027766] NetworkLossFactor = 1 [t=00:00:00.027770] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.027775] OverheadScrollSpeed = 50 [t=00:00:00.027783] ReconnectTimeout = 0 [t=00:00:00.027787] RotOverheadScrollSpeed = 50 [t=00:00:00.027791] RotateLogFiles = 1 [t=00:00:00.027795] ShadowMapSize = 16384 [t=00:00:00.027800] Shadows = 1 [t=00:00:00.027804] ShowClock = 0 [t=00:00:00.027808] SoftParticles = 2 [t=00:00:00.027813] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.027817] UnitIconDist = 151 [t=00:00:00.027821] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.027825] UseLuaMemPools = 0 [t=00:00:00.028136] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.028145] VFSCacheArchiveFiles = 0 [t=00:00:00.028150] VSync = 0 [t=00:00:00.028154] Water = 4 [t=00:00:00.028161] XResolution = 2560 [t=00:00:00.028167] YResolution = 1440 [t=00:00:00.028188] ============== </User Config> ============== [t=00:00:00.028196] ============== <User System> ============== [t=00:00:00.028203] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.028212] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.028230] Compiler Version: gcc-13.2.0 [t=00:00:00.028280] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.028335] Hardware Config: AMD Ryzen 5 5600X 6-Core Processor ; 32652MB RAM, 37516MB pagefile [t=00:00:00.028345] Binary Word Size: 64-bit (native) [t=00:00:00.028352] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.028359] Physical CPU Cores: 6 [t=00:00:00.028365] Logical CPU Cores: 12 [t=00:00:00.028379] ============== </User System> ============== [t=00:00:00.028539] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.028544] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.028548] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.028552] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.028557] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.029683] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.029695] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.035838] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.054772] Display (Generic PnP Monitor)=1 modes=174 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.054782] [ 1] 2560x1440x24bpp@170Hz [t=00:00:00.054787] [ 8] 1920x1440x24bpp@170Hz [t=00:00:00.054793] [15] 1920x1200x24bpp@170Hz [t=00:00:00.054797] [22] 1920x1080x24bpp@170Hz [t=00:00:00.054802] [31] 1680x1050x24bpp@170Hz [t=00:00:00.054807] [39] 1600x1200x24bpp@170Hz [t=00:00:00.054811] [46] 1600x1024x24bpp@170Hz [t=00:00:00.054815] [54] 1600x900x24bpp@170Hz [t=00:00:00.054828] [61] 1440x1080x24bpp@170Hz [t=00:00:00.054833] [70] 1440x900x24bpp@170Hz [t=00:00:00.054837] [77] 1366x768x24bpp@170Hz [t=00:00:00.054841] [84] 1360x768x24bpp@170Hz [t=00:00:00.054845] [91] 1280x1024x24bpp@170Hz [t=00:00:00.054849] [98] 1280x960x24bpp@170Hz [t=00:00:00.054853] [105] 1280x800x24bpp@170Hz [t=00:00:00.054857] [112] 1280x768x24bpp@170Hz [t=00:00:00.054862] [119] 1280x720x24bpp@170Hz [t=00:00:00.054866] [128] 1176x664x24bpp@60Hz [t=00:00:00.054875] [131] 1152x864x24bpp@170Hz [t=00:00:00.054880] [138] 1024x768x24bpp@170Hz [t=00:00:00.054884] [145] 800x600x24bpp@170Hz [t=00:00:00.054888] [152] 720x576x24bpp@170Hz [t=00:00:00.054892] [159] 720x480x24bpp@170Hz [t=00:00:00.054896] [167] 640x480x24bpp@170Hz [t=00:00:00.293616] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.294128] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.294164] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.311713] [GR::LogVersionInfo] [t=00:00:00.311723] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.311728] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.311733] GL vendor : NVIDIA Corporation [t=00:00:00.311737] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.311741] GLSL version: 4.60 NVIDIA [t=00:00:00.311745] GLEW version: 2.1.0 [t=00:00:00.311761] GPU memory : 8192MB (total) / 5814MB (available) [t=00:00:00.311772] SDL swap-int: 1 [t=00:00:00.311777] SDL driver : windows [t=00:00:00.311780] [t=00:00:00.311784] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.311788] GLSL shader support : 1 [t=00:00:00.311792] GL4 support : 1 [t=00:00:00.311797] FBO extension support : 1 [t=00:00:00.311807] NVX GPU mem-info support : 1 [t=00:00:00.311813] ATI GPU mem-info support : 0 [t=00:00:00.311830] Texture clamping to edge : 1 [t=00:00:00.311837] NPOT-texture support : 1 (1) [t=00:00:00.311843] S3TC/DXT1 texture support : 1/1 [t=00:00:00.311849] texture query-LOD support : 1 (1) [t=00:00:00.311853] MSAA frame-buffer support : 1 (1) [t=00:00:00.311857] Z-buffer depth : 32 (-) [t=00:00:00.311866] primitive-restart support : 1 (1) [t=00:00:00.311871] clip-space control support: 1 (1) [t=00:00:00.311875] seamless cube-map support : 1 (1) [t=00:00:00.311882] frag-depth layout support : 1 (1) [t=00:00:00.311892] persistent maps support : 1 (1) [t=00:00:00.311898] explicit attribs location : 1 (1) [t=00:00:00.311902] multi draw indirect : 1 (-) [t=00:00:00.311907] array textures : 1 (-) [t=00:00:00.311912] buffer copy support : 1 (-) [t=00:00:00.311917] indirect draw : 1 (-) [t=00:00:00.311921] base instance : 1 (-) [t=00:00:00.311924] [t=00:00:00.311928] max. FBO samples : 32 [t=00:00:00.311933] max. FS/program texture