Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.011631] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general [t=00:00:00.011669] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.021109] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.021335] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.454265] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.454345] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.454405] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.454441] [t=00:00:00.454456] Enable or disable log sections using the LogSections configuration key [t=00:00:00.454509] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.454536] Use "none" to disable the default log sections. [t=00:00:00.454570] ============== </Log Sections> ============== [t=00:00:00.454588] ============== <User Config> ============== [t=00:00:00.454769] AllowDeferredMapRendering = 1 [t=00:00:00.454788] AllowDeferredModelRendering = 1 [t=00:00:00.454824] BumpWaterBlurReflection = 1 [t=00:00:00.454855] BumpWaterTexSizeReflection = 128 [t=00:00:00.454874] CamFreeScrollSpeed = 50 [t=00:00:00.454887] CamMode = 1 [t=00:00:00.454931] DualScreenMiniMapOnLeft = 1 [t=00:00:00.454948] EdgeMoveDynamic = 0 [t=00:00:00.454964] EdgeMoveWidth = 0.003 [t=00:00:00.454991] FPSFOV = 90 [t=00:00:00.455004] FPSScrollSpeed = 50 [t=00:00:00.455043] FontSize = 18 [t=00:00:00.455061] GrassDetail = 0 [t=00:00:00.455074] GroundDecals = 2 [t=00:00:00.455089] GroundDetail = 90 [t=00:00:00.455103] GroundScarAlphaFade = 1 [t=00:00:00.455118] HangTimeout = 30 [t=00:00:00.455132] HardwareCursor = 1 [t=00:00:00.455268] InitialNetworkTimeout = 0 [t=00:00:00.455310] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.455344] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.455368] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.455415] LinkOutgoingBandwidth = 262144 [t=00:00:00.455441] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.455463] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.455484] MSAALevel = 4 [t=00:00:00.455504] MaxParticles = 15000 [t=00:00:00.455524] MaxSounds = 32 [t=00:00:00.455543] MaximumTransmissionUnit = 0 [t=00:00:00.455563] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.455583] MiniMapMarker = 0 [t=00:00:00.455600] MouseDragScrollThreshold = 0 [t=00:00:00.455621] NetworkLossFactor = 2 [t=00:00:00.455654] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.455679] OverheadScrollSpeed = 50 [t=00:00:00.455700] ReconnectTimeout = 0 [t=00:00:00.455720] RotOverheadScrollSpeed = 50 [t=00:00:00.455740] RotateLogFiles = 1 [t=00:00:00.455758] Shadows = 1 [t=00:00:00.455773] ShowClock = 0 [t=00:00:00.455788] SoftParticles = 2 [t=00:00:00.455809] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.455832] UnitIconDist = 250 [t=00:00:00.455868] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.455920] UseLuaMemPools = 0 [t=00:00:00.455942] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.455957] VFSCacheArchiveFiles = 0 [t=00:00:00.455969] VSync = 0 [t=00:00:00.456012] Water = 4 [t=00:00:00.456033] XResolution = 1920 [t=00:00:00.456047] YResolution = 1080 [t=00:00:00.456060] snd_volbattle = 10 [t=00:00:00.456073] snd_volgeneral = 15 [t=00:00:00.456089] snd_volmaster = 23 [t=00:00:00.456103] snd_volui = 15 [t=00:00:00.456119] snd_volunitreply = 16 [t=00:00:00.456312] ============== </User Config> ============== [t=00:00:00.456348] ============== <User System> ============== [t=00:00:00.456376] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.456414] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.456453] Compiler Version: gcc-13.2.0 [t=00:00:00.456577] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.456759] Hardware Config: AMD FX(tm)-4350 Quad-Core Processor ; 16340MB RAM, 20790MB pagefile [t=00:00:00.456793] Binary Word Size: 64-bit (native) [t=00:00:00.456849] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.456883] Physical CPU Cores: 4 [t=00:00:00.456912] Logical CPU Cores: 4 [t=00:00:00.456942] ============== </User System> ============== [t=00:00:00.457184] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.457201] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.457259] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.457282] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.457335] SSE 4.0A: 1, SSE 5.0A: 1 [t=00:00:00.459750] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.459777] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.472659] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.480283] Display (Generic PnP Monitor)=1 modes=49 