Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.024622] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.024635] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.028381] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.028484] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.072984] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.073033] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.073062] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.073079] [t=00:00:00.073086] Enable or disable log sections using the LogSections configuration key [t=00:00:00.073094] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.073101] Use "none" to disable the default log sections. [t=00:00:00.073109] ============== </Log Sections> ============== [t=00:00:00.073117] ============== <User Config> ============== [t=00:00:00.073264] AllowDeferredMapRendering = 1 [t=00:00:00.073277] AllowDeferredModelRendering = 1 [t=00:00:00.073284] BumpWaterAnisotropy = 2 [t=00:00:00.073290] BumpWaterBlurReflection = 1 [t=00:00:00.073297] BumpWaterDepthBits = 32 [t=00:00:00.073304] BumpWaterReflection = 2 [t=00:00:00.073310] BumpWaterRefraction = 2 [t=00:00:00.073317] BumpWaterTexSizeReflection = 1024 [t=00:00:00.073323] CamFreeScrollSpeed = 50 [t=00:00:00.073329] CamMode = 1 [t=00:00:00.073340] CubeTexSizeReflection = 1024 [t=00:00:00.073348] CubeTexSizeSpecular = 1024 [t=00:00:00.073354] DualScreenMiniMapOnLeft = 1 [t=00:00:00.073361] EdgeMoveDynamic = 0 [t=00:00:00.073367] EdgeMoveWidth = 0.003 [t=00:00:00.073373] FPSFOV = 90 [t=00:00:00.073379] FPSScrollSpeed = 50 [t=00:00:00.073385] FontSize = 18 [t=00:00:00.073392] GrassDetail = 0 [t=00:00:00.073397] GroundDecals = 10 [t=00:00:00.073403] GroundDetail = 180 [t=00:00:00.073409] GroundScarAlphaFade = 1 [t=00:00:00.073415] HangTimeout = 30 [t=00:00:00.073426] HardwareCursor = 1 [t=00:00:00.073432] InitialNetworkTimeout = 0 [t=00:00:00.073439] LinkIncomingMaxPacketRate = 512 [t=00:00:00.073446] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.073453] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.073460] LinkOutgoingBandwidth = 131072 [t=00:00:00.073467] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.073474] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.073481] MSAALevel = 8 [t=00:00:00.073490] MaxParticles = 25000 [t=00:00:00.073499] MaxSounds = 32 [t=00:00:00.073507] MaximumTransmissionUnit = 0 [t=00:00:00.073513] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.073520] MiniMapMarker = 0 [t=00:00:00.073527] MouseDragScrollThreshold = 0 [t=00:00:00.073535] NetworkLossFactor = 1 [t=00:00:00.073543] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.073549] OverheadScrollSpeed = 50 [t=00:00:00.073555] ReconnectTimeout = 0 [t=00:00:00.073561] RotOverheadScrollSpeed = 50 [t=00:00:00.073572] RotateLogFiles = 1 [t=00:00:00.073582] ShadowMapSize = 8192 [t=00:00:00.073587] Shadows = 1 [t=00:00:00.073593] ShowClock = 0 [t=00:00:00.073600] SoftParticles = 2 [t=00:00:00.073606] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.073613] UnitIconDist = 151 [t=00:00:00.073620] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.073626] UseLuaMemPools = 0 [t=00:00:00.073633] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.073640] VFSCacheArchiveFiles = 0 [t=00:00:00.073646] VSync = 0 [t=00:00:00.073690] Water = 4 [t=00:00:00.073698] WindowBorderless = 1 [t=00:00:00.073704] WindowPosY = 0 [t=00:00:00.073710] XResolutionWindowed = 2560 [t=00:00:00.073716] YResolutionWindowed = 1440 [t=00:00:00.073730] ============== </User Config> ============== [t=00:00:00.073738] ============== <User System> ============== [t=00:00:00.073745] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.073754] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.073772] Compiler Version: gcc-13.2.0 [t=00:00:00.073813] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.073853] Hardware Config: Intel(R) Core(TM) i5-10600 CPU @ 3.30GHz; 32690MB RAM, 34738MB pagefile [t=00:00:00.073862] Binary Word Size: 64-bit (native) [t=00:00:00.073869] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.073876] Physical CPU Cores: 6 [t=00:00:00.073882] Logical CPU Cores: 12 [t=00:00:00.073893] ============== </User System> ============== [t=00:00:00.074228] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.074236] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.074243] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.074249] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.074255] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.075674] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.075691] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.081348] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.099511] Display (Generic PnP Monitor)=1 modes=158 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.099526] [ 1] 3620x2036x24bpp@165Hz [t=00:00:00.099532] [ 8] 2560x1440x24bpp@165Hz [t=00:00:00.099537] [15] 1920x1440x24bpp@165Hz [t=00:00:00.099541] [22] 1920x1200x24bpp@165Hz [t=00:00:00.099547] [27] 1920x1080x24bpp@165Hz [t=00:00:00.099552] [35] 1680x1050x24bpp@165Hz [t=00:00:00.099557] [42] 1600x1200x24bpp@165Hz [t=00:00:00.099562] [47] 1600x1024x24bpp@165Hz [t=00:00:00.099581] [54] 1600x900x24bpp@165Hz [t=00:00:00.099586] [60] 1440x1080x24bpp@165Hz [t=00:00:00.099590] [68] 1440x900x24bpp@165Hz [t=00:00:00.099595] [74] 1366x768x24bpp@165Hz [t=00:00:00.099600] [80] 1360x768x24bpp@165Hz [t=00:00:00.099605] [86] 1280x1024x24bpp@165Hz [t=00:00:00.099609] [92] 1280x960x24bpp@165Hz [t=00:00:00.099614] [98] 1280x800x24bpp@165Hz [t=00:00:00.099620] [104] 1280x768x24bpp@165Hz [t=00:00:00.099625] [110] 1280x720x24bpp@165Hz [t=00:00:00.099632] [118] 1176x664x24bpp@60Hz [t=00:00:00.099638] [121] 1152x864x24bpp@165Hz [t=00:00:00.099643] [127] 1024x768x24bpp@165Hz [t=00:00:00.099648] [133] 800x600x24bpp@165Hz [t=00:00:00.099652] [139] 720x576x24bpp@165Hz [t=00:00:00.099657] [145] 720x480x24bpp@165Hz [t=00:00:00.099662] [152] 640x480x24bpp@165Hz [t=00:00:00.275544] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.275983] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.275994] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.302608] [GR::LogVersionInfo] [t=00:00:00.302621] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.302626] GL version : 4.6.0 NVIDIA 551.86 [t=00:00:00.302631] GL vendor : NVIDIA Corporation [t=00:00:00.302636] GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 [t=00:00:00.302641] GLSL version: 4.60 NVIDIA [t=00:00:00.302657] GLEW version: 2.1.0 [t=00:00:00.302662] GPU memory : 8192MB (total) / 3342MB (available) [t=00:00:00.302670] SDL swap-int: 1 [t=00:00:00.302674] SDL driver : windows [t=00:00:00.302678] [t=00:00:00.302682] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.302687] GLSL shader support : 1 [t=00:00:00.302691] GL4 support : 1 [t=00:00:00.302696] FBO extension support : 1 [t=00:00:00.302706] NVX GPU mem-info support : 1 [t=00:00:00.302713] ATI GPU mem-info support : 0 [t=00:00:00.302729] Texture clamping to edge : 1 [t=00:00:00.302737] NPOT-texture support : 1 (1) [t=00:00:00.302744] S3TC/DXT1 texture support : 1/1 [t=00:00:00.302750] texture query-LOD support : 1 (1) [t=00:00:00.302755] MSAA frame-buffer support : 1 (1) [t=00:00:00.302760] Z-buffer depth : 32 (-) [t=00:00:00.302769] primitive-restart support : 1 (1) [t=00:00:00.302775] clip-space control support: 1 (1) [t=00:00:00.302780] seamless cube-map support : 1 (1) [t=00:00:00.302790] frag-depth layout support : 1 (1) [t=00:00:00.302797] persistent maps support : 1 (1) [t=00:00:00.302802] explicit attribs location : 1 (1) [t=00:00:00.302807] multi draw indirect : 1 (-) [t=00:00:00.302813] array textures : 1 (-) [t=00:00:00.302818] buffer copy support : 1 (-) [t=00:00:00.302824] indirect draw : 1 (-) [t=00:00:00.302829] base instance : 1 (-) [t=00:00:00.302833] [t=00:00:00.302837] max. FBO samples : 32 [t=00:00:00.302845] max. FS/program texture slots : 32/192 [t=00:00:00.302850] max. texture size : 32768 [t=00:00:00.302857] max. texture anisotropy level : 16.000000 [t=00:00:00.302862] max. vec4 varyings/attributes : 31/16 [t=00:00:00.302867] max. draw-buffers : 8 [t=00:00:00.302872] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.302876] max. uniform buffer-bindings : 84 [t=00:00:00.302881] max. uniform block-size : 64KB [t=00:00:00.302886] max. storage buffer-bindings : 96 [t=00:00:00.302893] max. storage block-size : 2047MB [t=00:00:00.302898] [t=00:00:00.302902] enable AMD-hacks : 0 [t=00:00:00.302906] compress MIP-maps: 0 [t=00:00:00.302929] Number of compressed texture formats: 23 [t=00:00:00.302952] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.302972] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.303141] [GR::UpdateGLConfigs] [t=00:00:00.303166] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.303172] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.303188] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.303196] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.303201] [GR::InitGLState] [t=00:00:00.303400] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.425668] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.428267] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.428431] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.433790] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.433822] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.434248] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.437042] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.437053] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.437131] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.437202] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.442114] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.442680] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.443018] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.443162] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.454854] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=00:00:00.454882] [VFS] [SpringVFS::ReserveArchives<this=00000231c8a76c50>] [t=00:00:00.455032] [VFS] [SpringVFS::AddArchive<this=00000231c8a76c50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.457933] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000231c8a76c50 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.457950] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.460420] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.460687] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.460774] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.460818] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.460882] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.460961] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.461348] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.461384] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.461714][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.461797][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.461911][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.461931][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.461940][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.461972][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.470546][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.470564][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Speakers)" [t=00:00:00.470572][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.470581][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:00.470588][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Realtek(R) Audio)" [t=00:00:00.470599][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "OMEN 27i IPS (NVIDIA High Definition Audio)" [t=00:00:00.470607][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.488333][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.490074][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000231c8dfa580(default) context=00000231842fb5d0 numChannels=2 frameSize=8 [t=00:00:00.490093][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.490111][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.490119][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.490125][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.490146][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.490221][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.490235][f=-000001] [Sound] Devices: [t=00:00:00.492749][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.492763][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.492781][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.492788][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.492795][f=-000001] [Sound] [OpenAL Soft on OMEN 27i IPS (NVIDIA High Definition Audio)] [t=00:00:00.492806][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.492814][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.493552][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.493564][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.575759][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 350824 MB [t=00:00:00.577694][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.578406][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:00.579732][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name SAWYER [t=00:00:00.579783][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.579797][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.579810][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440> [t=00:00:00.579827][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.579840][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.579848][f=-000001] [GR::InitGLState] [t=00:00:00.579918][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.579928][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.579939][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.579947][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.579956][f=-000001] [t=00:00:00.579964][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.579979][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.579987][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.579993][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.579999][f=-000001] [t=00:00:00.580004][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.580011][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.580017][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.580026][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.710184][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:00.710202][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:12.196937][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:12.197047][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:12.197060][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:12.197072][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:12.223407][f=-000001] [async=0] threads=6 tasks=15 {sum,avg}{exec,wait}time={{5.221, 0.348}, {2.132, 0.142}}ms [t=00:00:12.223426][f=-000001] thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.332, 0.357, 0.558, 0.444}, {0.028, 0.000, 0.028, 0.009}}ms [t=00:00:12.223447][f=-000001] thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.377, 0.000, 0.376, 0.126}, {1.542, 0.002, 0.984, 0.514}}ms [t=00:00:12.223458][f=-000001] thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.366, 0.392, 0.550, 0.455}, {0.002, 0.000, 0.002, 0.001}}ms [t=00:00:12.223471][f=-000001] thread=4 tasks=3 {sum,min,max,avg}{exec,wait}time={{0.791, 0.000, 0.414, 0.264}, {0.557, 0.000, 0.556, 0.186}}ms [t=00:00:12.223481][f=-000001] thread=5 tasks=3 {sum,min,max,avg}{exec,wait}time={{1.355, 0.376, 0.555, 0.452}, {0.002, 0.000, 0.001, 0.001}}ms [t=00:00:12.223492][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.219, 0.044}, {1.115, 0.223}}ms [t=00:00:12.223503][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.035, 0.035, 0.035, 0.035}, {0.624, 0.624, 0.624, 0.624}}ms [t=00:00:12.223519][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {0.018, 0.018, 0.018, 0.018}}ms [t=00:00:12.223533][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {0.088, 0.088, 0.088, 0.088}}ms [t=00:00:12.223547][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.152, 0.152, 0.152, 0.152}}ms [t=00:00:12.223562][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.041, 0.041, 0.041, 0.041}, {0.231, 0.231, 0.231, 0.231}}ms [t=00:00:12.223573][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:12.223584][f=-000001] [SpringApp::Kill][2] [t=00:00:12.223635][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:12.229219][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:12.229237][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:12.229271][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000231842fb5d0 dev=00000231c8dfa580 [t=00:00:12.229316][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000231842fb5d0 dev=00000231c8dfa580 [t=00:00:12.229325][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000231842fb5d0)] [t=00:00:12.229812][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000231c8dfa580)] [t=00:00:12.229852][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:12.254829][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:12.255073][f=-000001] [SpringApp::Kill][3] [t=00:00:12.255255][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 145 bytes sent in 3 packets (48.333 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.083x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:12.255277][f=-000001] [SpringApp::Kill][4] font=00000231860aa840 [t=00:00:12.255982][f=-000001] [SpringApp::Kill][5] [t=00:00:12.256087][f=-000001] [SpringApp::Kill][6] [t=00:00:12.256094] [SpringApp::Kill][7] [t=00:00:12.256112] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.256131] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.256144] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:12.256155] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.256174] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:12.256185] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.256198] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.256216] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.256227] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:12.256239] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.256251] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.256267] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.256278] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.306588] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:12.306601] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:12.306606] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:12.306621] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:00:12.306627] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:12.306743] [VFS] [SpringVFS::DeleteArchives<this=00000231c8a76c50>] [t=00:00:12.306753] [VFS] [SpringVFS::DeleteArchives<this=00000231c8a76c50>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:12.306761] [VFS] [SpringVFS::DeleteArchives<this=00000231c8a76c50>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:12.306772] [VFS] [SpringVFS::DeleteArchives<this=00000231c8a76c50>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:12.306780] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002318516c7c0) [t=00:00:12.306847] [VFS] [SpringVFS::DeleteArchives<this=00000231c8a76c50>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:12.306857] [VFS] [SpringVFS::DeleteArchives<this=00000231c8a76c50>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:12.306870] [VFS] [SpringVFS::DeleteArchives<this=00000231c8a76c50>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:12.306878] [VFS] [SpringVFS::DeleteArchives<this=00000231c8a76c50>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:12.306885] [VFS] [SpringVFS::DeleteArchives<this=00000231c8a76c50>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:12.306895] [VFS] [SpringVFS::DeleteArchives<this=00000231c8a76c50>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:12.307011] [SpringApp::Kill][8] [t=00:00:12.307023] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:12.307035] [WatchDog::Uninstall][1] hangDetectorThread=00007ff634ca80b0 (joinable=1) [t=00:00:12.307043] [WatchDog::Uninstall][2] [t=00:00:13.081462] [WatchDog::Uninstall][3] [t=00:00:13.081473] [SpringApp::Kill][9]
infolog_full.txt (truncated):