slots : 32/192 [t=00:00:00.311941] max. texture size : 32768 [t=00:00:00.311949] max. texture anisotropy level : 16.000000 [t=00:00:00.311953] max. vec4 varyings/attributes : 31/16 [t=00:00:00.311958] max. draw-buffers : 8 [t=00:00:00.311962] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.311966] max. uniform buffer-bindings : 84 [t=00:00:00.311970] max. uniform block-size : 64KB [t=00:00:00.311975] max. storage buffer-bindings : 96 [t=00:00:00.311983] max. storage block-size : 2047MB [t=00:00:00.311987] [t=00:00:00.311991] enable AMD-hacks : 0 [t=00:00:00.311994] compress MIP-maps: 0 [t=00:00:00.312033] Number of compressed texture formats: 23 [t=00:00:00.312057] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.312078] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.312358] [GR::UpdateGLConfigs] [t=00:00:00.312399] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.312405] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.312900] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.312916] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.312921] [GR::InitGLState] [t=00:00:00.312964] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.384087] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.386804] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.387262] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.391217] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.391233] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.391573] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.393305] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.393322] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.393376] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.393441] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.405205] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.405582] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.406107] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.406302] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.431827] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [t=00:00:00.431847] [VFS] [SpringVFS::ReserveArchives<this=00000242d12e08a0>] [t=00:00:00.431989] [VFS] [SpringVFS::AddArchive<this=00000242d12e08a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.434157] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000242d12e08a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.434165] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.533054] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.533261] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.533355] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.533492] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.533547] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.533640] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.533715] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.533745] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.534284][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.534384][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.534458][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.534474][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.534488][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.534526][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.541362][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.541408][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Steam Streaming Speakers)" [t=00:00:00.541416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "N2788HZ (NVIDIA High Definition Audio)" [t=00:00:00.541424][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Динамики (High Definition Audio Device)" [t=00:00:00.541433][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Динамики (Steam Streaming Microphone)" [t=00:00:00.541444][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:00.541451][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.559234][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.561102][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000242d1710fc0(default) context=00000242d15939b0 numChannels=2 frameSize=8 [t=00:00:00.561127][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.561148][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.561156][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.561161][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.561179][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.561249][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.561260][f=-000001] [Sound] Devices: [t=00:00:00.564936][f=-000001] [Sound] [OpenAL Soft on Динамики (High Definition Audio Device)] [t=00:00:00.564957][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=00:00:00.564964][f=-000001] [Sound] [OpenAL Soft on N2788HZ (NVIDIA High Definition Audio)] [t=00:00:00.564970][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Microphone)] [t=00:00:00.564976][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:00.564995][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.565009][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.565781][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.565792][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.641200][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 