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.480311] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.480328] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.480374] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.480394] [ 9] 1600x900x24bpp@60Hz [t=00:00:00.480414] [11] 1440x1080x24bpp@75Hz [t=00:00:00.480430] [15] 1440x900x24bpp@60Hz [t=00:00:00.480446] [16] 1366x768x24bpp@60Hz [t=00:00:00.480466] [17] 1360x768x24bpp@60Hz [t=00:00:00.480482] [18] 1280x1024x24bpp@75Hz [t=00:00:00.480501] [21] 1280x960x24bpp@75Hz [t=00:00:00.480520] [24] 1280x800x24bpp@75Hz [t=00:00:00.480539] [27] 1280x768x24bpp@75Hz [t=00:00:00.480555] [30] 1280x720x24bpp@60Hz [t=00:00:00.480586] [33] 1176x664x24bpp@60Hz [t=00:00:00.480605] [36] 1152x864x24bpp@75Hz [t=00:00:00.480621] [37] 1024x768x24bpp@75Hz [t=00:00:00.480641] [40] 800x600x24bpp@75Hz [t=00:00:00.480659] [43] 720x576x24bpp@50Hz [t=00:00:00.480678] [44] 720x480x24bpp@60Hz [t=00:00:00.480692] [46] 640x480x24bpp@75Hz [t=00:00:01.288145] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.289531] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:01.289571] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:01.355532] [GR::LogVersionInfo] [t=00:00:01.355562] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.355578] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:01.355606] GL vendor : NVIDIA Corporation [t=00:00:01.355648] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:01.355665] GLSL version: 4.60 NVIDIA [t=00:00:01.355725] GLEW version: 2.1.0 [t=00:00:01.355744] GPU memory : 4096MB (total) / 2159MB (available) [t=00:00:01.355788] SDL swap-int: 1 [t=00:00:01.355817] SDL driver : windows [t=00:00:01.355840] [t=00:00:01.355857] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.355876] GLSL shader support : 1 [t=00:00:01.355892] GL4 support : 1 [t=00:00:01.355908] FBO extension support : 1 [t=00:00:01.355947] NVX GPU mem-info support : 1 [t=00:00:01.356003] ATI GPU mem-info support : 0 [t=00:00:01.356037] Texture clamping to edge : 1 [t=00:00:01.356059] NPOT-texture support : 1 (1) [t=00:00:01.356079] S3TC/DXT1 texture support : 1/1 [t=00:00:01.356100] texture query-LOD support : 1 (1) [t=00:00:01.356116] MSAA frame-buffer support : 1 (1) [t=00:00:01.356131] Z-buffer depth : 32 (-) [t=00:00:01.356159] primitive-restart support : 1 (1) [t=00:00:01.356181] clip-space control support: 1 (1) [t=00:00:01.356200] seamless cube-map support : 1 (1) [t=00:00:01.356239] frag-depth layout support : 1 (1) [t=00:00:01.356260] persistent maps support : 1 (1) [t=00:00:01.356278] explicit attribs location : 1 (1) [t=00:00:01.356295] multi draw indirect : 1 (-) [t=00:00:01.356316] array textures : 1 (-) [t=00:00:01.356337] buffer copy support : 1 (-) [t=00:00:01.356355] indirect draw : 1 (-) [t=00:00:01.356371] base instance : 1 (-) [t=00:00:01.356391] [t=00:00:01.356407] max. FBO samples : 32 [t=00:00:01.356441] max. FS/program texture slots : 32/192 [t=00:00:01.356462] max. texture size : 32768 [t=00:00:01.356484] max. texture anisotropy level : 16.000000 [t=00:00:01.356506] max. vec4 varyings/attributes : 31/16 [t=00:00:01.356523] max. draw-buffers : 8 [t=00:00:01.356542] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.356559] max. uniform buffer-bindings : 84 [t=00:00:01.356577] max. uniform block-size : 64KB [t=00:00:01.356608] max. storage buffer-bindings : 96 [t=00:00:01.356630] max. storage block-size : 2047MB [t=00:00:01.356645] [t=00:00:01.356661] enable AMD-hacks : 0 [t=00:00:01.356676] compress MIP-maps: 0 [t=00:00:01.356800] Number of compressed texture formats: 23 [t=00:00:01.356913] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.357002] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.357511] [GR::UpdateGLConfigs] [t=00:00:01.357571] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.357603] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.358527] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.358554] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.358566] [GR::InitGLState] [t=00:00:01.358703] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.689205] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.696002] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms [t=00:00:01.697041] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.714063] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.714101] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.714654] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.727114] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.727253] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.727383] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.727612] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:01.768112] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:01.768972] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.770571] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.771674] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.921259] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 