403675 MB [t=00:00:00.643613][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.644590][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:00.646501][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name AliyKorol [t=00:00:00.859128][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:00.860264][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242d12e08a0>(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.862596][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242d12e08a0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.862884][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:00.905379][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242d12e08a0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:00.924577][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242d12e08a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.924741][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242d12e08a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.926530][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000242d12e08a0>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:00.935012][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f" [t=00:00:01.004613][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.004757][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cobalt Dream v1.1 (checksum e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.048177][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.089731][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.140772][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.140970][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.141018][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.141856][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CnNlbmRzcHJpbmdpZWRhdGE9MTsKY2hlYXRjb21tYW5kcHJlZml4PXNheSAhaG9zdHNheSAvOwpjb21tYW5kZXJ0eXBlcz1ld29nSUdNNU16TTBNeUE5SUhzS0lDQWdJRzVoYldVZ1BTQWlRbXgxWlNCTWIySnpkR1Z5SWl3S0lDQWdJR05vWVhOemFYTWdQU0FpWlc1bmFXNWxaWElpTEFvZ0lDQWdaR1ZqYjNKaGRHbHZibk1nUFNCN2ZTd0tJQ0FnSUcxdlpIVnNaWE1nUFNCN0NpQWdJQ0FnSUhzS0lDQWdJQ0FnSUNBaVkyOXRiWGRsWVhCdmJsOXphRzkwWjNWdUlpd0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgyRmliR0YwYVhabFgyRnliVzl5SWdvZ0lDQWdJQ0I5TEFvZ0lDQWdJQ0I3Q2lBZ0lDQWdJQ0FnSW0xdlpIVnNaVjloWW14aGRHbDJaVjloY20xdmNpSXNDaUFnSUNBZ0lDQWdJbTF2WkhWc1pWOWhkWFJ2Y21Wd1lXbHlJZ29nSUNBZ0lDQjlMQW9nSUNBZ0lDQjdDaUFnSUNBZ0lDQWdJbU52YlcxM1pXRndiMjVmWkdsemNuVndkRzl5WW05dFlpSXNDaUFnSUNBZ0lDQWdJbU52YlcxM1pXRndiMjVmY0dWeWMyOXVZV3hmYzJocFpXeGtJaXdLSUNBZ0lDQWdJQ0FpYlc5a2RXeGxYMkZrZGw5MFlYSm5aWFJwYm1jaUNpQWdJQ0FnSUgwc0NpQWdJQ0FnSUhzS0lDQWdJQ0FnSUNBaWJXOWtkV3hsWDJGa2RsOTBZWEpuWlhScGJtY2lMQW9nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZhR2xuYUY5d2IzZGxjbDl6WlhKMmIzTWlMQW9nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZZV0pzWVhScGRtVmZZWEp0YjNJaUNpQWdJQ0FnSUgwc0NpQWdJQ0FnSUhzS0lDQWdJQ0FnSUNBaWJXOWtkV3hsWDJSdFoxOWliMjl6ZEdWeUlpd0tJQ0FnSUNBZ0lDQWliVzlrZFd4bFgyUnRaMTlpYjI5emRHVnlJaXdLSUNBZ0lDQWdJQ0FpYlc5a2RXeGxYMkZpYkdGMGFYWmxYMkZ5Ylc5eUlnb2dJQ0FnSUNCOUNpQWdJQ0I5Q2lBZ2ZTd0tJQ0JqT1RBNE1qSWdQU0I3Q2lBZ0lDQnVZVzFsSUQwZ0ltSjVaR3hsZFdRaUxBb2dJQ0FnWTJoaGMzTnBjeUE5SUNKeVpXTnZiaUlzQ2lBZ0lDQmtaV052Y21GMGFXOXVjeUE5SUh0OUxBb2dJQ0FnYlc5a2RXeGxjeUE5SUhzS0lDQWdJQ0FnZXdvZ0lDQWdJQ0FnSUNKamIyMXRkMlZoY0c5dVgyWnNZVzFsZEdoeWIzZGxjaUlzQ2lBZ0lDQWdJQ0FnSWlJS0lDQWdJQ0FnZlN3S0lDQWdJQ0FnZXdvZ0lDQWdJQ0FnSUNKdGIyUjFiR1ZmWVdKc1lYUnBkbVZmWVhKdGIzSWlMQW9nSUNBZ0lDQWdJQ0lpQ2lBZ0lDQWdJSDBzQ2lBZ0lDQWdJSHNLSUNBZ0lDQWdJQ0FpSWl3S0lDQWdJQ0FnSUNBaUlpd0tJQ0FnSUNBZ0lDQWlJZ29nSUNBZ0lDQjlMQW9nSUNBZ0lDQjdDaUFnSUNBZ0lDQWdJaUlzQ2lBZ0lDQWdJQ0FnSWlJc0NpQWdJQ0FnSUNBZ0lpSUtJQ0FnSUNBZ2ZTd0tJQ0FnSUNBZ2V3b2dJQ0FnSUNBZ0lDSWlMQW9nSUNBZ0lDQWdJQ0lpTEFvZ0lDQWdJQ0FnSUNJaUNpQWdJQ0FnSUgwS0lDQWdJSDBLSUNCOUxBb2dJR001TURneU15QTlJSHNLSUNBZ0lHNWhiV1VnUFNBaWMyTm9ZV05vZEc5bGNpSXNDaUFnSUNCamFHRnpjMmx6SUQwZ0ltVnVaMmx1WldWeUlpd0tJQ0FnSUdSbFkyOXlZWFJwYjI1eklEMGdlMzBzQ2lBZ0lDQnRiMlIxYkdWeklEMGdld29nSUNBZ0lDQjdDaUFnSUNBZ0lDQWdJbU52YlcxM1pXRndiMjVmYkhCaGNuUnBZMnhsWW1WaGJTSXNDaUFnSUNBZ0lDQWdJaUlLSUNBZ0lDQWdmU3dLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0lpTEFvZ0lDQWdJQ0FnSUNJaUNpQWdJQ0FnSUgwc0NpQWdJQ0FnSUhzS0lDQWdJQ0FnSUNBaUlpd0tJQ0FnSUNBZ0lDQWlJaXdLSUNBZ0lDQWdJQ0FpSWdvZ0lDQWdJQ0I5TEFvZ0lDQWdJQ0I3Q2lBZ0lDQWdJQ0FnSWlJc0NpQWdJQ0FnSUNBZ0lpSXNDaUFnSUNBZ0lDQWdJaUlLSUNBZ0lDQWdmU3dLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0lpTEFvZ0lDQWdJQ0FnSUNJaUxBb2dJQ0FnSUNBZ0lDSWlDaUFnSUNBZ0lIMEtJQ0FnSUgwS0lDQjlMQW9nSUdNNE9URTJNQ0E5SUhzS0lDQWdJRzVoYldVZ1BTQWlRMjl0YldGdVpHVnlJREVpTEFvZ0lDQWdZMmhoYzNOcGN5QTlJQ0p5WldOdmJpSXNDaUFnSUNCa1pXTnZjbUYwYVc5dWN5QTlJSHQ5TEFvZ0lDQWdiVzlrZFd4bGN5QTlJSHNLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0pqYjIxdGQyVmhjRzl1WDJobFlYWjViV0ZqYUdsdVpXZDFiaUlzQ2lBZ0lDQWdJQ0FnSW0xdlpIVnNaVjloWkhaZmJtRnVieUlLSUNBZ0lDQWdmU3dLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0lpTEFvZ0lDQWdJQ0FnSUNJaUNpQWdJQ0FnSUgwc0NpQWdJQ0FnSUhzS0lDQWdJQ0FnSUNBaUlpd0tJQ0FnSUNBZ0lDQWlJaXdLSUNBZ0lDQWdJQ0FpSWdvZ0lDQWdJQ0I5TEFvZ0lDQWdJQ0I3Q2lBZ0lDQWdJQ0FnSWlJc0NpQWdJQ0FnSUNBZ0lpSXNDaUFnSUNBZ0lDQWdJaUlLSUNBZ0lDQWdmU3dLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0lpTEFvZ0lDQWdJQ0FnSUNJaUxBb2dJQ0FnSUNBZ0lDSWlDaUFnSUNBZ0lIMEtJQ0FnSUgwS0lDQjlMQW9nSUdNNE9URTJNaUE5SUhzS0lDQWdJRzVoYldVZ1BTQWlRMjl0YldGdVpHVnlJRElpTEFvZ0lDQWdZMmhoYzNOcGN5QTlJQ0psYm1kcGJtVmxjaUlzQ2lBZ0lDQmtaV052Y21GMGFXOXVjeUE5SUh0OUxBb2dJQ0FnYlc5a2RXeGxjeUE5SUhzS0lDQWdJQ0FnZXdvZ0lDQWdJQ0FnSUNKamIyMXRkMlZoY0c5dVgyeHBaMmgwYm1sdVoyZDFiaUlzQ2lBZ0lDQWdJQ0FnSW0xdlpIVnNaVjloWkhaZmJtRnVieUlLSUNBZ0lDQWdmU3dLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZZV1IyWDI1aGJtOGlMQW9nSUNBZ0lDQWdJQ0p0YjJSMWJHVmZZV1IyWDI1aGJtOGlDaUFnSUNBZ0lIMHNDaUFnSUNBZ0lIc0tJQ0FnSUNBZ0lDQWlZMjl0YlhkbFlYQnZibDl0ZFd4MGFYTjBkVzV1WlhJaUxBb2dJQ0FnSUNBZ0lDSnRiMlIxYkdWZllXUjJYMjVoYm04aUxBb2dJQ0FnSUNBZ0lDSnRiMlIxYkdWZllXUjJYMjVoYm04aUNpQWdJQ0FnSUgwc0NpQWdJQ0FnSUhzS0lDQWdJQ0FnSUNBaWJXOWtkV3hsWDJGa2RsOXVZVzV2SWl3S0lDQWdJQ0FnSUNBaWJXOWtkV3hsWDJGa2RsOXVZVzV2SWl3S0lDQWdJQ0FnSUNBaWJXOWtkV3hsWDJGa2RsOXVZVzV2SWdvZ0lDQWdJQ0I5TEFvZ0lDQWdJQ0I3Q2lBZ0lDQWdJQ0FnSWlJc0NpQWdJQ0FnSUNBZ0lpSXNDaUFnSUNBZ0lDQWdJaUlLSUNBZ0lDQWdmUW9nSUNBZ2ZRb2dJSDBLZlE9PTsKc2VydmVydHlwZT1aS0xTOwpub2Vsbz0xOwp9Clt0ZWFtNF0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTM7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIxXQp7Cmljb249NV82OwppZ25vcmVkPTsKZWxvX29yZGVyPTI7CnJvb21fYm9zcz0wOwpiYWRnZXM9OwplbG89MjIyNjsKZnJpZW5kcz1GdWxsZW5NdXNzZWxsMzA3LHN1cGlpOwpsb2JieWlkPTUxNzk1NzsKYXZhdGFyPWd1bnNoaXBhYTsKdGVhbT0xOwpjb3VudHJ5Y29kZT1SVTsKbmFtZT1nYXJmaWxkODg4OwpjbGFuZnVsbD07CmZhY3Rpb249OwpjYW5fc3BlY19jaGF0PTE7CmNsYW49OwpzcGVjdGF0b3I9MDsKbGV2ZWw9NjI7CnBhcnR5aWQ9ODI1NDsKY29tbWFuZGVycz1leUFpWXprek16UXpJaUI5OwphZG1pbj0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTA7CnRlYW1sZWFkZXI9MzsKaGFuZGljYXA9MDsKfQpbcGxheWVyMl0KewppY29uPTNfNjsKaWdub3JlZD07CmVsb19vcmRlcj0xOwpyb29tX2Jvc3M9MDsKYmFkZ2VzPTsKZWxvPTIyMzU7CmZyaWVuZHM9Zm9rc2Nvb2wsQkxhTktNaU5ELGdsYXYxNjEsY2FicmlvbixEYW5XYXJpb3IsTXlIZWFydCxGYW50YXN5WmVybyxhaW9laWVvaWFvLGdvcG5pa29sLEdHUCxOaWNrRnVyeSxBYnlzc1dhdGNoZXIsUHJvcG92ZWRuaWsxMTIsUGVob25peDEsRU5PVFRBTktJU1QxNDcxLE9NRUdVU19YRCx2aXRheSxMZWdlbmQ3Nzc3LEFsaXlLb3JvbCxCbGFzdG9uLG9tZWdzdXNpayxJbmNvZ25pdG92YWcsT3B0aW11NTU7CmxvYmJ5aWQ9NTgxNDAwOwphdmF0YXI9dmVoaGVhdnlhcnR5Owp0ZWFtPTI7CmNvdW50cnljb2RlPVJVOwpuYW1lPXlhbmVwOwpjbGFuZnVsbD07CmZhY3Rpb249OwpjYW5fc3BlY19jaGF0PTE7CmNsYW49OwpzcGVjdGF0b3I9MDsKbGV2ZWw9MzI7CnBhcnR5aWQ9ODI1NDsKY29tbWFuZGVycz1ld29nSUNKak9UQTRNaklpTEFvZ0lDSmpPVEE0TWpNaUNuMD07CmFkbWluPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIzXQp7Cmljb249NV82OwppZ25vcmVkPTsKY2xhbmZ1bGw9OwplbG9fb3JkZXI9MDsKYmFkZ2VzPTsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPTsKY2xhbj07CmVsbz0yNTE3OwpmcmllbmRzPVt0cmVdUEFLLGZva3Njb29sLEJMYU5LTWlORCxyYWZhZWxfMDAzLDZvZUJhOUlfNmE2a2EsRmFudGFzeVplcm8sYWlvZWllb2lhbyx2YXZpLHNob2NldGFrZSxuaWtpdGFiZWRub3YyMDAwLGxpbWVuLE5pa2Vyb3VuZCxWb2w0NDRhcmEsQmxhc3RvbixSSVBSaWNrTWF5LHNrb3JwMjQzNSxzaGFkb3d2b3ZhMjAwMjsKbG9iYnlpZD01NzQ5MjI7CmF2YXRhcj1qdW1wYm9tYjsKcm9vbV9ib3NzPTA7CnNwZWN0YXRvcj0wOwp0ZWFtPTM7CmNvdW50cnljb2RlPVJVOwpsZXZlbD01OTsKbmFtZT1BbGl5S29yb2w7CmNvbW1hbmRlcnM9ZXdvZ0lDSmpPRGt4TmpBaUxBb2dJQ0pqT0RreE5qSWlDbjA9OwphZG1pbj0wOwp9Clt0ZWFtMl0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTI7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW02XQp7Cm51bWFsbGllcz0wOwp9CltwbGF5ZXIwXQp7Cmljb249M180OwppZ25vcmVkPTsKY2xhbmZ1bGw9OwplbG9fb3JkZXI9MzsKYmFkZ2VzPTsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPTsKY2xhbj07CmVsbz0xNDQ4OwpmcmllbmRzPVNtaWxpbmdEb2RnZXIxOwpsb2JieWlkPTI1NzYyMDsKYXZhdGFyPWNoaWNrZW5zcGlyZTsKcm9vbV9ib3NzPTA7CnNwZWN0YXRvcj0wOwp0ZWFtPTA7CmNvdW50cnljb2RlPVJVOwpsZXZlbD0zMDsKbmFtZT1rQXBBazsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0zOwpuYW1lPUNoaWNrZW46IFN1aWNpZGFsICgxKTsKdmVyc2lvbj07CnNob3J0bmFtZT1DaGlja2VuOiBTdWljaWRhbDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTE7CmhhbmRpY2FwPTA7Cn0KemtzZWFyY2h0YWc9Y2U3ZjhiOTUtYTU0My00Yjc0LWI0ZTItZDRkMTkwMzRiMzdlOwppc2hvc3Q9MTsKaG9zdGlwPTE0OS41Ni4yMi42ODsKbWFwaGFzaD0xOwpnYW1ldHlwZT1GdXR1cmUgV2FycyB2MC40MC42OwptYXBuYW1lPUNvYmFsdCBEcmVhbSB2MS4xOwpzdGFydHBvc3R5cGU9MjsKbW9kaGFzaD0xOwpzaG93c2VydmVybmFtZT1bQV0gRnV0dXJlIFdhcnMgQ29vcDsKYXV0b2hvc3Rwb3J0PTUwMDQxOwpkdW1wZ2FtZXN0YXRlb25kZXN5bmM9MTsKaG9zdHBvcnQ9ODQ1NjsKfQo=" [t=00:00:01.141988][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-09_12-48-58-382_Cobalt Dream v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:01.142020][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 326ms ------- TRUNCATED ------- [t=00:01:53.196062][f=0000430] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.196069][f=0000430] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.257777][f=0000432] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.257795][f=0000432] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.257835][f=0000432] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.257948][f=0000432] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:53.289094][f=0000433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:53.518827][f=0000440] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.518860][f=0000440] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.557293][f=0000441] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.557312][f=0000441] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.557343][f=0000441] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.557357][f=0000441] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.557365][f=0000441] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.557378][f=0000441] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:53.854519][f=0000450] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:53.855369][f=0000451] Commander 