153ms [t=00:00:01.921310] [VFS] [SpringVFS::ReserveArchives<this=0000020c46cd8140>] [t=00:00:01.921815] [VFS] [SpringVFS::AddArchive<this=0000020c46cd8140>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.929743] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020c46cd8140 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.929779] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:02.064027] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1) [t=00:00:02.064666] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:02.065018] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:02.065271] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:02.065384] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:02.065485] [Threading] Main thread CPU affinity mask set: 0xf [t=00:00:02.066288][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:02.066476][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:02.066762][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:02.066836][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:02.066879][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:02.066958][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:02.078812][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:02.078881][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "LEN L22e-20 (NVIDIA High Definition Audio)" [t=00:00:02.078936][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Динамики (Realtek High Definition Audio)" [t=00:00:02.078967][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Динамики (Steam Streaming Speakers)" [t=00:00:02.078994][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Динамики (Steam Streaming Microphone)" [t=00:00:02.079022][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:02.079062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:02.118432][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:02.121676][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020c46e4d2a0(default) context=0000020c46e65570 numChannels=2 frameSize=8 [t=00:00:02.121720][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:02.121745][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:02.121791][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:02.121814][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:02.121876][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:02.121962][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:02.121996][f=-000001] [Sound] Devices: [t=00:00:02.126504][f=-000001] [Sound] [OpenAL Soft on Динамики (Realtek High Definition Audio)] [t=00:00:02.126589][f=-000001] [Sound] [OpenAL Soft on LEN L22e-20 (NVIDIA High Definition Audio)] [t=00:00:02.126752][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Speakers)] [t=00:00:02.126796][f=-000001] [Sound] [OpenAL Soft on Динамики (Steam Streaming Microphone)] [t=00:00:02.126836][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:02.126890][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:02.126928][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:02.128708][f=-000001] [Sound] EFX Enabled: yes [t=00:00:02.128763][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.166400][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 24043 MB [t=00:00:02.170643][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:02.172442][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:02.174817][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name yanep [t=00:00:02.496620][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:02.500436][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c46cd8140>(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:02.514287][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c46cd8140>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.515045][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:02.630880][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c46cd8140>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:02.685746][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c46cd8140>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.686125][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c46cd8140>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.691739][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020c46cd8140>(arName="Zero-K v1.12.6.0", overwrite=false)] section=0 cached=0 [t=00:00:02.709762][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f" [t=00:00:02.763669][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.764097][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cobalt Dream v1.1 (checksum e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.869681][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:02.937704][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.026643][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.027071][f=-000001] [CAS::GASCB] Archive file="c8a4c5519c3db62348d519d84756d2bc.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.027242][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.029213][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:03.029671][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-09_12-48-43-684_Cobalt Dream v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:03.029720][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 671ms [t=00:00:03.030425][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen [t=00:00:03.032620][f=-000001] pfForceSingleThreaded, false [t=00:00:03.032647][f=-000001] forceSingleThreaded, false [t=00:00:03.032669][f=-000001] Memory limit: 3584 [t=00:00:03.045087][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f" ------- TRUNCATED ------- [t=00:02:09.302142][f=0000430] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.302170][f=0000430] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.302200][f=0000430] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.302239][f=0000430] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.302273][f=0000430] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.302302][f=0000430] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.345505][f=0000432] Switching to Overhead (TA) style camera [t=00:02:09.370714][f=0000432] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.370763][f=0000432] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.370821][f=0000432] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.370887][f=0000432] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.371058][f=0000432] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:09.402752][f=0000433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:09.639191][f=0000440] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.639258][f=0000440] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.676547][f=0000441] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.676650][f=0000441] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.676761][f=0000441] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.676888][f=0000441] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.676940][f=0000441] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.677005][f=0000441] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:09.970797][f=0000450] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:10.202597][f=0000457] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:10.239309][f=0000458] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.239365][f=0000458] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.267620][f=0000459] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.301697][f=0000460] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.405051][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:10.442837][f=0000464] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:10.472070][f=0000465] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.500869][f=0000466] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.501027][f=0000466] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.501062][f=0000466] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.638781][f=0000470] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:10.673612][f=0000471] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.673659][f=0000471] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.673722][f=0000471] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.673746][f=0000471] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.704406][f=0000472] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.704495][f=0000472] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.704530][f=0000472] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.737252][f=0000473] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.870037][f=0000477] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.905969][f=0000478] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.906215][f=0000478] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:10.906446][f=0000478] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:10.906510][f=0000478] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:11.073476][f=0000483] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowCommand trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil [t=00:02:11.142454][f=0000485] <yanep> !vote 1 [t=00:02:11.174721][f=0000486] > Poll: Do you want to exit the game? [!y=3/3, !n=0/3] [t=00:02:11.174768][f=0000486] [Game::ClientReadNet][LOGMSG] sender="AliyKorol" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:11.174797][f=0000486] > Poll: Do you want to exit the game? [END:SUCCESS] [t=00:02:11.210084][f=0000487] > exiting game [t=00:02:11.599642][f=0000487] [Game::ClientReadNet][LOGMSG] sender="kApAk" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:11.599690][f=0000487] [Game::ClientReadNet][LOGMSG] sender="garfild888" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:11.599745][f=0000487] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_field_factory.lua"]:201: table index is nil" [t=00:02:11.599774][f=0000487] No clients connected, shutting down server [t=00:02:11.599795][f=0000487] Server shutdown [t=00:02:11.600493][f=0000487] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:02:11.600872][f=0000487] cteam, 4 [t=00:02:11.605196][f=0000487] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:11.678505][f=0000487] <autoquit> Autoquit canceled. [t=00:02:14.767554][f=0000487] [QuitAction] user exited to system [t=00:02:14.787227][f=0000487] [SpringApp::Kill][1] fromRun=1 [t=00:02:14.787309][f=0000487] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0) [t=00:02:14.799388][f=0000487] [async=0] threads=4 tasks=7689 {sum,avg}{exec,wait}time={{5249.912, 0.683}, {4537.230, 0.590}}ms [t=00:02:14.799433][f=0000487] thread=1 tasks=2563 {sum,min,max,avg}{exec,wait}time={{1827.520, 0.000, 783.239, 0.713}, {1210.018, 0.000, 70.798, 0.472}}ms [t=00:02:14.799466][f=0000487] thread=2 tasks=2563 {sum,min,max,avg}{exec,wait}time={{1740.400, 0.000, 784.099, 0.679}, {1773.517, 0.000, 86.791, 0.692}}ms [t=00:02:14.799508][f=0000487] thread=3 tasks=2563 {sum,min,max,avg}{exec,wait}time={{1681.993, 0.000, 783.119, 0.656}, {1553.695, 0.000, 70.798, 0.606}}ms [t=00:02:14.799541][f=0000487] [async=1] threads=4 tasks=3416 {sum,avg}{exec,wait}time={{51238.707, 15.000}, {39136284.000, 11456.758}}ms [t=00:02:14.799576][f=0000487] thread=1 tasks=1137 {sum,min,max,avg}{exec,wait}time={{17244.811, 0.001, 2175.886, 15.167}, {13296069.000, 0.262, 17206.102, 11693.992}}ms [t=00:02:14.799611][f=0000487] thread=2 tasks=1140 {sum,min,max,avg}{exec,wait}time={{16903.420, 0.001, 2181.740, 14.828}, {12861022.000, 0.160, 16848.254, 11281.599}}ms [t=00:02:14.799658][f=0000487] thread=3 tasks=1139 {sum,min,max,avg}{exec,wait}time={{17090.477, 0.001, 1658.432, 15.005}, {12979191.000, 0.373, 17061.770, 11395.251}}ms [t=00:02:14.799683][f=0000487] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:14.799701][f=0000487] [SpringApp::Kill][2] [t=00:02:14.800679][f=0000487] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:14.800710][f=0000487] [Game::KillLua][1] dtor=0 luaUI=0000020cd7007bf0 [t=00:02:14.800798][f=0000487] Start widgetHandler:Shutdown [t=00:02:14.805532][f=0000487] Shutdown - SaveOrderList Complete [t=00:02:14.807914][f=0000487] Writing last game win data [t=00:02:14.821723][f=0000487] Shutdown - SaveConfigData Complete [t=00:02:14.821764][f=0000487] Shutdown Widget - Chili Highlight [t=00:02:14.821811][f=0000487] Shutdown Widget - Draw After Chili [t=00:02:14.821838][f=0000487] Shutdown Widget - API Unit Tracker GL4 [t=00:02:14.821868][f=0000487] Shutdown Widget - EPIC Menu [t=00:02:14.824265][f=0000487] Shutdown Widget - Chili Widget Selector [t=00:02:14.826699][f=0000487] Shutdown Widget - Depth of Field Shader [t=00:02:14.826739][f=0000487] Shutdown Widget - Chili Minimap [t=00:02:14.827026][f=0000487] Shutdown Widget - Deferred rendering [t=00:02:14.827055][f=0000487] SSAO: Deferred rendering disabled, disabling. [t=00:02:14.852562][f=0000487] Shutdown Widget - Deferred rendering [t=00:02:14.852606][f=0000487] SSAO: Deferred rendering disabled, disabling. [t=00:02:14.853674][f=0000487] Shutdown Widget - Local Team Colors [t=00:02:14.853773][f=0000487] Shutdown Widget - Display Keys 2 [t=00:02:14.853871][f=0000487] Shutdown Widget - Save Game Menu [t=00:02:14.853899][f=0000487] Shutdown Widget - Unit Icons [t=00:02:14.853949][f=0000487] Shutdown Widget - Noises [t=00:02:14.853977][f=0000487] Shutdown Widget - HealthBars [t=00:02:14.855992][f=0000487] Shutdown Widget - Selected Units GL4 2 [t=00:02:14.856066][f=0000487] Shutdown Widget - BuildETA [t=00:02:14.856116][f=0000487] Shutdown Widget - Chili Chicken Panel [t=00:02:14.856361][f=0000487] Shutdown Widget - Win Counter [t=00:02:14.856390][f=0000487] Shutdown Widget - EndGame APM stats [t=00:02:14.856415][f=0000487] Shutdown Widget - Modular Comm Info [t=00:02:14.856438][f=0000487] Shutdown Widget - Reclaim Field Highlight [t=00:02:14.856474][f=0000487] Shutdown Widget - Defense Range Zero-K [t=00:02:14.856507][f=0000487] Shutdown Widget - Attack Warning [t=00:02:14.856535][f=0000487] Shutdown Widget - Chili EndGame Window [t=00:02:14.856568][f=0000487] Shutdown Widget - Darkening [t=00:02:14.856621][f=0000487] Shutdown Widget - Chili Spectator Panels [t=00:02:14.856647][f=0000487] Shutdown Widget - Grab Input [t=00:02:14.856803][f=0000487] Input grabbing is disabled! [t=00:02:14.856830][f=0000487] Shutdown Widget - Decloak Tower Range [t=00:02:14.857036][f=0000487] Shutdown Widget - Highlight Geos [t=00:02:14.857068][f=0000487] Shutdown Widget - Local Widgets Config [t=00:02:14.857181][f=0000487] Shutdown Widget - Missile Silo Range [t=00:02:14.857317][f=0000487] Shutdown Widget - Music Player v2 [t=00:02:14.857436][f=0000487] Shutdown Widget - Point Tracker [t=00:02:14.857500][f=0000487] Shutdown Widget - Transport AI [t=00:02:14.857548][f=0000487] Shutdown Widget - State Reverse and Latency [t=00:02:14.857578][f=0000487] Shutdown Widget - Showeco and Grid Drawer [t=00:02:14.857611][f=0000487] Shutdown Widget - Stereo3D [t=00:02:14.857711][f=0000487] Shutdown Widget - Startup Info and Selector [t=00:02:14.857750][f=0000487] Shutdown Widget - MinimapEvents [t=00:02:14.857807][f=0000487] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:14.857847][f=0000487] Shutdown Widget - Chili Nuke Warning [t=00:02:14.857878][f=0000487] Shutdown Widget - Chili Economy Panel Default [t=00:02:14.858079][f=0000487] Shutdown Widget - Attack AoE [t=00:02:14.858113][f=0000487] Shutdown Widget - Map Edge Extension [t=00:02:14.859423][f=0000487] Shutdown Widget - Selection Send [t=00:02:14.859463][f=0000487] Shutdown Widget - LupsManager [t=00:02:14.859534][f=0000487] Shutdown Widget - Newton Firezone [t=00:02:14.859591][f=0000487] Shutdown Widget - Receive Units Indicator [t=00:02:14.859619][f=0000487] Shutdown Widget - Chili Pro Console [t=00:02:14.864380][f=0000487] Shutdown Widget - Persistent Build Height [t=00:02:14.864421][f=0000487] Shutdown Widget - Lasso Terraform GUI [t=00:02:14.864474][f=0000487] Shutdown Widget - Chili Framework [t=00:02:14.864511][f=0000487] Shutdown Widget - Lups [t=00:02:14.865690][f=0000487] Shutdown Widget - Custom Markers [t=00:02:14.865761][f=0000487] Shutdown Widget - Mex Placement Handler [t=00:02:14.865833][f=0000487] Shutdown Widget - Chili Core Selector [t=00:02:14.865969][f=0000487] Shutdown Widget - Select Keys [t=00:02:14.866040][f=0000487] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:14.866111][f=0000487] Shutdown Widget - Pause Screen [t=00:02:14.866405][f=0000487] Shutdown Widget - Bloom Shader Deferred [t=00:02:14.866746][f=0000487] Shutdown Widget - Layout Handler [t=00:02:14.866777][f=0000487] Shutdown Widget - Color Blindness Correction [t=00:02:14.867153][f=0000487] Shutdown Widget - Text To Speech Control [t=00:02:14.867179][f=0000487] End widgetHandler:Shutdown [t=00:02:15.021158][f=0000487] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16424991, 0.0} allocedSize{int+, int-, ext}={0, 0, 2784468199}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0530} [t=00:02:15.025232][f=0000487] [Game::KillLua][2] dtor=0 luaGaia=0000020c5bdbe4d0 [t=00:02:15.046756][f=0000487] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:15.047056][f=0000487] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:15.047171][f=0000487] [Game::KillLua][3] dtor=0 luaRules=0000020ca78d84c0 [t=00:02:15.047270][f=0000487] Start gadgetHandler:Shutdown [t=00:02:15.047308][f=0000487] Shutdown - Notice [t=00:02:15.047329][f=0000487] FUTURE WARS GAME OVER. [t=00:02:15.047357][f=0000487] Shutdown - Resource Setup [t=00:02:15.047392][f=0000487] Shutdown - StartSetup [t=00:02:15.047416][f=0000487] Shutdown - UnitMorph [t=00:02:15.047793][f=0000487] Shutdown - Carrier Drones [t=00:02:15.047836][f=0000487] Shutdown - Missile Silo Controller [t=00:02:15.047927][f=0000487] Shutdown - Modular Comm Info [t=00:02:15.047968][f=0000487] Shutdown - Terrain Texture Handler [t=00:02:15.048007][f=0000487] Shutdown - UnitCloakShield [t=00:02:15.048206][f=0000487] Shutdown - Starlight Handler [t=00:02:15.048256][f=0000487] End gadgetHandler:Shutdown [t=00:02:15.089345][f=0000487] Start