2: self-destruct in 3s [t=00:01:54.089046][f=0000457] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:54.125615][f=0000458] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.125634][f=0000458] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.154799][f=0000459] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.187948][f=0000460] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.288456][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:54.325579][f=0000464] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:54.355777][f=0000465] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.389399][f=0000466] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.389477][f=0000466] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.389488][f=0000466] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.519224][f=0000470] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:54.556327][f=0000471] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.556347][f=0000471] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.556379][f=0000471] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.556387][f=0000471] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.588605][f=0000472] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.588637][f=0000472] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.588648][f=0000472] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.618957][f=0000473] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.754373][f=0000477] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.785571][f=0000478] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.785723][f=0000478] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:54.785877][f=0000478] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.785888][f=0000478] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:54.855664][f=0000481] Commander 2: self-destruct in 2s [t=00:01:54.953753][f=0000483] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:01:55.027868][f=0000485] <yanep> !vote 1 [t=00:01:55.059354][f=0000486] > Poll: Do you want to exit the game? [!y=3/3, !n=0/3] [t=00:01:55.059375][f=0000486] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:55.059384][f=0000486] > Poll: Do you want to exit the game? [END:SUCCESS] [t=00:01:55.096005][f=0000487] > exiting game [t=00:01:55.480430][f=0000487] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:55.480447][f=0000487] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:55.480461][f=0000487] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:01:55.480469][f=0000487] No clients connected, shutting down server [t=00:01:55.480476][f=0000487] Server shutdown [t=00:01:55.480859][f=0000487] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:01:55.481020][f=0000487] cteam, 4 [t=00:01:55.482970][f=0000487] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:55.524721][f=0000487] <autoquit> Autoquit canceled. [t=00:01:58.755666][f=0000487] [QuitAction] user exited to system [t=00:01:58.762942][f=0000487] [SpringApp::Kill][1] fromRun=1 [t=00:01:58.762954][f=0000487] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:58.785929][f=0000487] [async=0] threads=6 tasks=13225 {sum,avg}{exec,wait}time={{2247.372, 0.170}, {2578.500, 0.195}}ms [t=00:01:58.785944][f=0000487] thread=1 tasks=2645 {sum,min,max,avg}{exec,wait}time={{471.449, 0.000, 179.686, 0.178}, {477.227, 0.000, 18.284, 0.180}}ms [t=00:01:58.785955][f=0000487] thread=2 tasks=2645 {sum,min,max,avg}{exec,wait}time={{453.342, 0.000, 179.607, 0.171}, {340.300, 0.000, 17.527, 0.129}}ms [t=00:01:58.785969][f=0000487] thread=3 tasks=2645 {sum,min,max,avg}{exec,wait}time={{446.950, 0.000, 179.693, 0.169}, {492.018, 0.000, 17.505, 0.186}}ms [t=00:01:58.785978][f=0000487] thread=4 tasks=2645 {sum,min,max,avg}{exec,wait}time={{432.025, 0.000, 179.625, 0.163}, {619.932, 0.000, 29.862, 0.234}}ms [t=00:01:58.785987][f=0000487] thread=5 tasks=2645 {sum,min,max,avg}{exec,wait}time={{443.605, 0.000, 179.624, 0.168}, {649.023, 0.000, 29.862, 0.245}}ms [t=00:01:58.785996][f=0000487] [async=1] threads=6 tasks=3418 {sum,avg}{exec,wait}time={{27941.891, 8.175}, {12695758.000, 3714.382}}ms [t=00:01:58.786010][f=0000487] thread=1 tasks=683 {sum,min,max,avg}{exec,wait}time={{5594.857, 0.000, 450.230, 8.192}, {2551452.000, 0.029, 5595.761, 3735.655}}ms [t=00:01:58.786020][f=0000487] thread=2 tasks=685 {sum,min,max,avg}{exec,wait}time={{5578.215, 0.000, 461.006, 8.143}, {2545772.750, 0.137, 5582.446, 3716.457}}ms [t=00:01:58.786030][f=0000487] thread=3 tasks=683 {sum,min,max,avg}{exec,wait}time={{5580.167, 0.000, 444.212, 8.170}, {2543737.750, 0.000, 5586.306, 3724.360}}ms [t=00:01:58.786047][f=0000487] thread=4 tasks=684 {sum,min,max,avg}{exec,wait}time={{5611.892, 0.000, 444.452, 8.205}, {2538791.250, 0.316, 5597.737, 3711.683}}ms [t=00:01:58.786057][f=0000487] thread=5 tasks=683 {sum,min,max,avg}{exec,wait}time={{5576.757, 0.000, 443.548, 