gadgetHandler:Shutdown [t=00:02:15.089389][f=0000487] Shutdown - UnitMorph [t=00:02:15.089418][f=0000487] Shutdown - Teleport Throw [t=00:02:15.089440][f=0000487] Shutdown - Commander Skin Renderer [t=00:02:15.090146][f=0000487] Shutdown - Missile fired callins [t=00:02:15.090174][f=0000487] Shutdown - Modular Comm Info [t=00:02:15.090193][f=0000487] Shutdown - Retreat Command [t=00:02:15.090217][f=0000487] Shutdown - Shockwaves [t=00:02:15.090238][f=0000487] Shutdown - Unit tint API [t=00:02:15.090268][f=0000487] Shutdown - Unit glow API [t=00:02:15.090301][f=0000487] Shutdown - UnitCloakShield [t=00:02:15.090339][f=0000487] Shutdown - Lups Cloak FX [t=00:02:15.090359][f=0000487] Shutdown - Lups [t=00:02:15.092362][f=0000487] Shutdown - Lups Shield [t=00:02:15.092416][f=0000487] End gadgetHandler:Shutdown [t=00:02:15.149377][f=0000487] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 375, 0.0} allocedSize{int+, int-, ext}={0, 0, 54769}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0133} [t=00:02:15.152640][f=0000487] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:15.152753][f=0000487] [Game::KillLua][4] dtor=0 [t=00:02:15.152777][f=0000487] [Game::KillLua][5] dtor=0 [t=00:02:15.202792][f=0000487] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-07-09_12-48-43-684_Cobalt Dream v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (156690 bytes) [t=00:02:15.202983][f=0000487] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:15.210158][f=0000487] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:15.210199][f=0000487] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17 [t=00:02:15.210375][f=0000487] [Sound] [Sound::UpdateThread][4] ctx=0000020c46e65570 dev=0000020c46e4d2a0 [t=00:02:15.210560][f=0000487] [Sound] [Sound::UpdateThread][5] ctx=0000020c46e65570 dev=0000020c46e4d2a0 [t=00:02:15.210608][f=0000487] [Sound] [Sound::Cleanup][alcDestroyContext(0000020c46e65570)] [t=00:02:15.212358][f=0000487] [Sound] [Sound::Cleanup][alcCloseDevice(0000020c46e4d2a0)] [t=00:02:15.213300][f=0000487] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:15.243067][f=0000487] [Sound] [Sound::UpdateThread][6] [t=00:02:15.244172][f=0000487] [Game::~CGame][1] [t=00:02:15.244201][f=0000487] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:15.244263][f=0000487] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:15.244303][f=0000487] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:15.244367][f=0000487] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:15.244412][f=0000487] [Game::KillLua][4] dtor=1 [t=00:02:15.244544][f=0000487] [Game::KillLua][5] dtor=1 [t=00:02:15.245133][f=0000487] [Game::KillMisc][1] [t=00:02:15.245193][f=0000487] [Game::KillMisc][2] [t=00:02:15.245794][f=0000487] [Game::KillMisc][3] [t=00:02:15.246068][f=0000487] [Game::KillRendering][1] [t=00:02:15.252500][f=0000487] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:15.343721][f=0000487] [3DOParser::Kill] allocated 47 pieces [t=00:02:15.343990][f=0000487] [S3OParser::Kill] allocated 5461 pieces [t=00:02:15.344972][f=0000487] [AssParser::Kill] allocated 1663 pieces [t=00:02:15.434645][f=0000487] [Game::KillInterface][1] [t=00:02:15.436270][f=0000487] [Game::KillInterface][2] [t=00:02:15.440046][f=0000487] [Game::KillSimulation][1] [t=00:02:15.440219][f=0000487] [Game::KillSimulation][2] [t=00:02:15.491999][f=0000487] [CCollisionHandler] dis-/continuous tests: 0/50252 [t=00:02:15.492115][f=0000487] [Game::KillSimulation][3] [t=00:02:15.495975][f=0000487] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:15.496249][f=0000487] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:15.496419][f=0000487] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:15.496483][f=0000487] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:15.497275][f=0000487] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:15.507155][f=0000487] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,75}; shared=0%; cached=1% [t=00:02:15.533044][f=0000487] [Game::KillSimulation][4] [t=00:02:15.709458][f=0000487] [CommonDefHandler::KillStatic] 7204 sound-set data items added [t=00:02:15.709573][f=0000487] [Game::~CGame][2] [t=00:02:15.709625][f=0000487] [Game::~CGame][3] [t=00:02:15.709997][f=0000487] [SpringApp::Kill][3] [t=00:02:15.710135][f=0000487] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 198460 bytes sent in 2407 packets (82.451 bytes/packet) 586840 bytes recv'd in 2649 packets (221.533 bytes/packet) {0.034x, 0.027x} relative protocol overhead {up, down} 4337 incoming chunks dropped, 2863 outgoing chunks resent 1261 incoming chunks processed [t=00:02:15.710520][f=0000487] [SpringApp::Kill][4] font=0000020c0d0fa1c0 [t=00:02:15.712967][f=0000487] [SpringApp::Kill][5] [t=00:02:15.726251][f=0000487] [SpringApp::Kill][6] [t=00:02:15.726328] [SpringApp::Kill][7] [t=00:02:15.726439] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:15.726486] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:15.726535] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:15.726601] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:15.726631] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:15.726656] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:15.726703] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 2097152, 2097152} [t=00:02:15.726737] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12088, 1048576, 1048576}, EBO = {18132, 2097152, 2097152} [t=00:02:15.726787] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:15.726894] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:15.726921] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:15.726948] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:15.726999] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:02:15.922127] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:15.922161] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:15.922177] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:15.922192] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:02:15.922206] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:15.955925] [VFS] [SpringVFS::DeleteArchives<this=0000020c46cd8140>] [t=00:02:15.956010] [VFS] [SpringVFS::DeleteArchives<this=0000020c46cd8140>(section=0)] #archives[section]=2 #files[section]=9089 [t=00:02:15.956037] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp (0000020c46d4be20) [t=00:02:15.956351] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\c8a4c5519c3db62348d519d84756d2bc.sdp" numZipFiles=8201 sumInflSize=971607kb sumReadTime=3558ms [t=00:02:15.956440] file="unittextures/benzcom_1.dds" indx=7378 inflSize=5461kb readTime=71ms [t=00:02:15.956475] file="unittextures/detriment_1.dds" indx=7511 inflSize=5461kb readTime=56ms [t=00:02:15.956502] file="objects3d/nebula.s3o" indx=5586 inflSize=1884kb readTime=50ms [t=00:02:15.956522] file="unittextures/gritty1.dds" indx=7574 inflSize=5461kb readTime=48ms [t=00:02:15.956557] file="unittextures/krowtexture2.dds" indx=7599 inflSize=1365kb readTime=45ms [t=00:02:15.956599] file="unittextures/bantha_1.dds" indx=7360 inflSize=5461kb readTime=41ms [t=00:02:15.956620] file="unittextures/zeppelin_1.dds" indx=8179 inflSize=4096kb readTime=41ms [t=00:02:15.956672] file="unittextures/bcore_abc_2.dds" indx=7370 inflSize=1365kb readTime=40ms [t=00:02:15.956697] file="unittextures/penetrator_lordmuffe_tex2-v2.dds" indx=7637 inflSize=5461kb readTime=38ms [t=00:02:15.956716] file="unittextures/gritty2.dds" indx=7575 inflSize=5461kb readTime=34ms [t=00:02:15.959549] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000020c46df03d0) [t=00:02:15.961767] [VFS] [SpringVFS::DeleteArchives<this=0000020c46cd8140>(section=1)] #archives[section]=1 #files[section]=67 [t=00:02:15.961817] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7 (0000020c46efddb0) [t=00:02:15.961999] [VFS] [SpringVFS::DeleteArchives<this=0000020c46cd8140>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:15.962022] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000020c46deff00) [t=00:02:15.962121] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000020c46df0c10) [t=00:02:15.962230] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000020c46deffb0) [t=00:02:15.962366] [VFS] [SpringVFS::DeleteArchives<this=0000020c46cd8140>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:15.962389] [VFS] [SpringVFS::DeleteArchives<this=0000020c46cd8140>(section=4)] #archives[section]=0 #files[section]=7336 [t=00:02:15.962495] [VFS] [SpringVFS::DeleteArchives<this=0000020c46cd8140>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:15.962519] [VFS] [SpringVFS::DeleteArchives<this=0000020c46cd8140>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:15.962540] [VFS] [SpringVFS::DeleteArchives<this=0000020c46cd8140>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:15.962561] [VFS] [SpringVFS::DeleteArchives<this=0000020c46cd8140>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:15.963211] [SpringApp::Kill][8] [t=00:02:15.963233] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:15.963252] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d88780b0 (joinable=1) [t=00:02:15.963267] [WatchDog::Uninstall][2] [t=00:02:16.671365] [WatchDog::Uninstall][3] [t=00:02:16.671394] [SpringApp::Kill][9]
infolog_full.txt (truncated):