8.165}, {2516003.750, 0.391, 5580.395, 3683.754}}ms [t=00:01:58.786064][f=0000487] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:58.786070][f=0000487] [SpringApp::Kill][2] [t=00:01:58.786571][f=0000487] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:58.786594][f=0000487] [Game::KillLua][1] dtor=0 luaUI=00000243fbc5cf70 [t=00:01:58.786629][f=0000487] Start widgetHandler:Shutdown [t=00:01:58.789007][f=0000487] Shutdown - SaveOrderList Complete [t=00:01:58.789857][f=0000487] Writing last game win data [t=00:01:58.794669][f=0000487] Shutdown - SaveConfigData Complete [t=00:01:58.794708][f=0000487] Shutdown Widget - Chili Highlight [t=00:01:58.794756][f=0000487] Shutdown Widget - Draw After Chili [t=00:01:58.794771][f=0000487] Shutdown Widget - API Unit Tracker GL4 [t=00:01:58.794809][f=0000487] Shutdown Widget - EPIC Menu [t=00:01:58.796132][f=0000487] Shutdown Widget - Chili Minimap [t=00:01:58.796260][f=0000487] Shutdown Widget - Depth of Field Shader [t=00:01:58.796272][f=0000487] Shutdown Widget - Chili Widget Selector [t=00:01:58.797041][f=0000487] Shutdown Widget - Deferred rendering [t=00:01:58.797051][f=0000487] SSAO: Deferred rendering disabled, disabling. [t=00:01:58.800167][f=0000487] Shutdown Widget - Deferred rendering [t=00:01:58.800187][f=0000487] SSAO: Deferred rendering disabled, disabling. [t=00:01:58.800565][f=0000487] Shutdown Widget - Local Team Colors [t=00:01:58.800576][f=0000487] Shutdown Widget - Display Keys 2 [t=00:01:58.800595][f=0000487] Shutdown Widget - Save Game Menu [t=00:01:58.800605][f=0000487] Shutdown Widget - Highlight Model Api GL4 [t=00:01:58.800635][f=0000487] Shutdown Widget - Unit Icons [t=00:01:58.800653][f=0000487] Shutdown Widget - HealthBars [t=00:01:58.801478][f=0000487] Shutdown Widget - Noises [t=00:01:58.801494][f=0000487] Shutdown Widget - BuildETA [t=00:01:58.801505][f=0000487] Shutdown Widget - Chili Chicken Panel [t=00:01:58.801588][f=0000487] Shutdown Widget - Selected Units GL4 2 [t=00:01:58.801605][f=0000487] Shutdown Widget - Win Counter [t=00:01:58.801613][f=0000487] Shutdown Widget - EndGame APM stats [t=00:01:58.801622][f=0000487] Shutdown Widget - Modular Comm Info [t=00:01:58.801632][f=0000487] Shutdown Widget - Chili Spectator Panels [t=00:01:58.801641][f=0000487] Shutdown Widget - Transport AI [t=00:01:58.801655][f=0000487] Shutdown Widget - Reclaim Field Highlight [t=00:01:58.801668][f=0000487] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:58.801682][f=0000487] Shutdown Widget - Decloak Tower Range [t=00:01:58.801693][f=0000487] Shutdown Widget - CameraShake [t=00:01:58.801702][f=0000487] Shutdown Widget - Chili EndGame Window [t=00:01:58.801714][f=0000487] Shutdown Widget - Chili Economy Panel Default [t=00:01:58.801785][f=0000487] Shutdown Widget - Chili Nuke Warning [t=00:01:58.801800][f=0000487] Shutdown Widget - Stereo3D [t=00:01:58.801845][f=0000487] Shutdown Widget - State Reverse and Latency [t=00:01:58.801855][f=0000487] Shutdown Widget - Showeco and Grid Drawer [t=00:01:58.801868][f=0000487] Shutdown Widget - Attack Warning [t=00:01:58.801879][f=0000487] Shutdown Widget - Point Tracker [t=00:01:58.801887][f=0000487] Shutdown Widget - Music Player v2 [t=00:01:58.801969][f=0000487] Shutdown Widget - MinimapEvents [t=00:01:58.801980][f=0000487] Shutdown Widget - Local Widgets Config [t=00:01:58.801998][f=0000487] Shutdown Widget - Missile Silo Range [t=00:01:58.802009][f=0000487] Shutdown Widget - Highlight Geos [t=00:01:58.802018][f=0000487] Shutdown Widget - Grab Input [t=00:01:58.813449][f=0000487] Input grabbing is disabled! [t=00:01:58.813464][f=0000487] Shutdown Widget - Defense Range Zero-K [t=00:01:58.813480][f=0000487] Shutdown Widget - Startup Info and Selector [t=00:01:58.813499][f=0000487] Shutdown Widget - Darkening [t=00:01:58.813515][f=0000487] Shutdown Widget - Attack AoE [t=00:01:58.813559][f=0000487] Shutdown Widget - Map Edge Extension [t=00:01:58.814025][f=0000487] Shutdown Widget - Fancy Teamplatter [t=00:01:58.814038][f=0000487] Shutdown Widget - Selection Send [t=00:01:58.814048][f=0000487] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:58.814058][f=0000487] Shutdown Widget - LupsManager [t=00:01:58.814071][f=0000487] Shutdown Widget - Newton Firezone [t=00:01:58.814081][f=0000487] Shutdown Widget - Receive Units Indicator [t=00:01:58.814090][f=0000487] Shutdown Widget - Chili Pro Console [t=00:01:58.814653][f=0000487] Shutdown Widget - Persistent Build Height [t=00:01:58.814666][f=0000487] Shutdown Widget - Lasso Terraform GUI [t=00:01:58.814674][f=0000487] Shutdown Widget - Lups [t=00:01:58.815179][f=0000487] Shutdown Widget - Chili Framework [t=00:01:58.815192][f=0000487] Shutdown Widget - Chili Core Selector [t=00:01:58.815254][f=0000487] Shutdown Widget - Mex Placement Handler [t=00:01:58.815289][f=0000487] Shutdown Widget - Custom Markers [t=00:01:58.815311][f=0000487] Shutdown Widget - Select Keys [t=00:01:58.815326][f=0000487] Shutdown Widget - Pause Screen [t=00:01:58.815481][f=0000487] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:58.815514][f=0000487] Shutdown Widget - Color Blindness Correction [t=00:01:58.815630][f=0000487] Shutdown Widget - Layout Handler [t=00:01:58.815644][f=0000487] Shutdown Widget - Text To Speech Control [t=00:01:58.815652][f=0000487] End widgetHandler:Shutdown [t=00:01:58.952946][f=0000487] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19608480, 0.0} allocedSize{int+, int-, ext}={0, 0, 3081695567}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0116} [t=00:01:58.955106][f=0000487] [Game::KillLua][2] dtor=0 luaGaia=00000243fb6f9320 [t=00:01:58.964705][f=0000487] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:58.964756][f=0000487] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:58.964778][f=0000487] [Game::KillLua][3] dtor=0 luaRules=00000243775bc900 [t=00:01:58.964805][f=0000487] Start gadgetHandler:Shutdown [t=00:01:58.964816][f=0000487] Shutdown - Notice [t=00:01:58.964823][f=0000487] FUTURE WARS GAME OVER. [t=00:01:58.964835][f=0000487] Shutdown - Resource Setup [t=00:01:58.964847][f=0000487] Shutdown - StartSetup [t=00:01:58.964854][f=0000487] Shutdown - UnitMorph [t=00:01:58.965029][f=0000487] Shutdown - Carrier Drones [t=00:01:58.965037][f=0000487] Shutdown - Missile Silo Controller [t=00:01:58.965046][f=0000487] Shutdown - Modular Comm Info [t=00:01:58.965054][f=0000487] Shutdown - Terrain Texture Handler [t=00:01:58.965062][f=0000487] Shutdown - UnitCloakShield [t=00:01:58.965122][f=0000487] Shutdown - Starlight Handler [t=00:01:58.965138][f=0000487] End gadgetHandler:Shutdown [t=00:01:58.990069][f=0000487] Start gadgetHandler:Shutdown [t=00:01:58.990083][f=0000487] Shutdown - UnitMorph [t=00:01:58.990099][f=0000487] Shutdown - Teleport Throw [t=00:01:58.990112][f=0000487] Shutdown - Commander Skin Renderer [t=00:01:58.990400][f=0000487] Shutdown - Missile fired callins [t=00:01:58.990412][f=0000487] Shutdown - Modular Comm Info [t=00:01:58.990420][f=0000487] Shutdown - Retreat Command [t=00:01:58.990440][f=0000487] Shutdown - Shockwaves [t=00:01:58.990449][f=0000487] Shutdown - Unit tint API [t=00:01:58.990468][f=0000487] Shutdown - Unit glow API [t=00:01:58.990486][f=0000487] Shutdown - UnitCloakShield [t=00:01:58.990505][f=0000487] Shutdown - Lups Cloak FX [t=00:01:58.990513][f=0000487] Shutdown - Lups [t=00:01:58.991135][f=0000487] Shutdown - Lups Shield [t=00:01:58.991159][f=0000487] End gadgetHandler:Shutdown [t=00:01:59.010091][f=0000487] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 378, 0.0} allocedSize{int+, int-, ext}={0, 0, 54859}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0026} [t=00:01:59.011592][f=0000487] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:59.011646][f=0000487] [Game::KillLua][4] dtor=0 [t=00:01:59.011654][f=0000487] [Game::KillLua][5] dtor=0 [t=00:01:59.029826][f=0000487] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-09_12-48-58-382_Cobalt Dream v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (156690 bytes) [t=00:01:59.029912][f=0000487] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:59.074605][f=0000487] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:59.074625][f=0000487] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17 [t=00:01:59.074776][f=0000487] [Sound] [Sound::UpdateThread][4] ctx=00000242d15939b0 dev=00000242d1710fc0 [t=00:01:59.074867][f=0000487] [Sound] [Sound::UpdateThread][5] ctx=00000242d15939b0 dev=00000242d1710fc0 [t=00:01:59.074875][f=0000487] [Sound] [Sound::Cleanup][alcDestroyContext(00000242d15939b0)] [t=00:01:59.075663][f=0000487] [Sound] [Sound::Cleanup][alcCloseDevice(00000242d1710fc0)] [t=00:01:59.075820][f=0000487] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:59.101548][f=0000487] [Sound] [Sound::UpdateThread][6] [t=00:01:59.102094][f=0000487] [Game::~CGame][1] [t=00:01:59.102106][f=0000487] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:59.102114][f=0000487] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:59.102119][f=0000487] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:59.102126][f=0000487] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:59.102132][f=0000487] [Game::KillLua][4] dtor=1 [t=00:01:59.102140][f=0000487] [Game::KillLua][5] dtor=1 [t=00:01:59.102342][f=0000487] [Game::KillMisc][1] [t=00:01:59.102370][f=0000487] [Game::KillMisc][2] [t=00:01:59.102619][f=0000487] [Game::KillMisc][3] [t=00:01:59.102748][f=0000487] [Game::KillRendering][1] [t=00:01:59.105712][f=0000487] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:59.149505][f=0000487] [3DOParser::Kill] allocated 47 pieces [t=00:01:59.149821][f=0000487] [S3OParser::Kill] allocated 5461 pieces [t=00:01:59.150707][f=0000487] [AssParser::Kill] allocated 1663 pieces [t=00:01:59.194689][f=0000487] [Game::KillInterface][1] [t=00:01:59.195132][f=0000487] [Game::KillInterface][2] [t=00:01:59.195451][f=0000487] [Game::KillSimulation][1] [t=00:01:59.195505][f=0000487] [Game::KillSimulation][2] [t=00:01:59.214217][f=0000487] [CCollisionHandler] dis-/continuous tests: 0/146930 [t=00:01:59.214266][f=0000487] [Game::KillSimulation][3] [t=00:01:59.215192][f=0000487] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:59.215381][f=0000487] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:59.215513][f=0000487] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:59.215592][f=0000487] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:59.216237][f=0000487] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:59.219652][f=0000487] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,64}; shared=0%; cached=2% [t=00:01:59.229644][f=0000487] [Game::KillSimulation][4] [t=00:01:59.298831][f=0000487] [CommonDefHandler::KillStatic] 7204 sound-set data items added [t=00:01:59.298880][f=0000487] [Game::~CGame][2] [t=00:01:59.298889][f=0000487] [Game::~CGame][3] [t=00:01:59.299112][f=0000487] [SpringApp::Kill][3] [t=00:01:59.299166][f=0000487] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 175392 bytes sent in 1816 packets (96.581 bytes/packet) 335274 bytes recv'd in 1522 packets (220.285 bytes/packet) {0.042x, 0.027x} relative protocol overhead {up, down} 1777 incoming chunks dropped, 2227 outgoing chunks resent 1159 incoming chunks processed [t=00:01:59.299322][f=0000487] [SpringApp::Kill][4] font=000002428de8c080 [t=00:01:59.302593][f=0000487] [SpringApp::Kill][5] [t=00:01:59.308330][f=0000487] [SpringApp::Kill][6] [t=00:01:59.308350] [SpringApp::Kill][7] [t=00:01:59.308373] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:59.308395] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:59.308403] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:59.308410] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:59.308422] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:59.308430] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:59.308437] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:59.308449] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {7920, 1048576, 1048576}, EBO = {11880, 2097152, 2097152} [t=00:01:59.308456] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:59.308462] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:59.308470] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:59.308481] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:59.308488] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:59.344377] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:59.344423] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:59.344444] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:59.344506] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:01:59.344525] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:59.358426] [VFS] [SpringVFS::DeleteArchives<this=00000242d12e08a0>] [t=00:01:59.358443] [VFS] [SpringVFS::DeleteArchives<this=00000242d12e08a0>(section=0)] #archives[section]=2 #files[section]=9089 [t=00:01:59.358454] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (00000242d1d4b1a0) [t=00:01:59.358609] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=1315ms [t=00:01:59.358660] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=22ms [t=00:01:59.358675] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=20ms [t=00:01:59.358687] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=19ms [t=00:01:59.358716] file="unittextures/largetransport1.dds" indx=7600 inflSize=5461kb readTime=16ms [t=00:01:59.358733] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=16ms [t=00:01:59.358745] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=16ms [t=00:01:59.358756] file="unittextures/penetrator_lordmuffe_tex1-v11.dds" indx=7636 inflSize=5461kb readTime=15ms [t=00:01:59.358790] file="sounds/music/victory/modern warstory.ogg" indx=6363 inflSize=3745kb readTime=15ms [t=00:01:59.358818] file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=14ms [t=00:01:59.358835] file="unittextures/hunter1.dds" indx=7591 inflSize=4096kb readTime=13ms [t=00:01:59.361601] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (00000242d1705cd0) [t=00:01:59.363105] [VFS] [SpringVFS::DeleteArchives<this=00000242d12e08a0>(section=1)] #archives[section]=1 #files[section]=67 [t=00:01:59.363120] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7 (00000242d14da3b0) [t=00:01:59.363225] [VFS] [SpringVFS::DeleteArchives<this=00000242d12e08a0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:01:59.363240] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000242d1707590) [t=00:01:59.363302] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000242d17069e0) [t=00:01:59.363388] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000242d1707010) [t=00:01:59.363500] [VFS] [SpringVFS::DeleteArchives<this=00000242d12e08a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:59.363515] [VFS] [SpringVFS::DeleteArchives<this=00000242d12e08a0>(section=4)] #archives[section]=0 #files[section]=7336 [t=00:01:59.363575] [VFS] [SpringVFS::DeleteArchives<this=00000242d12e08a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:59.363595] [VFS] [SpringVFS::DeleteArchives<this=00000242d12e08a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:59.363607] [VFS] [SpringVFS::DeleteArchives<this=00000242d12e08a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:59.363619] [VFS] [SpringVFS::DeleteArchives<this=00000242d12e08a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:59.363993] [SpringApp::Kill][8] [t=00:01:59.364004] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:59.364023] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6287e80b0 (joinable=1) [t=00:01:59.364031] [WatchDog::Uninstall][2] [t=00:02:00.120730] [WatchDog::Uninstall][3] [t=00:02:00.120741] [SpringApp::Kill][9]
infolog_full.txt (truncated):